Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 16:05:08 Player: WetterLettuce Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (93) 465 Value Destroyed (4154) 4154 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3151) 3151 TOTAL SCORE: 13710 Bonus ------- Follower Combat Kills 37 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2258 Friendly Fire -144 Cogmind --------- Core Integrity 0/1000 Matter 90/300 Energy 86/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (9) ------ Enhanced Optical Array 0b10 Decoder Chip [Generic] Improved Targeting Computer Improved Targeting Computer Core Analyzer Advanced System Shield Authchip [Propulsion] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Hacking Drone Bay Heavy Autocannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter 0b10 Decoder Chip [Generic] Improved Targeting Computer Core Analyzer Hardened Heavy Armor Plating Makeshift Light Armor Plating Advanced System Shield > --- WEAPON ----------- Heavy Autocannon Chain Missile Launcher > --- INVENTORY -------- Armored Medium Treads Advanced Heat Sink Hacking Drone Bay Vortex Shotgun Heavy Autocannon Improved Remote Datajack [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Antigrav Array Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 6 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . Utility 7 | . . . 1 . . . 5 1 . . . . . . Weapon 2 | . . . 1 . . . . 1 . . . . . . Parts Attached 155 | 6 5 2 3 1 1 1 12 26 4 46 7 4 29 8 Power 12 | 1 . 1 . . . . . 2 2 5 . . 1 . Engine 3 | 1 . 1 . . . . . 1 . . . . . . Core 8 | . . . . . . . . 1 2 5 . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 36 | 2 3 1 . . 1 . 3 8 1 3 1 1 9 3 Treads 8 | . . . . . . . . . . . . . 6 2 Leg 24 | 2 3 1 . . 1 . 3 8 1 . . 1 3 1 Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 3 1 . . . Flight . | . . . . . . . . . . . . . . . Utility 52 | 1 1 . 2 1 . . 8 9 1 15 3 1 6 4 Device 19 | . . . 1 . . . 2 6 . 7 1 . 1 1 Storage 1 | 1 . . . . . . . . . . . . . . Processor 16 | . 1 . . 1 . . 4 . . 5 . 1 2 2 Hackware 6 | . . . . . . . 1 2 1 . 1 . . 1 Protection 10 | . . . 1 . . . 1 1 . 3 1 . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 2 1 . 1 . . 1 1 7 . 23 3 2 13 1 Energy Gun 10 | . . . 1 . . . . . . 3 1 . 4 1 Energy Cannon 13 | . . . . . . . . 4 . 9 . . . . Ballistic Gun 18 | 2 . . . . . 1 1 2 . 9 . 1 2 . Ballistic Cannon 5 | . 1 . . . . . . 1 . . . . 3 . Launcher 4 | . . . . . . . . . . . 1 . 3 . Special Weapon 2 | . . . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 1 . 3 . . 5 . Corrupted Parts 6 | . . . . . . . . . . . . . 5 1 System Corruption 36 | . . . . . . . . . . . . . 31 5 Parts Lost 43 | . 1 . . . . . 2 6 1 10 2 2 8 11 Power 4 | . . . . . . . . 1 . 1 . . 1 1 Propulsion 11 | . . . . . . . 1 . . 3 1 1 1 4 Utility 14 | . . . . . . . . 2 . 3 1 1 3 4 Weapon 14 | . 1 . . . . . 1 3 1 3 . . 3 2 Highest Loss Streak 5 | . 1 . . . . . 1 3 1 5 2 2 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 99 100 100 100 96 97 73 85 80 83 85 74 Engine 5 | . 14 14 11 11 11 11 6 2 . . . . . . Core 1 | . . . . . . . . 2 3 4 5 5 3 . Treads 1 | . . . . . . . . . . . . . 4 15 Leg 15 | . 28 28 22 22 22 22 20 17 17 10 . 4 6 . Hover 1 | . . . . . . . . . . 2 11 6 2 . Device 7 | . . . 11 11 11 11 11 13 5 9 1 5 4 8 Storage 7 | . 14 14 11 11 11 11 6 5 5 5 5 5 4 . Processor 16 | . 11 14 11 11 11 11 17 13 11 16 27 23 23 30 Hackware 5 | . . . . . . . 