Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.04 @ 01:55:18 Player: Runia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (260) 1300 Value Destroyed (11878) 11878 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (8421) 8421 TOTAL SCORE: 30639 Bonus ------- High Alert Combat Kills 1478 Follower Combat Kills 638 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4862 Friendly Fire -857 Cogmind --------- Core Integrity 0/1300 Matter 6/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Armor Integrity Analyzer Hacking Drone Bay (1/1) Zionite Phaser-S Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Improved Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Zionite Weapon Casing Hacking Drone Bay > --- WEAPON ----------- Wave Gun Wave Gun Phase Gun RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Reinforced Fission Core Reinforced Antimatter Reactor Zionite Biocell Advanced Target Analyzer Advanced Armor Integrity Analyzer Experimental Focal Shield Force Field Wave Gun Zionite Phaser-S Phase Gun Heavy Disruptor Cannon Vortex Driver Smartbomb Launcher Advanced Datajack Improved Plasma Cutter Force Lance [Rating: 158] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Zionite Glidesys II Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Improved Utility Shielding Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Neutron Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher RU-N14's Throwing Claymores v3 Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . 1 . . . . . . 1 . . . . . . . . . . 1 . Utility 8 | . . 1 1 2 . . . . 1 . . . . . 1 . . . . . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Attached 363 | . 9 20 12 12 1 6 . 7 29 5 1 8 40 15 37 8 2 23 24 75 29 Power 22 | . 2 3 . 2 . . . . 2 . . . 1 . 3 1 . 1 . 4 3 Engine 10 | . 2 3 . 2 . . . . 2 . . . . . . 1 . . . . . Core 4 | . . . . . . . . . . . . . . . 1 . . . . 2 1 Reactor 8 | . . . . . . . . . . . . . 1 . 2 . . 1 . 2 2 Propulsion 62 | . 4 9 5 1 . . . . 5 1 . . 8 . 5 2 . 8 . 14 . Treads 17 | . . . 3 1 . . . . 5 1 . . 1 . 1 1 . . . 4 . Leg 38 | . 4 9 2 . . . . . . . . . 6 . 3 . . 7 . 7 . Wheel 6 | . . . . . . . . . . . . . . . 1 1 . 1 . 3 . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 149 | . 2 3 1 6 1 . . 3 16 4 1 . 18 7 23 2 1 8 10 29 14 Device 103 | . . 3 . 4 1 . . 2 12 3 . . 7 5 19 1 1 4 7 26 8 Storage 8 | . 1 . . 1 . . . . . . . . 3 . . . . . . 1 2 Processor 9 | . 1 . 1 . . . . . 3 . . . 1 . . . . . . 1 2 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . Protection 28 | . . . . 1 . . . 1 1 1 1 . 7 2 3 1 . 4 3 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 130 | . 1 5 6 3 . 6 . 4 6 . . 8 13 8 6 3 1 6 14 28 12 Energy Gun 36 | . . . 1 . . . . . . . . 2 8 3 3 2 . . 4 10 3 Energy Cannon 14 | . 1 1 . . . . . . . . . . . 1 3 . . . 3 3 2 Ballistic Gun 15 | . . 3 3 . . 1 . 2 3 . . 2 . 1 . . . . . . . Ballistic Cannon 6 | . . . 1 . . 1 . . 1 . . 3 . . . . . . . . . Launcher 35 | . . 1 1 1 . 2 . 1 1 . . . 5 3 . 1 . 5 4 7 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . 2 . 2 . 1 1 . . 1 . . . . 1 1 1 2 . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . 6 4 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 27 | . . 1 . 1 . . . . 2 . 1 . 12 . 1 . . 6 1 1 1 Parts Lost 40 | . . 1 1 1 . . . . 9 . . . 1 3 4 1 . 1 . 2 16 Power 5 | . . . . 1 . . . . 1 . . . . . 1 . . . . . 2 Propulsion 10 | . . . . . . . . . 1 . . . 1 . 3 . . . . 1 4 Utility 14 | . . . . . . . . . 5 . . . . 2 . . . 1 . 1 5 Weapon 11 | . . 1 1 . . . . . 2 . . . . 1 . 1 . . . . 5 Highest Loss Streak 16 | . . 1 1 1 . . . . 4 . . . 1 2 3 1 . 1 . 2 16 Average Slot Usage (%) 94 | . 95 100 99 91 92 99 100 100 94 98 97 92 93 96 99 99 100 97 91 87 78 Engine 4 | . 14 11 9 7 7 7 7 7 6 6 6 6 2 . . 4 5 3 . . . Reactor 2 | . . . . . . . . . . . . . 3 6 6 5 5 5 5 5 3 Treads 13 | . . . . 23 23 23 23 23 25 26 25 25 14 6 1 10 11 8 . 5 11 Leg 10 | . 28 33 26 . . . . . . . . . 