Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.02.13 @ 14:32:56 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (107) 535 Value Destroyed (3702) 3702 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 9552 Bonus ------- Follower Combat Kills 404 Met Data Miner 300 Friendly Fire -269 Cogmind --------- Core Integrity 394/850 Matter 218/300 Energy 173/300 System Corruption 27% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Compact Battery Improved Targeting Computer Improved Target Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (20) --- Power Amplifier Disposable Heat Sink High-capacity Storage Unit Advanced Energy Well Hacking Suite Hacking Suite Hacking Suite Pulse Rifle Neutron Cannon Heavy Missile Launcher Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Advanced Sensor Array Improved Targeting Computer Improved Target Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Plasma Cannon > --- INVENTORY -------- Light Ion Engine Neutrino Core Light Treads Carbon-fiber Leg Improved Carbon-fiber Leg Power Amplifier Disposable Heat Sink High-capacity Storage Unit Compact Battery Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Pulse Rifle Pulse Rifle Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Spear [Rating: 54] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 1 . . . . . Utility 4 | . . . 1 . . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 116 | 6 11 5 18 . . 4 16 4 2 18 15 1 16 Power 12 | 1 1 1 1 . . 2 1 . . 3 . . 2 Engine 10 | 1 1 1 1 . . 1 1 . . 3 . . 1 Core 2 | . . . . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 3 1 3 . . 2 10 1 . 1 3 . 4 Treads 5 | 2 1 . . . . . . . . 1 . . 1 Leg 18 | . 2 1 3 . . 2 6 . . . 1 . 3 Wheel 7 | . . . . . . . 4 1 . . 2 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 28 | 1 2 . 8 . . . 2 1 2 4 5 . 3 Device 5 | . . . 2 . . . . . 1 . 1 . 1 Storage 9 | 1 1 . 3 . . . . . . . 3 . 1 Processor 6 | . 1 . 1 . . . 2 . . 2 . . . Hackware 3 | . . . 2 . . . . . 1 . . . . Protection 5 | . . . . . . . . 1 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 5 3 6 . . . 3 2 . 10 7 1 7 Energy Gun 34 | 1 4 3 6 . . . 3 1 . 7 5 . 4 Energy Cannon 3 | . . . . . . . . 1 . . 1 1 . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . 3 1 . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . 6 Parts Lost 49 | . 1 4 2 . . 4 12 . . 6 7 . 13 Power 7 | . . . . . . 2 1 . . 1 . . 3 Propulsion 19 | . . 1 2 . . 2 8 . . . 1 . 5 Utility 10 | . . . . . . . 1 . . 3 3 . 3 Weapon 13 | . 1 3 . . . . 2 . . 2 3 . 2 Highest Loss Streak 8 | . 1 3 2 . . 2 6 . . 3 3 . 8 Average Slot Usage (%) 90 | . 97 100 99 100 100 97 83 75 80 72 80 73 72 Engine 9 | . 14 14 11 11 11 7 3 7 6 5 6 6 3 Treads 2 | . 8 . . . . . . . . 3 4 . 2 Leg 19 | . 19 28 32 33 33 32 20 . . . 4 6 8 Wheel 5 | . . . . . . . 9 23 20 16 14 20 10 Device 4 | . . . 5 11 11 11 3 . 6 6 5 6 2 Storage 11 | . 14 14 11 11 11 11 9 7 6 6 8 13 12 Processor 12 | . 12 14 11 11 11 11 13 15 13 8 13 13 13 Protection 2 | . . . . . . . . 6 6 9 9 6 2 Energy Gun 18 | . 23 28 21 22 22 22 17 8 6 12 7 . 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 71 | 11 31 35 59 59 59 59 55 58 59 71 67 63 66 Greatest Support 84 | 40 40 26 43 43 43 43 63 84 56 56 66 66 66 Greatest Overweight (x) 9 | . 9 1 1 1 1 1 5 1 1 1 1 . 1 Average Overweight (x) . | . . 1 . 1 1 1 1 . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 20 19 19 20 20 20 19 19 20 20 19 Average Carried 15 | . 8 13 17 19 19 19 16 19 18 17 17 20 15 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 15 12 19 19 19 20 20 20 19 19 20 20 11 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 1860 | 73 396 107 187 10 . 40 102 . . 362 217 . 366 Remotely . | . . . . . . . . . . . . . . Salvage Created 3795 | . 780 262 550 . . 376 398 . . 735 323 . 371 Parts 171 | . 