Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.31 @ 16:13:20 Player: PlasticHeart Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (260) 1300 Value Destroyed (6775) 6775 Prototype IDs (84) 1680 Alien Tech Used (7) 1400 Bonus (7555) 7555 TOTAL SCORE: 31410 Bonus ------- High Alert Combat Kills 480 Follower Combat Kills 372 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -197 Cogmind --------- Core Integrity 386/1600 Matter 415/425 Energy 349/350 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Experimental Heat Sink Experimental Signal Interpreter Experimental Armor Integrity Analyzer Advanced Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Combat Linear Gravjet Advanced Matter Compressor (400) Experimental Targeting Computer Improved Energy Mantle Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Armor Integrity Analyzer Reaction Control System Improved Phase Shifter Experimental Utility Shielding Light Regenerative Plating Improved Energy Mantle Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Sigix Quantum Sheargun Heavy Pick Lance > --- INVENTORY -------- Cooled Antigrav System Combat Linear Gravjet Advanced Matter Compressor Experimental Targeting Computer Particle Accelerator Quantum Capacitor Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Cooled Nova Cannon [Rating: 195] Favorites ----------- Power Mini Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Aerolev Unit Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Improved Datajack Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 342 | 6 10 5 18 2 . 2 36 17 . 14 4 2 3 2 22 . 14 16 3 . 10 20 4 24 10 7 4 . 23 2 6 4 5 5 4 5 3 5 2 15 8 Power 27 | 1 1 1 1 . . 1 2 1 . 4 . . . . 1 . 1 2 1 . . 3 . 2 . . . . 1 . . . . . . 1 . 1 . 2 . Engine 11 | 1 1 1 1 . . 1 2 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . 2 . . . . 1 . 1 1 . . . 2 . 2 . . . . 1 . . . . . . 1 . 1 . 2 . Propulsion 81 | 2 2 2 4 . . . 11 9 . 3 . . . 1 7 . 1 2 . . 1 4 . 10 . . 3 . 7 . . . 5 . . . 1 1 1 3 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Wheel 21 | 2 2 2 4 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 58 | . . . . . . . . 9 . 3 . . . 1 7 . 1 2 . . 1 4 . 10 . . 1 . 7 . . . 5 . . . 1 1 1 3 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 128 | 1 3 2 6 . . 1 5 4 . 4 4 1 3 . 9 . 7 2 . . 2 9 3 10 2 4 1 . 12 2 6 1 . 2 2 4 1 2 1 6 6 Device 73 | . . . 2 . . 1 . 1 . 4 4 1 2 . 3 . 7 . . . 1 4 2 7 1 1 . . 6 2 5 1 . 2 1 3 1 1 1 6 3 Storage 6 | 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hackware 13 | . . . . . . . . 1 . . . . . . 5 . . 2 . . . 2 . . . . . . 2 . . . . . . 1 . . . . . Protection 30 | . 2 2 4 . . . 5 . . . . . . . . . . . . . 1 2 . 2 1 3 1 . 4 . 1 . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 4 . 7 2 . . 18 3 . 3 . 1 . 1 5 . 5 10 2 . 7 4 1 2 8 3 . . 3 . . 3 . 3 2 . 1 1 . 4 1 Energy Gun 5 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Energy Cannon 14 | . . . 3 1 . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 Ballistic Gun 15 | 1 . . . . . . . . . . . . . . . . 2 3 1 . . 1 1 . 1 1 . . 2 . . . . . 1 . . 1 . . . Ballistic Cannon 12 | . 2 . 2 . . . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . 1 . 2 1 . . 7 . . . . . . . . . . 2 . . 2 . . . 4 1 . . . . . 2 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 1 . 1 . 1 . . 2 . 1 3 1 . 2 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 16 | . . . . . . . . . . . . . . . 1 . 1 1 . . 2 2 . 2 3 1 . . 1 . . 1 . 1 . . . . . . . Special Melee Weapon 8 | . . . . . . . . 2 . 1 . . . . 2 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . . . . 1 . 1 1 . . . . . . . . . 1 . . . 2 . . . . . . 1 . . 1 . . 4 . Parts Lost 38 | . 1 1 . . . . 11 . . . . . . 1 . . . . . . . 1 . 2 . 1 . . 5 . 1 . . . . . . . . 1 13 Power 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 18 | . . 1 . . . . 7 . . . . . . 1 . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 4 Utility 14 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . 2 . 1 . . . . . . . . . 6 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Highest Loss Streak 8 | . 1 1 . . . . 3 . . . . . . 1 . . . . . . . 1 . 1 . 1 . . 3 . 1 . . . . . . . . 1 8 Average Slot Usage (%) 98 | . 96 99 99 100 100 100 96 99 100 99 100 99 99 99 99 100 99 97 100 100 98 99 100 98 100 99 100 100 98 100 100 100 100 99 100 99 98 95 93 94 80 Engine 4 | . 14 14 11 11 11 11 8 7 7 6 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 6 5 5 1 . . 4 5 4 5 5 5 5 4 5 5 5 5 5 5 4 4 7 8 7 4 Wheel 9 | . 28 27 33 33 33 33 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . 45 46 46 46 42 42 41 36 37 37 37 37 37 37 32 33 31 33 33 33 33 29 30 30 30 30 30 30 27 27 25 25 25 19 Device 7 | . . . 10 11 11 11 9 6 7 7 7 7 6 7 6 6 6 6 6 6 5 4 4 4 4 4 5 5 9 10 15 15 15 15 15 17 18 16 14 16 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 3 | . . . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 8 Hackware 13 | . . . . . . . . 6 7 7 7 7 7 7 18 18 18 18 18 18 18 27 27 27 27 25 22 22 26 25 21 20 20 20 20 22 22 20 20 20 15 Protection 5 | . 10 14 10 11 11 11 17 . . . . . . . . . . . . . . . . . . 1 5 5 4 5 3 5 5 5 4 4 4 8 8 8 4 Energy Cannon 1 | . . . 10 10 11 11 7 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 18 28 11 11 11 11 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 7 6 7 11 14 9 10 6 5 2 4 6 5 5 5 . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 6 5 4 6 6 5 4 . 10 9 6 5 5 9 10 10 10 10 9 10 9 9 8 8 8 6 Special Melee Weapon 3 | . . . . . . . . 6 7 6 7 7 7 7 5 6 6 6 6 6 6 5 5 5 5 5 5 5 3 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 14 96 96 99 99 99 101 109 34 34 42 34 36 36 40 41 33 39 40 39 34 48 45 45 44 45 46 46 46 57 51 52 50 46 47 49 47 47 63 57 70 69 Greatest Support 82 | 32 32 20 36 36 36 36 56 45 45 49 49 49 49 49 49 48 50 50 50 50 50 50 48 48 48 48 48 48 59 59 55 55 58 58 62 58 66 60 67 69 82 Greatest Overweight (x) 4 | 1 4 4 3 2 2 2 4 . . . . . . . 1 . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . 1 . 1 . Average Overweight (x) . | . 2 4 2 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 21 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | 7 25 25 25 25 25 25 25 25 14 15 15 15 15 15 15 15 15 15 13 13 15 15 14 15 12 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 16 | 4 18 23 24 24 25 25 24 13 13 14 14 14 13 14 14 14 14 12 12 13 13 12 13 14 12 11 13 15 14 15 14 14 14 14 15 14 14 14 14 14 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 4 25 25 23 25 25 25 25 12 14 15 15 15 15 15 15 15 14 12 13 13 11 13 13 12 12 11 15 15 15 15 15 15 15 15 15 15 15 15 14 15 5 Class Distribution -------------------- 29% | Mutant 24% | Wizard-Sprinter 18% | Hacker-Sprinter 9% | Hacker-Mutant 9% | Machinist-Sprinter 4% | Scavenger-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Machinist-Sprinter | -7/Factory Machinist-Sprinter | -7/Lower Caves Machinist-Sprinter | -7/Lower Caves Machinist-Sprinter | -7/Zion Machinist-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 10157 | 260 604 341 660 60 . 40 974 207 . 289 48 30 30 20 470 . 156 973 192 . 115 509 492 196 373 843 123 5 241 . 100 311 43 2 418 219 30 51 5 315 412 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11088 | . 676 246 1252 143 . 88 1708 78 . 203 . 24 . . 505 . 250 747 212 . 166 613 . 537 426 380 147 . 955 . 100 164 20 . 566 268 76 168 . . 370 Parts 552 | . 47 9 83 7 . 4 109 1 . 11 . 2 . . 31 . 14 35 7 . 6 22 . 30 11 12 . . 31 . 6 4 2 . 20 16 6 11 . . 15 Haulers Intercepted 25 | . 2 . 6 . . . 5 . . 3 . . . . 1 . 1 1 . . . 1 . 3 . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . . . . . 5 2 . 12 . . . 15 6 . 10 . . . 9 9 . . . . . 7 2 23 13 . . . . . . Prevented 20 | . . . . . . . . . . . . . . . . . . 14 . . 5 . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 146 | . 13 8 23 6 . 2 40 . . . . . . . . . 1 11 1 . 3 1 . 2 11 8 . . 2 . . 3 . . 8 . 1 . . . 2 Melee 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 2 . . . . . . . 1 . . . 2 Guns 16 | . 5 . . . . . . . . . . . . . . . 1 5 1 . . 1 . . 1 1 . . . . . . . . 1 . . . . . . Cannons 63 | . 5 8 18 3 . 2 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 55 | . 3 . 5 3 . . 13 . . . . . . . . . . 3 . . 1 . . . 10 7 . . . . . 3 . . 7 . . . . . . Classes Destroyed 20 | . 7 2 3 . . . . . . . . 1 . . . . . 2 . . 1 . . 2 . 2 . . . . . . . . . . . . . . . Worker 34 | . 4 2 1 . . . 2 1 . 1 . . . . 4 . 1 . . . . . . 3 . . . . 6 . 1 . . . . 4 1 1 . . 2 Builder 6 | . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 25 | . 2 . 6 . . . 5 . . 3 . . . . 1 . 1 1 . . . 1 . 3 . . . . 1 . . . . . . . . . . . 1 Recycler 21 | . 2 2 2 . . . 2 1 . . . . . . 2 . . . . . . 2 . . . . . . 5 . . . . . . 1 . 1 . . 1 Minesweeper 4 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 9 | . 2 . 1 . . . 1 . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Watcher 22 | . 2 . 3 . . . 3 . . 1 . . . . . . 1 . . . . 2 . 2 . . . . . . 2 . . . 2 2 1 1 . . . Swarmer 48 | . 3 . 7 3 . . 13 . . . . . . . . . . 3 . . 1 . . 1 4 5 . . 1 . . . . . 5 . . . . . 2 Grunt 59 | . 10 1 4 2 . 2 21 . . . . . . . . . . 7 . . 1 . . . 6 . . . . . . 3 . . 2 . . . . . . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Duelist 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 10 . . . 5 . . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . 1 . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 6 4 6 3 . 2 7 1 . 1 . 1 . . 3 . 1 3 1 . 2 3 . 1 4 5 . . 2 . 1 3 1 . 5 2 1 2 . . 4 Combat Bots Only 7 | . 3 2 5 3 . 2 7 . . . . . . . . . 1 3 1 . 1 1 . 1 4 5 . . 1 . . 3 . . 5 . 1 . . . 2 Max Kills in Single Turn 3 | . 1 1 2 3 . 1 3 1 . 1 . 1 . . 1 . 1 1 1 . 1 1 . 1 2 3 . . 1 . 1 2 1 . 2 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 3 . . 3 . . . . . . . . . . 1 . . 1 . . . 2 3 . . . . . 2 . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 9556 | . 387 249 609 18 . 102 1911 . . . 23 . . 203 11 . 226 12 . . 139 482 . 840 97 116 . . 468 . 252 . . . 30 25 162 28 113 290 2763 Core 1932 | . 73 38 104 8 . . 187 . . . . . . 46 . . 13 . . . . 33 . 166 17 . . . 30 . 131 . . . . . . . 26 63 997 Absorbed by Shields 117 | . . . . . . . . . . . . . . 10 . . 45 . . . . 62 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 55 . . . 72 66 . . . . . . 93 . . . . . . 98 . . . . . . 78 . . . . . . 86 . 100 . . 93 24 Volleys Fired 571 | . 62 37 74 7 . 5 144 . . 9 . . . 2 . . 19 59 27 . 1 5 6 . 19 29 . . 16 . . 6 . . 36 . . 1 . 2 5 Largest 2 | . 2 2 2 2 . 2 2 . . 1 . . . 1 . . 1 1 1 . 1 1 1 . 1 1 . . 1 . . 1 . . 1 . . 1 . 1 1 Hottest 150 | . 78 78 107 107 . 107 107 . . 60 . . . 63 . . 40 50 40 . 50 40 40 . 80 80 . . 40 . . 80 . . 80 . . 40 . 150 94 Shots Fired 873 | . 118 74 145 12 . 10 273 . . 9 . . . 2 . . 