Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 18:59:49 Player: Jason Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (147) 735 Value Destroyed (5034) 5034 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (761) 761 TOTAL SCORE: 12130 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 210 Aligned with FarCom 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 38/100 System Corruption 6% Temperature Cool (0) Movement Rolling (125) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Titanium Leg (fused) Flexi-carbon Leg Wheel > --- UTILITY (9) ------ Large Storage Unit Machine Analyzer Thermal Shield > --- WEAPON (2) ------- Heavy Plasma Cannon Bore Cannon > --- INVENTORY (15) --- Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Armored Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer 0b10 Alert Chip Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield Field Recycling Unit > --- WEAPON ----------- Wave Gun Phase Cannon > --- INVENTORY -------- Neutrino Core Improved Medium Treads Carbon-fiber Leg Improved Cesium-ion Thruster Advanced Weight Redist. System Structural Scanner Improved Sensor Array Advanced Sensor Array Improved Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Wave Gun Variable Charge Gun Variable Charge Gun Coil Gun Heavy Flak Cannon Enhanced Gauss Cannon Shock Bomb Launcher Datajack Improved Remote Datajack [Rating: 74] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . . Utility 7 | . . . 1 . . . . 2 2 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 221 | 7 8 14 29 4 1 2 31 22 55 29 7 12 Power 22 | 1 2 1 2 1 . . 4 1 4 3 . 3 Engine 10 | 1 2 1 2 1 . . 1 . 1 . . 1 Core 12 | . . . . . . . 3 1 3 3 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 45 | 2 . 2 10 1 . . 12 . 11 3 1 3 Treads 20 | 2 . 2 8 1 . . 4 . 3 . . . Leg 11 | . . . . . . . 1 . 5 2 1 2 Wheel 14 | . . . 2 . . . 7 . 3 1 . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 94 | 2 3 6 9 2 1 . 6 11 29 19 4 2 Device 40 | 1 2 2 2 1 . . 1 3 13 11 3 1 Storage 7 | 1 1 1 . . 1 . . 1 . . 1 1 Processor 5 | . . 1 . . . . 1 . 1 2 . . Hackware 1 | . . . . . . . . . 1 . . . Protection 41 | . . 2 7 1 . . 4 7 14 6 . . Artifact . | . . . . . . . . . . . . . Weapon 60 | 2 3 5 8 . . 2 9 10 11 4 2 4 Energy Gun 15 | . 3 4 2 . . . . . 2 2 2 . Energy Cannon 5 | . . . . . . . 2 . 1 . . 2 Ballistic Gun 12 | 2 . . . . . 1 2 4 3 . . . Ballistic Cannon 9 | . . 1 2 . . . 1 2 1 . . 2 Launcher 6 | . . . 2 . . 1 1 . 1 1 . . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 12 | . . . 2 . . . 3 4 3 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . . 1 . Corrupted Parts 3 | . . 1 . . . . . . 2 . . . System Corruption 8 | . . 2 . . . . . . 6 . . . Parts Lost 78 | . 2 1 14 . . . 11 4 15 21 4 6 Power 12 | . 1 1 1 . . . 2 1 2 1 1 2 Propulsion 23 | . . . 4 . . . 6 1 5 5 1 1 Utility 27 | . . . 6 . . . 1 1 5 12 . 2 Weapon 16 | . 1 . 3 . . . 2 1 3 3 2 1 Highest Loss Streak 15 | . 1 1 6 . . . 4 1 7 15 1 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 94 94 88 88 100 78 83 85 65 35 47 Engine 5 | . 13 13 9 11 11 11 4 . . . . 1 Core 3 | . . . . . . . 4 6 5 3 2 1 Treads 14 | . 28 28 26 33 33 33 15 6 2 2 . . Leg 2 | . . . . . . . . . 8 7 4 10 Wheel 6 | . . . 5 . . . 10 15 8 2 . . Device 11 | . 14 10 9 11 11 11 9 14 9 12 20 14 Storage 8 | . 14 14 11 11 11 11 9 7 6 2 . 4 Processor 3 | . . . 2 . . . 3 6 6 8 5 5 Hackware 1 | . . . . . . . . . 5 2 . . Protection 8 | . . 1 8 11 11 11 5 7 16 9 . . Energy Gun 5 | . 12 24 11 . . . . . . 1 . . Energy Cannon 1 | . . . . . . . 