Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.19 @ 21:37:57 Player: BinarySpace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (259) 1295 Value Destroyed (10701) 10701 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2409) 2409 TOTAL SCORE: 20125 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 626 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1100) Ox21 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Neutrino Core Micro Fission Core High-capacity Storage Unit Superbattery (2000) Long-range Sensor Array Long-range Sensor Array Long-range Terrain Scanner Advanced Melee Analysis Suite Remote Datajack Mining Claw Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Chainsword Power Sword Power Sword > --- INVENTORY -------- Angular Momentum Engine Armored Treads Armored Treads Armored Treads Heavy Treads Armored Wheel High-capacity Storage Unit Superbattery Advanced Melee Analysis Suite Improved Weapon Shielding Improved Weapon Shielding Improved Medium Armor Plating Advanced Assault Cannon Heavy Rocket Launcher Remote Datajack Impact Mace [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 . . . 2 2 . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 204 | 7 15 1 14 . 3 3 19 2 15 3 55 9 . 28 30 Power 17 | 1 1 . 3 . . . 1 . . . 7 1 . 2 1 Engine 13 | 1 1 . 3 . . . 1 . . . 6 . . . 1 Core 1 | . . . . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . 1 . 2 . Propulsion 44 | 2 5 . 4 . . 1 7 1 3 1 8 1 . 5 6 Treads 28 | 1 2 . 4 . . . 5 1 2 . 4 1 . 3 5 Leg . | . . . . . . . . . . . . . . . . Wheel 16 | 1 3 . . . . 1 2 . 1 1 4 . . 2 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 90 | 1 3 . 2 . 2 . 6 . 7 2 27 7 . 13 20 Device 29 | . 1 . 2 . 1 . . . . . 8 1 . 7 9 Storage 12 | 1 2 . . . 1 . 2 . 2 2 2 . . . . Processor 9 | . . . . . . . . . . . 2 2 . 3 2 Hackware 3 | . . . . . . . . . . . 3 . . . . Protection 37 | . . . . . . . 4 . 5 . 12 4 . 3 9 Artifact . | . . . . . . . . . . . . . . . . Weapon 53 | 3 6 1 5 . 1 2 5 1 5 . 13 . . 8 3 Energy Gun 7 | 1 . . . . . . 2 . 1 . 3 . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . Ballistic Gun 22 | 2 6 . 4 . . 1 2 1 4 . 2 . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . Launcher 4 | . . 1 1 . . . . . . . 1 . . . 1 Special Weapon 5 | . . . . . . . . . . . 4 . . 1 . Impact Weapon 3 | . . . . . . . . . . . 1 . . 1 1 Slashing Weapon 10 | . . . . . 1 . 1 . . . 1 . . 6 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 3 1 1 . 1 . 3 . . 1 . Parts Lost 65 | . . . 3 . . . 4 . 1 12 12 5 . 6 22 Power 11 | . . . 1 . . . 1 . 1 1 2 1 . 2 2 Propulsion 17 | . . . 1 . . . . . . 4 3 1 . 1 7 Utility 23 | . . . 1 . . . . . . 4 6 3 . 1 8 Weapon 14 | . . . . . . . 3 . . 3 1 . . 2 5 Highest Loss Streak 16 | . . . 2 . . . 1 . 1 11 2 2 . 2 16 Average Slot Usage (%) 93 | . 98 100 97 100 99 100 85 87 88 97 97 92 93 92 87 Engine 6 | . 14 14 10 11 11 11 8 9 8 9 6 4 . . 1 Reactor 1 | . . . . . . . . . . . . 1 6 5 2 Treads 13 | . 13 14 21 22 22 22 17 18 16 18 13 6 6 5 5 Wheel 8 | . 14 14 11 11 11 11 8 9 9 8 6 6 6 5 4 Device 4 | . 3 . 9 11 10 11 . . . . 3 7 . 6 6 Storage 14 | . 24 28 22 22 22 22 9 9 9 16 15 13 13 13 11 Processor 10 | . . . . . . . . . . . 12 20 26 24 25 Protection 9 | . . . . . . . 17 18 17 18 11 11 13 7 8 Ballistic Gun 8 | . 26 19 20 22 16 6 5 15 18 18 3 6 6 . . Special Weapon 1 | . . . . . . . . . . . 4 6 6 1 . Slashing Weapon 8 | . . . . . 