19 59 27 . 1 5 6 . 19 28 . . 16 . . 6 . . 36 . . 1 . 2 5 Gun 221 | . 53 . . . . . . . . . . . . . . . 19 49 27 . . 5 6 . 7 15 . . 16 . . 1 . . 22 . . 1 . . . Cannon 574 | . 62 74 142 10 . 10 258 . . 9 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Launcher 78 | . 3 . 3 2 . . 15 . . . . . . . . . . 10 . . 1 . . . 12 13 . . . . . 5 . . 14 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 567 | . 89 74 75 5 . 5 142 . . 9 . . . . . . 19 49 27 . . 5 6 . 7 15 . . 16 . . 1 . . 22 . . 1 . . . Thermal 221 | . 26 . 67 5 . 5 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Explosive 57 | . 3 . 3 2 . . 5 . . . . . . . . . . . . . . . . . 12 13 . . . . . 5 . . 14 . . . . . . Electromagnetic 28 | . . . . . . . 10 . . . . . . 2 . . . 10 . . 1 . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 16 | . 8 4 16 15 . 8 9 . . 2 . . . 3 . . 5 5 10 . . 7 5 . 1 5 . . 3 . . . . . 8 . . . . . 3 Robot Miss Streak 6 | . 5 4 5 3 . 1 6 . . 4 . . . . . . 2 3 1 . . . 1 . 2 2 . . 1 . . 1 . . 3 . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Shots Hit Robots 630 | . 65 41 80 5 . 8 152 7 . 13 . 3 . 1 18 . 23 20 23 . 2 19 5 22 6 13 4 . 44 . 5 1 2 . 18 8 3 5 2 . 12 Core Hits 396 | . 36 16 42 8 . 4 82 2 . 5 . 1 . . 10 . 11 24 5 . 3 11 1 12 24 18 3 . 18 . 3 10 1 . 26 7 2 4 . . 7 Critical Kills 11 | . . . 1 . . . . . . . . . . . . . 1 4 1 . . 1 . . 1 1 . . . . . . . . 1 . . . . . . Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . . . 1 4 2 . . 2 1 . 1 . . . 1 . . 1 . . . . . . . . . Critical Strikes 45 | . 2 1 2 . . 2 7 . . 2 . . . . . . 2 8 4 . . 4 1 1 3 1 . . 1 . . 1 . . 2 . . . . . 1 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 25 | . . . . . . . . . . . . . . . . . 2 8 4 . . 3 1 . 2 1 . . 1 . . 1 . . 2 . . . . . . Blast 13 | . . 1 1 . . 2 7 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Puncture 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . 1 Melee Attacks 768 | . . . . . . . . 20 . 34 2 7 . 10 90 . 52 11 12 . 5 61 . 91 10 13 4 9 106 . 38 5 28 . 16 30 25 18 13 28 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 218 | . . . . . . . . 18 . 30 2 5 . 10 84 . 33 4 11 . 3 16 . 2 . . . . . . . . . . . . . . . . . Piercing 531 | . . . . . . . . . . . . . . . 4 . 17 7 1 . 2 44 . 87 10 13 4 9 102 . 38 5 28 . 16 30 25 18 13 28 30 Sneak Attacks 96 | . . . . . . . . 2 . 8 . 3 . . 11 . 6 3 . . 1 8 . 10 5 . . . 19 . 2 1 1 . . 5 2 3 . . 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 . 2 . . . . 5 . . . . . . . 1 . . . . Damage Inflicted 28629 | . 1289 784 1951 261 . 166 4527 380 . 844 . 111 . 20 1407 . 733 908 289 . 190 949 39 1535 1857 1459 414 . 2571 . 380 721 196 . 1968 809 348 501 102 . 920 Guns 979 | . 443 . . . . . . . . . . . . . . . 75 152 104 . . 40 39 . 24 15 . . 55 . . 8 . . 24 . . . . . . Cannons 7218 | . 720 784 1624 101 . 166 3380 . . 336 . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Explosions 6361 | . 126 . 327 160 . . 1147 . . . . . . . . . . 427 . . 50 . . . 1257 936 . . . . . 584 . . 1347 . . . . . . Melee 14071 | . . . . . . . . 380 . 508 . 111 . . 1407 . 658 329 185 . 140 909 . 1535 576 508 414 . 2516 . 380 129 196 . 597 809 348 501 102 . 833 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5362 | . 923 784 697 60 . 85 1941 . . 336 . . . . . . 75 152 104 . . 40 39 . 24 15 . . 55 . . 8 . . 24 . . . . . . Thermal 2728 | . 240 . 927 41 . 81 1439 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5425 | . 126 . 327 160 . . 688 . . . . . . . . . . . . . . . . . 1257 936 . . . . . 584 . . 1347 . . . . . . Electromagnetic 1043 | . . . . . . . 459 . . . . . . 20 . . . 427 . . 50 . . . . . . . . . . . . . . . . . . . 87 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3250 | . . . . . . . . 380 . 508 . 111 . . 1273 . 259 230 185 . 106 87 . 111 . . . . . . . . . . . . . . . . . Piercing 10821 | . . . . . . . . . . . . . . . 134 . 399 99 . . 34 822 . 1424 576 508 414 . 2516 . 380 129 196 . 597 809 348 501 102 . 833 Highest Corruption 13 | . . . . . . . 1 . 6 6 4 . . . . 5 5 . . . . . . 3 3 3 3 3 6 13 9 4 . . . 1 1 . 1 1 1 Average Corruption 3 | . . . . . . . 1 . 6 4 3 . . . . 5 4 . . . . . . 2 3 3 3 3 4 9 5 2 . . . 1 1 . 1 1 1 Corruption Purged 33 | . . . . . . . . . . 2 4 . . . . . 5 . . . . . . . . . . . . 4 14 4 . . . . . . . . . Effects 117 | . . . . . . . 7 . . 18 1 . . . . 1 7 . . . . . . 16 6 9 2 7 31 2 6 . . . . . 2 . . 2 . Message Errors 42 | . . . . . . . 5 . . 6 . . . . . . 3 . . . . . . 6 2 2 . 4 11 . 1 . . . . . 1 . . 1 . Matter Fused 27 | . . . . . . . . . . 5 1 . . . . 1 2 . . . . . . . . 3 . 1 10 1 3 . . . . . . . . . . Heat Flow Errors 13 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 1 1 4 . . . . . . . . . . . . Energy Discharges 17 | . . . . . . . 2 . . 3 . . . . . . 1 . . . . . . 4 2 . . 1 3 . . . . . . . 1 . . . . Data Loss (minor) 17 | . . . . . . . . . . 4 . . . . . . 1 . . . . . . . 2 2 1 . 3 1 2 . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 2582 | . 14 25 7 . . . 67 187 . 65 . . . . 221 . 155 . . . . 185 . 110 260 55 93 . 486 . 101 . 86 . 54 62 118 6 . . 225 Projectiles 118 | . 14 25 1 . . . 66 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 111 | . . . 6 . . . 1 . . . . . . . . . . . . . . . . . 30 55 . . . . . . . . 19 . . . . . . Melee 2353 | . . . . . . . . 187 . 53 . . . . 221 . 155 . . . . 185 . 110 230 . 93 . 486 . 101 . 86 . 