Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 18:55:11 Player: Dicaso9 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (2876) 2876 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 8839 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/1150 Matter 80/300 Energy 52/100 System Corruption 4% Temperature Cool (0) Movement Hovering (66) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Thermic Laser Hardcell Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Neutrino Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit 0b10 Decoder Chip [Scout] Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Advanced Heat Sink Advanced Terrain Scanner Improved Force Field Improved Component Analysis Suite Sensor Drone Bay High-powered Shock Rifle Thermic Laser Cooled Particle Cannon Molecular Deconstructor Katana [Rating: 96] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Thermic Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . . 2 Power 2 | . . . . 1 . . . 1 . . . Propulsion 3 | . . 1 . . 1 . 1 . . . . Utility 4 | . . 1 . . 1 . 1 . . . 1 Weapon 3 | . . . . 1 . . . 1 . . 1 Parts Attached 195 | 9 5 20 11 33 46 8 28 15 5 1 14 Power 28 | 1 . 1 2 7 7 . 5 2 1 . 2 Engine 21 | 1 . 1 2 6 5 . 4 . . . 2 Core 7 | . . . . 1 2 . 1 2 1 . . Reactor . | . . . . . . . . . . . . Propulsion 55 | 2 1 13 5 9 13 1 6 1 . . 4 Treads 11 | . . 4 . . . . 6 1 . . . Leg 19 | 2 1 9 5 2 . . . . . . . Wheel . | . . . . . . . . . . . . Hover 5 | . . . . 1 . . . . . . 4 Flight 20 | . . . . 6 13 1 . . . . . Utility 54 | 2 3 3 1 5 14 4 10 9 . 1 2 Device 25 | 1 1 2 1 3 6 1 5 5 . . . Storage 6 | 1 2 . . . 1 . 1 . . . 1 Processor 5 | . . 1 . . . 3 . . . 1 . Hackware . | . . . . . . . . . . . . Protection 18 | . . . . 2 7 . 4 4 . . 1 Artifact . | . . . . . . . . . . . . Weapon 58 | 4 1 3 3 12 12 3 7 3 4 . 6 Energy Gun 17 | 2 1 1 . 4 6 2 . 1 . . . Energy Cannon 5 | . . . . 1 1 . 2 . . . 1 Ballistic Gun 12 | 2 . 1 3 3 . . 3 . . . . Ballistic Cannon 9 | . . . . . . . 1 2 2 . 4 Launcher . | . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 12 | . . 1 . 4 4 1 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 5 4 . . . 1 . . Parts Lost 37 | . . 5 4 1 4 . . . . . 23 Power 6 | . . 1 1 . . . . . . . 4 Propulsion 12 | . . 1 1 1 2 . . . . . 7 Utility 10 | . . 2 . . 2 . . . . . 6 Weapon 9 | . . 1 2 . . . . . . . 6 Highest Loss Streak 23 | . . 5 3 1 2 . . . . . 23 To Critical Strikes 3 | . . 1 . . 1 . . . . . 1 Average Slot Usage (%) 90 | . 95 86 87 94 72 71 99 100 99 100 80 Engine 8 | . 14 9 10 10 2 . 10 11 6 5 3 Core 3 | . . . . 4 4 7 1 5 9 11 8 Treads 15 | . . 7 8 . . . 32 29 29 29 18 Leg 8 | . 28 24 24 17 . . . . . . . Flight 5 | . . . . 9 29 30 . . . . . Device 9 | . 10 9 11 14 7 2 7 7 11 11 8 Storage 7 | . 14 11 11 9 7 7 6 5 5 5 5 Processor 4 | . . 3 . . . 7 13 8 5 5 4 Protection 3 | . . . . 3 1 . 4 5 5 5 6 Energy Gun 7 | . 26 17 2 14 14 11 1 5 5 5 . Energy Cannon 4 | . . . . . . . 12 10 5 5 . Ballistic Gun 3 | . 1 . 18 7 . . 2 . . . . Ballistic Cannon 4 | . . . . . . . 3 5 10 11 21 Naked Turns 10 | . . . . . . . . . . . 10 Heaviest Build 136 | 14 19 20 30 44 29 20 88 110 114 114 136 Greatest Support 118 | 20 20 63 63 45 29 20 118 118 118 118 118 Greatest Overweight (x) 34 | . . . . 1 1 . . . . . 34 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 20 20 20 20 Average Capacity 14 | 7 8 10 10 10 10 10 18 20 20 20 18 Most Carried 20 | 5 8 10 10 10 10 10 20 20 20 20 20 Average Carried 13 | 2 5 8 8 9 9 9 17 19 19 20 18 Final Capacity 20 | 8 10 10 10 10 10 10 20 20 20 20 5 Final Carried 20 | 4 6 9 10 10 10 10 20 20 20 20 5 Class Distribution -------------------- 41% | Gunner 18% | Mutant 15% | Sprinter 11% | Scavenger-Mutant 7% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Matter Collected 2674 | 286 36 211 134 369 449 37 475 223 180 50 224 Remotely . | . . . . . . . . . . . . Salvage Created 3136 | 108 164 327 180 391 574 37 702 322 281 . 