Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.22 @ 18:48:48 Player: Wyvric Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (142) 710 Value Destroyed (6667) 6667 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2943) 2943 TOTAL SCORE: 17640 Bonus ------- High Alert Combat Kills 570 Follower Combat Kills 273 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1450 Matter 291/300 Energy 224/600 System Corruption 24% Temperature Cool (0) Movement Treading (160) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Energy Well Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Centrium Leg Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Improved Core Analyzer Improved Core Analyzer Advanced Transmission Jammer Advanced Force Field Relay Coupler [NC] > --- WEAPON ----------- Dispersion Rifle Linear Accelerator > --- INVENTORY -------- Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Field Propulsion Array Energy Well Energy Well Advanced Terrain Scan Processor Improved Core Analyzer Advanced ECM Suite Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Grunt] Linear Accelerator Heavy Rocket Launcher Advanced Datajack Remote Datajack Chainsword [Rating: 131] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 . . 2 . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . 2 . . . . . . . . . . 1 1 . 1 Utility 10 | . . . . 2 . . 2 . . 2 . . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 370 | 5 15 13 16 13 32 29 19 32 11 34 12 35 26 11 7 60 Power 26 | 1 2 2 1 1 2 1 1 2 1 3 . 1 2 1 1 4 Engine 17 | 1 2 2 1 . 1 . 1 2 1 2 . 1 2 1 . . Core 4 | . . . . 1 1 1 . . . . . . . . . 1 Reactor 5 | . . . . . . . . . . 1 . . . . 1 3 Propulsion 105 | 1 2 5 7 4 11 14 5 5 4 6 1 8 8 3 1 20 Treads 22 | . . . . . 3 11 1 5 . . . . . . . 2 Leg 47 | 1 2 5 6 3 8 1 . . 4 5 1 8 . . . 3 Wheel 8 | . . . 1 . . 1 4 . . . . . . . . 2 Hover 22 | . . . . . . . . . . . . . 8 3 1 10 Flight 6 | . . . . 1 . 1 . . . 1 . . . . . 3 Utility 122 | 1 3 . . 2 10 3 10 14 5 20 6 8 14 6 2 18 Device 60 | . 1 . . 1 5 2 6 6 2 13 2 3 6 3 2 8 Storage 16 | 1 2 . . . . . . . 2 3 . . 4 1 . 3 Processor 13 | . . . . 1 2 1 2 . . 1 . . . 1 . 5 Hackware 9 | . . . . . . . . . . . 2 3 2 . . 2 Protection 24 | . . . . . 3 . 2 8 1 3 2 2 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 117 | 2 8 6 8 6 9 11 3 11 1 5 5 18 2 1 3 18 Energy Gun 20 | 1 4 . 4 3 1 . . . . . . 2 . . . 5 Energy Cannon 9 | . 1 4 . . . . . 3 . . . . . . . 1 Ballistic Gun 17 | 1 2 . . . 2 7 . 1 . . 2 1 . . . 1 Ballistic Cannon 6 | . 1 . . . . . . . . . . . . . . 5 Launcher 17 | . . 2 3 1 2 1 1 2 . 1 . 2 1 . . 1 Special Weapon 12 | . . . . . . . . . 1 1 2 4 . 1 1 2 Impact Weapon 6 | . . . . . . . . . . 1 1 4 . . . . Slashing Weapon 22 | . . . 1 2 4 3 2 5 . 1 . . 1 . . 3 Piercing Weapon 6 | . . . . . . . . . . 1 . 5 . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . 2 . Unidentified Prototypes 4 | . . . . . . 1 . . . 2 . . . . . 1 Parts Lost 83 | . 3 . 4 2 11 . . 9 . . . 5 2 2 1 44 Power 12 | . 1 . 1 . 2 . . . . . . 1 . 1 . 6 Propulsion 32 | . 1 . 2 2 5 . . 4 . . . 2 1 1 . 14 Utility 28 | . . . . . 4 . . 5 . . . 2 1 . 1 15 Weapon 11 | . 1 . 1 . . . . . . . . . . . . 9 Highest Loss Streak 17 | . 2 . 2 1 3 . . 6 . . . 4 2 2 1 17 Average Slot Usage (%) 94 | . 91 99 98 98 94 97 99 94 97 99 93 99 91 93 91 79 Engine 6 | . 14 11 10 6 6 2 2 7 7 5 6 5 11 9 4 . Treads 3 | . . . . . 4 33 13 7 8 . . . . . . . Leg 19 | . 