Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.16 @ 02:02:02 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (255) 1275 Value Destroyed (11378) 11378 Prototype IDs (77) 1540 Alien Tech Used (1) 200 Bonus (7308) 7308 TOTAL SCORE: 30801 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 1297 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3902 Win 3000 Friendly Fire -2814 Cogmind --------- Core Integrity 1516/1600 Matter 57/300 Energy 87/600 System Corruption 2% Temperature Cool (8) Movement Hovering (59) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Cooled Impulse Thruster > --- UTILITY (11) ----- Coolant Network Advanced Energy Well Experimental Signal Interpreter Improved Melee Analysis Suite ECM Suite Powered Armor Graphene Brace System Mapper System Shield > --- WEAPON (3) ------- Matter Neutralizer Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY (5) ---- Improved System Restoration Module Transdimensional Reconstructor Enhanced Nova Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Backup Power III Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Improved Transmission Jammer Backup Plating III Backup Plating III Makeshift Ablative Armor Advanced Shield Generator System Mapper > --- WEAPON ----------- Advanced Plasma Cannon Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Backup Power III Quantum Reactor Biometal Medium Treads Cooled Impulse Thruster Experimental Coolant Injector Advanced Energy Well Advanced Reaction Control System Graphene Brace Improved Energy Mantle AEGIS Remote Shield Improved Component Analysis Suite Improved Trap Extractor Transdimensional Reconstructor Backup Laser III Backup Laser III Backup Laser III Improved Grenade Launcher Advanced Remote Datajack CPS Tube Makeshift Hammer [Rating: 173] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Vortex Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 4 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . 1 . . . 1 . . . . 1 . . . . . . . 2 Utility 9 | . . . 1 . 2 1 . . . 2 . . . . 1 . . . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 341 | 6 5 2 9 2 27 23 38 6 17 17 3 7 5 11 19 11 2 29 3 17 25 38 19 Power 23 | 1 1 . . . 1 . 2 . . 3 . . . 2 2 1 . 1 . 2 2 5 . Engine 10 | 1 1 . . . 1 . 2 . . 2 . . . 1 . . . . . . 1 1 . Core 6 | . . . . . . . . . . 1 . . . 1 2 1 . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 1 . 1 1 4 . Propulsion 73 | 2 1 . 2 1 8 6 7 2 6 4 . . . 1 8 . . . . 1 7 9 8 Treads 50 | 2 1 . 2 1 8 6 6 2 6 4 . . . 1 7 . . . . 1 2 1 . Leg 6 | . . . . . . . . . . . . . . . 1 . . . . . 5 . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . . . . . 8 7 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 142 | 1 1 2 5 1 8 8 14 . 7 10 3 3 4 5 9 7 1 8 1 10 12 15 7 Device 95 | . 1 . 2 . 2 4 9 . 6 8 3 3 3 4 6 7 1 8 1 6 7 11 3 Storage 4 | 1 . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Processor 8 | . . . 1 1 . 2 1 . 1 . . . . . 1 . . . . . . . 1 Hackware 6 | . . . . . 2 . . . . . . . . . . . . . . 2 . 1 1 Protection 29 | . . 1 2 . 4 2 4 . . 2 . . . 1 2 . . . . 2 5 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 2 . 2 . 10 9 15 4 4 . . 4 1 3 . 3 1 20 2 4 4 9 4 Energy Gun 4 | . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Energy Cannon 36 | . . . . . . 1 3 . 2 . . 2 1 2 . 1 1 11 1 2 2 4 3 Ballistic Gun 19 | 2 . . . . 6 5 5 . . . . . . . . . . . . . . 1 . Ballistic Cannon 8 | . 2 . 1 . 1 1 1 1 1 . . . . . . . . . . . . . . Launcher 19 | . . . 1 . 1 1 3 1 . . . 1 . 1 . 2 . 4 1 . . 3 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Weapon 10 | . . . . . 2 1 3 1 1 . . . . . . . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . 1 . . . 1 . . . . . 3 . . . . . Unidentified Prototypes 16 | . 1 . . . . . . . . . . . 3 . . . . 6 . 2 1 1 2 Parts Lost 57 | . . 1 . 1 2 2 9 . . 1 . . . 2 2 . . 2 . 4 10 19 2 Power 8 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 5 . Propulsion 10 | . . . . 1 1 1 1 . . . . . . . . . . . . 1 3 2 . Utility 27 | . . 1 . . . 1 3 . . 1 . . . 1 1 . . 1 . 2 5 9 2 Weapon 12 | . . . . . 1 . 4 . . . . . . 1 . . . 1 . 1 1 3 . Highest Loss Streak 9 | . . 1 . 1 1 1 2 . . 1 . . . 2 1 . . 2 . 3 4 9 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 94 94 97 100 99 99 99 100 99 90 87 87 87 87 85 77 78 75 77 76 81 81 59 Engine 7 | . 14 14 11 11 9 7 7 7 7 9 11 11 11 10 6 5 5 2 . . . 4 . Treads 23 | . 27 28 31 33 26 29 29 30 30 25 23 23 23 23 22 15 15 15 15 13 9 1 . Device 13 | . 2 . . . 8 3 6 15 20 17 16 17 16 17 14 15 15 17 25 18 18 18 12 Storage 6 | . 14 14 11 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 11 | . . . 9 11 9 15 15 15 15 11 11 11 11 11 15 15 15 12 10 9 4 4 6 Hackware 1 | . . . . . 