Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 11:59:42 Player: Auto Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (2241) 2241 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (967) 967 TOTAL SCORE: 7618 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 703 Registered with UFD 300 Friendly Fire -162 Cogmind --------- Core Integrity 556/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Neutrino Core Heavy Treads Heavy Treads Triangulator Damper Plating Improved Remote Shield Dynamic Insulation System Plasma Cutter CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Triangulator Improved Remote Shield > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle Overtuned Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy Treads Heavy Treads Damper Plating Improved Remote Shield System Shield Dynamic Insulation System Plasma Cutter CPS Tube CPS Tube [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Battery Device Improved Heat Sink Storage Medium Battery Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Plasma Cutter Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . . . 2 . . Utility 3 | . . . 1 . . . 2 . . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 86 | 8 5 8 8 12 2 21 12 6 4 Power 11 | 1 1 . 1 3 . . 3 2 . Engine 6 | 1 1 . . 3 . . 1 . . Core 3 | . . . 1 . . . 2 . . Reactor 2 | . . . . . . . . 2 . Propulsion 28 | 4 2 2 . 2 1 13 4 . . Treads 18 | . . 2 . 2 1 13 . . . Leg 8 | 2 2 . . . . . 4 . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 2 4 4 5 1 4 1 3 4 Device 20 | . 1 3 3 4 . 3 1 2 3 Storage 6 | 1 1 1 1 . . 1 . 1 . Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . . . . . . . 1 Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 . 2 3 2 . 4 4 1 . Energy Gun 5 | 2 . 1 1 1 . . . . . Energy Cannon 2 | . . 1 . . . 1 . . . Ballistic Gun 7 | . . . 2 . . 2 2 1 . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher . | . . . . . . . . . . Special Weapon 3 | . . . . 1 . . 2 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 3 . . . . . Parts Lost 19 | . . . 1 5 . . 1 . 12 Power 3 | . . . . 1 . . . . 2 Propulsion 5 | . . . . 1 . . . . 4 Utility 5 | . . . 1 2 . . . . 2 Weapon 6 | . . . . 1 . . 1 . 4 Highest Loss Streak 12 | . . . 1 2 . . 1 . 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 100 95 100 97 80 87 90 Engine 9 | . 14 14 4 9 11 11 10 3 . Reactor 1 | . . . . . . . . 6 12 Treads 16 | . . 24 22 19 22 21 9 . . Leg 5 | . 28 4 . . . . 12 26 25 Device 14 | . 11 14 17 15 11 14 13 17 19 Storage 9 | . 15 14 15 11 11 9 6 3 6 Processor 3 | . . . . . 2 6 . . . Protection 1 | . . . . 6 8 . . . . Energy Gun 9 | . 28 15 20 7 11 8 4 6 6 Energy Cannon 2 | . . 12 11 9 . 2 2 . . Ballistic Gun 10 | . . . 1 11 11 11 14 12 12 Ballistic Cannon 1 | . . . . . . 1 3 6 5 Special Weapon 6 | . . . . 4 11 9 . . . Peak Build Rating 75 | 6 7 15 19 19 19 41 65 70 75 Average Rating 31 | 4 6 10 16 15 18 24 60 67 71 On Entrance 25 | . 6 7 15 18 19 19 38 65 70 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 14 16 22 27 23 21 48 71 81 87 Greatest Support 60 | 32 20 40 40 40 40 43 60 60 60 Greatest Overweight (x) 23 | 2 . 1 . . . 1 1 1 23 Average Overweight (x) . | . . . . . . . 1 . 1 Largest Inventory Capacity 15 | 8 8 10 10 5 5 15 15 15 15 Average Capacity 7 | 6 8 9 7 5 5 5 15 10 15 Most Carried 15 | 6 8 8 7 5 5 9 11 13 15 Average Carried 6 | 2 7 5 5 4 4 4 9 7 13 Final Capacity 15 | 8 8 10 5 5 5 15 15 15 15 Final Carried 15 | 6 8 6 4 4 5 9 10 12 15 Class Distribution -------------------- 41% | Gunner 18% | Scavenger-Tank 12% | Scavenger-Gunner 9% | Scrapper 7% | Mutant 6% | Tank 3% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Scavenger-Tank | -9/Recycling Gunner | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Matter Collected 2425 | 202 95 63 139 162 47 66 550 822 279 Remotely . | . . . . . . . . . . Salvage Created 2776 | . 