Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.14 @ 01:02:39 Player: Decinym Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (278) 278 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1913 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (1) Movement Walking (210) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Wheel > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (16) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Medium Storage Unit Signal Interpreter Light Armor Plating Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Medium Storage Unit Light Armor Plating EM Pulse Gun [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 11 | . 6 5 . . Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 3 2 . . Treads . | . . . . . Leg 1 | . . 1 . . Wheel 4 | . 3 1 . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 2 . . . Device . | . . . . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | . . 3 . . Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 2 5 . 1 Power 2 | . 1 . . 1 Propulsion 3 | . 1 2 . . Utility . | . . . . . Weapon 3 | . . 3 . . Highest Loss Streak 3 | . 1 3 . 1 Average Slot Usage (%) 89 | . 97 91 85 71 Engine 13 | . 12 14 14 . Leg 8 | . 4 2 14 14 Wheel 18 | . 22 22 14 14 Storage 28 | . 28 28 28 28 Energy Gun 6 | . 14 12 . . Ballistic Gun 13 | . 14 12 14 14 Naked Turns . | . . . . . Heaviest Build 39 | 11 39 39 37 37 Greatest Support 26 | 20 26 26 10 10 Greatest Overweight (x) 3 | . 3 3 3 3 Average Overweight (x) 1 | . 1 1 3 3 Largest Inventory Capacity 16 | . 16 16 16 16 Average Capacity 15 | . 15 16 16 16 Most Carried 13 | . 11 13 13 13 Average Carried 11 | . 9 10 12 13 Final Capacity 16 | 6 16 16 16 16 Final Carried 13 | 6 10 12 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 381 | 200 87 94 . . Remotely . | . . . . . Salvage Created 489 | . 227 262 . . Parts 25 | . 13 12 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 11 | . 8 3 . . Guns 11 | . 8 3 . . Classes Destroyed 4 | . 3 1 . . Worker 3 | . 1 2 . . Recycler 1 | . . 1 . . Swarmer 6 | . 6 . . . Grunt 5 | . 2 3 . . Best Kill Streak 4 | . 4 2 . . Combat Bots Only 4 | . 4 1 . . Max Kills in Single Turn 2 | . 2 1 . . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 869 | . 315 420 . 134 Core 257 | . 108 111 . 38 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 44 | . 15 29 . . Largest 2 | . 2 2 . . Hottest 60 | . 60 60 . . Shots Fired 82 | . 30 52 . . Gun 82 | . 30 52 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 38 | . 15 23 . . Thermal 13 | . . 13 . . Explosive . | . . . . . Electromagnetic 31 | . 15 16 . . Robot Hit Streak 10 | . 6 10 . . Robot Miss Streak 4 | . 2 4 . . Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 55 | . 20 35 . . Core Hits 25 | . 12 13 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 686 | . 299 387 . . Guns 652 | . 299 353 . . Cannons . | . . . . . Explosions 34 | . . 34 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 236 | . 115 121 . . Thermal 124 | . . 124 . . Explosive . | . . . . . Electromagnetic 326 | . 184 142 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | . 75 90 . . Average Temperature 48 | . 42 51 . . Received Heat Transfer 336 | . 90 246 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . . 250 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 205 | . 205 149 . . Average Influence 95 | . 81 107 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | . 93 100 . 100 Level 1 2 | . 6 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 10 4 . 4 Peak Tracking Total 5 | . 5 2 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 6 | . 4 . 2 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 10 . 7 . Successful 10 | . 3 . 7 . Failed 7 | . 7 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 11 | . 10 . 1 . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 . 7 . Record 6 | . . . 6 . Part Schematic 2 | . 2 . . . Branch Access Points 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1141 | . 219 355 558 9 Spaces Moved 655 | 1 147 236 266 5 Core . | . . . . . Treads . | . . . . . Legs 318 | 1 23 23 266 5 Wheels 337 | . 124 213 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 100 210 210 Average Speed 151 | 120 107 112 210 210 Slowest Speed 210 | 120 150 210 210 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 2 33 61 68 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . 4 . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 722 | . 177 274 266 5 Wait 4 | . 4 . . . Move 651 | . 146 235 265 5 Hop . | . . . . . Pick Up 10 | . 5 4 1 . Fast Attach 5 | . 2 3 . . Attach 4 | . 2 2 . . Detach . | . . . . . Swap 2 | . 2 . . . Drop 2 | . 1 1 . . Fire 44 | . 15 29 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Discovered new exit (range 10) 220 | -10/Materials | Entered Mines 272 | -10/Mines | Discovered new exit (range 10) 300 | -10/Mines | Build established: Mutant 386 | -10/Mines | Core integrity fell below 50% 530 | -10/Mines | Core integrity fell below 20% 558 | -10/Mines | Lost 3 parts (1n2w) 567 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 567 | -10/Mines | Discovered new exit (range 5) 575 | -10/Mines | Entered Exiles 632 | -10/Exiles | Met 8R-AWN 657 | -10/Exiles | Met EX-HEX 729 | -10/Exiles | Met EX-BIN 758 | -10/Exiles | Aligned with FarCom system 760 | -10/Exiles | Given EX-Vault access code 817 | -10/Exiles | Opened EX-Vault 838 | -10/Exiles | Found Field Lobotomy Kit 883 | -10/Exiles | Warned to stay clear of 0b10 Research branches 992 | -10/Exiles | Met EX-DEC 1047 | -10/Exiles | Learned location of Zion (-7) 1106 | -10/Exiles | Discovered new exit (range 14) 1133 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1133 | -10/Exiles | Entered Mines 1142 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- anyone spending a while in 0b10 bring along sensors with decent range to avoid running into patrols. A Signal Interpreter is optional since I know you're all smart enough to figure out what most of the blips are by watching their behavior for a short while. >>Record "MSG004902-01*" PINNED - I saw a Programmer snooping around in the Mines recently, it's only a matter of time before they find us. We might need to prioritize getting out of here and finding a better environment less hostile to science. >>Record "MSG001836-01" DEC, I lent the Quad Micro-nuker to 99-TNT for a favor, so I'm not sure we'll ever get that back. Oops. >>Record "MSG004964-01" Who left my Assembled plushie in the Analyzer again?! I'm not erasing this message until I get an answer. --BIN 01106_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01133_ Receiving FarCom transmissions... 01134_ Lgt. Ion Engine destroyed. 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""" @ #????????????????????? | | ????????????" """ #????????????????????? | | ????????????" """s ######????????????????????? | | ??????????? s s #?????????????????????????? | | ??????????##############?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteGatlingPrototype Manual? 0 Play Time 00:04:34 Cumulative 312.6 hours Start 2020.06.14 @ 00:58:13 End 2020.06.14 @ 01:02:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 341 Adventurer 0 Explorer 0 Win Type - Total 29 Types 17/3/2/1/2/1/3 Lore% 93 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f95e2126-58d5-4115-8115-cdbfce7f6d5a