Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 13:13:45 Player: Tereza Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (279) 1395 Value Destroyed (10184) 10184 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3356) 3356 TOTAL SCORE: 19455 Bonus ------- High Alert Combat Kills 721 Follower Combat Kills 259 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -224 Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 48/100 System Corruption 1% Temperature Cool (0) Movement Core (1300) Ox25 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Target Analyzer Bomb Factory No. 2 > --- WEAPON (3) ------- Autogun Gauss Rifle > --- INVENTORY (20) --- High-capacity Matter Pod (79) Improved Signal Interpreter Weapon Cycler Hardened Light Armor Plating Makeshift Hacking Suite Improved Hacking Suite System Shield Relay Coupler [NC] (39) High-powered Tractor Beam Improved Trap Extractor (4/6 Shock) Heart of Steel Long-range Missile Launcher Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Target Analyzer Bomb Factory No. 2 > --- WEAPON ----------- Autogun Gauss Rifle Gauss Rifle > --- INVENTORY -------- High-capacity Matter Pod Improved Signal Interpreter Weapon Cycler Hardened Light Armor Plating Makeshift Hacking Suite Improved Hacking Suite System Shield Relay Coupler [NC] High-powered Tractor Beam Improved Trap Extractor Heart of Steel Gauss Rifle Long-range Missile Launcher Improved Datajack Remote Datajack Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 54] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . Utility 3 | . . . . 1 . . . 2 . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 133 | 7 5 19 . 14 6 26 10 15 4 8 4 8 1 6 Power 16 | 1 . 2 . 1 . 3 1 3 1 1 . 1 . 2 Engine 6 | 1 . . . . . 3 . 2 . . . . . . Core 8 | . . 2 . 1 . . 1 1 . . . 1 . 2 Reactor 2 | . . . . . . . . . 1 1 . . . . Propulsion 49 | 2 . 8 . 6 2 11 6 5 . 3 1 3 . 2 Treads 49 | 2 . 8 . 6 2 11 6 5 . 3 1 3 . 2 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 27 | 2 4 3 . 3 2 5 1 1 1 2 1 1 1 . Device 17 | 1 1 1 . 3 2 4 1 . 1 1 1 . 1 . Storage 5 | 1 3 1 . . . . . . . . . . . . Processor 3 | . . . . . . 1 . 1 . 1 . . . . Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . 1 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 1 6 . 4 2 7 2 6 2 2 2 3 . 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 28 | 2 1 5 . 2 2 4 2 2 2 1 1 2 . 2 Ballistic Cannon 8 | . . . . 1 . 3 . 4 . . . . . . Launcher 2 | . . . . . . . . . . 1 . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 2 . . . . 1 . Parts Lost 50 | . 1 1 . 1 4 6 6 2 1 7 1 7 1 12 Power 8 | . . . . . . 1 1 1 . 1 . 1 1 2 Propulsion 16 | . . . . . 2 . 3 . . 2 . 3 . 6 Utility 9 | . 1 . . . . 2 1 . 1 2 . 2 . . Weapon 17 | . . 1 . 1 2 3 1 1 . 2 1 1 . 4 Highest Loss Streak 6 | . 1 1 . 1 3 2 2 1 1 6 1 5 1 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Backups 20 | 2 10 19 24 24 24 24 24 19 19 19 18 17 17 15 Power . | . 1 . . . 1 . . . 1 1 1 1 1 . Propulsion 4 | 1 3 5 7 6 6 6 6 3 4 3 2 1 . . Utility 8 | . 1 5 9 10 11 10 11 9 8 7 8 8 9 10 Weapon 4 | . 3 6 7 5 4 5 4 3 4 4 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 43 | . 1 11 1 4 . 5 3 4 2 . 2 . . 10 Power 4 | . . 2 . . . . . . 1 . 1 . . . Propulsion 4 | . . 3 . . . 1 . . . . . . . . Utility 19 | . . . 1 4 . . 3 3 . . . . . 8 Weapon 14 | . 1 6 . . . 4 . 1 1 . 1 . . . Tool/Special 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 99 99 100 99 99 98 95 99 99 98 100 94 91 84 Engine 2 | . 