6 6 22 14 8 11 9 5 Protection 2 | . . . . . . . 6 8 . 1 1 5 5 4 Energy Gun 5 | . . . 10 11 11 11 6 3 . . 1 5 5 . Energy Cannon 1 | . . . . . . . . 4 . 5 9 1 . . Ballistic Gun 8 | . 21 14 11 11 11 11 6 12 3 6 . . 1 . Ballistic Cannon 4 | . 6 14 11 11 11 11 5 . . . . . . 4 Piercing Weapon 1 | . . . . . . . . . . 1 4 5 3 . Peak Build Rating 95 | 6 8 13 20 20 24 29 53 78 67 83 80 81 95 95 Average Rating 46 | 4 7 9 19 20 23 27 47 69 52 62 72 75 77 72 On Entrance 40 | . 6 8 13 20 20 24 29 49 67 44 70 80 75 95 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 101 | 14 16 20 26 26 26 29 34 54 15 43 36 36 101 70 Greatest Support 81 | 20 20 20 20 20 25 25 45 60 20 55 37 37 81 81 Greatest Overweight (x) 3 | 1 . . 1 1 1 1 . 1 . 3 . 1 1 . Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 2 8 8 7 7 8 8 8 8 8 8 8 8 8 5 Average Carried 7 | 1 6 7 6 6 7 8 7 7 7 7 7 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 7 6 8 8 8 8 8 8 8 8 3 4 Class Distribution -------------------- 40% | Scavenger-Gunner 15% | Mutant 14% | Hacker-Mutant 9% | Scavenger-Mutant 4% | Hacker-Skirmisher 4% | Scavenger-Tank 3% | Hacker-Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Hacker-Mutant | -5/Waste Hacker-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Matter Collected 3694 | 241 403 48 . . 50 10 177 651 . 700 237 113 644 420 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3345 | . 567 63 . . . . 204 951 . 609 224 119 571 37 Parts 180 | . 41 4 . . . . 14 49 . 37 4 4 27 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 4 3 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 82 | . 17 2 . . . . 5 14 . 15 5 2 20 2 Melee 4 | . . . . . . . . . . 2 1 1 . . Guns 43 | . 13 . . . . . 5 12 . 6 . 1 6 . Cannons 18 | . 4 2 . . . . . 2 . 5 1 . 2 2 AOE 15 | . . . . . . . . . . . 3 . 12 . Classes Destroyed 10 | . 4 . . . . . 2 1 . . . . 3 . Operator 3 | . 1 . . . . . . 1 . 1 . . . . Watcher 8 | . 3 . . . . . 2 1 . 2 . . . . Swarmer 23 | . 6 . . . . . 3 . . 9 . . 5 . Grunt 35 | . 11 2 . . . . . 3 . 2 5 1 9 2 Sentry 5 | . . . . . . . 1 3 . . . 1 . . Specialist 1 | . . . . . . . . . . . . . 1 . Hunter 5 | . . . . . . . 1 4 . . . . . . Programmer 11 | . . . . . . . . 4 . 4 . . 3 . Striker 1 | . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 15 | . 5 2 . . . . 3 7 . 6 5 1 15 2 Combat Bots Only 15 | . 4 2 . . . . 3 5 . 5 5 1 15 2 Max Kills in Single Turn 12 | . 2 1 . . . . 1 1 . 1 2 1 12 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 10 | . . . . . . . . . . . 2 . 10 . Melee 1 | . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Hostile Shots Fired 746 | . 58 3 . . . . 89 83 1 111 23 33 218 127 Missed 255 | . 18 2 . . . . 36 24 . 30 5 14 88 38 Damage Taken 9345 | . 413 13 . . . . 682 1296 39 1574 362 340 3099 1527 Core 1235 | . 91 . . . . . 141 146 . 183 58 81 350 185 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 77 | . . . . . 14 . . . . . . . 63 . Core Remaining (%) 86 | 100 . 63 . . . 100 83 . . . . . . . Volleys Fired 219 | . 59 4 . . . . 18 37 . 46 4 4 23 24 Largest 4 | . 2 2 . . . . 3 4 . 4 3 1 3 2 Hottest 258 | . 59 59 . . . . 144 216 . 253 227 88 258 150 Shots Fired 536 | . 107 8 . . . . 54 148 . 136 11 4 37 31 Gun 359 | . 89 4 . . . . 36 111 . 87 . 3 26 3 Cannon 167 | . 18 4 . . . . 18 37 . 49 8 . 5 28 Launcher 8 | . . . . . . . . . . . 3 . 5 . Special 2 | . . . . . . . . . . . . 1 1 . Kinetic 374 | . 107 8 . . . . 36 92 . 