Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.17 @ 11:17:10 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (536) 2680 Value Destroyed (25788) 25788 Prototype IDs (141) 2820 Alien Tech Used (7) 1400 Bonus (19871) 19871 TOTAL SCORE: 63859 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5235 Follower Combat Kills 1564 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2858 Used Core Reset Matrix 3000 Hacked Protovariant 1000 Scanned by Researcher 500 Acquired SGEMP 2000 Win 3000 Friendly Fire -2186 Cogmind --------- Core Integrity 1371/1600 Matter 23/800 Energy 73/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Matter Compressor Spectral Analyzer Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer System Mapper Deep Network Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Graphene Brace Phasing AFG Transdimensional Reconstructor Nova Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer SHELL Armor Graphene Brace > --- WEAPON ----------- Heavy Hardcell Cannon Z-bomb Delivery System > --- INVENTORY -------- Advanced Cooling System Energy Well Experimental Matter Compressor Experimental Matter Compressor Long-range Terrain Scanner Advanced Terrain Scan Processor System Mapper Long-range Tractor Beam Sensor Drone Bay Phasing AFG Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Nova Cannon Heavy Hardcell Cannon Enhanced Gamma Bomb Array Sigix Terminator Containment Facilitator SGEMP Prototype [Rating: 224] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Electron Diverter Utility Huge Storage Unit Device Sensor Drone Bay Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Improved Medium Laser Energy Cannon Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 2 . . Utility 9 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 558 | 2 25 3 23 5 9 . 15 24 16 32 22 18 1 8 35 3 11 5 5 39 3 7 29 8 16 17 8 9 6 40 28 18 44 24 Power 31 | . 1 . 2 . 4 . . 1 2 2 1 . . 1 1 . . 1 . 1 . 1 . . 1 . . 1 . 4 1 1 4 1 Engine 15 | . 1 . 2 . 4 . . 1 2 2 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 1 1 4 1 Propulsion 73 | 2 1 1 6 . 1 . 3 2 5 9 3 . . . 5 . 2 . . 5 1 . 6 2 1 1 1 2 . 8 1 1 4 . Treads 69 | 2 1 1 6 . 1 . 3 2 5 9 3 . . . 5 . 2 . . 5 1 . 3 2 1 1 1 1 . 8 1 1 4 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 266 | . 5 . 4 2 1 . 8 7 2 13 10 11 . 5 15 2 7 2 1 24 2 2 13 3 9 9 1 3 3 26 22 12 25 17 Device 179 | . . . . 1 . . 1 3 . 9 7 9 . 4 11 2 4 2 1 20 2 2 10 3 5 4 1 1 2 15 16 12 21 11 Storage 6 | . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Processor 14 | . . . . . . . 1 1 . 2 1 . . . . . . . . 1 . . 1 . 1 . . . . 2 1 . 2 1 Hackware 10 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . 4 Protection 57 | . 4 . 3 1 1 . 3 3 2 1 2 2 . 1 3 . 3 . . 3 . . 1 . 2 5 . 2 1 7 5 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 188 | . 18 2 11 3 3 . 4 14 7 8 8 7 1 2 14 1 2 2 4 9 . 4 10 3 5 7 6 3 3 2 4 4 11 6 Energy Gun 13 | . 10 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Ballistic Gun 84 | . 6 1 7 1 1 . 3 8 3 6 4 3 1 1 8 1 1 1 2 5 . 2 3 2 4 3 3 . 2 . 2 . . . Ballistic Cannon 16 | . . . . . . . . . . . . . . 1 2 . 1 . 1 . . . . . . . 1 . . 1 1 3 2 3 Launcher 45 | . 2 1 4 1 1 . 1 6 3 . . . . . . . . . . 1 . 2 2 1 . 4 1 1 1 1 1 1 7 3 Special Weapon 8 | . . . . . . . . . . . 1 1 . . . . . 1 . 1 . . 3 . . . . 1 . . . . . . Impact Weapon 19 | . . . . 1 . . . . . 1 3 3 . . 4 . . . 1 2 . . 2 . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . 1 2 . . . . . 1 1 . . 1 . . . 1 . . . 8 . . . . 5 . . 1 . 10 2 Parts Lost 53 | . 1 . . . 7 . 1 9 4 2 1 . . . 1 . . . . . . . . . 1 . . . . 9 1 . 5 11 Power 6 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Propulsion 11 | . . . . . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 Utility 24 | . . . . . 3 . . 4 1 1 1 . . . . . . . . . . . . . 1 . . . . 7 1 . 1 4 Weapon 12 | . 1 . . . 1 . . 2 2 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 2 Highest Loss Streak 9 | . 1 . . . 7 . 1 3 2 1 1 . . . 1 . . . . . . . . . 1 . . . . 4 1 . 3 9 To Critical Strikes 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Average Slot Usage (%) 92 | . 95 100 100 100 95 33 95 100 99 100 92 100 100 100 99 99 100 100 99 92 88 88 87 88 88 90 87 84 85 83 73 69 66 61 Engine 5 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 3 . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 7 10 12 9 8 7 5 Treads 25 | . 28 28 33 33 31 11 24 27 27 30 30 28 28 28 25 25 25 25 25 27 27 27 26 27 25 25 25 24 25 18 13 16 15 10 Device 6 | . . . . . . . 8 9 9 7 6 8 7 6 6 6 6 6 5 5 5 5 4 5 6 9 9 7 9 11 13 16 14 5 Storage 6 | . 14 14 11 11 10 . 7 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . . . . . . . 9 9 12 11 14 14 14 12 12 12 12 12 14 16 16 16 16 15 15 15 15 15 13 17 12 12 14 Hackware 1 | . . . . . . . 10 . . . . . . . 4 6 6 6 6 1 . . . . 4 . . . . 3 1 . . 8 Protection 10 | . 10 14 22 22 20 . 16 18 18 9 3 12 14 14 12 12 12 12 12 9 5 5 5 5 7 10 10 12 10 8 4 4 3 2 Ballistic Gun 14 | . 7 28 21 21 16 . 17 17 16 16 18 20 14 20 15 17 17 13 17 15 16 15 15 15 15 14 8 . 4 1 3 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 11 32 32 60 60 60 9 110 113 115 127 129 131 122 134 147 139 154 146 149 152 151 151 152 152 173 179 190 190 194 212 189 218 216 209 Greatest Support 305 | 40 40 40 60 60 60 3 60 60 60 80 80 80 80 80 90 90 90 88 88 172 181 181 181 171 171 174 178 178 178 225 225 300 305 230 Greatest Overweight (x) 2 | . 1 . . . 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 . . . 2 Average Overweight (x) . | . . . . . . 2 . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 13 15 18 20 19 5 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 15 20 20 20 5 25 24 25 25 25 23 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Average Carried 22 | 6 13 14 17 20 18 5 15 21 23 24 24 21 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 25 23 24 24 23 18 Final Capacity 25 | 8 15 15 20 20 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 20 20 5 5 24 23 22 25 21 23 23 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 24 25 25 20 5 Class Distribution -------------------- 28% | Gunner 19% | Scavenger-Gunner 16% | Scavenger-Mutant 14% | Mutant 11% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Gunner | -3/Proximity Caves Gunner | -3/Research Gunner | -3/Quarantine Gunner | -2/Research Gunner | -2/Testing Wizard-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 24577 | 211 593 112 629 93 212 . 469 689 396 1018 2209 661 . 557 1290 208 284 60 173 1408 42 167 1308 691 653 836 191 118 184 1971 1534 1263 2753 1594 Remotely 5448 | . . . . . . . . . . . . . . . . . . . . 