14 . . . . 5 1 3 1 . . . . . Core 5 | . . 10 11 9 9 3 7 3 . . . 2 6 5 Reactor 1 | . . . . . . . . . 5 6 7 4 . . Treads 32 | . 28 32 33 36 35 35 35 29 30 29 30 28 30 25 Device 12 | . 11 9 11 17 18 14 4 14 14 14 15 9 2 6 Storage 9 | . 16 11 11 9 9 9 9 7 7 7 7 7 7 7 Processor 7 | . . . . . . 2 9 14 15 14 15 15 15 15 Ballistic Gun 18 | . 28 32 33 19 17 17 10 6 10 14 15 17 23 22 Ballistic Cannon 7 | . . . . 7 9 8 16 14 11 7 7 4 . . Peak Build Rating 54 | 7 9 18 18 24 28 32 32 41 45 48 48 47 47 54 Average Rating 29 | 5 7 16 17 22 25 26 27 35 43 44 44 41 40 47 On Entrance 27 | . 7 9 17 18 24 25 28 32 40 45 44 46 36 44 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 107 | 15 50 95 95 101 105 104 106 107 73 72 69 72 85 87 Greatest Support 106 | 40 40 60 60 83 83 82 82 82 82 82 90 90 90 106 Greatest Overweight (x) 3 | 3 1 1 1 1 1 1 1 1 . 1 . 1 . 2 Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 20 20 20 20 20 20 Average Capacity 21 | 7 14 20 25 25 25 25 25 20 20 20 20 20 20 20 Most Carried 25 | 4 16 24 25 25 25 25 25 25 20 20 20 20 20 20 Average Carried 21 | 3 11 19 24 24 24 24 24 19 19 19 19 19 19 19 Final Capacity 25 | 8 20 25 25 25 25 25 25 20 20 20 20 20 20 20 Final Carried 25 | 4 16 24 25 25 25 25 25 20 20 19 20 19 20 16 Class Distribution -------------------- 47% | Scavenger-Tank 37% | Scavenger-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Matter Collected 10457 | 264 452 1120 100 751 549 1520 1093 1225 659 959 371 433 . 961 Remotely 506 | . . . . . . 173 155 178 . . . . . . Salvage Created 9818 | 43 623 1518 141 821 544 1580 1080 760 611 1321 103 376 . 297 Parts 586 | 7 45 106 6 63 38 74 64 44 26 68 13 20 . 12 Haulers Intercepted 21 | . 2 5 . 5 . 6 . 2 . 1 . . . . Recyclers Shooed 8 | . 2 1 . . . 2 . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . 15 14 . 11 Prevented 6 | . . . . . . . . . . . . . . 6 Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 220 | . 13 30 5 18 24 26 31 17 9 24 4 10 . 9 Guns 139 | . 13 30 5 16 20 12 12 2 3 12 . 5 . 9 Cannons 76 | . . . . 2 4 14 19 15 6 8 4 4 . . AOE 5 | . . . . . . . . . . 4 . 1 . . Classes Destroyed 19 | 1 6 4 . . 1 1 2 . . 2 1 . . 1 Worker 4 | . . 1 . 1 . . . 1 . 1 . . . . Builder 3 | . . . . . . . . . . 3 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 21 | . 2 5 . 5 . 6 . 2 . 1 . . . . Recycler 9 | . 1 2 . . . 4 . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Operator 4 | . . 1 . 1 . 1 . . . 1 . . . . Watcher 14 | . 3 3 . 2 . 4 1 . . 1 . . . . Swarmer 69 | . 5 10 3 9 16 2 3 3 . 6 3 3 . 6 Cutter 1 | . . . . . . . 1 . . . . . . . Grunt 76 | . 6 10 2 4 5 15 15 2 5 10 1 . . 1 Brawler 1 | . . . . . . . . . . 1 . . . . Duelist 2 | . . 1 . . . . . . . 1 . . . . Sentry 37 | . . 9 . 5 2 7 6 5 . 2 . 1 . . Hunter 11 | . . . . . 1 1 1 1 4 1 . 1 . 1 Programmer 15 | . . . . . . . 5 6 . 3 . 1 . . Heavy 1 | . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Subdweller 2 | . 2 . . . . . . . . . . . . . Thug 2 | . . . . . . . . 1 . . . 1 . . Savage 3 | . . . . . . . . . . . . 3 . . Best Kill Streak 8 | 2 3 7 3 4 4 6 8 4 3 7 3 4 . 3 Combat Bots Only 8 | . 3 6 3 3 4 3 8 2 3 6 3 4 . 3 Max Kills in Single Turn 3 | 1 1 2 1 2 1 1 2 2 1 3 1 2 . 2 Gunslinging 1 | . . 1 . 1 . . . . . . . 1 . 1 Exploded 3 | . . . . . . . . . . 3 . 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 1201 | . 39 107 14 92 115 117 145 178 36 138 14 48 33 125 Missed 339 | . 