5 7 8 9 9 9 5 6 6 16 15 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 131 | 13 73 74 80 78 81 79 104 102 131 95 98 98 90 99 110 Greatest Support 90 | 10 32 16 20 16 16 16 46 12 12 16 28 28 28 30 90 Greatest Overweight (x) 22 | 1 7 4 4 4 5 6 8 8 10 7 8 3 3 3 22 Average Overweight (x) 4 | . 2 4 3 4 4 4 7 8 7 4 4 3 3 2 3 Largest Inventory Capacity 40 | 6 20 20 20 20 20 20 40 24 32 24 20 20 20 20 20 Average Capacity 20 | 5 15 20 20 20 20 20 23 24 24 18 19 20 20 20 20 Most Carried 24 | 3 18 18 20 20 20 20 24 24 24 24 20 19 20 20 20 Average Carried 19 | 1 10 18 18 19 19 19 23 23 23 17 19 18 18 19 17 Final Capacity 24 | 6 20 20 20 20 20 20 24 24 24 18 20 20 20 20 20 Final Carried 24 | 3 18 18 20 20 20 20 24 24 24 18 20 17 20 19 10 Class Distribution -------------------- 89% | Hauler-Mutant 6% | Mutant 4% | Hauler-Assassin Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Assassin | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Matter Collected 3683 | 220 122 61 910 58 . 91 372 12 321 84 768 89 . 255 320 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11897 | . 294 23 1380 94 . 147 1833 155 1148 900 3083 737 . 1207 896 Parts 613 | . 29 7 87 8 . 4 88 5 49 45 159 46 . 55 31 Haulers Intercepted 4 | . . . 2 . . . . . . . 2 . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Combat Hostiles Destroyed 231 | . 13 3 32 4 . 3 33 3 22 19 53 11 . 21 14 Melee 166 | . . . . . . . 28 3 22 18 50 11 . 21 13 Guns 51 | . 13 . 30 4 . 1 2 . . 1 . . . . . Cannons 4 | . . . . . . 2 2 . . . . . . . . AOE 9 | . . 3 2 . . . 1 . . . 2 . . . 1 Classes Destroyed 14 | . 2 . 4 1 . . 2 . . . 4 . . . 1 Worker 2 | . . . . . . . . . . . . . . . 2 Builder 5 | . . . 1 . . . . . . . 1 1 . . 2 Tunneler 1 | . . . . . . . . . . . 1 . . . . Hauler 4 | . . . 2 . . . . . . . 2 . . . . Recycler 10 | . . . 3 . . . 1 . 2 . 3 . . 1 . Operator 1 | . . . . . . . . . . . 1 . . . . Watcher 5 | . . . . . . . 1 . . . 2 . . 1 1 Swarmer 46 | . 9 3 12 3 . . . . 6 3 7 . . 3 . Grunt 113 | . 4 . 14 . . 3 25 3 9 14 22 3 . 8 8 Brawler 2 | . . . . 1 . . . . . . 1 . . . . Duelist 6 | . . . . . . . . . . . 2 . . 3 1 Sentry 35 | . . . 6 . . . 6 . 6 2 6 5 . 3 1 Hunter 14 | . . . . . . . 2 . 1 . 6 2 . 1 2 Programmer 15 | . . . . . . . . . . . 9 1 . 3 2 Best Kill Streak 11 | . 6 3 5 3 . 3 4 3 6 3 6 3 . 3 11 Combat Bots Only 7 | . 6 3 5 3 . 3 4 3 6 3 6 3 . 3 7 Max Kills in Single Turn 4 | . 1 3 2 2 . 1 1 1 1 1 2 1 . 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . 3 1 . . . 1 . . . 1 . . . 1 Melee 1 | . . . . . . . 1 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Damage Taken 14369 | . 224 42 824 45 . 72 1261 121 677 475 2924 1191 . 1451 5062 Core 2286 | . 55 . 152 26 . . 190 10 5 36 412 70 . 328 1002 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 78 . . . 55 . . . 56 41 . . 53 . Volleys Fired 163 | . 21 1 78 7 . 8 20 1 7 5 12 1 . . 2 Largest 2 | . 2 2 2 2 . 2 2 1 2 2 2 1 . . 1 Hottest 92 | . 40 50 59 46 . 91 92 23 46 50 90 28 . . 39 Shots Fired 324 | . 42 2 156 14 . 15 42 2 15 11 22 1 . . 2 Gun 284 | . 42 1 153 14 . 7 28 2 15 11 10 1 . . . Cannon 30 | . . . . . . 8 14 . . . 8 . . . . Launcher 8 | . . 1 3 . . . . . . . 2 . . . 2 Special 2 | . . . . . . . . . . . 2 . . . . Kinetic 279 | . 42 1 153 14 . 7 19 2 15 11 14 1 . . . Thermal 31 | . . . . . . 8 23 . . . . . . . . Explosive 6 | . . 1 3 . . . . . . . . . . . 2 Electromagnetic 6 | . . . . . . . . . . . 6 . . . . Robot Hit Streak 35 | . 5 . 35 6 . 14 17 . 5 7 10 . . . 