Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.15 @ 14:30:26 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (162) 810 Value Destroyed (5568) 5568 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1127) 1127 TOTAL SCORE: 15145 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 701 Entered Garrisons 400 Used RIF Installer 1000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -1943 Cogmind --------- Core Integrity 1038/1150 Matter 82/300 Energy 177/315 System Corruption 0% Temperature Warm (165) Movement Flying (114) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array > --- UTILITY (8) ------ Scrap Suit Medium Storage Unit Spectral Analyzer Makeshift Targeting Computer Advanced Recoil Stabilizer Improved Utility Shielding Advanced System Shield > --- WEAPON (3) ------- Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY (10) --- Advanced Recoil Stabilizer Advanced Reaction Control System Graphene Brace KE Penetrator Railgun Improved Remote Datajack LU-1G1's Laser Shovel Improved Plasma Cutter Power Sword PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Scrap Suit Medium Storage Unit Spectral Analyzer Makeshift Targeting Computer Advanced Recoil Stabilizer Improved Utility Shielding Advanced System Shield > --- WEAPON ----------- Overtuned Coil Gun Railgun Power Sword > --- INVENTORY -------- Improved Coolant Injector Seismic Detector Advanced Recoil Stabilizer Advanced Recoil Stabilizer Improved Remote Datajack LU-1G1's Laser Shovel Improved Plasma Cutter PL-3XN's Ring of Power [Rating: 108] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Medium Treads Treads Medium Treads Hover Unit Combat Gravmag System Flight Unit Cooled VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 . . . 4 . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 . . . . . . . 1 . . . . . . 1 Utility 6 | . . . 1 . 1 . . . 3 . . . 1 . . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 149 | 7 3 . 18 . 12 8 . 17 12 4 7 4 14 6 13 3 . 1 5 15 Power 16 | 1 . . 2 . . 1 . 2 1 1 . 2 2 1 . . . . . 3 Engine 8 | 1 . . 2 . . 1 . 2 1 . . 1 . . . . . . . . Core 8 | . . . . . . . . . . 1 . 1 2 1 . . . . . 3 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 41 | 2 . . 7 . 5 . . 8 4 . 1 . 6 2 2 1 . . . 3 Treads 17 | 2 . . 6 . 5 . . 4 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . . . . . . Flight 22 | . . . 1 . . . . 4 4 . 1 . 4 2 2 1 . . . 3 Utility 57 | 2 1 . 5 . 5 3 . 6 5 2 5 2 3 1 8 1 . 1 3 4 Device 21 | 1 . . 1 . 3 . . 1 2 . 2 . 1 1 2 1 . . 2 4 Storage 6 | 1 1 . . . . 1 . 2 . . . . . . 1 . . . . . Processor 13 | . . . 2 . 1 1 . 2 2 . 1 . 1 . 2 . . . 1 . Hackware 9 | . . . . . . . . . 1 2 1 2 1 . 2 . . . . . Protection 8 | . . . 2 . 1 1 . 1 . . 1 . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 . 4 . 2 4 . 1 2 1 1 . 3 2 3 1 . . 2 5 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 24 | 1 . . 2 . 2 3 . 1 1 . 1 . 2 2 3 1 . . 1 4 Ballistic Cannon 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Special Weapon 4 | . 1 . . . . . . . 1 1 . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 1 . . 1 . 1 . . . . . . . 1 1 Parts Lost 31 | . . . 3 . 2 2 . . 1 . . 9 4 . 4 2 . . 1 3 Power 7 | . . . 1 . . 1 . . 1 . . 2 1 . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . 1 2 . 1 . . . . . Utility 15 | . . . 2 . 2 1 . . . . . 3 1 . 3 1 . . . 2 Weapon 5 | . . . . . . . . . . . . 3 . . . 1 . . 1 . Highest Loss Streak 7 | . . . 1 . 2 1 . . 1 . . 7 3 . 1 2 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 5 10 13 14 14 17 20 17 5 3 4 3 3 3 4 7 8 8 8 8 Power . | . 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 . Propulsion 4 | 1 2 3 3 6 6 8 11 7 . 1 1 1 1 . 1 1 2 2 2 . Utility 1 | . . . 1 1 . 1 2 4 1 . 1 . . . . 2 2 2 2 3 Weapon 3 | . 2 5 6 6 6 7 7 5 2 . . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . . 6 1 . 3 . 6 5 1 . . . 1 3 . . . . 6 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion 11 | . . . 1 . . 3 . 3 1 . . . . . 2 . . . . 1 Utility 11 | . . . 3 . . . . 1 2 1 . . . . . . . . . 4 Weapon 6 | . . . 1 . . . . 2 1 . . . . 1 1 . . . . . Tool/Special 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 100 98 100 98 98 98 89 91 93 92 91 73 87 83 70 76 76 80 71 Engine 6 | . 14 14 10 11 9 9 9 8 5 1 . . . . . . . . . . Core 1 | . . . . . . . . . . 4 6 5 3 5 5 5 5 5 5 5 Treads 19 | . 28 28 32 33 36 36 36 26 . . . . . . . . . . . . Flight 9 | . . . . . . . . 9 26 26 25 25 21 23 17 12 17 17 17 14 Device 11 | . 