Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 13:17:05 Player: IsAway Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (10) 50 Value Destroyed (349) 349 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 6819 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 35/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Faulty Heavy Antimatter Reactor Heavy Antimatter Reactor Huge Storage Unit Improved Remote Force Field Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Improved Linear Gravjet Diametric Drive > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Point Defense System > --- WEAPON ----------- Heavy Phase Cannon Heavy Gauss Cannon Heavy Pick > --- INVENTORY -------- Improved Fusion Compressor Advanced Coolant Injector Compact Battery Core Analyzer Improved Remote Datajack [Rating: 110] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Flight Unit Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Makeshift Axe Energy Gun EM Pulse Gun Energy Cannon Powered Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Slots Evolved 12 | . . . . 10 . 2 . . Power 2 | . . . . 2 . . . . Propulsion 4 | . . . . 4 . . . . Utility 5 | . . . . 3 . 2 . . Weapon 1 | . . . . 1 . . . . Parts Attached 92 | 9 16 6 19 7 4 3 3 25 Power 11 | 1 1 . 2 2 . . . 5 Engine 6 | 1 1 . 2 2 . . . . Core 4 | . . . . . . . . 4 Reactor 1 | . . . . . . . . 1 Propulsion 32 | 4 6 . 8 1 4 . 1 8 Treads . | . . . . . . . . . Leg 10 | 2 . . 5 1 1 . 1 . Wheel 4 | 2 . . 2 . . . . . Hover 7 | . . . . . . . . 7 Flight 11 | . 6 . 1 . 3 . . 1 Utility 24 | 2 4 3 4 2 . 1 1 7 Device 15 | 1 2 . 3 2 . 1 1 5 Storage 3 | 1 . 1 1 . . . . . Processor 4 | . 1 1 . . . . . 2 Hackware 1 | . . 1 . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 25 | 2 5 3 5 2 . 2 1 5 Energy Gun 6 | 2 2 1 . . . . . 1 Energy Cannon 5 | . 2 . 1 . . . . 2 Ballistic Gun 3 | . . 1 1 1 . . . . Ballistic Cannon 2 | . . 1 . . . . . 1 Launcher 1 | . . . . 1 . . . . Special Weapon 3 | . 1 . 1 . . . . 1 Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 2 | . . . 2 . . . . . Piercing Weapon 2 | . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . 2 Corrupted Parts 1 | . 1 . . . . . . . System Corruption 2 | . 2 . . . . . . . Parts Lost 35 | . 3 1 . . 13 . 1 17 Power 4 | . . 1 . . 1 . . 2 Propulsion 14 | . 1 . . . 7 . . 6 Utility 10 | . . . . . 3 . . 7 Weapon 7 | . 2 . . . 2 . 1 2 Highest Loss Streak 15 | . 3 1 . . 13 . 1 15 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 4 5 4 14 15 17 5 4 4 Power . | 1 . . 1 . . . . 1 Propulsion 2 | 1 1 1 2 2 2 . . . Utility 4 | . 2 1 6 5 5 2 2 1 Weapon 3 | 1 1 1 3 5 7 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 41 | . 6 2 10 . 13 . . 10 Power 7 | . 1 . 1 . . . . 5 Propulsion 4 | . 1 . 1 . 2 . . . Utility 17 | . 2 1 5 . 4 . . 5 Weapon 11 | . 2 1 3 . 5 . . . Tool/Special 2 | . . . . . 2 . . . Average Slot Usage (%) 78 | . 96 75 81 89 81 20 34 60 Engine 11 | . 14 3 15 16 14 . . . Leg 9 | . 6 . 10 30 28 . . . Wheel 2 | . . . 4 . . . . . Hover 1 | . . . . . . . . 13 Flight 10 | . 21 28 7 . 1 15 15 4 Device 11 | . 15 2 11 21 19 1 5 18 Storage 9 | . 3 9 13 5 4 . . . Processor 1 | . 6 4 . . . . . 3 Hackware 2 | . . 11 2 . . . . . Energy Gun 2 | . 17 6 . . . . . 1 Energy Cannon 2 | . 2 1 3 . . . . 3 Slashing Weapon 6 | . . . 