14 25 24 5 5 9 27 16 . Wheel 1 | . . . . . . . . . . . . . . . . 10 11 9 . 2 3 Device 13 | . . 11 9 14 15 15 15 14 7 10 6 6 6 13 17 14 15 17 23 23 22 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 10 8 5 5 5 5 5 5 3 Processor 14 | . 9 11 18 15 15 15 15 15 19 26 25 25 16 12 11 11 11 11 7 5 10 Protection 5 | . . . . 6 7 7 7 7 6 . 6 6 6 5 7 6 5 8 4 3 2 Energy Gun 5 | . . . 6 . . . . . . . . . 9 8 7 15 14 9 11 16 14 Energy Cannon 1 | . 9 11 8 . . . . . . . . . . 3 4 . . . 2 1 . Ballistic Gun 4 | . 18 10 11 . . 6 7 9 13 6 6 5 6 5 3 . . . . . . Ballistic Cannon 2 | . . . . 7 7 7 7 7 2 6 6 5 . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 7 7 4 3 6 6 5 1 . . . 1 . . . . Naked Turns 37 | . . . . . . . . . . . . . . . . . . . . . 37 Heaviest Build 131 | 11 31 35 41 75 75 75 74 80 76 74 62 64 78 78 97 85 84 111 125 131 121 Greatest Support 139 | 20 20 30 40 60 60 60 60 60 106 96 96 96 96 78 103 24 24 119 119 139 16 Greatest Overweight (x) 7 | . 1 1 2 1 1 1 1 1 . . . . 1 . 7 7 3 7 1 7 7 Average Overweight (x) . | . . 1 . . 1 1 1 1 . . . . . . . 3 3 2 . 2 4 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 5 11 15 15 17 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 7 11 14 14 17 19 20 20 19 19 20 19 19 16 18 19 19 19 19 19 16 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 13 15 17 18 20 20 20 20 20 20 20 20 15 20 19 20 20 19 20 4 Class Distribution -------------------- 36% | Scavenger-Mutant 15% | Scavenger-Assassin 13% | Scavenger-Tank 12% | Scavenger-Skirmisher 9% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Matter Collected 5998 | 160 199 485 207 473 128 151 . 275 1023 131 24 52 510 357 436 16 46 324 186 806 9 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9044 | . 403 812 393 675 37 89 . 149 1239 . . . 249 279 1327 180 . 496 370 1839 507 Parts 445 | . 24 55 25 21 3 10 . 6 72 . . . 17 24 59 9 . 20 15 65 20 Haulers Intercepted 7 | . 1 1 . . . . . . 1 . . . . . 2 . . . . 2 . Recyclers Shooed 9 | . 1 . . 2 . . . . 3 . . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . 10 10 . 9 . . . . . 20 . 8 . 70 3 . . Prevented 14 | . . . . . . . . . . . . . . 2 . . . 12 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 204 | . 7 20 6 9 1 7 . 4 17 . . . 7 14 12 5 . 39 10 38 8 Guns 47 | . 4 2 2 . . . . 1 10 . . . 2 4 4 1 . . 2 11 4 Cannons 56 | . 3 13 3 9 1 . . 2 6 . . . . 1 7 . . 2 2 7 . AOE 92 | . . 5 . . . 7 . 1 1 . . . 5 9 . 3 . 37 4 16 4 Classes Destroyed 23 | . 4 4 3 1 . . . . 3 . . . 2 . . . . 6 . . . Worker 10 | . . . . . . . . . 4 . . . . . 4 . . . . 1 1 Builder 11 | . . . . . . . . . 2 . . . . . 3 . . . . 6 . Tunneler 5 | . . . . . . . . . 2 . . . . . 1 . . . . 2 . Hauler 7 | . 1 1 . . . . . . 1 . . . . . 2 . . . . 2 . Recycler 13 | . 1 . . 5 . . . . 3 . . . . . 2 . . . . 1 1 Operator 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . Watcher 7 | . . 2 1 1 . . . . 1 . . . . . . . . . . 1 1 Swarmer 32 | . . 4 . . . 7 . . 3 . . . . 12 . 2 . 3 1 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Grunt 69 | . 7 13 2 4 . . . 3 2 . . . . . 3 3 . 14 2 13 3 Brawler 4 | . . 2 . . . . . . . . . . . . . . . 2 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 15 | . . 1 . 2 . . . 1 1 . . . . . 3 . . . 1 6 . Specialist 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . Hunter 27 | . . . 1 1 . . . . 5 . . . . 2 2 . . 2 4 8 2 Programmer 32 | . . . . 2 1 . . . 3 . . . . . 4 . . 8 2 9 3 Heavy 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 5 | . . . . . . . . . . . . . 5 . . . . . . . . Assembled 2 | . . . . . . . . . . . . . 2 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 16 | . 2 6 3 5 1 4 . 2 9 . . . 4 7 7 3 . 16 3 8 5 Combat Bots Only 16 | . 2 5 2 3 1 4 . 2 4 . . . 4 7 3 3 . 16 3 7 3 Max Kills in Single Turn 10 | . 1 2 1 1 1 3 . 1 5 . . . 2 3 3 2 . 10 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . 2 . . . 3 . 1 1 . . . 2 3 . 2 . 10 1 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Damage Taken 15014 | . 