146 . 379 383 413 . 687 137 631 Parts 113 | . 7 . 16 19 15 . 27 2 27 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 48 | . 3 . 12 8 3 . 13 . 9 Guns 25 | . 2 . 9 4 1 . 5 . 4 Cannons 17 | . . . 3 4 2 . 4 . 4 AOE 4 | . 1 . . . . . 3 . . Classes Destroyed 11 | . 1 . 3 . 1 . 3 . 3 Worker 2 | . . . . . . . . . 2 Builder 1 | . . . . . . . 1 . . Hauler 1 | . . . 1 . . . . . . Recycler 1 | . . . . . 1 . . . . Watcher 1 | . . . . . . . . . 1 Swarmer 7 | . . . 7 . . . . . . Grunt 25 | . 3 . 4 6 . . 10 . 2 Brawler 1 | . . . . . . . 1 . . Sentry 11 | . . . 1 2 3 . 1 . 4 Hunter 3 | . . . . . . . 1 . 2 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 3 . 4 2 2 . 6 . 5 Combat Bots Only 6 | . 3 . 4 2 2 . 6 . 4 Max Kills in Single Turn 3 | . 1 . 2 1 1 . 3 . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . . . . 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 523 | . 10 1 90 43 9 . 102 . 268 Missed 144 | . 2 . 22 11 3 . 22 . 84 Damage Taken 3907 | . 127 10 500 394 90 . 1190 . 1596 Core 496 | . 23 . 47 87 45 . 171 . 123 Absorbed by Shields 435 | . . . 102 . . . . . 333 Regen/Repaired (Parts) 297 | . . . . 87 . . 25 72 113 Core Remaining (%) 81 | 100 . 90 . . . 55 . . . Volleys Fired 131 | . 8 . 28 22 8 . 31 10 24 Largest 4 | . 2 . 3 3 3 . 4 1 4 Hottest 199 | . 80 . 166 139 88 . 190 81 199 Shots Fired 353 | . 16 . 84 60 17 . 80 10 86 Gun 250 | . 16 . 56 35 11 . 59 10 63 Cannon 93 | . . . 28 21 . . 21 . 23 Launcher . | . . . . . . . . . . Special 10 | . . . . 4 6 . . . . Kinetic 147 | . . . 3 20 5 . 55 . 64 Thermal 183 | . . . 81 39 6 . 25 10 22 Explosive . | . . . . . . . . . . Electromagnetic 23 | . 16 . . 1 6 . . . . Robot Hit Streak 23 | . 6 . 5 15 22 . 23 10 5 Robot Miss Streak 4 | . 1 . 4 1 . . 4 3 3 Penetration Max 2 | . . . . . . . 1 . 2 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 204 | . 12 . 36 36 14 . 50 7 49 Core Hits 95 | . 5 . 15 14 8 . 29 2 22 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 Critical Strikes 13 | . 1 . 4 3 . . 3 . 2 Burn 8 | . . . 4 3 . . 1 . . Destroy 3 | . . . . . . . 2 . 1 Blast 1 | . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5112 | . 240 . 630 605 230 . 1747 162 1498 Guns 3237 | . 164 . 452 384 196 . 838 162 1041 Cannons 1238 | . . . 175 211 . . 400 . 452 Explosions 581 | . 76 . . . . . 505 . . Melee . | . . . . . . . . . . Ramming 12 | . . . 3 . . . 4 . 5 Kinetic 2318 | . . . 51 211 78 . 788 . 1190 Thermal 1995 | . 76 . 576 394 34 . 450 162 303 Explosive 505 | . . . . . . . 505 . . Electromagnetic 282 | . 164 . . . 118 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . 1 Average Corruption 1 | . . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . 14 . . . 2 Message Errors 4 | . . . . . 3 . . . 1 Matter Fused 4 | . . . . . 3 . . . 1 Energy Discharges 2 | . . . . . 2 . . . . Data Loss (minor) 4 | . . . . . 4 . . . . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 56 | . . . 11 . . . 45 . . Projectiles 13 | . . . 11 . . . 2 . . Explosions 43 | . . . . . . . 43 . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . . 2 . 3 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . 2 . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 220 | . 38 . . . . . 182 . . Shots 3 | . 1 . . . . . 2 . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 3 | . . . 