1 7 7 7 2 . . . . . . . . . . 4 4 5 6 Protection 6 | . 6 8 10 11 16 11 7 . . 5 5 5 5 5 5 5 5 5 5 3 5 7 2 Energy Cannon 3 | . . . . . . . 1 5 . 5 5 4 1 9 10 9 9 7 9 10 8 6 3 Ballistic Gun 3 | . 8 . . . 14 14 10 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 18 28 21 22 2 . 1 5 . 5 5 5 5 . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . 1 1 6 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 6 . . . 3 . . . . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 11 20 62 62 62 74 72 73 72 72 94 94 94 93 93 93 97 91 119 120 157 157 129 46 Greatest Support 210 | 40 40 40 60 60 63 83 80 80 90 150 149 149 149 155 210 210 210 210 210 210 210 115 82 Greatest Overweight (x) 3 | . . 1 1 1 1 1 1 . . . . . . . . . . . . . 1 3 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 6 8 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 6 8 16 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 17 20 20 20 5 Average Carried 17 | 3 7 10 14 19 19 19 19 19 18 17 19 19 19 18 18 19 19 18 16 17 17 14 4 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 8 15 19 20 20 20 19 20 18 19 20 20 20 19 20 19 19 17 16 20 20 5 4 Class Distribution -------------------- 59% | Mutant 24% | Scavenger-Mutant 5% | Trapper-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Skirmisher | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 6898 | 239 185 156 288 239 1028 585 1267 109 169 301 48 213 70 131 176 143 50 420 204 76 265 471 65 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10051 | . 261 125 444 105 1269 900 1786 50 . 287 . 464 112 241 853 259 51 678 290 325 796 690 65 Parts 464 | . 16 11 39 1 66 45 96 4 . 20 . 16 . 10 32 7 1 25 6 18 14 33 4 Haulers Intercepted 10 | . . . . . 4 . 6 . . . . . . . . . . . . . . . . Recyclers Shooed 11 | . . . . . 1 . 5 . . . . . . . 3 . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . 9 . 9 . 2 1 . 4 . . . . Prevented 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 200 | . 7 5 14 1 22 13 23 . . 11 . 9 . 6 9 3 . 28 7 5 19 17 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 55 | . 3 . . . 14 12 17 . . . . . . . . . . . . . 8 1 . Cannons 69 | . 4 5 10 1 5 1 5 . . 4 . 5 . 1 8 1 . 3 1 5 7 3 . AOE 64 | . . . 4 . 3 . 1 . . 7 . 4 . 4 . 2 . 22 3 . 1 13 . Classes Destroyed 23 | . 2 1 5 1 4 1 2 . . 1 . 1 . . 1 . . 3 . . 1 . . Worker 10 | . . . 1 . 2 1 2 . . . . . . . . . . . . . 1 3 . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Hauler 10 | . . . . . 4 . 6 . . . . . . . . . . . . . . . . Recycler 14 | . . . 1 1 2 2 5 1 . . . . . . 1 . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 5 | . 1 . . . 1 1 1 . . . . . . . 1 . . . . . . . . Watcher 6 | . . . . . 3 . 1 . . . . . . . 1 . . . . . . 1 . Swarmer 42 | . . 2 3 . 3 3 3 . . 7 . 4 . 4 . 3 . 1 3 . . 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 71 | . 7 3 6 . 10 2 6 . . 1 . 2 . . 4 . . 7 1 3 11 8 . Brawler 8 | . . . 1 . 1 . . . . . . 1 . . . . . 4 . . . 1 . Duelist 4 | . . . . . . . 1 . . . . . . . . . . 2 1 . . . . Protector 5 | . . . . . . . 1 . . . . . . . . . . 4 . . . . . Sentry 26 | . . . 4 . 7 4 8 . . . . . . . 1 . . . . . 1 1 . Hunter 12 | . . . . . 1 1 2 . . . . 2 . . 2 . . 1 2 . 1 . . Programmer 21 | . . . . . . 3 2 . . 2 . . . 1 1 . . 4 . . 6 1 1 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Behemoth 3 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Best Kill Streak 13 | . 2 2 8 2 4 8 6 1 . 7 . 4 . 4 8 3 . 13 5 3 9 6 1 Combat Bots Only 13 | . 2 2 6 1 4 4 3 . . 7 . 4 . 4 7 3 . 13 5 3 8 5 1 Max Kills in Single Turn 7 | . 1 1 3 1 2 2 1 1 . 7 . 4 . 4 1 1 . 3 2 1 2 3 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 2 . 2 . 1 . . 7 . 4 . 4 . 1 . 3 2 . 1 2 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 1762 | . 18 29 33 7 110 168 482 . . 37 . 28 . 31 73 14 . 105 8 20 255 304 40 Missed 613 | . 5 11 12 4 29 65 201 . . 15 . 7 . 9 17 2 . 32 1 5 57 123 18 Damage Taken 18223 | . 177 214 261 38 1196 992 2339 . . 293 . 271 . 622 1252 113 . 1491 197 770 3371 4082 544 Core 1957 | . 10 33 54 . 150 74 197 . . . . 14 . 48 123 7 . 85 27 50 254 747 84 Absorbed by Shields 1796 | . . . . . . . . . . 67 . 99 . 85 . 59 . 442 190 . 409 445 . Reduced by Siege Mode 242 | . . . . . . . . . . . . . . 10 77 . . . . . 64 91 . Redirected to Shielding 114 | . . . . . . . . . . . . . . . . . . . . . . 114 . Ignored by Resistances 524 | . . . . . 41 60 174 . . . . . . . . . . . . . 249 . . Regen/Repaired (Parts) 931 | . . . . . 243 190 . . 10 15 . 3 . . 49 . . 421 . . . . . Core Remaining (%) 79 | 100 . 82 . 86 72 . . . 61 . . . . 93 . . . . 78 . 76 48 94 Volleys Fired 673 | . 20 20 24 11 95 44 125 . . 