Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.10 @ 10:20:02 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (798) 798 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3932 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 518/700 Matter 253/400 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Medium Reflective Plating Heavy Neutron Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Gravmag System Gravmag System > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Enhanced Optical Array Medium Reflective Plating > --- WEAPON ----------- Pulse Rifle Gatling Laser EM Pulse Cannon > --- INVENTORY -------- Airjet Gravmag System Compact Matter Pod Medium Reflective Plating Heavy Neutron Cannon Hammer [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Maneuvering Thrusters Storage Small Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Medium Reflective Plating Weapon Light EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . 1 1 . . . . Weapon 1 | . . . . 1 . . . Parts Attached 57 | 6 2 14 18 9 1 7 . Power 5 | 1 . 2 1 1 . . . Engine 5 | 1 . 2 1 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 2 4 6 3 . 3 . Treads . | . . . . . . . . Leg 3 | 2 . . . . . 1 . Wheel 1 | . . . . . . 1 . Hover 16 | . 2 4 6 3 . 1 . Flight . | . . . . . . . . Utility 12 | 1 . 1 4 2 1 3 . Device 3 | . . . 1 1 . 1 . Storage 3 | 1 . . . . . 2 . Processor 3 | . . 1 1 1 . . . Hackware 1 | . . . . . 1 . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 20 | 2 . 7 7 3 . 1 . Energy Gun 7 | 1 . 2 2 1 . 1 . Energy Cannon 4 | . . 1 2 1 . . . Ballistic Gun 5 | 1 . 1 2 1 . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 3 | . . 2 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 14 | . . 1 3 1 4 5 . Power 2 | . . . . . 2 . . Propulsion 6 | . . 1 2 1 1 1 . Utility 4 | . . . . . 1 3 . Weapon 2 | . . . 1 . . 1 . Highest Loss Streak 5 | . . 1 2 1 4 5 . Average Slot Usage (%) 74 | . 85 81 95 99 75 34 . Engine 8 | . 14 11 9 15 11 . . Leg 5 | . 23 . . . . 4 . Hover 18 | . 4 31 34 29 22 1 . Device 1 | . . . 2 1 5 1 . Storage 9 | . 14 11 9 7 5 8 . Processor 6 | . . 6 17 12 5 . . Hackware 1 | . . . . . . 7 . Protection 1 | . . . 3 7 5 . . Energy Gun 8 | . 14 4 8 11 11 6 . Energy Cannon 2 | . . 5 3 7 5 . . Ballistic Gun 4 | . 14 5 2 3 . . . Ballistic Cannon 1 | . . 6 2 . . . . Naked Turns 12 | . . . . . 12 . . Heaviest Build 37 | 11 11 18 25 37 37 8 2 Greatest Support 39 | 20 20 18 34 39 39 15 3 Greatest Overweight (x) 1 | . 1 1 . . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 4 Average Capacity 5 | 5 6 6 6 6 5 4 4 Most Carried 6 | 4 6 6 6 6 6 4 4 Average Carried 5 | 1 5 5 5 5 5 3 4 Final Capacity 6 | 6 6 6 6 6 4 4 4 Final Carried 6 | 4 6 6 6 6 4 4 4 Class Distribution -------------------- 86% | Mutant 7% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 1055 | 260 101 101 280 68 . 245 . Remotely . | . . . . . . . . Salvage Created 1093 | . 195 254 431 68 . 145 . Parts 68 | . 18 21 23 3 . 3 . Haulers Intercepted 4 | . 2 1 1 . . . . Recyclers Shooed 3 | . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 20 | . 5 6 8 1 . . . Guns 12 | . 5 1 5 1 . . . Cannons 4 | . . 2 2 . . . . AOE 4 | . . 3 1 . . . . Classes Destroyed 8 | . 3 2 2 . . 1 . Worker 3 | . . . . . . 3 . Hauler 4 | . 2 1 1 . . . . Recycler 2 | . . 1 . . . 1 . Operator 1 | . . . 1 . . . . Watcher 4 | . 1 1 2 . . . . Swarmer 9 | . 5 4 . . . . . Grunt 5 | . . . 5 . . . . Sentry 6 | . . 2 3 1 . . . Best Kill Streak 5 | . 3 4 5 1 . 2 . Combat Bots Only 4 | . 3 4 3 1 . . . Max Kills in Single Turn 3 | . 1 3 1 1 . 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . 3 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 1265 | . 134 308 314 66 144 299 . Core 288 | . 34 44 28 . 60 122 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 86 89 94 . . . . Volleys Fired 125 | . 27 22 52 3 . 21 . Largest 3 | . 2 2 2 3 . 1 . Hottest 144 | . 60 95 101 144 . 55 . Shots Fired 217 | . 54 38 95 9 . 21 . Gun 158 | . 54 15 62 6 . 21 . Cannon 53 | . . 21 29 3 . . . Launcher 6 | . . 2 4 . . . . Special . | . . . . . . . . Kinetic 97 | . 27 20 47 3 . . . Thermal 30 | . . 