27 44 40 34 29 1 . . 20 25 26 25 . . . 4 Wheel 1 | . . . 1 . . . 16 18 . . . . . . . 1 Hover 4 | . . . . . . . . . . . . . 28 31 24 12 Device 7 | . 1 . . 9 6 11 9 5 7 14 2 7 10 10 13 8 Storage 19 | . 19 22 22 18 18 18 15 15 18 26 26 26 11 15 14 13 Processor 7 | . . . . 9 6 5 15 13 7 6 6 6 5 6 9 17 Hackware 2 | . . . . . . . . . . . 4 8 10 10 9 6 Protection 2 | . . . . . 1 . 4 8 10 4 5 2 4 . . . Energy Gun 2 | . 17 . 8 10 . . . . . . . . . . . 1 Energy Cannon 1 | . 2 19 5 . . . . 1 . . . . . . . . Ballistic Gun 2 | . 6 . . . . 15 5 . . . 2 3 . . . . Launcher 1 | . . . 3 . 2 . . 1 . 1 . . . . . . Slashing Weapon 4 | . . . 5 6 13 . 8 11 13 4 . . 4 5 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 169 | 12 43 53 53 50 64 64 68 61 102 153 169 156 96 92 96 131 Greatest Support 160 | 10 20 40 43 48 60 112 101 80 80 80 80 80 84 96 99 160 Greatest Overweight (x) 6 | 2 2 1 5 2 4 6 4 2 1 2 2 2 1 1 . 5 Average Overweight (x) . | 1 . . 1 . 1 . . . . 1 1 1 . . . . Largest Inventory Capacity 42 | 6 16 16 16 16 16 16 16 16 26 42 36 36 36 22 22 26 Average Capacity 21 | 5 10 16 16 16 16 16 16 16 19 35 36 36 17 21 22 21 Most Carried 36 | 5 16 16 16 16 16 16 16 16 26 36 36 36 34 22 22 26 Average Carried 20 | 3 9 15 15 15 15 15 15 15 19 32 35 35 17 18 21 19 Final Capacity 36 | 6 16 16 16 16 16 16 16 16 26 36 36 36 18 22 22 4 Final Carried 36 | 5 16 16 16 16 16 16 16 16 26 36 36 35 18 22 22 . Class Distribution -------------------- 28% | Mutant 27% | Scavenger-Mutant 24% | Bothacker-Mutant 6% | Hauler-Assassin 3% | Bothacker-Scout 3% | Bothacker-Assassin 3% | Bothacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Hauler-Assassin | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Scout | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Ninja | -3/Research Bothacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Matter Collected 4988 | 235 278 160 293 143 463 318 66 472 132 175 421 489 11 . . 1332 Remotely 176 | . . . . . . . . . . . . . . . . 176 Salvage Created 5915 | . 376 265 357 172 1042 395 66 711 231 175 226 497 35 . . 1367 Parts 307 | . 12 26 26 13 54 14 4 29 11 11 7 19 4 . . 77 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . 4 Parts Field Recycled 29 | . . . . . . . 20 . . . . . . . . 9 Retrieved Matter 345 | . . . . . . . 297 . . . . . . . . 48 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Combat Hostiles Destroyed 134 | . 13 7 19 5 28 9 1 14 4 3 5 7 4 . . 15 Melee 48 | . . . 1 2 14 2 1 10 4 3 2 6 . . . 3 Guns 37 | . 10 . 6 . 3 7 . . . . 3 1 . . . 7 Cannons 14 | . 3 4 1 . . . . 1 . . . . . . . 5 AOE 35 | . . 3 11 3 11 . . 3 . . . . 4 . . . Classes Destroyed 13 | . 1 3 4 1 . . . . 1 . . 1 1 . . 1 Worker 2 | . . . . . . . . . . . . . . . . 2 Tunneler 1 | . . . 1 . . . . . . . . . . . . . Recycler 5 | . . . . . . . . . . . . 1 . . . 4 Operator 1 | . . . . . . . . . . . . . 1 . . . Watcher 3 | . . 1 . 1 . . . . . . . . . . . 1 Swarmer 27 | . . 3 7 3 7 . . . . . 2 1 4 . . . Grunt 44 | . 13 1 6 . 8 5 . 4 . . 3 2 . . . 2 Brawler 7 | . . . 1 . 3 1 . 2 . . . . . . . . Duelist 3 | . . . 1 . 1 1 . . . . . . . . . . Sentry 29 | . . 3 . 1 8 2 1 5 2 1 . 3 . . . 3 Hunter 6 | . . . . 1 1 . . 3 . . . . . . . 1 Programmer 14 | . . . . . . . . . 2 2 . 1 . . . 9 Assembled 4 | . . . 4 . . . . . . . . . . . . . Best Kill Streak 6 | . 3 3 5 4 6 3 1 4 1 1 1 1 4 . . 4 Combat Bots Only 6 | . 3 3 4 3 6 3 1 4 1 1 1 1 4 . . 