1 . . . 1 . 1 Kicked 2 | . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . Highest Temperature 561 | . 180 . 408 226 . . 512 216 561 Average Temperature 143 | . 85 . 139 54 . . 165 87 212 Received Heat Transfer 948 | . 48 6 80 183 9 . 354 . 268 Effects 21 | . . . . . . . 7 . 14 Shutdowns 7 | . . . . . . . 2 . 5 Energy Bleed 4 | . . . . . . . 1 . 3 Interference 8 | . . . . . . . 4 . 4 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Melted 12 | . . . 4 3 . . 3 . 2 Heat Transferred 4546 | . 100 . 1665 1064 111 . 866 259 481 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Peak Influence 529 | . 109 42 458 440 213 . 351 122 529 Initial 130 | . . 42 13 130 113 . . 122 . Average 107 | . 72 41 174 239 47 . 176 58 153 Maximum Alert Level 2 | . . . 2 2 1 . 1 . 2 Low Security (%) 76 | 100 100 100 52 31 91 . 45 100 72 Level 1 20 | . . . 40 67 8 . 54 . 8 Level 2 3 | . . . 7 . . . . . 18 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 2 . 2 5 . . 6 . 9 Investigation 7 | . 1 . 2 2 . . 1 . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . 1 . . 1 . . 2 . 1 Assault 2 | . . . . 2 . . . . . Garrison 9 | . . . . . . . 3 . 6 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Distress Signals 4 | . . . . 2 . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 7 1 22 21 3 . 17 1 22 Peak Tracking Total 9 | . 3 2 6 9 2 . 6 1 5 Tactical Retreats 11 | . 1 . 5 2 . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 4 | . . . 1 . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 22 | . 1 . 1 3 7 . 4 . 6 Max in Single Turn 2 | . 1 . . 1 1 . 2 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled 8 | . . . . 1 7 . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 25 | . 2 . 1 2 9 7 2 . 2 Terminals 9 | . 2 . 1 1 4 . 1 . . Fabricators 2 | . . . . . . . . . 2 Repair Stations 1 | . . . . 1 . . . . . Recycling Units 5 | . . . . . 4 . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 86 | . 12 . 3 5 29 31 2 . 4 Successful 56 | . 5 . 1 3 14 31 1 . 1 Failed 30 | . 7 . 2 2 15 . 1 . 3 Catastrophic 6 | . 1 . 1 1 2 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 12 . 3 2 15 . 2 . . Terminals 29 | . 12 . 3 2 11 . 1 . . Fabricators 4 | . . . . . . . . . 4 Repair Stations 3 | . . . . 3 . . . . . Recycling Units 13 | . . . . . 12 . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 39 | . 1 . . 1 6 31 . . . Record 35 | . . . . . 5 30 . . . Terminal Index 2 | . 1 . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . Release Object 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . Retrieve Components 4 | . . . . . 4 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 4 . 1 . 4 . 1 . . Terminals 6 | . 4 . 1 . 1 . . . . Track 1 | . 1 . . . . . . . . Botnet 4 | . 2 . 1 . 1 . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 3 | . . . . . 3 . . . . Reject 3 | . . . . . 3 . . . . Fedlink 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . 1 2 7 . 1 . 2 Full Trace Events 10 | . 1 . 1 2 6 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 58 | . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . 14 Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 15 | . . . . . 15 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total Allies 10 | . . 3 . 2 . . . 5 . Largest Group 5 | . . 3 2 2 . . . 5 5 Highest-Rated Group 241 | . . 40 32 62 . . . 241 235 Highest-Rated Ally 50 | . . 16 16 31 . . . 50 47 Total Orders . | . . . . . . . . . . Ally Attacks 153 | . . 6 10 24 . . . 26 87 Total Damage 2802 | . . 74 136 334 . . . 652 1606 Kills 27 | . . 1 1 6 . . . 