86 . . 16 29 Thermal 134 | . . . . . . . 18 56 . 48 8 3 1 . Explosive 8 | . . . . . . . . . . . 3 . 5 . Electromagnetic 2 | . . . . . . . . . . 2 . . . . Entropic 16 | . . . . . . . . . . . . . 14 2 Robot Hit Streak 20 | . 12 4 . . . . 7 20 . 6 3 2 6 6 Robot Miss Streak 9 | . 6 1 . . . . 4 3 . 9 3 1 4 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . Shots Hit Robots 323 | . 67 6 . . . . 30 105 . 59 7 7 26 16 Core Hits 157 | . 32 3 . . . . 10 38 . 18 10 4 39 3 Critical Kills 6 | . 1 . . . . . 1 1 . 3 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 12 | . 2 . . . . . 3 2 . 3 . 1 . 1 Burn 3 | . . . . . . . 2 1 . . . . . . Meltdown 3 | . . . . . . . . . . 3 . . . . Destroy 3 | . 1 . . . . . 1 1 . . . . . . Blast 2 | . 1 . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . 1 . . Melee Attacks 14 | . . . . . . . . . . 6 2 6 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . 6 2 6 . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10783 | . 980 96 . . . . 539 2480 . 1810 656 206 2967 1049 Guns 4421 | . 727 40 . . . . 409 1604 . 801 . 51 735 54 Cannons 3672 | . 253 56 . . . . 130 876 . 877 135 . 350 995 Explosions 2315 | . . . . . . . . . . . 451 . 1864 . Melee 357 | . . . . . . . . . . 132 70 155 . . Ramming 18 | . . . . . . . . . . . . . 18 . Kinetic 5051 | . 980 96 . . . . 331 1267 . 801 . . 581 995 Thermal 2477 | . . . . . . . 208 1213 . 870 135 51 . . Explosive 2315 | . . . . . . . . . . . 451 . 1864 . Electromagnetic 7 | . . . . . . . . . . 7 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 357 | . . . . . . . . . . 132 70 155 . . Entropic 558 | . . . . . . . . . . . . . 504 54 Highest Corruption 41 | . . . . . . . . 2 2 11 1 1 36 41 Average Corruption 10 | . . . . . . . . 1 2 3 1 1 24 36 Corruption Purged 10 | . . . . . . . . . . 10 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 91 | . . . . . . . . 5 3 26 1 4 21 31 Message Errors 21 | . . . . . . . . 1 . 7 . 2 3 8 Matter Fused 20 | . . . . . . . . 2 1 5 1 2 5 4 Heat Flow Errors 10 | . . . . . . . . . . 5 . . 2 3 Energy Discharges 12 | . . . . . . . . . 1 4 . . 2 5 Parts Rejected 4 | . . . . . . . . 1 1 . . . 2 . Data Loss (minor) 8 | . . . . . . . . 1 . 2 . . 1 4 Data Loss (major) 2 | . . . . . . . . . . 1 . . 1 . Misfires 9 | . . . . . . . . . . 2 . . 2 5 Misdirections 4 | . . . . . . . . . . . . . 2 2 Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 339 | . . . . . . . . 45 . 96 . . 33 165 Projectiles 306 | . . . . . . . . 45 . 96 . . . 165 Explosions 33 | . . . . . . . . . . . . . 33 . Melee . | . . . . . . . . . . . . . . . Knockbacks 23 | . 5 . . . . . 2 . . . . . 4 12 Impact 1 | . . . . . . . . . . . . . 1 . Kinetic 18 | . 5 . . . . . 2 . . . . . 3 8 Secondary 4 | . . . . . . . . . . . . . . 4 Self-Inflicted Damage 72 | . . . . . . . . . . . 22 . 50 . Shots 3 | . . . . . . . . . . . 2 . 1 . Rammed 4 | . . . . . . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 512 | . 11 8 . . . . 150 218 . 273 467 123 512 238 Average Temperature 89 | . 5 4 . . . . 49 73 . 83 254 65 145 107 Received Heat Transfer 1089 | . 147 9 . . . . 48 63 . 99 156 99 399 69 Effects 6 | . . . . . . . . . . . 3 . 3 . Shutdowns 3 | . . . . . . . . . . . 2 . 1 . Energy Bleed 2 | . . . . . . . . . . . 1 . 1 . Matter Decay 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 3 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Parts Melted 13 | . . . . . . . 2 5 . 