50 Parts 176 | 8 11 20 20 31 28 1 35 9 11 . 2 Haulers Intercepted 3 | . 1 . . 1 . . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Combat Hostiles Destroyed 79 | . 3 11 10 16 13 . 14 3 5 . 4 Melee 1 | . . 1 . . . . . . . . . Guns 59 | . 2 10 10 16 12 . 6 2 1 . . Cannons 14 | . . . . . . . 8 . 4 . 2 AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 14 | 2 2 4 1 1 1 . 1 1 . . 1 Worker 1 | . . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . 1 . . 1 . . . 1 . . . Recycler 2 | 1 . . . . . . . 1 . . . Mechanic 2 | . . . . 1 1 . . . . . . Operator 2 | . . . . . . . . 1 . . 1 Watcher 4 | . . 1 . 2 . 1 . . . . . Swarmer 43 | . . 7 8 15 8 . 3 1 1 . . Grunt 17 | . 3 1 1 . 2 . 7 . 3 . . Brawler 3 | . . 1 . . 2 . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . Sentry 6 | . . 2 . 1 1 . 1 . 1 . . Programmer 7 | . . . . . . . 2 2 . . 3 Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | 2 2 4 4 6 4 1 3 3 3 . 3 Combat Bots Only 5 | . 2 4 4 5 4 . 3 2 3 . 2 Max Kills in Single Turn 3 | 1 1 1 2 2 1 1 1 3 1 . 3 Gunslinging 1 | . . . 1 1 . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Hostile Shots Fired 635 | . 10 73 65 94 148 6 51 17 22 . 149 Missed 182 | . 1 20 16 23 62 4 13 10 4 . 29 Damage Taken 8186 | . 100 596 730 729 1090 11 637 126 371 . 3796 Core 1898 | . 12 133 65 130 270 6 18 52 59 . 1153 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 114 | . . 66 . . 48 . . . . . . Core Remaining (%) 80 | 100 95 . 50 76 . 60 97 . . 88 . Volleys Fired 262 | 7 16 58 26 60 38 3 25 7 8 . 14 Largest 5 | 2 2 2 2 3 2 2 3 4 4 . 5 Hottest 289 | 90 90 90 70 130 122 122 156 233 229 . 289 Shots Fired 584 | 14 32 78 51 135 72 6 75 28 32 . 61 Gun 422 | 14 32 78 51 135 70 6 21 7 8 . . Cannon 159 | . . . . . . . 54 21 24 . 60 Launcher . | . . . . . . . . . . . . Special 3 | . . . . . 2 . . . . . 1 Kinetic 197 | . 2 . 42 46 . . 22 9 16 . 60 Thermal 384 | 14 30 78 9 89 70 6 53 19 16 . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | 3 9 8 8 6 9 3 21 6 4 . 5 Robot Miss Streak 6 | 3 1 5 4 6 3 . 1 2 3 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . 1 1 2 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . Shots Hit Robots 332 | 8 23 53 31 60 39 3 56 13 16 . 30 Core Hits 149 | 3 8 18 17 28 24 2 23 7 11 . 8 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 26 | 1 3 7 . 1 2 . . 3 1 . 8 Burn 16 | 1 3 7 . 1 2 . . 1 1 . . Meltdown 1 | . . . . . . . . 1 . . . Blast 9 | . . . . . . . . 1 . . 8 Melee Attacks 50 | . . 4 . 7 8 29 1 . 1 . . Impact . | . . . . . . . . . . . . Slashing 50 | . . 4 . 7 8 29 1 . 1 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7330 | 104 266 672 303 921 819 60 1519 666 464 . 1536 Guns 3602 | 104 266 613 303 921 819 60 328 62 126 . . Cannons 3123 | . . . . . . . 1191 336 338 . 1258 Explosions 543 | . . . . . . . . 268 . . 275 Melee 59 | . . 59 . . . . . . . . . Ramming 3 | . . . . . . . . . . . 3 Kinetic 2402 | . 6 . 227 201 . . 407 75 228 . 1258 Thermal 4323 | 104 260 613 76 720 819 60 1112 323 236 . . Explosive 543 | . . . . . . . . 268 . . 275 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 59 | . . 59 . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . 3 3 2 3 3 1 . . . 3 Average Corruption 2 | . . 2 3 2 3 3 1 . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . . 3 19 6 10 2 3 . . . 8 Message Errors 9 | . . 1 3 . . 1 . . . . 4 Matter Fused 12 | . . 1 4 4 2 . . . . . 1 Heat Flow Errors 10 | . . . 4 . 1 . 2 . . . 3 Energy Discharges 4 | . . . 1 2 1 . . . . . . Parts Rejected 2 | . . . . . 2 . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . 2 . 2 . 1 . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . Misfires 2 | . . . 1 . . 1 . . . . . Alerts 1 | . . . 1 . . . . . . . . Weapon Failures 4 | . . 1 1 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 159 | . . . . . . . 77 16 . . 66 Projectiles 144 | . . . . . . . 