56 9 29 . . 15 19 . . 23 10 . 10 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 9 8 . 14 Prevented 2 | . . . . . . . . . . 1 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 94 | . 17 9 13 . . 7 9 . . 19 7 . 13 Guns 60 | . 17 9 12 . . 5 9 . . 3 3 . 2 Cannons 4 | . . . . . . . . . . . 2 . 2 AOE 25 | . . . . . . . . . . 14 2 . 9 Classes Destroyed 15 | . 6 2 . . . 2 2 . . 3 . . . Worker 1 | . . . . . . . 1 . . . . . . Builder 3 | . 2 . . . . 1 . . . . . . . Hauler 3 | . 1 . 1 . . . 1 . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . Watcher 6 | . 3 . 3 . . . . . . . . . . Swarmer 24 | . 3 3 3 . . . 3 . . 6 3 . 3 Grunt 43 | . 14 2 8 . . 5 2 . . 3 2 . 7 Brawler 3 | . . . . . . . . . . 1 . . 2 Duelist 3 | . . . . . . 1 . . . 1 1 . . Sentry 8 | . . 1 2 . . . 2 . . 1 1 . 1 Specialist 2 | . . . . . . . 2 . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . 1 1 . . Assembled 3 | . . 3 . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . Savage 5 | . . . . . . . . . . 5 . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 7 3 5 . . 3 5 . . 6 3 . 5 Combat Bots Only 6 | . 6 3 5 . . 3 4 . . 6 3 . 5 Max Kills in Single Turn 4 | . 2 1 1 . . 1 1 . . 4 2 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 2 . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 6445 | . 507 442 422 . . 518 1040 14 . 1447 909 . 1146 Core 1054 | . 127 90 116 . . 113 152 . . 224 96 . 136 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 13 . . . 42 72 100 . . . . . Volleys Fired 286 | . 58 28 43 . . 25 35 . . 33 34 . 30 Largest 2 | . 2 2 2 . . 2 2 . . 2 2 . 2 Hottest 145 | . 90 90 126 . . 131 131 . . 126 145 . 126 Shots Fired 505 | . 103 56 86 . . 50 69 . . 57 49 . 35 Gun 456 | . 103 56 86 . . 50 69 . . 48 32 . 12 Cannon 20 | . . . . . . . . . . 1 14 . 5 Launcher 29 | . . . . . . . . . . 8 3 . 18 Special . | . . . . . . . . . . . . . . Kinetic 24 | . 24 . . . . . . . . . . . . Thermal 278 | . 35 . 70 . . 50 69 . . 2 35 . 17 Explosive 29 | . . . . . . . . . . 8 3 . 18 Electromagnetic 174 | . 44 56 16 . . . . . . 47 11 . . Robot Hit Streak 21 | . 16 5 15 . . 17 21 . . 20 10 . 11 Robot Miss Streak 5 | . 5 3 5 . . 1 2 . . 2 2 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 . . . 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . 1 . . . Shots Hit Robots 358 | . 69 28 63 . . 45 52 . . 44 36 . 21 Core Hits 204 | . 31 20 20 . . 15 17 . . 42 17 . 42 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | . 2 . 1 . . 3 3 . . 2 2 . 1 Burn 10 | . . . 1 . . 3 3 . . . 2 . 1 Corrupt 4 | . 2 . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10401 | . 1040 545 1126 14 . 903 1002 . . 2364 983 . 2424 Guns 5603 | . 934 440 1107 . . 869 982 . . 608 492 . 171 Cannons 417 | . . . . . . . . . . 20 296 . 101 Explosions 4264 | . 101 80 . . . . . . . 1736 195 . 2152 Melee . | . . . . . . . . . . . . . . Ramming 117 | . 5 25 19 14 . 34 20 . . . . . . Kinetic 204 | . 204 . . . . . . . . . . . . Thermal 4333 | . 378 80 943 . . 869 982 . . 189 620 . 272 Explosive 3937 | . . . . . . . . . . 1590 195 . 2152 Electromagnetic 1810 | . 453 440 164 . . . . . . 585 168 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . 5 5 . . . . . . . 11 11 11 27 Average Corruption 8 | . 4 5 . . . . . . . 10 11 11 17 Corruption Purged . | . . . . . . . . . . . . . . Effects 142 | . 20 38 . . . . . . . 24 32 3 25 Message Errors 32 | . 4 9 . . . . . . . 5 6 . 8 Matter Fused 36 | . 5 9 . . . . . . . 4 9 1 8 Heat Flow Errors 17 | . 2 6 . . . . . . . 3 3 1 2 Energy Discharges 10 | . 1 5 . . . . . . . 2 2 . . Parts Rejected 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 19 | . 4 5 . . . . . . . 7 3 . . Data Loss (major) 6 | . 2 1 . . . . . . . . 1 1 1 Misfires 5 | . . 2 . . . . . . . . 3 . . Alerts 3 | . . . . . . . . . . . . . 