393 . . 727 . . . . . . 504 789 865 1402 768 Salvage Created 20566 | . 597 174 1034 53 15 2 473 790 561 1905 620 243 . 301 973 141 298 . 88 1987 23 218 981 405 673 578 338 159 73 1642 1070 732 1478 1941 Parts 920 | . 36 11 71 6 9 2 29 28 33 108 17 6 . 5 48 4 11 . 10 90 1 20 22 10 31 20 19 1 5 73 37 22 49 86 Haulers Intercepted 16 | . 2 . 4 . . . 2 . . 1 . . . . 1 . . . . 4 . . . . . . . . . . . 2 . . Recyclers Shooed 18 | . . 2 1 . . . 1 . 2 2 . . . . 5 . . . . 3 . . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 160 | . . . . . . . . . . . 17 32 . 20 . 5 6 4 17 . 3 15 . 5 . 18 12 . 6 . . . . . Prevented 9 | . . . . . . . . . . . 1 . . . . . . . . . 1 6 . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 416 | . 15 4 22 2 . 3 7 20 10 32 7 3 . 5 17 4 5 . 4 33 1 10 23 9 12 16 9 . 1 44 18 13 35 32 Melee 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Guns 181 | . 11 2 12 1 . . 3 11 6 32 7 3 . 5 16 4 5 . 4 29 1 2 10 3 7 5 2 . . . . . . . Cannons 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 14 8 23 13 AOE 144 | . 4 2 10 1 . 3 4 9 3 . . . . . . . . . . 4 . 8 13 6 5 11 7 . 1 16 4 5 10 18 Classes Destroyed 33 | . 6 2 4 . 1 . . 3 . 1 3 2 . . . . . . . 1 . . 3 1 . . . . . 1 . 2 2 1 Worker 20 | . 1 . . . . . 1 . . 4 . . . . . . . . . 2 . . . . 1 . . . . 3 1 . . 7 Builder 19 | . . . 1 . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . 2 2 . 2 7 Tunneler 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Hauler 16 | . 2 . 4 . . . 2 . . 1 . . . . 1 . . . . 4 . . . . . . . . . . . 2 . . Recycler 19 | . . 1 2 . . . 2 . 1 1 . . . . 1 . . . . . . . . . 2 . . . . 1 2 . . 6 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Operator 12 | . 2 . 1 . . . 1 . 1 2 . . . . . . . . . 2 . . . . . . . . . 1 . . 1 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 1 . 1 . . . 1 . 3 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . Swarmer 87 | . 6 2 7 . . 3 4 . . 2 2 . . . 8 2 . . 4 2 1 9 . . 5 9 4 . . 8 . . . 9 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Grunt 159 | . 9 2 10 2 . . 1 10 4 14 4 2 . 4 3 . 3 . . 11 . . 16 6 . 7 4 . . 11 3 7 18 8 Brawler 16 | . . . 1 . . . . 1 2 1 . . . 1 . . . . . 1 . . 2 . . . . . . 1 1 1 2 2 Duelist 9 | . . . . . . . . 2 . . . . . . . 1 . . . . . . 1 1 . . . . . 1 . . 3 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 42 | . . . 4 . . . 2 2 3 7 1 . . . 2 1 1 . . 5 . . . . 3 . . . . 5 3 1 . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 5 | . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 36 | . . . . . . . . 2 1 3 . . . . 2 . . . . 3 . 1 . . 2 . . . 1 6 4 . 6 5 Programmer 40 | . . . . . . . . . . 5 . . . . 2 . . . . 8 . . 1 . 2 . . . . 11 6 1 1 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . Best Kill Streak 22 | . 3 3 11 2 2 3 4 3 3 5 4 1 . 2 8 4 3 . 4 13 1 9 15 4 8 5 4 . 1 18 5 7 8 22 Combat Bots Only 16 | . 3 2 8 2 . 3 4 3 2 4 4 1 . 2 4 4 3 . 4 12 1 9 13 4 5 5 4 . 1 16 5 7 6 10 Max Kills in Single Turn 22 | . 3 2 3 1 1 1 4 2 2 2 1 1 . 1 2 1 1 . 1 2 1 4 4 2 7 3 4 . 1 3 2 2 4 22 Gunslinging 1 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Exploded 5 | . 3 2 3 1 . 1 4 2 2 . . . . . . . . . . 2 . 4 4 2 5 3 4 . 1 3 2 2 3 5 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 EX-BIN (-9/Exiles) Svarog (-1/Access) Perun (-1/Access) Zhirov (-1/Access) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 2547 | . 39 26 83 5 61 3 46 128 79 348 37 7 . 43 128 9 50 . 12 130 1 9 17 21 66 36 6 . . 300 172 35 371 279 Missed 755 | . 9 8 29 2 16 3 10 36 22 137 11 3 . 15 37 2 21 . 1 40 . 5 3 4 22 8 1 . . 82 50 11 117 50 Damage Taken 27204 | . 314 147 681 42 958 78 323 1393 756 1692 200 33 . 460 940 107 101 . 56 1426 12 33 242 216 791 311 56 . 10 3568 1426 539 4352 5941 Core 2031 | . 55 7 78 . 194 40 31 268 46 216 8 . . 62 100 . 13 . . 48 . . 51 10 45 23 23 . . 129 52 17 286 229 Absorbed by Shields 7680 | . . . . . . . 124 374 180 720 104 4 . 104 340 24 120 . 72 402 6 . 239 205 . 299 54 . 9 1081 1146 550 1523 . Reduced by Siege Mode 509 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 90 72 47 87 207 Redirected to Shielding 230 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 221 . . . . Ignored by Resistances 209 | . . . . . . . . . . . . . . . . . 41 . 65 103 . . . . . . . . . . . . . . Regen/Repaired (Parts) 4120 | . . . 75 . . . . . 106 . . . . . 372 . . . . . . . 29 . 216 . . . . 392 . 242 1126 1562 Core Remaining (%) 72 | 100 . 75 . . . 22 . . 37 . . . . 59 . . . . 86 . . . . 89 . . . . 92 . 86 . 71 85 Volleys Fired 1238 | . 30 13 69 4 7 3 35 74 47 98 18 7 1 25 55 8 19 2 16 83 1 7 37 19 32 23 10 4 11 114 102 45 139 80 Largest 3 | . 2 2 2 2 2 1 2 2 2 3 3 3 1 3 3 3 3 1 3 3 3 3 3 3 3 3 3 1 1 1 1 1 1 1 Hottest 113 | . 90 46 46 46 53 30 48 46 79 112 84 84 5 84 84 45 48 5 48 80 45 80 80 80 81 80 80 7 80 80 75 80 113 100 Shots Fired 2158 | . 57 25 127 5 10 3 59 131 86 280 44 21 1 67 137 24 39 2 24 235 3 17 84 39 88 55 12 4 11 110 96 45 138 79 Gun 1552 | . 55 24 116 2 4 . 57 118 79 280 39 21 . 63 123 24 30 . 14 229 3 15 71 30 87 48 9 . . . 11 . . . Cannon 457 | . . . . . . . . . . . . . . 4 14 . 9 . 10 . . . . . 1 . . . 10 92 82 41 133 61 Launcher 132 | . 2 1 11 3 6 3 2 13 7 . . . . . . . . . . 5 . 2 9 9 . 7 3 . 1 18 3 4 5 18 Special 17 | . . . . . . . . . . . 5 . 1 . . . . 2 . 1 . . 4 . . . . 4 . . . . . . Kinetic 1868 | . 10 24 116 2 4 . 57 118 67 198 39 21 . 67 137 24 39 . 24 229 3 15 71 30 87 48 9 . 10 92 93 41 132 61 Thermal 96 | . . . . . . . . . 12 82 . . . . . . . . . . . . . . . . . . . . . . 1 1 Explosive 120 | . 2 1 11 3 6 3 2 13 7 . . . . . . . . . . 5 . 1 9 9 . 7 3 . 1 18 3 4 5 7 Electromagnetic 57 | . 45 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 10 Robot Hit Streak 47 | . 7 3 9 6 4 3 13 19 47 13 16 5 6 9 15 14 18 3 6 18 7 2 13 14 10 9 14 3 . 25 12 12 17 34 Robot Miss Streak 7 | . 4 7 3 1 2 . 2 1 1 5 4 2 . 4 4 3 2 . 3 2 . 2 2 2 5 2 . 1 2 3 2 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . 1 1 . . . Secondary Targets 25 | . 2 . 3 . . . . . 1 3 1 . . 1 3 2 2 . 1 3 . . 2 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 1 1 . . 1 1 1 1 . 1 1 . . 1 . 1 . . . . . . . . . Shots Hit Robots 1472 | . 43 12 81 4 6 2 44 83 73 188 39 17 1 39 86 15 23 2 6 163 1 6 57 21 59 32 10 9 . 97 62 36 98 57 Core Hits 995 | . 31 8 47 5 5 3 24 48 36 91 15 8 . 17 39 6 14 . 4 96 1 10 60 28 27 28 15 2 2 93 41 28 55 108 Critical Kills 16 | . . . . . . . 1 . . 1 . . . . 1 . . . . 5 . . 2 . 5 . . 1 . . . . . . Critical Parts Destroyed 40 | . . . 2 . . . . . 2 . 3 2 . . 2 . . . . 5 . 1 3 2 5 4 1 1 . . . . . 