6 . . . . Heat Transferred 3340 | . . . . . . . 518 1697 . 877 174 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Peak Influence 355 | . 232 99 38 14 . . 215 355 80 236 . . . . Initial 80 | . . 49 38 14 . . . 20 80 49 . . . . Average 97 | . 88 72 38 14 . . 107 104 76 113 . . . . Maximum Alert Level 1 | . 1 . . . . . 1 1 . 1 . . . . Low Security (%) 87 | 100 95 100 100 100 . . 97 82 100 75 . . . . Level 1 12 | . 4 . . . . . 2 17 . 24 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . . . . 7 . 2 . . . . Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 2 . 2 . . . . Reinforcement 6 | . 1 . . . . . . 5 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Distress Signals 6 | . 2 . . . . . 1 . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 140 | . 25 2 1 . . . 13 23 6 22 7 5 31 5 Peak Tracking Total 18 | . 4 3 3 . . . 4 4 6 5 5 3 18 3 Tactical Retreats 10 | . 1 . . . . . 1 1 . 2 3 2 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Traps Triggered 6 | . 1 . . . . . . 1 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . 17 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Machines Disabled 4 | . 1 . . . . . . 1 . 1 . . 1 . Max in Single Turn 1 | . 1 . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Machines Accessed 32 | . 8 . 1 . . . 1 5 . 7 1 . 9 . Terminals 17 | . 7 . 1 . . . 1 4 . 4 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 98 | . 24 . 2 . . . 2 10 . 35 1 . 24 . Successful 60 | . 14 . . . . . 1 3 . 17 1 . 24 . Failed 38 | . 10 . 2 . . . 1 7 . 18 . . . . Catastrophic 3 | . 1 . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 49 | . 19 . 2 . . . 2 6 . 20 . . . . Terminals 52 | . 19 . 2 . . . 2 9 . 20 . . . . Fabricators 12 | . . . . . . . . . . 12 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 5 . . . . . . 1 . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 36 | . 3 . . . . . . 1 . 7 1 . 24 . Record 9 | . . . . . . . . 1 . . . . 8 . Robot Analysis 2 | . 1 . . . . . . . . 1 . . . . Prototype ID Bank 15 | . . . . . . . . . . . . . 15 . Open Door 2 | . . . . . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . 2 . . . . Report Inventory 2 | . 1 . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 10 . . . . . 1 2 . 6 . . . . Terminals 14 | . 8 . . . . . 1 2 . 3 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 12 | . 6 . . . . . 1 2 . 3 . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . Fabnet 2 | . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 7 . 1 . . . 1 4 . 5 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 1 . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . 1 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . 6 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Total Allies 2 | . . . . . . . . . . . . 1 1 . Largest Group 1 | . . . . . . . . . . . . 1 1 . Highest-Rated Group 116 | . . . . . . . . . . . . 85 116 . Highest-Rated Ally 116 | . . . . . . . . . . . . 85 116 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . 2 15 . Total Damage 913 | . . . . . . . . . . . . 155 758 . Kills 5 | . . . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Robot Analysis Total 2 | . 1 . . . . . . . . 1 . . . . Derelict Logs Recovered 7 | . . . . 1 2 . . . . . 1 . . 3 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Turns Passed 9285 | 58 1166 102 136 78 1829 580 638 891 123 1313 221 296 1268 586 Spaces Moved 6297 | 41 712 69 63 41 959 273 405 600 125 998 333 252 1021 405 Core 169 | 10 . . . . . . . . . 