Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 16:21:01 Player: UnderDoug Result: Destroyed by FL-2U2(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (665) 665 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-57) -57 TOTAL SCORE: 1433 Bonus ------- Friendly Fire -57 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 119/125 System Corruption 1% Temperature Cool (9) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Ripper > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Medium Matter Pod (100) Seismic Detector Core Shielding Core Shielding Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Ripper > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Medium Matter Pod Seismic Detector Core Shielding Core Shielding Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 8 11 4 4 Power 8 | 2 2 3 1 Engine 7 | 2 1 3 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 4 1 1 Treads . | . . . . Leg 8 | 2 4 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 12 | 5 12 15 13 Power . | . 1 . . Propulsion 4 | 3 4 5 5 Utility 3 | . 3 4 5 Weapon 3 | . 3 4 3 Tool/Special . | . . . . Unused Backups 14 | 1 6 . 7 Power 2 | 1 1 . . Propulsion 6 | . 4 . 2 Utility 5 | . . . 5 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 100 Engine 7 | . 3 13 14 Core 6 | . 10 . . Leg 27 | . 27 28 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Ballistic Gun 14 | . 14 14 21 Ballistic Cannon 10 | . 10 12 5 Special Weapon 1 | . 2 . . Peak Build Rating 13 | 7 10 10 13 Average Rating 9 | 6 9 9 10 On Entrance 6 | . 7 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 14 31 28 28 Greatest Support 25 | 20 20 25 25 Greatest Overweight (x) 9 | . 9 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 15 | 8 15 15 15 Average Carried 12 | 6 12 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 13 Class Distribution -------------------- 84% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1254 | 483 363 276 132 Remotely . | . . . . Salvage Created 879 | 301 330 141 107 Parts 85 | 26 34 15 10 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 15 6 5 Guns 11 | . 5 3 3 Cannons 7 | . 4 1 2 AOE 8 | . 6 2 . Classes Destroyed 7 | 3 4 . . Worker 3 | 2 1 . . Builder 1 | . 1 . . Tunneler 9 | 7 . 2 . Recycler 3 | 1 1 1 . Watcher 3 | . 3 . . Swarmer 18 | . 9 6 3 Grunt 8 | . 6 . 2 Best Kill Streak 8 | 2 8 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 4 | 1 4 2 1 Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 147 | . 62 22 63 Missed 48 | . 22 4 22 Hits 99 | . 40 18 41 Projectile 99 | . 40 18 41 Damage Taken 1013 | . 393 228 392 Core 256 | . 69 64 123 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 122 | 44 45 19 14 Largest 2 | 1 2 2 2 Hottest 120 | 20 120 50 50 Shots Fired 187 | 44 74 41 28 Gun 125 | 44 39 21 21 Cannon 46 | . 23 16 7 Launcher 7 | . 3 4 . Special 9 | . 9 . . Kinetic 171 | 44 62 37 28 Thermal 9 | . 9 . . Explosive 7 | . 3 4 . Electromagnetic . | . . . . Robot Hit Streak 14 | 14 11 4 4 Robot Miss Streak 5 | 3 3 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 99 | 30 41 15 13 Core Hits 53 | 11 24 11 7 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Destroy 1 | . . . 1 Blast 2 | . . 1 1 Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2165 | 378 1257 359 171 Guns 801 | 378 272 73 78 Cannons 493 | . 262 138 93 Explosions 871 | . 723 148 . Melee . | . . . . Ramming . | . . . . Kinetic 1294 | 378 534 211 171 Thermal 371 | . 371 . . Explosive 500 | . 352 148 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 11 8 . Message Errors 4 | . 4 . . Matter Fused 4 | . 3 1 . Heat Flow Errors 3 | . 1 2 . Energy Discharges 1 | . 1 . . Data Loss (minor) 3 | . 1 2 . Data Loss (major) 1 | . 1 . . Misfires 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 167 | . 164 3 . Projectiles . | . . . . Explosions 167 | . 164 3 . Melee . | . . . . Knockbacks 6 | . 3 1 2 Impact . | . . . . Kinetic 6 | . 3 1 2 Secondary . | . . . . Self-Inflicted Damage 86 | . . 86 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 139 | . 103 139 . Average Temperature 17 | . 14 24 . Received Heat Transfer 276 | . 135 . 141 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . 250 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 99 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 201 | 10 201 109 . Initial 1 | . . 1 . Average 37 | 1 47 30 . Influence Increases 1019 | 50 555 244 170 Destroy 0b10 Robot/C 520 | . 300 120 100 Destroy 0b10 Robot/NC 95 | 50 30 15 . Destroy Leader 86 | . 56 20 10 Allied During Kill 7 | . . 7 . Successful Hack 35 | . 35 . . Disable Machine 75 | . 60 15 . Destroy Structure 81 | . 44 37 . Lose Combat Pursuer 120 | . 30 30 60 Influence Decreases 979 | 50 549 250 130 Entered New Map 5 | . . 5 . Time Decay 930 | 50 549 221 110 Lost Part 24 | . . 4 20 Lost Ally 20 | . . 20 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 20 7 9 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 4 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 5 | . 4 1 . Max in Single Turn 4 | . 4 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 8 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 22 . . Successful 10 | . 10 . . Failed 12 | . 12 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 19 | . 19 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Branch Access Points 1 | . 1 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 2 | . . 