Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 20:23:43 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (896) 896 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2151 Bonus ------- None Cogmind --------- Core Integrity 276/400 Matter 291/300 Energy 100/100 System Corruption 1% Temperature Warm (107) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle Light Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Wheel Medium Storage Unit Small Laser Small Laser Beam Rifle Heavy Assault Rifle Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Wheel Medium Storage Unit Small Laser Small Laser Heavy Assault Rifle Shotgun Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Weapon Light Cannon Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 6 5 7 1 Power 3 | 2 . . 1 Engine 3 | 2 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 1 . 4 . Treads 2 | . . 2 . Leg 2 | . . 2 . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 3 2 . Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power 3 | . 1 . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 4 | . 1 . 4 To Critical Strikes 1 | . . . 1 Average Backups 8 | 5 8 7 9 Power 1 | . 1 1 1 Propulsion 2 | 3 4 1 1 Utility . | . . 1 1 Weapon 3 | 1 2 4 5 Tool/Special . | . . . . Unused Backups 9 | . 2 2 5 Power 3 | . . 1 2 Propulsion 1 | . 1 . . Utility . | . . . . Weapon 5 | . 1 1 3 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 70 93 98 Engine 11 | . 13 11 11 Treads 15 | . . 21 21 Leg 15 | . . 21 21 Wheel 4 | . 14 . . Storage 11 | . 14 11 11 Processor 6 | . . 6 11 Energy Gun 7 | . . 8 11 Ballistic Gun 10 | . 27 7 . Ballistic Cannon 5 | . . 5 11 Peak Build Rating 13 | 5 8 12 13 Average Rating 9 | 4 5 10 12 On Entrance 6 | . 5 7 12 Avg Prop Armor Cover (%) 10 | . . 10 10 Naked Turns . | . . . . Heaviest Build 33 | 13 30 29 33 Greatest Support 40 | 10 10 40 40 Greatest Overweight (x) 2 | 1 2 2 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 10 | 8 10 10 10 Average Carried 8 | 6 8 7 9 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 8 10 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 779 | 194 220 239 126 Remotely . | . . . . Salvage Created 997 | 10 321 275 391 Parts 51 | 4 14 15 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 27 | . 9 7 11 Guns 16 | . 8 4 4 Cannons 10 | . . 3 7 AOE 1 | . 1 . . Classes Destroyed 7 | 1 1 4 1 Tunneler 1 | 1 . . . Recycler 1 | . . . 1 Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 5 | . . 1 4 Grunt 19 | . 9 5 5 Sentry 3 | . . 1 2 Best Kill Streak 7 | 1 5 4 7 Combat Bots Only 7 | . 5 4 7 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 124 | . 28 29 67 Missed 28 | . 9 9 10 Hits 96 | . 19 20 57 Melee 6 | . . . 6 Projectile 90 | . 19 20 51 Critical Strikes 2 | . . . 2 Damage Taken 1202 | . 352 210 640 Core 179 | . 55 12 112 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 . . Volleys Fired 87 | 4 24 26 33 Largest 2 | 2 2 2 2 Hottest 86 | 40 43 86 86 Shots Fired 171 | 7 47 51 66 Gun 122 | 7 47 35 33 Cannon 49 | . . 16 33 Launcher . | . . . . Special . | . . . . Kinetic 122 | 7 47 35 33 Thermal 49 | . . 16 33 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 3 11 6 15 Robot Miss Streak 6 | 2 6 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 106 | 4 29 27 46 Core Hits 51 | 2 16 15 18 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 2 4 Burn 3 | . . . 3 Destroy 1 | . 1 . . Blast 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1795 | 48 498 438 811 Guns 1134 | 48 421 315 350 Cannons 575 | . . 123 452 Explosions 77 | . 77 . . Melee . | . . . . Ramming 9 | . . . 9 Kinetic 1248 | 48 421 327 452 Thermal 461 | . . 111 350 Explosive 77 | . 77 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 2 2 Impact . | . . . . Kinetic 4 | . . 2 2 Secondary . | . . . . Self-Inflicted Damage 144 | . 144 . . Shots 2 | . 2 . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 205 | . . 45 205 Average Temperature 59 | . . 14 69 Received Heat Transfer 309 | . 114 78 117 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1371 | . . 261 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 171 | 5 171 108 150 Initial 63 | . . 63 29 Average 62 | . 74 58 79 Influence Increases 739 | 5 261 213 260 Destroy 0b10 Robot/C 540 | . 180 140 220 Destroy 0b10 Robot/NC 20 | 5 . 10 5 Destroy Leader 92 | . 30 32 30 Successful Hack 5 | . . . 5 Disable Machine 30 | . 30 . . Destroy Structure 22 | . 21 1 . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 634 | 5 110 294 225 Entered New Map 129 | . . 88 41 Time Decay 445 | 5 100 206 134 Lost Part 60 | . 10 . 50 Squads Dispatched 7 | . 4 2 1 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 12 14 20 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 5 3 2 Successful 3 | . 1 1 1 Failed 7 | . 4 2 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 5 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Locate Traps 2 | . 1 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1128 | 110 285 435 298 Spaces Moved 594 | 86 188 206 114 Core 3 | 3 . . . Treads 317 | . . 203 114 Legs . | . . . . Wheels 274 | 83 188 3 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 110 160 Average Speed 130 | 92 99 159 160 Slowest Speed 240 | 95 110 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 38 19 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . 21 . . Melee . | . . . . Projectile . | . . . . AOE 21 | . 21 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 773 | 107 243 262 161 Wait 43 | 5 16 16 6 Move 591 | 85 187 205 114 Hop . | . . . . Pick Up 15 | 7 2 4 2 Fast Attach 11 | 5 4 2 . Attach 5 | . 1 3 1 Detach 5 | . 4 1 . Swap 4 | 1 1 2 . Drop 7 | . 4 3 . Fire 87 | 4 24 26 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met a group of wandering Federalists 115 | -10/Materials | Discovered new exit (range 12) 200 | -10/Materials | Discovered new exit (range 13) 281 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 11) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x2 425 | -9/Materials | Discovered new exit (range 8) 761 | -9/Materials | Discovered new exit (range 16) 831 | -9/Materials | Entered Storage 982 | -9/Storage | Destroyed 7 combat bots 1129 | -9/Storage | Self-destructed Last Messages --------------- 01116_ R-06 Scavenger inserts Ion Engine into recycling unit. 01117_ K-01 Serf cleans the Compression Vault. 01117_ C-30 ARC bursts open, deploying its payload. 01117_ S-10 Pest unfolds itself. 01118_ K-01 Serf collects debris. 01118_ K-01 Serf cleans the Compression Vault. 01119_ Critical hit (Smash). 01119_ Lgt. Treads destroyed. 01119_ System corrupted by crushing effect (+1). 01119_ K-01 Serf collects debris. 01119_ R-06 Scavenger inserts Beam Rifle into recycling unit. 01121_ K-01 Serf cleans the Compression Vault. 01124_ Aluminum Leg destroyed. 01129_ K-01 Serf cleans the Compression Vault. 01129_ Imp. Ion Engine destroyed. 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