1 Robot Miss Streak 3 | . 2 . 2 1 . . 1 1 3 1 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 6 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 753 | . 24 . 122 10 . 12 107 6 70 46 177 42 . 63 74 Core Hits 328 | . 17 4 58 5 . 5 40 3 24 22 68 16 . 27 39 Critical Hits 22 | . 1 . 1 . . 1 4 1 1 . 6 2 . 2 3 Critical Kills 10 | . 1 . 1 . . 1 2 . 1 . 1 1 . 1 1 Critical Parts Destroyed 11 | . . . . . . . 2 1 . . 5 1 . 1 1 Melee Attacks 827 | . . . . . . 1 110 14 78 52 189 71 . 175 137 Impact 27 | . . . . . . . . . . . 20 . . 3 4 Slashing 800 | . . . . . . 1 110 14 78 52 169 71 . 172 133 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . 3 . 2 . 14 2 . 1 . Combat Hostiles 3 | . . . . . . . . . . . 3 . . . . Follow-up Attacks 24 | . . . . . . . . . . . . . . 9 15 Damage Inflicted 29355 | . 294 115 1854 114 . 224 4259 258 2971 1812 8973 2111 . 2667 3703 Guns 2795 | . 294 . 1697 114 . 81 304 . 110 115 80 . . . . Cannons 377 | . . . . . . 143 206 . . . 28 . . . . Explosions 1252 | . . 115 152 . . . . . . . 333 . . . 652 Melee 24926 | . . . . . . . 3749 258 2861 1697 8532 2111 . 2667 3051 Ramming 5 | . . . 5 . . . . . . . . . . . . Kinetic 2688 | . 294 . 1697 114 . 81 192 . 110 115 85 . . . . Thermal 590 | . . . . . . 143 318 . . . 129 . . . . Explosive 919 | . . 115 152 . . . . . . . . . . . 652 Electromagnetic 227 | . . . . . . . . . . . 227 . . . . Impact 731 | . . . . . . . . . . . 505 . . 53 173 Slashing 24195 | . . . . . . . 3749 258 2861 1697 8027 2111 . 2614 2878 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 5 5 5 5 9 1 1 6 5 Average Corruption 4 | . . . . . . . 5 5 5 5 6 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 293 | . . . . . . . 59 11 52 25 107 . . 22 17 Message Errors 71 | . . . . . . . 14 2 12 6 25 . . 8 4 Matter Fused 60 | . . . . . . . 15 3 13 2 21 . . 3 3 Heat Flow Errors 33 | . . . . . . . 2 1 8 4 15 . . 3 . Energy Discharges 35 | . . . . . . . 7 2 7 3 10 . . 2 4 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 34 | . . . . . . . 8 . 4 2 15 . . 3 2 Data Loss (major) 11 | . . . . . . . 4 1 . 3 2 . . 1 . Misfires 12 | . . . . . . . 3 1 2 1 5 . . . . Targeting Errors 34 | . . . . . . . 6 1 5 4 12 . . 2 4 Weapon Failures 2 | . . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2081 | . . . . . . . 178 . 223 62 1111 214 . 109 184 Projectiles . | . . . . . . . . . . . . . . . . Explosions 40 | . . . . . . . . . . . 16 . . . 24 Melee 2041 | . . . . . . . 178 . 223 62 1095 214 . 109 160 Knockbacks 7 | . . . . . . . . . . . 4 . . . 3 Impact 6 | . . . . . . . . . . . 3 . . . 3 Kinetic 1 | . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . 51 . . . . . . . . . . . 40 Shots 3 | . . . 2 . . . . . . . . . . . 1 Rammed 2 | . . . 2 . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 267 | . 2 . 2 . . 99 267 220 262 194 260 . . 240 6 Average Temperature 82 | . 2 . 1 . . 41 85 108 89 65 95 . . 102 3 Received Heat Transfer 4146 | . 63 . 306 6 . 54 639 90 306 288 732 276 . 252 1134 Effects 1 | . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . Impact Corruptions 6 | . . . . . . . . . . . 6 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . Heat Transferred 1001 | . . . . . . 259 592 . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Peak Influence 516 | . 265 106 516 327 . 70 243 318 354 498 421 168 9 224 199 Average Influence 126 | . 117 79 292 195 . 20 70 252 195 272 149 78 9 55 35 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 1 2 2 . . 