Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 02:50:50 Player: Millea Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (119) 595 Value Destroyed (3104) 3104 Prototype IDs (122) 2440 Alien Tech Used (9) 1800 Bonus (13891) 13891 TOTAL SCORE: 33930 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 126 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Win 3000 Friendly Fire -35 Cogmind --------- Core Integrity 1330/1600 Matter 57/300 Energy 100/100 System Corruption 0% Temperature Cool (5) Movement Flying (20) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- Experimental Q-thruster > --- UTILITY (1) ------ Quantum Shading Machine > --- WEAPON (22) ------ Hypervelocity EM Gauss Rifle > --- INVENTORY (5) ---- Vortex Shotgun (40) Signal Generator Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Quantum Shading Machine Spectral Analyzer Point Defense System Experimental Hacking Suite Experimental System Shield Quantum Router Core Physics Calibrator LC Capacitor > --- WEAPON ----------- Makeshift Axe Vibroblade > --- INVENTORY -------- Vortex Chain Reactor Nuclear Pulse Array Experimental Power Amplifier Experimental Heat Sink Stasis Canceller AEGIS Remote Shield Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Hypervelocity EM Gauss Rifle Vortex Shotgun Vortex Shotgun Hypervelocity Multirail Signal Generator [Rating: 208] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact LC Capacitor Weapon Makeshift Axe Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . -1 Propulsion -1 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . -7 Utility -1 | . . . 2 . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . . 1 . . -10 Weapon 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Parts Attached 216 | 6 2 7 7 1 . . 4 13 . 1 2 . . 2 4 . 2 3 1 7 8 29 3 4 5 1 8 4 5 8 . 33 . 16 8 5 11 6 Power 32 | 1 . . 1 . . . . 2 . . . . . . . . . . . . 1 5 1 2 . 1 2 1 3 1 . 5 . 2 1 . 1 2 Engine 8 | 1 . . 1 . . . . 2 . . . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . . . Core 9 | . . . . . . . . . . . . . . . . . . . . . . 5 1 1 . 1 1 . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . 4 . 2 1 . 1 2 Propulsion 59 | 2 . 2 . 1 . . 2 8 . . . . . . 1 . . . . . 4 7 . . 2 . 4 . . 3 . 12 . 2 . 5 3 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 55 | . . . . 1 . . 2 8 . . . . . . 1 . . . . . 4 7 . . 2 . 4 . . 3 . 12 . 2 . 5 3 1 Utility 76 | 1 2 1 4 . . . 1 . . 1 . . . . 3 . 1 3 1 5 1 11 1 . 2 . 2 1 . 4 . 14 . 4 7 . 6 . Device 32 | . . 1 2 . . . 1 . . . . . . . 1 . . 1 1 1 . 2 . . 1 . 1 . . . . 7 . 2 6 . 5 . Storage 6 | 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Processor 9 | . . . 1 . . . . . . 1 . . . . . . . 2 . 3 1 . . . . . 1 . . . . . . . . . . . Hackware 13 | . . . 1 . . . . . . . . . . . 2 . 1 . . 1 . 5 . . . . . . . . . 1 . 1 1 . . . Protection 14 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . . 1 . 3 . 5 . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Weapon 49 | 2 . 4 2 . . . 1 3 . . 2 . . 2 . . 1 . . 2 2 6 1 2 1 . . 2 2 . . 2 . 8 . . 1 3 Energy Gun 11 | 1 . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . 3 Energy Cannon 6 | . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . 2 . . . . Ballistic Gun 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 3 . . 1 . . 2 . . . . . . . . 1 1 . . . 1 . . . 2 . 2 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 . . . . 2 . . . . . . . . . . . 5 . 1 . . 2 . 2 . . 3 . . . 8 3 1 2 . Parts Lost 55 | . . 4 1 1 . . 4 1 . . . . . . 1 . . . . 1 5 5 1 1 . . 1 1 . . . 6 2 3 . 4 8 5 Power 9 | . . 1 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . . . 1 . . . 1 . 1 Propulsion 19 | . . 2 . 1 . . 1 1 . . . . . . 1 . . . . . 3 1 . . . . . . . . . 3 2 1 . 2 1 . Utility 16 | . . . . . . . 1 . . . . . . . . . . . . 1 1 2 1 . . . . 1 . . . 2 . . . 1 6 . Weapon 11 | . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 4 Highest Loss Streak 6 | . . 4 1 1 . . 3 1 . . . . . . 1 . . . . 1 4 3 1 1 . . 1 1 . . . 4 2 3 . 4 6 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 95 97 89 82 88 88 59 69 69 69 69 69 69 61 73 73 71 72 71 67 73 85 90 94 95 100 89 91 93 94 94 91 80 72 72 74 73 17 Engine 2 | . 14 11 1 . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 3 . . . . . . . 1 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 2 5 7 4 4 4 6 4 2 Treads 1 | . 28 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 4 22 12 11 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 4 11 11 7 22 23 23 23 23 23 23 20 20 20 20 20 20 24 24 29 29 30 35 31 31 31 31 31 29 28 22 21 23 26 4 Device 6 | . . 7 16 11 11 11 7 7 7 7 7 7 7 7 6 6 4 5 7 8 3 7 . . . . 1 5 5 5 5 4 9 2 5 5 7 4 Storage 6 | . 23 20 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 4 . 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 . Processor 8 | . . . 4 11 11 11 9 7 7 7 7 7 7 7 6 6 6 15 18 17 20 10 5 5 5 5 6 10 10 10 10 9 9 9 8 8 4 . Hackware 12 | . . . 10 11 11 11 9 7 7 7 7 7 7 7 20 20 20 10 6 6 6 21 23 23 23 23 19 15 15 15 15 18 19 15 14 13 9 . Protection 2 | . . . . . . . . . . . . . . . . . . . . . . 3 10 11 11 11 10 8 10 10 10 8 . . . . . . Energy Gun 1 | . 14 15 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 Ballistic Gun 3 | . 14 5 10 22 22 22 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . 8 7 7 6 7 7 . 6 6 3 . . . . . 2 2 5 5 5 3 5 5 5 3 4 7 8 8 6 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 3 4 5 2 . 5 5 5 5 5 5 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 50 53 54 47 47 47 47 56 56 56 56 56 56 56 56 56 61 61 61 59 61 30 29 28 27 24 26 59 55 38 38 47 39 50 72 72 72 26 Greatest Support 85 | 40 40 40 26 26 16 16 50 60 60 60 60 60 60 60 61 63 61 61 61 61 61 34 41 41 42 34 36 36 45 38 38 57 52 52 72 85 82 27 Greatest Overweight (x) 14 | . 1 2 2 2 2 2 14 . . . . . . . . . . . . . 4 4 . . . 7 . 1 1 . . 1 1 1 . . . . Average Overweight (x) . | . . 