3 Max Kills in Single Turn 4 | . 1 3 3 3 3 1 1 1 1 1 1 1 4 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 3 3 3 . . 1 . . . . 4 . . . Melee 1 | . . . 1 1 1 1 1 1 1 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Damage Taken 17607 | . 613 191 629 262 1951 549 17 1880 441 506 817 1343 460 463 192 7293 Core 2742 | . 70 15 76 . 310 28 . 176 49 50 27 213 134 98 28 1468 Absorbed by Shields 147 | . . . . . 92 . . . . . 55 . . . . . Core Remaining (%) 77 | 100 72 . 77 . . 38 . . 67 . . 65 86 91 97 . Volleys Fired 295 | . 43 9 31 7 20 20 . 11 . 1 24 17 1 2 2 107 Largest 2 | . 2 2 2 2 2 2 . 2 . 1 2 2 1 1 1 2 Hottest 186 | . 130 126 126 138 70 60 . 138 . 39 56 88 39 30 30 186 Shots Fired 480 | . 85 16 52 13 27 40 . 14 . 1 35 20 1 2 2 172 Gun 284 | . 69 . 32 12 14 40 . 1 . . 25 6 . . . 85 Cannon 122 | . 16 14 7 . . . . 5 . . . . . . . 80 Launcher 42 | . . 2 13 1 13 . . 8 . 1 . 2 1 . . 1 Special 32 | . . . . . . . . . . . 10 12 . 2 2 6 Kinetic 188 | . 21 . . . 9 40 . 1 . . 25 3 . . . 89 Thermal 138 | . 64 . 32 12 . . . . . . . . . . . 30 Explosive 42 | . . 2 13 1 13 . . 8 . 1 . 2 1 . . 1 Electromagnetic 80 | . . 14 7 . 5 . . 5 . . . 3 . . . 46 Robot Hit Streak 15 | . 12 7 6 2 10 12 . 5 . . 8 4 . 2 1 15 Robot Miss Streak 6 | . 3 2 6 5 3 4 . 2 . . 2 6 . . 1 4 Penetration Max 1 | . . . . . . 1 . . . . 1 . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 488 | . 73 7 25 12 61 27 3 46 13 14 33 31 2 2 3 136 Core Hits 271 | . 49 9 24 7 40 11 3 31 6 6 12 11 5 . . 57 Critical Hits 23 | . . . . . 1 5 . . . . 1 . . . . 16 Critical Kills 9 | . . . . . 1 2 . . . . . . . . . 6 Critical Parts Destroyed 12 | . . . . . . 3 . . . . 1 . . . . 8 Melee Attacks 294 | . . . 2 11 75 3 6 46 16 28 13 28 13 10 15 28 Impact 21 | . . . . . . . . . . 7 4 10 . . . . Slashing 224 | . . . 2 11 75 3 6 46 16 1 . . 13 10 13 28 Piercing 47 | . . . . . . . . . . 20 9 18 . . . . Sneak Attacks 3 | . . . . . . . . . . . . 1 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . 5 . 1 5 2 4 3 2 . . . . Damage Inflicted 16159 | . 742 270 1100 509 3005 793 106 2007 488 415 707 712 697 48 . 4560 Guns 3798 | . 624 . 318 59 204 789 . 23 . . 407 65 . . . 1309 Cannons 2424 | . 118 176 43 . . . . 71 . . . . . . . 2016 Explosions 3823 | . . 94 707 176 1084 . . 725 . . . 54 606 . . 377 Melee 6103 | . . . 32 274 1717 . 106 1188 488 415 300 593 91 48 . 851 Ramming 11 | . . . . . . 4 . . . . . . . . . 7 Kinetic 3776 | . 170 . . . 154 789 . 23 . . 407 44 . . . 2189 Thermal 1792 | . 572 . 318 59 . . . . . . . . . . . 843 Explosive 3595 | . . 94 707 176 1084 . . 725 . . . 54 606 . . 149 Electromagnetic 882 | . . 176 43 . 50 . . 71 . . . 21 . . . 521 Impact 310 | . . . . . . . . . . 93 91 126 . . . . Slashing 4795 | . . . 32 274 1717 . 106 1188 488 . . . 91 48 . 851 Piercing 998 | . . . . . . . . . . 322 209 467 . . . . Highest Corruption 24 | . . . . . 3 3 . 2 5 5 4 4 7 . 1 24 Average Corruption 4 | . . . . . 3 3 . 1 3 4 4 2 7 . 1 9 Corruption Purged 5 | . . . . . . . . . . 3 . 2 . . . . Effects 102 | . . . . . 9 7 . 1 7 8 9 11 . . . 50 Message Errors 14 | . . . . . 2 . . . 1 2 1 3 . . . 5 Matter Fused 18 | . . . . . 2 1 . . 3 1 2 2 . . . 7 Heat Flow Errors 13 | . . . . . . 3 . . 1 1 4 2 . . . 2 Energy Discharges 12 | . . . . . 3 . . . . 1 . . . . . 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . 2 . . 2 2 . . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Targeting Errors 27 | . . . . . 