13 . . . 146 Treads 381 | . . . . . . . . . . . . . 122 259 Legs 4044 | 31 712 69 63 41 959 273 405 600 125 663 . . 103 . Wheels . | . . . . . . . . . . . . . . . Hover 1703 | . . . . . . . . . . 322 333 252 796 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 190 110 110 90 56 56 56 70 50 Average Speed 120 | 105 120 120 190 190 190 190 125 118 93 96 56 66 87 126 Slowest Speed 250 | 120 120 120 190 190 190 190 126 190 120 200 56 120 250 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 83 16 11 4 84 48 13 17 78 25 65 40 95 71 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 3 . . . . . . . . 1 Known Exits Taken 8 | . . . . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 16 | . . 1 . . 4 2 . . . . 2 3 . 4 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 186 | . 2 . . . . . 2 14 . 14 54 . 84 16 Melee . | . . . . . . . . . . . . . . . Projectile 71 | . 2 . . . . . 2 14 . 14 4 . 19 16 AOE 115 | . . . . . . . . . . . 50 . 65 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Total 7564 | 53 918 82 79 41 968 335 493 691 131 1245 355 364 1356 453 Wait 719 | 5 131 . 13 . . 59 48 7 . 117 . 93 242 4 Move 6284 | 40 711 68 62 40 958 272 404 600 124 997 332 251 1020 405 Hop . | . . . . . . . . . . . . . . . Pick Up 71 | 2 8 3 1 . 5 1 8 7 . 10 5 1 14 6 Fast Attach 61 | 6 1 . . . . 1 2 7 1 23 1 2 14 3 Attach 53 | . 1 . 2 . . . 5 5 . 16 6 2 11 5 Detach 19 | . . . . . . . . 1 1 8 2 3 2 2 Swap 42 | . 3 2 1 1 1 . 5 14 3 8 . . 4 . Drop 78 | . 4 5 . . 4 2 3 13 2 14 3 2 22 4 Fire 219 | . 59 4 . . . . 18 37 . 46 4 4 23 24 Melee 14 | . . . . . . . . . . 6 2 6 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . 4 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 8) 845 | -10/Materials | Discovered new exit (range 16) 1207 | -10/Materials | Discovered new exit (range 15) 1225 | -10/Materials | Entered Mines 1230 | -10/Mines | Met a Derelict bent on vengeance 1232 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1263 | -10/Mines | Discovered new exit (range 4) 1327 | -10/Mines | Entered Materials 1327 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1451 | -9/Materials | Discovered new exit (range 6) 1463 | -9/Materials | Entered Mines 1464 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1500 | -9/Mines | Learned location of 1 exit from Proximity Caves 1540 | -9/Mines | Identified exit to Zion 1541 | -9/Mines | Entered Zion 1598 | -7/Zion | Build established: Scavenger-Gunner 1756 | -7/Zion | Learned location of Recycling (-7) 1872 | -7/Zion | Given the Hacking Drone Bay 1873 | -7/Zion | Found Prototype Device 2310 | -7/Zion | Learned Factory trap positions 2326 | -7/Zion | Found CR-A16's Pointy Stick 2382 | -7/Zion | Learned location of Data Miner (-6) 3062 | -7/Zion | Discovered new exit (range 11) 3170 | -7/Zion | Given A8's code to call for help 3368 | -7/Zion | Identified exit to Proximity Caves 3370 | -7/Zion | Entered Proximity Caves 3371 | -6/Proximity Caves | Identified exit to Factory 3655 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3950 | -6/Proximity Caves | Entered Factory 3950 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 3951 | -6/Factory | Loaded intel: 78 trap records 4486 | -6/Factory | Discovered new exit (range 5) 4490 | -6/Factory | Identified exit to Factory 4540 | -6/Factory | Spotted B-75 Beast 4588 | -6/Factory | Entered