10 27 1 27 33 34 30 54 10 43 4 15 16 35 Hits 862 | . 29 80 13 65 82 83 115 124 26 95 10 33 17 90 Melee 12 | . . 1 . . . . 1 . . 5 . 5 . . Projectile 850 | . 29 79 13 65 82 83 114 124 26 90 10 28 17 90 AOE 1 | . . . . . . . 1 . . . . . . . Critical Strikes 36 | . 1 5 . 4 5 6 7 1 . 2 . 4 . 1 Part Disruptions 1 | . . . . . . . . . . 1 . . . . Damage Taken 10526 | . 335 951 162 520 786 1356 1495 858 265 1128 146 683 162 1679 Core 1301 | . 38 88 40 60 25 203 139 222 40 67 17 41 22 299 Absorbed by Shields 1769 | . . 13 . 214 296 291 240 339 86 290 . . . . Redirected to Shielding 5 | . . . . . . . . . . . . 5 . . Regen/Repaired (Parts) 314 | . . 95 . . . 219 . . . . . . . . Core Remaining (%) 68 | 100 84 . 68 . . . 22 . . . . . . . Volleys Fired 675 | 2 44 94 8 54 54 90 73 57 56 65 12 26 . 40 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 3 3 . 3 Hottest 111 | 40 45 69 69 83 83 88 105 105 110 110 101 111 . 94 Shots Fired 1822 | 4 88 281 24 158 140 250 206 164 97 190 34 72 . 114 Gun 1265 | 4 88 281 24 107 87 167 91 54 54 119 22 56 . 111 Cannon 550 | . . . . 51 53 83 115 110 43 70 12 13 . . Launcher 7 | . . . . . . . . . . 1 . 3 . 3 Special . | . . . . . . . . . . . . . . . Kinetic 1815 | 4 88 281 24 158 140 250 206 164 97 189 34 69 . 111 Thermal . | . . . . . . . . . . . . . . . Explosive 7 | . . . . . . . . . . 1 . 3 . 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 27 | 1 10 27 4 14 18 14 17 13 13 9 4 4 . 9 Robot Miss Streak 9 | 1 5 9 2 8 2 5 5 5 2 5 2 4 . 7 Penetration Max 1 | . . . . . . . . 1 1 1 . . . . Secondary Targets 11 | . . 3 1 2 . . . . . . . 2 . 3 Max Gunslinging Chain 2 | . . 1 1 1 . . . . . . . 1 . 2 Shots Hit Robots 1054 | 2 58 182 11 81 77 166 113 95 53 109 18 33 . 56 Core Hits 480 | 2 29 71 9 41 38 82 55 33 27 47 7 16 . 23 Critical Kills 6 | . . 1 . . 1 1 . . . 3 . . . . Critical Parts Destroyed 19 | . . 4 . 1 1 2 . 1 . 3 2 2 . 3 Critical Strikes 45 | . . 5 . 1 5 5 5 7 . 9 2 3 . 3 Destroy 25 | . . 5 . 1 2 3 . 1 . 6 2 2 . 3 Blast 20 | . . . . . 3 2 5 6 . 3 . 1 . . Melee Attacks 1 | . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22804 | 29 818 2809 240 1569 1646 3607 2671 2515 1018 3329 447 976 . 1130 Guns 14286 | 29 811 2753 208 974 1029 2299 804 831 653 2080 256 531 . 1028 Cannons 7596 | . . . . 595 617 1298 1867 1647 365 884 191 132 . . Explosions 716 | . . . . . . . . . . 301 . 313 . 102 Melee . | . . . . . . . . . . . . . . . Ramming 206 | . 7 56 32 . . 10 . 37 . 64 . . . . Kinetic 21882 | 29 811 2753 208 1569 1646 3597 2671 2478 1018 2964 447 663 . 1028 Thermal 87 | . . . . . . . . . . 87 . . . . Explosive 629 | . . . . . . . . . . 214 . 313 . 102 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . 1 1 6 5 5 15 15 27 27 1 Average Corruption 5 | . . . . . 1 1 4 3 5 7 15 19 27 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 285 | . . . . . 2 24 53 45 25 56 24 53 3 . Message Errors 64 | . . . . . 1 6 14 12 3 9 5 12 2 . Matter Fused 64 | . . . . . . 4 9 10 7 14 7 12 1 . Heat Flow Errors 28 | . . . . . 1 2 8 5 2 5 . 5 . . Energy Discharges 36 | . . . . . . 1 9 6 3 9 4 4 . . Parts Rejected 2 | . . . . . . . 1 . . . . 1 . . Parts Fused 6 | . . . . . . . 1 . . 2 2 1 . . Data Loss (minor) 34 | . . . . . . 6 4 3 6 7 1 7 . . Data Loss (major) 17 | . . . . . . 4 3 5 . . 2 3 . . Misfires 11 | . . . . . . 1 1 2 1 2 1 3 . . Alerts 6 | . . . . . . . 2 1 1 . . 2 . . Misdirections 2 | . . . . . . . . . . 1 . 1 . . Weapon Failures 15 | . . . . . . . 