1 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 Average Capacity 15 | 6 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 5 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 5 Most Carried 20 | 6 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 Average Carried 14 | 3 7 14 19 19 19 20 17 19 19 19 19 20 20 19 19 19 19 19 19 19 16 4 9 9 9 10 9 9 8 9 10 11 14 13 14 14 14 2 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 Final Carried 20 | 6 8 20 20 20 20 20 16 19 20 20 20 20 20 18 19 19 20 20 20 20 4 10 10 10 10 10 10 10 10 10 10 14 15 15 14 15 11 2 Class Distribution -------------------- 28% | Mutant 23% | Hacker-Sprinter 20% | Hacker-Scout 17% | Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Matter Collected 3254 | 221 . 286 419 246 . . 177 142 . 131 78 . . 10 40 . 10 24 16 45 113 286 30 63 120 . 30 68 47 . 114 348 . . 190 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4390 | . 48 144 641 539 . . 235 208 . 260 93 . . . 217 . 126 . . . 124 557 36 28 41 . 109 36 19 . . 483 . . 204 97 . 145 Parts 219 | . 3 3 43 39 . . 6 11 . 8 9 . . . 8 . . . . . 6 23 3 4 1 . 3 6 . . . 28 . . 9 2 . 4 Haulers Intercepted 10 | . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 2 1 . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 9 . . . . . . . . . 4 . 3 . . . . 2 . . . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 6 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Combat Hostiles Destroyed 75 | . 1 2 10 15 . . 3 2 . . 5 . . . 1 . 3 . . . 10 1 . 5 1 . . 4 1 . . 8 . 1 . . . 2 Melee 14 | . . . . . . . 1 2 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 8 . . . . . . Guns 27 | . 1 . 6 15 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Cannons 11 | . . 2 4 . . . . . . . . . . . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . AOE 23 | . . . . . . . . . . . 4 . . . . . . . . . 8 . . 5 1 . . 4 1 . . . . . . . . . Classes Destroyed 17 | . 1 2 8 . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . 2 . . . . . . Worker 7 | . . . 1 1 . . 1 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 2 1 . . Recycler 12 | . . 1 2 4 . . 1 . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 9 | . . . 2 . . . . . . 2 . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . Swarmer 44 | . . . 1 15 . . . 2 . . 4 . . . . . 1 . . . 8 . . 5 . . . 4 1 . . 3 . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 19 | . 1 . 6 . . . 2 . . . 1 . . . . . 2 . . . 2 . . . 1 . . . . . . 2 . . . . . 2 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 1 2 5 6 . . 2 2 . 3 4 . . . 1 . 1 . . . 6 3 1 5 1 . 1 4 1 . . 3 . 1 2 1 . 2 Combat Bots Only 6 | . 1 2 2 4 . . 1 2 . . 4 . . . 1 . 1 . . . 6 1 . 5 1 . . 4 1 . . 3 . 1 . . . 2 Max Kills in Single Turn 5 | . 1 1 2 2 . . 1 1 . 1 3 . . . 1 . 1 . . . 4 1 1 5 1 . 1 2 1 . . 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . 5 1 . . 2 1 . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Hostile Shots Fired 758 | . 2 30 31 66 . . 34 27 . 54 26 22 . 7 17 . 22 . 6 . 28 41 7 16 . . 2 25 14 . 1 105 18 34 . 37 39 47 Missed 333 | . 1 5 14 23 . . 9 11 . 36 13 15 . 4 9 . 7 . 4 . 11 20 4 6 . . . 2 11 . 1 46 11 5 . 24 20 21 Damage Taken 9591 | . 12 855 218 357 . . 388 300 . 149 174 67 . 57 335 . 284 . 11 . 339 387 59 152 . . 46 459 67 . . 1343 119 756 . 309 1564 784 Core 2269 | . . 224 23 141 . . 178 38 . 12 16 . . . . . 54 . . . 158 59 20 64 . . 24 107 25 . . 247 23 185 . 23 378 270 Absorbed by Shields 55 | . . . . . . . . . . . . . . . . . 55 . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 682 | . . . . . . . . . . . . . . . . . . . . . . 16 14 40 . . . 238 16 . . 358 . . . . . . Regen/Repaired (Parts) 94 | . . . . . . . . . . . . . . . . . . . . . . 94 . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 10 . . . 59 67 . . . . . . 90 . . . . . . 75 . . . . 85 . . . . 86 . . 82 . . 72 83 Volleys Fired 243 | . 8 8 44 45 . . 20 . . . 3 . . . . . 9 11 2 2 8 12 . 2 5 . . 2 1 . . . . 26 . . . 35 Largest 2 | . 2 2 2 2 . . 2 . . . 1 . . . . . 1 1 1 1 1 1 . 1 1 . . 1 1 . . . . 2 . . . 1 Hottest 240 | . 70 88 88 50 . . 50 . . . 33 . . . . . 105 105 105 105 . 81 . 39 39 . . 39 39 . . . . 240 . . . 50 Shots Fired 381 | . 13 16 88 90 . . 40 . . . 3 . . . . . 9 11 2 2 8 12 . 2 5 . . 2 1 . . . . 42 . . . 35 Gun 262 | . 13 . 56 90 . . 40 . . . . . . . . . . . . . . 7 . . . . . . . . . . . 21 . . . 35 Cannon 98 | . . 16 32 . . . . . . . . . . . . . 9 11 2 2 . 5 . . . . . . . . . . . 21 . . . . Launcher 13 | . . . . . . . . . . . 3 . . . . . . . . . . . . 2 5 . . 2 1 . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Kinetic 255 | . 8 16 88 90 . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Thermal 57 | . 5 . . . . . . . . . . . . . . . 9 11 2 2 . 7 . . . . . . . . . . . 21 . . . . Explosive 21 | . . . . . . . . . . . 3 . . . . . . . . . 8 . . 2 5 . . 2 1 . . . . . . . . . Electromagnetic 27 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 22 Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . Robot Hit Streak 9 | . 1 3 8 7 . . 4 . . . . . . . . . 3 . 4 . 4 3 . 1 . . . . . . . . . 4 . . . 9 Robot Miss Streak 7 | . 2 3 5 5 . . 5 . . . . . . . . . 6 . . . 1 1 . 2 . . . . . . . . . 7 . . . 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 269 | . 5 11 45 45 . . 20 13 . 5 2 . . . 11 . 7 . 1 . 8 16 3 1 . . 1 . . . . 23 . 25 4 1 1 21 Core Hits 143 | . 3 3 22 21 . . 7 4 . 1 7 . . . 3 . 5 . . . 13 8 1 6 3 . 1 4 1 . . 11 . 10 3 . . 6 Critical Kills 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Critical Strikes 12 | . . . . 1 . . 1 1 . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . 1 . . . 4 Destroy 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Smash 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 319 | . . 1 . . . . 4 39 1 15 6 . . 2 32 . 6 . . . 4 35 3 . . . 7 3 13 . 2 86 2 7 6 11 33 1 Impact 7 | . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 235 | . . . . . . . . 36 1 15 6 . . 