25 7 27 4 8 39 23 2 49 17 17 65 43 8 Largest 3 | . 2 2 2 2 2 2 2 . . 2 1 2 1 2 2 2 2 2 2 3 3 3 1 Hottest 323 | . 70 70 70 70 70 90 113 . . 138 90 146 98 196 196 196 196 196 196 301 308 323 120 Shots Fired 1266 | . 40 40 46 23 186 85 244 . . 44 7 44 4 16 75 41 5 65 31 38 151 73 8 Gun 467 | . 20 . . . 124 80 171 . . . . . . . . . . . . 3 58 11 . Cannon 730 | . 20 40 43 23 58 2 70 . . 44 7 41 4 15 75 38 5 35 29 34 93 47 7 Launcher 67 | . . . 3 . 4 3 3 . . . . 3 . 1 . 3 . 30 2 . . 15 . Special 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kinetic 657 | . 40 40 43 23 182 80 197 . . 19 . 19 . 3 . . . . . . . 11 . Thermal 479 | . . . . . . 2 44 . . 25 7 22 4 12 75 38 5 35 29 34 93 47 7 Explosive 57 | . . . 3 . 4 3 3 . . . . 3 . 1 . 3 . 20 2 . . 15 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 71 | . . . . . . . . . . . . . . . . . . 10 . 3 58 . . Robot Hit Streak 29 | . 6 3 8 4 12 13 11 . . 11 . 8 8 7 29 9 . 7 7 11 21 14 2 Robot Miss Streak 5 | . 2 4 2 1 4 4 5 . . 1 . 3 . 1 3 3 1 2 1 1 5 4 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . . . . . 1 2 3 . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . Shots Hit Robots 820 | . 25 17 30 15 125 59 163 . 4 31 . 31 7 10 53 20 . 38 18 28 106 38 2 Core Hits 486 | . 14 7 21 5 63 36 62 1 . 15 . 17 2 8 21 12 1 90 7 9 40 55 . Critical Kills 11 | . . . . . 1 . . . . . . . . 1 1 . . 2 2 . 3 . 1 Critical Parts Destroyed 6 | . . . . . 1 . 3 . . . . . . . . . . . . . 2 . . Critical Strikes 28 | . 1 1 1 . 3 . 4 . . 4 . 1 . 2 1 . . 2 2 . 5 . 1 Meltdown 10 | . . . . . . . . . . . . . . 1 1 . . 2 2 . 3 . 1 Destroy 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . Blast 11 | . 1 1 1 . 1 . 1 . . 4 . 1 . 1 . . . . . . . . . Smash 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 104 | . . . . . 2 2 85 . 4 . . . 3 . . . . 7 . . . 1 . Impact 94 | . . . . . 2 2 85 . . . . . . . . . . 4 . . . 1 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 1 . 4 . 4 . . . 3 . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37069 | 1 336 324 950 284 2814 1168 3878 8 . 1852 . 1264 96 555 1854 968 33 9401 930 1252 5469 3577 55 Guns 8462 | . 139 . . . 1520 1010 2160 . . . . . . . . . . . . 242 3138 253 . Cannons 13593 | . 189 324 560 284 659 53 1046 . . 967 . 905 96 335 1853 674 33 720 699 1010 2069 1062 55 Explosions 14259 | . . . 379 . 487 72 173 . . 885 . 359 . 220 . 294 . 8681 231 . 256 2222 . Melee 575 | . . . . . 115 . 460 . . . . . . . . . . . . . . . . Ramming 180 | 1 8 . 11 . 33 33 39 8 . . . . . . 1 . . . . . 6 40 . Kinetic 8437 | . 328 324 560 284 2179 1010 2661 . . 379 . 368 . 91 . . . . . . . 253 . Thermal 11379 | . . . . . . 53 545 . . 1473 . 537 96 244 1853 674 33 720 699 1010 2325 1062 55 Explosive 7333 | . . . 379 . 487 72 173 . . . . 359 . 220 . 294 . 2896 231 . . 2222 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 575 | . . . . . 115 . 460 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 9165 | . . . . . . . . . . . . . . . . . . 5785 . 242 3138 . . Highest Corruption 14 | . . . 1 1 . 3 6 6 . . . . . 1 2 2 2 3 3 1 8 14 2 Average Corruption 2 | . . . 1 1 . 1 4 6 . . . . . 1 2 2 2 2 3 1 4 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . . . 6 8 . 13 48 7 . . . . . 3 1 14 8 9 12 1 27 7 1 Message Errors 45 | . . . 1 2 . 3 12 2 . . . . . . . 5 3 4 4 1 5 3 . Matter Fused 36 | . . . . 1 . 2 15 2 . . . . . 1 . 1 1 1 2 . 8 2 . Heat Flow Errors 20 | . . . 1 1 . . 4 2 . . . . . . . 1 . 1 3 . 6 . 1 Energy Discharges 21 | . . . . . . 4 5 . . . . . . . . 3 1 . 1 . 5 2 . Parts Rejected 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Data Loss (minor) 16 | . . . 2 2 . 3 3 . . . . . . . 1 3 . 1 1 . . . . Data Loss (major) 8 | . . . . 1 . . 3 1 . . . . . . . 1 1 1 . . . . . Misfires 7 | . . . 1 1 . . 2 . . . . . . 1 . . 1 . . . 1 . . Alerts 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Weapon Failures 4 | . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1515 | . . . 38 10 1 . 297 . . 245 . 66 18 . 17 56 . 446 78 25 183 35 . Projectiles 445 | . . . . 10 . . 33 . . 76 . 24 18 . 17 21 . 38 16 25 148 19 . Explosions 801 | . . . 38 . 1 . . . . 169 . 42 . . . 35 . 408 62 . 30 16 . Melee 269 | . . . . . . . 264 . . . . . . . . . . . . . 5 . . Knockbacks 36 | . 4 5 3 3 4 . 12 . . 3 . 1 . . . . . . . . . 1 . Impact 4 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . Kinetic 32 | . 4 5 3 3 4 . 9 . . 3 . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . 16 . 11 . . . . . . . . 28 . . . . . . . 81 . Shots 5 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . 2 . Rammed 31 | 1 2 . 4 . 3 4 8 1 . . . . . . 1 . . . . 1 2 4 . Targets Rammed 34 | 1 2 . 5 . 4 4 8 2 . . . . . . 