1 1 2 7 2 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 186 | . . . . 17 12 19 31 50 . 44 . 13 . . Projectiles 179 | . . . . 17 12 19 31 50 . 40 . 10 . . Explosions 3 | . . . . . . . . . . . . 3 . . Melee 4 | . . . . . . . . . . 4 . . . . Knockbacks 64 | . . . . 6 11 12 13 3 6 11 1 1 . . Impact 2 | . . . . . . 1 . . . 1 . . . . Kinetic 56 | . . . . 6 10 8 12 3 5 10 1 1 . . Secondary 6 | . . . . . 1 3 1 . 1 . . . . . Self-Inflicted Damage 161 | . . . . . . . . 76 . 49 . 36 . . Shots 4 | . . . . . . . . 1 . 1 . 2 . . Rammed 29 | . 4 11 2 . . 2 . 5 . 5 . . . . Targets Rammed 29 | . 4 11 2 . . 2 . 5 . 5 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 367 | . 31 151 63 152 108 240 367 178 259 270 112 213 . 212 Average Temperature 51 | . 5 30 24 30 33 34 92 36 60 61 37 60 . 80 Received Heat Transfer 2792 | . 141 342 78 191 297 476 552 160 36 285 45 45 . 144 Effects 5 | . . . . . . . 5 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . Impact Corruptions 2 | . . . . . . 1 . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . 1 . . . 2 . . . . . . Heat Transferred 50 | . . . . . . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Maximum Alert Level 4 | . . 2 1 1 3 2 4 2 2 1 . . . . Low Security (%) 42 | 100 100 77 92 89 3 23 . 6 . 41 . . . . Level 1 33 | . . 21 7 10 23 59 12 61 44 58 . . . . Level 2 14 | . . . . . 32 16 25 31 55 . . . . . Level 3 8 | . . . . . 39 . 51 . . . . . . . Level 4 1 | . . . . . . . 9 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1255 | 5 79 401 230 258 894 444 1255 658 533 319 . . . . Initial 658 | . . . 150 . 165 435 214 658 252 279 . . . . Average 303 | . 18 180 70 114 577 288 800 347 420 212 . . . . Influence Increases 7300 | 10 344 993 190 982 769 955 1101 531 291 705 72 114 . 243 Destroy 0b10 Robot/C 4020 | . 220 600 140 540 480 520 485 255 135 360 60 90 . 135 Destroy 0b10 Robot/NC 304 | 10 30 60 . 65 . 75 4 12 8 36 4 . . . Destroy Leader 910 | . 50 176 30 146 50 170 32 84 16 100 8 24 . 24 Allied During Kill 115 | . . . 20 95 . . . . . . . . . . Successful Hack 181 | . 29 48 . 33 14 15 . 32 . 10 . . . . Disable Machine 231 | . . . . 45 . 30 . 48 . 108 . . . . Anti-Garrison Action 628 | . . . . . 100 . 452 . 76 . . . . . Destroy Structure 257 | . . 4 . 13 20 25 20 28 56 91 . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . Lose Combat Pursuer 639 | . 15 105 . 30 105 120 108 72 . . . . . 84 Influence Decreases 7292 | 10 343 607 577 727 130 1519 176 1425 119 931 379 79 35 235 Entered New Map 2013 | . . 1 237 . 90 459 116 597 109 254 115 . 35 . Time Decay 4264 | 10 333 596 340 487 . 700 . 658 . 607 254 79 . 200 Lost Part 335 | . 10 10 . 10 40 60 60 20 10 70 10 . . 35 Lost Ally 80 | . . . . 80 . . . . . . . . . . Purge Threat 600 | . . . . 150 . 300 . 150 . . . . . . Squads Dispatched 22 | . . 3 . 1 . 3 . 8 . 7 . . . . Investigation 4 | . . 2 . . . 1 . 1 . . . . . . Extermination 6 | . . . . . . . . 4 . 2 . . . . Reinforcement 9 | . . 1 . 1 . 2 . 3 . 2 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Distress Signals 17 | . . 6 . 1 . 8 . . . 2 . . . . Communications Jammed 19 | . . . . . . 17 . 2 . . . . . . Distress Signals 16 | . . . . . . 16 . . . . . . . . Times Spotted 363 | . 20 50 6 41 29 57 36 33 9 43 4 10 4 21 Peak Tracking Total 7 | . 3 7 2 5 4 7 7 4 3 5 2 3 3 4 Tactical Retreats 40 | . 1 5 . 2 7 8 8 3 . . . . 1 5 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Traps Triggered 19 | . 