Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 22:47:37 Player: King Curtis Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (398) 398 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2848 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 127/160 System Corruption 0% Temperature Cool (547) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Signal Interpreter Propulsion Shielding > --- WEAPON (3) ------- Electrolaser Improved Light Cannon Improved Light Cannon > --- INVENTORY (12) --- Ion Engine Aluminum Leg Target Analyzer Hardened Light Armor Plating YOLO Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Propulsion Shielding Beam Cannon Improved Light Cannon Improved Light Cannon [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 31 | 6 9 2 7 1 6 Power 2 | 1 . 1 . . . Engine 1 | 1 . . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . . . 1 Treads . | . . . . . . Leg 3 | . 2 . . . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 4 . 2 Device 3 | . 1 . 2 . . Storage 3 | 1 1 . 1 . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 15 | 2 5 1 3 1 3 Energy Gun 11 | 2 5 1 2 . 1 Energy Cannon 2 | . . . 1 1 . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 4 | . 2 . . . 2 Power . | . . . . . . Propulsion 1 | . 1 . . . . Utility . | . . . . . . Weapon 3 | . 1 . . . 2 Highest Loss Streak 2 | . 1 . . . 2 Average Slot Usage (%) 97 | . 95 100 98 100 98 Engine 6 | . 14 5 . . . Core 7 | . . 8 14 14 9 Leg 24 | . 18 28 28 28 27 Wheel 3 | . 9 . . . . Device 12 | . 10 14 13 14 9 Storage 13 | . 14 14 14 14 9 Energy Gun 25 | . 27 28 26 18 9 Energy Cannon 1 | . . . . 10 7 Naked Turns . | . . . . . . Heaviest Build 49 | 12 28 28 44 44 49 Greatest Support 32 | 32 32 20 20 20 30 Greatest Overweight (x) 2 | 2 1 1 2 2 1 Average Overweight (x) . | . . 1 1 2 1 Largest Inventory Capacity 12 | 6 12 10 12 12 12 Average Capacity 10 | 5 9 10 10 12 12 Most Carried 10 | 5 10 9 10 10 9 Average Carried 8 | 2 8 8 9 10 7 Final Capacity 12 | 6 10 10 12 12 12 Final Carried 10 | 4 9 8 10 10 7 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 380 | 250 90 20 . . 20 Remotely . | . . . . . . Salvage Created 503 | . 285 80 . . 138 Parts 36 | . 19 6 . . 11 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 13 | . 7 4 . . 2 Guns 11 | . 7 4 . . . Cannons 2 | . . . . . 2 Classes Destroyed 6 | . 5 . . . 1 Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Operator 2 | . . . . . 2 Watcher 1 | . 1 . . . . Swarmer 6 | . 3 3 . . . Grunt 7 | . 4 1 . . 2 Best Kill Streak 4 | . 4 2 . . 2 Combat Bots Only 3 | . 3 2 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1317 | . 237 131 . . 949 Core 609 | . 49 8 . . 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . . . 77 . Volleys Fired 61 | . 31 9 . . 21 Largest 3 | . 2 2 . . 3 Hottest 164 | . 130 130 . . 164 Shots Fired 137 | . 62 18 . . 57 Gun 98 | . 62 18 . . 18 Cannon 39 | . . . . . 39 Launcher . | . . . . . . Special . | . . . . . . Kinetic 26 | . . . . . 26 Thermal 111 | . 62 18 . . 31 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 6 3 . . 5 Robot Miss Streak 9 | . 4 2 . . 9 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 66 | . 32 9 . . 25 Core Hits 31 | . 16 6 . . 9 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 983 | . 394 150 . . 439 Guns 678 | . 394 150 . . 134 Cannons 305 | . . . . . 305 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 184 | . . . . . 184 Thermal 799 | . 394 150 . . 255 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles 3 | . . . . . 3 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 608 | . 370 135 . . 608 Average Temperature 195 | . 154 64 . . 299 Received Heat Transfer 396 | . 72 18 . . 306 Effects 19 | . . . . . 19 Shutdowns 4 | . . . . . 4 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1883 | . 958 370 . . 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 147 | . 147 114 . . 47 Initial 14 | . . 14 . . . Average 56 | . 61 88 . . 17 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 3 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 12 7 . . 