35 62 118 6 . . 225 Knockbacks 40 | . 5 10 4 . . 3 17 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . 5 9 4 . . 3 17 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . 186 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 298 | . 298 249 45 15 . 69 37 6 . 88 3 3 3 32 79 80 96 152 12 . 4 279 5 247 125 167 226 234 277 32 15 11 . . 3 . . 2 . 74 248 Average Temperature 36 | . 68 75 8 8 . 45 9 6 . 15 3 3 3 6 42 36 31 26 5 . 2 52 5 103 45 41 102 127 60 10 5 5 . . 3 . . 2 . 18 134 Received Heat Transfer 1665 | . 201 80 183 . . 54 819 . . . . . . 38 . . 20 . . . . 117 . 72 . . . . . . 9 . . . . . 9 9 9 27 18 Effects 9 | . 2 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 7 | . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . 3 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5328 | . 851 . 1665 74 . 148 2590 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 760 | . 276 45 253 283 . 66 760 271 30 143 . . . . 511 208 759 . . . . 590 237 259 . . . . 499 93 207 . . . . 219 281 271 346 361 468 Initial 214 | . . 5 . 98 . . 25 214 30 21 . . . . . 178 145 . . . . 50 151 165 . . . . . 78 65 . . . . 43 123 87 152 194 21 Average 147 | . 110 12 88 177 . 60 459 176 30 26 . . . . 55 197 219 . . . . 302 205 82 . . . . 94 87 76 . . . . 122 200 198 252 187 163 Maximum Alert Level 3 | . 1 . 1 1 . . 3 1 . . . . . . 2 1 3 . . . . 2 1 1 . . . . 2 . 1 . . . . 1 1 1 1 1 2 Low Security (%) 71 | 100 88 100 90 36 . 100 9 39 100 100 . . . . 99 50 60 . . . . 37 39 81 . . . . 88 100 93 . . . . 91 52 28 30 46 71 Level 1 18 | . 11 . 9 63 . . 30 60 . . . . . . . 50 16 . . . . 21 60 18 . . . . 9 . 6 . . . . 8 47 71 69 53 18 Level 2 8 | . . . . . . . 48 . . . . . . . . . 15 . . . . 40 . . . . . . 1 . . . . . . . . . . . 9 Level 3 1 | . . . . . . . 11 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 . 1 . . . 10 1 . 2 . . . . 3 . 3 . . . . 3 . 6 . . . . 9 . 3 . . . . 2 1 3 3 1 4 Investigation 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Extermination 12 | . . . . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . 2 . . . . 3 . . . . . . 1 . . . . . Reinforcement 38 | . 2 . 1 . . . 7 . . 1 . . . . 1 . 2 . . . . 2 . 3 . . . . 5 . 3 . . . . 1 1 3 3 1 2 Assault 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 41 | . . . 1 . . . 4 . . . . . . 12 1 . 2 . . . . 1 . 2 . . . . 3 . 1 . . . . 2 . 5 . 6 1 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 17 . . . . Distress Signals 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 17 . . . . Times Spotted 454 | . 25 9 38 7 . 5 69 4 3 2 1 . . 7 13 4 4 19 1 . 5 20 4 19 10 5 . . 28 3 15 5 . 8 6 5 9 8 10 23 60 Peak Tracking Total 19 | . 3 2 6 3 . 3 7 1 3 4 1 . . 6 3 4 2 5 1 . 5 11 2 4 5 3 . . 6 3 7 3 . 8 4 5 5 3 6 9 19 Tactical Retreats 70 | . . 1 1 . . 1 2 . . 1 1 . . . 5 . 2 11 . . 1 4 . 2 1 3 . . 6 . 4 . . . 4 2 3 1 3 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 26 | . . . . . . . 1 1 . . . . . 1 1 . 3 . . . . 3 . 3 . . . . 5 . 4 . . . . 1 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . 2 . . . . . . . 3 . . . . . 3 . . 2 . . . . . . . . . . . 1 . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . 1 2 . . 3 . . . . . . . . . . . 1 9 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 18 | . 1 . 3 2 . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 3 . Max in Single Turn 2 | . 1 . 1 2 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . Garrison Access 17 | . . . . . . . . . . 1 . . . . 2 . 2 . . . . 4 . 3 . . . . 1 . . . . . . 1 . 1 . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 231 | . 7 1 12 1 3 . 9 7 . 18 1 . 1 . 26 . 21 1 . 4 . 17 . 27 . . 4 . 17 . 5 1 2 6 1 4 6 3 8 13 5 Terminals 136 | . 7 . 10 1 . . 9 5 . 9 . . . . 14 . 11 . . . . 9 . 15 . . . . 11 . 4 . . . 1 2 6 1 7 11 3 Fabricators 21 | . . . . . . . . 1 . 4 . . . . 3 . 3 . . . . 1 . 4 . . . . 2 . 1 . . . . 1 . 1 . . . Repair Stations 20 | . . . 2 . . . . . . 2 . . . . 2 . 4 . . . . 2 . 5 . . . . 2 . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . 1 . 1 . . . . 4 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . Garrison Access 19 | . . . . . . . . . . 2 . . . . 3 . 2 . . . . 4 . 3 . . . . 1 . . . . . . 1 . 1 . . 2 Total Hacks 668 | . 15 1 33 1 40 . 27 27 . 49 1 . 6 . 69 . 48 1 . 26 . 41 . 83 . . 17 . 51 . 19 3 10 6 1 10 19 7 16 30 11 Successful 529 | . 11 1 24 1 40 . 8 20 . 28 1 . 6 . 46 . 38 1 . 26 . 38 . 76 . . 17 . 42 . 17 3 10 6 1 9 9 7 12 25 6 Failed 139 | . 4 . 9 . . . 19 7 . 21 . . . . 23 . 10 . . . . 3 . 7 . . . . 9 . 2 . . . . 1 10 . 4 5 5 Catastrophic 7 | . . . 1 . . . 3 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 220 | . 7 . 18 1 . . 14 17 . 11 . . . . 30 . 14 . . . . 14 . 30 . . . . 19 . 6 . . 1 . 3 13 2 6 12 2 Terminals 376 | . 15 . 27 1 . . 27 20 . 20 . . . . 35 . 27 . . . . 26 . 49 . . . . 35 . 16 . . . 1 6 19 3 15 26 8 Fabricators 66 | . . . . . . . . 5 . 13 . . . . 11 . 6 . . . . 2 . 13 . . . . 7 . 3 . . . . 3 . 3 . . . Repair Stations 65 | . . . 6 . . . . . . 7 . . . . 9 . 10 . . . . 6 . 18 . . . . 7 . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . . . 2 . 3 . . . . 8 . 2 . . . . 3 . . . . . . 1 . . . . . . . . . 1 2 . Garrison Access 28 | . . . . . . . . . . 6 . . . . 6 . 3 . . . . 4 . 3 . . . . 1 . . . . . . 1 . 1 . . 3 Terminal Hacks 301 | . 7 1 13 . 40 . 7 7 . 8 1 . 6 . 15 . 15 1 . 26 . 15 . 29 . . 17 . 22 . 