1 2 . . 3 1 5 5 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 111 | . . 8 . 82 . . . 11 10 . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 5 | . . 1 . 2 . . . . 2 . . . . . Reprogrammed 6 | . . 1 . 3 . . . 2 . . . . . . Reused 3 | . . . . . . . . . . . . . . 3 Traps Extracted 4 | . . . . 3 . . . 1 . . . . . . Installed 12 | . . . . . . . . . . . 4 . . 8 Triggered 3 | . . . . . . . . . . . . . . 3 Fabricated Traps 8 | . . . . . . . . . . . . . . 8 Most Traps Carried 7 | . . . . 3 3 3 3 4 4 4 5 5 4 7 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Machines Disabled 25 | . . . . 3 1 2 4 4 2 9 . . . . Max in Single Turn 5 | . . . . 1 1 1 1 2 1 5 . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Garrison Relay 6 | . . . . . 1 . 3 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Machines Accessed 70 | . 9 12 . 14 1 9 3 8 1 8 1 3 . 1 Terminals 51 | . 8 9 . 11 1 7 3 5 1 5 . . . 1 Fabricators 2 | . . . . . . . . 1 . 1 . . . . Repair Stations 3 | . . 2 . . . 1 . . . . . . . . Recycling Units 5 | . 1 1 . 2 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 2 . 1 . . . . Total Hacks 155 | . 22 28 . 34 2 26 6 12 2 16 1 5 . 1 Successful 78 | . 12 14 . 17 1 13 1 6 1 6 1 5 . 1 Failed 75 | . 10 13 . 16 1 13 5 6 1 10 . . . . Catastrophic 17 | . . 3 . 3 1 3 1 3 . 3 . . . . Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . Manual 76 | . 13 17 . 21 . 16 . 2 . 7 . . . . Terminals 123 | . 21 24 . 30 2 19 6 9 2 9 . . . 1 Fabricators 5 | . . . . . . . . 1 . 4 . . . . Repair Stations 8 | . . 3 . . . 5 . . . . . . . . Recycling Units 6 | . 1 1 . 3 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 2 . 2 . 2 . . . . Terminal Hacks 50 | . 9 9 . 12 1 5 1 3 1 2 1 5 . 1 Record 4 | . . . . . . . . . . . . 3 . 1 Part Schematic 1 | . . 1 . . . . . . . . . . . . Robot Analysis 12 | . 6 3 . 2 . 1 . . . . . . . . Prototype ID Bank 4 | . 2 1 . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 2 . . Branch Access Points 3 | . . 1 . . . . . 1 . 1 . . . . Emergency Access Points 2 | . . 1 . . . 1 . . . . . . . . Alert Level 4 | . . 1 . 3 . . . . . . . . . . Unreport Threat 4 | . . . . 1 . 2 . 1 . . . . . . Locate Traps 7 | . 1 1 . 3 . 1 . . . 1 . . . . Hauler Manifests 2 | . . . . 1 . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Garrison Registry 3 | . . . . . 1 . 1 . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . Repair Station Hacks 6 | . . 2 . . . 4 . . . . . . . . Scan Component 3 | . . 1 . . . 2 . . . . . . . . Repair 3 | . . 1 . . . 2 . . . . . . . . Recycling Unit Hacks 6 | . 1 1 . 3 . . . . . 1 . . . . Report Inventory 5 | . 1 1 . 2 . . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 2 . 2 . 2 . . . . Unlock Access 3 | . . . . 1 . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . Coupler Status 2 | . . . . . . 1 . . . 1 . . . . Unauthorized Hacks 7 | . 2 2 . 1 . 2 . . . . . . . . Terminals 6 | . 2 1 . 1 . 2 . . . . . . . . Track 2 | . 1 . . . . 1 . . . . . . . . Botnet 3 | . 1 . . 1 . 1 . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 50 | . 6 10 . 10 1 8 3 5 1 6 . . . . Full Trace Events 4 | . . 2 . . 1 . 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . 2 . . . . . . . . Time 78 | . . 26 . . . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . 8 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Used RIF Installer 4 | . . . . . 1 . 1 . 2 . . . . . Hotswap 1 | . . . . . . . . . 1 . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . 5 . 14 . 7 . . . . . Machine Destruction 26 | . . . . . 5 . 14 . 7 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Total Allies 6 | . . . 6 . . . . . . . . . . . Largest Group 6 | . . . 6 6 . . . . . . . . . . Highest-Rated Group 109 | . . . 109 109 . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 110 | . . . 11 99 . . . . . . . . . . Total Damage 1220 | . . . 96 1124 . . . . . . . . . . Kills 16 | . . . 2 14 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Active Infowar (turns) 17412 | 8 1173 1983 1094 2076 17 2721 3 2417 818 1977 610 1032 482 1001 Optics 8337 | . . . . . . . . 2417 818 1977 610 1032 482 1001 Seismic 15041 | 8 1173 1983 1094 2076 17 2691 3 2228 795 1717 610 646 . . Jamming 1665 | . . . . . . 30 . 77 . 294 608 656 . . Robot Analysis Total 11 | . 5 3 . 2 . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . 3 . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Turns Passed 21588 | 73 1483 2259 1094 2076 904 2995 2323 2461 818 1977 610 1032 482 1001 Spaces Moved 9515 | 40 731 1046 437 734 288 1048 850 1284 410 1020 347 577 299 404 Core 12 | 12 . . . . . . . . . . . . . . Treads 9503 | 28 731 1046 437 734 288 1048 850 1284 410 1020 347 577 299 404 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 236 236 156 156 156 156 156 160 160 Average Speed 191 | 133 174 168 240 240 240 238 238 162 156 156 156 159 160 195 Slowest Speed 320 | 200 240 240 240 240 240 240 240 240 156 235 156 240 160 320 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 88 93 95 72 43 85 76 39 37 34 55 70 14 56 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . 3 . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . . . . . . . 1 1 1 . Scrap Searched 9 | . . . 1 . . . . . . . 4 3 . 1 Spaces Dug 22 | . . . . . . 1 . . . . . 21 . . Terrain Destroyed 253 | . . . . 8 . 21 . 26 . 103 2 49 . 44 Melee . | . . . . . . . . . . . . . . . Projectile 75 | . . . . 8 . 21 . 9 . 25 2 7 . 3 AOE 178 | . . . . . . . . 17 . 78 . 42 . 41 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Total 11538 | 52 846 1356 463 934 393 1346 1001 1527 509 1250 391 632 303 535 Wait 727 | . 46 104 14 21 30 124 32 110 13 141 12 14 3 63 Move 9503 | 39 730 1045 436 734 287 1048 849 1284 408 1019 346 576 298 404 Hop . | . . . . . . . . . . . . . . . Pick Up 120 | 4 12 30 2 10 6 15 9 11 5 5 5 3 . 3 Fast Attach 41 | 7 2 6 . . . 3 2 7 2 1 2 4 1 4 Attach 43 | . 1 3 . 3 4 4 6 7 1 6 1 3 . 4 Detach 5 | . 1 . . . . . 1 2 . . . . 1 . Swap 122 | . 3 22 . 15 4 33 8 19 6 6 3 2 . 1 Drop 131 | . 3 32 1 15 2 27 11 14 8 2 6 3 . 7 Fire 675 | 2 44 94 8 54 54 90 73 57 56 65 12 26 . 40 Melee 1 | . . 1 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 29 | . 4 11 2 . . 2 . 5 . 5 . . . . Escape Stasis 14 | . . . . . 6 . 8 . . . . . . . Rewire 4 | . . . . . . . 2 . . . . 1 . 1 Trap 123 | . . 8 . 82 . . . 11 10 . 4 . . 8 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac / *Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 13) 713 | -10/Materials | Discovered new exit (range 14) 809 | -10/Materials | Discovered new exit (range 9) 874 | -10/Materials | Derelicts attacked the area 1557 | -10/Materials | Entered another Materials area 1557 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1862 | -9/Materials | Build established: Gunner 1969 | -9/Materials | Discovered new exit (range 9) 2087 | -9/Materials | Identified exit to Mines 2205 | -9/Materials | Discovered