7 Critical Strikes 107 | . . . 2 . . . 1 . 3 6 3 2 . . 3 . . . . 10 . 1 5 2 10 4 1 3 . 15 9 4 5 18 Burn 6 | . . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 55 | . . . 2 . . . 1 . 2 1 . 1 . . 1 . . . . 9 . 1 5 2 10 4 1 . . . . . . 15 Blast 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 9 4 5 3 Smash 10 | . . . . . . . . . . . 3 1 . . 2 . . . . 1 . . . . . . . 3 . . . . . . Melee Attacks 73 | . . . . 4 4 . . . . 1 23 8 . . 12 . . . 1 4 . . 7 . . . 3 6 . . . . . . Impact 69 | . . . . 4 . . . . . 1 23 8 . . 12 . . . 1 4 . . 7 . . . 3 6 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 4 . . . . . 10 3 . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 99340 | . 1030 281 2203 283 341 210 1019 2274 1686 3543 1611 674 . 838 2076 285 515 . 143 4879 23 591 3323 1696 2081 1957 777 618 154 8731 4637 4055 11684 35122 Guns 20814 | . 637 203 1194 28 48 . 711 1112 1006 3426 514 355 . 838 1742 285 515 . 137 3776 23 124 1198 426 1389 744 217 . . . 166 . . . Cannons 22063 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5703 3480 2817 6692 3371 Explosions 53179 | . 363 74 981 195 293 210 270 1162 640 65 . . . . . . . . . 789 . 467 2125 1270 614 1213 560 . 105 2967 990 1238 4875 31713 Melee 2340 | . . . . . . . . . . . 1097 319 . . 265 . . . . 41 . . . . . . . 618 . . . . . . Ramming 944 | . 30 4 28 60 . . 38 . 40 52 . . . . 69 . . . 6 273 . . . . 78 . . . 49 61 1 . 117 38 Kinetic 41045 | . 96 203 1194 28 48 . 711 1112 826 2315 514 355 . 838 1742 285 515 . 137 3776 23 124 1198 426 1389 744 217 . . 5703 3646 2817 6692 3371 Thermal 30647 | . 182 . . . . . . . 180 1176 . . . . . . . . . . . . . . 614 . . . . . . . . 28495 Explosive 22157 | . 181 74 981 195 293 210 270 1162 640 . . . . . . . . . . 789 . 349 2125 1270 . 1213 560 . 105 2967 990 1238 4875 1670 Electromagnetic 2207 | . 541 . . . . . . . . . . . . . . . . . . . . 118 . . . . . . . . . . . 1548 Impact 2340 | . . . . . . . . . . . 1097 319 . . 265 . . . . 41 . . . . . . . 618 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 2 2 . . 8 . . . . . 4 . . . . 1 1 1 1 1 . . . . . 18 20 . 9 7 Average Corruption 6 | . . . . . 1 2 . . 7 . . . . . 1 . . . . 1 1 1 1 1 . . . . . 9 18 . 8 4 Corruption Purged 14 | . . . . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . 7 Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 1 . . Effects 188 | . . . . . . 4 . . 8 . . . . . 2 . . . . 1 4 3 4 4 . . . . . 62 67 . 11 18 Message Errors 40 | . . . . . . 1 . . 2 . . . . . . . . . . . . . 1 1 . . . . . 13 14 . 2 6 Matter Fused 45 | . . . . . . 2 . . 2 . . . . . . . . . . 1 . 2 . 2 . . . . . 15 16 . 2 3 Heat Flow Errors 17 | . . . . . . 1 . . . . . . . . 1 . . . . . 2 1 . 1 . . . . . 7 3 . . 1 Energy Discharges 19 | . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . . 7 5 . 1 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 26 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . 7 10 . 4 2 Data Loss (major) 12 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 6 . . 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8008 | . 10 . 35 4 . 26 34 . . . 612 258 . . 112 . . . . 59 . 111 18 . 143 87 . 111 26 698 371 440 1028 3825 Projectiles 2050 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 649 371 436 344 250 Explosions 4744 | . 10 . 35 4 . 26 34 . . . . . . . . . . . . . . 111 18 . 107 87 . . . 49 . 4 684 3575 Melee 1214 | . . . . . . . . . . . 612 258 . . 112 . . . . 59 . . . . 36 . . 111 26 . . . . . Knockbacks 125 | . . . . 2 . . 2 . 1 . 2 . . . 2 . . . . 4 . . . . . . . . . 21 14 9 45 23 Impact 14 | . . . . 2 . . 2 . 1 . 2 . . . 2 . . . . 4 . . . . . . . . . . . . . 1 Kinetic 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 14 9 41 22 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . Self-Inflicted Damage 2276 | . . . . . . 78 8 182 105 . . . . . . . . . . . . . . 47 . 59 . . . . 29 . 318 1450 Shots 32 | . . . . . . 3 1 9 3 . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 3 8 Rammed 67 | . 4 1 4 7 . . 7 . 6 6 . . . . 5 . . . 1 13 . . . . 1 . . . 5 3 . . 2 2 Targets Rammed 73 | . 4 1 5 7 . . 7 . 7 6 . . . . 5 . . . 1 14 . . . . 2 . . . 5 3 1 . 3 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . Highest Temperature 306 | . 180 . 56 15 . 161 34 12 227 283 229 48 . 203 306 41 72 . 90 205 248 273 285 208 44 200 100 . 16 258 158 98 84 223 Average Temperature 61 | . 70 . 16 8 . 86 6 4 59 105 85 15 . 68 81 23 23 . 31 34 133 53 70 80 13 82 36 . 9 78 23 21 20 38 Received Heat Transfer 3351 | . 120 9 273 27 . . 124 260 184 411 98 . . 203 80 . 32 . . 225 . . 25 42 63 103 4 . . 240 100 8 540 180 Effects 12 | . . . . . . . . . . . . . . 1 4 . . . . . 4 1 . . . . . . . 2 . . . . Energy Bleed 4 | . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . Interference 8 | . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . 2 . . . . Siege Activations 30 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . 3 1 . . 6 5 2 3 4 Total Turns 528 | . . . . . . . . . . . . . . . . . . . . 85 . . . . . 47 14 . . 123 122 28 34 75 Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . 28 . . . . . 26 14 . . 32 40 24 17 29 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 30 | . 2 . . . . . . . . . 4 3 . . 2 . . . . 3 . 1 . . 3 . . 1 . . . . . 11 Impact Corruptions 55 | . . . . 1 . . . . . . 20 17 . . 4 . . . . 2 . . . . 2 . . 5 4 . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . 3 . . . 1 5 . . . 1 . . . . . . . . 2 . . . . . . . . . . . Heat Transferred 4085 | . 200 . . . . . . . 444 2751 . . . . . . . . . . . . . . 450 . . . . . . . . 240 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 4728 | . 274 116 531 225 . 104 132 1014 693 861 . . . . 299 . . . . 662 . . . . 520 . . . . 1107 933 730 1574 4728 Initial 944 | . . 76 . 152 . . 40 . 494 117 . . . . . . . . . . . . . . . . . . . . 622 461 410 944 Average 370 | . 141 47 243 82 . 28 56 463 394 465 . . . . 87 . . . . 232 . . . . 198 . . . . 536 640 537 899 1366 Maximum Alert Level 5 | . 1 . 2 1 . . . 3 2 3 . . . . 1 . . . . 2 . . . . 2 . . . . 4 3 3 4 5 Low Security (%) 43 | 100 79 100 34 76 . 100 100 16 9 31 . . . . 82 . . . . 53 . . . . 55 . . . . 27 . . . . Level 1 19 | . 20 . 51 23 . . . 29 44 11 . . . . 17 . . . . 32 . . . . 28 . . . . . 14 4 15 . Level 2 18 | . . . 13 . . . . 31 45 24 . . . . . . . . . 14 . . . . 16 . . . . 26 39 75 16 . Level 3 15 | . . . . . . . . 22 . 32 . . . . . . . . . . . . . . . . . . . 44 45 19 34 45 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 49 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . 4 . 3 . . . 2 . 2 12 . . . . 