another Factory area 4588 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4589 | -5/Factory | Identified exit to Extension 5236 | -5/Factory | Build established: Scavenger-Tank 5479 | -5/Factory | Sucked down chute 5479 | -5/Factory | Entered Waste 5489 | -5/Waste | Lost 3 parts (3w) 5493 | -5/Waste | Spotted C-40 Crusher 5530 | -5/Waste | Spotted C-40 Crusher 5534 | -5/Waste | Spotted C-40 Crusher 5535 | -5/Waste | Spotted C-40 Crusher 5556 | -5/Waste | Spotted C-40 Crusher 5563 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5575 | -5/Waste | Spotted C-40 Crusher 5592 | -5/Waste | Discovered new exit (range 10) 5601 | -5/Waste | Identified exit to Factory 5602 | -5/Waste | Entered Factory 5776 | -5/Factory | Build established: Hacker-Mutant 6093 | -5/Factory | Build established: Hacker-Skirmisher 6209 | -5/Factory | Discovered new exit (range 7) 6216 | -5/Factory | Identified exit to Factory 6376 | -5/Factory | System corruption reached 10% 6441 | -5/Factory | Lost 5 parts (2n1u2w) 6599 | -5/Factory | Noticed a derelict Sapper rigging charges 6668 | -5/Factory | Fabricated Antigrav Array (x1) 6899 | -5/Factory | Discovered new exit (range 8) 6914 | -5/Factory | Identified exit to Upper Caves 6915 | -5/Factory | Entered Upper Caves 7038 | -5/Upper Caves | Encountered a Warlord checkpoint 7069 | -5/Upper Caves | Learned Factory garrison access intel 7130 | -5/Upper Caves | Discovered new exit (range 7) 7134 | -5/Upper Caves | Identified exit to Upper Caves 7136 | -5/Upper Caves | Entered another Upper Caves area 7136 | -5/Upper Caves | Discovered exit to Factory (range 18) 7166 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7222 | -5/Upper Caves | Spotted B-75 Beast 7225 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 7376 | -5/Upper Caves | Build established: Hacker-Mutant 7381 | -5/Upper Caves | Discovered new exit (range 22) 7400 | -5/Upper Caves | Identified exit to Warlord 7432 | -5/Upper Caves | Entered Warlord 7432 | -5/Warlord | Accompanied by 1 ally 7527 | -5/Warlord | System corruption cleaned by Quarantine Array 7700 | -5/Warlord | Visited the Vortex Lab 7708 | -5/Warlord | Warlord's base attacked by MAIN.C 7709 | -5/Warlord | Found Prototype Energy Gun 7841 | -5/Warlord | Met Warlord 7880 | -5/Warlord | Learned Research fabricator intel 7880 | -5/Warlord | Learned Factory recycling unit intel 7881 | -5/Warlord | Learned 4 Access zone layouts 7881 | -5/Warlord | Learned 4 Quarantine zone layouts 7883 | -5/Warlord | Learned Armory trap positions 8058 | -5/Warlord | Warlord forces counterattacked 8171 | -5/Warlord | Lost 4 allies 8344 | -5/Warlord | Spotted Executioner 8371 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 8371 | -5/Warlord | Identified Hvy. Autocannon 8381 | -5/Warlord | Found Corrupted Hvy. Autocannon 8383 | -5/Warlord | Warlord base infiltrated, sounded retreat 8391 | -5/Warlord | System corruption reached 30% 8408 | -5/Warlord | Core integrity fell below 50% 8444 | -5/Warlord | Lost 4 allies 8521 | -5/Warlord | Found Prototype Launcher 8521 | -5/Warlord | Identified Chain Missile Launcher 8522 | -5/Warlord | Spotted B-86 Titan 8527 | -5/Warlord | Spotted Executioner 8527 | -5/Warlord | Discovered new exit (range 14) 8527 | -5/Warlord | Spotted Striker 8528 | -5/Warlord | Befriended a Behemoth using the annoying Tinkerer's hack 8558 | -5/Warlord | Identified Vortex Shotgun 8561 | -5/Warlord | Destroyed Executioner 8609 | -5/Warlord | Spotted Striker 8611 | -5/Warlord | Spotted Striker 8623 | -5/Warlord | Found Chain Missile Launcher 8641 | -5/Warlord | Destroyed Striker 8648 | -5/Warlord | Core integrity fell below 20% 8686 | -5/Warlord | Destroyed 15 combat bots 8686 | -5/Warlord | Lost 4 parts (1n2u1w) 8698 | -5/Warlord | Identified exit to Proximity Caves 8700 | -5/Warlord | Entered Proximity Caves 8834 | -4/Proximity Caves | Lost 3 parts (1p2w) 9077 | -4/Proximity Caves | Build established: Scavenger-Mutant 9098 | -4/Proximity Caves | Learned 4 Research zone layouts 9113 | -4/Proximity Caves | Learned location of Quarantine (-2) 9239 | -4/Proximity Caves | Spotted B-86 Titan 9240 | -4/Proximity Caves | Lost 5 parts (3n2u) 9255 | -4/Proximity Caves | Learned location of 1 exit from Research 9274 | -4/Proximity Caves | Lost 3 parts (1n2u) 9286 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- System corrupted: Heat flow error (+118). 0b10 Decoder Chip [Generic] destroyed. Mak. Leg destroyed. Signal Interpreter destroyed. Critical hit (Blast). Searching scrap... Found Stasis Canceller. Found Mak. Hover Unit. Found Microactuators. Found Imp. Reaction Control System. Found 57 Matter. Acquired 57 matter. Acquired derelict log, extracted data. Data stored: Research exits (x1). System corrupted: Matter fused (-7). Slug penetrates Wall. Penetrated by Slug. System corrupted: Energy discharge (-31). Integrated Corrupted Arm. Medium Treads (+5). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##????????????????????????????????????????????? | | ### ##???????????????????????????????????????????? | | #########???????????????????????????????????? | | ## #??????????????????????####?????????? | | #?# #???????????????##??### #?????????? | | #### #????###########$??## #?????????? | | #?## # ##? ??# #?????????? | | #?# # ?? ??## #?????????? | | ### # #????# #?## #?????????? | | ## ##???# #?# ####?????????? | | #??## #?# #????????????? | | #### ### #??# #????????????? | | ###" ##???# ## @#??## ###????????????? | | ##?### ###### ## #??# ##??????????????? | | ?????#"# ## ### ;; ;### ##??????????????? | | ?????### ## ##; h h ## ##?????????????? | | ??????# % ;; ##????????????? | | ?????# #% # #### ## ##???????????? | | ?????## %# #?## "; ##??????????? | | ?????#%%%! ### B ## #??????????? | | ?????# #% % BB ## #??????????? | | ????# % % ## ####????????? | | ???# #"##### ## ## ## #????????? | | ???## ####???# ### ## #????????? | | ???# ???????? #?# #????????? | | ???#%???????###### #????????? | | ???#????????## #????????? | | ????????????# ###????????? | | ????????????# ! ! #??????????? | | ????????????# = ##??????????? | | ????????????## ! #???????????? | | ?????????????# #???????????? | | ?????????????# #####???????????? | | ?????????????# #####???????????????? | | ????????????# ###???????????????????? | | ???????????# ##?????????????????????? | | ???????????# ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 700 Evasion (%) 67 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 36 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antigrav Array | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed AntigravPitchforkCapacitor Manual? 0 Play Time 01:27:51 Cumulative 76.7 hours Start 2025.02.16 @ 14:32:16 End 2025.02.16 @ 16:05:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 94924fd3-f9ab-4e4f-82d8-f27736a5fd2c