1 1 . 1 . 1 2 4 . . . 17 Weapon Failures 2 | . . . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 553 | . . . 20 . 193 . . 54 1 9 9 74 103 . . 90 Projectiles 48 | . . . . . . . . . . . . . . . . 48 Explosions 245 | . . . 20 . 7 . . 54 . . . 26 103 . . 35 Melee 260 | . . . . . 186 . . . 1 9 9 48 . . . 7 Knockbacks 16 | . 3 . . . . . . . . . . 1 . . . 12 Impact 1 | . . . . . . . . . . . . 1 . . . . Kinetic 13 | . 2 . . . . . . . . . . . . . . 11 Secondary 2 | . 1 . . . . . . . . . . . . . . 1 Self-Inflicted Damage 375 | . . 5 61 . 120 . . 44 . . . 14 41 . . 90 Shots 15 | . . 1 3 . 5 . . 2 . . . 1 2 . . 1 Rammed 4 | . . . . . . . . . . . . . . . . 4 Targets Rammed 6 | . . . . . . 2 . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . Highest Temperature 456 | . 456 195 420 252 42 430 . 69 259 101 323 162 84 314 301 306 Average Temperature 99 | . 160 70 144 109 13 106 . 26 136 52 94 32 25 122 83 99 Received Heat Transfer 2844 | . 345 42 72 36 660 216 6 576 60 42 189 276 . 54 27 243 Effects 20 | . 9 . 2 . . . . . . . 2 . . 2 1 4 Shutdowns 2 | . . . . . . . . . . . 1 . . 1 . . Energy Bleed 6 | . 2 . 1 . . . . . . . 1 . . 1 . 1 Interference 4 | . 1 . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . Damage (minor) 3 | . 2 . . . . . . . . . . . . . 1 . Damage (major) 3 | . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 4 . . . . . . . . . 3 . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . 1 . . . . . . . . . . . . 2 Heat Transferred 2339 | . 759 . 703 111 . . . . . . . . . . . 766 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Peak Influence 1276 | . 165 152 256 202 1276 779 348 553 292 78 378 219 429 195 253 253 Initial 622 | . . 42 46 99 22 622 285 243 289 44 32 187 59 63 6 141 Average 225 | . 74 77 82 102 618 646 311 418 206 36 196 118 119 104 102 141 Maximum Alert Level 4 | . . . 1 1 4 3 1 2 1 . 1 1 2 . 1 1 Low Security (%) 63 | 100 100 100 89 86 14 . . . 42 100 51 78 91 100 92 71 Level 1 18 | . . . 10 13 13 . 100 38 57 . 48 21 3 . 7 28 Level 2 12 | . . . . . 32 78 . 61 . . . . 5 . . . Level 3 4 | . . . . . 25 21 . . . . . . . . . . Level 4 1 | . . . . . 13 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 1 . 1 . 4 . . 1 1 . 3 2 2 1 4 Investigation 2 | . 1 . . . . 1 . . . . . . . . . . Extermination 8 | . . . . . . . . . 1 1 . 1 . 1 1 3 Reinforcement 11 | . 2 1 . 1 . 1 . . . . . 2 2 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Distress Signals 5 | . . . 1 1 . . . . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 259 | . 25 8 22 10 38 15 1 16 4 3 19 19 18 10 6 45 Peak Tracking Total 10 | . 3 2 5 6 7 3 1 4 2 1 7 5 6 5 3 10 Tactical Retreats 36 | . . . 3 . 11 1 . 1 . . 4 2 4 4 3 3 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Traps Triggered 21 | . 1 1 . 1 8 2 . 4 . . 3 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Machines Disabled 15 | . . . 4 . 4 2 . . . . 1 . 4 . . . Max in Single Turn 4 | . . . 4 . 1 1 . . . . 1 . 4 . . . Garrison Access 3 | . . . . . . 1 . . . . . . 1 1 . . Garrison Relay 4 | . . . . . 3 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Machines Accessed 45 | . 2 3 . 6 . 5 3 . 1 6 . 3 6 4 3 3 Terminals 28 | . 2 2 . 4 . 2 . . 1 4 . 3 4 2 2 2 Fabricators 2 | . . . . . . . 1 . . . . . . 1 . . Repair Stations 2 | . . . . . . 1 . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers 5 | . . 1 . 1 . 1 1 . . . . . . . . 1 Garrison Access 7 | . . . . 1 . 