3 Misdirections 4 | . . . . . . . . . . 2 1 . 1 Weapon Failures 8 | . 2 1 . . . . . . . 1 3 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 101 | . . . . . . . . . . 36 21 . 44 Projectiles . | . . . . . . . . . . . . . . Explosions 101 | . . . . . . . . . . 36 21 . 44 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 375 | . . 54 . . . . . . . 290 31 . . Shots 10 | . . 1 . . . . . . . 8 1 . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 12 | . 2 2 3 1 . 3 1 . . . . . . Kicked 11 | . 1 2 3 1 . 3 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 410 | . 246 255 410 . . 272 261 . . 338 216 232 235 Average Temperature 85 | . 77 90 107 . . 111 65 . . 56 97 128 54 Received Heat Transfer 1784 | . 246 104 165 . . 234 324 9 . 117 273 . 312 Effects 2 | . . . 2 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . Parts Fried 5 | . 2 . 2 . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . 2 . . . . . . . Combat Hostiles 3 | . . . 1 . . 2 . . . . . . . Parts Melted 16 | . 1 . 3 . . 3 6 . . . 3 . . Heat Transferred 8999 | . 775 50 2109 . . 1887 2183 . . 174 1227 . 594 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 1 . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 345 | . 318 140 345 67 . 80 218 7 2 . . . . Initial 67 | . . 65 13 67 . . 31 7 2 . . . . Average 96 | . 146 60 173 54 . 40 160 7 2 . . . . Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . . . Low Security (%) 88 | 100 79 100 74 100 . 100 56 100 100 . . . . Level 1 11 | . 20 . 25 . . . 43 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 4 . 2 . . . 1 . . . . . 1 Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 7 | . 4 . 2 . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 4 | . 2 . 1 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 136 | . 24 15 24 . . 7 13 2 . 21 11 . 19 Peak Tracking Total 7 | . 4 3 6 . . 3 5 3 . 7 4 . 7 Tactical Retreats 8 | . . 1 1 . . . 2 . . 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 6 | . 6 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 4 | . 1 1 1 . . . . . . 1 . . . Max in Single Turn 1 | . 1 1 1 . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 11 | . 1 . 5 . 1 . 1 . . . . 3 . Terminals 7 | . 1 . 5 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 46 | . 2 . 18 . 1 . 2 . . . . 23 . Successful 38 | . 2 . 12 . 1 . . . . . . 23 . Failed 7 | . . . 5 . . . 2 . . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 13 | . 2 . 10 . . . 1 . . . . . . Terminals 22 | . 2 . 18 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 34 | . 2 . 8 . 1 . . . . . . 23 . Record 7 | . . . . . 1 . . . . . . 6 . Part Schematic 11 | . . . 1 . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . 3 . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 4 . . . . . . . . . . Terminals 4 | . . . 4 . . . . . . . . . . Botnet 3 | . . . 3 . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . 5 . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . 2 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 6 | . . 2 . . . . . . . 1 . . 3 Largest Group 3 | . . 2 1 . . . . . . 1 . . 3 Highest-Rated Group 154 | . . 37 26 . . . . . . 29 . . 154 Highest-Rated Ally 95 | . . 31 26 . . . . . . 29 . . 95 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 83 | . . 25 11 . . . . . . 15 . . 32 Total Damage 1439 | . . 355 192 . . . . . . 154 . . 738 Kills 16 | . . 7 2 . . . . . . 1 . . 6 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 7535 | 68 983 1360 811 487 295 702 404 205 45 710 869 83 513 Spaces Moved 4113 | 38 408 655 331 256 156 311 191 174 37 484 676 88 308 Core 3 | 2 1 . . . . . . . . . . . . Treads 146 | 36 110 . . . . . . . . . . . . Legs 2153 | . 297 655 331 256 156 311 56 . . . . . 91 Wheels 1811 | . . . . . . . 