Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 10:42:05 Player: ash Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (1326) 1326 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 5827 Bonus ------- Pacifist 491 Registered with UFD 300 Cogmind --------- Core Integrity 184/1000 Matter 274/300 Energy 54/100 System Corruption 12% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Visual Processing Unit Improved Target Analyzer Microactuators > --- WEAPON (2) ------- Companion Sword Heavy Pick > --- INVENTORY (15) --- Makeshift Shrapnel Gun CPS Tube (2) Heavy Pick Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Experimental Signal Interpreter Improved Target Analyzer Microactuators Transmission Jammer Advanced Shield Generator Force Field > --- WEAPON ----------- Makeshift Sword Companion Sword > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Visual Processing Unit Makeshift Shrapnel Gun Heavy Rocket Launcher Improved Datajack CPS Tube Heavy Pick Heavy Pick Vortex Trap DRS Beacon [Rating: 85] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Reinforced Fission Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Experimental Signal Interpreter Protection Light Armor Plating Weapon Companion Sword Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 7 | . . . . 7 Weapon . | . . . . . Parts Attached 40 | . 1 . 7 32 Power 6 | . . . 2 4 Engine 3 | . . . 2 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 12 | . . . 3 9 Treads . | . . . . . Leg 12 | . . . 3 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | . 1 . 1 15 Device 10 | . . . . 10 Storage 2 | . . . 1 1 Processor 4 | . . . . 4 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 5 | . . . 1 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 30 | . . . . 30 Power 5 | . . . . 5 Propulsion 10 | . . . . 10 Utility 13 | . . . . 13 Weapon 2 | . . . . 2 Highest Loss Streak 19 | . . . . 19 To Critical Strikes 1 | . . . . 1 Average Backups 9 | . 5 6 10 9 Power . | . 1 1 1 . Propulsion 3 | . 2 2 3 3 Utility 1 | . . . 2 . Weapon 2 | . 2 3 2 3 Tool/Special . | . . . . . Unused Backups 20 | . 8 . 6 6 Power 2 | . 1 . 1 . Propulsion 8 | . 4 . 2 2 Utility 1 | . 1 . . . Weapon 8 | . 2 . 3 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 93 100 87 90 Engine 10 | . 14 14 14 5 Core 1 | . . . . 4 Leg 25 | . 28 28 28 22 Device 11 | . . . . 27 Storage 10 | . 14 14 14 6 Processor 3 | . . . . 9 Protection 8 | . 8 14 14 1 Energy Gun 2 | . 14 14 2 . Ballistic Gun 2 | . 14 14 2 . Slashing Weapon 9 | . . . 11 8 Peak Build Rating 85 | . 7 7 24 85 Average Rating 40 | . 6 7 19 72 On Entrance 10 | 6 6 7 7 24 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 75 | 11 14 14 34 75 Greatest Support 77 | 20 20 20 36 77 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 Average Capacity 13 | . 8 8 13 15 Most Carried 15 | . 7 6 15 15 Average Carried 10 | . 5 6 11 11 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 6 6 6 15 5 Class Distribution -------------------- 60% | Mutant 22% | Derelict-Gladiator 12% | Derelict-Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Gladiator | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 766 | 200 . . 74 492 Remotely . | . . . . . Salvage Created 1531 | . . . . 1531 Parts 55 | . . . . 55 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 24 | . . . . 24 Melee 16 | . . . . 16 AOE 8 | . . . . 8 Classes Destroyed 7 | . . . . 7 Hauler 2 | . . . . 2 Recycler 2 | . . . . 2 Watcher 2 | . . . . 2 Swarmer 6 | . . . . 6 Grunt 12 | . . . . 12 Brawler 1 | . . . . 1 Programmer 5 | . . . . 5 Best Kill Streak 8 | . . . . 8 Combat Bots Only 7 | . . . . 7 Max Kills in Single Turn 3 | . . . . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 255 | . . . . 255 Missed 62 | . . . . 62 Hits 193 | . . . . 193 Melee 6 | . . . . 6 Projectile 187 | . . . . 187 AOE 1 | . . . . 1 Critical Strikes 11 | . . . . 11 Damage Taken 3473 | . . . . 3473 Core 816 | . . . . 816 Absorbed by Shields 670 | . . . . 670 Regen/Repaired (Parts) 108 | . . . . 108 Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 9 | . 3 . . 6 Largest 2 | . 2 . . 1 Hottest 60 | . 60 . . 39 Shots Fired 12 | . 6 . . 6 Gun 6 | . 6 . . . Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 3 | . 3 . . . Thermal . | . . . . . Explosive 6 | . . . . 6 Electromagnetic 3 | . 3 . . . Robot Hit Streak 4 | . 3 . . 4 Robot Miss Streak 1 | . 1 . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 98 | . 5 . . 93 Core Hits 50 | . . . . 50 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Sever 3 | . . . . 3 Melee Attacks 127 | . . . . 127 Impact . | . . . . . Slashing 127 | . . . . 127 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks 15 | . . . . 15 Damage Inflicted 4997 | . 44 . . 4953 Guns 44 | . 