2 1 Highest-Rated Group 38 | . . 38 7 Highest-Rated Ally 31 | . . 31 7 Total Orders . | . . . . Ally Attacks 3 | . . 3 . Total Damage 20 | . . 20 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 3653 | 123 2192 1092 246 Seismic 3653 | 123 2192 1092 246 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3879 | 349 2192 1092 246 Spaces Moved 1617 | 201 779 535 102 Core 6 | 3 3 . . Treads . | . . . . Legs 1611 | 198 776 535 102 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 169 | 118 166 190 190 Slowest Speed 500 | 120 500 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 7 95 94 9 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 13 | . 9 . 4 Terrain Destroyed 94 | . 49 41 4 Melee 4 | . . . 4 Projectile 9 | . 9 . . AOE 81 | . 40 41 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2546 | 264 1579 578 125 Wait 715 | . 706 9 . Move 1614 | 200 778 534 102 Hop . | . . . . Pick Up 28 | 10 15 3 . Fast Attach 13 | 7 5 1 . Attach 3 | . 1 . 2 Detach . | . . . . Swap 28 | 1 19 6 2 Drop 19 | 2 10 6 1 Fire 122 | 44 45 19 14 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 350 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 13) 637 | -10/Materials | Discovered new exit (range 10) 708 | -10/Materials | Discovered new exit (range 15) 881 | -10/Materials | Build established: Scavenger-Mutant 1084 | -10/Materials | Discovered new exit (range 7) 1245 | -10/Materials | Discovered new exit (range 14) 1513 | -10/Materials | Identified exit to Mines 1551 | -10/Materials | Learned 4 Subcaves zone layouts 1624 | -10/Materials | Learned 4 Recycling zone layouts 1738 | -10/Materials | Learned location of 1 exit from Storage 1782 | -10/Materials | Learned Storage emergency access door positions 1907 | -10/Materials | Learned location of 3 exits from Materials 2542 | -10/Materials | Entered Mines 2543 | -10/Mines | Identified exit to Materials 2987 | -10/Mines | Core integrity fell below 50% 3063 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3127 | -10/Mines | Found a hidden stash of uninstalled traps 3225 | -10/Mines | Received a Mining Laser from a helpful Derelict 3534 | -10/Mines | Discovered new exit (range 12) 3634 | -10/Mines | Entered Subcaves 3634 | -10/Subcaves | Accompanied by 1 ally 3635 | -10/Subcaves | Approached by a straggling Scientist 3768 | -10/Subcaves | Core integrity fell below 20% 3839 | -10/Subcaves | Discovered new exit (range 9) 3840 | -10/Subcaves | Learned location of Zion (-6) 3840 | -10/Subcaves | Met a Zionite searching for "candidates" 3875 | -10/Subcaves | Ambushed by Subdweller buried in earth 3880 | -10/Subcaves | Destroyed by FL-2U2(R) with Subdweller Beam Cannon Last Messages --------------- 03755_ Lgt. Ion Engine fries itself beyond repair. 03755_ S-10 Pest destroyed. 03757_ Acquired 1 matter. 03761_ Acquired 12 matter. 03767_ Acquired 11 matter. B2-TZ0(c): "I think it's somewhere west of here" 03806_ MC-CNU(z): "She is not going to be happy we haven't found any suitable candidates yet." B2-TZ0(c): "I think it's somewhere west of here" 03839_ EXIT=FOUND 03840_ MC-CNU(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 03858_ Triggered Piercing Trap. 03858_ Spikes shoot up from the floor. 03858_ Critical hit (Impale). 03876_ FL-2U2(R): "NOSTUCKSUB!" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????######?## | | ????????????????????#####??????????????## #?# | | ???????????????????? #?????????????## ### | | ????????????????????? ?????????????# ### | | ????????????????????? #?????????????# #?## | | ?????????????????##### ##??##??#?????# #?## | | ?????????????????? ### ## ??????# #### | | ????????????????#?# # ???????## ### | | ????? ???#??????# # # #?????????# | | ????# ### ??????? #????????## | | ???? ???????? ##???????## | | ???? ????????# ^##??????# # | | ??? #?####### ##?????# ## # | | ???# ## ##^ #?????????????????? | | ???# < #???????????????????? | | ????# ##R ##???????????????????? | | ????# # #####;###????????????????????? | | ????????# ## ##???# #?????????????????????? | | ????????# ???## ##????#@ #?????????????????????? | | ?????????????# #?????# ##?????????????????????? | | ?????????????## #?????###??????????????????????? | | ?????????????# ##??????????????????????????????? | | ?????????#???## ##??????????????????????????????? | | ?????????# ?### ##?? " " ??????????????????????? | | ????????## ## # #?? ??????????????????????? | | ????????# #?? ??????????????????????? | | ????????## #?? ??????????????????????? | | ?????????## # ##?? ??????????????????????? | | ????####??### #???# #??????????????????????? | | ???## ##?## #???# #??????????????????????? | | ???# ### ##???# #??????????????????????? | | ???### #????# #??????????????????????? | | ?????# ####### #??##??????????????????? | | ?????# # # # #?# ##?????????????????? | | ?????# # ## ##????????????????? | | ?????# # # # #????????????????? | | ?????# #### # #????????????????? | | ?????# #?# ## #????????????????? | | ?????####### ## ##???????????????? | | ???????????# ## % #???????????????? | | ???????????# ## % ## ####????????????? | | ???????????# #### ## ##### #????????????? | | ??????????? #### ####??# ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletProjectileCorpse Manual? 0 Play Time 00:22:39 Cumulative 34.3 hours Start 2026.09.27 @ 15:59:31 End 2026.09.27 @ 16:21:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c079e137-37cd-48a0-85d9-f5a77f7410b4