6 . . . . 21 . . . . 4 . . . . 11 5 2 12 4 Investigation 17 | . 3 . . . . . 1 . . 2 . . . . 2 . . . . 3 . . . . 1 . . . . 3 1 . 1 . Extermination 18 | . . . . . . . . . . 4 . . . . 2 . . . . 4 . . . . 1 . . . . 3 2 . 2 . Reinforcement 32 | . 1 . 3 . . . 1 . 2 5 . . . . 2 . . . . 7 . . . . 1 . . . . 1 1 2 5 1 Assault 12 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 1 . 4 3 Garrison 9 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Haulers Reinforced 5 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 24 | . 2 . 5 . . . 1 . 2 4 . . . . 1 . . . . 1 . . . . . . . . . . . 6 1 1 Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . 20 13 . 1 . Distress Signals 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . 18 13 . 1 . Times Spotted 609 | . 23 5 43 2 9 3 19 22 18 43 8 8 . 13 36 5 5 . 7 39 1 6 53 9 12 15 2 . 1 54 31 17 53 47 Peak Tracking Total 15 | . 4 3 7 2 5 3 4 5 3 4 4 3 . 4 5 4 3 . 4 5 . 5 15 3 4 4 2 . 1 9 5 6 13 11 Tactical Retreats 14 | . . . 4 . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 . . . 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 31 | . 3 . 1 . . . . 13 . 5 . . . . 1 . . . . 1 . . . . . . . . . 1 3 . . 3 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . 4 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . . . 1 . 1 13 . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 66 | . . . . . 2 1 2 5 . 3 . . . . 2 . . . 1 1 . . . . 9 . . . . 2 11 . 16 11 Max in Single Turn 10 | . . . . . 2 1 1 1 . 2 . . . . 1 . . . 1 1 . . . . 8 . . . . 1 3 . 2 10 Garrison Access 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 2 Garrison Relay 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 115 | . 7 . 9 1 2 . 8 1 5 6 1 . 3 . 12 1 . . . 8 . . . . 4 . . 4 . 11 14 1 9 8 Terminals 56 | . 4 . 5 . . . 5 1 3 3 . . . . 5 . . . . 2 . . . . 1 . . . . 6 11 . 6 4 Fabricators 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 1 Repair Stations 16 | . 1 . 2 . . . . . 1 . . . . . 3 . . . . 2 . . . . 2 . . . . 3 . 1 1 . Recycling Units 11 | . 2 . 2 . . . 1 . 1 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 Scanalyzers 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Garrison Access 10 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 . . 2 Total Hacks 291 | . 18 . 21 1 2 . 27 1 11 14 1 . 24 . 31 1 . . . 22 . . . . 7 . . 17 . 21 32 2 18 20 Successful 164 | . 8 . 13 1 2 . 16 . 7 4 1 . 24 . 21 1 . . . 6 . . . . 3 . . 17 . 6 12 2 10 10 Failed 126 | . 9 . 8 . . . 11 1 4 10 . . . . 10 . . . . 16 . . . . 4 . . . . 15 20 . 8 10 Catastrophic 28 | . 1 . 2 . . . 1 1 . 3 . . . . 2 . . . . 2 . . . . . . . . . 5 9 . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 10 . 15 . 1 . 15 . 4 5 . . . . 12 . . . . 9 . . 1 . 1 . . . . 4 9 . 4 2 Terminals 145 | . 13 . 13 . . . 20 1 7 7 . . . . 16 . . . . 7 . . . . 2 . . . . 11 27 . 10 11 Fabricators 12 | . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . 2 3 Repair Stations 35 | . 1 . 4 . . . . . 2 . . . . . 7 . . . . 8 . . . . 4 . . . . 5 . 2 2 . Recycling Units 21 | . 4 . 4 . . . 2 . 2 2 . . . . 2 . . . . 3 . . . . . . . . . . . . . 2 Scanalyzers 13 | . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . 4 . 4 . Garrison Access 19 | . . . . . . . 3 . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 5 1 . . 4 Terminal Hacks 97 | . 4 . 4 1 2 . 10 . 3 . 1 . 24 . 8 1 . . . 1 . . . . . . . 17 . 3 8 . 6 4 Record 13 | . . . . . 1 . . . . . . . 6 . . 1 . . . . . . . . . . . 5 . . . . . . Part Schematic 16 | . . . . . . . . . . . . . 11 . 1 . . . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . 1 . . . . . 1 . . . . . 3 . 1 . . . . . . . . . . . . 4 . . 2 . . 1 Open Door 4 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Unreport Threat 9 | . . . 1 . . . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . Locate Traps 7 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . Reprogram Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 Network Status 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . . . 3 . . . . . 2 . . . . . 6 . . . . 1 . . . . 2 . . . . 2 . 2 1 . Scan Component 11 | . . . 2 . . . . . 1 . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . 1 1 . Repair 8 | . . . 1 . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . 1 . 1 . . Recycling Unit Hacks 8 | . 2 . 2 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Retrieve Components 8 | . 2 . 2 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzer 7 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 . Insert Component 6 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Unauthorized Hacks 23 | . 2 . 4 . . . 2 . 2 2 . . . . 2 . . . . 3 . . . . 1 . . . . . 1 . 2 2 Terminals 11 | . . . 2 . . . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 2 1 Botnet 10 | . . . 2 . . . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Liberate 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Reject 5 | . . . 2 . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Used 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 5 . 7 . . . 8 1 5 6 . . . . 11 . . . . 7 . . . . 4 . . . . 11 14 . 8 7 Full Trace Events 12 | . . . . . . . 1 . . 2 . . . . 2 . . . . 2 . . . . . . . . . 3 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 1 . . . . . 11 . 1 . . . . . . . . . . . . 4 . . . . 9 . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . 106 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 1 . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . 1 . 1 . . Time 299 | . . . 26 . . . . . 26 . . . . . 107 . . . . . . . . . 28 . . . . 56 . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 13 . 9 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . 4 . . . . . 1 . 1 . . . . 2 . . . . 4 . . . . 3 . . . . . . Non-combat 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . 1 . . . . . . . 1 . . . . 2 . . . . 4 . . . . 3 . . . . . . Robot Hacks Applied 15 | . . . . . 4 . . . . . 1 . 1 . . . . 2 . . . . 4 . . . . 3 . . . . . . parse_system 15 | . . . . . 4 . . . . . 1 . 1 . . . . 2 . . . . 4 . . . . 3 . . . . . . Relay Couplers Released 24 | . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 24 | . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 5 . . . 3 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 27 | . . 5 . . . . . . . . 1 . . . 2 1 . 4 . 2 . . 5 . 1 . 3 . . . . . . 3 Largest Group 5 | . . 3 3 . . . . . . . 1 1 1 1 2 1 1 5 5 2 1 1 5 1 1 1 3 3 3 3 . . . 3 Highest-Rated Group 369 | . . 47 40 . . . . . . . 99 99 99 99 64 32 32 131 131 42 49 49 280 60 60 49 138 138 138 138 . . . 369 Highest-Rated Ally 131 | . . 31 16 . . . . . . . 