431 825 401 486 44 182 . 614 2085 . . . 451 1069 1167 198 . 523 373 1937 4228 Core 2668 | . 82 122 49 29 29 13 . 15 266 . . . 66 99 243 16 . 59 33 233 1314 Absorbed by Shields 1084 | . . . . . . . . . 99 . . . 39 . 171 10 . . 110 493 162 Core Remaining (%) 75 | 100 67 69 91 . . . . 87 . . . . . 49 . . . . 64 79 . Volleys Fired 537 | . 43 52 20 54 6 4 . 16 74 . . 4 17 27 61 8 . 16 27 87 21 Largest 4 | . 2 2 3 1 1 1 . 3 3 . . 1 3 3 3 3 . 3 3 4 4 Hottest 347 | . 88 91 147 60 60 60 . 106 106 . . 60 168 243 251 242 . . 267 347 338 Shots Fired 1154 | . 86 98 56 54 6 4 . 38 179 . 2 4 33 47 144 16 . 21 41 274 51 Gun 735 | . 64 46 36 . . . . 22 138 . . . 28 23 87 12 . . 14 223 42 Cannon 316 | . 22 47 18 54 6 1 . 13 40 . 2 4 . 17 57 . . . 7 28 . Launcher 94 | . . 5 2 . . 3 . 3 1 . . . 5 7 . 4 . 21 11 23 9 Special 9 | . . . . . . . . . . . . . . . . . . . 9 . . Kinetic 449 | . 64 46 23 54 6 1 . 35 178 . 2 4 12 5 19 . . . . . . Thermal 611 | . 22 47 31 . . . . . . . . . 16 35 125 12 . . 30 251 42 Explosive 94 | . . 5 2 . . 3 . 3 1 . . . 5 7 . 4 . 21 11 23 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 10 11 8 17 4 3 . 13 14 . . . 2 14 13 5 . 7 10 18 12 Robot Miss Streak 6 | . 3 3 2 4 1 . . 2 2 . . . 6 3 4 2 . 2 2 3 4 Penetration Max 2 | . . . . . . . . . 2 . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . . . 1 . . . 1 . . 1 . . . 3 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . 1 . . 1 . . . 1 . Shots Hit Robots 740 | . 58 58 31 37 2 2 . 28 133 . . . 10 20 83 10 . 10 33 190 35 Core Hits 471 | . 21 27 15 15 2 10 . 12 57 . . . 16 19 40 8 . 78 18 102 31 Critical Kills 6 | . . . 1 . . . . . . . . . . . 1 1 . . 2 1 . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 41 | . . . 2 9 . 1 . . 4 . . . . . 1 1 . 4 7 9 3 Burn 7 | . . . 1 . . . . . . . . . . . . . . . 1 3 2 Meltdown 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . Destroy 5 | . . . . . . . . . . . . . . . 1 1 . . . 3 . Blast 14 | . . . . 9 . 1 . . 4 . . . . . . . . . . . . Sever 12 | . . . . . . . . . . . . . . . . . . 4 4 3 1 Melee Attacks 69 | . . . . . . . . . 10 6 4 6 . . . . 8 4 2 19 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 50 | . . . . . . . . . 10 6 4 6 . . . . 8 4 1 11 . Piercing 18 | . . . . . . . . . . . . . . . . . . . . 8 10 Sneak Attacks 5 | . . . . . . . . . 1 . . . . . . . . . 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42196 | . 806 1364 543 2249 70 435 . 1106 3785 . . . 644 1362 2951 671 . 9833 2630 11156 2591 Guns 10446 | . 460 415 236 . . . . 352 2164 . . . 190 380 1375 217 . . 214 3739 704 Cannons 9577 | . 346 662 307 2249 70 23 . 254 810 . . . . 190 1222 . . 645 810 1734 255 Explosions 21123 | . . 287 . . . 412 . 500 661 . . . 454 792 331 454 . 9188 1325 5095 1624 Melee 824 | . . . . . . . . . 150 . . . . . . . . . 156 518 . Ramming 101 | . . . . . . . . . . . . . . . 23 . . . . 70 8 Kinetic 7311 | . 460 415 149 2249 70 23 . 606 2974 . . . 37 24 304 . . . . . . Thermal 10626 | . 346 662 394 . . . . . . . . . 153 546 2624 217 . . 628 4352 704 Explosive 20792 | . . 287 . . . 412 . 500 661 . . . 454 792 . 454 . 9188 1325 5095 1624 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3148 | . . . . . . . . . 150 . . . . . . . . 645 677 1421 255 Piercing 218 | . . . . . . . . . . . . . . . . . . . . 218 . Highest Corruption 17 | . . . . 1 2 2 2 2 11 11 11 11 . . 2 2 2 2 1 5 17 Average Corruption 3 | . . . . 1 1 2 2 2 4 11 11 11 . . 1 2 2 2 1 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 134 | . . . . 2 9 9 2 9 16 17 23 8 . . 2 2 1 1 1 22 10 Message Errors 33 | . . . . . 3 3 1 3 3 3 2 1 . . 1 . . . 1 7 5 Matter Fused 19 | . . . . . . . . . 3 6 3 1 . . . . . . . 6 . Heat Flow Errors 21 | . . . . . 1 2 . 1 2 3 6 . . . . 1 . 1 . 3 1 Energy Discharges 27 | . . . . 2 2 3 . 3 4 3 3 2 . . 1 . . . . 2 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 23 | . . . . . 3 1 1 2 1 1 6 3 . . . 1 1 . . 3 . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Misfires 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1401 | . . 1 . 293 . . . 20 40 . . . 3 13 92 . . 196 206 448 89 Projectiles 546 | . . . . 293 . . . . . . . . . 13 50 . . 25 72 93 . Explosions 804 | . . 1 . . . . . 20 40 . . . 3 . 42 . . 171 134 304 89 Melee 51 | . . . . . . . . . . . . . . . . . . . . 51 . Knockbacks 19 | . . . . 12 . . . . 6 . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 16 | . . . . 11 . . . . 5 . . . . . . . . . . . . Secondary 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 816 | . . 111 15 . . 10 . . . . . . . 34 404 . . . . . 242 Shots 16 | . . 3 1 . . 1 . . . . . . . 2 5 . . . . . 4 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 6 | . . . . . . . . . . . . . . . 3 . . . . 1 2 Kicked 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 267 194 199 203 139 275 . 286 214 190 268 . 156 153 420 224 . 120 189 333 153 Average Temperature 77 | . 84 87 91 49 36 121 . 97 26 76 98 . 64 47 113 97 . 87 63 77 42 Received Heat Transfer 2199 | . 240 285 9 132 . . . 219 80 . . . 111 . 111 126 . 51 33 302 500 Effects 5 | . . . . . . . . . . . . . . . 5 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 10 | . . . 1 . . . . . . . . . . . 1 1 . . 2 5 . Combat Hostiles 9 | . . . 1 . . . . . . . . . . . 1 1 . . 2 4 . Parts Melted 40 | . 1 . 3 . . . . . . . . . . . 11 . . . 4 21 . Heat Transferred 14867 | . 629 1184 851 . . . . . . . . . 194 569 2653 333 . . 925 6382 1147 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Peak Influence 1318 | . 232 466 195 398 . . . . 619 . . . . . 310 . . . . 1318 971 Initial 658 | . . 97 195 31 . . . . 54 . . . . . . . . . . 44 658 Average 332 | . 80 316 103 163 . . . . 356 . . . . . 77 . . . . 635 608 Maximum Alert Level 4 | . 1 2 . 1 . . . . 2 . . . . . 1 . . . . 4 3 Low Security (%) 45 | 100 97 10 100 46 . . . . 21 . . . . . 90 . . . . 21 . Level 1 19 | . 2 57 . 53 . . . . 27 . . . . . 9 . . . . 14 . Level 2 21 | . . 32 . . . . . . 50 . . . . . . . . . . 14 89 Level 3 8 | . . . . . . . . . . . . . . . . . . . . 31 10 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 18 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 3 5 2 . . . . 9 . . . . . 6 . . . . 17 10 Investigation 7 | . 2 1 . 1 . . . . . . . . . . . . . . . 1 2 Extermination 12 | . . . . 1 . . . . 2 . . . . . 3 . . . . 5 1 Reinforcement 25 | . 1 2 5 . . . . . 5 . . . . . 3 . . . . 6 3 Assault 8 | . . . . . . . . . 2 . . . . . . . . . . 2 4 Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Distress Signals 9 | . 1 3 1 . . . . . 2 . . . . . . . . . . . 2 Communications Jammed 62 | . . . . . . . . . . . . . . . 1 . . . . 21 40 Distress Signals 62 | . . . . . . . . . . . . . . . 1 . . . . 21 40 Times Spotted 327 | . 15 31 11 13 1 7 . 8 28 . . . 12 17 15 6 . 43 11 59 50 Peak Tracking Total 17 | . 5 6 2 2 1 4 . 4 5 . . . 4 8 3 4 . 15 3 7 17 Tactical Retreats 7 | . . . . . . . . . 1 . . . . 1 . . . . . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Traps Triggered 7 | . 1 . . . . . . . 2 . . . . . 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . 1 . . . 4 1 . . 1 . . . . 1 . . . 7 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Machines Disabled 37 | . 1 2 . 1 . . . . 11 . 1 . . . 6 . . 1 . 12 2 Max in Single Turn 5 | . 1 1 . 1 . . . . 5 . 1 . . . 5 . . 1 . 2 1 Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Machines Accessed 33 | . 4 2 1 3 . 1 4 . 2 . . . . . 6 . . 3 . 5 2 Terminals 17 | . 4 2 1 1 . . . . 2 . . . . . 4 . . . . 2 1 Fabricators 4 | . . . . 1 . . . . . . . . . . 1 . . . . 1 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Total Hacks 107 | . 17 7 2 11 . 1 30 . 4 . . . . . 9 . . 10 . 9 7 Successful 72 | . 13 3 1 4 . 1 30 . 3 . . . . . 2 . . 10 . 4 1 Failed 35 | . 4 4 1 7 . . . . 1 . . . . . 7 . . . . 5 6 Catastrophic 5 | . . 1 . . . . . . 1 . . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 6 2 2 5 . . . . 1 . . 1 . . 3 . . 1 . 6 7 Terminals 51 | . 17 7 2 5 . . . . 4 . . . . . 