77 1 . . 66 Explosions 15 | . . . . . . . . 15 . . . Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . . . 1 2 1 . 5 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . 1 2 1 . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . . . . . . . . 164 Shots 2 | . . . . . . . . . . . 2 Rammed 5 | . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 641 | 138 300 4 194 360 310 114 278 641 104 . 283 Average Temperature 115 | 70 125 2 84 137 139 53 71 268 48 . 68 Received Heat Transfer 1193 | . 54 66 90 27 93 . 270 27 99 . 467 Effects 14 | . . . . 1 3 . 3 7 . . . Shutdowns 5 | . . . . 1 . . . 4 . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 5 | . . . . . 2 . 3 . . . . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 . . . Damage (major) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . 1 . . . 1 . . 1 . . . Combat Hostiles 3 | . 1 . . . 1 . . 1 . . . Parts Melted 21 | . . 3 . 3 1 2 4 8 . . . Heat Transferred 9687 | 359 940 2249 222 1480 1702 111 1480 546 598 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Peak Influence 612 | 10 98 240 267 349 612 387 456 162 . . 396 Initial 273 | . 6 40 67 2 112 273 175 76 . . 25 Average 176 | 3 59 89 159 108 355 316 286 67 . . 136 Maximum Alert Level 2 | . . 1 1 1 2 1 2 . . . 1 Low Security (%) 62 | 100 100 93 81 81 21 . 9 100 . . 80 Level 1 31 | . . 6 18 18 30 100 87 . . . 19 Level 2 5 | . . . . . 47 . 3 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . 2 2 . 3 3 . . 1 Investigation 5 | . . . . 1 2 . 1 1 . . . Extermination 3 | . . . . . . . 1 1 . . 1 Reinforcement 4 | . 1 . . 1 . . 1 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Distress Signals 5 | . . 2 . 1 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 148 | . 3 24 15 26 34 5 17 7 6 . 11 Peak Tracking Total 12 | . 2 8 4 5 12 6 3 2 3 . 4 Tactical Retreats 19 | . . 2 3 5 8 . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Traps Triggered 5 | . . . . 1 2 . 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . Triggered 4 | . . . 1 2 . . . . . 1 . Most Traps Carried 4 | . . . 4 4 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Machines Disabled 16 | . . . . 1 1 . . 6 . . 8 Max in Single Turn 5 | . . . . 1 1 . . 5 . . 3 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Machines Accessed 31 | . . 6 1 9 8 2 3 2 . . . Terminals 19 | . . 4 . 7 3 2 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . 1 . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . 1 . 1 3 . 1 . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . Total Hacks 84 | . . 20 1 30 22 3 5 3 . . . Successful 42 | . . 11 1 11 14 1 3 1 . . . Failed 42 | . . 9 . 19 8 2 2 2 . . . Catastrophic 8 | . . 2 . 2 1 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . . 5 . 8 2 . 1 1 1 . . Terminals 51 | . . 15 . 22 6 3 3 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . . 2 . . 8 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 19 | . . 3 . 6 8 . 2 . . . . Garrison Access 3 | . . . . 2 . . . 1 . . . Terminal Hacks 19 | . . 7 1 6 3 1 1 . . . . Record 2 | . . 1 . 1 . . . . . . . Open Door 2 | . . . 1 . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . Zone Layout 6 | . . 2 . 2 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . 2 . . 5 . . . . . . Scan Component 4 | . . 1 . . 3 . . . . . . Repair 3 | . . 1 . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 15 | . . 2 . 5 6 . 2 . . . . Insert Component 7 | . . 1 . 2 3 . 1 . . . . Analyze 8 | . . 1 . 3 3 . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . . 5 . 7 8 2 1 1 . . . Full Trace Events 5 | . . 1 . 2 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . 2 2 . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . 2 . . . . . . Time 124 | . . 26 . . 98 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . 1 . 2 3 . 1 . . . . Part Schematics Acquired 6 | . . 1 . 2 2 . 1 . . . . Parts Damaged 2 | . . . . 