10 5 5 . . . Peak Build Rating 110 | 7 7 12 38 75 77 55 65 110 Average Rating 31 | 5 6 9 28 66 63 44 57 70 On Entrance 31 | . 7 7 9 34 75 38 55 55 Avg Prop Armor Cover (%) 9 | . . . 6 . 4 16 16 6 Naked Turns . | . . . . . . . . . Heaviest Build 94 | 15 15 15 67 94 94 7 10 49 Greatest Support 125 | 20 20 8 49 125 125 39 26 54 Greatest Overweight (x) 7 | 1 . 1 3 . 2 2 2 7 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 5 5 5 Average Capacity 13 | 7 5 8 16 20 18 5 5 5 Most Carried 20 | 7 8 10 20 19 20 5 5 5 Average Carried 12 | 4 5 7 16 15 17 5 4 4 Final Capacity 20 | 8 5 10 20 20 5 5 5 5 Final Carried 20 | 7 5 10 20 16 5 5 5 5 Class Distribution -------------------- 61% | Mutant 28% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Derelict-Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Matter Collected 1188 | 290 340 68 191 . 111 . . 188 Remotely . | . . . . . . . . . Salvage Created 397 | 88 121 . . . . . . 188 Parts 34 | 7 7 . . . . . . 20 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Combat Hostiles Destroyed 7 | . 4 . . . . . . 3 Guns 2 | . 2 . . . . . . . Cannons 5 | . 2 . . . . . . 3 Classes Destroyed 6 | 2 2 . . . . . . 2 Builder 1 | . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . Swarmer 2 | . 2 . . . . . . . Grunt 2 | . 2 . . . . . . . Programmer 3 | . . . . . . . . 3 Best Kill Streak 2 | 2 2 . . . . . . 2 Combat Bots Only 2 | . 2 . . . . . . 2 Max Kills in Single Turn 1 | 1 1 . . . . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Hostile Shots Fired 330 | . 44 12 . . 100 . 2 172 Missed 122 | . 14 4 . . 37 . . 67 Hits 208 | . 30 8 . . 63 . 2 105 Melee 2 | . . . . . . . 2 . Projectile 206 | . 30 8 . . 63 . . 105 Critical Strikes 9 | . 1 . . . 2 . . 6 Actively Blocked 1 | . 1 . . . . . . . Part Disruptions 9 | . . . . . 9 . . . Damage Taken 4365 | . 329 73 . . 1436 . 103 2424 Core 1689 | . 138 9 . . 377 . 48 1117 Absorbed by Shields 98 | . . . . . 98 . . . Redirected to Shielding 10 | . 10 . . . . . . . Core Remaining (%) 67 | 100 . . 41 . 62 . . . Volleys Fired 68 | 4 32 22 . . . . . 10 Largest 2 | 2 2 2 . . . . . 2 Hottest 180 | 90 140 100 . . . . . 180 Shots Fired 101 | 8 50 25 . . . . . 18 Gun 72 | 8 36 24 . . . . . 4 Cannon 22 | . 7 1 . . . . . 14 Launcher . | . . . . . . . . . Special 7 | . 7 . . . . . . . Kinetic 18 | . . 18 . . . . . . Thermal 56 | 4 31 7 . . . . . 14 Explosive . | . . . . . . . . . Electromagnetic 27 | 4 19 . . . . . . 4 Robot Hit Streak 10 | 4 10 . . . . . . 5 Robot Miss Streak 5 | 1 5 2 . . . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 41 | 6 23 . . . . . . 12 Core Hits 17 | 3 7 . . . . . . 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 12 | . . . . . . . . 12 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 12 | . . . . . . . . 12 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 806 | 75 313 . . . . . . 418 Guns 294 | 75 209 . . . . . . 10 Cannons 503 | . 104 . . . . . . 399 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 9 | . . . . . . . . 9 Kinetic . | . . . . . . . . . Thermal 646 | 39 208 . . . . . . 399 Explosive . | . . . . . . . . . Electromagnetic 151 | 36 105 . . . . . . 10 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 31 | . 2 2 2 . 5 . 10 31 Average Corruption 3 | . 2 2 2 . 1 . 10 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 75 | . 5 5 38 . . . 3 24 Message Errors 13 | . 