7 . . . . 4 5 Fabricators 6 | . . . . 2 . . . . . . . . . . 1 . . . . 1 2 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 6 | . . . . 4 . . . . . . . . . . . . . . . 2 . Terminal Hacks 61 | . 11 3 1 2 . 1 30 . 3 . . . . . . . . 10 . . . Record 11 | . . . . . . . 11 . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . Prototype ID Bank 15 | . 2 1 . . . . 3 . . . . . . . . . . 9 . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Terminal Index 2 | . 2 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . 2 . . . . . . . . . . 2 . . . . 2 1 Terminals 5 | . 2 . . . . . . . . . . . . . 1 . . . . 2 . Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Botnet 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . Fabricators 3 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 Haulers 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 2 1 3 . . . . 2 . . . . . 6 . . . . 4 2 Full Trace Events 3 | . . 1 . . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Total Allies 8 | . . . . . . . . 1 . . . 5 . . . . . . 1 1 . Largest Group 5 | . . . . . . . . 1 1 . . 5 5 . . . . . 1 1 . Highest-Rated Group 283 | . . . . . . . . 95 95 . . 283 283 . . . . . 116 26 . Highest-Rated Ally 116 | . . . . . . . . 95 95 . . 95 95 . . . . . 116 26 . Total Orders 5 | . . . . . . . . . . . . . . . 1 . . . . 1 3 RETURN 5 | . . . . . . . . . . . . . . . 1 . . . . 1 3 Ally Attacks 116 | . . . . . . . . 19 33 . . . 64 . . . . . . . . Total Damage 2599 | . . . . . . . . 510 803 . . . 1286 . . . . . . . . Kills 16 | . . . . . . . . 4 6 . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 . . 1 . . . 1 . 2 . . . . 2 . . Drone Launches 5 | . . . . . . . . . . . . . . . 1 . . . . 1 3 Drone Recoveries 5 | . . . . . . . . . . . . . . . 1 . . . . 1 3 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Turns Passed 19122 | 4 683 605 546 979 790 1130 211 1177 1229 496 530 1616 1194 929 1513 255 404 1042 973 2012 804 Spaces Moved 9723 | 3 363 207 325 444 287 412 79 329 544 284 311 938 704 731 673 160 282 688 621 985 353 Core 88 | . . . . . . . . . . . . . . . . . . . . . 88 Treads 3925 | . . . . 444 287 412 79 329 544 284 311 938 297 . . . . . . . . Legs 4021 | 3 363 207 325 . . . . . . . . . 407 731 638 . . 99 621 627 . Wheels 1689 | . . . . . . . . . . . . . . . 35 160 282 589 . 358 265 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 200 120 170 270 270 270 270 162 165 165 165 115 115 115 135 135 106 106 106 50 Average Speed 164 | 120 144 200 132 179 270 270 270 270 164 165 165 165 151 115 164 137 135 133 130 147 178 Slowest Speed 280 | 120 200 200 280 270 270 270 270 270 167 165 165 165 275 115 210 195 135 195 196 230 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 3 71 23 17 15 43 66 69 61 20 51 60 83 80 81 20 40 46 81 78 26 16 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 4 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . Known Exits Taken 12 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 25 | . . . . . . 2 . 1 . 9 2 2 . 4 . . 2 . 3 . . Spaces Dug 79 | . . . 9 1 3 . . . 8 5 3 5 . 10 10 . 8 . . 10 7 Terrain Destroyed 993 | . . 33 17 24 4 19 . 36 45 5 3 5 32 88 66 17 8 99 136 272 84 Melee 42 | . . . . . . . . . 8 5 3 1 . . . . 8 . . 10 7 Projectile 93 | . . . . 24 4 . . 8 8 . . 4 1 12 21 . . 2 1 8 . AOE 858 | . . 33 17 . . 19 . 28 29 . . . 31 76 45 17 . 97 135 254 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Total 11785 | 4 443 309 406 550 294 425 78 586 723 305 322 995 805 772 952 182 292 788 736 1347 471 Wait 733 | . 7 4 36 11 . . . 231 33 . 3 19 . . 158 1 . 22 47 127 34 Move 9702 | 2 362 206 324 443 286 411 78 328 543 283 310 937 703 730 672 159 281 687 620 984 353 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | . 10 14 6 15 1 3 . 1 17 4 1 9 10 . 11 3 1 11 8 22 4 Fast Attach 77 | . 1 1 3 3 . . . 1 8 2 2 2 25 . 6 . . 13 . 8 2 Attach 79 | . 1 6 4 2 . 2 . . 8 2 . 4 2 4 4 2 . 2 6 15 15 Detach 7 | . . . . . . . . . . 1 . 1 1 . . . . . . 