2 32 . 6 . . . . . 1 . . . 3 . 1 . . 72 2 7 6 11 33 1 Piercing 76 | . . . . . . . . . . . . . . . . . . . . . 4 35 2 . . . 4 3 12 . 2 14 . . . . . . Sneak Attacks 28 | . . 1 . . . . 1 6 . 2 . . . . 3 . . . . . . 4 1 . . . 1 . . . . 4 . . 3 1 1 . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Follow-up Attacks 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Damage Inflicted 11898 | 2 62 250 917 807 . . 428 819 . 408 391 . . . 771 . 309 . 36 . 1590 724 172 414 82 . 69 405 61 . . 1380 . 1141 362 130 87 81 Guns 2613 | . 62 . 523 807 . . 292 . . . . . . . . . . . . . . . . . . . . . . . . . . 848 . . . 81 Cannons 1235 | . . 250 388 . . . . . . . . . . . . . 253 . 36 . . 88 . . . . . . . . . . . 220 . . . . Explosions 2642 | . . . . . . . . . . . 273 . . . . . . . . . 1295 39 . 414 82 . . 405 61 . . . . 73 . . . . Melee 5194 | . . . . . . . 136 819 . 408 118 . . . 771 . 56 . . . 95 597 172 . . . 69 . . . . 1380 . . 362 130 81 . Ramming 14 | 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Kinetic 2357 | . 36 250 911 807 . . 292 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Thermal 608 | . 26 . . . . . . . . . . . . . . . 253 . 36 . . . . . . . . . . . . . . 293 . . . . Explosive 2530 | . . . . . . . . . . . 273 . . . . . . . . . 1295 . . 414 82 . . 405 61 . . . . . . . . . Electromagnetic 147 | . . . . . . . . . . . . . . . . . . . . . . 127 . . . . . . . . . . . . . . . 20 Impact 352 | . . . . . . . 136 216 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3932 | . . . . . . . . 603 . 408 118 . . . 771 . 56 . . . 200 . 48 . . . . . . . . 1155 . . 362 130 81 . Piercing 1110 | . . . . . . . . . . . . . . . . . . . . . 95 597 124 . . . 69 . . . . 225 . . . . . . Entropic 848 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 848 . . . . Highest Corruption 22 | . . . . . . . . . . . . . . . 2 7 7 7 7 7 . . . . . . . . . . . 1 1 5 . . 22 . Average Corruption 4 | . . . . . . . . . . . . . . . 1 3 7 7 7 7 . . . . . . . . . . . 1 1 4 . . 9 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Effects 24 | . . . . . . . . . . . . . . . . . 7 2 3 1 . . . . . . . . . . . 2 1 3 . . 5 . Message Errors 4 | . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . Matter Fused 7 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . 1 1 2 . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1145 | . . 1 . . . . 52 171 . 164 . . . . 252 . . . . . 45 111 52 19 . . . 16 . . . 139 . . . 60 11 52 Projectiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 119 | . . . . . . . . . . . . . . . . . . . . . 32 . . 19 . . . 16 . . . . . . . . . 52 Melee 1025 | . . . . . . . 52 171 . 164 . . . . 252 . . . . . 13 111 52 . . . . . . . . 139 . . . 60 11 . Knockbacks 8 | . . 1 5 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 99 16 . . . . . . . 3 110 Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 Rammed 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 42 70 57 . . . 5 . . 1 . . . 7 . . 341 229 248 185 . 61 173 132 213 202 22 . 116 30 88 320 54 384 . 24 4 . Average Temperature 75 | . 19 31 12 . . . 2 . . 1 . . . 6 . . 211 84 106 75 . 18 90 59 37 92 5 . 47 11 37 92 15 154 . 11 4 . Received Heat Transfer 1131 | . 6 60 114 . . . 207 27 . 54 27 12 . 27 9 . 75 . . . 144 105 27 9 . . 9 . . . . 57 9 . . 36 63 54 Effects 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 1 . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 606 | . 74 . . . . . . . . . . . . . . . 259 . 37 . . . . . . . . . . . . . . 236 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Peak Influence 1798 | . 30 66 193 414 . . 67 167 45 344 . . . . 357 56 121 . . . . 464 . . . . 122 . . . . 653 240 . 19 1798 1787 1480 Initial 1100 | . . 11 . 69 . . . 28 19 31 . . . . 187 11 39 . . . . 113 . . . . . . . . . 90 216 . . 10 1100 1100 Average 273 | . 12 14 91 229 . . 40 80 30 165 . . . . 199 21 56 . . . . 310 . . . . 59 . . . . 347 218 . 5 1685 1709 1362 Maximum Alert Level 5 | . . . . 2 . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . 2 1 . . 5 5 4 Low Security (%) 55 | 100 100 100 100 19 . 100 100 100 100 67 . . . . 50 100 100 . . . . 13 . . . . 100 . . . . 17 . . 100 . . . Level 1 28 | . . . . 78 . . . . . 32 . . . . 49 . . . . . . 64 . . . . . . . . . 47 100 . . . . . Level 2 8 | . . . . 1 . . . . . . . . . . . . . . . . . 21 . . . . . . . . . 35 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . Squads Dispatched 64 | . 1 . 2 . . . . 8 . 9 . . . . 4 . 2 . . . . 7 . . . . 1 . . . . 10 . . 1 7 7 5 Investigation 31 | . . . 1 . . . . 6 . 8 . . . . 3 . . . . . . 5 . . . . 1 . . . . 6 . . . . . 1 Extermination 5 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Reinforcement 12 | . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . 1 . 1 2 Assault 14 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Distress Signals 15 | . . . 4 . . . . 1 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . 1 1 . . 2 2 . Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Times Spotted 392 | . 2 11 25 16 . . 3 12 6 17 7 4 . 9 18 2 8 . 3 . 8 42 6 8 9 3 4 4 8 . 8 60 6 1 . 20 33 29 Peak Tracking Total 30 | . 1 10 5 4 . . 2 4 6 8 4 4 . 5 6 2 4 . 3 . 3 9 7 5 4 3 2 4 6 . 4 19 7 1 . 30 10 5 Tactical Retreats 69 | . . . 1 1 . . . 3 . 6 1 2 . 3 4 . 2 . 2 . . 13 4 1 1 . 1 . 3 . 3 17 . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Traps Triggered 15 | . . . 1 . . . . 3 . . . . . . 2 . 3 . . . . 1 . . . . . . . . . 5 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogrammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 9 . . 1 . . 2 . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Machines Disabled 17 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 2 . . . . . . . . 3 . 2 6 1 Max in Single Turn 2 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 2 . . . . . . . . 1 . 1 1 1 Garrison Access 9 | . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Machines Accessed 126 | . . 