6 21 3 . . . Explosive 6 | . . 2 4 . . . . Electromagnetic 84 | . 27 10 23 3 . 21 . Robot Hit Streak 11 | . 9 11 9 5 . 4 . Robot Miss Streak 5 | . 5 3 5 1 . 2 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 129 | . 28 23 60 6 . 12 . Core Hits 58 | . 10 11 27 3 . 7 . Critical Hits 2 | . 1 1 . . . . . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2623 | . 370 593 1281 105 . 274 . Guns 1274 | . 370 110 526 86 . 182 . Cannons 669 | . . 258 392 19 . . . Explosions 632 | . . 225 363 . . 44 . Melee . | . . . . . . . . Ramming 48 | . . . . . . 48 . Kinetic 876 | . 171 221 448 36 . . . Thermal 343 | . . 15 234 50 . 44 . Explosive 484 | . . 225 259 . . . . Electromagnetic 872 | . 199 132 340 19 . 182 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 4 . . . . 3 3 Average Corruption 2 | . 2 . . . . 1 3 Corruption Purged . | . . . . . . . . Effects 3 | . 3 . . . . . . Message Errors 2 | . 2 . . . . . . Targeting Errors 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 13 | . . 2 11 . . . . Projectiles 13 | . . 2 11 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 22 | . . . . . . 22 . Shots . | . . . . . . . . Rammed 9 | . . . . . . 9 . Targets Rammed 9 | . . . . . . 9 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 316 | . 24 152 253 316 . . . Average Temperature 76 | . 12 52 80 172 . . . Received Heat Transfer 324 | . . 90 171 18 . 45 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 2 1 . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 631 | . . 37 433 111 . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 561 | . 264 390 561 154 98 66 . Initial 164 | . . 111 164 95 53 40 . Average 169 | . 107 265 357 127 72 39 . Maximum Alert Level 2 | . 1 1 2 . . . . Low Security (%) 65 | 100 85 31 8 100 100 100 . Level 1 24 | . 14 68 49 . . . . Level 2 9 | . . . 42 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . 1 1 . . . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 3 | . 1 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 9 9 14 1 6 3 . Peak Tracking Total 6 | . 4 6 3 1 6 3 . Tactical Retreats 2 | . 1 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 4 | . 2 . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled 7 | . 2 1 4 . . . . Max in Single Turn 1 | . 1 1 1 . . . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 17 | . 3 4 6 2 . 2 . Terminals 8 | . 1 2 4 1 . . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . 1 . . . . . Recycling Units 5 | . 2 1 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 52 | . 5 17 24 3 . 3 . Successful 26 | . 3 7 13 2 . 1 . Failed 26 | . 2 10 11 1 . 2 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 28 | . 1 8 17 . . 2 . Terminals 24 | . 2 7 14 1 . . . Fabricators 1 | . . . . . . 1 . Repair Stations 9 | . . 9 . . . . . Recycling Units 14 | . 3 1 10 . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 2 . 2 . Terminal Hacks 5 | . 1 . 3 1 . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 2 | . . . 1 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 5 | . . 5 . . . . . Scan Component 3 | . . 3 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . . . Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 3 | . 1 . 2 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 10 | . 1 2 7 . . . . Terminals 7 | . 1 2 4 . . . . Track 4 | . 1 1 2 . . . . Botnet 2 | . . . 2 . . . . Disrupt 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 3 . . . . Monitor 1 | . . . 1 . . . . Recyclers 1 | . . . 1 . . . . Mask 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 4 5 2 . 2 . Full Trace Events 2 | . . 2 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter 212 | . . . . . . 212 . Time 106 | . . . . . . 106 . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 2 . . . . . Time 62 | . . 62 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 2 . 1 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 2098 | 63 384 331 473 222 78 540 7 Spaces Moved 1989 | 45 272 270 555 360 114 361 12 Core 76 | 4 . . . . 28 32 12 Treads . | . . . . . . . . Legs 367 | 41 200 . . . . 126 . Wheels 134 | . . . . . . 134 . Hover 1412 | . 