135 174 37 484 676 88 217 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 190 190 100 100 115 100 93 93 93 Average Speed 151 | 154 182 190 184 190 190 190 119 111 115 114 108 93 123 Slowest Speed 500 | 160 500 190 190 190 190 190 260 115 115 115 115 93 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 3 77 93 38 34 54 75 18 8 2 52 65 68 48 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . Known Exits Taken 1 | . . . . 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . 1 . 3 . . . 3 2 . . Spaces Dug 11 | . . . . . . . . . . . . . 11 Terrain Destroyed 271 | . 2 13 . . . . . . . 91 44 . 121 Melee . | . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . 5 . 2 AOE 264 | . 2 13 . . . . . . . 91 39 . 119 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 4874 | 45 542 717 441 256 155 372 299 189 39 576 756 89 398 Wait 172 | . 25 14 23 . . 15 38 . . 27 13 . 17 Move 4100 | 37 407 654 330 255 155 310 190 173 36 483 675 87 308 Hop . | . . . . . . . . . . . . . . Pick Up 95 | 2 24 7 14 . . 9 10 7 1 9 9 . 3 Fast Attach 37 | 5 10 1 5 . . 2 6 1 . 2 3 1 1 Attach 53 | 1 1 4 6 . . 2 9 3 2 6 7 . 12 Detach 7 | . 1 . 3 . . . 2 . . . 1 . . Swap 26 | . . . 7 . . . 1 . . 10 5 . 3 Drop 53 | . 14 7 7 . . 6 7 5 . 5 1 1 . Fire 286 | . 58 28 43 . . 25 35 . . 33 34 . 30 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 11 | . 1 2 3 1 . 3 1 . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 33 | . . . . . . . . . . 1 8 . 24 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 14) 544 | -10/Materials | Discovered new exit (range 16) 854 | -10/Materials | Core integrity fell below 50% 923 | -10/Materials | Discovered new exit (range 4) 1052 | -10/Materials | Entered Mines 1058 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1223 | -10/Mines | Learned Materials emergency access door positions 1396 | -10/Mines | Discovered new exit (range 9) 1448 | -10/Mines | Learned location of Storage (-8) 1463 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1731 | -10/Mines | Assembled infested the area 1736 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1850 | -10/Mines | Core integrity fell below 20% 1895 | -10/Mines | Lost 3 parts (1n2w) 2412 | -10/Mines | Entered Materials 2412 | -9/Materials | Accompanied by 1 ally 2412 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2417 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2873 | -9/Materials | Central database locked down 2955 | -9/Materials | Discovered new exit (range 7) 3223 | -9/Materials | Entered Mines 3509 | -9/Mines | Build established: Scavenger-Mutant 3683 | -9/Mines | Identified exit to Exiles 3702 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3710 | -9/Mines | Entered Exiles 3710 | -9/Exiles | Found Exiles lab abandoned 3984 | -9/Exiles | Discovered new exit (range 14) 4005 | -9/Exiles | Entered Mines 4622 | -8/Mines | Core integrity fell below 50% 4696 | -8/Mines | Discovered new exit (range 8) 4707 | -8/Mines | Entered Materials 4707 | -8/Materials | Evolved 2 slots: Propulsion x2 4818 | -8/Materials | Lost 3 parts (3n) 4908 | -8/Materials | Lost 6 parts (3n1u2w) 4941 | -8/Materials | Discovered new exit (range 15) 5111 | -8/Materials | Entered Factory 5111 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5303 | -7/Factory | Discovered new exit (range 8) 5308 | -7/Factory | Build established: Mutant 5316 | -7/Factory | Entered another Factory area 5316 | -6/Factory | Evolved 2 slots: Utility x2 5344 | -6/Factory | Discovered new exit (range 12) 5361 | -6/Factory | Entered Lower Caves 5396 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5463 | -6/Lower Caves | Crushed by falling debris 5591 | -6/Lower Caves | Attacked by a faux Warlord 5603 | -6/Lower Caves | System corruption reached 10% 5636 | -6/Lower Caves | Lost 3 parts (1p1u1w) 6025 | -6/Lower Caves | Discovered