1 4 . 2 . 4 15 . 13 2 . 4 . 12 . 7 . . . 1 21 . 1 8 . 7 . . 4 . 13 . 1 4 . . 2 Terminals 62 | . . . 4 . . . 4 6 . 6 . . . . 7 . 5 . . . 1 12 . . . . 6 . . . . 7 . . 4 . . . Fabricators 17 | . . . . . . . . 4 . 3 . . . . 1 . 1 . . . . 5 . . . . . . . . . 2 . . . . . 1 Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Recycling Units 4 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 2 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 9 | . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 Total Hacks 481 | . . 1 11 . 2 . 7 55 . 40 8 . 26 . 53 . 35 . . . 1 109 . 1 13 . 33 . . 16 . 39 . 2 24 . . 5 Successful 244 | . . 1 3 . 2 . 2 21 . 11 8 . 26 . 24 . 17 . . . 1 53 . 1 13 . 12 . . 16 . 19 . 2 11 . . 1 Failed 237 | . . . 8 . . . 5 34 . 29 . . . . 29 . 18 . . . . 56 . . . . 21 . . . . 20 . . 13 . . 4 Catastrophic 60 | . . . 1 . . . 4 8 . 11 . . . . 4 . 2 . . . . 17 . . . . 5 . . . . 5 . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 180 | . . . 3 . 1 . 5 12 . 11 . . . . 24 . 18 . . . . 59 . . 1 . 23 . . . . 7 . 1 14 . . 1 Terminals 279 | . . . 11 . . . 7 23 . 20 . . . . 39 . 24 . . . 1 76 . . . . 32 . . . . 22 . . 24 . . . Fabricators 61 | . . . . . . . . 14 . 10 . . . . 3 . 4 . . . . 24 . . . . . . . . . 5 . . . . . 1 Repair Stations 10 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . 3 . . . . . . Recycling Units 8 | . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 39 | . . . . . . . . 13 . 6 . . . . 5 . 7 . . . . . . . . . . . . . . 8 . . . . . . Garrison Access 15 | . . . . . . . . . . 4 . . . . 3 . . . . . . 2 . . . . 1 . . . . 1 . . . . . 4 Terminal Hacks 162 | . . 1 3 . 2 . 2 5 . 3 8 . 26 . 17 . 10 . . . 1 23 . 1 13 . 9 . . 16 . 9 . 2 11 . . . Record 34 | . . . . . 1 . . . . . 7 . 7 . . . . . . . 1 . . . 11 . . . . 5 . . . 1 1 . . . Part Schematic 40 | . . . . . . . . 1 . . . . 11 . 8 . 2 . . . . 8 . . . . 4 . . 3 . . . . 3 . . . Robot Schematic 6 | . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 4 . 1 . . . . . . Prototype ID Bank 35 | . . . 2 . . . 1 3 . 1 . . 3 . 3 . 1 . . . . 10 . . . . 2 . . 4 . 2 . . 3 . . . Open Door 5 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 7 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 9 | . . . . . . . . . . 1 . . . . 2 . 3 . . . . . . . . . . . . . . 1 . . 2 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 30 | . . . . . . . . 5 . 3 . . . . 1 . 2 . . . . 16 . . . . . . . . . 3 . . . . . . Load Schematic 18 | . . . . . . . . 3 . 3 . . . . 1 . 1 . . . . 8 . . . . . . . . . 2 . . . . . . Build 12 | . . . . . . . . 2 . . . . . . . . 1 . . . . 8 . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . . 9 . 1 . . . . 2 . 4 . . . . . . . . . . . . . . 4 . . . . . . Insert Component 12 | . . . . . . . . 4 . 1 . . . . 1 . 2 . . . . . . . . . . . . . . 4 . . . . . . Analyze 8 | . . . . . . . . 5 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . 1 . . . . 3 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 16 | . . . . . . . . 1 . 3 . . . . . . 1 . . . . 7 . . . . 2 . . . . 1 . . . . . 1 Terminals 5 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Fabricators 10 | . . . . . . . . 1 . 2 . . . . . . 1 . . . . 5 . . . . . . . . . 1 . . . . . . Prioritize 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . . . 4 . . . 4 14 . 12 . . . . 10 . 7 . . . . 17 . . . . 5 . . . . 12 . . 4 . . 2 Full Trace Events 22 | . . . . . . . . 5 . 6 . . . . 3 . . . . . . 4 . . . . 1 . . . . 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 5 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 60 | . . . . . . . . 5 . . . . 11 . 9 . 3 . . 14 . 8 . . . . 4 . . 3 . . . . 3 . . . Parts Built 14 | . . . . . . . . 2 . . . . . . . . 1 . . . . 10 . . . . . . . . . 1 . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Time 689 | . . . . . . . . 72 . . . . . . . . 33 . . . . 508 . . . . . . . . . 76 . . . . . . Total Part Build Rating 76 | . . . . . . . . 6 . . . . . . . . 4 . . . . 61 . . . . . . . . . 5 . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 173 | . . . . . . . . . . . . . . . . . . . . . . 173 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . 4 . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 6 | . . . . . . . . 4 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Total Allies 12 | . . . . . . . . 3 1 1 . . . . 3 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 Largest Group 3 | . . . . . . . . 2 1 1 . . . . 3 1 . . . . . 1 . . . . 1 1 1 . . . . . . . . 1 Highest-Rated Group 93 | . . . . . . . . 45 31 10 . . . . 93 31 . . . . . 26 . . . . 26 26 26 . . . . . . . . 41 Highest-Rated Ally 41 | . . . . . . . . 25 31 10 . . . . 31 31 . . . . . 26 . . . . 26 26 26 . . . . . . . . 41 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . 6 13 . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 686 | . . . . . . . . 163 226 . . . . . 297 . . . . . . . . . . . . . . . . . . . . . . . Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Robot Analysis Total 8 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 4 . 1 . . . . . . Derelict Logs Recovered 20 | . . 2 . 1 . . . . . . 2 . . 2 . . . 1 2 2 2 . . 2 . 1 . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Turns Passed 12868 | 85 92 811 734 660 279 81 326 939 45 382 471 190 27 132 428 22 264 161 284 288 221 1436 118 137 281 232 120 252 256 65 653 1014 69 630 81 136 194 272 Spaces Moved 19717 | 45 33 229 514 429 213 63 310 1904 113 956 695 543 80 359 884 68 512 307 398 764 417 2197 449 507 912 400 374 306 281 145 531 1805 87 151 224 461 409 642 Core 65 | 2 . . . . . . 5 . . . . . . . . . . . . . 47 10 . . . 1 . . . . . . . . . . . . Treads 214 | 43 33 138 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1372 | . . 91 514 429 213 63 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18066 | . . . . . . . 