1 18 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Turns Passed 11204 | 80 303 419 463 658 2069 4696 779 838 899 Spaces Moved 5791 | 59 185 247 190 292 1065 2654 328 409 362 Core 21 | 19 . . . . . . . . 2 Treads 4663 | . . 213 190 292 1065 2654 249 . . Legs 1085 | 18 185 34 . . . . 79 409 360 Wheels 22 | 22 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 140 160 120 190 Average Speed 159 | 102 120 157 160 160 160 156 167 159 195 Slowest Speed 1200 | 150 120 190 160 160 160 160 190 190 1200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 24 55 15 31 94 97 6 97 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . . . 3 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 63 | . 5 . . . . . 49 . 9 Melee . | . . . . . . . . . . Projectile 21 | . . . . . . . 12 . 9 AOE 42 | . 5 . . . . . 37 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total 7320 | 74 247 276 286 405 1224 3194 519 588 507 Wait 1075 | . 49 15 52 61 46 474 137 136 105 Move 5783 | 58 184 246 189 291 1064 2653 328 408 362 Hop . | . . . . . . . . . . Pick Up 44 | 7 1 1 2 1 3 14 3 8 4 Fast Attach 34 | 6 1 2 4 9 1 5 5 . 1 Attach 14 | . . . 3 3 . 1 4 2 1 Detach 7 | . . . 1 2 . 2 2 . . Swap 38 | 2 4 6 1 . 1 15 3 4 2 Drop 64 | 1 . 6 5 4 4 25 5 12 2 Fire 131 | . 8 . 28 22 8 . 31 10 24 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . . 1 . 1 Crush 1 | . . . 1 . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire 16 | . . . . . 3 5 . 8 . Trap . | . . . . . . . . . . Miscellaneous 106 | . . . . 12 94 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 14) 384 | -10/Materials | Entered Mines 407 | -10/Mines | Found DCF Scrap (14 items) 594 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 597 | -10/Mines | Found Prototype Device 598 | -10/Mines | Identified Exp. Sensor Array 730 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 758 | -10/Mines | Discovered new exit (range 5) 803 | -10/Mines | Entered Materials 803 | -9/Materials | Accompanied by 2 allies 803 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1132 | -9/Materials | Discovered new exit (range 13) 1266 | -9/Materials | Entered Storage 1471 | -9/Storage | Build established: Gunner 1567 | -9/Storage | Met a pair of Derelict thieves 1785 | -9/Storage | Discovered new exit (range 3) 1896 | -9/Storage | Repaired Lgt. Treads 1924 | -9/Storage | Entered Recycling 1925 | -9/Recycling | Met a Zionite searching for Scraptown 2190 | -9/Recycling | Discovered new exit (range 8) 2283 | -9/Recycling | Build established: Scavenger-Tank 3731 | -9/Recycling | Identified exit to Factory 3793 | -9/Recycling | Build established: Gunner 3899 | -9/Recycling | Scanned before Scraplab entrance 3923 | -9/Recycling | Entered Scraplab 3965 | -9/Recycling | Discovered new exit (range 2) 3965 | -9/Recycling | Identified exit to Scraptown 3993 | -9/Recycling | Entered Scraptown 3993 | -9/Scraptown | System corruption cleaned by C-Scrubber 4325 | -9/Scraptown | Visited UFD Registry 4343 | -9/Scraptown | Registered with UFD as "Monoboard" 4371 | -9/Scraptown | Visited SPCMW 4461 | -9/Scraptown | Visited TADAMA 4590 | -9/Scraptown | Visited IN-MT5's Study 4754 | -9/Scraptown | Visited Assassins FH 5141 | -9/Scraptown | Discovered new exit (range 9) 5155 | -9/Scraptown | Identified exit to Factory 5240 | -9/Scraptown | Visited Spacefarers 5968 | -9/Scraptown | Visited Awakened 6034 | -9/Scraptown | Visited Bundlers 6341 | -9/Scraptown | Visited Modified Component R&D 6697 | -9/Scraptown | Visited Science Guys 6774 | -9/Scraptown | Visited Scrapoid Research Area 6828 | -9/Scraptown | Visited