new exit (range 16) 6071 | -6/Lower Caves | Entered another Lower Caves area 6594 | -6/Lower Caves | Learned Factory garrison access intel 6667 | -6/Lower Caves | Lost 3 parts (2u1w) 6769 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6926 | -6/Lower Caves | Discovered new exit (range 14) 6940 | -6/Lower Caves | Entered Data Miner 6941 | -6/Data Miner | Discovered new exit (range 6) 6959 | -6/Data Miner | Met Data Miner 6961 | -6/Data Miner | Build established: Scavenger-Mutant 6975 | -6/Data Miner | Learned location of Section 7 (-2) 6975 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6988 | -6/Data Miner | Received God Mode back door access code from Data Miner 7023 | -6/Data Miner | Entered Proximity Caves 7039 | -5/Proximity Caves | Escorted by Enhanced Grunt 7039 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7216 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7350 | -5/Proximity Caves | Lost 8 parts (2p2n2u2w) 7474 | -5/Proximity Caves | Spotted B-75 Beast 7490 | -5/Proximity Caves | Core integrity fell below 50% 7536 | -5/Proximity Caves | Self-destructed Last Messages --------------- 07481_ Acquired Prototype Storage. 07482_ Acquired 68 matter. 07486_ Acquired Neutron Cannon. 07498_ Neutrino Core destroyed. 07498_ Critical hit (Burn: +37). 07503_ :ARKIEYBAB6QEQL0P6Y7%:BPLYMVS|21 07504_ G-67 Veteran destroyed. 07507_ Lgt. Treads destroyed. 07508_ Lgt. Antimatter Reactor fries itself beyond repair. 07508_ G-50 Soldier destroyed. 07509_ Carbon-fiber Leg destroyed. 07510_ Adv. Heat Sink fries itself beyond repair. 07510_ Destroyed Lgt. Angular Momentum Engine. 07510_ G-50 Soldier destroyed. 07512_ The unstable cave ceiling collapses. 07520_ G-50 Soldier suffers critical hit (Burn). 07520_ G-50 Soldier overheating. 07521_ System corrupted: Matter fused (-6). 07521_ G-50 Soldier overheating. 07526_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ##### # #??????# #??????????????? | | # #??????# ### ####????????????? | | ######### ######## #????????????? | | ###?????# #????????????? | | ##????# #####????????? | | #????######### # "" """" ## ##???????? | | #???????????## " """" # #???????? | | #???????????# "" """" #???????? | | #??????????### " """" #???????? | | #?????????## """ ###?####??? | | #?????????# """" ##### ##?? | | #????????# ## #?? | | ##????????# ### "" ##?? | | #???????# ?# """ ## ####??? | | #??????# ?## """" #######?????? | | ## #?????# #### """ #???????????? | | ## #?????# ? ?? """ #???????????? | | "#???# ? ? """ #???????????? | | #?## ?? ??# ##???????????? | | #?? ? ??# #????????????? | | ##??# ? #?# #???####?????? | | ##???# # ########"###### #?? #?????? | | ##??## # ??????#" ##??# #? #??????? | | #?## ??????# #### ## #???????? | | # ## ????### % #???????? | | ## ### #???##@ = #???????? | | ?####??# #??## #???????? | | ????????# #### gg #???? | | ?????????# ##; #??? | | ??????????# % ## g #?? | | ??????????## " % ### | | ???????????# ## #?# ? | | ???????? ##?## #?# ## ? | | ????? ?????# %% #?# ## ? | | ?????## ?????? #? ## ?? | | ??????# ?????? ? ###### ?? | | ??????# ??????# ## #????????? | | ??????# ????????# ????????? | | ??????# ?????????? %% ???????? | | ????????????????????? ???????? | | ???????????????????? ### ## #?????????? | | ????????????????????# #?? #?? ???????????? | | ????????????????????## ??? ?????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????? ## ??????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 19 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperImpulseGun Manual? 0 Play Time 00:38:34 Cumulative 155.1 hours Start 2022.02.13 @ 13:58:12 End 2022.02.13 @ 14:32:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 242 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f76c7711-3e8a-4f67-af72-27c975bd4051