12 14 8 11 12 12 9 7 12 12 14 11 4 9 14 12 17 17 15 12 Storage 7 | . 14 14 11 11 9 9 9 9 2 . . . . . 2 5 5 5 5 5 Processor 10 | . . . 9 . 3 9 9 11 16 20 17 13 12 17 15 11 11 11 11 10 Hackware 2 | . . . . . . . . . 5 6 6 14 12 11 5 5 5 5 5 5 Protection 3 | . . . 3 11 9 4 9 6 . . . . . . 1 3 . . . 1 Ballistic Gun 12 | . 13 13 11 22 18 15 7 4 19 19 19 19 4 14 16 11 11 11 5 12 Ballistic Cannon 2 | . 10 14 10 . . . . . . . . . 4 1 . . . . . . Piercing Weapon 2 | . . . . . . 2 9 6 . . . . . . . . . . . . Peak Build Rating 108 | 7 7 9 16 15 34 39 39 38 64 73 75 75 73 78 95 94 92 92 97 108 Average Rating 44 | 5 6 8 13 15 22 36 38 34 54 64 68 68 58 73 86 85 92 91 90 101 On Entrance 48 | . 7 7 9 15 15 34 39 36 31 62 67 71 38 61 78 83 92 92 89 91 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 15 31 31 38 38 45 60 58 70 28 20 21 22 20 20 34 31 31 32 33 46 Greatest Support 112 | 40 40 40 60 60 112 112 112 112 28 20 21 21 22 32 36 33 33 33 33 44 Greatest Overweight (x) 2 | 2 . . . . . . . . . . . 1 . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 15 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 13 | 7 13 15 15 15 15 17 20 18 7 5 5 5 5 5 7 10 10 10 10 10 Most Carried 20 | 4 9 13 15 15 15 20 20 20 15 5 5 5 5 5 10 10 10 10 10 10 Average Carried 12 | 2 5 11 14 14 14 17 19 17 6 4 5 4 4 4 6 9 10 10 10 9 Final Capacity 20 | 8 15 15 15 15 15 20 20 15 5 5 5 5 5 5 10 10 10 10 10 10 Final Carried 20 | 4 9 13 15 15 15 20 20 15 5 5 5 4 5 5 10 10 10 10 10 10 Class Distribution -------------------- 42% | Mutant 21% | Scavenger-Mutant 21% | Sprinter 5% | Scavenger-Gunner 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Sprinter | -6/Garrison Scavenger-Sprinter | -5/Factory Sprinter | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Matter Collected 7311 | 267 259 35 663 97 245 742 . 340 345 874 652 597 148 560 857 126 . . 55 449 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7535 | 23 324 23 629 128 322 829 . . 522 830 774 533 97 314 1347 193 . . . 647 Parts 442 | 4 23 2 41 12 19 46 . . 26 52 46 34 12 19 66 8 . . . 32 Haulers Intercepted 10 | . 2 . 2 . . 2 . . 1 . 1 . . . 2 . . . . . Recyclers Shooed 17 | . 2 1 5 1 . 2 . . 1 . 3 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 4 . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 99 | . 6 . 12 5 6 12 . . 3 14 2 9 7 . 10 8 . . . 5 Guns 83 | . 5 . 5 5 6 11 . . 3 14 2 9 . . 10 8 . . . 5 Cannons 13 | . 1 . 5 . . . . . . . . . 7 . . . . . . . AOE 3 | . . . 2 . . 1 . . . . . . . . . . . . . . Classes Destroyed 14 | 1 4 . 3 . . 3 . . . 1 . . . 1 . . . . . 1 Worker 11 | . 3 1 2 . . . . . . . 1 . . . 3 . . . . 1 Builder 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Tunneler 9 | 2 . . 1 1 . . . . 2 . . . 1 . 1 . . . . 1 Hauler 10 | . 2 . 2 . . 2 . . 1 . 1 . . . 2 . . . . . Recycler 9 | . . . 2 . . 1 . . 1 . 2 . . . 2 . . . . 1 Operator 5 | . . . . . . 1 . . . . 2 . . . 2 . . . . . Watcher 9 | . . . 1 . . 1 . . 1 . 4 . . . 1 . . . . 1 Swarmer 33 | . 3 . 4 3 . . . . . 4 . 3 7 . 1 8 . . . . Grunt 34 | . 3 . 2 2 5 5 . . 3 5 . 4 . . 5 . . . . . Sentry 21 | . . . 6 . 1 6 . . . 3 1 . . . 2 . . . . 2 Hunter 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . Programmer 10 | . . . . . . . . . . 2 1 2 . . 2 . . . . 3 Scrapoid 1 | . . . . . . . . . . . . . . . . . . . . 1 Wasp 2 | . . . . . . . . . . . . . . 2 . . . . . . Martyr 3 | . . . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 7 | 2 4 1 6 3 3 3 . . 2 7 3 3 7 . 5 4 . . . 2 Combat Bots Only 7 | . 2 . 4 3 3 3 . . 2 7 1 3 7 . 3 4 . . . 1 Max Kills in Single Turn 2 | 1 2 1 2 1 1 2 . . 1 1 1 2 1 1 2 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 1 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Hostile Shots Fired 694 | . 33 . 67 17 33 79 . 15 2 51 32 90 73 . 101 29 7 . 4 61 Missed 278 | . 8 . 15 4 10 26 . 12 2 32 21 21 28 . 54 10 5 . 1 29 Damage Taken 6621 | . 298 . 658 137 373 934 . 37 131 292 130 1050 679 . 796 292 31 . 69 714 Core 1166 | . 110 . 99 45 56 94 . 31 . 22 . 226 223 . 60 67 . . 21 112 Absorbed by Shields 151 | . . . . . . . . . . 23 . 128 . . . . . . . . Redirected to Shielding 151 | . . . . . . . . . . . . . . . 91 9 . . . 51 Ignored by Resistances 7 | . . . . . . 7 . . . . . . . . . . . . . . Regen/Repaired (Parts) 250 | . . . . . . . . . . 3 111 13 . . 18 10 . . . 95 Core Remaining (%) 69 | 100 . 56 . 64 . . . 67 . . . 70 . . . . . . 62 . Volleys Fired 520 | 4 32 6 56 11 23 72 . . 