Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.23 @ 21:15:03 Player: Grzyby Result: Destroyed by as-80075 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (235) 235 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 730 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Core Shielding Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Seismic Detector Targeting Computer Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Targeting Computer Propulsion Shielding [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 18 | 7 6 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 2 | . 2 . Storage 1 | 1 . . Processor 1 | 1 . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 4 | 1 4 4 Power . | . . . Propulsion 1 | . 1 1 Utility 2 | 1 2 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 91 | . 98 82 Engine 9 | . 12 6 Leg 23 | . 25 22 Device 7 | . 6 10 Storage 12 | . 12 12 Processor 11 | . 12 10 Protection 3 | . 4 2 Ballistic Gun 20 | . 25 15 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 6 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 17 20 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 4 . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 10 10 10 Average Capacity 9 | 9 10 10 Most Carried 5 | 3 5 5 Average Carried 4 | 1 4 4 Final Capacity 10 | 10 10 10 Final Carried 5 | 3 5 3 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 480 | 189 176 115 Remotely . | . . . Salvage Created 258 | . 258 . Parts 16 | . 16 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 2 | . 2 . Builder 1 | . 1 . Grunt 6 | . 6 . Best Kill Streak 5 | . 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 181 | . 58 123 Missed 52 | . 15 37 Hits 129 | . 43 86 Melee 4 | . . 4 Projectile 125 | . 43 82 AOE 1 | . . 1 Critical Strikes 6 | . . 6 Damage Taken 1131 | . 329 802 Core 256 | . 50 206 Absorbed by Shields . | . . . Redirected to Shielding 16 | . . 16 Ignored by Resistances 694 | . 204 490 Core Remaining (%) 100 | 100 . . Volleys Fired 29 | . 22 7 Largest 2 | . 2 2 Hottest 100 | . 40 100 Shots Fired 52 | . 44 8 Gun 49 | . 44 5 Cannon . | . . . Launcher . | . . . Special 3 | . . 3 Kinetic 49 | . 44 5 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 5 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 41 | . 34 7 Core Hits 17 | . 15 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 585 | . 444 141 Guns 481 | . 434 47 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 32 | . 10 22 Kinetic 481 | . 434 47 Thermal 72 | . . 72 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles 8 | . . 8 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 10 | . 2 8 Kicked 10 | . 2 8 Crushed . | . . . Highest Temperature 25 | . 25 25 Average Temperature 9 | . 7 12 Received Heat Transfer 733 | . 297 436 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 132 | . 132 . Initial . | . . . Average 15 | . 29 . Influence Increases 197 | . 197 . Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 20 | . 20 . Successful Hack 20 | . 20 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 197 | . 197 . Time Decay 197 | . 197 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 11 18 Peak Tracking Total 18 | . 8 18 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 618 | . 279 339 Structural 413 | . 74 339 Seismic 205 | . 205 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1031 | 77 544 410 Spaces Moved 652 | 55 298 299 Core 22 | 16 . 6 Treads . | . . . Legs 630 | 39 298 293 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 116 120 123 Slowest Speed 250 | 250 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 57 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 823 | 64 439 320 Wait 107 | . 107 . Move 650 | 54 297 299 Hop . | . . . Pick Up 5 | 3 2 . Fast Attach 12 | 7 1 4 Attach 3 | . 1 2 Detach . | . . . Swap 4 | . 4 . Drop 3 | . 3 . Fire 29 | . 22 7 Melee . | . . . Ram . | . . . Kick 10 | . 2 8 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 290 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Hacker-Mutant 314 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Discovered exit to Materials (range 17) 401 | -10/Materials | Discovered exit to Materials (range 10) 622 | -10/Materials | Entered Mines 622 | -10/Mines | Discovered exit to Materials (range 13) 763 | -10/Mines | Learned 8 Materials zone layouts 773 | -10/Mines | Assembled infested the area 883 | -10/Mines | Core integrity fell below 50% 908 | -10/Mines | Lost 3 parts (1p2w) 1020 | -10/Mines | Core integrity fell below 20% 1032 | -10/Mines | Destroyed by as-80075 with Assembled Rifle Last Messages --------------- Aluminum Leg destroyed. Kicked as-26594 out of the way. Destroyed Asb. Hover Unit. as-27548 destroyed. Lgt. Ion Engine destroyed. as-26594 destroyed. Acquired 16 matter. Acquired Utility Shielding. Acquired 11 matter. Aluminum Leg destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Critical hit (Burn: +37). Aluminum Leg destroyed. Mining Laser destroyed. K-01 Serf collects debris. T-07 Excavator distress signal alerts nearby ally. K-01 Serf collects debris. Y-45 Defender destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????#### ### ##????????????????? | | ????????????????##### ## ????????????????? | | ????????????????### ##????????????????? | | ????????????????## ##????????????????? | | ????????????????## ##????????????????? | | ????????????????#### ##????????????????? | | ??????????????????### ###???????????????? | | ???????????????????### ####??????????????# | | ????????????????????## ####????????????## | | ????????????????????### ###???????????### | | ???????######???????#### ##??????????#### | | ??????#######????????### ##??????????### | | ?????#### ##?????????## ##??????????## | | ???##### ##??????????# %= ###??????????## | | ??##### ###????????### ############?????### | | ??### ####?????###### ############?????### | | ??## ############### %! #######" "##????#### | | ??## ############ # #! #! ####"" ""######## | | ?### ### #### %%%!### ####### | | ?### =!!=### ## ### | | ?## * !# ##%#####""## | | ?## %=%= ##=### # | | ?### ! a ##!### # | | ?### ## ## =! ##%### % # | | ??## ### ###### =%#=#|### !% | | ??## ### ####### |@=%## ###!%! | | ??## ### ######## !!=% a!%a*[ #### | | ??## ## ######### ===#####!=% ###### | | ??## ## ###?###### ###### ######### | | ??## ## ##???########## %## ###??##### | | ??## ### ##?????####### %#### ####??????? | | ??## #### ##????????### #########???????? | | ??## ##### ###?????##### % ########????????? | | ??## ##### ####????##### ???????????? | | ??## ##?### ####?????### ???????????????? | | ??## ###### ########### ###????????????????? | | ??## ###### ########### ####????????????????? | | ??## #### ###??????????????????? | | ??######### #### ###### ##???????????????????? | | ??######### #### ###### ##???????????????????? | | ????????### # # ###### ###??????????????????? | | ????????### ###??????????????????? | | ????????## < ##??????????????????? | | ????????## ####### ##??????????????????? | | ????????### ########### ###??????????????????? | | ????????##########???##########??????????????????? | | ?????????######???????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed Lumpypuddding Manual? 1 Play Time 00:13:12 Cumulative 4.3 hours Start 2026.02.23 @ 21:02:43 End 2026.02.23 @ 21:15:03 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 53154a4f-0e1f-43ca-b0b0-61b7cc33efe1