243 1904 113 956 695 543 80 359 884 68 512 307 398 764 370 2187 449 507 912 399 374 306 281 145 531 1805 87 151 224 461 409 642 Fastest Speed 6 | 50 160 120 105 105 130 130 50 34 34 34 34 34 34 34 34 29 34 34 34 34 31 24 11 11 6 18 18 19 6 18 18 6 14 25 25 15 14 20 Average Speed 38 | 155 203 192 112 126 130 130 77 34 34 34 34 34 34 34 34 32 34 34 34 34 41 27 23 23 22 18 18 70 51 18 18 17 20 38 25 21 19 20 Slowest Speed 750 | 160 240 240 120 130 130 130 750 50 34 34 34 34 34 34 34 34 34 34 34 34 250 250 24 24 24 400 19 88 88 19 18 94 98 98 25 26 23 35 Overloaded Moves 394 | . . . . . . . . . . . . . . . . 19 . . . . . 1 21 19 15 . . . 40 . . 201 17 . . 40 21 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . . 3 . 1 . . . 2 4 . 7 . . . . 9 . 2 4 1 . . 2 . . 10 1 . . 5 4 3 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Teleports 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 13 24 Exploration Rate (%) 52 | 4 14 52 43 89 60 19 28 54 67 35 78 78 69 55 27 65 16 55 70 85 76 56 74 74 95 67 13 53 53 63 66 66 5 100 6 58 24 23 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 8 | . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . 3 . . . . . . . . Known Exits Taken 13 | . . . . . . 1 . . . 1 . . . 1 . . 1 1 . . 1 1 . 1 . 1 1 . . . . 1 . 1 1 . . . Unknown Exits Taken 21 | 1 1 1 1 1 1 . 1 . . . 1 1 1 . . . . . 1 1 . . 1 . 1 . . 1 1 1 1 . 1 . . 1 1 . Scrap Searched 33 | . . . . 2 . . . . . . 2 2 . 2 . . . 4 2 3 3 . 1 4 . 2 . 3 1 . 2 . . . . . . . Spaces Dug 223 | . . . . . . . . 14 1 7 10 . . 2 15 . 3 11 1 . . 20 . . . . 3 31 29 . 2 43 2 1 . 7 21 . Terrain Destroyed 428 | . . 3 10 . . . . 14 1 7 27 . . 2 15 . 5 11 1 . 112 21 . 23 19 . 3 31 29 . 2 43 2 9 . 7 21 10 Melee 146 | . . . . . . . . 14 1 7 1 . . 2 15 . 3 . . . . 14 . . . . 3 3 7 . 2 43 2 1 . 7 21 . Projectile 38 | . . 3 10 . . . . . . . . . . . . . 2 11 1 . 2 7 . . . . . . . . . . . 2 . . . . AOE 242 | . . . . . . . . . . . 26 . . . . . . . . . 110 . . 23 19 . . 28 22 . . . . 6 . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Total 24277 | 57 46 582 605 498 217 62 367 2112 117 983 914 547 79 362 943 67 576 352 548 793 457 2946 456 520 982 554 419 335 378 180 1085 2395 134 671 240 477 474 747 Wait 3444 | . 1 282 21 . . . 23 95 1 1 207 5 . . 20 . 37 27 142 . 14 644 . 1 47 154 25 19 75 20 553 456 45 449 . . 22 58 Move 19573 | 44 32 228 513 428 212 62 309 1898 112 953 694 542 79 354 877 67 498 306 397 763 416 2178 448 502 905 397 373 305 276 144 530 1786 84 150 223 451 402 635 Hop 49 | . . . . . . . . 3 . 1 . . . 2 3 . 6 . . . . 9 . 2 2 1 . . 2 . . 8 1 . . 4 2 3 Pick Up 161 | 6 2 15 8 12 1 . 4 19 2 6 . . . . 5 . 6 2 2 7 1 20 1 5 7 . 1 2 1 2 . 10 1 8 1 2 . 2 Fast Attach 114 | 6 1 . 5 1 . . . 6 . . 1 . . 1 . . . 2 . 7 2 18 2 . 4 1 6 1 1 4 . 16 . 6 5 4 10 4 Attach 66 | . . 3 2 . . . 4 5 . . 1 . . 1 3 . 1 1 1 1 6 7 1 1 . . 1 1 3 . . 6 1 11 . . 4 1 Detach 24 | . . . . . . . . 1 . . 1 . . . . . . . 1 1 . 2 . . . . 1 . 3 . . 7 . 6 . . 1 . Swap 46 | . 1 4 . . . . . 3 . 1 . . . . 1 . 1 . . . . 4 . 3 1 . 1 2 1 5 . 11 . 2 3 1 . 1 Drop 180 | . 1 2 10 12 4 . 3 20 1 6 1 . . 2 2 . 5 3 3 12 6 17 1 4 11 1 7 . 3 5 . 15 . 6 3 5 3 6 Fire 243 | . 8 8 44 45 . . 20 . . . 3 . . . . . 9 11 2 2 8 12 . 2 5 . . 2 1 . . . . 26 . . . 35 Melee 301 | . . 1 . . . . 4 37 1 15 6 . . 2 32 . 6 . . . 4 35 3 . . . 4 3 12 . 2 80 2 7 5 10 29 1 Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 1 . Rewire 26 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap 39 | . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 6) 178 | -10/Materials | Entered Mines 182 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 192 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 645 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 735 | -10/Mines | Learned location of 1 exit from Materials 791 | -10/Mines | Assembled infested the area 847 | -10/Mines | Core integrity fell below 50% 859 | -10/Mines | Core integrity fell below 20% 886 | -10/Mines | Lost 4 parts (1p2n1w) 971 | -10/Mines | Discovered new exit (range 15) 989 | -10/Mines | Entered Materials 989 | -9/Materials | Evolved 2 slots: Utility x2 990 | -9/Materials | Identified exit to Storage 991 | -9/Materials | Identified exit to Materials 1701 | -9/Materials | Discovered new exit (range 6) 1723 | -9/Materials | Entered Mines 1728 | -9/Mines | Learned Materials machine intel 1948 | -9/Mines | Discovered exit to Materials (range 5) 2062 | -9/Mines | Discovered exit to Materials (range 11) 2067 | -9/Mines | Found a hidden stash of uninstalled traps 2314 | -9/Mines | Met a Derelict testing a Signal Generator 2328 | -9/Mines | Found Signal Generator 2342 | -9/Mines | Discovered new exit (range 15) 2378 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2383 | -9/Mines | Entered Exiles 2419 | -9/Exiles | Met 8R-AWN 2439 | -9/Exiles | Met EX-HEX 2476 | -9/Exiles | Met EX-BIN 2494 | -9/Exiles | Aligned with FarCom system 2495 | -9/Exiles | Given EX-Vault access code 2525 | -9/Exiles | Opened EX-Vault 2535 | -9/Exiles | Found Flying Fortress v7 2563 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2597 | -9/Exiles | Met EX-DEC 2606 | -9/Exiles | Learned location of Zion (-6) 2646 | -9/Exiles | Discovered new exit (range 10) 2662 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2662 | -9/Exiles | Entered Mines 2711 | -8/Mines | Discovered exit to Materials (range 12) 2743 | -8/Mines | Entered Materials 2743 | -8/Materials | Evolved 2 slots: Propulsion x2 2744 | -8/Materials | Loaded intel: 46 machine locations 3016 | -8/Materials | Lost 3 parts (1u2w) 3059 | -8/Materials | Discovered new exit (range 16) 3069 | -8/Materials | Entered Factory 3069 | -7/Factory | Evolved 2 slots: Propulsion x2 3154 | -7/Factory | Discovered new exit (range 5) 3527 | -7/Factory | Build established: Scout 3616 | -7/Factory | Fabricated Hacking Suite (x1) 3656 | -7/Factory | Discovered new exit (range 6) 3757 | -7/Factory | Fabricated Hacking Suite (x1) 4008 | -7/Factory | Manually