22 54 35 51 26 18 58 12 . . . 40 Largest 3 | 2 2 2 2 2 2 2 . . 3 3 3 3 1 3 3 3 . . . 3 Hottest 110 | 70 100 100 100 46 48 53 . . 75 75 110 75 60 83 97 89 . . . 99 Shots Fired 1231 | 8 63 10 107 22 46 135 . . 66 152 93 141 26 54 173 25 . . . 110 Gun 1115 | 8 41 4 55 22 46 134 . . 66 150 86 141 . 54 173 25 . . . 110 Cannon 98 | . 21 4 50 . . . . . . . . . 23 . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Special 16 | . 1 2 1 . . . . . . 2 7 . 3 . . . . . . . Kinetic 1199 | 4 52 8 105 22 46 134 . . 66 150 86 141 23 54 173 25 . . . 110 Thermal 20 | 4 11 2 1 . . . . . . . 1 . 1 . . . . . . . Explosive 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 8 7 17 9 11 7 . . 11 20 13 8 6 6 14 6 . . . 14 Robot Miss Streak 8 | 2 8 . 3 3 4 3 . . 6 3 5 7 3 2 3 2 . . . 4 Penetration Max 2 | . . . . . . 1 . . . . . . . 1 2 . . . . 1 Secondary Targets 15 | . . . . 1 1 1 . . 1 3 1 2 . . . 5 . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . 1 1 1 1 . . . 1 . . . . Shots Hit Robots 708 | 5 36 7 68 14 33 94 1 . 40 93 63 58 17 32 92 17 . . 1 37 Core Hits 320 | 3 17 2 26 8 14 31 . . 21 39 28 25 8 19 43 9 . . . 27 Critical Kills 6 | . . . . . 1 . . . . . . . . . 2 1 . . . 2 Critical Parts Destroyed 12 | . 1 . . . . 1 . . . 1 . . . . 3 . . . . 6 Critical Strikes 25 | 1 1 . 3 . 1 1 . . . 1 . . 2 1 5 1 . . . 8 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . Destroy 19 | . 1 . . . 1 1 . . . 1 . . . 1 5 1 . . . 8 Blast 5 | . . . 3 . . . . . . . . . 2 . . . . . . . Melee Attacks 35 | . . . 1 . 1 25 1 4 . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . 3 . Piercing 32 | . . . 1 . 1 25 1 4 . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 4 1 . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15613 | 78 551 116 1334 250 489 1772 55 . 820 1659 1018 1092 399 1020 2297 439 . . 72 2152 Guns 13009 | 78 374 54 610 208 489 1503 . . 820 1659 1013 1092 . 1020 2297 439 . . . 1353 Cannons 1221 | . 166 56 605 . . . . . . . . . 394 . . . . . . . Explosions 968 | . . . 98 . . 71 . . . . . . . . . . . . . 799 Melee 325 | . . . . . . 198 55 . . . . . . . . . . . 72 . Ramming 80 | . 11 6 21 42 . . . . . . . . . . . . . . . . Kinetic 14107 | 29 466 110 1215 208 489 1503 . . 820 1659 1013 1092 394 1020 2297 439 . . . 1353 Thermal 369 | 49 74 . . . . . . . . . 5 . 5 . . . . . . 236 Explosive 697 | . . . 98 . . 71 . . . . . . . . . . . . . 528 Electromagnetic 35 | . . . . . . . . . . . . . . . . . . . . 35 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . . . . . . . . . 72 . Piercing 253 | . . . . . . 198 55 . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . 5 2 2 1 . . 1 5 . . . . . . . . Average Corruption 1 | . 1 1 . . 2 2 2 1 . . 1 3 . . . . . . . . Corruption Purged 3 | . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 53 | . . 7 . . 5 18 17 . . . . 6 . . . . . . . . Message Errors 15 | . . 2 . . 2 7 4 . . . . . . . . . . . . . Matter Fused 19 | . . 2 . . 2 5 8 . . . . 2 . . . . . . . . Heat Flow Errors 7 | . . 1 . . . 2 2 . . . . 2 . . . . . . . . Energy Discharges 4 | . . . . . . 2 1 . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . 1 . . 1 2 . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . Alerts 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 186 | . . 4 17 . . 51 25 . . . . . 4 . . . . . 32 53 Projectiles 25 | . . 4 17 . . . . . . . . . 4 . . . . . . . Explosions 53 | . . . . . . . . . . . . . . . . . . . . 53 Melee 108 | . . . . . . 51 25 . . . . . . . . . . . 32 . Knockbacks 8 | . . 1 2 . . . . . . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . 1 2 . . . . . . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 113 | . . . . . . . . . . . . . . . . . . . . 113 Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 Rammed 13 | . 3 3 3 3 . 1 . . . . . . . . . . . . . . Targets Rammed 15 | . 3 3 4 4 . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . Highest Temperature 250 | 36 195 201 25 44 66 182 250 3 80 123 108 217 . . 233 64 . . . 196 Average Temperature 51 | 19 79 66 9 16 21 38 112 3 26 46 31 60 . . 69 28 . . . 69 Received Heat Transfer 1562 | . 135 . 198 45 189 306 . 18 . 39 51 380 . . 171 . . . 9 21 Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 1 2 . . . . . . . . . . Heat Transferred 644 | 222 222 . . . . . . . . . . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . . . . . . . . . 2 1 2 1 . 2 . . . . 2 Low Security (%) 73 | 100 100 100 100 100 100 100 100 . 100 22 14 8 1 100 44 . . . . 