7 . 1 2 . 2 Ballistic Gun 3 | . 15 . . . . 10 4 6 3 . . . Ballistic Cannon 2 | . . . 7 . . . . 3 2 1 . 3 Slashing Weapon 2 | . . . 2 11 11 11 4 4 2 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 93 | 15 31 34 43 30 50 53 68 74 85 93 32 53 Greatest Support 82 | 40 40 40 63 60 60 60 82 56 56 28 20 40 Greatest Overweight (x) 27 | . . . 1 . . . 6 1 27 4 3 4 Average Overweight (x) . | . . . . . . . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 15 15 Average Capacity 16 | 6 12 15 15 15 15 20 20 20 20 13 5 14 Most Carried 20 | 6 15 15 15 13 12 12 20 20 20 20 5 5 Average Carried 15 | 4 10 14 13 10 10 11 18 19 19 12 3 2 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 5 15 Final Carried 20 | 6 14 15 14 10 12 11 20 20 20 2 5 2 Class Distribution -------------------- 47% | Mutant 15% | Assassin 15% | Skirmisher 11% | Scavenger-Mutant 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scavenger-Assassin | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Matter Collected 4428 | 294 503 193 937 . 81 19 473 434 885 200 208 201 Remotely . | . . . . . . . . . . . . . Salvage Created 5631 | 119 573 191 1085 . . 20 1184 343 1483 181 113 339 Parts 342 | 7 40 17 76 . . . 67 26 94 5 1 9 Haulers Intercepted 5 | . 1 . 3 . . . 1 . . . . . Recyclers Shooed 5 | . . . 1 . . . . 1 3 . . . Parts Field Recycled 83 | . . . . . . . . 25 50 8 . . Retrieved Matter 567 | . . . . . . . . 197 310 60 . . Parts Self-Destructed 7 | . . . . . . . . . . . . 7 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 109 | . 11 4 24 . . 3 19 11 28 4 . 5 Melee 6 | . . . 2 . . . 1 . 3 . . . Guns 40 | . 11 3 6 . . . 3 8 8 1 . . Cannons 38 | . . . 12 . . . 7 3 8 3 . 5 AOE 24 | . . 1 4 . . 3 7 . 9 . . . Classes Destroyed 14 | 2 6 1 1 . . . 3 1 . . . . Worker 8 | . 1 . 2 . . . 1 . 4 . . . Builder 13 | . 1 . 3 . . . 3 1 5 . . . Tunneler 4 | 1 . 2 . . . . . . 1 . . . Hauler 5 | . 1 . 3 . . . 1 . . . . . Recycler 3 | 1 . . . . . . . . 2 . . . Mechanic 1 | . . . . . . . 1 . . . . . Watcher 4 | . 2 . 1 . . . 1 . . . . . Swarmer 24 | . 3 2 4 . . 3 . 5 3 1 . 3 Grunt 45 | . 8 . 12 . . . 11 3 11 . . . Brawler 3 | . . . 1 . . . 1 . 1 . . . Duelist 4 | . . . . . . . 1 . 2 1 . . Sentry 17 | . . 2 7 . . . 5 . 3 . . . Hunter 6 | . . . . . . . 1 1 2 . . 2 Programmer 10 | . . . . . . . . 2 6 2 . . Best Kill Streak 10 | 2 6 2 4 . . 3 10 3 10 2 . 2 Combat Bots Only 7 | . 3 2 3 . . 3 7 3 6 2 . 2 Max Kills in Single Turn 8 | 1 1 1 3 . . 1 8 1 6 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . 1 2 . . 1 5 . 4 . . . Melee 1 | . . . 1 . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Hostile Shots Fired 1238 | . 63 20 205 . . 22 151 97 414 171 35 60 Missed 325 | . 12 6 51 . . 6 32 28 114 44 17 15 Damage Taken 15623 | . 681 212 2349 . . 154 2057 1485 4829 2800 324 732 Core 2590 | . 81 79 235 . . 30 359 306 500 645 175 180 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 50 | . . . . . . . . . . . 38 12 Regen/Repaired (Parts) 1079 | . . . 453 . . . 278 65 58 225 . . Core Remaining (%) 50 | 100 . 36 . . . 33 34 56 41 . . . Volleys Fired 429 | 4 48 9 85 . . 5 45 50 119 35 3 26 Largest 2 | 2 2 2 2 . . 1 2 2 2 2 1 2 Hottest 166 | 40 96 106 113 . . 30 148 85 138 166 70 147 Shots Fired 694 | 8 94 21 149 . . 5 67 81 178 57 4 30 Gun 377 | 8 94 21 70 . . . 23 50 91 16 4 . Cannon 292 | . . . 74 . . . 42 31 79 36 . 30 Launcher 23 | . . . 5 . . 5 2 . 8 3 . . Special 2 | . . . . . . . . . . 2 . . Kinetic 395 | 8 70 . 74 . . . 27 81 117 3 . 15 Thermal 232 | . 4 12 69 . . . 38 . 45 49 . 