Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 19:14:35 Player: Bace Troncons Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1313) 1313 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3888 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 99/100 System Corruption 5% Temperature Cool (6) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (15) --- Advanced Treads Small Storage Unit Large Storage Unit Advanced Weight Redist. System Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Signal Interpreter Improved Utility Shielding > --- WEAPON ----------- EM Shotgun Great Maul > --- INVENTORY -------- Nuclear Core Advanced Treads Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit Advanced Weight Redist. System Signal Interpreter [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Great Maul Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 49 | 6 7 12 12 12 Power 6 | 1 1 1 . 3 Engine 3 | 1 . 1 . 1 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 15 | 2 2 3 3 5 Treads 2 | 2 . . . . Leg 13 | . 2 3 3 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 2 6 1 Device 4 | . 1 . 3 . Storage 4 | 1 . 2 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 16 | 2 2 6 3 3 Energy Gun 3 | 1 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 2 | . 2 . . . Launcher 2 | . . 2 . . Special Weapon 1 | . . . . 1 Impact Weapon 5 | . . 3 2 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 22 | . . 2 4 16 Power 3 | . . . . 3 Propulsion 7 | . . 1 . 6 Utility 7 | . . 1 2 4 Weapon 5 | . . . 2 3 Highest Loss Streak 10 | . . 1 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 95 89 94 78 Engine 7 | . 6 3 9 12 Core 4 | . 7 7 . . Treads 3 | . 16 . . . Leg 23 | . 11 22 36 20 Device 7 | . 5 3 11 6 Storage 12 | . 8 20 11 7 Processor 9 | . 9 11 9 6 Protection 2 | . . . 1 9 Energy Gun 1 | . . 3 . 3 Ballistic Gun 3 | . 10 . 2 . Ballistic Cannon 5 | . 16 5 . . Launcher 1 | . . 1 4 . Impact Weapon 7 | . . 11 8 6 Naked Turns . | . . . . . Heaviest Build 51 | 14 15 24 40 51 Greatest Support 66 | 40 40 34 61 66 Greatest Overweight (x) 14 | . . . . 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 9 | 7 6 8 8 15 Most Carried 11 | 5 8 8 10 11 Average Carried 6 | 2 5 7 6 7 Final Capacity 15 | 8 5 8 15 15 Final Carried 10 | 3 5 7 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 890 | 226 68 283 223 90 Remotely . | . . . . . Salvage Created 1559 | . 145 409 648 357 Parts 67 | . 14 23 23 7 Haulers Intercepted 4 | . . 3 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 5 12 12 5 Melee 10 | . . 3 6 1 Guns 8 | . 2 5 1 . Cannons 4 | . 3 1 . . AOE 4 | . . 2 . 2 Classes Destroyed 9 | . 3 2 3 1 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Hauler 4 | . . 3 . 1 Mechanic 2 | . . . 1 1 Watcher 1 | . 1 . . . Swarmer 9 | . 3 6 . . Grunt 17 | . 2 3 7 5 Sentry 7 | . . 3 4 . Hunter 1 | . . . 1 . Best Kill Streak 5 | . 3 4 5 3 Combat Bots Only 5 | . 3 4 5 2 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 474 | . 41 112 52 269 Missed 152 | . 13 34 7 98 Damage Taken 3985 | . 272 772 665 2276 Core 891 | . 16 95 74 706 Absorbed by Shields . | . . . . . Redirected to Shielding 105 | . . . 9 96 Regen/Repaired (Parts) 345 | . . . 245 100 Core Remaining (%) 88 | 100 93 76 86 . Volleys Fired 67 | . 13 34 10 10 Largest 2 | . 2 1 1 1 Hottest 55 | . 55 40 28 45 Shots Fired 80 | . 26 34 10 10 Gun 47 | . 13 15 10 9 Cannon 23 | . 13 10 . . Launcher 9 | . . 9 . . Special 1 | . . . . 1 Kinetic 46 | . 26 10 10 . Thermal . | . . . . . Explosive 9 | . . 9 . . Electromagnetic 24 | . . 15 . 9 Robot Hit Streak 13 | . 9 6 4 13 Robot Miss Streak 5 | . 5 5 2 1 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 93 | . 17 35 24 17 Core Hits 40 | . 7 15 9 9 Critical Kills 5 | . . 2 2 1 Critical Parts Destroyed 8 | . . . 5 3 Critical Strikes 15 | . 1 3 7 4 Blast 2 | . 1 1 . . Smash 13 | . . 2 7 4 Melee Attacks 111 | . . 37 39 35 Impact 109 | . . 37 39 33 Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks 9 | . . 4 4 1 Combat Hostiles 2 | . . . 2 . Follow-up Attacks 2 | . . 1 . 1 Damage Inflicted 3266 | . 239 1090 1145 792 Guns 546 | . 120 91 194 141 Cannons 247 | . 119 128 . . Explosions 412 | . . 190 . 222 Melee 2061 | . . 681 951 429 Ramming . | . . . . . Kinetic 561 | . 239 128 194 . Thermal 190 | . . . . 190 Explosive 190 | . . 190 . . Electromagnetic 264 | . . 91 . 173 Impact 2037 | . . 681 951 405 Slashing 24 | . . . . 24 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 794 | . . 96 450 248 Projectiles . | . . . . . Explosions 20 | . . . . 20 Melee 774 | . . 96 450 228 Knockbacks 7 | . . 6 1 . Impact 2 | . . 1 1 . Kinetic 4 | . . 4 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 115 | . . 5 . 110 Shots 4 | . . 