Infowarlord's Domain 6903 | -9/Scraptown | Visited Research Penetration Think Tank 7350 | -9/Scraptown | Visited Supply Room 7429 | -9/Scraptown | Visited Scrapoid Pod Storage 7442 | -9/Scraptown | Found Scrapoid Pod 7491 | -9/Scraptown | Visited Junk Repository 7630 | -9/Scraptown | Visited Abandonware Association 7648 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7670 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 7712 | -9/Scraptown | Visited Scrap Suit Storage 7740 | -9/Scraptown | Found Scrap Suit 8148 | -9/Scraptown | Build established: Scrapper 8171 | -9/Scraptown | Discovered exit to Factory (range 3) 8689 | -9/Scraptown | Entered Factory 8689 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 9148 | -6/Factory | Garrison activated, responded to threat 9207 | -6/Factory | Build established: Scavenger-Scrapper 9468 | -6/Factory | Sucked down chute 9468 | -6/Factory | Entered Waste 9468 | -6/Waste | The area was eerily silent 9554 | -6/Waste | Build established: Scavenger-Gunner 9883 | -6/Waste | Scrapoid Pod released 06W07-D (x5) 9948 | -6/Waste | A Compactor rumbled back to life 9949 | -6/Waste | Spotted C-40 Crusher 9957 | -6/Waste | Allies destroyed C-40 Crusher 9975 | -6/Waste | Found Damper Plating 10076 | -6/Waste | Discovered new exit (range 12) 10176 | -6/Waste | Found Damper Plating 10306 | -6/Waste | Entered Factory 10306 | -6/Factory | Accompanied by 5 allies 10593 | -6/Factory | Fabricated Imp. Remote Shield (x2) 10855 | -6/Factory | Found Scrap Suit 10914 | -6/Factory | Build established: Scavenger-Tank 11079 | -6/Factory | Lost 3 allies 11205 | -6/Factory | Self-destructed Last Messages --------------- 11174_ H-66 Slayer destroyed. 11174_ Carbon-fiber Leg destroyed. 11174_ Hvy. Battle Rifle destroyed. 11174_ K-01 Serf collects debris. 11175_ Acquired 57 matter. 11176_ Power failure, Antimatter Reactor shutdown. 11177_ K-01 Serf collects debris. 11184_ System corrupted: Matter fused (-5). 11184_ K-01 Serf collects debris. 11184_ Carbon-fiber Leg destroyed. 11185_ K-01 Serf collects debris. 11190_ Imp. Remote Shield destroyed. 11190_ K-01 Serf collects debris. 11196_ Broken Antimatter Reactor destroyed. 11198_ K-01 Serf collects debris. 11200_ Scrap Suit destroyed. 11201_ K-01 Serf collects debris. 11203_ Hvy. Beamcaster destroyed. 11203_ Antimatter Reactor destroyed. 11203_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ????????????????? ???????????????????"" 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"" | | ???????????????????########=!!!!!! #### | | ??????????????????????? #[%%%%=%%%%%"" %"" #??? | | ???????????????????? # %%%%%""% """ """ #??? | | ????????????????? + ""%%""" """ """ #??? | | ????????????????? # %""%""" """ """ #??? | | ????????????????? ! # #??? | | ?????????????????########?# ! #??? | | ??????????????????????????###+#### #??? | | ?????????????????????????????????# = #??? | | ?????????????????????????????????# """" #??? | | ?????????????????????????????????# ""R"" #??? | | ?????????????????????????????????# "" "" +? | | ?????????????????????????????????# ###? | | ?????????????????????????????????# !?? #??? | | ?????????????????????????????????#########??? #??? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Shield | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingPlatingJammer Manual? 0 Play Time 01:32:17 Cumulative 58.9 hours Start 2025.01.14 @ 10:14:36 End 2025.01.14 @ 11:59:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 14 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eee8ac02-5421-4846-9b5d-b86910234522