15 Explosive 18 | . . . 5 . . 5 . . 8 . . . Electromagnetic 47 | . 20 9 1 . . . 2 . 8 3 4 . Robot Hit Streak 24 | 8 24 8 9 . . 5 21 6 24 14 6 7 Robot Miss Streak 9 | . 4 2 4 . . . 2 6 9 6 1 8 Penetration Max 1 | . . . 1 . . . . 1 1 . . . Secondary Targets 2 | . 1 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . Shots Hit Robots 476 | 8 67 14 84 . . 2 55 45 135 39 3 24 Core Hits 278 | 3 22 8 52 . . 3 35 20 92 22 3 18 Critical Kills 18 | . . . 12 . . . 2 2 1 . . 1 Critical Parts Destroyed 21 | . . . 14 . . . 2 4 . . . 1 Critical Strikes 51 | . . 1 32 . . . 5 6 4 1 . 2 Burn 5 | . . 1 3 . . . . . . 1 . . Meltdown 1 | . . . . . . . 1 . . . . . Destroy 39 | . . . 27 . . . 3 6 1 . . 2 Sever 6 | . . . 2 . . . 1 . 3 . . . Melee Attacks 119 | . . . 11 . . 2 23 29 54 . . . Impact . | . . . . . . . . . . . . . Slashing 119 | . . . 11 . . 2 23 29 54 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 . . . 2 1 6 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13891 | 96 905 256 2169 . . 271 1889 1142 5060 1465 95 543 Guns 4635 | 96 881 206 581 . . . 286 640 1536 353 56 . Cannons 4277 | . . . 925 . . . 696 285 1071 757 . 543 Explosions 3266 | . 21 31 387 . . 215 536 142 1564 331 39 . Melee 1643 | . . . 252 . . 56 371 75 889 . . . Ramming 70 | . 3 19 24 . . . . . . 24 . . Kinetic 5338 | 96 651 . 925 . . . 405 925 2054 59 . 223 Thermal 4118 | . 50 162 561 . . . 831 142 962 1051 39 320 Explosive 1646 | . . . 387 . . 215 . . 1044 . . . Electromagnetic 1076 | . 201 75 20 . . . 282 . 111 331 56 . Impact . | . . . . . . . . . . . . . Slashing 1643 | . . . 252 . . 56 371 75 889 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . 3 5 13 13 13 13 2 . 16 9 6 6 Average Corruption 7 | . 2 3 10 13 13 13 1 . 9 6 6 6 Corruption Purged 8 | . . . . . . . . . 5 3 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 311 | . 25 29 80 1 20 17 3 . 91 13 20 12 Message Errors 75 | . 6 6 22 1 5 6 . . 18 6 4 1 Matter Fused 68 | . 5 8 15 . 5 6 1 . 16 3 8 1 Heat Flow Errors 30 | . 5 3 5 . 3 2 1 . 8 1 1 1 Energy Discharges 41 | . 4 5 11 . 2 1 . . 12 1 1 4 Parts Rejected 4 | . . . 1 . . . . . 2 . . 1 Parts Fused 3 | . . . . . . . . . 2 . . 1 Data Loss (minor) 35 | . 2 1 13 . 4 2 1 . 9 1 2 . Data Loss (major) 18 | . 3 . 1 . 1 . . . 10 . 1 2 Misfires 16 | . . 3 6 . . . . . 6 . 1 . Alerts 10 | . . 3 1 . . . . . 3 . 2 1 Misdirections 2 | . . . 2 . . . . . . . . . Weapon Failures 9 | . . . 3 . . . . . 5 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 526 | . . . 49 . . 58 90 11 230 62 10 16 Projectiles 112 | . . . 3 . . . . . 31 62 . 16 Explosions 154 | . . . 46 . . 13 39 11 35 . 10 . Melee 260 | . . . . . . 45 51 . 164 . . . Knockbacks 53 | . . . 14 . . . . 4 24 1 . 10 Impact . | . . . . . . . . . . . . . Kinetic 49 | . . . 11 . . . . 4 24 1 . 9 Secondary 4 | . . . 3 . . . . . . . . 1 Self-Inflicted Damage 591 | . . 40 133 . . 24 152 169 4 20 49 . Shots 16 | . . 1 2 . . 2 6 2 1 1 1 . Rammed 21 | . 1 3 5 . . . . . . 12 . . Targets Rammed 21 | . 1 3 5 . . . . . . 12 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 606 | . 225 407 606 . 237 174 592 366 450 472 145 258 Average Temperature 135 | . 51 150 148 . 115 79 202 107 113 186 59 98 Received Heat Transfer 4393 | . 333 45 885 . . . 837 117 1194 919 45 18 Effects 44 | . . 2 12 . 1 . 17 2 5 5 . . Shutdowns 8 | . . . 2 . . . 3 . 1 2 . . Energy Bleed 12 | . . . 3 . . . 3 2 2 2 . . Interference 11 | . . 2 5 . 1 . 1 . 2 . . . Matter Decay 2 | . . . 1 . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 2 | . . . 1 . . . 