1 1 . . 1 . . 1 1 1 . Total Hacks 128 | . 4 9 . 15 . 14 8 . 7 14 . 8 19 13 7 10 Successful 58 | . . 8 . 9 . 7 5 . 4 4 . 3 5 4 4 5 Failed 70 | . 4 1 . 6 . 7 3 . 3 10 . 5 14 9 3 5 Catastrophic 18 | . . . . . . 1 1 . 2 2 . 2 5 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 75 | . 4 4 . 13 . 5 1 . 7 9 . 7 10 8 4 3 Terminals 84 | . 4 5 . 12 . 5 . . 7 10 . 8 16 8 5 4 Fabricators 7 | . . . . . . . 3 . . . . . . 4 . . Repair Stations 4 | . . . . . . 2 . . . . . . 2 . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . Scanalyzers 20 | . . 4 . 2 . 6 2 . . . . . . . . 6 Garrison Access 10 | . . . . 1 . 1 3 . . 1 . . 1 1 2 . Terminal Hacks 17 | . . 3 . 3 . 1 . . 3 . . 2 3 . 2 . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . Level Access Points 4 | . . 1 . . . . . . . . . 1 1 . 1 . Branch Access Points 3 | . . . . 1 . . . . 1 . . 1 . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . 1 . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . . 1 . 1 . 1 . . 1 . . . 2 . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . 2 . . Load Schematic 2 | . . . . . . . 1 . . . . . . 1 . . Build 2 | . . . . . . . 1 . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 16 | . . 4 . 2 . 4 1 . . . . . . . . 5 Insert Component 8 | . . 2 . 1 . 2 1 . . . . . . . . 2 Analyze 8 | . . 2 . 1 . 2 . . . . . . . . . 3 Garrison Access Hacks 8 | . . . . 1 . 1 2 . . 1 . . 1 1 1 . Unlock Access 3 | . . . . 1 . . 1 . . 1 . . . . . . Seal Access 3 | . . . . . . 1 . . . . . . 1 1 . . Coupler Status 2 | . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 11 | . . 1 . 3 . . . . 1 2 . 1 1 1 1 . Terminals 11 | . . 1 . 3 . . . . 1 2 . 1 1 1 1 . Track 1 | . . . . . . . . . . . . . . . 1 . Botnet 10 | . . 1 . 3 . . . . 1 2 . 1 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 3 . 6 . 4 2 . 1 6 . 3 5 2 2 3 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 2 . 1 . 2 . . . . . . . . . 2 Parts Built 2 | . . . . . . . 1 . . . . . . 1 . . Matter 248 | . . . . . . . 124 . . . . . . 124 . . Time 124 | . . . . . . . 62 . . . . . . 62 . . Total Part Build Rating 4 | . . . . . . . 2 . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 2 . 1 . 2 1 . . . . . . . . 2 Part Schematics Acquired 7 | . . 2 . 1 . 2 . . . . . . . . . 2 Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Used RIF Installer 3 | . . . . . 1 . . 1 . . 1 . . . . . Threat Obfuscator 1 | . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . 5 5 . 1 2 4 Non-combat 5 | . . . . . . . . . . . . 2 . 1 2 . Combat 12 | . . . . . . . . . . . 5 3 . . . 4 Robot Hacks Applied 20 | . . . . . . . . . . . 6 6 . 1 3 4 parse_system 1 | . . . . . . . . . . . 1 . . . . . start_evac 2 | . . . . . . . . . . . . 1 . . 1 . link_fov 5 | . . . . . . . . . . . . 2 . 1 2 . go_dormant 1 | . . . . . . . . . . . . 1 . . . . overwrite_iff 7 | . . . . . . . . . . . 2 1 . . . 4 streamctrl_high 1 | . . . . . . . . . . . 1 . . . . . formatsys_high 3 | . . . . . . . . . . . 2 1 . . . . Relay Couplers Released 18 | . . . . . 11 . . . . 4 3 . . . . . Machine Destruction 14 | . . . . . 11 . . . . . 3 . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . Attached 8 | . . . . . . . . . . . 2 3 1 . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Total Allies 11 | . . . . . . . . . . . 5 2 . . . 4 Largest Group 1 | . . . . . . . . . . . 1 1 . . . 1 Highest-Rated Group 58 | . . . . . . . . . . . 32 41 . . . 