new exit (range 16) 2373 | -9/Materials | Discovered new exit (range 10) 2517 | -9/Materials | Build established: Scavenger-Gunner 2797 | -9/Materials | Repaired Lgt. Treads 3112 | -9/Materials | Central database locked down 3465 | -9/Materials | Discovered new exit (range 11) 3816 | -9/Materials | Entered Mines 3946 | -9/Mines | Learned location of Zion (-7) 3997 | -9/Mines | Escorted by a lone wolf Derelict 4185 | -9/Mines | Learned location of Storage (-7) 4197 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4281 | -9/Mines | Discovered new exit (range 6) 4433 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4814 | -9/Mines | Discovered new exit (range 5) 4910 | -9/Mines | Entered Materials 4910 | -8/Materials | Accompanied by 6 allies 4910 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4915 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5409 | -8/Materials | Build established: Scavenger-Tank 6100 | -8/Materials | Discovered new exit (range 6) 6954 | -8/Materials | Central database locked down 6986 | -8/Materials | Identified exit to Garrison 6986 | -8/Materials | Entered Garrison 7018 | -8/Garrison | Triggered checkpoint 7062 | -8/Garrison | Discovered new exit (range 5) 7240 | -8/Garrison | Triggered checkpoint 7364 | -8/Garrison | Triggered checkpoint 7425 | -8/Garrison | Lost 3 parts (2n1w) 7431 | -8/Garrison | Garrison Relay disabled 7475 | -8/Garrison | Discovered new exit (range 44) 7475 | -8/Garrison | Discovered new exit (range 63) 7475 | -8/Garrison | Discovered new exit (range 58) 7475 | -8/Garrison | Discovered new exit (range 42) 7668 | -8/Garrison | Triggered checkpoint 7778 | -8/Garrison | Installed Relay Interface Framework 7890 | -8/Garrison | Entered Materials 8902 | -8/Materials | Discovered new exit (range 16) 9709 | -8/Materials | Core integrity fell below 50% 10009 | -8/Materials | Repaired Lgt. Treads 10036 | -8/Materials | Repaired Lgt. Treads 10214 | -8/Materials | Build established: Scavenger-Gunner 10885 | -8/Materials | Identified exit to Garrison 10885 | -8/Materials | Entered Garrison 10969 | -8/Garrison | Triggered checkpoint 11025 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 11052 | -8/Garrison | Garrison Relay disabled 11166 | -8/Garrison | Build established: Scavenger-Tank 11179 | -8/Garrison | Triggered checkpoint 11179 | -8/Garrison | Triggered checkpoint 11216 | -8/Garrison | Triggered checkpoint 11256 | -8/Garrison | Destroyed 8 combat bots 11446 | -8/Garrison | Discovered new exit (range 8) 11506 | -8/Garrison | Build established: Tank 11519 | -8/Garrison | Triggered checkpoint 11523 | -8/Garrison | Garrison Relay disabled 11885 | -8/Garrison | Build established: Scavenger-Gunner 11943 | -8/Garrison | Discovered new exit (range 8) 12067 | -8/Garrison | Garrison Relay disabled 12275 | -8/Garrison | Discovered new exit (range 14) 12375 | -8/Garrison | Triggered checkpoint 12453 | -8/Garrison | Discovered new exit (range 24) 12453 | -8/Garrison | Discovered new exit (range 87) 12453 | -8/Garrison | Discovered new exit (range 38) 12691 | -8/Garrison | Triggered checkpoint 12925 | -8/Garrison | Build established: Scavenger-Tank 13208 | -8/Garrison | Entered Factory 13208 | -7/Factory | Evolved 2 slots: Utility x2 14105 | -7/Factory | Allied Derelicts emerged from ambush trap array 14128 | -7/Factory | Identified exit to Storage 14128 | -7/Factory | Identified exit to Lower Caves 14468 | -7/Factory | Allied Derelicts emerged from ambush trap array 14518 | -7/Factory | Discovered new exit (range 4) 15669 | -7/Factory | Identified exit to Garrison 15669 | -7/Factory | Entered Garrison 15703 | -7/Garrison | Triggered checkpoint 15729 | -7/Garrison | Garrison Relay disabled 15758 | -7/Garrison | Discovered new exit (range 71) 15758 | -7/Garrison | Discovered new exit (range 55) 15758 | -7/Garrison | Discovered new exit (range 72) 15955 | -7/Garrison | Triggered checkpoint 16143 | -7/Garrison | Expanded RIF knowledge: Hotswap 16159 | -7/Garrison | Garrison Relay disabled 16323 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 16487 | -7/Garrison | Entered Factory 16913 | -7/Factory | Discovered new exit (range 11) 17239 | -7/Factory | Garrison activated, responded to threat 17995 | -7/Factory | System corruption reached 10% 18060 | -7/Factory | Lost 6 parts (1p1n2u2w) 18223 | -7/Factory | Discovered new exit (range 16) 18464 | -7/Factory | Entered Lower Caves 18501 | -7/Lower Caves | Build established: Scavenger-Gunner 18984 | -7/Lower Caves | Learned Factory security intel 19028 | -7/Lower Caves | Discovered new exit (range 17) 19074 | -7/Lower Caves | Entered another Lower Caves area 19252 | -7/Lower Caves | Found Prototype Device 19293 | -7/Lower Caves | Learned Factory terminal intel 19467 | -7/Lower Caves | Entered an active Warlord outpost 19485 | -7/Lower Caves | Identified exit to Factory 19485 | -7/Lower Caves | Learned Armory trap positions 19485 | -7/Lower Caves | Learned Factory emergency access door positions 19527 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19527 | -7/Lower Caves | Core integrity fell below 50% 19715 | -7/Lower Caves | Ambushed by wild Derelicts 19761 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 19824 | -7/Lower Caves | Encountered a Warlord checkpoint 20063 | -7/Lower Caves | Discovered new exit (range 7) 20106 | -7/Lower Caves | Entered Zion 20178 | -7/Zion | System corruption cleaned by Quarantine Array 20220 | -7/Zion | Discovered new exit (range 15) 20401 | -7/Zion | Found Prototype Device 20401 | -7/Zion | Identified Bomb Factory No. 2 20538 | -7/Zion | RIF detected upon attempting to enter Zion 20538 | -7/Zion | Attacked by Zionites 20538 | -7/Zion | Spotted 77-K88(B) 20538 | -7/Zion | Spotted M3-K69(B) 20588 | -7/Zion | Entered Proximity Caves 20704 | -6/Proximity Caves | Learned 4 Factory zone layouts 21411 | -6/Proximity Caves | Spotted B-75 Beast 21462 | -6/Proximity Caves | Core integrity fell below 20% 21518 | -6/Proximity Caves | Destroyed B-75 Beast 21544 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 21589 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 21545_ Acquired 54 matter. 21546_ The unstable cave ceiling collapses. 21562_ Bomb Factory No. 2 fabricates Dirty Bomb Trap. 21562_ Dropped Dirty Bomb Trap. 21563_ Installed Dirty Bomb Trap. 21567_ The unstable cave ceiling collapses. 21579_ S-27 Virus triggered Dirty Bomb Trap. 21579_ An explosion rips through the floor. 21579_ S-27 Virus destroyed. 21579_ Med. Treads destroyed. 21580_ Slug penetrates Earth. 21583_ The unstable cave ceiling collapses. 21583_ Slug penetrates Wall. 21584_ Corrupted Autogun self-destruct mechanism malfunctions. 21585_ Corrupted VTOL Module self-destruct mechanism malfunctions. 21586_ Slug penetrates S-27 Virus. 21587_ Gauss Rifle destroyed. 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