99 99 99 99 32 32 32 51 51 30 49 49 68 60 60 49 46 46 46 46 . . . 131 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 57 | . . . . . . . . . . 4 3 4 . 2 2 1 6 . . 6 1 3 2 2 1 6 7 . 2 2 . 3 . . STAY 9 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 . 2 1 . 1 . . . . . FOLLOW 9 | . . . . . . . . . . 1 . . . . . . 2 . . 1 . . 1 1 . 1 1 . 1 . . . . . RETURN 39 | . . . . . . . . . . 3 3 4 . 2 2 1 2 . . 5 1 2 . . 1 3 5 . . 2 . 3 . . Ally Attacks 184 | . . 4 43 . . . . . . . . 12 . 13 6 . 5 . 16 2 1 7 38 . . 3 . . 14 20 . . . . Total Damage 6791 | . . 66 460 . . . . . . . . 853 . 1078 354 . 257 . 294 . . 71 2599 . . 94 . . 268 397 . . . . Kills 46 | . . 1 9 . . . . . . . . 7 . 8 3 . . . 3 . . . 13 . . . . . 1 1 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 10 | . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . . . 1 1 . 2 . 2 3 . 1 . . 1 . 1 . 2 2 . . . . . . . Drone Launches 42 | . . . . . . . . . . 2 3 4 . 3 1 1 2 . . 4 1 2 . 1 2 4 5 . 1 3 . 3 . . Drone Recoveries 41 | . . . . . . . . . . 2 3 4 . 2 2 1 2 . . 4 1 2 . . 2 4 5 . . 4 . 3 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 51731 | 7 1446 1053 1536 1083 928 176 1427 2108 1035 2651 6084 2702 216 1280 1814 2046 2000 2152 1279 2414 541 734 1681 766 701 2338 1899 442 1367 1934 1249 684 1179 779 Spaces Moved 21696 | 3 760 627 716 647 550 114 549 760 349 901 2294 1080 89 488 586 832 790 866 498 1019 304 417 817 418 313 905 747 164 531 839 572 331 486 334 Core 143 | . . . . . 27 114 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 21553 | 3 760 627 716 647 523 . 549 760 349 901 2294 1080 89 488 586 832 790 866 498 1019 304 417 817 418 313 905 747 164 531 839 572 331 486 332 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 150 150 160 240 240 240 242 242 242 242 241 241 241 247 247 166 166 166 166 168 168 166 166 168 248 158 160 165 155 50 Average Speed 209 | 160 160 160 160 160 159 150 227 240 240 241 242 242 242 242 241 241 243 247 247 167 166 166 166 168 171 241 245 243 248 181 160 165 161 155 Slowest Speed 340 | 160 240 160 160 160 240 150 320 240 240 242 245 242 242 242 242 241 247 247 247 168 168 166 168 168 248 248 248 248 248 248 160 165 165 340 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 1 94 94 57 98 70 26 36 68 27 25 98 91 72 63 21 92 81 84 77 25 54 62 81 56 11 91 90 60 73 27 89 15 62 15 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 17 | . 2 . . 1 1 . . . . . 2 . 1 . . 1 . 3 . . . . . 1 . 1 1 3 . . . . . . Known Exits Taken 16 | . . . 1 . . . 1 . . 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 . . . 1 1 . . 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 . . 1 . . . 1 . . . 1 1 . . . 1 1 . . 1 1 1 . . 1 1 . . Scrap Searched 44 | . . 2 . 4 . . . . . . 5 3 . 5 . 6 2 5 3 . 4 . . 2 . 1 2 . . . . . . . Spaces Dug 2058 | . . . 8 . . 8 . 34 12 . 10 5 . 5 17 . 8 . 7 3 . 2 3 12 . . 3 . 8 4 10 4 11 1884 Terrain Destroyed 2977 | . 28 7 63 50 21 28 5 89 54 10 11 6 . 7 17 . 12 . 8 47 . 14 22 88 53 65 27 . 14 115 50 44 109 1913 Melee 32 | . . . . . . . . . . . 10 5 . . 8 . . . . 3 . . 3 . . . 3 . . . . . . . Projectile 166 | . . . . . . . . . . 1 1 1 . 7 9 . 12 . 8 5 . . . 6 . 5 . . 10 18 36 10 22 15 AOE 2773 | . 28 7 63 50 21 28 5 89 54 9 . . . . . . . . . 39 . 14 19 82 53 60 23 . 4 97 14 34 87 1893 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 26057 | 4 926 651 980 678 591 116 659 907 453 1167 2733 1130 90 534 848 860 842 878 527 1571 337 446 1071 450 427 1017 796 194 555 1120 810 425 766 498 Wait 1828 | . 73 4 137 9 . . 23 18 16 80 349 13 . 6 128 12 15 . 1 378 25 14 119 4 48 65 17 . 3 80 72 22 58 39 Move 21662 | 2 759 626 715 646 549 113 549 759 348 900 2293 1079 88 487 585 831 789 865 497 1018 303 416 816 417 312 904 746 163 530 838 571 330 485 333 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 238 | . 19 2 14 . 10 . 24 9 9 21 10 3 . 5 11 1 2 3 2 14 2 . 5 1 8 3 3 3 . 19 15 4 10 6 Fast Attach 103 | . 8 . . 2 . . 8 . 1 1 4 1 . . 6 . 1 . 2 4 1 . 12 2 4 1 1 6 . 13 9 2 11 3 Attach 84 | . 1 . 3 . 2 . 4 10 5 4 4 2 . . 4 1 . . . 2 . . . . 2 . 1 1 . 10 4 3 10 11 Detach 34 | . 3 . . 1 . . 3 1 . . 3 1 . . 2 . . . . 1 . . 2 . . . . . . 5 2 2 5 3 Swap 377 | 2 16 3 20 3 7 . 3 14 10 27 14 16 1 8 25 2 10 5 4 33 2 7 17 6 10 16 6 3 6 17 15 13 25 11 Drop 264 | . 13 2 17 2 12 . 3 . 10 24 15 . . 3 15 . 5 3 3 17 3 2 16 1 9 5 4 8 . 21 19 4 19 9 Fire 1238 | . 30 13 69 4 7 3 35 74 47 98 18 7 1 25 55 8 19 2 16 83 1 7 37 19 32 23 10 4 11 114 102 45 139 80 Melee 73 | . . . . 4 4 . . . . 1 23 8 . . 12 . . . 1 4 . . 7 . . . 3 6 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 73 | . 4 1 5 7 . . 7 . 7 6 . . . . 5 . . . 1 14 . . . . 2 . . . 5 3 1 . 3 2 Escape Stasis 31 | . . . . . . . . 22 . 5 . . . . . . . . . 3 . . . . . . . . . . . . 1 . Rewire 51 | . . . . . . . . . . . . . . . . 5 1 . . . . . 40 . . . 5 . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 5) 591 | -10/Materials | Discovered new exit (range 5) 890 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Central database locked down 1433 | -10/Materials | Discovered new exit (range 6) 1454 | -10/Materials | Entered Mines 1475 | -10/Mines | Learned Materials emergency access door positions 1742 | -10/Mines | Discovered new exit (range 7) 1970 | -10/Mines | Discovered new exit (range 10) 2272 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2507 | -10/Mines | Entered Materials 2507 | -9/Materials | Accompanied by 3 allies 2507 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2908 | -9/Materials | Discovered new exit (range 14) 3000 | -9/Materials | Discovered new exit (range 12) 3152 | -9/Materials | Build established: Scavenger-Mutant 3373 | -9/Materials | Repaired Lgt. Armor Plating 3501 | -9/Materials | Build established: Mutant 3699 | -9/Materials | Destroyed 8 combat bots 3745 | -9/Materials | Discovered new exit (range 8) 3893 | -9/Materials | Identified exit to Mines 3893 | -9/Materials | Identified exit to Storage 4043 | -9/Materials | Entered Mines 4128 | -9/Mines | Learned Materials trap positions 4276 | -9/Mines | Discovered new exit (range 11) 4286 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4434 | -9/Mines | Found the Drone Emporium 4441 | -9/Mines | Found Prototype Device 4441 | -9/Mines | Identified Sensor Drone Bay 4505 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4604 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4605 | -9/Mines | Discovered new exit (range 5) 4796 | -9/Mines | Discovered new exit (range 13) 4866 | -9/Mines | Learned location of Storage (-9) 5098 | -9/Mines | Excavation squad