1 . Low Security (%) 75 | 100 77 100 12 37 . 100 97 23 61 42 68 100 100 97 100 Level 1 21 | . 22 . 67 62 . . 2 76 38 27 31 . . 2 . Level 2 3 | . . . 20 . . . . . . 29 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 59 | . . . 3 . . . 12 . 4 . 19 1 . 11 9 Investigation 16 | . . . . . . . 3 . 2 . 6 . . 4 1 Extermination 15 | . . . . . . . . . . . 9 1 . 3 2 Reinforcement 19 | . . . 3 . . . 5 . 2 . 2 . . 4 3 Assault 1 | . . . . . . . . . . . 1 . . . . Garrison 8 | . . . . . . . 4 . . . 1 . . . 3 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Alert ID Control Effect 5 | . . . . . . . . . . . 5 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Distress Signals 20 | . . . 3 . . . 6 . 4 . 2 2 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 441 | . 24 3 55 7 . 3 62 3 56 32 94 21 . 44 37 Peak Tracking Total 10 | . 6 3 5 2 . 3 5 3 7 5 6 8 . 5 10 Tactical Retreats 68 | . 2 . 3 . . . 9 . 15 6 17 4 . 9 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Traps Triggered 27 | . 3 . . . . . 1 3 2 6 4 3 . 5 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Machines Disabled 10 | . . . . 1 . . 1 1 . 2 1 . . 3 1 Max in Single Turn 1 | . . . . 1 . . 1 1 . 1 1 . . . 1 Garrison Access 4 | . . . . . . . . . . . 1 . . 3 . Garrison Relay 3 | . . . . . . . . 1 . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Machines Accessed 59 | . 5 . 2 . . . 6 . 6 . 14 6 . 17 3 Terminals 24 | . 4 . 1 . . . 3 . 1 . 6 3 . 6 . Fabricators 11 | . . . . . . . . . . . 4 2 . 3 2 Repair Stations 12 | . 1 . 1 . . . 1 . 2 . 1 1 . 4 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 . 2 . 2 . . 1 . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . . 3 . Total Hacks 169 | . 15 . 5 . . . 23 . 28 . 46 10 . 35 7 Successful 121 | . 12 . 4 . . . 18 . 25 . 35 4 . 20 3 Failed 47 | . 3 . 1 . . . 4 . 3 . 11 6 . 15 4 Catastrophic 9 | . . . . . . . 1 . 1 . 3 2 . 1 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 43 | . 7 . 3 . 2 . 8 . 2 . 8 4 . 9 . Terminals 53 | . 9 . 3 . . . 12 . 2 . 12 5 . 10 . Fabricators 30 | . . . . . . . . . . . 14 3 . 8 5 Repair Stations 38 | . 6 . 2 . . . 3 . 8 . 3 2 . 12 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 41 | . . . . . . . 7 . 16 . 16 . . 2 . Garrison Access 7 | . . . . . . . 1 . 2 . 1 . . 3 . Terminal Hacks 20 | . 5 . 2 . . . 7 . . . 3 . . 3 . Part Schematic 4 | . 1 . 1 . . . 2 . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . . . 2 . . . 1 . . 1 . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . . . 14 2 . 2 3 Load Schematic 12 | . . . . . . . . . . . 7 1 . 2 2 Build 9 | . . . . . . . . . . . 7 1 . . 1 Repair Station Hacks 30 | . 6 . 2 . . . 3 . 6 . 1 2 . 10 . Scan Component 17 | . 3 . 1 . . . 2 . 3 . 1 1 . 6 . Repair 12 | . 3 . 1 . . . 1 . 2 . . 1 . 4 . Refit 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 41 | . . . . . . . 7 . 16 . 16 . . 2 . Insert Component 21 | . . . . . . . 4 . 8 . 8 . . 1 . Analyze 20 | . . . . . . . 3 . 8 . 8 . . 1 . Garrison Access Hacks 7 | . . . . . . . 1 . 2 . 1 . . 3 . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . Seal Access 3 | . . . . . . . . . . . . . . 3 . Coupler Status 2 | . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 2 | . 1 . . . . . . . 1 . . . . . . Terminals 2 | . 1 . . . . . . . 1 . . . . . . Track 2 | . 1 . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . 2 . . . 4 . 4 . 11 6 . 12 3 Full Trace Events 12 | . 1 . . . . . 2 . 1 . 