1 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . parse_system 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 23 | . . . 20 1 . . 2 . . . . EXPLORE 2 | . . . . 1 . . 1 . . . . RETURN 21 | . . . 20 . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . 2 . . Drone Launches 23 | . . . 20 1 . . 2 . . . . Drone Recoveries 22 | . . . 20 . . . 2 . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . 10 Traps 4 | . . . . . . . . . . . 4 Emergency Access 5 | . . . . . . . . . . . 5 Garrisons 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Turns Passed 6944 | 121 226 530 826 897 691 236 1222 887 563 158 587 Spaces Moved 4760 | 74 124 234 527 736 1060 374 550 422 348 106 205 Core 33 | 13 . . . 1 . . . . . . 19 Treads 1723 | . . 54 109 . . . 514 422 348 106 170 Legs 1101 | 61 124 180 418 318 . . . . . . . Wheels . | . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . 16 Flight 1887 | . . . . 417 1060 374 36 . . . . Fastest Speed 26 | 50 120 120 120 29 26 26 26 148 148 148 50 Average Speed 96 | 107 120 129 128 68 28 26 138 148 148 148 212 Slowest Speed 1750 | 120 120 160 160 190 103 26 148 148 148 148 1750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 5 25 34 88 53 29 63 14 11 66 26 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 2 | . . 1 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . . . . 2 2 . Spaces Dug 14 | . . . . 4 7 1 1 . 1 . . Terrain Destroyed 175 | . . . . 4 32 1 2 23 15 . 98 Melee 14 | . . . . 4 7 1 1 . 1 . . Projectile 43 | . . . . . . . 1 3 14 . 25 AOE 118 | . . . . . 25 . . 20 . . 73 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Total 6469 | 100 170 370 634 1007 1370 461 951 665 377 107 257 Wait 982 | . 18 42 60 110 174 46 311 208 4 . 9 Move 4749 | 73 123 233 526 735 1059 373 549 421 347 105 205 Hop . | . . . . . . . . . . . . Pick Up 100 | 11 4 10 8 21 11 . 20 7 4 . 4 Fast Attach 48 | . . 2 1 12 13 4 6 1 1 1 7 Attach 59 | 7 2 7 6 4 20 1 3 2 2 . 5 Detach 27 | . 2 1 . 2 18 1 . . 1 . 2 Swap 88 | 2 3 11 4 17 13 3 19 12 2 . 2 Drop 95 | . 2 2 3 35 16 1 17 7 7 1 4 Fire 262 | 7 16 58 26 60 38 3 25 7 8 . 14 Melee 50 | . . 4 . 7 8 29 1 . 1 . . Ram 5 | . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 4 | . . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 547 | -9/Materials | Discovered new exit (range 19) 565 | -9/Materials | Identified exit to Mines 730 | -9/Materials | Lost 5 parts (1p1n2u1w) 770 | -9/Materials | Repaired Med. Laser 878 | -9/Materials | Entered Mines 1142 | -9/Mines | Lost 3 parts (1n2w) 1180 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1344 | -9/Mines | Found a hidden stash of uninstalled traps 1479 | -9/Mines | Build established: Scavenger-Mutant 1552 | -9/Mines | Learned Materials terminal intel 1633 | -9/Mines | Discovered new exit (range 4) 1646 | -9/Mines | Found the Drone Emporium 1651 | -9/Mines | Found Prototype Device 1651 | -9/Mines | Identified Sensor Drone Bay 1683 | -9/Mines | Identified exit to Materials 1704 | -9/Mines | Entered Materials 1704 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1705 | -8/Materials | Loaded intel: 11 terminal locations 2321 | -8/Materials | Discovered new exit (range 3) 2502 | -8/Materials | Discovered new exit (range 15) 2601 | -8/Materials | Entered Factory 2601 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2602 | -7/Factory | Identified exit to Lower Caves 2671 | -7/Factory | Repaired Imp. VTOL Module 2832 | -7/Factory | Repaired Lgt. Deuterium Engine 2950 | -7/Factory | Build established: Sprinter 3270 | -7/Factory | Discovered new exit (range 16) 3292 | -7/Factory | Entered Storage 3526 | -7/Storage | Discovered new exit (range 5) 3528 | -7/Storage | Entered Factory 3528 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3710 | -6/Factory | Discovered new exit (range 6) 3836 | -6/Factory | Build established: Gunner 4488 | -6/Factory | Spotted B-75 Beast 4727 | -6/Factory | Discovered new exit (range 10) 4750 | -6/Factory | Entered another Factory area 4750 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5461 | -5/Factory | Discovered new exit (range 4) 5637 | -5/Factory | Entered Upper Caves 5745 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5915 | -5/Upper Caves | Encountered a Warlord checkpoint 6121 | -5/Upper Caves | Discovered new exit (range 15) 6162 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6174 | -5/Upper Caves | Found Prototype Special Weapon 6174 | -5/Upper Caves | Identified Molecular Deconstructor 6200 | -5/Upper Caves | Entered another Upper Caves area 6340 | -5/Upper Caves | Discovered new exit (range 9) 6358 | -5/Upper Caves | Entered Factory 6358 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6359 | -4/Factory | Identified exit to Armory 6580 | -4/Factory | Build established: Tank 6750 | -4/Factory | Spotted B-86 Titan 6904 | -4/Factory | Core integrity fell below 50% 6922 | -4/Factory | Destroyed B-86 Titan 6938 | -4/Factory | Core integrity fell below 20% 6945 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Slug penetrates Wall. Acquired Unknown Hover Unit. Identified Imp. Gyrokinetic Inverter. Acquired Imp. Gyrokinetic Inverter. Slug penetrates Wall. Imp. Gyrokinetic Inverter destroyed. Critical hit (Blast). Slug penetrates Wall. U-05 Engineer lays Concrete. Acquired 41 matter. Lgt. Angular Momentum Engine destroyed. Knocked back. Acquired 15 matter. U-05 Engineer lays Concrete. Acquired Hardcell Cannon. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Acquired 6 matter. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????^?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????# "???????????????????????????? | | ???????????????? ## ???????????????????????????? | | ???????????????##"""""###+########?###???????????? | | ?????????????? # ? #???????????? | | ?????????????? # ? #???????????? | | ????????????? + #???????????? | | ????????????? # """" #???????????? | | ???????????? # """" !#???????????? | | ???????????? # """" #???????????? | | ???????????? H " """" #???????????? | | ??????????? u h + % #???????????? | | ??????????? h ; #???????????? | | ?????????? ! =; #???????????? | | ?????????? !!=* # = %#???????????? | | ???????? !=*/= # #???????????? | | ?????????? !!]!!#=" !! #???????????? | | ?????????" !==p # ! ###?????????? | | ?????""" " ![=! # ! " #?????????? | | ????? ;## ###?????????? | | ???? ### #???????????? | | ???? %@### #???????????? | | ???? #### # ##########???????????? | | ????????###"########%#### ###????????????????????? | | ??????????????? ## ##?# #??????????????????????? | | ??????????????###??# #??# #??????????????????????? | | ?????????????????###+####+#####??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """ """ ###########+######## | | ?????????????????# """ """ + | | ?????????????????# """ """ # | | ?????????????????# + | | ?????????????????# """ """ # | | ?????????????????# """ """ # | | ?????????????????# """ """ ] ####### ##### | | ?????????????????# #???# | | ?????????????????# ! #??## | | ?????????????????# ! #??# | | ?????????????????##############??# # | | ?????????????????????????????????## | | ?????????????????????????????????# / | | ?????????????????????????????????# | | ?????????????????????????????????## ! | | ??????????????????????????????????# # ## | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 50 Energy Generation 46 Energy Capacity 580 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 18 Recoil Reduction 5 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Part-time Excavator Challenges ------------ None Game ------ Seed ImprinterMicroHammer Manual? 0 Play Time 02:20:32 Cumulative 19.6 hours Start 2024.05.15 @ 19:50:16 End 2024.05.16 @ 18:55:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef6c08d0-5b9b-41b8-8824-525115656ffc