1 . . . . 1 2 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . Highest Temperature 345 | . 51 63 255 234 13 75 285 111 . 345 192 184 . 161 199 186 93 190 190 306 198 187 151 Average Temperature 64 | . 17 25 47 50 3 16 37 63 . 86 88 86 . 57 107 74 45 87 78 57 88 62 54 Received Heat Transfer 3656 | . 99 108 63 . 531 291 636 . . 33 . 48 . 309 135 . . 146 . 398 554 242 63 Siege Activations 7 | . . . . . . . . . . . . 1 . 1 1 . . . . . 2 2 . Total Turns 196 | . . . . . . . . . . . . 11 . 11 65 . . . . . 75 34 . Longest Duration 65 | . . . . . . . . . . . . 11 . 11 65 . . . . . 64 17 . Robots Corrupted 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 1 . . . 2 . . . . . . . . . . . . . 2 . . Impact Corruptions 8 | . . . . . . . 7 . . . . . . . . . . . . . 1 . . Robots Melted 11 | . . . . . . . . . . . . . . 1 1 . . 2 3 . 3 . 1 Combat Hostiles 11 | . . . . . . . . . . . . . . 1 1 . . 2 3 . 3 . 1 Parts Melted 40 | . . . . . . . . . . 3 . 1 . 2 15 . . 2 4 . 8 4 1 Heat Transferred 13747 | . . . . . . 74 703 . . 1400 . 800 200 350 2700 1000 50 976 850 1135 2269 1203 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 731 | . 207 188 308 86 385 403 637 224 . 731 . . . . 254 . . . . 235 310 673 701 Initial 403 | . . 8 5 81 . 163 183 219 . . . . . . . . . . . 36 6 174 403 Average 182 | . 68 41 95 33 114 251 368 222 . 195 . . . . 85 . . . . 153 209 398 576 Maximum Alert Level 3 | . 1 . 1 . 1 2 2 1 . 3 . . . . 1 . . . . 1 1 2 3 Low Security (%) 60 | 100 93 100 92 100 78 19 14 . . 67 . . . . 92 . . . . 65 39 14 . Level 1 28 | . 6 . 7 . 21 78 45 100 . 10 . . . . 7 . . . . 34 60 39 . Level 2 10 | . . . . . . 1 40 . . 10 . . . . . . . . . . . 46 96 Level 3 . | . . . . . . . . . . 10 . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . 3 . 4 3 11 . . 2 . . . . 3 . . . . 2 9 6 5 Investigation 12 | . . . 3 . . 1 2 . . . . . . . . . . . . 1 . 2 3 Extermination 8 | . . . . . . 1 2 . . 1 . . . . 1 . . . . . 2 1 . Reinforcement 18 | . 2 . . . 1 1 2 . . 1 . . . . 2 . . . . 1 4 3 1 Assault 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 Garrison 9 | . . . . . 3 . 3 . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 13 | . 2 . 3 . 2 . . . . 1 . . . . 1 . . . . . 1 3 . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . 7 . 1 . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . Times Spotted 353 | . 12 10 29 1 36 20 37 . . 18 . 13 . 6 15 4 . 44 9 7 30 44 18 Peak Tracking Total 11 | . 4 3 7 1 4 5 5 . . 6 . 5 . 4 6 4 . 11 4 3 7 11 8 Tactical Retreats 20 | . . 5 . . 2 1 2 . . 1 . . . . . . . . . . 1 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 11 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . 4 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . 10 . . . 6 . . . . . . . . . . . . . . . . Reused 15 | . . . 2 . 1 . 9 . . . . . . . . . . . . . . 3 . Traps Extracted 12 | . . . 6 . . . 6 . . . . . . . . . . . . . . . . Installed 15 | . . . . 2 1 . 9 . . . . . . . . . . . . . . 3 . Triggered 41 | . . . 2 . 1 . 9 . . . . . . . . 1 . 22 3 . . 3 . Most Traps Carried 7 | . . . 6 7 7 6 6 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 36 | . . . 2 . 2 2 8 . . 13 . . . . 2 . . 1 . . 5 . 1 Max in Single Turn 13 | . . . 1 . 1 2 3 . . 13 . . . . 1 . . 1 . . 1 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 76 | . 3 1 6 . 8 7 13 1 5 5 . 1 4 . 3 . . 1 . 4 4 4 6 Terminals 39 | . 2 . 5 . 4 4 9 . . 3 . . . . 2 . . . . 3 2 2 3 Fabricators 7 | . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 1 2 Repair Stations 8 | . 1 . 1 . 2 2 1 . . . . . . . . . . . . . 1 . . Recycling Units 7 | . . . . . 1 . 2 1 . 1 . . . . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Total Hacks 198 | . 7 1 19 . 31 19 30 1 14 11 . 1 17 . 9 . . 1 . 8 8 9 12 Successful 109 | . 3 1 7 . 19 11 11 1 14 4 . 1 17 . 5 . . 1 . 7 3 2 2 Failed 89 | . 4 . 12 . 12 8 19 . . 7 . . . . 4 . . . . 1 5 7 10 Catastrophic 14 | . . . 4 . . . 7 . . 1 . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 5 . 14 . 8 4 12 1 . 5 . . . . 5 . . . . 2 1 6 2 Terminals 96 | . 5 . 16 . 10 9 22 . . 6 . . . . 6 . . . . 7 4 4 7 Fabricators 15 | . . . . . . 2 . . . 3 . . . . 3 . . . . . 1 2 4 Repair Stations 29 | . 2 . 3 . 10 8 3 . . . . . . . . . . . . . 3 . . Recycling Units 13 | . . . . . 2 . 4 1 . 2 . . . . . . . . . 1 . 3 . Scanalyzers 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Terminal Hacks 65 | . 2 1 6 . 4 3 7 . 14 1 . 1 17 . 2 . . 1 . 5 1 . . Record 18 | . . . . . . . . . 13 . . . 5 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 9 | . 2 . 2 . 1 . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 2 . . . . . 4 . . . . . . 1 . . . Open Door 5 | . . 1 . . . . 