11 3 10 6 1 4 5 3 11 13 4 Record 74 | . . . . . 40 . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . 3 9 4 . . . . 2 . . Part Schematic 29 | . . . . . . . . . . 1 . . 6 . 3 . 1 . . 6 . 1 . 4 . . 4 . 2 . . . . . . . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 27 | . 1 . 1 . . . 1 1 . . . . . . 2 . 3 . . 3 . 2 . 6 . . 4 . 1 . . . . . . . . 1 1 . . Open Door 14 | . . 1 . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 2 1 . . . . 5 1 Level Access Points 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Branch Access Points 7 | . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . . Terminal Index 12 | . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 1 1 Fabricator Index 6 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Repair Station Index 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 14 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . 1 . . 2 . Locate Traps 33 | . 2 . 3 . . . . . . 4 . . . . . . 3 . . . . 4 . 5 . . . . 3 . 3 . . . . . 1 . 2 2 1 Recall Extermination 9 | . . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . Recall Reinforcements 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . . . 1 . . . 1 1 . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 25 | . . . 2 . . . 1 2 . 1 . . . . . . 1 . . . . 2 . 3 . . . . 4 . 2 . . . . 1 . . 4 2 . Fabricator Hacks 43 | . . . . . . . . 3 . 6 . . . . 7 . 5 . . . . 2 . 9 . . . . 5 . 2 . . . . 2 . 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 21 | . . . . . . . . 1 . 3 . . . . 4 . 3 . . . . 1 . 4 . . . . 2 . 1 . . . . 1 . 1 . . . Build 21 | . . . . . . . . 2 . 3 . . . . 3 . 2 . . . . 1 . 4 . . . . 3 . 1 . . . . 1 . 1 . . . Repair Station Hacks 58 | . . . 6 . . . . . . 5 . . . . 8 . 7 . . . . 6 . 18 . . . . 6 . . . . . . . . . . 2 . Scan Component 32 | . . . 4 . . . . . . 3 . . . . 4 . 5 . . . . 3 . 9 . . . . 3 . . . . . . . . . . 1 . Repair 26 | . . . 2 . . . . . . 2 . . . . 4 . 2 . . . . 3 . 9 . . . . 3 . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . 2 . 2 . . . . 4 . 2 . . . . 2 . . . . . . 1 . . . . . . . . . 1 2 . Insert Component 11 | . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 2 . Analyze 5 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 18 | . . . . . . . . . . 1 . . . . 2 . 3 . . . . 4 . 3 . . . . 1 . . . . . . 1 . 1 . . 2 Seal Access 17 | . . . . . . . . . . 1 . . . . 2 . 2 . . . . 4 . 3 . . . . 1 . . . . . . 1 . 1 . . 2 Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 93 | . 4 . 5 1 . . 1 8 . 6 . . . . 10 . 6 . . . . 9 . 17 . . . . 7 . 4 . . . . 2 4 1 . 8 . Terminals 83 | . 4 . 5 1 . . 1 6 . 4 . . . . 9 . 6 . . . . 9 . 15 . . . . 6 . 4 . . . . 1 4 . . 8 . Track 40 | . 1 . 2 1 . . . 1 . 3 . . . . 6 . 2 . . . . 5 . 7 . . . . 3 . 2 . . . . 1 2 . . 4 . Assimilate 20 | . 1 . . . . . . 3 . . . . . . 1 . 2 . . . . 3 . 6 . . . . 1 . . . . . . . 1 . . 2 . Botnet 22 | . 2 . 3 . . . 1 2 . 1 . . . . 2 . 2 . . . . 1 . 2 . . . . 2 . 2 . . . . . 1 . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 10 | . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . Prioritize 7 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . Siphon 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 152 | . 5 . 7 1 . . 7 6 . 18 . . . . 22 . 18 . . . . 9 . 18 . . . . 11 . 4 . . . . 2 6 1 6 7 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . 1 . 2 . . 6 . 4 . 2 . . 6 . 2 . 4 . . 4 . 2 . . . . . . . 1 . . . . Parts Built 22 | . . . . . . . . 2 . 3 . . . . 4 . 2 . . . . 1 . 3 . . . . 3 . 1 . . . . 1 . 2 . . . Matter 4818 | . . . . . . . . 383 . 602 . . . . 592 . 446 . . . . 285 . 759 . . . . 954 . 234 . . . . 285 . 278 . . . Time 1465 | . . . . . . . . 174 . 232 . . . . 148 . 93 . . . . 50 . 285 . . . . 210 . 58 . . . . 76 . 139 . . . Total Part Build Rating 115 | . . . . . . . . 6 . 9 . . . . 20 . 13 . . . . 5 . 14 . . . . 18 . 7 . . . . 5 . 18 . . . Parts Repaired 26 | . . . 2 . . . . . . 2 . . . . 4 . 2 . . . . 3 . 9 . . . . 3 . . . . . . . . . . 1 . Time 1364 | . . . 88 . . . . . . 180 . . . . 120 . 167 . . . . 140 . 442 . . . . 128 . . . . . . . . . . 99 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . 1 . 2 . 1 . . 1 . 1 . . . . 1 . 1 . . . . 4 . . . . . . . . . . . . Non-combat 12 | . . . . . . . . 1 . 2 . 1 . . 1 . 1 . . . . 1 . 1 . . . . 4 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 17 | . . . . . . . . 1 . 4 . 2 . . 1 . 2 . . . . 1 . 2 . . . . 4 . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 7 | . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . find_chute 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . find_fabricator 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 45 | . . 2 . . . . . 3 . . . . 5 . . . . . . . 1 2 18 6 . . . . . . . . . 5 . . 1 . . 2 . Largest Group 18 | . . 2 1 . . . . 2 1 1 . . 5 5 . . . . . . 1 2 18 4 . . . . . . . . . 5 . . 1 . . 1 . Highest-Rated Group 668 | . . 45 31 . . . . 34 8 26 . . 146 146 . . . . . . 95 20 668 88 . . . . . . . . . 297 . . 45 . . 45 . Highest-Rated Ally 95 | . . 31 31 . . . . 26 8 26 . . 31 31 . . . . . . 95 10 50 26 . . . . . . . . . 65 . . 45 . . 45 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 153 | . . 3 10 . . . . . . . . . . 22 . . . . . . 7 . 108 . . . . . . . . . . 3 . . . . . . . Total Damage 4046 | . . 43 168 . . . . . . . . . . 326 . . . . . . 271 . 3206 . . . . . . . . . . 32 . . . . . . . Kills 18 | . . 