Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.26 @ 17:39:34 Player: CommodoreSchlippy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (445) 445 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1440 Bonus ------- None Cogmind --------- Core Integrity 366/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Hover Unit > --- UTILITY (4) ------ Huge Storage Unit Terrain Scan Processor Seismic Detector > --- WEAPON (2) ------- Small Laser > --- INVENTORY (25) --- Light Ion Engine Light Treads Small Storage Unit Field Recycling Unit (0) Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Light Treads Huge Storage Unit Small Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 7 5 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover 1 | . 1 . Flight . | . . . Utility 8 | 2 2 4 Device 2 | 1 . 1 Storage 4 | 1 2 1 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 5 | . 2 3 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 100 83 Engine 12 | . 14 9 Treads 16 | . 19 11 Hover 9 | . 8 11 Device 14 | . 14 14 Storage 12 | . 14 11 Processor 4 | . . 11 Energy Gun 16 | . 16 15 Ballistic Gun 6 | . 11 . Peak Build Rating 12 | 9 9 12 Average Rating 8 | 7 8 9 On Entrance 6 | . 9 9 Naked Turns . | . . . Heaviest Build 89 | 11 86 89 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . . 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 13 | 7 9 24 Most Carried 8 | 4 8 6 Average Carried 4 | 2 6 3 Final Capacity 25 | 8 8 25 Final Carried 7 | 3 7 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 381 | 281 50 50 Remotely . | . . . Salvage Created 700 | 88 303 309 Parts 39 | 5 21 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 5 7 Guns 9 | . 4 5 AOE 3 | . 1 2 Classes Destroyed 8 | 2 5 1 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | 1 . . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 8 | . 2 6 Sentry 1 | . . 1 Best Kill Streak 5 | 2 4 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 63 | . 26 37 Missed 15 | . 2 13 Damage Taken 458 | . 232 226 Core 91 | . 57 34 Absorbed by Shields . | . . . Ignored by Resistances 142 | . 71 71 Core Remaining (%) 88 | 100 77 . Volleys Fired 70 | 7 34 29 Largest 2 | 2 2 2 Hottest 90 | 40 90 90 Shots Fired 98 | 11 49 38 Gun 98 | 11 49 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 11 | 11 . . Thermal 63 | . 34 29 Explosive . | . . . Electromagnetic 24 | . 15 9 Robot Hit Streak 23 | 3 12 23 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 77 | 7 36 34 Core Hits 30 | 4 13 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 5 | . 3 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1159 | 72 613 474 Guns 938 | 71 475 392 Cannons . | . . . Explosions 220 | . 138 82 Melee . | . . . Ramming 1 | 1 . . Kinetic 71 | 71 . . Thermal 808 | . 427 381 Explosive . | . . . Electromagnetic 279 | . 186 93 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 13 | . 13 . Projectiles . | . . . Explosions 13 | . 13 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 330 | . 330 253 Average Temperature 115 | . 120 107 Received Heat Transfer 249 | . 102 147 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 2223 | . 1173 1050 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 214 | 10 214 174 Initial 10 | . 5 10 Average 58 | 8 71 95 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 97 100 Level 1 1 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 13 7 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 9 2 Successful 7 | . 7 . Failed 4 | . 2 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 3 | . 3 . Terminals 11 | . 9 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 2 | . 2 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Surveillance Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1258 | 388 513 357 Spaces Moved 424 | 128 238 58 Core 13 | 13 . . Treads 259 | 115 86 58 Legs . | . . . Wheels . | . . . Hover 152 | . 152 . Flight . | . . . Fastest Speed 50 | 50 140 480 Average Speed 205 | 148 169 480 Slowest Speed 480 | 160 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 12 48 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 712 | 316 300 96 Wait 174 | 164 10 . Move 422 | 127 237 58 Hop . | . . . Pick Up 21 | 10 9 2 Fast Attach . | . . . Attach 11 | 7 1 3 Detach . | . . . Swap 8 | . 4 4 Drop 5 | . 5 . Fire 70 | 7 34 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 389 | -11/Scrapyard | Entered Materials 390 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 4) 804 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Discovered new exit (range 9) 902 | -10/Materials | Entered another Materials area 902 | -9/Materials | Evolved 2 slots: Utility x2 1259 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. T-07 Excavator is excavating. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. Y-45 Defender suffers critical hit (Burn). Y-45 Defender heat short circuits Imp. Ion Engine. Y-45 Defender heat short circuits Hvy. Assault Rifle. Y-45 Defender destroyed. Terminal unresponsive. Med. Laser destroyed. Lgt. Ion Engine destroyed. Heat Sink melted. G-34 Mercenary destroyed. R-06 Scavenger collects Broken Hvy. Assault Rifle. R-06 Scavenger collects Beam Rifle. Acquired Beam Rifle. Acquired Field Recycling Unit. 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""????? | | ??##??##?# # ??""??"#?? | | ##??###?## #? ?""??"??? | | #??##?##?# # "???"#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserActuatorShifter Manual? 0 Play Time 00:17:32 Cumulative 2.3 hours Start 2025.01.26 @ 16:11:07 End 2025.01.26 @ 17:39:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7896bed0-f7ed-415c-8b6d-45daab1556cc