1 1 8 . . . . 3 Matter Fused 18 | . 3 . 9 . . . . 6 Heat Flow Errors 9 | . 1 . 5 . . . . 3 Energy Discharges 11 | . . 1 5 . . . 1 4 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . 2 . . . . . Data Loss (minor) 10 | . . 2 5 . . . . 3 Data Loss (major) 3 | . . . 2 . . . . 1 Misfires 1 | . . . . . . . . 1 Alerts 3 | . . 1 2 . . . . . Misdirections 4 | . . . . . . . 2 2 Overload Shots . | . . . . . . . . . Overflow Damage 4 | . . . . . . . . 4 Projectiles 4 | . . . . . . . . 4 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . 3 Shots . | . . . . . . . . . Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 366 | 120 366 . 260 . . . . 291 Average Temperature 110 | 62 104 . 115 . . . . 127 Received Heat Transfer 325 | . 135 9 . . . . . 181 Effects 4 | . . . . . . . . 4 Interference 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . . . . . . 2 Heat Transferred 1002 | 111 495 . . . . . . 396 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 123 | 5 99 . . . 3 . . 123 Initial 3 | . . . . . 3 . . . Average 21 | 1 35 . . . 2 . . 32 Influence Increases 757 | 10 260 60 . 5 . . . 422 Destroy 0b10 Robot/C 140 | . 80 . . . . . . 60 Destroy 0b10 Robot/NC 15 | 10 . . . . . . . 5 Destroy Leader 40 | . 20 . . . . . . 20 Successful Hack 31 | . 18 . . 5 . . . 8 Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 30 | . 15 . . . . . . 15 Destroy Structure 21 | . 7 . . . . . . 14 Partial Spotted 45 | . 15 . . . . . . 30 Lose Combat Pursuer 405 | . 75 60 . . . . . 270 Influence Decreases 642 | 10 234 86 . . 5 . . 307 Entered New Map 16 | . . 14 . . 2 . . . Time Decay 437 | 10 163 62 . . . . . 202 Lost Part 128 | . 10 10 . . 3 . . 105 Purge Threat 61 | . 61 . . . . . . . Squads Dispatched 6 | . 2 . . 1 1 1 . 1 Investigation 2 | . 1 . . 1 . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . 1 . . . 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Distress Signals 5 | . . . . . . 1 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 76 | . 13 9 . . 10 3 6 35 Peak Tracking Total 12 | . 3 6 . . 7 3 6 12 Tactical Retreats 13 | . 2 3 . . 2 . . 6 ECM-based Alert Blocks 3 | . . . . . 3 . . . Traps | -11 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Machines Disabled 3 | . 1 1 . . . . . 1 Max in Single Turn 1 | . 1 1 . . . . . 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Machines Accessed 28 | . 8 1 7 3 . 3 . 6 Terminals 11 | . 5 . . 2 . 2 . 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 6 | . 2 . . 1 . 1 . 2 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 76 | . 26 1 29 5 . 3 . 12 Successful 47 | . 9 1 29 3 . . . 5 Failed 29 | . 17 . . 2 . 3 . 7 Catastrophic 8 | . 3 . . . . 3 . 2 Database Lockouts . | . . . . . . . . . Manual 22 | . 14 . 1 3 . 2 . 2 Terminals 25 | . 16 . . 3 . 2 . 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 17 | . 8 . . 2 . 1 . 6 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 38 | . 5 1 29 1 . . . 2 Record 28 | . . . 27 . . . . 1 Part Schematic 1 | . 1 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 2 | . 2 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Proto ID Catalog 2 | . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks 5 | . 2 . . 1 . . . 2 Process 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Retrieve Components 3 | . 2 . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 2 | . 