1 1 . . . . . . . . . . 5 . . . . . . 4 . 7 . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 25 | . . 3 . 1 . . . . . . 2 2 2 2 . . . 1 2 . 1 . . . 2 2 . 1 . . . 1 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 26170 | 58 1398 1418 1914 569 567 125 1644 661 28 1047 485 399 518 489 1496 26 1338 962 416 27 756 1064 174 1791 351 627 81 259 1632 38 486 286 213 350 491 348 241 325 219 488 365 Spaces Moved 37879 | 49 859 735 1195 442 473 61 949 945 74 1634 999 1102 1334 641 2814 80 2023 1585 956 85 641 1800 345 2306 825 1047 168 538 2259 83 1008 847 508 857 1019 705 601 725 737 946 879 Core 81 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4747 | 33 859 735 1195 442 473 61 949 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 33051 | . . . . . . . . 945 74 1634 999 1102 1334 641 2814 80 2023 1585 956 85 641 1800 345 2306 825 1047 168 538 2259 83 1008 847 508 857 1019 705 601 725 737 946 814 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 18 | 50 100 140 116 120 120 120 110 35 35 31 31 31 31 31 30 30 30 30 31 31 31 28 30 30 30 30 30 30 23 23 26 26 25 26 23 26 18 23 19 23 18 Average Speed 42 | 87 127 140 121 120 120 120 114 39 35 33 31 31 31 31 34 30 33 30 31 31 31 31 30 31 30 30 30 30 33 24 26 26 25 26 25 26 25 30 22 25 29 Slowest Speed 150 | 100 140 140 128 120 120 120 150 40 35 35 31 31 31 34 98 30 34 31 31 31 36 94 30 98 30 30 94 30 98 26 26 26 26 26 26 26 26 94 23 93 50 Overloaded Moves 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 31 . . . . 47 . 7 . 11 . 41 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 63 | 4 98 97 87 79 89 10 66 19 80 43 97 78 89 58 59 64 49 87 82 70 73 41 96 50 84 85 60 56 52 73 27 89 58 85 72 22 66 21 66 63 27 Regions Visited 41 Branch Regions 23 Pre-discovered Areas 11 | . . 1 . . 1 . . . . . . . 3 . . . . . . 1 . . . . 2 . 3 . . . . . . . . . . . . . . Known Exits Taken 27 | . 1 . . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 1 . 1 . . . . . . 4 4 2 1 . . . 3 2 . 2 . . . 3 3 . 4 . . . 4 2 . 3 . . . . . . Spaces Dug 428 | . . . . . . . . 12 . 22 2 4 . 9 62 . 33 6 9 . . 32 . 49 3 8 . 9 47 . 24 3 21 . 6 16 12 9 9 8 13 Terrain Destroyed 1030 | . 24 8 26 11 . 1 94 12 . 24 2 4 . 9 62 . 33 8 9 . . 32 . 49 159 136 . 9 48 . 24 56 21 . 102 16 12 9 9 8 13 Melee 427 | . . . . . . . . 12 . 22 2 4 . 9 62 . 33 6 9 . . 32 . 49 3 8 . 9 47 . 24 3 21 . 6 16 12 9 9 7 13 Projectile 23 | . 3 8 3 1 . 1 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 576 | . 21 . 23 10 . . 90 . . . . . . . . . . . . . . . . . 156 128 . . . . . 53 . . 95 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 46081 | 63 1041 1050 1519 469 472 103 1231 1208 75 2079 1170 1155 1439 917 3262 81 2605 1985 1035 84 1196 2201 407 3246 887 1301 188 616 2963 98 1175 896 552 985 1180 823 657 806 769 1145 947 Wait 6122 | . 77 268 194 7 . 34 52 195 . 372 162 20 89 254 316 . 486 289 38 . 522 306 51 825 26 198 4 70 558 14 112 32 13 97 107 81 28 53 12 145 15 Move 37841 | 48 858 734 1194 441 472 60 948 945 73 1633 998 1101 1333 640 2814 79 2022 1584 955 84 640 1800 344 2305 824 1046 167 537 2259 82 1007 846 507 856 1018 704 600 724 736 945 878 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 232 | 9 27 3 16 6 . . 25 10 2 8 1 12 7 1 15 1 5 11 1 . 7 10 1 7 . 3 5 . 10 . 3 2 1 7 . 3 1 3 3 4 2 Fast Attach 70 | 1 2 1 4 . . 1 6 . . . 2 . 1 . 3 . 2 . . . 1 4 . 9 . 2 3 . 5 . . . . 3 . 2 2 1 . 12 3 Attach 99 | 5 1 2 4 . . . 12 12 . 3 . 2 . 1 5 . 2 5 . . 6 6 . 3 . 1 1 . 8 . 2 1 . . . 2 . 3 1 4 7 Detach 13 | . . . . . . . 1 . . 3 . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . 3 2 Swap 181 | . 7 2 10 2 . 1 18 5 . 11 2 1 2 1 14 . 10 11 3 . 3 10 4 12 10 4 1 . 10 2 4 3 5 2 4 1 1 1 1 2 1 Drop 219 | . 7 3 23 4 . 2 25 21 . 6 3 9 7 . 11 1 7 12 . . 10 7 1 7 . 5 3 . 6 . 2 2 1 10 . 1 4 4 4 4 7 Fire 571 | . 62 37 74 7 . 5 144 . . 9 . . . 2 . . 19 59 27 . 1 5 6 . 19 29 . . 16 . . 6 . . 36 . . 1 . 2 5 Melee 679 | . . . . . . . . 20 . 34 2 7 . 9 84 . 46 9 11 . 3 48 . 78 8 13 4 9 91 . 32 4 24 . 15 29 20 16 12 24 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . . . 9 . . 6 . . . . 5 . . . . . . . . 13 . . . . . . . . . . Rewire 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Trap 11 | . . . . 2 . . . . . . . 3 . . . . . 3 . . 2 . . . . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low / *Ext) -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Waste -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 6) 470 | -10/Materials | Discovered new exit (range 8) 880 | -10/Materials | Identified exit to Mines 1080 | -10/Materials | Discovered new exit (range 15) 1203 | -10/Materials | Discovered new exit (range 16) 1457 | -10/Materials | Entered Mines 1470 | -10/Mines | Learned Materials trap positions 1548 | -10/Mines | Assembled infested the area 1959 | -10/Mines | Learned Materials interactive machine intel 2040 | -10/Mines | Discovered new exit (range 15) 2260 | -10/Mines | Learned Materials garrison access intel 2429 | -10/Mines | Learned location of Storage (-7) 2448 | -10/Mines | Discovered new exit (range 13) 2808 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2875 | -10/Mines | Entered Materials 2875 | -9/Materials | Accompanied by 1 ally 2875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2876 | -9/Materials | Loaded intel: 3 trap records 2877 | -9/Materials | Loaded intel: 18 interactive machine locations 2880 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3374 | -9/Materials | Repaired Lgt. Angular Momentum Engine? 