2 2 Swap 208 | . 7 13 5 7 1 4 . 6 13 1 . 2 13 11 27 6 2 8 18 52 12 Drop 206 | 2 12 13 8 15 . 1 . 3 17 6 2 11 34 . 10 3 . 25 8 30 6 Fire 537 | . 43 52 20 54 6 4 . 16 74 . . 4 17 27 61 8 . 16 27 87 21 Melee 69 | . . . . . . . . . 10 6 4 6 . . . . 8 4 2 19 10 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 10) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1273 | -9/Materials | Discovered new exit (range 8) 1293 | -9/Materials | Entered another Materials area 1293 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1564 | -8/Materials | Build established: Scavenger-Gunner 1797 | -8/Materials | Discovered new exit (range 3) 1839 | -8/Materials | Entered Factory 1839 | -7/Factory | Evolved 2 slots: Utility x2 2066 | -7/Factory | Build established: Scavenger-Mutant 2599 | -7/Factory | Discovered new exit (range 9) 2818 | -7/Factory | Entered Lower Caves 2927 | -7/Lower Caves | Encountered a Warlord checkpoint 3526 | -7/Lower Caves | Discovered new exit (range 16) 3608 | -7/Lower Caves | Entered another Lower Caves area 4094 | -7/Lower Caves | Encountered a Warlord checkpoint 4690 | -7/Lower Caves | Discovered new exit (range 7) 4738 | -7/Lower Caves | Entered Data Miner 4738 | -7/Data Miner | Discovered new exit (range 6) 4790 | -7/Data Miner | Met Data Miner 4841 | -7/Data Miner | Learned location of Section 7 (-2) 4841 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4890 | -7/Data Miner | Received God Mode back door access code from Data Miner 4949 | -7/Data Miner | Entered Proximity Caves 5167 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5431 | -6/Proximity Caves | Escorted by Enhanced Grunt 5528 | -6/Proximity Caves | Learned 4 Factory zone layouts 5714 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5982 | -6/Proximity Caves | Build established: Scavenger-Gunner 6096 | -6/Proximity Caves | Discovered new exit (range 7) 6126 | -6/Proximity Caves | Entered Factory 6126 | -6/Factory | Accompanied by 1 ally 6126 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6605 | -6/Factory | Lost 4 parts (1n3u) 6826 | -6/Factory | First assault squad dispatched 6847 | -6/Factory | Incoming assault squad redirected 6905 | -6/Factory | Cargo convoy interrupted 6931 | -6/Factory | Incoming assault squad redirected 7150 | -6/Factory | System corruption reached 10% 7302 | -6/Factory | Discovered new exit (range 4) 7336 | -6/Factory | Identified exit to Lower Caves 7355 | -6/Factory | Entered Lower Caves 7356 | -6/Lower Caves | Encountered a Warlord checkpoint 7627 | -6/Lower Caves | Build established: Scavenger-Assassin 7727 | -6/Lower Caves | Discovered new exit (range 17) 7849 | -6/Lower Caves | Identified exit to Lower Caves 7851 | -6/Lower Caves | Entered another Lower Caves area 7974 | -6/Lower Caves | Discovered new exit (range 2) 7975 | -6/Lower Caves | Identified exit to Factory 7976 | -6/Lower Caves | Encountered a Warlord checkpoint 8205 | -6/Lower Caves | Found Alien Artifact 8205 | -6/Lower Caves | Identified Core Expander 8205 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 8350 | -6/Lower Caves | Discovered new exit (range 16) 8378 | -6/Lower Caves | Identified exit to Zion 8381 | -6/Lower Caves | Entered Zion 8497 | -6/Zion | Discovered new exit (range 15) 8532 | -6/Zion | System corruption cleaned by Quarantine Array 8584 | -6/Zion | Gained Derelict followers 8627 | -6/Zion | Learned Factory terminal intel 9061 | -6/Zion | Given A8's code to call for help 9112 | -6/Zion | Given the Hacking Drone Bay 9637 | -6/Zion | Found Prototype Device 9739 | -6/Zion | Discovered new exit (range 3) 9901 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9902 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9983 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9986 | -6/Zion | Identified exit to Deep Caves 9997 | -6/Zion | Entered Deep Caves 9997 | -6/Deep Caves | Accompanied by 5 allies 10233 | -6/Deep Caves | Attacked by