triggered Chute Trap 4008 | -7/Factory | Sucked down chute 4008 | -7/Factory | Entered Waste 4009 | -7/Waste | Met a frightened Derelict 4012 | -7/Waste | Spotted C-40 Crusher 4013 | -7/Waste | Spotted C-40 Crusher 4016 | -7/Waste | Spotted C-40 Crusher 4018 | -7/Waste | Spotted C-40 Crusher 4037 | -7/Waste | Spotted C-40 Crusher 4048 | -7/Waste | Discovered new exit (range 16) 4048 | -7/Waste | Spotted C-40 Crusher 4053 | -7/Waste | Entered Factory 4196 | -7/Factory | Discovered new exit (range 11) 4297 | -7/Factory | Identified exit to Lower Caves 4435 | -7/Factory | Entered Lower Caves 4462 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4477 | -7/Lower Caves | Learned Factory garrison access intel 4514 | -7/Lower Caves | Learned 8 Research zone layouts 4514 | -7/Lower Caves | Learned Factory terminal intel 4637 | -7/Lower Caves | Discovered new exit (range 14) 4706 | -7/Lower Caves | Encountered a Warlord checkpoint 4710 | -7/Lower Caves | Learned Factory security intel 4731 | -7/Lower Caves | Build established: Mutant 4906 | -7/Lower Caves | Entered another Lower Caves area 4907 | -7/Lower Caves | Identified exit to Factory 4908 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4980 | -7/Lower Caves | Encountered a Warlord checkpoint 4993 | -7/Lower Caves | Discovered new exit (range 7) 5096 | -7/Lower Caves | Entered Data Miner 5096 | -7/Data Miner | Discovered new exit (range 6) 5103 | -7/Data Miner | Met Data Miner 5109 | -7/Data Miner | Learned location of Section 7 (-2) 5109 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5115 | -7/Data Miner | Received God Mode back door access code from Data Miner 5123 | -7/Data Miner | Entered Proximity Caves 5137 | -6/Proximity Caves | Spotter reported a threat 5171 | -6/Proximity Caves | Learned 4 Factory zone layouts 5201 | -6/Proximity Caves | Learned Factory security intel 5255 | -6/Proximity Caves | Entered Factory 5255 | -6/Factory | Evolved 2 slots: Utility x2 5256 | -6/Factory | Identified exit to Factory 5259 | -6/Factory | Loaded intel: 27 terminal locations 5260 | -6/Factory | Loaded intel: 4 garrison access locations 5270 | -6/Factory | Identified exit to Lower Caves 5270 | -6/Factory | Identified exit to Extension 5284 | -6/Factory | Allied Derelicts emerged from ambush trap array 5506 | -6/Factory | Identified exit to Garrison 5554 | -6/Factory | Build established: Hacker-Scout 5681 | -6/Factory | Crushed by falling debris 5683 | -6/Factory | Manually triggered Chute Trap 5683 | -6/Factory | Sucked down chute 5683 | -6/Factory | Entered Waste 5684 | -6/Waste | Met a frightened Derelict 5691 | -6/Waste | Spotted C-40 Crusher 5693 | -6/Waste | Spotted C-40 Crusher 5698 | -6/Waste | EMP discharged 5700 | -6/Waste | Spotted C-40 Crusher 5702 | -6/Waste | Spotted C-40 Crusher 5702 | -6/Waste | Discovered new exit (range 11) 5705 | -6/Waste | Entered Factory 5929 | -6/Factory | Fabricated Cld. VTOL Module (x1) 5969 | -6/Factory | Entered Lower Caves 5973 | -6/Lower Caves | Identified exit to Lower Caves 6130 | -6/Lower Caves | Entered another Lower Caves area 6263 | -6/Lower Caves | Discovered exit to Factory (range 9) 6305 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6327 | -6/Lower Caves | Build established: Scout 6338 | -6/Lower Caves | Learned Factory terminal intel 6339 | -6/Lower Caves | Learned Factory emergency access door positions 6361 | -6/Lower Caves | Encountered a Warlord checkpoint 6409 | -6/Lower Caves | Discovered new exit (range 16) 6414 | -6/Lower Caves | Entered Zion 6431 | -6/Zion | Discovered new exit (range 18) 6444 | -6/Zion | System corruption cleaned by Quarantine Array 6472 | -6/Zion | Given A8's code to call for help 6474 | -6/Zion | Learned location of Warlord (-5) 6483 | -6/Zion | Learned location of Armory (-3) 6504 | -6/Zion | Found Prototype Hackware 6504 | -6/Zion | Identified Exp. System Shield 6507 | -6/Zion | Found Prototype Processor 6507 | -6/Zion | Identified Spectral Analyzer 6509 | -6/Zion | Found Prototype Processor 6509 | -6/Zion | Identified Exp. Melee Analysis Suite 6512 | -6/Zion | Found Prototype Processor 6512 | -6/Zion | Identified Exp. Target Analyzer 6534 | -6/Zion | Learned Factory repair station intel 6554 | -6/Zion | Learned Factory interactive machine intel 6581 | -6/Zion | Received a visual enhancement algorithm 6590 | -6/Zion | Rebuked by Imprinter 6658 | -6/Zion | Found Prototype Special Weapon 6659 | -6/Zion | Found Prototype Special Weapon 6659 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 6661 | -6/Zion | Found RU-N14's Throwing Claymores 6663 | -6/Zion | Found RU-N14's Throwing Claymores 6702 | -6/Zion | Entered Proximity Caves 6755 | -5/Proximity Caves | Learned Factory trap positions 6757 | -5/Proximity Caves | Spotted B-75 Beast 6778 | -5/Proximity Caves | Learned Factory stockpile data 6862 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 6883 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6909 | -5/Proximity Caves | Discovered exit to Factory (range 9) 6923 | -5/Proximity Caves | Entered Factory 6923 | -5/Factory | Evolved 2 slots: Utility x2 6924 | -5/Factory | Loaded intel: 119 trap records 6927 | -5/Factory | Loaded intel: 51 interactive machine locations 6928 | -5/Factory | Loaded intel: 26 terminal locations 6929 | -5/Factory | Loaded intel: 6 repair station locations 6965 | -5/Factory | Identified exit to Upper Caves 6973 | -5/Factory | Spotted B-75 Beast 7014 | -5/Factory | Lost 3 parts (1p1u1w) 7119 | -5/Factory | Discovered new exit (range 13) 7245 | -5/Factory | Build established: Hacker-Sprinter 7394 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7471 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 7540 | -5/Factory | Fabricated Cld. VTOL Module (x1) 7570 | -5/Factory | Identified exit to Factory 7617 | -5/Factory | Discovered exit to Factory (range 22) 7730 | -5/Factory | Repaired Cld. VTOL Module 7802 | -5/Factory | Fabricated Graphene Brace? 