72 270 555 360 86 69 . Flight . | . . . . . . . . Fastest Speed 48 | 50 56 52 48 48 48 50 50 Average Speed 65 | 113 104 54 49 48 51 87 50 Slowest Speed 150 | 120 150 116 52 48 120 120 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 48 29 45 11 83 11 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 28 | . . 13 12 . . 3 . Melee . | . . . . . . . . Projectile 3 | . . 1 2 . . . . AOE 25 | . . 12 10 . . 3 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 2563 | 54 318 415 665 405 132 562 12 Wait 310 | . 10 90 21 16 16 157 . Move 1983 | 44 271 269 554 360 113 360 12 Hop . | . . . . . . . . Pick Up 32 | 4 4 7 5 8 1 3 . Fast Attach 42 | 6 2 10 12 4 1 7 . Attach 8 | . . 2 3 3 . . . Detach 5 | . . 1 3 1 . . . Swap 7 | . . 2 3 2 . . . Drop 42 | . 4 12 12 8 1 5 . Fire 125 | . 27 22 52 3 . 21 . Melee . | . . . . . . . . Ram 9 | . . . . . . 9 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 11) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 687 | -9/Materials | Discovered new exit (range 12) 737 | -9/Materials | Repaired Hover Unit 775 | -9/Materials | Repaired Broken Hover Unit 779 | -9/Materials | Entered another Materials area 779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -8/Materials | Garrison activated, responded to threat 1200 | -8/Materials | Discovered new exit (range 17) 1252 | -8/Materials | Entered Factory 1252 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1474 | -7/Factory | Sucked down chute 1474 | -7/Factory | Entered Waste 1477 | -7/Waste | Spotted C-40 Crusher 1488 | -7/Waste | Spotted C-40 Crusher 1491 | -7/Waste | Spotted C-40 Crusher 1497 | -7/Waste | Spotted C-40 Crusher 1505 | -7/Waste | Spotted C-40 Crusher 1505 | -7/Waste | Spotted C-40 Crusher 1531 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1533 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1536 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1537 | -7/Waste | Released all parts (5) 1541 | -7/Waste | Discovered new exit (range 10) 1552 | -7/Waste | Entered Factory 1567 | -7/Factory | Lost 4 parts (2p1n1u) 2054 | -7/Factory | Discovered new exit (range 15) 2092 | -7/Factory | Entered Lower Caves 2096 | -7/Lower Caves | Learned location of Extension (-5) 2099 | -7/Lower Caves | Self-destructed Last Messages --------------- 02077_ Critical hit. 02077_ Lightning Gun destroyed. 02077_ Airjet destroyed. 02080_ Com. Battery destroyed. 02083_ Triggered Ambush Trap. 02083_ B-48 Gladiator emerges from a hatch in the floor. 02083_ G-47 Trooper emerges from a hatch in the floor. 02084_ Slammed into G-47 Trooper. 02084_ G-47 Trooper knocked back. 02085_ Slammed into G-47 Trooper. 02087_ G-47 Trooper knocked back. 02088_ Slammed into G-47 Trooper. 02088_ Destabilizing: Core damaged (-14). 02089_ Slammed into G-47 Trooper. 02090_ Imp. Hacking Suite destroyed. 02090_ System corrupted by crushing effect (+2). LOCATION=UNKNOWN GOAL=ESCAPE 02096_ Acquired derelict log, extracted data. World map updated: -5/Extension. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ????????????????????????????????????????? #??????? | | ???????????????????????????????????????#? #??????? | | ??????????????????????##??????????????# # #??????? | | ??????????????????????# ?????????????? ???????? | | ???????????????#??????# ??????####?## # ????????? | | ??????????????## ???## ??????# ?? #????????? | | ??????????? ## ## ??????# #??# #????????? | | ?????????? ####### #### #????????? | | ?????????? # #????????? | | ?????????? @ # #????????? | | ????????????????# ############ #????????? | | ????????????????#### ?????????????## ##????????? | | ???????????????????#????????????????####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 21 Energy Capacity 400 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Evasion (%) 59 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedDecoderChronowheel Manual? 0 Play Time 00:38:55 Cumulative 203.4 hours Start 2021.05.09 @ 03:09:53 End 2021.05.10 @ 10:20:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 303 Adventurer 0 Explorer 4 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c574f77-5920-46b4-89c0-d5bece594076