10 Peak Tracking Total 6 | . 4 3 . . 6 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 4 . . . . Successful . | . . . . . . Failed 4 | . 4 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 4 | . 3 . 1 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1785 | 47 646 405 400 140 147 Spaces Moved 998 | 34 377 224 250 68 45 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 829 | . 242 224 250 68 45 Wheels 165 | 30 135 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 150 150 180 150 Average Speed 144 | 101 132 150 154 180 150 Slowest Speed 180 | 150 150 150 180 180 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 48 51 61 23 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1220 | 44 467 275 266 86 82 Wait 82 | . 21 38 . 16 7 Move 993 | 33 376 223 249 67 45 Hop . | . . . . . . Pick Up 31 | 5 17 1 4 1 3 Fast Attach 11 | 5 3 . 3 . . Attach 14 | 1 5 . 2 . 6 Detach . | . . . . . . Swap 6 | . 1 2 2 1 . Drop 22 | . 13 2 6 1 . Fire 61 | . 31 9 . . 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 16) 677 | -10/Materials | Discovered new exit (range 12) 694 | -10/Materials | Entered Mines 902 | -10/Mines | Discovered new exit (range 6) 903 | -10/Mines | Learned location of Mines (-9) 990 | -10/Mines | Learned location of Storage (-8) 1091 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1091 | -10/Mines | Discovered new exit (range 5) 1099 | -10/Mines | Entered Exiles 1137 | -10/Exiles | Met 8R-AWN 1161 | -10/Exiles | Met EX-HEX 1207 | -10/Exiles | Met EX-BIN 1225 | -10/Exiles | Aligned with FarCom system 1227 | -10/Exiles | Given EX-Vault access code 1276 | -10/Exiles | Opened EX-Vault 1282 | -10/Exiles | Found Prototype Energy Cannon 1285 | -10/Exiles | Identified YOLO Cannon 1288 | -10/Exiles | Found Prototype Device 1289 | -10/Exiles | Identified Chronowheel 1289 | -10/Exiles | Activated Chronowheel 1293 | -10/Exiles | Found Prototype Processor 1294 | -10/Exiles | Identified Modified TNC 1337 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1387 | -10/Exiles | Met EX-DEC 1477 | -10/Exiles | Discovered new exit (range 11) 1499 | -10/Exiles | Left Exiles lab with YOLO Cannon 1499 | -10/Exiles | Entered Mines 1517 | -9/Mines | Found a hidden stash of uninstalled traps 1535 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1614 | -9/Mines | Discovered new exit (range 7) 1639 | -9/Mines | Entered Materials 1639 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1774 | -8/Materials | Core integrity fell below 50% 1784 | -8/Materials | Core integrity fell below 20% 1787 | -8/Materials | Core destroyed Last Messages --------------- 01776_ Overheating: Energy bleed (-10). 01776_ G-47 Trooper destroyed. 01776_ G-47 Trooper knocked back. 01777_ Overheating: System interference. 01777_ Heat Sink temporarily disabled. 01777_ Imp. Light Cannon temporarily disabled. 01777_ Electrolaser temporarily disabled. 01778_ K-01 Serf collects debris. 01778_ R-06 Scavenger collects Aluminum Leg. 01779_ Power failure, Lgt. Nuclear Core shutdown. 01780_ K-01 Serf collects debris. 01781_ Overheating: Matter decay (-13). 01781_ R-06 Scavenger collects Imp. Heat Sink. 01783_ Overheating: Matter decay (-21). 01783_ Destroyed Particle Gun. 01783_ G-47 Trooper knocked back. 01784_ Overheating: Core damaged (-82). 01785_ R-06 Scavenger collects Lgt. Nuclear Core. 01786_ Overheating: Energy bleed (-19). 01787_ Overheating: Core damaged (-88). 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"""???????????????? | | #????? ???????????????? | | #??????##??????g????????? | | #################### ????????????????????? | | ???????????????????###########?????????w?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????g?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonGuidedTerrabomb Manual? 0 Play Time 00:21:11 Cumulative 35.3 hours Start 2020.10.08 @ 23:19:08 End 2020.10.09 @ 22:47:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 5 Adventurer 0 Explorer 5 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18640444-a3ce-45a3-9dca-3f4610d90d9e