2 . . . . 1 . . . . . 1 . . . . . Branch Access Points 4 | . . . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . Unreport Threat 5 | . . . . . 2 . 1 . . . . . . . . . . . . 2 . . . Locate Traps 5 | . . . 1 . 1 . . . . 1 . . . . . . . . . 1 1 . . Reprogram Traps 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 1 . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Network Status 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Repair Station Hacks 15 | . 1 . . . 6 5 1 . . . . . . . . . . . . . 2 . . Scan Component 9 | . . . . . 3 3 1 . . . . . . . . . . . . . 2 . . Repair 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . Retrieve Components 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . Scanalyzer 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Unauthorized Hacks 14 | . . . 1 . 2 3 1 1 . 1 . . . . 2 . . . . 2 . 1 . Terminals 6 | . . . 1 . 1 2 . . . . . . . . 1 . . . . 1 . . . Botnet 5 | . . . 1 . 1 1 . . . . . . . . 1 . . . . 1 . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . Liberate 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recycling Units 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Reject 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 2 . 6 . 8 7 9 . . 4 . . . . 2 . . . . 3 4 4 5 Full Trace Events 9 | . . . 3 . . 1 2 . . . . . . . . . . . . . . 1 2 Feedback Events 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 Corruption 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . . . . . 4 . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . Time 241 | . . . . . 206 35 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . 5 . . 10 . . . . . . . . . . . 1 . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . 4 . . . 3 . . . . 3 . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . 4 . . . 3 . . . . 3 . . . . . Robot Hacks Applied 10 | . . . . . . . . . 4 . . . 3 . . . . 3 . . . . . parse_system 10 | . . . . . . . . . 4 . . . 3 . . . . 3 . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 5 | . . . . . . . . . 1 . . . . . . . . 1 . . . 3 . Largest Group 3 | . . . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 3 . Highest-Rated Group 138 | . . . . . . . . . 62 62 62 62 62 62 59 . . 85 85 85 85 138 . Highest-Rated Ally 85 | . . . . . . . . . 62 62 62 62 62 62 59 . . 85 85 85 85 46 . Total Orders 9 | . . . . . . . . 3 . . . 2 . . . . . 3 . . 1 . . STAY 4 | . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 156 | . . . . . . . . . . 32 . 13 . 8 14 . . 36 14 17 14 8 . Total Damage 5496 | . . . . . . . . . . 1145 . 254 . 180 308 . . 1439 668 752 597 153 . Kills 32 | . . . . . . . . . . 8 . 2 . . 2 . . 12 2 1 4 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 9 | . 2 . 2 . 1 . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . 2 1 . 1 . . 3 . . . . . . Drone Launches 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 27232 | 80 531 978 891 935 3266 1190 1630 258 5620 883 740 1498 300 715 718 1537 720 1444 682 467 1061 729 359 Spaces Moved 13831 | 43 274 388 327 372 1130 595 601 139 3367 451 441 872 167 394 319 805 395 646 351 211 398 516 629 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Treads 12568 | 39 274 388 327 372 1130 595 601 139 3367 451 441 872 167 394 319 805 395 646 351 211 284 . . Legs 243 | . . . . . . . . . . . . . . . . . . . . . 114 129 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 729 | . . . . . . . . . . . . . . . . . . . . . . 387 342 Flight 287 | . . . . . . . . . . . . . . . . . . . . . . . 287 Fastest Speed 35 | 50 160 160 160 240 163 165 162 162 156 156 158 158 158 158 164 180 180 180 180 173 160 65 35 Average Speed 168 | 149 160 186 238 240 232 166 164 164 160 157 158 158 158 160 169 180 180 180 180 178 190 98 48 Slowest Speed 290 | 160 160 240 240 240 243 246 246 165 165 158 158 158 158 162 180 180 180 180 180 180 240 290 59 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 51 81 30 51 65 17 86 39 94 7 61 86 60 55 10 90 52 69 56 7 52 23 20 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 4 | . . . . 1 . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 18 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 1 . . . . 10 . 2 3 . 3 . 2 1 . . . . . . Spaces Dug 83 | . . . 7 . 1 2 13 . . 2 7 . . 8 3 12 3 2 7 . 10 3 3 Terrain Destroyed 605 | . . . 11 1 34 7 58 . . 53 7 29 . 11 12 31 4 168 33 8 35 75 28 Melee 5 | . . . . . 1 2 . . . . . . . . . . . 2 . . . . . Projectile 152 | . . . . 1 . . 25 . . 8 7 7 . 3 12 18 4 6 10 8 28 11 4 AOE 448 | . . . 11 . 33 5 33 . . 45 . 22 . 8 . 13 . 160 23 . 7 64 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 16526 | 55 330 605 385 394 1596 720 944 166 3588 587 477 946 199 461 422 848 399 855 370 265 569 674 671 Wait 1149 | . 