4 . . 3 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . 1 . . . 5 . 8 . 8 . . 1 . Parts Built 17 | . . . . . . . . . . . 14 2 . . 1 Matter 1292 | . . . . . . . . . . . 956 168 . . 168 Time 525 | . . . . . . . . . . . 441 42 . . 42 Total Part Build Rating 48 | . . . . . . . . . . . 36 8 . . 4 Parts Repaired 12 | . 3 . 1 . . . 1 . 2 . . 1 . 4 . Time 362 | . 78 . 13 . . . 32 . 57 . . 19 . 163 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 20 | . . . . . . . 3 . 8 . 8 . . 1 . Part Schematics Acquired 20 | . . . . . . . 3 . 8 . 8 . . 1 . Parts Damaged 2 | . . . . . . . . . 2 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 2 . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . formatsys_high 2 | . . . . . . . . . . . 2 . . . . Relay Couplers Released 18 | . . . . . . . . 5 . 8 2 . . 3 . Machine Destruction 18 | . . . . . . . . 5 . 8 2 . . 3 . Attached 3 | . . . . . . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Total Allies 28 | . . . . 5 . . . . . . 2 . 21 . . Largest Group 21 | . . . . 5 2 1 . . . . 1 . 21 11 . Highest-Rated Group 828 | . . . . 82 47 16 . . . . 32 . 828 406 . Highest-Rated Ally 50 | . . . . 31 31 16 . . . . 32 . 50 50 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . 14 . 4 . . . . 12 . . 95 . Total Damage 3122 | . . . . 165 . 46 . . . . 354 . . 2557 . Kills 23 | . . . . 3 . . . . . . 5 . . 15 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Turns Passed 20316 | 47 1079 316 1410 552 353 326 2224 421 1727 992 4052 1277 221 4002 1317 Spaces Moved 11054 | 41 657 219 717 372 246 207 947 194 760 566 1990 811 168 2520 639 Core 4 | 3 . . . . . . . . . . . . . . 1 Treads 159 | . 124 . 5 . . . 3 . . . 18 . . 1 8 Legs . | . . . . . . . . . . . . . . . . Wheels 10891 | 38 533 219 712 372 246 207 944 194 760 566 1972 811 168 2519 630 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 140 140 140 140 140 160 170 160 100 130 130 130 120 130 Average Speed 142 | 82 131 140 140 140 140 141 169 170 168 139 148 130 130 130 133 Slowest Speed 1150 | 90 220 140 220 140 150 150 240 170 190 160 250 130 130 220 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Time Travels 1 | . . . . . 1 . . . . . . . . . . Exploration Rate (%) 52 | 4 95 46 56 82 62 43 45 33 64 71 46 28 86 60 22 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . Spaces Dug 251 | . . . . . . 1 35 8 18 5 23 29 . 85 47 Terrain Destroyed 292 | . . . 25 . . 1 35 8 18 5 27 29 . 85 59 Melee 247 | . . . . . . 1 35 8 18 5 19 29 . 85 47 Projectile 6 | . . . . . . . . . . . 6 . . . . AOE 39 | . . . 25 . . . . . . . 2 . . . 12 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Total 14468 | 50 824 226 971 390 256 224 1427 271 1117 707 2880 963 171 3042 949 Wait 1906 | . 113 6 128 10 . 3 256 32 223 27 561 65 . 327 155 Move 11040 | 40 656 218 716 371 245 206 946 193 760 565 1989 811 167 2519 638 Hop . | . . . . . . . . . . . . . . . . Pick Up 184 | 3 15 . 17 1 2 1 49 3 20 15 34 5 3 9 7 Fast Attach 90 | 6 15 . 4 . 3 . 7 . 8 2 19 1 . 17 8 Attach 61 | . . . 4 . . 1 9 2 3 1 13 8 . 5 15 Detach 4 | . . . . . . . 1 . 1 . . . . . 2 Swap 53 | 1 . 1 6 . . 2 3 . 4 . 23 . . 6 7 Drop 140 | . 4 . 16 1 6 2 26 2 13 . 40 1 1 19 9 Fire 163 | . 21 1 78 7 . 8 20 1 7 5 12 1 . . 2 Melee 760 | . . . . . . 1 110 14 78 52 189 71 . 140 105 Ram 2 | . . . 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . 24 . 40 . . . . 