dispatched 5098 | -9/Mines | A large section of the Mines collapsed 5126 | -9/Mines | Entered Exiles 5165 | -9/Exiles | Met 8R-AWN 5195 | -9/Exiles | Met EX-HEX 5256 | -9/Exiles | Met EX-DEC 5315 | -9/Exiles | Met EX-BIN 5404 | -9/Exiles | Learned location of Zion (-6) 5464 | -9/Exiles | Discovered new exit (range 10) 5820 | -9/Exiles | Aligned with FarCom system 5822 | -9/Exiles | Given EX-Vault access code 5860 | -9/Exiles | Opened EX-Vault 5871 | -9/Exiles | Found Longsword +1 5907 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5926 | -9/Exiles | Exiles lab attacked by MAIN.C 5984 | -9/Exiles | Attacked by the Exiles 6008 | -9/Exiles | Core integrity fell below 50% 6018 | -9/Exiles | Destroyed EX-BIN 6035 | -9/Exiles | Lost 7 parts (3n3u1w) 6054 | -9/Exiles | Entered Mines 6126 | -8/Mines | Discovered new exit (range 7) 6230 | -8/Mines | Entered Materials 6230 | -8/Materials | Evolved 2 slots: Utility x2 6231 | -8/Materials | Loaded intel: 15 trap records 7473 | -8/Materials | Build established: Scavenger-Mutant 7657 | -8/Materials | Identified exit to Garrison 7657 | -8/Materials | Entered Garrison 7746 | -8/Garrison | Triggered checkpoint 7794 | -8/Garrison | Garrison Relay disabled 7977 | -8/Garrison | Triggered checkpoint 8225 | -8/Garrison | Triggered checkpoint 8289 | -8/Garrison | Garrison Relay disabled 8340 | -8/Garrison | Discovered new exit (range 14) 8465 | -8/Garrison | Triggered checkpoint 8572 | -8/Garrison | Triggered checkpoint 8603 | -8/Garrison | Discovered new exit (range 14) 8630 | -8/Garrison | Discovered new exit (range 6) 8739 | -8/Garrison | Triggered checkpoint 8798 | -8/Garrison | Garrison Relay disabled 8799 | -8/Garrison | Lost 3 parts (1u2w) 9142 | -8/Garrison | Triggered checkpoint 9159 | -8/Garrison | Core integrity fell below 50% 9336 | -8/Garrison | Triggered checkpoint 9392 | -8/Garrison | Garrison Relay disabled 9412 | -8/Garrison | Garrison Relay disabled 9493 | -8/Garrison | Discovered new exit (range 12) 9765 | -8/Garrison | Entered Materials 10737 | -8/Materials | Repaired Lgt. Treads 10757 | -8/Materials | Discovered new exit (range 13) 10800 | -8/Materials | Entered Factory 10800 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11097 | -7/Factory | Build established: Scavenger-Tank 11611 | -7/Factory | Discovered new exit (range 12) 11723 | -7/Factory | Identified exit to Factory 12050 | -7/Factory | Build established: Scavenger-Gunner 12138 | -7/Factory | Discovered new exit (range 9) 12283 | -7/Factory | Identified exit to Lower Caves 12788 | -7/Factory | Discovered exit to Factory (range 16) 13451 | -7/Factory | Entered Lower Caves 13457 | -7/Lower Caves | Met a Warlord Commander 13458 | -7/Lower Caves | Learned location of Warlord (-5) 13489 | -7/Lower Caves | Found Encrypted Comm Array 13580 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14405 | -7/Lower Caves | Encountered a Warlord checkpoint 15189 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15776 | -7/Lower Caves | Discovered new exit (range 5) 15817 | -7/Lower Caves | Identified exit to Lower Caves 16260 | -7/Lower Caves | Build established: Scavenger-Mutant 16278 | -7/Lower Caves | Murdered Warlord Statue 16434 | -7/Lower Caves | Found Prototype Device 16434 | -7/Lower Caves | Identified Heart of Steel 19321 | -7/Lower Caves | Heart of Steel transformed into Warbot 19535 | -7/Lower Caves | Entered another Lower Caves area 19535 | -7/Lower Caves | Accompanied by 1 ally (Warbot) 19802 | -7/Lower Caves | Discovered exit to Factory (range 14) 19887 | -7/Lower Caves | Found Alien Artifact 19887 | -7/Lower Caves | Identified Core Expander 19887 | -7/Lower Caves | Installed Core Expander, added new Utility slot 20258 | -7/Lower Caves | Build established: Scavenger-Gunner 21176 | -7/Lower Caves | Spotted B-75 Beast 21192 | -7/Lower Caves | Destroyed B-75 Beast 21237 | -7/Lower Caves | Learned Factory emergency access door positions 21292 | -7/Lower Caves | Discovered new exit (range 9) 21620 | -7/Lower Caves | Identified exit to Data Miner 22213 | -7/Lower Caves | Build established: Scavenger-Tank 22237 | -7/Lower Caves | Entered Data Miner 22237 | -7/Data Miner | Accompanied by 1 ally (Warbot) 22237 | -7/Data Miner | Discovered new exit (range 6) 22283 | -7/Data Miner | Met Data Miner 22350 | -7/Data Miner | Learned location of Section 7 (-2) 22350 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22387 | -7/Data Miner | Received God Mode back door access code from Data Miner 22453 | -7/Data Miner | Entered Proximity Caves 22453 | -6/Proximity Caves | Accompanied by 1 ally (Warbot) 22533 | -6/Proximity Caves | Learned Factory terminal intel 22569 | -6/Proximity Caves | Learned location of 1 exit from Factory 23218 | -6/Proximity Caves | Spotted B-75 Beast 23491 | -6/Proximity Caves | Discovered exit to Factory (range 9) 23733 | -6/Proximity Caves | Entered Factory 23733 | -6/Factory | Accompanied by 1 ally 23733 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 23734 | -6/Factory | Identified exit to Factory 23736 | -6/Factory | Loaded intel: 26 terminal locations 24279 | -6/Factory | Identified exit to Lower Caves 24604 | -6/Factory | Repaired Imp. System Restoration Module 24758 | -6/Factory | Fabricated Hvy. Treads? 25018 | -6/Factory | Repaired Imp. Medium Armor Plating 25057 | -6/Factory | Repaired Hrd. Medium Armor Plating 25547 | -6/Factory | Entered Lower Caves 25583 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 25590 | -6/Lower Caves | Build established: Tank 25956 | -6/Lower Caves | Build established: Gunner 26583 | -6/Lower Caves | Discovered new exit (range 14) 26617 | -6/Lower Caves | Identified exit to Lower Caves 27593 | -6/Lower Caves | Entered another Lower Caves area 27593 | -6/Lower Caves | Accompanied by 1 ally 27616 | -6/Lower Caves | Learned 4 Factory zone layouts 27669 | -6/Lower Caves | Discovered exit to Factory (range 8) 27845 | -6/Lower Caves | Learned Factory stockpile data 28449 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 28664 | -6/Lower Caves | Encountered a Warlord checkpoint 29153 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 29185 | -6/Lower Caves | Discovered new exit (range 8) 29420 | -6/Lower Caves | Learned Factory trap positions 29439 | -6/Lower Caves | Build established: Tank 29593 | -6/Lower Caves | Entered Zion 29593 | -6/Zion | Accompanied by 1 ally 29690 | -6/Zion | Discovered new exit (range 11) 29789 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 29976 | -6/Zion | Given A8's code to call for help 30753 | -6/Zion | Found Prototype Device 30965 | -6/Zion | Gained Derelict followers 31476 | -6/Zion | Identified Phasing AFG 31745 | -6/Zion | Entered Proximity Caves 31745 | -5/Proximity Caves | Accompanied by 5 allies 31776 | -5/Proximity Caves | Found Alien Artifact 31776 | -5/Proximity Caves | Identified Dimensional Node Initializer 31776 | -5/Proximity Caves | Initialized slip node 31858 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32618 | -5/Proximity Caves | Discovered exit to Factory (range 14) 32742 | -5/Proximity Caves | Lost 4 allies 32853 | -5/Proximity Caves | Learned Factory stockpile data 33024 | -5/Proximity Caves | Entered Factory 33024 | -5/Factory | Accompanied by 1 ally 33024 | -5/Factory | Evolved 2 slots: Propulsion x2 33026 | -5/Factory | Loaded intel: 76 trap records 33088 | -5/Factory | Garrison activated, responded to threat 33240 | -5/Factory | Discovered new exit (range 10) 33269 | -5/Factory | Identified exit to Factory 33361 | -5/Factory | Joined by Warlord Geek squad 33502 | -5/Factory | Lost 3 allies 33744 | -5/Factory | Cargo convoy interrupted 34059 | -5/Factory | Found Prototype Launcher 34095 | -5/Factory | Identified Mni. Smartbomb Launcher 34103 | -5/Factory | Found Mni. Smartbomb Launcher 34109 | -5/Factory | Found Mni. Smartbomb Launcher 34119 | -5/Factory | Found Mni. Smartbomb Launcher 34262 | -5/Factory | Build established: Gunner 34293 | -5/Factory | Identified exit to Upper Caves 34477 | -5/Factory | Found Prototype Launcher 34495 | -5/Factory | Identified Tesla Bomb Launcher 35163 | -5/Factory | Destroyed 12 combat bots 35424 | -5/Factory | First assault squad dispatched 35438 | -5/Factory | Entered Upper Caves 35438 | -5/Upper Caves | Accompanied by 1 ally 35889 | -5/Upper Caves | Discovered new exit (range 16) 35917 | -5/Upper Caves | Identified exit to Upper Caves 35979 | -5/Upper Caves | Entered another Upper Caves area 35979 | -5/Upper Caves | Accompanied by 1 ally 36105 | -5/Upper Caves | Destroyed 9 combat bots 36523 | -5/Upper Caves | Discovered new exit (range 10) 36713 | -5/Upper Caves | Entered Warlord 36768 | -5/Warlord | System corruption cleaned by Quarantine Array 37346 | -5/Warlord | Build established: Commander-Gunner 37581 | -5/Warlord | Warlord's base attacked by MAIN.C 37701 | -5/Warlord | Met Warlord 37728 | -5/Warlord | Opened Warlord's prototype stash 37735 | -5/Warlord | Found Prototype Reactor 37744 | -5/Warlord | Found Prototype Device 37744 | -5/Warlord | Identified Exp. Phase Shifter 37773 | -5/Warlord | Found Prototype Processor 37773 | -5/Warlord | Identified Exp. Target Analyzer 37776 | -5/Warlord | Found Prototype Device 37776 | -5/Warlord | Identified Thermal Barrier 37784 | -5/Warlord | Found System Mapper 37931 | -5/Warlord | Warlord forces counterattacked 37948 | -5/Warlord | Spotted Executioner 37955 | -5/Warlord | Destroyed Executioner 38019 | -5/Warlord | Spotted Executioner 38024 | -5/Warlord | Spotted Executioner 38030 | -5/Warlord | Spotted Striker 38047 | -5/Warlord | Destroyed Executioner 38075 | -5/Warlord | Lost 15 allies 38188 | -5/Warlord | Lost 4 allies 38256 | -5/Warlord | Warlord base infiltrated, sounded retreat 38257 | -5/Warlord | Spotted Executioner 38307 | -5/Warlord | Destroyed 13 combat bots 38329 | -5/Warlord | Build established: Gunner 38377 | -5/Warlord | Discovered new exit (range 9) 38394 | -5/Warlord | Entered Proximity Caves 38394 | -4/Proximity Caves | Accompanied by 1 ally 38800 | -4/Proximity Caves | Learned location of Testing (-2) 38915 | -4/Proximity Caves | Discovered exit to Factory (range 13) 39160 | -4/Proximity Caves | Entered Factory 39160 | -4/Factory | Accompanied by 2 allies 39160 | -4/Factory | Evolved 2 slots: Utility x2 39161 | -4/Factory | Identified exit to Upper Caves 39161 | -4/Factory | Identified exit to Extension 39210 | -4/Factory | Repaired Hvy. Treads 39714 | -4/Factory | Found Exp. Targeting Computer 39841 | -4/Factory | Build established: Scavenger-Gunner 39861 | -4/Factory | Entered Upper Caves 39861 | -4/Upper Caves | Accompanied by 1 ally 41937 | -4/Upper Caves | Learned Research emergency access door positions 42055 | -4/Upper Caves | Discovered new exit (range 6) 42199 | -4/Upper Caves | Entered another Upper Caves area 42334 | -4/Upper Caves | Learned Research security intel 42371 | -4/Upper Caves | Discovered new exit (range 15) 43261 | -4/Upper Caves | Build established: Gunner 43844 | -4/Upper Caves | Discovered new exit (range 5) 44098 | -4/Upper Caves | Entered Zhirov 44098 | -4/Zhirov | Accompanied by 3 allies 44098 | -4/Zhirov | Discovered new exit (range 3) 44143 | -4/Zhirov | Met Zhirov 44227 | -4/Zhirov | Learned location of Command (-1) 44241 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 44283 | -4/Zhirov | Found Alien Artifact 44283 | -4/Zhirov | Identified Integrated Dissipator 44283 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 44430 | -4/Zhirov | Found Alien Artifact 44540 | -4/Zhirov | Entered Proximity Caves 44540 | -3/Proximity Caves | Accompanied by 3 allies 45814 | -3/Proximity Caves | Discovered new exit (range 11) 45901 | -3/Proximity Caves | Identified exit to Research 45907 | -3/Proximity Caves | Entered Research 45907 | -3/Research | Accompanied by 4 allies 45907 | -3/Research | Evolved 2 slots: Power x1, Utility x1 46389 | -3/Research | Garrison activated, responded to threat 46499 | -3/Research | Lost 4 parts (1n3u) 46502 | -3/Research | Destroyed 16 combat bots 46773 | -3/Research | Repaired Arm. Medium Treads 47185 | -3/Research | Found Prototype Hackware 47197 | -3/Research | Identified Vortex Chain Reactor 47206 | -3/Research | Identified Exp. Hacking Suite 47338 | -3/Research | System corruption reached 10% 47376 | -3/Research | Lost 3 parts (1p2u) 47407 | -3/Research | First assault squad dispatched 47568 | -3/Research | Identified exit to Quarantine 47639 | -3/Research | Spotted B-86 Titan 47841 | -3/Research | Entered Quarantine 48065 | -3/Quarantine | Found Fusion Bomb Launcher 48495 | -3/Quarantine | Cryocooling Duct disabled 48510 | -3/Quarantine | Ambient heat levels rising (+20) 48510 | -3/Quarantine | Non-combat units ordered to evacuate 48544 | -3/Quarantine | Spotted Alpha 7 48585 | -3/Quarantine | Found Alien Launcher 48591 | -3/Quarantine | First assault squad dispatched 48914 | -3/Quarantine | Found Alien Artifact 48944 | -3/Quarantine | Found Alien Artifact 49014 | -3/Quarantine | Discovered new exit (range 10) 49081 | -3/Quarantine | Identified Core Reset Matrix 49081 | -3/Quarantine | Identified Sigix Terminator 