Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 20:56:39 Player: Salamander Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (862) 862 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2807 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Light Assault Rifle Flail > --- INVENTORY (8) ---- Large Storage Unit Visual Processing Unit Improved Terrain Scan Processor Light Assault Rifle Flail Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Particle Gun Flail > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Improved Utility Shielding Light Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 42 | 6 1 6 29 Power 12 | 1 . 1 10 Engine 7 | 1 . 1 5 Core 5 | . . . 5 Reactor . | . . . . Propulsion 13 | 2 . 3 8 Treads 3 | . . . 3 Leg 10 | 2 . 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 2 4 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 9 | 2 . . 7 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . . . 25 Power 7 | . . . 7 Propulsion 9 | . . . 9 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 7 | . . . 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 87 | . 91 97 83 Engine 10 | . 14 11 9 Core 2 | . . . 3 Treads 2 | . . . 4 Leg 19 | . 28 32 13 Device 5 | . . 8 5 Storage 9 | . 14 11 9 Processor 8 | . . . 13 Protection 8 | . 5 11 7 Energy Gun 2 | . . . 3 Ballistic Gun 11 | . 28 22 5 Impact Weapon 3 | . . . 5 Slashing Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 25 | 13 14 18 25 Greatest Support 60 | 20 20 33 60 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 7 8 8 Average Carried 6 | 3 5 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 7 8 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 733 | 212 . 170 351 Remotely . | . . . . Salvage Created 896 | . . 187 709 Parts 49 | . . 10 39 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . . 4 24 Melee 6 | . . . 6 Guns 16 | . . 4 12 Classes Destroyed 5 | . . 1 4 Watcher 1 | . . . 1 Swarmer 12 | . . . 12 Grunt 13 | . . 4 9 Sentry 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . . 3 5 Combat Bots Only 5 | . . 3 5 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 349 | . . 36 313 Missed 90 | . . 9 81 Damage Taken 2959 | . . 319 2640 Core 584 | . . 31 553 Absorbed by Shields . | . . . . Redirected to Shielding 155 | . . 8 147 Core Remaining (%) 97 | 100 100 92 . Volleys Fired 105 | . . 16 89 Largest 2 | . . 2 2 Hottest 65 | . . 40 65 Shots Fired 141 | . . 32 109 Gun 141 | . . 32 109 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 110 | . . 32 78 Thermal 31 | . . . 31 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . . 5 10 Robot Miss Streak 6 | . . 4 6 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 123 | . . 19 104 Core Hits 49 | . . 9 40 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 4 | . . . 4 Critical Strikes 6 | . . 1 5 Destroy 2 | . . 1 1 Smash 4 | . . . 4 Melee Attacks 62 | . . . 62 Impact 47 | . . . 47 Slashing 15 | . . . 15 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2036 | . . 197 1839 Guns 984 | . . 197 787 Cannons . | . . . . Explosions . | . . . . Melee 1052 | . . . 1052 Ramming . | . . . . Kinetic 604 | . . 197 407 Thermal 380 | . . . 380 Explosive . | . . . . Electromagnetic . | . . . . Impact 864 | . . . 864 Slashing 188 | . . . 188 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 180 | . . . 180 Projectiles . | . . . . Explosions . | . . . . Melee 180 | . . . 180 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 50 | . . 15 50 Average Temperature 10 | . . 5 11 Received Heat Transfer 810 | . . 180 630 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions 11 | . . . 11 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 925 | . . . 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 204 | . . 113 204 Initial 47 | . . . 47 Average 73 | . . 64 91 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 89 Level 1 6 | . . . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 2 8 37 Peak Tracking Total 10 | . 2 7 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 2 2 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 8 | . . 6 2 Successful 4 | . . 3 1 Failed 4 | . . 3 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 7 | . . 6 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 3 | . . 3 . Record 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1706 | 77 145 398 1086 Spaces Moved 884 | 57 118 275 434 Core 20 | 5 . . 15 Treads 50 | . . . 50 Legs 814 | 52 118 275 369 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 113 120 120 157 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 37 30 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1140 | 66 121 315 638 Wait 19 | . . 11 8 Move 881 | 56 117 274 434 Hop . | . . . . Pick Up 21 | 4 3 3 11 Fast Attach 19 | 6 1 2 10 Attach 18 | . . 1 17 Detach 2 | . . . 2 Swap 5 | . . 3 2 Drop 8 | . . 5 3 Fire 105 | . . 16 89 Melee 62 | . . . 62 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 14) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 353 | -9/Materials | Build established: Mutant 486 | -9/Materials | Discovered new exit (range 6) 621 | -9/Materials | Entered another Materials area 621 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 671 | -8/Materials | Identified exit to Garrison 737 | -8/Materials | Garrison activated, responded to threat 822 | -8/Materials | Lost 7 parts (2p3n2w) 1159 | -8/Materials | Build established: Scavenger-Mutant 1183 | -8/Materials | Lost 3 parts (1p1u1w) 1306 | -8/Materials | Lost 5 parts (1p3n1u) 1383 | -8/Materials | Core integrity fell below 50% 1472 | -8/Materials | Core integrity fell below 20% 1489 | -8/Materials | Lost 6 parts (2p3n1w) 1548 | -8/Materials | Build established: Mutant 1707 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired Lgt. Nuclear Core. R-06 Scavenger collects Corrupted Lgt. Treads. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Armor Plating. Y-45 Defender suffers critical hit (Smash). Destroyed Imp. Ion Engine. Y-45 Defender system corrupted by crushing effect. Lgt. Assault Rifle destroyed. Lgt. Nuclear Core destroyed. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Beam Rifle fried. Lgt. Armor Plating fried. K-01 Serf collects debris. Acquired 24 matter. R-06 Scavenger collects Corrupted Lgt. Treads. Acquired 1 matter. Map ----- +----------------------------------------------------+ | ????????????????# #????????# #????? | | ????????????????# #????????# % #????? | | ????????=???????# #????????# ! / #????? | | ????????==!?????# #????????# !/ #????? | | ???????# ???# #????????# #????? | | ???????# ### ##?####################????? | | ???? #? 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