13 182 15 2 305 33 60 16 135 63 24 36 12 38 18 7 1 90 . 5 61 28 5 Move 13806 | 42 273 387 327 371 1129 594 600 138 3366 450 440 871 166 393 318 804 394 645 350 210 397 515 626 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 162 | 6 7 10 6 4 14 12 8 1 29 12 1 2 2 4 8 . . 11 . 6 13 3 3 Fast Attach 114 | 6 5 1 1 . 7 3 4 2 3 7 2 1 4 2 8 1 . 8 . 8 7 18 16 Attach 75 | . . 1 2 1 5 6 9 . 1 6 . . . 3 6 . . 6 1 2 11 12 3 Detach 53 | . 2 1 . . . 1 4 1 4 6 . . 1 2 5 . . 7 . 4 3 10 2 Swap 153 | . . . 6 1 15 14 25 4 13 4 1 6 2 6 5 10 2 15 2 7 7 8 . Drop 172 | . 8 3 . 2 19 7 7 2 33 14 2 3 5 4 14 3 . 17 . 5 3 18 3 Fire 673 | . 20 20 24 11 95 44 125 . . 25 7 27 4 8 39 23 2 49 17 17 65 43 8 Melee 104 | . . . . . 2 2 85 . 4 . . . 3 . . . . 7 . . . 1 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | 1 2 . 4 . 4 4 8 2 . . . . . . 1 . . . . 1 2 . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . 11 4 Rewire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Trap 15 | . . . . 2 1 . 9 . . . . . . . . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Entered Mines 1003 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1026 | -10/Mines | Learned Materials emergency access door positions 1046 | -10/Mines | Discovered new exit (range 10) 1102 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1474 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1573 | -10/Mines | Discovered new exit (range 11) 1590 | -10/Mines | Entered Materials 1590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2077 | -9/Materials | Identified exit to Mines 2481 | -9/Materials | Entered Mines 2550 | -9/Mines | Assembled infested the area 2551 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2554 | -9/Mines | Met a Derelict bent on vengeance 2556 | -9/Mines | Found Prototype Device 2595 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2891 | -9/Mines | Found a hidden stash of uninstalled traps 2910 | -9/Mines | Learned location of 1 exit from Proximity Caves 3083 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3147 | -9/Mines | Murdered YI-UF0 3206 | -9/Mines | Learned location of Storage (-7) 3328 | -9/Mines | Discovered new exit (range 9) 3355 | -9/Mines | Build established: Trapper-Mutant 3416 | -9/Mines | Entered Materials 3416 | -8/Materials | Evolved 2 slots: Utility x2 4307 | -8/Materials | Repaired Hrd. Medium Armor Plating 4803 | -8/Materials | Discovered new exit (range 10) 4865 | -8/Materials | Build established: Mutant 5816 | -8/Materials | Repaired Imp. Treads 5973 | -8/Materials | Garrison activated, responded to threat 6353 | -8/Materials | Identified Exp. Sensor Array 6587 | -8/Materials | Repaired Broken Exp. Sensor Array 6640 | -8/Materials | Build established: Hacker-Mutant 6682 | -8/Materials | Entered Factory 6682 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6831 | -7/Factory | Identified exit to Storage 6831 | -7/Factory | Identified exit to Lower Caves 7015 | -7/Factory | Build established: Mutant 7025 | -7/Factory | Repaired Imp. Treads 7050 | -7/Factory | Repaired Arm. Treads 7872 | -7/Factory | Entered Storage 7915 | -7/Storage | Garrison activated, responded to threat 8104 | -7/Storage | Build established: Scavenger-Mutant 8663 | -7/Storage | Discovered new exit (range 12) 9072 | -7/Storage | First assault squad dispatched 9499 | -7/Storage | Used back door to open Recycling access 9499 | -7/Storage | Discovered new exit (range 3) 9500 | -7/Storage | Identified exit to Recycling 9502 | -7/Storage | Entered Recycling 9713 | -7/Recycling | Scanned before Scraplab entrance 9738 | -7/Recycling | Entered Scraplab 9756 | -7/Recycling | Discovered new exit (range 3) 9758 | -7/Recycling | Identified exit to Scraptown 9760 | -7/Recycling | Entered Scraptown 9760 | -7/Scraptown | System corruption cleaned by C-Scrubber 10116 | -7/Scraptown | Discovered new exit (range 6) 10124 | -7/Scraptown | Identified exit to Factory 10266 | -7/Scraptown | Visited Assassins FH 10352 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10359 | -7/Scraptown | Visited Shadow of the Wyrm 10446 | -7/Scraptown | Visited Bundlers 10629 | -7/Scraptown | Visited Fellowship of the Rings 10647 | -7/Scraptown | Visited CPS Storage 10713 | -7/Scraptown | Visited Cyclists 10791 | -7/Scraptown | Visited SPCMW 11106 | -7/Scraptown | Visited UFD Registry 11106 | -7/Scraptown | Registered with UFD as "Ioncell" 11196 | -7/Scraptown | Visited LU-1G1's Boring Crew 11273 | -7/Scraptown | Visited Science Testing Area 11341 | -7/Scraptown | Visited Science Guys 11394 | -7/Scraptown | Visited Scrap Suit Storage 