Z-Imprinter 10555 | -6/Deep Caves | Found Prototype Protection 10555 | -6/Deep Caves | Identified Zio. Heavy Carapace 10655 | -6/Deep Caves | Found Prototype Protection 10655 | -6/Deep Caves | Identified Zio. Weapon Casing 10699 | -6/Deep Caves | Found Zio. Heavy Carapace 10816 | -6/Deep Caves | Found Prototype Device 10816 | -6/Deep Caves | Identified Exp. Thermal Shield 10856 | -6/Deep Caves | Build established: Scavenger-Tank 11015 | -6/Deep Caves | Spotted as-92523 11035 | -6/Deep Caves | Spotted as-54612 11185 | -6/Deep Caves | Discovered new exit (range 6) 11189 | -6/Deep Caves | Identified exit to Proximity Caves 11191 | -6/Deep Caves | Entered Proximity Caves 11227 | -5/Proximity Caves | Learned Factory emergency access door positions 11560 | -5/Proximity Caves | Core integrity fell below 50% 11590 | -5/Proximity Caves | Destroyed 7 combat bots 11753 | -5/Proximity Caves | Spotted B-75 Beast 11897 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 12103 | -5/Proximity Caves | Discovered exit to Factory (range 19) 12120 | -5/Proximity Caves | Entered Factory 12120 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12122 | -5/Factory | Loaded intel: 19 terminal locations 12294 | -5/Factory | Build established: Scavenger-Mutant 13116 | -5/Factory | Identified Hacking Drone Bay 13221 | -5/Factory | Discovered new exit (range 4) 13223 | -5/Factory | Identified exit to Factory 13548 | -5/Factory | Lost 3 parts (1p2n) 13564 | -5/Factory | Discovered new exit (range 14) 13601 | -5/Factory | Identified exit to Upper Caves 13633 | -5/Factory | Entered Upper Caves 13634 | -5/Upper Caves | Encountered a Warlord checkpoint 13866 | -5/Upper Caves | Discovered new exit (range 17) 13886 | -5/Upper Caves | Identified exit to Upper Caves 13888 | -5/Upper Caves | Entered another Upper Caves area 14278 | -5/Upper Caves | Discovered new exit (range 12) 14290 | -5/Upper Caves | Identified exit to Warlord 14292 | -5/Upper Caves | Entered Warlord 14337 | -5/Warlord | System corruption cleaned by Quarantine Array 14434 | -5/Warlord | Found Prototype Launcher 14437 | -5/Warlord | Found Prototype Launcher 14442 | -5/Warlord | Found Prototype Launcher 14445 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 14450 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14454 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14456 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14523 | -5/Warlord | Found Prototype Device 14523 | -5/Warlord | Identified Minesniffer Drone Bay 14778 | -5/Warlord | Visited the Vortex Lab 14793 | -5/Warlord | Warlord's base attacked by MAIN.C 14807 | -5/Warlord | Found Prototype Energy Cannon 14954 | -5/Warlord | Met Warlord 14968 | -5/Warlord | Opened Warlord's prototype stash 14996 | -5/Warlord | Found Prototype Reactor 14996 | -5/Warlord | Identified Vortex Chain Reactor 15004 | -5/Warlord | Found Prototype Device 15004 | -5/Warlord | Identified Exp. Focal Shield 15143 | -5/Warlord | Warlord forces counterattacked 15162 | -5/Warlord | Spotted B-86 Titan 15162 | -5/Warlord | Spotted B-75 Beast 15169 | -5/Warlord | Spotted Striker 15170 | -5/Warlord | Destroyed Striker 15170 | -5/Warlord | Destroyed B-75 Beast 15170 | -5/Warlord | Destroyed B-86 Titan 15191 | -5/Warlord | Destroyed 16 combat bots 15216 | -5/Warlord | Spotted LA-XIA(g) 15217 | -5/Warlord | P-70 Sage assimilated allied WU-VAH(g) 15218 | -5/Warlord | Destroyed LA-XIA(g) 15220 | -5/Warlord | Spotted Executioner 15225 | -5/Warlord | Destroyed Executioner 15263 | -5/Warlord | Destroyed 13 combat bots 15293 | -5/Warlord | Spotted Executioner 15300 | -5/Warlord | Destroyed Executioner 15302 | -5/Warlord | P-80 Master assimilated allied ZL-SJQ(M) 15317 | -5/Warlord | Discovered new exit (range 17) 15323 | -5/Warlord | Destroyed 10 combat bots 15333 | -5/Warlord | Identified exit to Proximity Caves 15334 | -5/Warlord | Entered Proximity Caves 15341 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15543 | -4/Proximity Caves | Spotted B-86 Titan 15556 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 15661 | -4/Proximity Caves | Destroyed B-86 Titan 15678 | -4/Proximity Caves | Identified Vortex Driver 15953 | -4/Proximity Caves | Learned 4 Research zone layouts 15965 | -4/Proximity Caves | Build established: Scavenger-Tank 16237 | -4/Proximity Caves | Discovered exit to Factory (range 15) 16307 | -4/Proximity Caves | Entered Factory 16307 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16774 | -4/Factory | Discovered new exit (range 16) 16852 | -4/Factory | Identified exit to Research 16990 | -4/Factory | Found Quantum Capacitor 17269 | -4/Factory | Destroyed 7 combat bots 17854 | -4/Factory | First assault squad dispatched 18319 | -4/Factory | Entered Research 18319 | -3/Research | Evolved 2 slots: Utility x2 18320 | -3/Research | Identified exit to Research 18569 | -3/Research | First assault squad dispatched 18584 | -3/Research | Incoming assault squad redirected 19045 | -3/Research | Crushed by falling debris 19045 | -3/Research | System corruption reached 10% 19054 | -3/Research | Released all parts (10) 19081 | -3/Research | Lost 16 parts (2p4n5u5w) 19083 | -3/Research | Core integrity fell below 50% 19084 | -3/Research | Incoming assault squad redirected 19091 | -3/Research | Incoming assault squad redirected 19109 | -3/Research | Core integrity fell below 20% 19123 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Critical hit (Burn: +37). System corrupted: Force Lance rejected. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. M-36 Artificer unfolds itself. K-01 Serf destroyed. Knocked back. K-01 Serf cleans the Vacuum Chamber. System corrupted: Energy discharge (-40). Slammed into T-07 Excavator. Slammed into K-01 Serf. K-01 Serf destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. K-01 Serf collects debris. Field strength at 82. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#####+ | | ???????????????????????? ????????????????????# | | ???????????????????????# ????????????????????# | | ???????????????????????# ????????????????????# | | ???????????????????????# ????????????????????# | | ???????????????????????# ???????????????????## | | ???????????????????????# ??????????????????? | | ???????????????????????# ????????#??????????## | | ???????????????????????# ####### ????????????# | | ???????????? ?????????# ?????????????# | | ??????????? ???????# #??????????????# | | ??????????? =###### ??????????????## | | ??????????u p% k ??????????????? # | | ?????????? u! #?????????????????????? | | ?????????????# k @ #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????#### ##### #?????????????????????? | | ????????????????# ??????# #?????????????????????? | | ????????????????????????##t#######???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# """ #???????????????? | | ????????????????????????#! """ #???????????????? | | ????????????????????????# """ #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????#! #???????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????####/#############??????? | | ????????????????????????# = ????? | | ????????????????????????# =% ????? | | ????????????????????????# ????? | | ????????????????????????# ????? | | ????????????????????????#" ######+#######?????? | | ????????????????????????#%" #??????????????????? | | ?????????????????########" #??????????????????? | | ?????????????????# #??????????????????# | | ?????????????????# #??????????????????# | | ?????????????????# #??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 50 Energy Generation 55 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 4 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricSeismicCoupler Manual? 0 Play Time 02:17:50 Cumulative 356.4 hours Start 2021.10.03 @ 23:31:55 End 2021.10.04 @ 01:55:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df7ba02d-3f0e-4ced-bde5-ced4a633da7d