7809 | -5/Factory | Fabricated Enh. Quantum Rifle? 7888 | -5/Factory | Fabricated Cld. VTOL Module (x1) 8040 | -5/Factory | Fabricated Stasis Canceller (x1) 8096 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 8226 | -5/Factory | Repaired Broken Enh. Quantum Rifle 8359 | -5/Factory | Entered Upper Caves 8442 | -5/Upper Caves | Discovered new exit (range 7) 8477 | -5/Upper Caves | Entered another Upper Caves area 8504 | -5/Upper Caves | Learned Factory emergency access door positions 8537 | -5/Upper Caves | Identified exit to Warlord 8549 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8614 | -5/Upper Caves | Entered Warlord 8687 | -5/Warlord | Found Signal Generator 8759 | -5/Warlord | Warlord's base attacked by MAIN.C 8772 | -5/Warlord | Found Prototype Energy Gun 8773 | -5/Warlord | Found Prototype Energy Gun 8790 | -5/Warlord | Met Warlord 8796 | -5/Warlord | Opened Warlord's prototype stash 8809 | -5/Warlord | Found Prototype Reactor 8856 | -5/Warlord | Opened side exit 8894 | -5/Warlord | Spotted B-75 Beast 8894 | -5/Warlord | Discovered new exit (range 9) 8895 | -5/Warlord | Entered Proximity Caves 9105 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9121 | -4/Proximity Caves | Discovered exit to Factory (range 23) 9127 | -4/Proximity Caves | Entered Factory 9127 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9128 | -4/Factory | Identified Vortex Chain Reactor 9196 | -4/Factory | Identified exit to Upper Caves 9205 | -4/Factory | Discovered new exit (range 9) 9247 | -4/Factory | Entered Upper Caves 9247 | -4/Upper Caves | Accompanied by 1 ally 9249 | -4/Upper Caves | Spotted B-86 Titan 9439 | -4/Upper Caves | Learned Research terminal intel 9453 | -4/Upper Caves | Discovered new exit (range 5) 9467 | -4/Upper Caves | Learned location of 2 exits from Research 9499 | -4/Upper Caves | Entered another Upper Caves area 9499 | -4/Upper Caves | Accompanied by 1 ally 9533 | -4/Upper Caves | Discovered new exit (range 7) 9557 | -4/Upper Caves | Build established: Hacker-Assassin 9638 | -4/Upper Caves | Encountered a Warlord checkpoint 9678 | -4/Upper Caves | Lost 3 allies 9755 | -4/Upper Caves | Discovered new exit (range 9) 9755 | -4/Upper Caves | Entered Zhirov 9755 | -4/Zhirov | Discovered new exit (range 3) 9759 | -4/Zhirov | Met Zhirov 9763 | -4/Zhirov | Learned location of Quarantine (-3) 9763 | -4/Zhirov | Learned location of Testing (-2) 9763 | -4/Zhirov | Learned location of Command (-1) 9773 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9787 | -4/Zhirov | Found Alien Artifact 9787 | -4/Zhirov | Identified Integrated Reactor 9787 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9812 | -4/Zhirov | Found Alien Artifact 9820 | -4/Zhirov | Entered Proximity Caves 9969 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10079 | -3/Proximity Caves | Build established: Hacker-Scout 10268 | -3/Proximity Caves | Spotted B-86 Titan 10471 | -3/Proximity Caves | Discovered new exit (range 7) 10473 | -3/Proximity Caves | Entered Research 10473 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10474 | -3/Research | Identified exit to Research 10474 | -3/Research | Identified exit to Quarantine 10476 | -3/Research | Loaded intel: 17 terminal locations 10594 | -3/Research | Fabricated Exp. Utility Shielding? 10723 | -3/Research | Search patrols dispatched 10988 | -3/Research | Discovered exit to Quarantine (range 5) 11020 | -3/Research | Search patrols dispatched 11081 | -3/Research | Found Vibroblade 11094 | -3/Research | Identified exit to Armory 11153 | -3/Research | Spotted B-86 Titan 11215 | -3/Research | Identified Vortex Shotgun (x2) 11215 | -3/Research | Identified Transdimensional Reconstructor 11223 | -3/Research | Search patrols dispatched 11487 | -3/Research | Entered Armory 11507 | -3/Armory | Lost 4 parts (1p1n2u) 11544 | -3/Armory | Warped through subspace to slip node 11544 | -3/Armory | Discovered new exit (range 1) 11556 | -3/Armory | Entered Lab 11558 | -3/Lab | Discovered exit to Research (range 9) 11561 | -3/Lab | Unable to decrypt terminal 11561 | -3/Lab | Opened the door to a hidden lab 11562 | -3/Lab | Gained access to the hidden lab's interior 11564 | -3/Lab | Detected by scanners 11571 | -3/Lab | Confronted by A5 11642 | -3/Lab | Lost 3 parts (1n2w) 11644 | -3/Lab | Destroyed A5 11682 | -3/Lab | Unable to decrypt terminal 11683 | -3/Lab | Found Alien Artifact 11692 | -3/Lab | Identified LC Capacitor 11700 | -3/Lab | Found Prototype Special Weapon 11704 | -3/Lab | Found Prototype Energy Gun 11704 | -3/Lab | Identified Hyp. EM Gauss Rifle 11707 | -3/Lab | Found Hyp. EM Gauss Rifle 11709 | -3/Lab | Found Prototype Hackware 11709 | -3/Lab | Identified Quantum Router 11712 | -3/Lab | Found Prototype Device 11712 | -3/Lab | Identified AEGIS Remote Shield 11721 | -3/Lab | Found Alien Artifact 11721 | -3/Lab | Identified Core Regenerator 11721 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 11726 | -3/Lab | Found Alien Artifact 11726 | -3/Lab | Identified Integrated Dissipator 11726 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11731 | -3/Lab | Identified Gui. Remote Datajack 11732 | -3/Lab | Found Transdimensional Reconstructor 11739 | -3/Lab | Found Alien Artifact 11739 | -3/Lab | Identified Core Reset Matrix 11739 | -3/Lab | Used Core Reset Matrix 11743 | -3/Lab | Discovered exit to Research (range 6) 12007 | -3/Lab | Build established: Hacker-Sprinter 12186 | -3/Lab | Entered Research 12186 | -2/Research | Warlord forces began assault on 0b10 12186 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12187 | -2/Research | Identified exit to Testing 12222 | -2/Research | Found Prototype Hackware 12222 | -2/Research | Identified Exp. Hacking Suite 12263 | -2/Research | Discovered new exit (range 14) 12267 | -2/Research | Entered