Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.26 @ 15:28:19

Player: Mathewnd

Result: Destroyed by GP-FH4(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (21)      105
Value Destroyed (427)      427
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1152

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     262/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (340) Ox2
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
       Light Ion Engine
>            --- PROPULSION (2) ---
       Light Treads
      Spiked Treads
>            --- UTILITY (2) ------
             Huge Storage Unit
             Structural Scanner
>            --- WEAPON (2) -------
       Light Cannon
             Battle Cannon
>            --- INVENTORY (25) ---
       Light Ion Engine
       Light Treads
       Light Treads
       Light Treads
       Light Treads
       Light Treads
             Wheel
  Subdweller Monowheel
             Flight Unit
             Flight Unit
             Flight Unit
             Flight Unit
             Flight Unit
             Flight Unit
  Subdweller Optics
             Sensor Array
             Signal Interpreter
             Rainbow Chip
             EM Pulse Gun
      Medium Laser
  Subdweller Beam Cannon
       Light Assault Rifle
             Battle Rifle
             Battle Rifle
             Battle Cannon

 Peak State 
------------
>            --- POWER ------------
       Light Ion Engine
>            --- PROPULSION -------
       Light Treads
      Spiked Treads
>            --- UTILITY ----------
             Huge Storage Unit
             Structural Scanner
>            --- WEAPON -----------
       Light Cannon
             Battle Cannon
>            --- INVENTORY --------
       Light Ion Engine
       Light Treads
       Light Treads
       Light Treads
       Light Treads
       Light Treads
       Light Treads
             Wheel
             Flight Unit
             Flight Unit
             Flight Unit
             Flight Unit
             Flight Unit
             Flight Unit
  Subdweller Optics
             Sensor Array
             Signal Interpreter
             Rainbow Chip
             EM Pulse Gun
      Medium Laser
  Subdweller Beam Cannon
       Light Assault Rifle
             Battle Rifle
             Battle Rifle
             Battle Cannon
[Rating: 13]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Structural Scanner
  Device                   Structural Scanner
  Storage                  Huge Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Battle Cannon

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 7   6   5   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   2   2   
    Treads                 5    | 2   1   2   
    Leg                    .    | .   .   .   
    Wheel                  1    | .   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 1    | .   1   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 3   2   2   
    Energy Gun             3    | 2   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   1   .   
    Ballistic Cannon       2    | .   .   2   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   3   4   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   5    | .   3   2   
  Highest Loss Streak      3    | .   2   3   
  To Critical Strikes      .    | .   .   .   
Average Backups            16   | 2   11  23  
  Power                    1    | .   1   1   
  Propulsion               10   | .   8   13  
  Utility                  1    | .   .   3   
  Weapon                   3    | .   1   5   
  Tool/Special             .    | .   .   .   
Unused Backups             27   | .   .   27  
  Power                    1    | .   .   1   
  Propulsion               15   | .   .   15  
  Utility                  4    | .   .   4   
  Weapon                   7    | .   .   7   
  Tool/Special             .    | .   .   .   
Average Slot Usage (%)     96   | .   94  99  
  Engine                   13   | .   14  13  
  Treads                   22   | .   22  21  
  Wheel                    5    | .   5   5   
  Device                   11   | .   9   14  
  Storage                  14   | .   14  14  
  Energy Gun               10   | .   13  7   
  Ballistic Gun            9    | .   14  4   
  Ballistic Cannon         7    | .   .   16  
Peak Build Rating          13   | 6   9   13  
  Average Rating           8    | 4   7   10  
  On Entrance              5    | .   6   9   
Naked Turns                .    | .   .   .   
Heaviest Build             90   | 11  87  90  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  5    | .   5   5   
  Average Overweight (x)   2    | .   2   3   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         18   | 6   14  25  
  Most Carried             25   | 4   25  25  
  Average Carried          16   | 2   11  23  
  Final Capacity           25   | 8   25  25  
  Final Carried            25   | 4   25  25  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           628  | 201 197 230 
  Remotely                 .    | .   .   .   
Salvage Created            583  | .   557 26  
  Parts                    37   | .   36  1   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      1    | .   .   1   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  17   | .   15  2   
  Guns                     14   | .   13  1   
  Cannons                  1    | .   .   1   
  AOE                      2    | .   2   .   
Classes Destroyed          6    | .   5   1   
  Hauler                   1    | .   1   .   
  Recycler                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  9    | .   9   .   
  Grunt                    6    | .   6   .   
  Subdweller               2    | .   .   2   
Best Kill Streak           3    | .   3   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        110  | .    83   27   
  Missed                   24   | .    17   7    
Damage Taken               1253 | .    715  538  
  Core                     266  | .    137  129  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              105  | .    66   39   
  Largest                  2    | .    2    2    
  Hottest                  83   | .    70   83   
Shots Fired                187  | .    129  58   
  Gun                      142  | .    129  13   
  Cannon                   45   | .    .    45   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  112  | .    65   47   
  Thermal                  58   | .    47   11   
  Explosive                .    | .    .    .    
  Electromagnetic          17   | .    17   .    
  Robot Hit Streak         12   | .    6    12   
  Robot Miss Streak        6    | .    6    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           107  | .    75   32   
  Core Hits                35   | .    30   5    
  Critical Kills           2    | .    2    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         6    | .    4    2    
    Burn                   4    | .    2    2    
    Destroy                2    | .    2    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1411 | .    869  542  
  Guns                     930  | .    802  128  
  Cannons                  414  | .    .    414  
  Explosions               67   | .    67   .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  741  | .    310  431  
  Thermal                  501  | .    390  111  
  Explosive                .    | .    .    .    
  Electromagnetic          169  | .    169  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            31   | .    31   .    
  Projectiles              .    | .    .    .    
  Explosions               31   | .    31   .    
  Melee                    .    | .    .    .    
Knockbacks                 8    | .    .    8    
  Impact                   .    | .    .    .    
  Kinetic                  8    | .    .    8    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      32   | .    32   .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        290  | .    290  1    
  Average Temperature      60   | .    61   1    
  Received Heat Transfer   240  | .    204  36   
Siege Activations          .    | .    .    .    
Martial Activations        .    | .    .    .    
Shielding Activations      .    | .    .    .    
Robots Disrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    2    .    
  Heat Transferred         1641 | .    1160 481  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             70   | .   70  .   
  Initial                  .    | .   .   .   
  Average                  20   | .   22  .   
Influence Increases        418  | .   418 .   
  Destroy 0b10 Robot/C     300  | .   300 .   
  Destroy 0b10 Robot/NC    20   | .   20  .   
  Destroy Leader           56   | .   56  .   
  Successful Hack          10   | .   10  .   
  Destroy Structure        2    | .   2   .   
  Lose Combat Pursuer      30   | .   30  .   
Influence Decreases        418  | .   418 .   
  Time Decay               388  | .   388 .   
  Lost Part                30   | .   30  .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              30   | .   26  4   
  Peak Tracking Total      3    | .   3   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   1   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          2    | .   1   1   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                3    | .   2   1   
  Successful               3    | .   2   1   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   1    | .   1   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   1   1   
  Zone Layout              1    | .   1   .   
  Proto ID Catalog         1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Active Infowar (turns)     1843 | .   862 981 
  Structural               1843 | .   862 981 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2352 | 94   1277 981  
Spaces Moved               1038 | 53   627  358  
  Core                     4    | 4    .    .    
  Treads                   564  | 49   373  142  
  Legs                     .    | .    .    .    
  Wheels                   470  | .    254  216  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  175  
  Average Speed            188  | 151  166  233  
  Slowest Speed            340  | 160  320  340  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       37   | 4    91   18   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             6    | .    .    6    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          2    | .    2    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      2    | .    2    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1252 | 64  743 445 
  Wait                     47   | .   20  27  
  Move                     1036 | 52  626 358 
  Hop                      .    | .   .   .   
  Pick Up                  36   | 5   22  9   
  Fast Attach              8    | 5   3   .   
  Attach                   6    | 1   1   4   
  Detach                   .    | .   .   .   
  Swap                     7    | 1   3   3   
  Drop                     7    | .   2   5   
  Fire                     105  | .   66  39  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 1 exit: Mat)