44 . . . Cannons . | . . . . . Explosions 1382 | . . . . 1382 Melee 3571 | . . . . 3571 Ramming . | . . . . . Kinetic 19 | . 19 . . . Thermal . | . . . . . Explosive 1382 | . . . . 1382 Electromagnetic 25 | . 25 . . . Impact . | . . . . . Slashing 3571 | . . . . 3571 Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked 7 | . . . . 7 Effects 29 | . . . . 29 Message Errors 5 | . . . . 5 Matter Fused 7 | . . . . 7 Heat Flow Errors 4 | . . . . 4 Energy Discharges 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Parts Fused 2 | . . . . 2 Data Loss (minor) 5 | . . . . 5 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 305 | . . . . 305 Projectiles . | . . . . . Explosions 111 | . . . . 111 Melee 194 | . . . . 194 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . . . . 56 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 250 | . 20 . . 250 Average Temperature 77 | . 15 . . 94 Received Heat Transfer 774 | . . . . 774 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 81 | . 100 . . 78 Level 1 18 | . . . . 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 320 | . 5 . . 320 Initial . | . . . . . Average 75 | . . . . 86 Influence Increases 852 | . 20 15 . 817 Destroy 0b10 Robot/C 480 | . . . . 480 Destroy 0b10 Robot/NC 30 | . . . . 30 Destroy Leader 66 | . . . . 66 Successful Hack 51 | . 5 . . 46 Disable Machine 30 | . . . . 30 Destroy Structure 60 | . . . . 60 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 120 | . 15 15 . 90 Influence Decreases 610 | . 20 15 . 575 Time Decay 310 | . 20 15 . 275 Lost Part 300 | . . . . 300 Squads Dispatched 4 | . . . . 4 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed 27 | . . . . 27 Distress Signals 25 | . . . . 25 Times Spotted 58 | . 2 1 . 55 Peak Tracking Total 19 | . 2 1 . 19 Tactical Retreats 5 | . 1 1 . 3 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 16 | . 2 . 5 9 Terminals 4 | . 2 . . 2 Fabricators 3 | . . . . 3 Repair Stations 1 | . . . . 1 Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 54 | . 5 . 24 25 Successful 38 | . 2 . 24 12 Failed 16 | . 3 . . 13 Catastrophic 5 | . 1 . . 4 Database Lockouts . | . . . . . Manual 13 | . 4 . . 9 Terminals 13 | . 5 . . 8 Fabricators 8 | . . . . 8 Repair Stations 3 | . . . . 3 Recycling Units 6 | . . . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 27 | . . . 24 3 Record 22 | . . . 22 . Part Schematic 1 | . . . . 1 Open Door 1 | . . . 1 . Locate Traps 1 | . . . . 1 Zone Layout 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 2 | . . . . 2 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . . 4 Terminals 4 | . 2 . . 2 Botnet 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Recyclers 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 . . 8 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 56 | . . . . 56 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 37 | . . . . 37 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 955 | . . . . 955 Optics 12 | . . . . 12 Sensors 769 | . . . . 769 Jamming 658 | . . . . 658 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3372 | . 210 172 1579 1411 Spaces Moved 2323 | 1 148 141 1181 852 Core . | . . . . . Treads . | . . . . . Legs 2323 | 1 148 141 1181 852 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 127 | 120 120 120 131 124 Slowest Speed 260 | 120 120 120 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 30 | 2 24 17 88 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . 4 . Spaces Dug . | . . . . . Terrain Destroyed 44 | . . . . 44 Melee . | . . . . . Projectile . | . . . . . AOE 44 | . . . . 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2634 | . 175 144 1213 1102 Wait 92 | . 20 4 . 68 Move 2319 | . 147 140 1180 852 Hop . | . . . . . Pick Up 31 | . 2 . 13 16 Fast Attach 13 | . 1 . 2 10 Attach 22 | . . . . 22 Detach 1 | . . . 1 . Swap 19 | . . . 6 13 Drop 19 | . 2 . 11 6 Fire 9 | . 3 . . 6 Melee 109 | . . . . 109 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 5) 211 | -10/Materials | Entered Subcaves 212 | -10/Subcaves | Approached by a straggling Scientist 312 | -10/Subcaves | Build established: Mutant 360 | -10/Subcaves | Learned Materials non-interactive machine intel 377 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 383 | -10/Subcaves | Entered Scraptown 601 | -7/Scraptown | Visited UFD Registry 601 | -7/Scraptown | Registered with UFD as "Datakit" 629 | -7/Scraptown | Visited Sword Containment 643 | -7/Scraptown | Found Prototype Slashing Weapon 643 | -7/Scraptown | Identified Companion Sword 671 | -7/Scraptown | Visited Scrapoid Pod Storage 689 | -7/Scraptown | Visited Infowarlord's Domain 697 | -7/Scraptown | Found Exp. Signal Interpreter 704 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 721 | -7/Scraptown | Received an X-ray algorithm 869 | -7/Scraptown | Visited Chapter 10 920 | -7/Scraptown | Visited Scrap Suit Storage 975 | -7/Scraptown | Visited Derelict Rescue Squad 987 | -7/Scraptown | Found DRS Beacon 1012 | -7/Scraptown | Visited Abandonware Association 1045 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 1045 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 1092 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1104 | -7/Scraptown | Found DCF Scrap (27 items) 1176 | -7/Scraptown | Visited Science Guys 1229 | -7/Scraptown | Visited Curators Association 1277 | -7/Scraptown | Visited IN-MT5's Study 1312 | -7/Scraptown | Visited Cyclists 1320 | -7/Scraptown | Entered Cyclist Reading Room 1344 | -7/Scraptown | Visited Spacefarers 1577 | -7/Scraptown | Discovered new exit (range 11) 1717 | -7/Scraptown | Visited Fellowship of the Rings 1753 | -7/Scraptown | Visited TADAMA 1955 | -7/Scraptown | Discovered new exit (range 5) 1962 | -7/Scraptown | Entered Factory 1962 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 2103 | -5/Factory | Discovered new exit (range 16) 2264 | -5/Factory | Build established: Derelict-Mutant 2397 | -5/Factory | Lost 3 parts (1p2u) 2665 | -5/Factory | Repaired Thunder Leg 2668 | -5/Factory | Build established: Derelict-Gladiator 2917 | -5/Factory | Destroyed 7 combat bots 3150 | -5/Factory | Lost 3 parts (1p1n1u) 3325 | -5/Factory | Core integrity fell below 50% 3333 | -5/Factory | Crushed by falling debris 3333 | -5/Factory | System corruption reached 10% 3368 | -5/Factory | Cargo convoy interrupted 3372 | -5/Factory | Lost 19 parts (3p7n7u2w) 3373 | -5/Factory | Self-destructed Last Messages --------------- 03347_ System corrupted: Component data lost. 03347_ U-05 Engineer lays Concrete. 03354_ Matter Pump disabled. 03354_ U-05 Engineer lays Concrete. 03355_ K-01 Serf collects debris. 03366_ System corrupted: Heat flow error (+140). 03367_ C-45 Heavy ARC bursts open, deploying its payload. 03367_ P-70 Sage unfolds itself. 03367_ X-72 Disruptor unfolds itself. 03367_ X-77 Beamer unfolds itself. 03367_ P-70 Sage unfolds itself. 03367_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 03368_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03369_ C-45 Heavy ARC bursts open, deploying its payload. 03369_ P-70 Sage unfolds itself. 03369_ X-72 Disruptor unfolds itself. 03369_ P-70 Sage unfolds itself. 03371_ K-01 Serf collects debris. 03372_ Carbon-fiber Leg destroyed. 03373_ Knocked back. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????? | | % # #?????????????????????????????????? | | R # #?????????????????????????????????? | | # ] #?????????????????????????????????? | | # #?????????????????????????????????? | | ### # #?????????????????????????????????? | | ??# # #?????????????????????????????????? | | ??# #!! #?????????????????????????????????? | | ??#% #!! *#?????????????????????????????????? | | ??# # #?????????????????????????????????? | | ??# + =#?????????????????????????????????? | | ??# # #?????????????????????????????????? | | ??# # #?????????????????????????????????? | | ### ########?????????????????????????????????? | | #???????????????##############????? | | #???????????????# #????? | | #???????????????# #???? | | +???????????????# [ #??? | | % #???????????????# !#?? | | ######+###R #???????????????# #?? | | # =# ################# #? | | # % # ## [ # # | | # # ## # # ?? | | #= # ## % """# + ??? | | #!= # ## ! Y"# *#?? | | #%=! # ## @ """# # | | +*! ]! ######## ## g # [ # | | #=*! ] #??????# #####b#############/### | | #% = #??????# ggg / [%% | | ##########??????# gg R |*[=% | | ????????????????# xk"%"R"% !%% | " | | ????????????????# % p""" """ = " | | ????????????????# ! "x""" """ = " | | ????????????????####+### %p =%* | | ???????????????????????# """" """ """ """ | | ???????????????????????# **"" """ """ """ """ | | ???????????????????????# "F"" """ """ """ """ | | ???????????????????????# """" ?? | | ???????????????????????# = ? ??? | | ???????????????????????# ?? ???? | | ???????????????????????#^ ^^###########???##????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 500 Matter Stores 353 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Corruption Block 14 Armor Coverage 150 Melee Speed Boost 40 Evasion (%) 78 Target Analysis 6 Item Schematics ----------------- Imp. Plasma Cutter | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Thunder Leg | 25% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicStorageGravjet Manual? 0 Play Time 00:51:26 Cumulative 80.8 hours Start 2026.03.19 @ 09:34:00 End 2026.03.19 @ 10:42:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 28 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6fd64d0-750f-4b0f-9a39-c02767243bc8