1 . . . . . Damage (major) 7 | . . . . . . . 7 . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 10 | . . . 3 . . . 1 1 1 3 . 1 Heat Transferred 6468 | . 124 407 1665 . . . 1459 100 868 1295 50 500 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 . . . . 4 . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Peak Influence 985 | 10 205 55 539 205 . 166 290 345 985 568 . . Initial 482 | . 6 5 . 205 . . . 72 168 482 . . Average 197 | 3 55 20 188 205 . 158 123 145 375 460 . . Maximum Alert Level 3 | . 1 . 2 1 . . 1 1 3 2 . . Low Security (%) 64 | 100 97 100 51 . . 100 90 63 39 . . . Level 1 22 | . 2 . 40 100 . . 9 36 28 14 . . Level 2 5 | . . . 8 . . . . . . 85 . . Level 3 7 | . . . . . . . . . 32 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 42 | . 2 1 8 . . . 3 9 13 6 . . Investigation 10 | . 2 1 4 . . . 1 1 1 . . . Extermination 11 | . . . . . . . . 4 5 2 . . Reinforcement 14 | . . . 3 . . . 2 4 3 2 . . Assault 4 | . . . 1 . . . . . 1 2 . . Garrison 3 | . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . 1 1 . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Distress Signals 11 | . . . 6 . . . 2 2 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 243 | . 21 5 60 . . 3 26 31 46 32 4 15 Peak Tracking Total 13 | . 3 2 10 . . 3 8 5 8 13 3 13 Tactical Retreats 33 | . 1 . 6 . . . . 6 9 7 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Traps Triggered 26 | . 6 . 3 . . . 2 7 7 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Disabled 35 | . . . 7 . . 4 1 3 20 . . . Max in Single Turn 20 | . . . 2 . . 2 1 2 20 . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Accessed 52 | . 7 1 9 . 1 . 5 14 11 3 1 . Terminals 32 | . 7 . 6 . . . 2 7 8 1 1 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 7 | . . . 1 . . . 1 2 2 1 . . Recycling Units 3 | . . . 1 . . . . . 1 1 . . Scanalyzers 4 | . . . 1 . . . 1 2 . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . Total Hacks 153 | . 30 1 33 . 1 . 15 32 31 9 1 . Successful 82 | . 13 1 24 . 1 . 8 15 14 5 1 . Failed 71 | . 17 . 9 . . . 7 17 17 4 . . Catastrophic 9 | . . . . . . . 2 3 3 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 54 | . 18 . 6 . 1 . 3 10 15 1 . . Terminals 93 | . 30 . 15 . . . 5 18 23 1 1 . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 29 | . . . 10 . . . 4 4 6 5 . . Recycling Units 11 | . . . 6 . . . . . 2 3 . . Scanalyzers 10 | . . . 2 . . . 3 5 . . . . Garrison Access 6 | . . . . . . . 3 3 . . . . Terminal Hacks 25 | . 6 1 6 . 1 . . 5 5 . 1 . Record 3 | . . . 1 . . . . 1 . . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . 2 1 . . . Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . Locate Traps 5 | . 1 . 1 . . . . 1 2 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 23 | . . . 10 . . . 4 3 3 3 . . Scan Component 13 | . . . 5 . . . 2 2 2 2 . . Repair 10 | . . . 5 . . . 2 1 1 1 . . Recycling Unit Hacks 4 | . . . 1 . . . . . 1 2 . . Report Inventory 3 | . . . 1 . . . . . 1 1 . . Retrieve Components 1 | . . . . . . . . . . 1 . . Scanalyzer 7 | . . . 2 . . . 2 3 . . . . Insert Component 4 | . . . 1 . . . 1 2 . . . . Analyze 3 | . . . 1 . . . 1 1 . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks 20 | . 7 . 5 . . . 1 2 5 . . . Terminals 20 | . 7 . 5 . . . 1 2 5 . . . Track 3 | . 1 . . . . . . . 2 . . . Assimilate 1 | . . . . . . . . . 1 . . . Botnet 16 | . 6 . 5 . . . 1 2 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 44 | . 7 . 8 . . . 5 11 9 3 1 . Full Trace Events 7 | . . . 3 . . . 3 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . . . 1 . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . Parts Repaired 10 | . . . 5 . . . 2 1 1 1 . . Time 351 | . . . 172 . . . 94 19 44 22 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . Parts Scanalyzed 3 | . . . 1 . . . 1 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . parse_system 1 | . . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . . 1 . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total Allies 4 | . . . . . . . . 3 1 . . . Largest Group 3 | . . . . . . . . 3 1 . . . Highest-Rated Group 93 | . . . . . . . . 93 26 . . . Highest-Rated Ally 31 | . . . . . . . . 31 26 . . . Total Orders 3 | . . . . . . . . . 1 . 2 . STAY 1 | . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks 49 | . . . . . . . . 49 . . . . Total Damage 855 | . . . . . . . . 855 . . . . Kills 5 | . . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 2 . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Turns Passed 17175 | 147 1676 1637 2499 70 481 401 1991 2619 3740 789 762 363 Spaces Moved 10226 | 81 915 976 1194 42 300 240 950 1885 2382 461 652 148 Core 560 | 9 . . . . . . . . 1 177 364 9 Treads 3978 | 72 915 976 1104 42 300 240 329 . . . . . Legs 479 | . . . . . . . . . . 59 288 132 Wheels 5209 | . . . 90 . . . 621 1885 2381 225 . 7 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 160 160 160 100 115 115 50 50 50 Average Speed 136 | 147 160 160 158 160 160 160 136 115 125 124 109 154 Slowest Speed 1400 | 160 160 160 240 160 160 160 305 115 1400 260 260 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 4 96 101 79 8 63 34 50 42 44 9 78 18 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 . . . 1 1 . . . 1 1 . . Scrap Searched 7 | . . 3 . . . . . . . . 4 . Spaces Dug 85 | . . . 5 . . . 11 26 41 2 . . Terrain Destroyed 511 | . 3 6 104 . . 21 72 83 197 10 7 8 Melee 63 | . . . 4 . . . 11 25 23 . . . Projectile 103 | . . . 33 . . . 7 10 35 10 . 8 AOE 345 | . 3 6 67 . . 21 54 48 139 . 7 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total 12580 | 97 1038 1034 1633 45 301 249 1530 2217 2864 619 702 251 Wait 1343 | . 41 15 289 . . . 445 174 227 65 25 62 Move 10213 | 80 914 975 1193 41 299 239 949 1884 2380 460 651 148 Hop . | . . . . . . . . . . . . . Pick Up 108 | 6 16 8 12 . 1 . 20 16 15 9 4 1 Fast Attach 74 | 7 2 5 6 . . . 14 3 17 10 4 6 Attach 63 | . 2 1 10 4 . 2 6 4 12 12 4 6 Detach 13 | . . . 1 . . 1 1 . 1 2 5 2 Swap 85 | . 4 8 13 . 1 . 11 15 26 7 . . Drop 85 | . 10 10 7 . . . 16 18 12 7 5 . Fire 429 | 4 48 9 85 . . 5 45 50 119 35 3 26 Melee 119 | . . . 11 . . 2 23 29 54 . . . Ram 12 | . . . . . . . . . . 12 . . Kick . | . . . . . . . . . . . . . Crush 9 | . 1 3 5 . . . . . . . . . Escape Stasis 25 | . . . . . . . . 24 1 . . . Rewire 2 | . . . 1 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Discovered new exit (range 8) 879 | -10/Materials | Identified exit to Mines 1451 | -10/Materials | Discovered new exit (range 16) 1824 | -10/Materials | Entered Mines 1882 | -10/Mines | Learned location of 1 exit from Materials 1982 | -10/Mines | Met a Derelict shopkeep closing up shop 2542 | -10/Mines | Discovered new exit (range 4) 2576 | -10/Mines | Discovered new exit (range 5) 2728 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2997 | -10/Mines | Discovered new exit (range 11) 3033 | -10/Mines | Core integrity fell below 50% 3454 | -10/Mines | Identified exit to Materials 3461 | -10/Mines | Entered Materials 3461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3462 | -9/Materials | Identified exit to