58 Highest-Rated Ally 58 | . . . . . . . . . . . 32 41 . . . 58 Total Orders 1 | . . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 40 | . . . . . . . . . . . 21 9 . . . 10 Total Damage 1025 | . . . . . . . . . . . 436 305 . . . 284 Kills 8 | . . . . . . . . . . . 4 3 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Turns Passed 11391 | 118 947 543 697 477 1459 656 358 599 461 1097 549 1055 375 419 343 1238 Spaces Moved 6499 | 71 495 311 362 263 687 309 233 283 247 497 196 554 491 400 376 724 Core 37 | 15 . . . . . . . . . . . . . . . 22 Treads 598 | . . . . . 55 295 92 90 63 . . . . . . 3 Legs 3684 | 56 495 311 350 263 632 10 . . 184 497 196 554 . . . 136 Wheels 448 | . . . 12 . . 4 141 193 . . . . . . . 98 Hover 1622 | . . . . . . . . . . . . . 491 400 376 355 Flight 110 | . . . . . . . . . . . . . . . . 110 Fastest Speed 37 | 50 120 120 120 120 150 140 90 100 120 152 152 150 48 46 48 37 Average Speed 126 | 145 140 149 150 142 160 160 120 121 146 181 178 152 52 55 52 91 Slowest Speed 300 | 150 180 150 180 180 240 300 200 200 160 182 182 180 110 110 54 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 29 | 5 60 26 72 30 87 23 6 60 4 15 50 15 13 17 12 14 Regions Visited 16 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . Spaces Dug 119 | . . . 14 . 11 3 3 1 . 28 . 27 11 9 12 . Terrain Destroyed 479 | . . 13 123 5 69 17 3 59 . 28 . 36 54 9 12 51 Melee 58 | . . . . . 5 3 3 1 . 7 . 7 11 9 12 . Projectile 44 | . . . . . . 14 . . . . . . . . . 30 AOE 377 | . . 13 123 5 64 . . 58 . 21 . 29 43 . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Res Total 8783 | 83 669 376 457 336 904 423 302 451 325 645 348 704 594 580 503 1083 Wait 771 | 3 71 11 35 20 12 22 23 43 34 43 60 26 35 141 89 103 Move 6474 | 70 494 310 361 262 685 308 232 281 246 496 194 553 490 399 375 718 Hop 3 | . . . . . . . . . . . . . . . . 3 Pick Up 261 | 5 28 15 5 13 22 17 9 8 12 29 15 23 6 11 7 36 Fast Attach 82 | 5 5 3 5 5 9 11 8 8 3 3 1 . 1 1 1 13 Attach 108 | . 5 2 3 4 7 6 2 1 2 8 4 6 15 8 3 32 Detach 12 | . . . . . . . . . . 1 . . 3 1 . 7 Swap 180 | . 5 8 8 4 16 12 9 23 6 23 7 29 10 2 3 15 Drop 236 | . 18 18 7 11 20 22 14 9 8 19 15 25 20 5 8 17 Fire 295 | . 43 9 31 7 20 20 . 11 . 1 24 17 1 2 2 107 Melee 264 | . . . 2 10 66 3 5 41 14 22 10 25 13 10 15 28 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . 2 . . . . . . . . . 4 Escape Stasis 79 | . . . . . 35 . . 26 . . 18 . . . . . Rewire 12 | . . . . . 12 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Garrison -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / [*Arm]) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 849 | -10/Materials | Discovered new exit (range 4) 1066 | -10/Materials | Entered another Materials area 1066 | -9/Materials | Evolved 2 slots: Propulsion x2 1076 | -9/Materials | Identified exit to Materials 1574 | -9/Materials | Discovered new exit (range 14) 1585 | -9/Materials | Build established: Scavenger-Mutant 1609 | -9/Materials | Entered Mines 1700 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1715 | -9/Mines | Excavation squad dispatched 1715 | -9/Mines | A large section of the Mines collapsed 1965 | -9/Mines | Excavation squad dispatched 2189 | -9/Mines | Discovered exit to Materials (range 14) 2306 | -9/Mines | Entered Materials 2306 | -8/Materials | Evolved 2 slots: Utility x2 2782 | -8/Materials | Identified exit to Garrison 2783 | -8/Materials | Entered Garrison 