Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 20:10:40 Player: SUI Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (371) 371 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1401 Bonus ------- None Cogmind --------- Core Integrity 286/400 Matter 294/400 Energy 250/250 System Corruption 0% Temperature Cool (17) Movement Core (850) Ox16 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Medium Matter Pod Targeting Computer > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Hover Unit Improved Heat Sink Large Storage Unit Hacking Suite Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Targeting Computer Light Armor Plating > --- WEAPON ----------- Particle Gun Beam Cannon > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Large Storage Unit Hacking Suite Small Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 6 7 7 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device . | . . . Storage 4 | 1 1 2 Processor 2 | . . 2 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 3 | . 1 2 Energy Cannon 1 | . 1 . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 1 | . 1 . Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 94 86 Engine 13 | . 13 11 Treads 25 | . 28 14 Storage 15 | . 14 19 Processor 2 | . . 13 Protection 9 | . 10 6 Energy Gun 4 | . 3 8 Energy Cannon 4 | . 3 8 Ballistic Gun 17 | . 20 4 Peak Build Rating 11 | 6 7 11 Average Rating 6 | 4 6 9 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 56 | 12 32 56 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 16 | . . 16 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 15 20 Average Capacity 11 | 6 10 19 Most Carried 7 | 2 6 7 Average Carried 3 | 1 3 5 Final Capacity 20 | 8 15 20 Final Carried 6 | 2 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 617 | 257 247 113 Remotely . | . . . Salvage Created 499 | . 303 196 Parts 36 | . 24 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 9 3 Guns 12 | . 9 3 Classes Destroyed 8 | . 4 4 Worker 1 | . . 1 Builder 1 | . 1 . Operator 1 | . . 1 Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 4 | . 3 1 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | . 6 2 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 122 | . 76 46 Missed 27 | . 20 7 Damage Taken 1101 | . 530 571 Core 173 | . 59 114 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 71 | . 52 19 Largest 2 | . 2 2 Hottest 125 | . 80 125 Shots Fired 124 | . 88 36 Gun 110 | . 84 26 Cannon 14 | . 4 10 Launcher . | . . . Special . | . . . Kinetic 76 | . 69 7 Thermal 48 | . 19 29 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 8 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 70 | . 45 25 Core Hits 29 | . 18 11 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1007 | . 619 388 Guns 829 | . 580 249 Cannons 174 | . 35 139 Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 529 | . 494 35 Thermal 474 | . 121 353 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Matter Fused 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 557 | . 75 557 Average Temperature 137 | . 29 218 Received Heat Transfer 300 | . 96 204 Effects 7 | . . 7 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 1078 | . 274 804 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 209 | . 209 95 Initial . | . . . Average 56 | . 64 48 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 98 100 Level 1 . | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 16 7 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 7 6 Successful 7 | . 5 2 Failed 6 | . 2 4 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 7 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Record 4 | . 4 . Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 3 | . 2 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1085 | 81 805 199 Spaces Moved 487 | 46 393 48 Core 9 | 5 . 4 Treads 478 | 41 393 44 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 169 | 148 160 272 Slowest Speed 850 | 160 160 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 61 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 621 | 59 482 80 Wait 15 | . 15 . Move 485 | 45 392 48 Hop . | . . . Pick Up 24 | 8 11 5 Fast Attach . | . . . Attach 14 | 6 4 4 Detach 1 | . . 1 Swap 6 | . 3 3 Drop 4 | . 4 . Fire 71 | . 52 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 7) 525 | -10/Materials | Lost 3 parts (1p2w) 829 | -10/Materials | Discovered new exit (range 13) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Utility x2 1059 | -9/Materials | Lost 3 parts (2n1w) 1086 | -9/Materials | Self-destructed Last Messages --------------- Overheating: Energy bleed (-27). Beam Cannon broken. Overheating: Short circuit. Lgt. Treads destroyed. Particle Gun destroyed. G-34 Mercenary destroyed. Acquired 45 matter. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired 57 matter. R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. R-06 Scavenger collects Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????? ??????????????????????? | | ???????????# ??????????????????????? | | ???????????# ????????????????????? | | ???????????# ???????????????????? | | ???????????# ???????????????????? | | ???????????# ????????????????????? | | ???????????# ????????????????????? | | ???????????# ?????????????????????? | | ???????????#% ?????????????????????? | | ???????????+ ??????????????????????? | | ???????????# ??????????????????????? | | ???????????# gr#??????????????????????? | | ???????????# #??????????????????????? | | ???????????# r #??????????????????????? | | ???????????# ########???????????????? | | ???????????#kgg# #???????????????? | | ???????????#! # #???????????????? | | ???????????# # #???????????????? | | ??????????## @/ #???????????????? | | ??????????#T # #???????????????? | | ??????????## # #???????????????? | | ???????????# ########???????????????? | | ????######## #??????????????????????? | | ????# T # ###########????????????? | | ????# # # """ #????????????? | | ????# """" + + "Y" #????????????? | | ????# """" # # #????????????? | | ????# """" # # #????????????? | | ????# # ###########????????????? | | ????############??????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakRefineryProtection Manual? 0 Play Time 00:11:42 Cumulative 1.3 hours Start 2025.02.05 @ 19:48:16 End 2025.02.05 @ 20:10:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c6f2bdf-7810-4a22-a6d6-dbde5d190397