Materials 3723 | -9/Materials | Discovered new exit (range 15) 3747 | -9/Materials | Identified exit to Mines 3835 | -9/Materials | Discovered new exit (range 15) 3937 | -9/Materials | System corruption reached 10% 3997 | -9/Materials | Lost 6 parts (1p2n3u) 4095 | -9/Materials | Repaired Bore Cannon 4122 | -9/Materials | Repaired Lgt. Treads 4150 | -9/Materials | Repaired Lgt. Armor Plating 4183 | -9/Materials | Repaired Beam Rifle 4332 | -9/Materials | Identified exit to Storage 4449 | -9/Materials | Discovered exit to Materials (range 12) 5162 | -9/Materials | Discovered exit to Materials (range 10) 5231 | -9/Materials | Build established: Scavenger-Mutant 5621 | -9/Materials | Repaired Imp. Sensor Array 5861 | -9/Materials | First assault squad dispatched 5930 | -9/Materials | Core integrity fell below 50% 5960 | -9/Materials | Entered Mines 5991 | -9/Mines | Lost 4 parts (1n2u1w) 6019 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6020 | -9/Mines | Discovered new exit (range 5) 6025 | -9/Mines | Met a Derelict bent on vengeance 6030 | -9/Mines | Entered Exiles 6070 | -9/Exiles | Met 8R-AWN 6096 | -9/Exiles | Met EX-HEX 6147 | -9/Exiles | Met EX-BIN 6178 | -9/Exiles | Aligned with FarCom system 6179 | -9/Exiles | Given EX-Vault access code 6224 | -9/Exiles | Opened EX-Vault 6258 | -9/Exiles | Found 0b10 Alert Chip 6294 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6353 | -9/Exiles | Met EX-DEC 6486 | -9/Exiles | Discovered new exit (range 14) 6511 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 6511 | -9/Exiles | Entered Mines 6588 | -8/Mines | Discovered exit to Materials (range 11) 6805 | -8/Mines | Build established: Scavenger-Assassin 6912 | -8/Mines | Entered Materials 6912 | -8/Materials | Evolved 2 slots: Propulsion x2 7471 | -8/Materials | Discovered new exit (range 8) 7547 | -8/Materials | Destroyed 7 combat bots 7564 | -8/Materials | Lost 4 parts (1p2n1w) 7915 | -8/Materials | Build established: Assassin 8013 | -8/Materials | Discovered new exit (range 16) 8195 | -8/Materials | Identified exit to Factory 8249 | -8/Materials | Build established: Skirmisher 8482 | -8/Materials | Core integrity fell below 50% 8629 | -8/Materials | Repaired Bore Cannon 8674 | -8/Materials | Repaired Arm. Huge Wheel 8749 | -8/Materials | Build established: Mutant 8903 | -8/Materials | Entered Factory 8903 | -7/Factory | Evolved 2 slots: Utility x2 9127 | -7/Factory | Fabricated Hpw. Shock Rifle? 9157 | -7/Factory | Discovered new exit (range 7) 9165 | -7/Factory | Identified exit to Factory 9414 | -7/Factory | Allied Derelicts emerged from ambush trap array 9774 | -7/Factory | Build established: Assassin 10220 | -7/Factory | Cargo convoy interrupted 10228 | -7/Factory | Repaired Shock Bomb Launcher 10244 | -7/Factory | Discovered exit to Factory (range 11) 11015 | -7/Factory | Build established: Mutant 11522 | -7/Factory | Entered another Factory area 11522 | -6/Factory | Evolved 2 slots: Utility x2 11823 | -6/Factory | Build established: Assassin 11890 | -6/Factory | Identified exit to Lower Caves 11913 | -6/Factory | Discovered new exit (range 13) 12981 | -6/Factory | Garrison activated, responded to threat 13265 | -6/Factory | Lost 7 parts (1p3n2u1w) 13607 | -6/Factory | System corruption reached 10% 13883 | -6/Factory | Build established: Scavenger-Mutant 14222 | -6/Factory | Repaired Hvy. Missile Launcher 14986 | -6/Factory | Build established: Skirmisher 15018 | -6/Factory | Core integrity fell below 50% 15188 | -6/Factory | Crushed by