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 15)
   95 | -11/Scrapyard | Entered Materials
  305 | -10/Materials | Build established: Mutant
  326 | -10/Materials | Discovered new exit (range 13)
  373 | -10/Materials | Discovered new exit (range 5)
  698 | -10/Materials | Discovered new exit (range 6)
  836 | -10/Materials | Discovered new exit (range 15)
 1015 | -10/Materials | Core integrity fell below 50%
 1356 | -10/Materials | Discovered new exit (range 9)
 1372 | -10/Materials | Entered Subcaves
 1373 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1373 | -10/Subcaves  | Shifting Twisted Machinery released Riot Gun
 1379 | -10/Subcaves  | Identified exit to Materials
 1563 | -10/Subcaves  | Visited 4L-MR0's lab
 1587 | -10/Subcaves  | Found Rainbow Chip
 1821 | -10/Subcaves  | Lost 3 parts (1p1n1w)
 1902 | -10/Subcaves  | Core integrity fell below 20%
 2206 | -10/Subcaves  | Disturbed a concealed Subdweller
 2353 | -10/Subcaves  | Destroyed by GP-FH4(R) with Subdweller Machine Gun

 Last Messages 
---------------
02236_ Found Battle Cannon.
02236_ Found 43 Matter.
02237_ Acquired 43 matter.
02243_ Acquired Battle Rifle.
02250_ Acquired Battle Cannon.
02260_ Subatomizers dissect the Sub. Power
  Source.
02267_ Searching scrap...
02267_ Found Sub. Monowheel.
02267_ Found Spk. Treads.
02267_ Found 35 Matter.
02268_ Acquired 35 matter.
02273_ Acquired Spk. Treads.
02274_ Subatomizers dissect the Sub. Power
  Source.
02279_ Dropped Lgt. Treads.
02280_ Acquired Sub. Monowheel.
02300_ Subatomizers dissect the Sub. Power
  Source.
02351_ GP-FH4(R) knocked back.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RocketSpreadCapacitor
  Manual?         0
Play Time         00:09:34
  Cumulative      307.3 hours
  Start           2025.02.26 @ 15:17:51
  End             2025.02.26 @ 15:28:19
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          242
  Rogue           242
  Adventurer      0
  Explorer        0
Win Type          -
  Total           14
  Types           3/2/5/2/0/0/1/1/0/0
Lore%             85
Gallery%          69
Achievement%      69
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 5eee4c97-e6d4-4bf7-9e77-43456172f6e3