Testing 12268 | -2/Testing | Maximum security lockdown engaged 12308 | -2/Testing | Spotted PL-1EI4LAU48J 12321 | -2/Testing | Discovered new exit (range 6) 12327 | -2/Testing | Found Prototype Ballistic Gun 12377 | -2/Testing | Garrison activated, responded to threat 12386 | -2/Testing | Spotted Fortress 12402 | -2/Testing | Discovered new exit (range 6) 12403 | -2/Testing | Entered Section 7 12404 | -2/Section 7 | Maximum security lockdown engaged 12404 | -2/Section 7 | Sensed 23 artifacts in vicinity 12406 | -2/Section 7 | Lost 4 parts (1p2n1u) 12408 | -2/Section 7 | Found Integrated Mediator 12408 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 12422 | -2/Section 7 | Spotted S7 Guard 12426 | -2/Section 7 | Found Navigation Efficiency Matrix 12426 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 12431 | -2/Section 7 | Discovered new exit (range 24) 12446 | -2/Section 7 | Spotted S7 Guard 12450 | -2/Section 7 | Found Core Physics Calibrator 12485 | -2/Section 7 | Found Integrated Reactor 12485 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12536 | -2/Section 7 | Crushed by falling debris 12537 | -2/Section 7 | System corruption reached 10% 12543 | -2/Section 7 | Crushed by falling debris 12553 | -2/Section 7 | Identified Hyp. Multirail 12574 | -2/Section 7 | Lost 6 parts (1n4u1w) 12576 | -2/Section 7 | Crushed by falling debris 12582 | -2/Section 7 | Spotted B-90 Cyclops 12597 | -2/Section 7 | Entered Access 12597 | -1/Access | Evolved 2 slots (calibrated): -Power x1, -Propulsion x7, -Utility x10, Weapon x20 12598 | -1/Access | Sensed 2 artifacts in vicinity 12623 | -1/Access | Spotted B-99 Colossus 12681 | -1/Access | Energy Cycler disabled 12712 | -1/Access | Lost 4 parts (4w) 12837 | -1/Access | Spotted B-99 Colossus 12841 | -1/Access | Build established: Alien-Sprinter 12847 | -1/Access | First assault squad dispatched 12863 | -1/Access | Intercept squad dispatched 12868 | -1/Access | Discovered new exit (range 6) 12869 | -1/Access | Incoming assault squad redirected 12869 | *** | Heading to fleet! Last Messages --------------- assault force dispatched. 12848_ HV-EM Slug penetrates Wall. 12857_ ALERT: Security rotation in progress. 12859_ Navigation matrix triggers involuntary quantum shift. 12861_ Slug penetrates Wall. 12862_ Knocked back. 12863_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 12865_ Navigation matrix triggers involuntary quantum shift. 12866_ Penetrated by Slug. 12866_ Critical hit (Destroy). 12866_ Lgt. Quantum Reactor destroyed. 12868_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12868_ The Access Shell folds into the floor. 12868_ EXIT=FOUND 12869_ ALERT: Higher priority target reported, redirecting assault. Map ----- +----------------------------------------------------+ | ??????????? ? ???# =# #??????????????????? | | ??????????# ?[ ????# # #??????#####???????? | | ??????????# ?##????# # ####### #???????? | | ??????????# ????#### / #???????? | | ?######???# ????# # # #???????? | | ?? ???# #???# + # ####### #???????? | | ??? ??# #???# # # #?######+####??????? | | ???? ?# #???# # # #?# #??????? | | ???? " ?# #???# ######## #?# #??????? | | ????""" # #???# #?????## ### " ] #?###### | | ????""" # ##### ####### ##""" #?# | | ????"""" + % ## """ #?# ! | | ??????????# H ## " #?# ! | | ??????????# ############# ## #?# ! | | ??????????# h#???????????######## #?# | | ??????????# #??????????????????# #?# | | ??????????# #??????????????????# #?# | | ??????????# #??????????????????###########?# | | ??????????# #?????###??????????????????????# | | ??????????# ####### ##########?????????????# | | ??????????# """T""" "?????????????# | | ??????????# """ """ "????BB???????# | | ??????????# "????BB?????######## | | ??????????# "???? | | ??????????# "" "???? | | ??????????# @" "???? | | ??????????# "????? | | ??????????# "????BB ######### | | ??????????# "????BB ??????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ##############??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# + " #??????????????????????? | | ??????????# # """" #??????????????????????? | | ??????????# # """"" #??????????????????????? | | ??????????# # """"" #??????????????????????? | | ??????????# # """" #??????????????????????? | | ??????????# # " ?????????????????????????????? | | ??????????# # ????????????????????????????? | | ??????????+ # ????????????????????????????? | | ??????????# # ????????????????????????????? | | ??????????# # ! ???????????????????????????? | | ??????????# ##########??????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 350 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Power Amplification 40 Additional Mass Support 20 Corruption Containment 8 Armor Coverage 225 Resistance: KI 25 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 67 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 41 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Q-thruster | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Enh. Quantum Rifle | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Propulsion Shielding | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory Graphene Brace | x2 | -5/Factory | Preloaded Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Cld. VTOL Module | x1 | -5/Factory Stasis Canceller | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Utility Shielding | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor LC Capacitor Core Regenerator Integrated Dissipator Core Reset Matrix Integrated Mediator Navigation Efficiency Matrix Core Physics Calibrator Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationSigixFilter Manual? 0 Play Time 03:33:00 Cumulative 348.8 hours Start 2024.05.11 @ 01:58:17 End 2024.05.12 @ 02:50:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type 2 Total 13 Types 8/0/4/1/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddc29608-d37e-4921-a6c6-dd84413c8013