49090 | -3/Quarantine | Entered Research 49090 | -2/Research | Warlord forces began assault on 0b10 49090 | -2/Research | Evolved 2 slots: Propulsion x2 49159 | -2/Research | Repaired Hvy. Mass Driver 49200 | -2/Research | Research machine network offline 49379 | -2/Research | Spotted Striker 49380 | -2/Research | Spotted Striker 49410 | -2/Research | Borebot progress halted 49450 | -2/Research | Borebot progress halted 49515 | -2/Research | Spotted Executioner 49516 | -2/Research | Spotted Striker 49524 | -2/Research | Destroyed Executioner 49547 | -2/Research | Lost 7 allies 49555 | -2/Research | Destroyed 7 combat bots 49564 | -2/Research | Spotted Striker 49577 | -2/Research | Destroyed Striker 49634 | -2/Research | Discovered new exit (range 12) 49662 | -2/Research | Identified exit to Access 49760 | -2/Research | Discovered new exit (range 9) 49774 | -2/Research | Entered Testing 49850 | -2/Testing | Identified Subatomic Replicator 49892 | -2/Testing | Lost 3 allies 49918 | -2/Testing | Scanned by Researcher 49934 | -2/Testing | Found Prototype Protection 49939 | -2/Testing | Found Prototype Protection 49939 | -2/Testing | Identified Hvy. Regenerative Plating 49999 | -2/Testing | Found Prototype Energy Gun 49999 | -2/Testing | Identified Hyp. EM Gauss Rifle 50172 | -2/Testing | Protovariant out of control (PX-PMZ5VO8PUY) 50172 | -2/Testing | Unleashed a protovariant (PX-PMZ5VO8PUY) 50205 | -2/Testing | Found Prototype Launcher 50205 | -2/Testing | Identified Enh. Gamma Bomb Array 50244 | -2/Testing | Found Prototype Launcher 50293 | -2/Testing | Protovariant out of control (PG-E1WNRUOY0R) 50293 | -2/Testing | Unleashed a protovariant (PG-E1WNRUOY0R) 50329 | -2/Testing | Spotted Striker 50332 | -2/Testing | Spotted Striker 50349 | -2/Testing | Found Exp. Core Analyzer 50407 | -2/Testing | Stole the SGEMP Prototype 50529 | -2/Testing | Spotted Investigator 50537 | -2/Testing | Identified Z-bomb Delivery System 50550 | -2/Testing | Destroyed Investigator 50570 | -2/Testing | Identified SHELL Armor 50574 | -2/Testing | Found Prototype Launcher 50710 | -2/Testing | Found Prototype Processor 50710 | -2/Testing | Identified Spectral Analyzer 50774 | -2/Testing | First assault squad dispatched 50778 | -2/Testing | Spotted Investigator 50791 | -2/Testing | Destroyed Investigator 50812 | -2/Testing | Identified Transdimensional Reconstructor 50812 | -2/Testing | Warped through subspace 50813 | -2/Testing | Used Core Reset Matrix 50814 | -2/Testing | Discovered exit to Access (range 23) 50839 | -2/Testing | Lost 3 parts (1p1n1w) 50923 | -2/Testing | Found Prototype Ballistic Cannon 50923 | -2/Testing | Identified Perforator 50953 | -2/Testing | Entered Access 50953 | -1/Access | Evolved 2 slots: Utility x2 50956 | -1/Access | Attacked by Zhirov 50973 | -1/Access | Destroyed Svarog 50991 | -1/Access | Destroyed Perun 50993 | -1/Access | Destroyed Zhirov 51026 | -1/Access | Found Prototype Hackware 51029 | -1/Access | Found Prototype Hackware 51032 | -1/Access | Found Transdimensional Reconstructor 51056 | -1/Access | Identified Deep Network Scanner 51058 | -1/Access | Identified Quantum Router 51165 | -1/Access | Identified exit to Surface 51203 | -1/Access | First assault squad dispatched 51447 | -1/Access | Destroyed 10 combat bots 51682 | -1/Access | Used Subatomic Replicator to create Supercharged Sigix Terminator 51697 | -1/Access | Fired Supercharged Sigix Terminator 51697 | -1/Access | Spotted B-99 Colossus 51697 | -1/Access | Spotted B-99 Colossus 51697 | -1/Access | Destroyed B-99 Colossus 51709 | -1/Access | High security lockdown imminent 51727 | -1/Access | Destroyed B-99 Colossus 51732 | *** | Heading to fleet! Last Messages --------------- 51720_ Earth collapses. 51720_ The unstable cave ceiling collapses. 51722_ Knocked back. 51722_ Penetrated by Slug. 51723_ The unstable cave ceiling collapses. 51723_ Destroyed Unknown Protection. 51724_ The unstable cave ceiling collapses. 51725_ Destroyed Prototype Ballistic Gun. 51725_ Penetrated by Slug. 51726_ The unstable cave ceiling collapses. 51726_ Corrupted Unknown Leg crushed. 51726_ The unstable cave ceiling collapses. 51727_ B-99 Colossus destroyed. 51728_ The unstable cave ceiling collapses. 51729_ Dropped Huge Storage Unit. 51730_ The unstable cave ceiling collapses. 51730_ Dropped Perforator. 51730_ Dropped Z-bomb Delivery System. 51731_ The unstable cave ceiling collapses. 51731_ Dropped Sensor Drone Bay. Map ----- +----------------------------------------------------+ | ??????????????? " " " " # # | | ??????????????? " " " + + | | ????????? " # # # # | | ????????? # " | | ???????? # """ | | ??????? # # """ | | ??????? # " | | ?????? # # # # ##### | | ?????? # # ## # ###### | | ?????# # # # # | | ?????# # # ## # | | ?????#"" # ##w # = # | | ????###" # # # ## ! # | | ???? [ ]* # | | ???###### # # # = # | | ???# # ## # # ! # | | ?? # # # # # | | ???#" # # ## # # | | ?? "# # # ## # # # # #"""""# | | ??[ ## # # # # # # # | | ? # # # | | ? # % % # | | ? # %!] | | ??""" # ]!!! | | ?? ]!% # """""" | | ?? l "@ % ; | | ?? "" ; | | ??? # ; | | ???;g; ; | | ??? # # ; | | ???? ;;" # | | ??? ### # # # # " # | | ???? # # # # # # ? | | ???? # # # # # # #?# | | ?????? # # ## # ; # # | | ?????? # ## ### # " #?? | | ?????? " # # # # ; ## | | ???????""""" # # # " ;;;"""?#+? | | ???????? ;; ? ? | | ???????? ;" ? ? | | ?????????;;;"""""""" """"";;;"";"; ? ? | | ???????? # ; " ??? | | ????????? ??? ; ; ? ? | | ???????????????? ; ? #? ?? ? | | ???????????????? ; ? " ?? ? ?? ? | | ?????????????????? ; ? ???"?????????? | | ??????????????????? ;?#?""";; ?????F""???? ?????? | | ?????????????????????????? ; ?????""" ?????????? | | ?????????????????????? ?????? ???? ? ????????#??? | | ????????????????????????????#????????????#???#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 79 Energy Capacity 950 Matter Stores 423 Matter Capacity 800 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Corruption Block 18 Armor Coverage 2100 Resistance: KI 30 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 10 Core Analysis 9 Recoil Reduction 8 Offensive Hacking 45 Defensive Hacking 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerTractorCleaver Manual? 0 Play Time 04:04:13 Cumulative 1476.9 hours Start 2024.02.16 @ 02:20:50 End 2024.02.17 @ 11:17:10 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1027 Rogue 1023 Adventurer 4 Explorer 0 Win Type 2 Total 179 Types 132/11/12/7/2/1/3/7/4 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84eaf2e8-3213-43ae-bc9b-6218db4a9c4f