3586 | -9/Materials | Discovered new exit (range 7) 4129 | -9/Materials | Discovered new exit (range 16) 4420 | -9/Materials | Discovered new exit (range 15) 4494 | -9/Materials | Repaired Imp. Heat Sink 4789 | -9/Materials | Entered Mines 4791 | -9/Mines | Identified exit to Materials 4828 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4881 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4921 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4996 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5240 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5240 | -9/Mines | Discovered new exit (range 5) 5278 | -9/Mines | Found a hidden stash of uninstalled traps 5358 | -9/Mines | Entered Exiles 5387 | -9/Exiles | Met 8R-AWN 5408 | -9/Exiles | Met EX-HEX 5460 | -9/Exiles | Met EX-BIN 5582 | -9/Exiles | Met EX-DEC 5596 | -9/Exiles | Learned location of Zion (-7) 5645 | -9/Exiles | Visited The Gauntlet 5912 | -9/Exiles | Discovered new exit (range 12) 5925 | -9/Exiles | Entered Mines 5968 | -8/Mines | Discovered exit to Materials (range 7) 6050 | -8/Mines | Entered Materials 6050 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6051 | -8/Materials | Loaded intel: 1 garrison access location 6233 | -8/Materials | Destroyed 7 combat bots 6931 | -8/Materials | Lost 3 parts (2n1u) 6981 | -8/Materials | Discovered new exit (range 16) 7122 | -8/Materials | Build established: Scavenger-Mutant 7494 | -8/Materials | Discovered new exit (range 7) 7650 | -8/Materials | First assault squad dispatched 7694 | -8/Materials | Entered Factory 7694 | -7/Factory | Evolved 2 slots: Propulsion x2 7900 | -7/Factory | Discovered new exit (range 4) 7901 | -7/Factory | Identified exit to Lower Caves 7986 | -7/Factory | Build established: Mutant 8206 | -7/Factory | Fabricated Aerolev Unit (x1) 8266 | -7/Factory | Fabricated Aerolev Unit (x1) 8355 | -7/Factory | Sucked down chute 8355 | -7/Factory | Entered Waste 8370 | -7/Waste | EMP discharged 8373 | -7/Waste | Spotted C-40 Crusher 8374 | -7/Waste | Spotted C-40 Crusher 8377 | -7/Waste | Spotted C-40 Crusher 8377 | -7/Waste | Spotted C-40 Crusher 8379 | -7/Waste | Spotted C-40 Crusher 8380 | -7/Waste | Discovered new exit (range 10) 8383 | -7/Waste | Identified exit to Factory 8383 | -7/Waste | Entered Factory 8385 | -7/Factory | 2 allies followed down the chute 8832 | -7/Factory | Fabricated Aerolev Unit (x1) 8891 | -7/Factory | Fabricated Aerolev Unit (x1) 8924 | -7/Factory | Repaired Broken Mni. Fusion Reactor 9000 | -7/Factory | Repaired Adv. System Shield 9063 | -7/Factory | Identified exit to Storage 9198 | -7/Factory | Build established: Machinist-Sprinter 9386 | -7/Factory | Fabricated Aerolev Unit (x1) 9430 | -7/Factory | Entered Lower Caves 9560 | -7/Lower Caves | Encountered a Warlord checkpoint 9756 | -7/Lower Caves | Learned Factory emergency access door positions 9760 | -7/Lower Caves | Discovered new exit (range 15) 9875 | -7/Lower Caves | A Commander dispatched an escort 9894 | -7/Lower Caves | Learned Factory trap positions 9909 | -7/Lower Caves | Identified exit to Lower Caves 9915 | -7/Lower Caves | Entered another Lower Caves area 9923 | -7/Lower Caves | Learned 8 Factory zone layouts 9927 | -7/Lower Caves | Discovered new exit (range 3) 9927 | -7/Lower Caves | Identified exit to Factory 9991 | -7/Lower Caves | Learned Factory emergency access door positions 10003 | -7/Lower Caves | Found Alien Artifact 10005 | -7/Lower Caves | Identified Core Expander 10005 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 10101 | -7/Lower Caves | Discovered new exit (range 12) 10104 | -7/Lower Caves | Identified exit to Zion 10314 | -7/Lower Caves | Entered Zion 10340 | -7/Zion | Discovered new exit (range 15) 10370 | -7/Zion | Learned location of Armory (-3) 10416 | -7/Zion | Learned location of Recycling (-7) 10429 | -7/Zion | Given the Hacking Drone Bay 10430 | -7/Zion | Found Prototype Device 10430 | -7/Zion | Identified Hacking Drone Bay 10558 | -7/Zion | Given A8's code to call for help 10574 | -7/Zion | Identified exit to Deep Caves 10581 | -7/Zion | Learned location of Warlord (-4) 10596 | -7/Zion | Learned Factory non-interactive machine intel 10654 | -7/Zion | Found Prototype Processor 10655 | -7/Zion | Found Prototype Processor 10657 | -7/Zion | Found Prototype Processor 10700 | -7/Zion | Gained Derelict followers 10742 | -7/Zion | Identified exit to Proximity Caves 10832 | -7/Zion | Entered Proximity Caves 10832 | -6/Proximity Caves | Accompanied by 5 allies 11093 | -6/Proximity Caves | Learned Factory stockpile data 11099 | -6/Proximity Caves | Spotted B-75 Beast 11288 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11321 | -6/Proximity Caves | Entered Factory 11321 | -6/Factory | Evolved 2 slots: Utility x2 11322 | -6/Factory | Identified exit to Factory 11323 | -6/Factory | Loaded intel: 80 trap records 11326 | -6/Factory | Loaded intel: 211 non-interactive machine locations 11553 | -6/Factory | Repaired Aerolev Unit 11584 | -6/Factory | Repaired Aerolev Unit 11675 | -6/Factory | Discovered new exit (range 15) 11787 | -6/Factory | Discovered new exit (range 8) 11789 | -6/Factory | Identified exit to Lower