1 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory (discovered 1 exit: [Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 13) 184 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 14) 516 | -10/Materials | Discovered new exit (range 16) 655 | -10/Materials | Repaired Lgt. Treads 683 | -10/Materials | Repaired Assault Rifle 710 | -10/Materials | Repaired Assault Rifle 731 | -10/Materials | Build established: Hauler-Mutant 1055 | -10/Materials | Discovered new exit (range 15) 1127 | -10/Materials | Entered Mines 1279 | -10/Mines | Learned Materials trap positions 1286 | -10/Mines | Met a Derelict bent on vengeance 1432 | -10/Mines | Discovered new exit (range 9) 1434 | -10/Mines | Learned location of Storage (-7) 1443 | -10/Mines | Entered Materials 1443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1444 | -9/Materials | Loaded intel: 21 trap records 1479 | -9/Materials | Identified exit to Mines 1543 | -9/Materials | Repaired Ion Engine 1934 | -9/Materials | Discovered new exit (range 5) 2335 | -9/Materials | Discovered new exit (range 8) 2853 | -9/Materials | Entered Mines 2865 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2977 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3239 | -9/Mines | Discovered new exit (range 5) 3377 | -9/Mines | Discovered new exit (range 7) 3398 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3398 | -9/Mines | Discovered new exit (range 5) 3405 | -9/Mines | Entered Exiles 3405 | -9/Exiles | Accompanied by 2 allies 3435 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3439 | -9/Exiles | Met 8R-AWN 3463 | -9/Exiles | Met EX-HEX 3509 | -9/Exiles | Met EX-BIN 3529 | -9/Exiles | Aligned with FarCom system 3530 | -9/Exiles | Given EX-Vault access code 3565 | -9/Exiles | Opened EX-Vault 3580 | -9/Exiles | Found Prototype Storage 3580 | -9/Exiles | Identified Superbattery 3583 | -9/Exiles | Found Prototype Device 3583 | -9/Exiles | Identified Chronowheel 3583 | -9/Exiles | Activated Chronowheel 3583 | -9/Exiles | Spacetime reconverged on an earlier point 3588 | -9/Exiles | Found Prototype Slashing Weapon 3588 | -9/Exiles | Identified Longsword +1 3630 | -9/Exiles | Exiles lab attacked by MAIN.C 3747 | -9/Exiles | Discovered new exit (range 10) 3758 | -9/Exiles | Stole two prototypes: Longsword +1, Superbattery 3758 | -9/Exiles | Entered Mines 3758 | -8/Mines | Accompanied by 1 ally 4067 | -8/Mines | Discovered new exit (range 11) 4084 | -8/Mines | Entered Materials 4084 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4085 | -8/Materials | Identified exit to Factory 4741 | -8/Materials | Central database locked down 5030 | -8/Materials | Garrison activated, responded to threat 5046 | -8/Materials | Discovered exit to Factory (range 16) 5544 | -8/Materials | Repaired Imp. Treads 6274 | -8/Materials | Garrison activated, responded to threat 6306 | -8/Materials | Identified exit to Garrison 6308 | -8/Materials | Entered Garrison 6342 | -8/Garrison | Triggered checkpoint 6407 | -8/Garrison | Garrison Relay disabled 6692 | -8/Garrison | Discovered new exit (range 12) 6721 | -8/Garrison | Installed Relay Interface Framework 6729 | -8/Garrison | Entered Materials 7272 | -8/Materials | Repaired Imp. Light Armor Plating 7756 | -8/Materials | Discovered exit to Factory (range 15) 8216 | -8/Materials | Repaired Arm. Treads? 