11530 | -7/Scraptown | Discovered exit to Factory (range 5) 11615 | -7/Scraptown | Found Scrap Suit 11741 | -7/Scraptown | Visited Infowarlord's Domain 11754 | -7/Scraptown | Found Exp. Signal Interpreter 11792 | -7/Scraptown | Visited Botcube Research 12032 | -7/Scraptown | Visited Abandonware Association 12061 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 12061 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 12107 | -7/Scraptown | Visited Chapter 10 12172 | -7/Scraptown | Visited Scrapoid Research Area 12270 | -7/Scraptown | Entered Cyclist Reading Room 12700 | -7/Scraptown | Found Botcube 14167 | -7/Scraptown | Botcube activated 14189 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 14455 | -7/Scraptown | Build established: Mutant 15380 | -7/Scraptown | Entered Factory 15380 | -5/Factory | Accompanied by 1 ally 15380 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 15476 | -5/Factory | Discovered new exit (range 13) 15500 | -5/Factory | Identified exit to Upper Caves 15737 | -5/Factory | Discovered new exit (range 16) 15767 | -5/Factory | Spotted B-75 Beast 15781 | -5/Factory | Destroyed B-75 Beast 15811 | -5/Factory | Identified exit to Factory 16092 | -5/Factory | Destroyed 7 combat bots 16263 | -5/Factory | Entered Upper Caves 16263 | -5/Upper Caves | Accompanied by 1 ally 16578 | -5/Upper Caves | Learned Factory stockpile data 16680 | -5/Upper Caves | Identified exit to Upper Caves 17003 | -5/Upper Caves | Entered another Upper Caves area 17003 | -5/Upper Caves | Accompanied by 1 ally 17205 | -5/Upper Caves | Discovered exit to Factory (range 11) 17400 | -5/Upper Caves | Encountered a Warlord checkpoint 17802 | -5/Upper Caves | Discovered new exit (range 6) 17811 | -5/Upper Caves | Identified exit to Zhirov 18501 | -5/Upper Caves | Entered Zhirov 18501 | -5/Zhirov | Accompanied by 1 ally 18501 | -5/Zhirov | Discovered new exit (range 3) 18530 | -5/Zhirov | Met Zhirov 18591 | -5/Zhirov | Learned location of Quarantine (-2) 18591 | -5/Zhirov | Learned location of Testing (-3) 18591 | -5/Zhirov | Learned location of Command (-1) 18601 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18627 | -5/Zhirov | Found Alien Artifact 18627 | -5/Zhirov | Identified Integrated Reactor 18627 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18732 | -5/Zhirov | Found Alien Artifact 18799 | -5/Zhirov | Identified exit to Proximity Caves 18801 | -5/Zhirov | Entered Proximity Caves 18801 | -4/Proximity Caves | Accompanied by 1 ally 18920 | -4/Proximity Caves | Spotted B-86 Titan 18948 | -4/Proximity Caves | Destroyed B-86 Titan 19427 | -4/Proximity Caves | Learned location of 2 exits from Research 19516 | -4/Proximity Caves | Entered Factory 19516 | -4/Factory | Accompanied by 1 ally 19516 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19517 | -4/Factory | Identified exit to Upper Caves 19619 | -4/Factory | Identified exit to Extension 19619 | -4/Factory | Identified exit to Armory 19744 | -4/Factory | Discovered new exit (range 18) 19900 | -4/Factory | Found Botcube 19910 | -4/Factory | Destroyed 7 combat bots 20013 | -4/Factory | Found Prototype Device 20034 | -4/Factory | Identified Exp. ECM Suite 20234 | -4/Factory | Entered Upper Caves 20348 | -4/Upper Caves | Encountered a Warlord checkpoint 20857 | -4/Upper Caves | Discovered new exit (range 9) 21766 | -4/Upper Caves | Identified exit to Upper Caves 21771 | -4/Upper Caves | Entered another Upper Caves area 21779 | -4/Upper Caves | Learned Research stockpile data 21872 | -4/Upper Caves | Identified exit to Research 22069 | -4/Upper Caves | Spotted B-86 Titan 22252 | -4/Upper Caves | Identified exit to Warlord 22491 | -4/Upper Caves | Entered Warlord 22554 | -4/Warlord | System corruption cleaned by Quarantine Array 23130 | -4/Warlord | Visited the Vortex Lab 23133 | -4/Warlord | Warlord's base attacked by MAIN.C 23143 | -4/Warlord | Found Prototype Energy Gun 23143 | -4/Warlord | Identified Vortex Shotgun 23147 | -4/Warlord | Found Vortex Shotgun 23150 | -4/Warlord | Found Prototype Launcher 23258 | -4/Warlord | Rebuked by Warlord 23299 | -4/Warlord | Found Prototype Reactor 23299 | -4/Warlord | Identified Vortex Chain Reactor 23321 | -4/Warlord | Found Prototype Device 23321 | -4/Warlord | Identified Thermal Barrier 23331 | -4/Warlord | Found Prototype Hackware 23422 | -4/Warlord | Botcube activated 23442 | -4/Warlord | Botcube completed mutation into treaded form, armed with 2 cannons. 