28 Level 1 16 | . . . . . . . . . . 18 85 46 98 . 19 . . . . 44 Level 2 9 | . . . . . . . . . . 59 . 44 . . 35 . . . . 27 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 689 | 10 65 5 163 75 66 169 60 . 64 677 380 463 336 114 689 . . . . 679 Initial 354 | . . . . 48 . . 4 . . 2 354 157 205 114 23 . . . . . Average 118 | . 22 . 42 13 12 60 8 . 10 390 267 326 268 78 270 . . . . 290 Influence Increases 5943 | 10 207 7 425 140 174 460 186 . 115 735 301 346 301 . 1177 180 75 . 75 1029 Destroy 0b10 Robot/C 2300 | . 120 . 240 100 120 240 . . 60 420 40 180 140 . 280 160 . . . 200 Destroy 0b10 Robot/NC 290 | 10 25 5 40 5 . 30 . . 25 . 50 . 5 . 70 . . . . 25 Destroy Leader 546 | . 24 . 76 20 30 96 . . 22 30 30 30 20 . 76 20 . . . 72 Allied During Kill 208 | . . . . . . . . . . 95 . 5 . . 48 . . . . 60 Successful Hack 270 | . 5 . 7 . 7 13 36 . 7 . 80 . 26 . 73 . . . . 16 Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . . . . . Disable Machine 435 | . 15 . . . . 15 . . . . . . . . 150 . . . . 255 Anti-Garrison Action 150 | . . . . . . . . . . 100 . 50 . . . . . . . . Destroy Structure 499 | . 3 2 17 . 2 21 . . 1 30 11 6 20 . 120 . . . . 266 Partial Spotted 165 | . . . . . . . . . . 45 30 15 15 . 45 . . . . 15 Lose Combat Pursuer 930 | . 15 . 45 15 15 45 . . . 15 60 60 75 . 315 . 75 . 75 120 Influence Decreases 3620 | 10 207 7 299 188 174 447 190 . 112 60 430 110 180 80 511 150 40 . 75 350 Time Decay 3084 | 10 207 7 269 188 154 427 190 . 112 . 410 . 140 80 365 130 40 . 75 280 Lost Part 290 | . . . 30 . 20 20 . . . . . 90 40 . 40 20 . . . 30 Lost Ally 246 | . . . . . . . . . . 60 20 20 . . 106 . . . . 40 Squads Dispatched 42 | . 1 . 1 . 2 3 . . 7 . 8 . 1 . 8 . . . 1 10 Investigation 22 | . . . . . . . . . 5 . 6 . 1 . 5 . . . . 5 Extermination 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Reinforcement 14 | . 1 . 1 . 2 3 . . . . 2 . . . 2 . . . . 3 Assault 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Distress Signals 9 | . . . 1 . . 1 . . . . . . 1 . 5 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 13 . 22 6 8 20 . 14 8 22 18 23 17 . 50 8 9 . 4 30 Peak Tracking Total 12 | . 3 . 8 3 3 4 . 7 3 6 3 10 6 . 12 4 6 . 5 8 Tactical Retreats 36 | . 1 . 3 1 1 2 . 1 . 1 4 1 3 . 9 . 2 . 3 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Traps Triggered 23 | . 1 . 3 . . 1 . . 3 5 . 8 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Machines Disabled 34 | . 1 . . . . 1 . 2 . 2 . 1 . . 10 . . . . 17 Max in Single Turn 10 | . 1 . . . . 1 . 1 . 1 . 1 . . 1 . . . . 10 Garrison Access 8 | . . . . . . . . . 2 . 3 . 1 . 1 . . . . 1 Garrison Relay 3 | . . . . . . . . . . 2 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Machines Accessed 92 | . 3 . 3 1 3 5 10 2 12 1 22 . 3 . 16 1 . . . 10 Terminals 44 | . 3 . 3 1 1 5 5 . 1 1 10 . 2 . 9 . . . . 3 Fabricators 5 | . . . . . . . . . 3 . 1 . . . . . . . . 1 Repair Stations 3 | . . . . . 1 . . . . . 2 . . . . . . . . . Recycling Units 26 | . . . . . 1 . 5 . 5 . 5 . . . 5 . . . . 5 Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 10 | . . . . . . . . . 3 . 4 . 1 . 1 . . . . 1 Total Hacks 191 | . 10 . 8 1 6 12 30 9 17 2 38 . 7 . 33 1 . . . 17 Successful 108 | . 4 . 3 . 4 4 18 9 12 1 22 . 3 . 20 1 . . . 7 Failed 83 | . 6 . 5 1 2 8 12 . 5 1 16 . 4 . 13 . . . . 10 Catastrophic 12 | . 1 . 1 . . . . . 1 1 3 . . . 1 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 10 . 4 2 1 7 28 . 9 1 21 . . . 22 . . . . 9 Terminals 117 | . 10 . 8 1 3 12 25 . 2 2 20 . 6 . 23 . . . . 5 Fabricators 10 | . . . . . . . . . 5 . 4 . . . . . . . . 1 Repair Stations 5 | . . . . . 2 . . . . . 3 . . . . . . . . . Recycling Units 34 | . . . . . 1 . 5 . 6 . 6 . . . 6 . . . . 10 Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 13 | . . . . . . . . . 4 . 5 . 1 . 2 . . . . 1 Terminal Hacks 43 | . 2 . 2 . 2 4 5 9 1 1 4 . 2 . 9 1 . . . 1 Record 3 | . . . . . . . . 3 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . 1 . . 6 . . . . . . . . . . . . Prototype ID Bank 7 | . . . 1 . 1 . 2 . 1 . 1 . . . 1 . . . . . Open Door 3 | . . . . . . 2 . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . . . 1 . 1 . 1 . . . . . Recycling Unit Index 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Locate Traps 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . Registered Components 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 Network Status 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 Repair Station Hacks 3 | . . . . . 