8304 | -8/Materials | Discovered exit to Factory (range 16) 8456 | -8/Materials | Identified exit to Garrison 8456 | -8/Materials | Entered Garrison 8552 | -8/Garrison | Triggered checkpoint 8618 | -8/Garrison | Triggered checkpoint 8660 | -8/Garrison | Lost 11 parts (1p3n4u3w) 8850 | -8/Garrison | Triggered checkpoint 8901 | -8/Garrison | Garrison Relay disabled 8937 | -8/Garrison | Build established: Mutant 8953 | -8/Garrison | Discovered exit to Factory (range 5) 9118 | -8/Garrison | Triggered checkpoint 9228 | -8/Garrison | Triggered checkpoint 9231 | -8/Garrison | Garrison Relay disabled 9289 | -8/Garrison | Discovered exit to Factory (range 13) 9368 | -8/Garrison | Triggered checkpoint 9424 | -8/Garrison | Discovered exit to Factory (range 9) 9442 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 9448 | -8/Garrison | Entered Factory 9448 | -7/Factory | Evolved 2 slots: Utility x2 9450 | -7/Factory | FarCom data flow suspended 9812 | -7/Factory | Build established: Hauler-Mutant 10328 | -7/Factory | Garrison activated, responded to threat 10478 | -7/Factory | P-60 Hacker assimilated allied Guardian 4a 11000 | -7/Factory | Fabricated Arm. Wheel (x2) 11081 | -7/Factory | Fabricated Imp. Light Armor Plating (x2) 11194 | -7/Factory | Fabricated Weapon Shielding (x2) 11594 | -7/Factory | Fabricated Imp. Terrain Scan Processor (x2) 12408 | -7/Factory | Fabricated Arm. Treads (x2) 12454 | -7/Factory | Core integrity fell below 50% 12489 | -7/Factory | Fabricated Arm. Treads? 13360 | -7/Factory | Fabricated Imp. Weapon Shielding (x2) 13448 | -7/Factory | Discovered new exit (range 15) 13498 | -7/Factory | Identified exit to Factory 13500 | -7/Factory | Entered another Factory area 13500 | -6/Factory | Evolved 2 slots: Utility x2 13790 | -6/Factory | Build established: Hauler-Assassin 13988 | -6/Factory | Spotted B-75 Beast 14032 | -6/Factory | Fabricated Med. Treads? 14168 | -6/Factory | Discovered new exit (range 6) 14175 | -6/Factory | Identified exit to Factory 14239 | -6/Factory | Discovered new exit (range 15) 14276 | -6/Factory | Identified exit to Lower Caves 14343 | -6/Factory | Build established: Hauler-Mutant 14535 | -6/Factory | Repaired Imp. Weapon Shielding 14567 | -6/Factory | Discovered exit to Factory (range 16) 14777 | -6/Factory | Sucked down chute 14777 | -6/Factory | Entered Waste 14778 | -6/Waste | Met a frightened Derelict 14778 | -6/Waste | Joined by Warlord forces that had cleared the area 14865 | -6/Waste | Discovered new exit (range 12) 14997 | -6/Waste | Identified exit to Factory 14998 | -6/Waste | Entered Factory 14998 | -6/Factory | Accompanied by 11 allies 15821 | -6/Factory | Discovered exit to Factory (range 15) 15975 | -6/Factory | Found Prototype Processor 15975 | -6/Factory | Identified Exp. Terrain Scan Processor 16022 | -6/Factory | Discovered exit to Lower Caves (range 5) 16155 | -6/Factory | Repaired Adv. Sensor Array 17106 | -6/Factory | Repaired Imp. Medium Treads 17220 | -6/Factory | Discovered exit to Factory (range 10) 17502 | -6/Factory | Discovered exit to Factory (range 16) 18111 | -6/Factory | Repaired Arm. Huge Wheel 18163 | -6/Factory | Repaired Power Sword 18188 | -6/Factory | Spotted B-75 Beast 19000 | -6/Factory | Entered another Factory area 19000 | -5/Factory | Evolved 2 slots: Utility x2 19351 | -5/Factory | Crushed by falling debris 19382 | -5/Factory | Lost 3 parts (2u1w) 19422 | -5/Factory | Fabricated Lrn. Terrain Scanner (x1) 19904 | -5/Factory | Discovered new exit (range 18) 20112 | -5/Factory | Garrison activated, responded to threat 20214 | -5/Factory | Destroyed 7 combat bots 20291 | -5/Factory | Core integrity fell below 50% 20310 | -5/Factory | Core integrity fell below 20% 20317 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20307_ Penetrated by Slug. 20308_ U-05 Engineer lays Concrete. 