23483 | -4/Warlord | Warlord forces counterattacked 23526 | -4/Warlord | Spotted Executioner 23545 | -4/Warlord | Destroyed Executioner 23580 | -4/Warlord | Spotted Striker 23590 | -4/Warlord | Destroyed Striker 23609 | -4/Warlord | Lost 10 allies 23652 | -4/Warlord | Destroyed 7 combat bots 23657 | -4/Warlord | Spotted Striker 23682 | -4/Warlord | Allies destroyed Striker 23736 | -4/Warlord | Identified Vortex Catalyst Activator 23748 | -4/Warlord | Spotted Striker 23749 | -4/Warlord | Spotted Executioner 23759 | -4/Warlord | Destroyed Executioner 23759 | -4/Warlord | Destroyed Striker 23780 | -4/Warlord | Destroyed 13 combat bots 23807 | -4/Warlord | Discovered new exit (range 12) 23808 | -4/Warlord | Warlord base infiltrated, sounded retreat 23836 | -4/Warlord | Identified exit to Proximity Caves 23926 | -4/Warlord | Spotted Striker 23935 | -4/Warlord | Entered Proximity Caves 23935 | -3/Proximity Caves | Accompanied by 1 ally 24473 | -3/Proximity Caves | Spotted B-86 Titan 24560 | -3/Proximity Caves | Discovered exit to Research (range 10) 24617 | -3/Proximity Caves | Entered Research 24617 | -3/Research | Accompanied by 1 ally 24617 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 24618 | -3/Research | Identified exit to Research 24754 | -3/Research | Identified System Mapper 24755 | -3/Research | Identified exit to Testing 24953 | -3/Research | Spotted B-86 Titan 24967 | -3/Research | Destroyed B-86 Titan 24996 | -3/Research | Lost 3 parts (1n2u) 24997 | -3/Research | Found Hvy. Reflective Plating 25084 | -3/Research | Entered Testing 25084 | -3/Testing | Accompanied by 1 ally 25210 | -3/Testing | Garrison activated, responded to threat 25322 | -3/Testing | Lost 4 parts (2n2u) 25354 | -3/Testing | Destroyed 8 combat bots 25512 | -3/Testing | Found Prototype Device 25512 | -3/Testing | Identified AEGIS Remote Shield 25570 | -3/Testing | Discovered exit to Research (range 3) 25800 | -3/Testing | Build established: Hacker-Tank 25910 | -3/Testing | Lost 4 parts (1p1n1u1w) 26145 | -3/Testing | Entered Research 26145 | -2/Research | Evolved 2 slots: Utility x2 26714 | -2/Research | Allied Derelicts emerged from ambush trap array 26735 | -2/Research | Lost 8 parts (2p5u1w) 26751 | -2/Research | Lost 3 allies 26756 | -2/Research | Build established: Hacker-Mutant 26782 | -2/Research | System corruption reached 10% 26837 | -2/Research | Core integrity fell below 50% 26863 | -2/Research | Lost 9 parts (3p2n2u2w) 26867 | -2/Research | Discovered new exit (range 10) 26874 | -2/Research | Identified exit to Access 26874 | -2/Research | Entered Access 26874 | -1/Access | Evolved 2 slots: Propulsion x2 26929 | -1/Access | Energy Cycler disabled 26995 | -1/Access | Found Powered Armor 27108 | -1/Access | Hacking Suite fried by hacking feedback 27124 | -1/Access | First assault squad dispatched 27230 | -1/Access | Discovered new exit (range 6) 27232 | -1/Access | Identified exit to Surface 27233 | *** | Escaped! Last Messages --------------- 27188_ P-80 Master suffers critical hit (Meltdown). 27188_ Sml. Battery melted. 27192_ U-05 Engineer builds a Wall. 27193_ Acquired 65 matter. 27194_ Acquired Adv. Remote Datajack. 27196_ Jacked W-44 Eye... 27196_ Command string: \\KKG4 27196_ SHUTEYE.EXE: Sleepy time for W-44 Eye! 27203_ Triggered Alarm Trap. 27203_ An alarm sounds. 27203_ ALERT: Alarm triggered, dispatching investigation squad. 27204_ System corrupted: Heat flow error (+170). 27205_ R-10 Processor collects Imp. Antigrav System. 27206_ U-05 Engineer lays Concrete. 27214_ Acquired System Shield. 27217_ K-01 Serf cleans the Wave Collapse Detector. 27230_ The Access Shell folds into the floor. 27230_ EXIT=FOUND 27232_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" 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""" | | ??????????????????????????????? ?# #??""" | | ???????????????????????????????? ?# #? " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 120 Energy Generation 98 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 825 Resistance: KI 20 Resistance: TH 25 Utility Shielding 66 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 30 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Terrain Scan Processor | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Lgt. Neutrino Core | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Robot Schematics ------------------ P-80 Master | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationNullDatajack Manual? 0 Play Time 02:41:09 Cumulative 1565.2 hours Start 2024.07.15 @ 03:47:32 End 2024.07.16 @ 02:02:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1083 Rogue 1079 Adventurer 4 Explorer 0 Win Type 0 Total 199 Types 147/11/14/9/2/1/3/8/4 Lore% 87 Gallery% 94 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3ea1ae6-9d34-434d-8566-e181712eb3d7