1 . . 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . Tunnel 1 | . 1 . . . . . . . Fedlink 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 6 . . 1 . 3 . 3 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . 13 . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 49 | . . . . 37 47 49 49 49 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Active Infowar (turns) 1258 | 41 394 112 1 218 136 5 . 351 Sensors 636 | . 248 112 . . . . . 276 Terrain 3 | . 3 . . . . . . . Seismic 268 | 41 227 . . . . . . . Jamming 91 | . . . . . . 5 . 86 ECM 355 | . . . 1 218 136 . . . Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Turns Passed 5367 | 94 445 668 3093 228 165 46 82 546 Spaces Moved 4691 | 55 638 548 1962 167 127 97 175 922 Core 377 | 3 . . 154 . 11 1 2 206 Treads . | . . . . . . . . . Legs 959 | 45 48 . 599 167 100 . . . Wheels 885 | 7 . . 878 . . . . . Hover 511 | . . . . . . . . 511 Flight 1959 | . 590 548 331 . 16 96 173 205 Fastest Speed 34 | 50 37 37 95 125 34 34 37 34 Average Speed 99 | 114 43 88 150 125 114 38 40 43 Slowest Speed 400 | 190 120 117 200 126 260 150 150 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . 5 . . . 1 . 2 1 Potential Cave-ins 7 | . . . . . . . . 7 Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 45 | 4 88 33 94 5 90 3 76 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched 9 | . . 2 7 . . . . . Spaces Dug 18 | . 7 . . . . . . 11 Terrain Destroyed 21 | . 7 . . . . . . 14 Melee 11 | . . . . . . . . 11 Projectile 10 | . 7 . . . . . . 3 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Total 5267 | 74 743 705 2106 185 144 105 184 1021 Wait 215 | . 25 113 57 . 3 5 4 8 Move 4665 | 54 627 547 1961 166 124 97 171 918 Hop 8 | . 5 . . . 1 . 1 1 Pick Up 84 | 5 12 8 35 5 4 . 1 14 Fast Attach 61 | 9 10 3 7 1 5 3 2 21 Attach 31 | . 4 2 6 11 1 . 2 5 Detach 8 | 2 1 . 1 2 . . 1 1 Swap 15 | . 4 1 8 . . . . 2 Drop 93 | . 23 9 31 . 6 . 2 22 Fire 68 | 4 32 22 . . . . . 10 Melee 12 | . . . . . . . . 12 Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Met a group of wandering Federalists 289 | -10/Materials | Discovered new exit (range 9) 352 | -10/Materials | Discovered new exit (range 11) 412 | -10/Materials | Discovered new exit (range 14) 483 | -10/Materials | Core integrity fell below 50% 493 | -10/Materials | Lost 3 parts (1n2w) 532 | -10/Materials | Discovered new exit (range 9) 533 | -10/Materials | Discovered new exit (range 7) 537 | -10/Materials | Identified exit to Subcaves 540 | -10/Materials | Entered Subcaves 541 | -10/Subcaves | Continued accompanying wandering Federalists (6) 541 | -10/Subcaves | Approached by a straggling Scientist 621 | -10/Subcaves | Build established: Mutant 636 | -10/Subcaves | Lost 3 allies 712 | -10/Subcaves | Visited 4L-MR0's lab 749 | -10/Subcaves | Found Powered Cannon 752 | -10/Subcaves | Found Prototype Device 928 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 958 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1137 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1208 | -10/Subcaves | Entered Scraptown 1325 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1717 | -7/Scraptown | Visited Bundlers 1801 | -7/Scraptown | Attached Powered Cannon, gained temporary slot: Power 1923 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1929 | -7/Scraptown | Learned Research stockpile data 2005 | -7/Scraptown | Discovered new exit (range 5) 2067 | -7/Scraptown | Identified Sfc. Transmogrifier 2133 | -7/Scraptown | Visited The Evicted 2159 | -7/Scraptown | Visited Awakened 2528 | -7/Scraptown | Visited Cyclists 2568 | -7/Scraptown | Visited UFD Registry 2589 | -7/Scraptown | Registered with UFD as "Pulseranger" 2612 | -7/Scraptown | Entered Cyclist Reading Room 2662 | -7/Scraptown | Visited Red Mages 2699 | -7/Scraptown | Visited CPS Storage 2748 | -7/Scraptown | Visited Junk Cannon Lab 2755 | -7/Scraptown | Found Prototype Special Weapon 2755 | -7/Scraptown | Identified Junk Cannon 2785 | -7/Scraptown | Visited Sword Containment 2862 | -7/Scraptown | Visited Science Testing Area 3051 | -7/Scraptown | Visited Observation Area 3095 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3131 | -7/Scraptown | Found DCF Scrap (25 items) 3251 | -7/Scraptown | Visited Scrap Suit Storage 3298 | -7/Scraptown | Visited Cartography Club 3409 | -7/Scraptown | Build established: Derelict-Mutant 3512 | -7/Scraptown | Discovered new exit (range 5) 3701 | -7/Scraptown | Visited Junk Repository 3856 | -7/Scraptown | Visited Science Guys 3934 | -7/Scraptown | Visited Curators Association 4178 | -7/Scraptown | Met Optimus 4178 | -7/Scraptown | Accepted into 0bPrime 4301 | -7/Scraptown | Entered Factory 4301 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x4, Utility x3, Weapon x1 4363 | -5/Factory | Loaded intel: 8 recycling unit locations 4410 | -5/Factory | Discovered new exit (range 9) 4529 | -5/Factory | Identified exit to DSF 4529 | -5/Factory | Entered DSF 4579 | -5/DSF | Additional patrols routed to DSF 4690 | -5/DSF | Discovered new exit (range 12) 4694 | -5/DSF | Entered Factory 4694 | -4/Factory | Evolved 2 slots: Utility x2 4713 | -4/Factory | Spotted B-86 Titan 4724 | -4/Factory | Lost 13 parts (1p7n3u2w) 4740 | -4/Factory | Sucked down chute 4740 | -4/Factory | Entered Waste 4754 | -4/Waste | Spotted C-40 Crusher 4755 | -4/Waste | EMP discharged 4755 | -4/Waste | System corruption reached 10% 4801 | -4/Waste | Spotted C-40 Crusher 4801 | -4/Waste | Spotted C-40 Crusher 4802 | -4/Waste | Spotted C-40 Crusher 4807 | -4/Waste | Crushed by Compactor (1 part destroyed) 4811 | -4/Waste | Spotted C-40 Crusher 4816 | -4/Waste | Discovered new exit (range 14) 4817 | -4/Waste | Spotted C-40 Crusher 4822 | -4/Waste | Entered Factory 5155 | -4/Factory | Build established: Scavenger-Mutant 5211 | -4/Factory | Crushed by falling debris 5222 | -4/Factory | Crushed by falling debris 5281 | -4/Factory | Lost 15 parts (1p6n6u2w) 5290 | -4/Factory | Core integrity fell below 50% 5337 | -4/Factory | Core integrity fell below 20% 5350 | -4/Factory | System corruption reached 30% 5368 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Slammed into G-67 Veteran. Gyrokinetic Inverter broken. Destabilizing: Short circuit. Slammed into G-67 Veteran. Slammed into B-60 Warrior. Acquired Prototype Reactor. Identified Hvy. Antimatter Reactor. System corrupted: Matter fused (-8). Dropped Imp. Fusion Compressor. Acquired Faulty Hvy. Antimatter Reactor. Acquired Hvy. Antimatter Reactor. Penetrated by Slug. W-44 Eye sends out distress signal. Slug penetrates Door. Adv. Weight Redist. System destroyed. |SH1VXPGL