falling debris 15262 | -6/Factory | Entered another Factory area 15262 | -5/Factory | Evolved 2 slots: Utility x2 15410 | -5/Factory | Repaired Arm. Huge Wheel 15498 | -5/Factory | Lost 4 parts (1n3u) 15562 | -5/Factory | First assault squad dispatched 15765 | -5/Factory | Lost 15 parts (1p4n8u2w) 15815 | -5/Factory | Core integrity fell below 50% 15844 | -5/Factory | Discovered new exit (range 11) 15862 | -5/Factory | Search patrols dispatched 15950 | -5/Factory | Build established: Mutant 16051 | -5/Factory | Entered Upper Caves 16368 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16671 | -5/Upper Caves | Core integrity fell below 20% 16720 | -5/Upper Caves | Identified exit to Upper Caves 16813 | -5/Upper Caves | Entered another Upper Caves area 17100 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 17170 | -5/Upper Caves | Attracted the attention of an 0b10 base 17176 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 17071_ H-66 Slayer knocked back. 17071_ HV Slug penetrates Wall. 17074_ HV Slug penetrates H-66 Slayer. 17074_ H-66 Slayer suffers critical hit (Destroy). 17074_ H-66 Slayer destroyed. 17074_ HV Slug penetrates Wall. 17082_ System corrupted: Energy discharge (-6). 17086_ Targeting Computer fries itself beyond repair. 17086_ Acquired 63 matter. 17091_ Acquired Flexi-carbon Leg. 17115_ Acquired 41 matter. 17121_ System corrupted: Imp. Titanium Leg fused. 17138_ System corrupted: Energy discharge (-2). 17161_ Acquired Wheel. 17169_ Acquired 17 matter. 17172_ Slug penetrates Wall. 17173_ Z#QN73:7G,DIK=KMYHEF,WKWZQ 7S/O7JGJKU Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ?????????????????????????????""????????????????# | | ??????????????????????????? ????????????????# | | ??????????????????????????? ???????????????# | | ??????????????????????????? ? ?? ?????????## | | ??????????????????????????? ? ??? ??? ?## | | ???????????????????????????? """"" ???? ?# | | ???????????????????????????? " " ????? #?# | | ???????????????????????????? ????? #?## | | ????????????????????????????# ????? #??## | | ?????????????#??????????????# ?????? #???? | | ?????????????# ????????????# #?????? #???? | | ?????????????? ??????????# #?????? #??## | | ???????????????? ????????# #?????? #?###% | | ??????????????????? %??????? #?????? #??# | | ?????????????????????# ######s;;####### #???# | | ?????????????????????# %@% s % #??## | | ?????????????????????# sss % #??# | | ?????????????????????###### # ###### | | ??????????????????????????## %% % # | | ???????????????????????????### # # | | ?????????????????????????????# ############## | | ?????????????????????????????# #???????????? | | ?????????????????????????????### #??????????# | | ???????????????????????????????## #?????????# | | ????????????????????????????????# #?????????# | | ????????????????????????????????## ?????????# | | ??????????????????????????????????# ???????? | | ???????????????????????????????????# ??????? | | ????????????????????????????????????###?????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 675 Resistance: TH 20 Power Shielding 66 Evasion (%) 55 Recoil Reduction 4 Particle Charging 25 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Sml. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hpw. Shock Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualPointSource Manual? 0 Play Time 02:41:15 Cumulative 82.0 hours Start 2024.05.18 @ 19:50:31 End 2024.05.24 @ 18:59:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37fee810-1464-4ffe-90bd-e5685882b4e0