1 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 39 | . 24 8 8 39 Average Temperature 12 | . 16 4 5 16 Received Heat Transfer 1062 | . 54 114 261 633 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 16 | . . 3 9 4 Impact Corruptions 20 | . . 3 10 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . . . . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 350 | . 218 265 350 238 Initial 86 | . . 11 61 86 Average 90 | . 90 82 95 111 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 88 | 100 73 93 89 92 Level 1 11 | . 26 6 10 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 1 4 4 Investigation 4 | . . . 3 1 Extermination . | . . . . . Reinforcement 5 | . . 1 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 8 14 15 16 Peak Tracking Total 10 | . 5 4 5 10 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 3 . 2 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 4 6 5 2 Terminals 9 | . 2 5 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 5 | . 2 1 1 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 55 | . 9 17 21 8 Successful 27 | . 4 7 13 3 Failed 28 | . 5 10 8 5 Catastrophic 4 | . . 1 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 5 16 5 . Fabricators . | . . . . . Repair Stations 17 | . . . 11 6 Recycling Units 10 | . 4 1 3 2 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 6 1 . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 2 | . 1 1 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Registered Components 1 | . . . 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . . . 8 3 Scan Component 6 | . . . 4 2 Repair 5 | . . . 4 1 Recycling Unit Hacks 4 | . 1 1 2 . Report Inventory 1 | . . . 1 . Retrieve Components 3 | . 1 1 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 4 4 5 1 Full Trace Events 4 | . . 2 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 4 1 Time 228 | . . . 190 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 3 2 2 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2947 | 85 595 881 833 553 Spaces Moved 1352 | 42 276 465 353 216 Core 22 | 11 . . . 11 Treads 177 | 31 146 . . . Legs 1153 | . 130 465 353 205 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 125 125 Average Speed 137 | 131 141 129 125 168 Slowest Speed 750 | 160 160 130 127 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 42 35 33 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 67 | . . 27 19 21 Terrain Destroyed 113 | . . 62 19 32 Melee 47 | . . 7 19 21 Projectile . | . . . . . AOE 66 | . . 55 . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2165 | 72 455 648 658 332 Wait 500 | 16 145 75 217 47 Move 1348 | 41 275 464 352 216 Hop . | . . . . . Pick Up 61 | 9 9 15 20 8 Fast Attach . | . . . . . Attach 32 | 6 1 6 8 11 Detach 7 | . . 2 2 3 Swap 17 | . 6 6 4 1 Drop 24 | . 6 10 6 2 Fire 67 | . 13 34 10 10 Melee 109 | . . 36 39 34 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 7) 680 | -10/Materials | Identified exit to Materials 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Utility x2 978 | -9/Materials | Discovered new exit (range 12) 1541 | -9/Materials | Discovered new exit (range 16) 1560 | -9/Materials | Identified exit to Materials 1562 | -9/Materials | Entered another Materials area 1562 | -8/Materials | Evolved 2 slots: Propulsion x2 1911 | -8/Materials | Repaired Titanium Leg 1950 | -8/Materials | Repaired Great Maul 2067 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 2129 | -8/Materials | Repaired Corrupted Gauss Rifle 2366 | -8/Materials | Discovered new exit (range 11) 2394 | -8/Materials | Identified exit to Factory 2395 | -8/Materials | Entered Factory 2395 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2541 | -7/Factory | Repaired Titanium Leg 2642 | -7/Factory | Noticed a derelict Sapper rigging charges 2690 | -7/Factory | Lost 3 parts (2n1w) 2909 | -7/Factory | Core integrity fell below 50% 2926 | -7/Factory | Lost 10 parts (3p4n3u) 2931 | -7/Factory | Core integrity fell below 20% 2948 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02905_ Y-54 Guardian destroyed. 02905_ U-05 Engineer lays Concrete. 02927_ Acquired 5 matter. 02927_ U-05 Engineer lays Concrete. 02927_ Mining Claw destroyed. 02927_ Great Maul destroyed. 02927_ U-05 Engineer lays Concrete. 02930_ Y-54 Guardian IFF system glitched. 02930_ U-05 Engineer lays Concrete. 02936_ Acquired Remote Datajack. 02936_ U-05 Engineer lays Concrete. 02938_ Jacked Y-54 Guardian... >>parse_system Reading system data... 02939_ U-05 Engineer lays Concrete. 02942_ Imp. Utility Shielding destroyed. 02942_ U-05 Engineer lays Concrete. 02947_ IURP0T:BLW8>3M%EBJWMVBO 02947_ U-05 Engineer builds a Wall. 02947_ U-05 Engineer lays Concrete. 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