20308_ Slug penetrates U-05 Engineer. 20308_ U-05 Engineer destroyed. 20309_ U-05 Engineer lays Concrete. 20311_ U-05 Engineer builds a Wall. 20311_ U-05 Engineer lays Concrete. 20312_ S-27 Virus emerges from the garrison. 20312_ Penetrated by Slug. 20312_ U-05 Engineer builds a Wall. 20313_ U-05 Engineer lays Concrete. 20313_ Penetrated by Slug. 20314_ U-05 Engineer lays Concrete. 20315_ Slug penetrates Wall. 20315_ U-05 Engineer lays Concrete. 20316_ Penetrated by Slug. 20317_ U-05 Engineer lays Concrete. 20317_ Y-64 Sentinel destroyed. 20317_ U-05 Engineer builds a Door. 20317_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????? """ ##### ######## """ " | | ?????????????????????# ##### ######## | | ?????????????????????# ##### ######## """ " | | ?????????????????????# ##### ######## """ " | | ?????????????????????+ ##### ?####### """ " | | ?????????????????????# ##### #?###### | | ?????????????????????############## ######## | | ???????????????????? ####### ######## | | ???????????????? ???? ############## | | ?????????????? ? # * # | | ????????????? ""G"" + """ # | | ?????????????? " " """" # """ [ # | | ?????????????? s """" # """ # """ | | ???????????????# s """" ## # # """ | | ?????????????### """" ## # """ # ?"" | | ?????????????""" h "" ## # """ # | | ?????????????"T ## # """ = # ? | | ?????????????""" %* ## # # | | ?????????####### =u!= ## ######### | | ???????? !%[!= ##+######### ""T" | | ???????? !*[%% %= + #### """" | | ???????? %u%%%%| ## ###?##### | | ?????????????##########!!+## ## """ ######### | | ?????????????# !=!u!%### #### """ ##### | | ?????????????# =%[====## #### """ ##### | | ?????????????# ==%@! ## #### ##### | | ?????????????# %%*[g# ######+####### | | ?????????????# =%# # | | ?????????????# ### ?#### | | ?????????????# #??#+#???## ! """" | | ?????????????# = #??????????? ! "F " | | ?????????????# #???????????? ??? | | ?????????????# #?????????????""?"""""?? | | ?????????????# #???????????????? ???? | | ?????????????# #??????????????????????? | | ?????????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Heat Shielding 100 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 44 Melee Accuracy 24 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Weapon Shielding | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Terrain Scanner | -8/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Com. Wheel | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Lrn. Terrain Scanner | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Hvy. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Imp. Light Armor Plating | x2 | -7/Factory Weapon Shielding | x2 | -7/Factory Imp. Terrain Scan Processor | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Imp. Weapon Shielding | x2 | -7/Factory Med. Treads | x2 | -6/Factory Lrn. Terrain Scanner | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Production Line We Are Legion Challenges ------------ None Game ------ Seed InsulationIntegrityCanceller Manual? 0 Play Time 03:27:01 Cumulative 22.9 hours Start 2020.04.18 @ 21:18:11 End 2020.04.19 @ 21:37:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2bec70a2-a8b5-4690-8add-a4546a5c6ef5