1 . . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 12 | . . . . . . . . . 3 . 5 . 1 . 2 . . . . 1 Unlock Access 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . Seal Access 8 | . . . . . . . . . 2 . 3 . 1 . 1 . . . . 1 Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 44 | . 2 . 1 . . . 13 . 7 . 10 . . . 8 . . . . 3 Terminals 17 | . 2 . 1 . . . 8 . . . 3 . . . 3 . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . Assimilate 3 | . . . . . . . . . . . 2 . . . 1 . . . . . Botnet 7 | . 1 . 1 . . . 3 . . . . . . . 2 . . . . . Skim 6 | . 1 . . . . . 5 . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . 2 . . . . . . . . . Liberate 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Haulers 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Repair Stations 18 | . . . . . . . . . 5 . 5 . . . 5 . . . . 3 Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . Fedlink 15 | . . . . . . . . . 5 . 4 . . . 4 . . . . 2 Scrapoids 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 2 . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 3 . 3 1 2 5 4 . 6 1 15 . 2 . 11 . . . . 6 Full Trace Events 4 | . . . . . . . . . . . 2 . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . Time 60 | . . . . . . . . . . . 60 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 3 . . . . . . . . . . . . . . 1 Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Used RIF Installer 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 7 | . . . . . . . . . . 1 4 . 2 . . . . . . . Non-combat 2 | . . . . . . . . . . . . . 2 . . . . . . . Combat 4 | . . . . . . . . . . 1 3 . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . 1 3 . 2 . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . 2 . . . . . . . reboot_system 1 | . . . . . . . . . . . 1 . . . . . . . . . formatsys_high 3 | . . . . . . . . . . 1 2 . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . 8 . 4 . . . . . . . . Machine Destruction 12 | . . . . . . . . . . 8 . 4 . . . . . . . . Attached 4 | . . . . . . . . . . 1 1 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Total Allies 45 | . . . . . . . . . 3 4 7 . . 20 6 . . . . 5 Largest Group 20 | . . . . . . . . . 3 3 2 2 . 20 5 . . . . 5 Highest-Rated Group 827 | . . . . . . . . . 87 87 74 58 . 827 235 . . . . 235 Highest-Rated Ally 50 | . . . . . . . . . 29 32 37 29 . 50 47 . . . . 47 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . 3 STAY 2 | . . . . . . . . . . . . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 182 | . . . . . . . . . 5 65 5 8 . . 43 . . . . 56 Total Damage 3976 | . . . . . . . . . 75 925 72 76 . . 1716 . . . . 1112 Kills 24 | . . . . . . . . . . 7 . . . . 10 . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Active Infowar (turns) 13575 | 16 624 738 858 889 531 997 1120 2178 695 583 996 437 290 160 1007 265 84 14 388 705 Optics 7408 | . . . 668 . 288 123 . 705 695 583 996 437 290 160 1007 265 84 14 388 705 Seismic 11113 | 16 624 738 858 889 503 982 1120 1473 395 543 972 147 247 160 737 . . . 301 408 Machine Analysis 33 | . . . . . . . . 33 . . . . . . . . . . . . Robot Analysis Total 9 | . 2 . . . 1 . . 6 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . . . . . . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Turns Passed 15111 | 118 716 738 1124 889 735 1357 1120 2674 711 583 996 437 290 160 1007 265 84 14 388 705 Spaces Moved 15720 | 62 360 443 474 530 344 633 469 1880 1365 1049 2227 511 647 293 2073 527 246 37 346 1204 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . Treads 4534 | 49 360 443 474 530 344 633 469 1232 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 11173 | . . . . . . . . 648 1365 1049 2227 511 647 293 2073 527 246 37 346 1204 Fastest Speed 23 | 50 160 160 160 160 160 160 160 31 27 27 27 27 23 26 29 34 34 34 34 35 Average Speed 68 | 149 160 160 160 160 160 160 160 112 30 27 27 28 27 28 34 38 34 34 34 36 Slowest Speed 160 | 160 160 160 160 160 160 160 160 160 31 27 27 95 35 29 39 119 34 34 34 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . . . 3 10 . 15 3 2 . 28 . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 66 86 40 97 29 60 83 86 33 76 57 39 21 94 64 76 50 9 72 40 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 9 | . . . . 1 . . 7 . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 . 1 . 1 . . . . . . . 1 1 1 1 . Scrap Searched 19 | . . 2 . 2 . . . 7 . . . . . . . 2 2 . 4 . Spaces Dug 171 | . 