2864 | -8/Garrison | Triggered checkpoint 2912 | -8/Garrison | Garrison Relay disabled 2980 | -8/Garrison | Triggered checkpoint 3065 | -8/Garrison | Lost 3 parts (1p1n1u) 3133 | -8/Garrison | Triggered checkpoint 3201 | -8/Garrison | Garrison Relay disabled 3244 | -8/Garrison | Discovered new exit (range 12) 3322 | -8/Garrison | Triggered checkpoint 3402 | -8/Garrison | Triggered checkpoint 3450 | -8/Garrison | Discovered new exit (range 13) 3509 | -8/Garrison | Build established: Mutant 3757 | -8/Garrison | Garrison Relay disabled 3788 | -8/Garrison | Triggered checkpoint 3856 | -8/Garrison | Found Launcher Loader 3898 | -8/Garrison | Build established: Scavenger-Mutant 3954 | -8/Garrison | Triggered checkpoint 3961 | -8/Garrison | Discovered new exit (range 13) 4022 | -8/Garrison | Triggered checkpoint 4031 | -8/Garrison | Core integrity fell below 50% 4234 | -8/Garrison | Installed Relay Interface Framework 4242 | -8/Garrison | Entered Materials 4550 | -8/Materials | Build established: Mutant 4709 | -8/Materials | Garrison activated, responded to threat 4887 | -8/Materials | Discovered new exit (range 7) 4898 | -8/Materials | Entered Factory 4898 | -7/Factory | Evolved 2 slots: Utility x2 5174 | -7/Factory | Fabricated Imp. Sensor Array (x1) 5255 | -7/Factory | Identified exit to Garrison 5256 | -7/Factory | Entered Garrison 5340 | -7/Garrison | Triggered checkpoint 5476 | -7/Garrison | Triggered checkpoint 5521 | -7/Garrison | Discovered new exit (range 12) 5608 | -7/Garrison | Triggered checkpoint 5662 | -7/Garrison | Triggered checkpoint 5671 | -7/Garrison | Lost 6 parts (4n2u) 5714 | -7/Garrison | Triggered checkpoint 5782 | -7/Garrison | Lost 3 parts (3u) 5820 | -7/Garrison | Discovered new exit (range 8) 5839 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5855 | -7/Garrison | Entered Factory 5867 | -7/Factory | Identified exit to Lower Caves 5942 | -7/Factory | Discovered new exit (range 7) 6316 | -7/Factory | Entered another Factory area 6316 | -6/Factory | Evolved 2 slots: Utility x2 6863 | -6/Factory | Build established: Hauler-Assassin 7406 | -6/Factory | Identified exit to Garrison 7413 | -6/Factory | Entered Garrison 7578 | -6/Garrison | Garrison Relay disabled 7737 | -6/Garrison | Build established: Bothacker-Mutant 7842 | -6/Garrison | Triggered checkpoint 7940 | -6/Garrison | Discovered new exit (range 5) 7948 | -6/Garrison | Triggered checkpoint 7954 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 7962 | -6/Garrison | Entered Factory 8285 | -6/Factory | Discovered new exit (range 6) 8755 | -6/Factory | Lost 4 parts (1p2n1u) 8883 | -6/Factory | Identified exit to Lower Caves 8883 | -6/Factory | Identified exit to Factory 9017 | -6/Factory | Entered another Factory area 9017 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9341 | -5/Factory | Crushed by falling debris 9360 | -5/Factory | Discovered new exit (range 4) 9389 | -5/Factory | Identified exit to Factory 9392 | -5/Factory | Entered another Factory area 9392 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9433 | -4/Factory | Spotted B-86 Titan 9547 | -4/Factory | Fabricated Imp. Sensor Array (x1) 9583 | -4/Factory | Discovered new exit (range 17) 9781 | -4/Factory | Discovered new exit (range 9) 9810 | -4/Factory | Identified exit to Research 9811 | -4/Factory | Entered Research 9811 | -3/Research | Evolved 2 slots: Utility x2 9972 | -3/Research | Discovered new exit (range 11) 10089 | -3/Research | Identified exit to Research 10154 | -3/Research | Entered another Research area 10154 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10353 | -2/Research | Lost 5 parts (1p2n2u) 10782 | -2/Research | Lost 3 parts (1p1n1u) 10974 | -2/Research | System corruption reached 10% 11044 | -2/Research | Lost 10 parts (1p3n1u5w) 11242 | -2/Research | P-80 Master assimilated allied G-73 Enforcer 11251 | -2/Research | Core integrity fell below 50% 11312 | -2/Research | Core integrity fell below 20% 11322 | -2/Research | Spotted B-90 Cyclops 11339 | -2/Research | Lost 17 parts (2p3n8u4w) 11392 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11326_ K-01 Serf cleans the Garrison Access. 11329_ W-44 Eye sends out distress signal. 11330_ RIF reveals location of hidden door. 11333_ Slug penetrates Door. 11339_ Penetrated by Slug. 11342_ Slug penetrates Wall. 11342_ Penetrated by Slug. 11343_ System corrupted: Component data lost. 11346_ Connecting with Terminal... 11362_ UY16VX|FVQSRDIZZVLONX>Q8QUA GOV:Q,Z,= 11363_ RIF reveals location of hidden door. 11372_ Acquired Field Propulsion Drive. 11378_ System corrupted: Slammed into ceiling. 11378_ Adv. Target Analyzer destroyed. 11378_ Field Propulsion Drive destroyed. 11379_ Field Propulsion Array destroyed. 11379_ Acquired Adv. Heavy Siege Treads. 11384_ Slammed into S-43 Plague. 11386_ System corrupted: Energy discharge (-106). 11387_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????????????? ???????????????????????? | | #?????????????????????? ???????????????????????? | | #?????????????????????? ???????????????????????? | | ########??????????????? ???????????????????????? | | ####???????????? ???????????????????????? | | ?????????? ???????????????????????? | | ?????????? #??????????????????????? | | ?????????# #??????????????????????? | | """ """ ????????# #??????????????????????? | | """ """ ######### #??????????????????????? | | """ """ #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | +??????????????????????? | | ##s#####??????????????????? | | # @s #??????????????????? | | ########### # s #??????????????????? | | #?????#######+##### ss s #??????????????????? | | #?????# # #sss ! #??????????????????? | | #?????# + # ! #??????????????????? | | #?????# """"" ##### ! #??????????????????? | | ####### """"" #???########??????????????????? | | + + """"" #?????????????????????????????? | | ####### #?????????????????????????????? | | #?????# #?????????????????????????????? | | ##?????#############?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 39 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Armor Coverage 600 Phase Shifting 5 Evasion (%) 62 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 31 Relay Coupler Value 2 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Seismic Analyzer | -9/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Cmb. Airjet | -2/Research | Scanalyzed Imp. Cesium-ion Thruster | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory Imp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Quantum Hacking Use The Force Challenges ------------ None Game ------ Seed ChainManeuveringScanner Manual? 0 Play Time 04:09:26 Cumulative 28.2 hours Start 2020.12.21 @ 22:59:08 End 2020.12.22 @ 18:48:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c5449ea-cacb-4089-bf7c-bd66d7f9c0b3