1 1 12 . 1 13 . 1 . 12 15 1 8 . 20 . . . 2 84 Terrain Destroyed 275 | . 1 2 12 . 1 21 . 1 . 12 11 1 10 3 40 15 . . 2 143 Melee 16 | . . . 1 . 1 11 . 1 . . . . . . . . . . 2 . Projectile 145 | . 1 2 1 . . 1 . . . . . . 5 3 35 15 . . . 82 AOE 79 | . . . 10 . . 8 . . . . . . . . . . . . . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Total 19268 | 76 432 456 723 550 487 838 839 2436 1625 1290 2561 743 727 335 2255 575 245 37 608 1430 Wait 2356 | . 22 . 135 . 95 58 366 495 206 91 267 52 34 3 100 31 . . 252 149 Move 15576 | 61 359 442 473 529 343 632 468 1875 1346 1048 2198 505 643 292 2018 526 245 36 345 1192 Hop 60 | . . . . . . . . 1 9 . 14 2 2 . 26 . . . . 6 Pick Up 84 | 4 4 3 10 3 1 14 1 12 9 4 . . 1 4 8 1 . . . 5 Fast Attach 88 | 7 1 . 9 . 4 5 . 6 4 . 10 4 14 2 8 3 . . 2 9 Attach 39 | . 2 . 4 . 4 1 . 11 5 1 . 1 1 2 2 1 . . . 4 Detach 41 | . 3 . 3 . 2 3 1 8 1 1 2 2 3 1 6 . . . . 5 Swap 139 | . 5 2 17 . 9 14 . 3 9 15 26 5 1 4 15 . . 1 5 8 Drop 121 | . 1 . 11 3 5 13 2 21 14 3 8 1 2 9 14 1 . . 1 12 Fire 520 | 4 32 6 56 11 23 72 . . 22 54 35 51 26 18 58 12 . . . 40 Melee 35 | . . . 1 . 1 25 1 4 . . . . . . . . . . 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 3 3 4 4 . 1 . . . . . . . . . . . . . . Escape Stasis 170 | . . . . . . . . . . 50 . 120 . . . . . . . . Rewire 24 | . . . . . . . . . . 23 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x2 / Low x2 / Gar) -6/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / [*Upp] / Ext) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 15) 747 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Entered Mines 849 | -10/Mines | Met a Derelict bent on vengeance 864 | -10/Mines | Learned Materials stockpile data 898 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 904 | -10/Mines | Discovered new exit (range 13) 1211 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1214 | -10/Mines | Found Scrap Suit 1249 | -10/Mines | Discovered new exit (range 3) 1287 | -10/Mines | Discovered new exit (range 9) 1573 | -10/Mines | Entered Materials 1573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1574 | -9/Materials | Discovered new exit (range 15) 2101 | -9/Materials | Build established: Scavenger-Mutant 2343 | -9/Materials | Identified exit to Mines 2697 | -9/Materials | Entered Mines 2765 | -9/Mines | Learned location of Zion (-6) 3074 | -9/Mines | Found a hidden stash of uninstalled traps 3157 | -9/Mines | Found DCF Scrap (13 items) 3184 | -9/Mines | Discovered new exit (range 5) 3419 | -9/Mines | Discovered new exit (range 5) 3586 | -9/Mines | Entered Materials 3586 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3587 | -8/Materials | Identified exit to Factory 3587 | -8/Materials | Identified exit to Storage 4321 | -8/Materials | Entered Storage 4469 | -8/Storage | Build established: Mutant 5059 | -8/Storage | Used back door to open Recycling access 5059 | -8/Storage | Discovered new exit (range 5) 5678 | -8/Storage | Entered Recycling 6138 | -8/Recycling | Discovered new exit (range 16) 6298 | -8/Recycling | Identified exit to Scraptown 6485 | -8/Recycling | Learned 2 Storage zone layouts 6529 | -8/Recycling | Learned Factory repair station intel 6562 | -8/Recycling | Learned Factory stockpile data 6585 | -8/Recycling | Learned location of 2 exits from Lower Caves 6619 | -8/Recycling | Learned location of 2 exits from Factory 6650 | -8/Recycling | Scanned before Scraplab entrance 6663 | -8/Recycling | Learned location of Storage (-8) 6673 | -8/Recycling | Entered Scraplab 6778 | -8/Recycling | Learned Storage emergency access door positions 6798 | -8/Recycling | Entered Scraptown 6798 | -8/Scraptown | System corruption cleaned by C-Scrubber 6902 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7013 | -8/Scraptown | Visited Symbiants 7046 | -8/Scraptown | Visited Assassins FH 7314 | -8/Scraptown | Discovered new exit (range 11) 7493 | -8/Scraptown | Visited TADAMA 7520 | -8/Scraptown | Visited The Evicted 7530 | -8/Scraptown | Visited Shadow of the Wyrm 7549 | -8/Scraptown | Visited SPCMW 7571 | -8/Scraptown | Visited UFD Registry 7571 | -8/Scraptown | Registered with UFD as "Wiremaster" 7626 | -8/Scraptown | Visited Observation Area 7653 | -8/Scraptown | Visited Infowarlord's Domain 7683 | -8/Scraptown | Visited Analyses Database 7722 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7728 | -8/Scraptown | Found DCF Scrap (29 items) 7758 | -8/Scraptown | Visited Junk Repository 7814 | -8/Scraptown | Received an X-ray algorithm 7822 | -8/Scraptown | Visited Chapter 10 7843 | -8/Scraptown | Visited Curators Association 7867 | -8/Scraptown | Visited Abandonware Association 7885 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 7923 | -8/Scraptown | Visited LU-1G1's Boring Crew 8222 | -8/Scraptown | Found Spectral Analyzer 8363 | -8/Scraptown | Visited Scrap Suit Storage 8370 | -8/Scraptown | Found Scrap Suit 9007 | -8/Scraptown | Met Optimus 9007 | -8/Scraptown | Accepted into 0bPrime 9285 | -8/Scraptown | Build established: Derelict-Sprinter 9407 | -8/Scraptown | Civil war broke out across Scraptown 9412 | -8/Scraptown | Found Prototype Special Weapon 9453 | -8/Scraptown | Found PL-3XN's Ring of Power 9470 | -8/Scraptown | Discovered new exit (range 7) 9472 | -8/Scraptown | Entered Factory 9472 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 9473 | -6/Factory | Identified exit to Lower Caves 9474 | -6/Factory | Identified exit to Factory 9476 | -6/Factory | Loaded intel: 6 repair station locations 9476 | -6/Factory | Identified LU-1G1's Laser Shovel 9501 | -6/Factory | Lost 7 allies 9522 | -6/Factory | Garrison activated, responded to threat 9649 | -6/Factory | Loaded intel: 8 recycling unit locations 9733 | -6/Factory | Learned location of Protoforge (-2) 9847 | -6/Factory | Allied Derelicts emerged from ambush trap array 10066 | -6/Factory | Build established: Sprinter 10086 | -6/Factory | Lost 3 allies 10183 | -6/Factory | Identified exit to Garrison 10183 | -6/Factory | Entered Garrison 10199 | -6/Garrison | Discovered new exit (range 6) 10231 | -6/Garrison | Triggered checkpoint 10279 | -6/Garrison | Triggered checkpoint 10349 | -6/Garrison | Triggered checkpoint 10349 | -6/Garrison | Destroyed 7 combat bots 10361 | -6/Garrison | Garrison Relay disabled 10371 | -6/Garrison | Discovered exit to Factory (range 14) 10400 | -6/Garrison | Triggered checkpoint 10490 | -6/Garrison | Discovered exit to Factory (range 12) 10529 | -6/Garrison | Triggered checkpoint 10552 | -6/Garrison | Discovered exit to Factory (range 12) 10569 | -6/Garrison | Triggered checkpoint 10622 | -6/Garrison | Installed Relay Interface Framework 10689 | -6/Garrison | Triggered checkpoint 10713 | -6/Garrison | Garrison Relay disabled 10727 | -6/Garrison | Triggered checkpoint 10766 | -6/Garrison | Entered Factory 10973 | -6/Factory | Loaded intel: 7 recycling unit locations 11045 | -6/Factory | Discovered exit to Lower Caves (range 5) 11181 | -6/Factory | Discovered exit to Factory (range 12) 11282 | -6/Factory | Repaired Enh. Autogun 11388 | -6/Factory | Discovered exit to Factory (range 14) 11405 | -6/Factory | Spotted B-75 Beast 11431 | -6/Factory | Discovered exit to Lower Caves (range 23) 11762 | -6/Factory | Identified exit to Garrison 11762 | -6/Factory | Entered Garrison 11762 | -6/Garrison | Accompanied by 2 allies 11765 | -6/Garrison | Expanded RIF knowledge: Program Shield 11870 | -6/Garrison | Triggered checkpoint 11911 | -6/Garrison | Garrison Relay disabled 11933 | -6/Garrison | Triggered checkpoint 12049 | -6/Garrison | Discovered exit to Factory (range 9) 12108 | -6/Garrison | Triggered checkpoint 12190 | -6/Garrison | Triggered checkpoint 12192 | -6/Garrison | Triggered checkpoint 12199 | -6/Garrison | Entered Factory 12199 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12217 | -5/Factory | Identified exit to Upper Caves 12223 | -5/Factory | Lost 7 parts (1p1n2u3w) 12332 | -5/Factory | Lost 3 parts (1p1n1u) 12356 | -5/Factory | Destroyed 7 combat bots 12447 | -5/Factory | Spotted B-75 Beast 12489 | -5/Factory | Sucked down chute 12489 | -5/Factory | Entered Waste 12490 | -5/Waste | Joined by Warlord forces that had cleared the area 12630 | -5/Waste | Murdered 5 allies 12634 | -5/Waste | Discovered new exit (range 11) 12649 | -5/Waste | Entered Factory 12649 | -5/Factory | Accompanied by 3 allies 12727 | -5/Factory | Loaded intel: 8 recycling unit locations 12774 | -5/Factory | Lost 3 allies 12878 | -5/Factory | Noticed a derelict Sapper rigging charges 12900 | -5/Factory | Spotted B-75 Beast 13065 | -5/Factory | Scrapoids reinforcements arrived? 13084 | -5/Factory | Found Scrap Suit 13136 | -5/Factory | Lost 5 allies 13169 | -5/Factory | Identified exit to Garrison 13217 | -5/Factory | Discovered new exit (range 23) 13375 | -5/Factory | Build established: Scavenger-Gunner 13400 | -5/Factory | Discovered new exit (range 5) 13520 | -5/Factory | Discovered new exit (range 13) 13549 | -5/Factory | First assault squad dispatched 13656 | -5/Factory | Entered Upper Caves 13714 | -5/Upper Caves | Spotted B-75 Beast 13768 | -5/Upper Caves | Learned location of 1 exit from Factory 13873 | -5/Upper Caves | Learned 4 Factory zone layouts 13908 | -5/Upper Caves | Build established: Scavenger-Mutant 13917 | -5/Upper Caves | Discovered new exit (range 6) 13921 | -5/Upper Caves | Entered another Upper Caves area 13971 | -5/Upper Caves | Spotted B-75 Beast 13988 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14001 | -5/Upper Caves | Discovered new exit (range 12) 14005 | -5/Upper Caves | Entered Warlord 14015 | -5/Warlord | Discovered new exit (range 8) 14019 | -5/Warlord | Entered Proximity Caves 14044 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14067 | -4/Proximity Caves | Learned location of 1 exit from Research 14105 | -4/Proximity Caves | Learned Research trap positions 14254 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14403 | -4/Proximity Caves | Discovered new exit (range 3) 14407 | -4/Proximity Caves | Entered Factory 14407 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14408 | -4/Factory | Identified exit to Extension 14416 | -4/Factory | Loaded intel: 8 recycling unit locations 14424 | -4/Factory | Discovered new exit (range 19) 14511 | -4/Factory | Scrapoid reinforcements arrived 14578 | -4/Factory | Found Scrap Suit 14762 | -4/Factory | Discovered new exit (range 22) 14872 | -4/Factory | Build established: Scavenger-Gunner 15112 | -4/Factory | Self-destructed Last Messages --------------- 15088_ Slug penetrates Y-64 Sentinel. 15090_ Penetrated by Slug. 15090_ Y-64 Sentinel destroyed. 15090_ Slug penetrates Wall. 15091_ Acquired 75 matter. 15092_ Acquired KE Penetrator. 15094_ Acquired Neutrino Core. 15100_ Dropped Impulse Thruster Array. 15101_ Acquired Field Propulsion Array. 15107_ Slug penetrates G-67 Veteran. 15107_ Slug penetrates Wall. 15107_ Slug penetrates G-67 Veteran. 15108_ G-67 Veteran suffers critical hit (Destroy). 15108_ Destroyed Field Laser. 15110_ Slug penetrates Nuclear Reactor. 15110_ Nuclear Reactor explodes. 15110_ Slug penetrates Door. 15110_ Destroyed Antigrav System. 15110_ Terminal disabled. 15110_ Drone sends a signal. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????? ???????????????????? | | ?????????????????? ???????????????????? | | ?????????????????# ??""? ????????????? | | ?????????????????# ""F"" ????????????? | | ?????????????????# "" "" ?????????????? | | ?????????????????# ?????????????? | | ?????????????????# ?????????????? | | ?????????????????# ??????????????? | | ?????????????????# ??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????##?## #??????????????? | | ???????##???## # # #??????????????> | | ???????# #### #??????????????? | | ???????#[! = @ p #??????????????? | | ???????# = #??????????????? | | ???????# p #??????????????? | | ???????# #??????????????? | | ???????# " #??????????????? | | ???????# "T b g ##?????????????? | | ???????# """ g ##########?????? | | ???????# g # ] #?????? | | ???????#### #! """ #?????? | | ?????????? # """ #?????? | | ?????????#### # " """ #?????? | | ????????????# !!! # "" #?????? | | ????????????# !!! + G """ #?????? | | ????????????# !! # "" """ #???### | | ????????????# # " """ #????# | | ????????"""?# !!! # #????# | | ????????"Y"?# !!! ##+########???# | | ????????"?"?# ! !! # !#???# | | ????????????# n # #???# | | ????????????# # #???# | | ????????????# # #???# | | ????????+???# ! ######+####???# | | ??????# ### #????# | | ???# ! #????# | | ???????? ?### ! #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 28 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 10 Power Shielding 90 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 13 Recoil Reduction 12 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 55 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 39% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipEfficiencyLattice Manual? 0 Play Time 02:30:13 Cumulative 760.4 hours Start 2025.03.15 @ 11:30:38 End 2025.03.15 @ 14:30:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 751 Rogue 664 Adventurer 87 Explorer 0 Win Type - Total 47 Types 9/0/29/2/1/1/4/1/0/0 Lore% 96 Gallery% 89 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daa29e96-bc5e-49a1-b7de-1ea1174d8bdc