Caves 11796 | -6/Factory | Build established: Hacker-Mutant 11924 | -6/Factory | Identified Exp. Armor Integrity Analyzer 11924 | -6/Factory | Identified Exp. Melee Analysis Suite 11976 | -6/Factory | Fabricated Powered Armor (x2) 12044 | -6/Factory | Spotted B-75 Beast 12060 | -6/Factory | Identified Exp. Signal Interpreter 12225 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12340 | -6/Factory | Repaired Aerolev Unit 12371 | -6/Factory | Repaired Aerolev Unit 12374 | -6/Factory | Discovered exit to Factory (range 12) 12623 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12806 | -6/Factory | Local fabrication network quarantined 12817 | -6/Factory | Manually triggered Chute Trap 12817 | -6/Factory | Sucked down chute 12817 | -6/Factory | Entered Waste 12820 | -6/Waste | Spotted C-40 Crusher 12825 | -6/Waste | Spotted C-40 Crusher 12829 | -6/Waste | Spotted C-40 Crusher 12832 | -6/Waste | EMP discharged 12837 | -6/Waste | Spotted C-40 Crusher 12839 | -6/Waste | Discovered new exit (range 11) 12842 | -6/Waste | Identified exit to Factory 12843 | -6/Waste | Entered Factory 13058 | -6/Factory | Identified exit to Extension 13529 | -6/Factory | Fabricated Adv. Hacking Suite? 13716 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 13836 | -6/Factory | Local fabrication network quarantined 13925 | -6/Factory | Repaired Mni. Fusion Reactor 13999 | -6/Factory | Repaired Hyp. Railgun 14083 | -6/Factory | Cargo convoy interrupted 14181 | -6/Factory | Entered Lower Caves 14418 | -6/Lower Caves | Build established: Hacker-Sprinter 14995 | -6/Lower Caves | Discovered new exit (range 8) 14998 | -6/Lower Caves | Identified exit to Lower Caves 15007 | -6/Lower Caves | Learned Factory emergency access door positions 15143 | -6/Lower Caves | Entered another Lower Caves area 15143 | -6/Lower Caves | Discovered exit to Factory (range 6) 15242 | -6/Lower Caves | Learned Factory garrison access intel 15389 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15525 | -6/Lower Caves | Discovered new exit (range 16) 15530 | -6/Lower Caves | Identified exit to Data Miner 15559 | -6/Lower Caves | Entered Data Miner 15559 | -6/Data Miner | Discovered new exit (range 6) 15565 | -6/Data Miner | Met Data Miner 15572 | -6/Data Miner | Learned location of Section 7 (-2) 15572 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15577 | -6/Data Miner | Received God Mode back door access code from Data Miner 15585 | -6/Data Miner | Identified exit to Proximity Caves 15586 | -6/Data Miner | Entered Proximity Caves 15597 | -5/Proximity Caves | Learned Factory terminal intel 15603 | -5/Proximity Caves | Escorted by Enhanced Grunt 15925 | -5/Proximity Caves | Discovered exit to Factory (range 13) 16342 | -5/Proximity Caves | Entered Factory 16342 | -5/Factory | Evolved 2 slots: Utility x2 16343 | -5/Factory | Identified exit to Upper Caves 16345 | -5/Factory | Loaded intel: 20 terminal locations 16346 | -5/Factory | Loaded intel: 4 garrison access locations 16393 | -5/Factory | Repaired Lrn. Sensor Array 16638 | -5/Factory | Build established: Wizard-Sprinter 16737 | -5/Factory | Local fabrication network quarantined 16767 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 17025 | -5/Factory | Repaired Aerolev Unit 17087 | -5/Factory | Repaired Aerolev Unit 17406 | -5/Factory | Manually triggered Chute Trap 17406 | -5/Factory | Sucked down chute 17406 | -5/Factory | Entered Waste 17412 | -5/Waste | Spotted C-40 Crusher 17423 | -5/Waste | Warlord forces began an assault 17447 | -5/Waste | Allies destroyed C-40 Crusher 17454 | -5/Waste | Spotted C-40 Crusher 17466 | -5/Waste | Allies destroyed C-40 Crusher 17488 | -5/Waste | Spotted C-40 Crusher 17494 | -5/Waste | Allies destroyed C-40 Crusher 17494 | -5/Waste | Spotted C-40 Crusher 17499 | -5/Waste | Allies destroyed C-40 Crusher 17524 | -5/Waste | Discovered new exit (range 14) 17580 | -5/Waste | Identified exit to Factory 17580 | -5/Waste | Entered Factory 17835 | -5/Factory | Discovered new exit (range 13) 17855 | -5/Factory | Identified exit to Factory 17881 | -5/Factory | Discovered exit to Factory (range 8) 18047 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 18288 | -5/Factory | Repaired Aerolev Unit? 18394 | -5/Factory | Repaired Cld. Airjet 18467 | -5/Factory | Fabricated Cld. Airjet (x1) 18536 | -5/Factory | Fabricated Cld. Airjet (x1) 18649 | -5/Factory | Repaired Aerolev Unit 18749 | -5/Factory | Repaired Aerolev Unit 18811 | -5/Factory | Repaired Aerolev Unit 18872 | -5/Factory | Repaired Aerolev Unit 19005 | -5/Factory | Repaired Adv. Matter Compressor 19055 | -5/Factory | Repaired Mni. Fusion Reactor 19170 | -5/Factory | Repaired Mni. Fusion Reactor 19371 | -5/Factory | Entered Upper Caves 19612 | -5/Upper Caves | Encountered a Warlord checkpoint 19665 | -5/Upper Caves | Spotted B-75 Beast 19672 | -5/Upper Caves | Discovered new exit (range 5) 19673 | -5/Upper Caves | Identified exit to Upper Caves 19722 | -5/Upper Caves | Entered another Upper Caves area 19737 | -5/Upper Caves | Discovered exit to Factory (range 9) 19745 | -5/Upper Caves | Learned location of 2 exits from Factory 20158 | -5/Upper Caves | Spotted B-75 Beast 20277 | -5/Upper Caves | Learned Factory stockpile data 20282 | -5/Upper Caves | Discovered new exit (range 16) 20342 | -5/Upper Caves | Encountered a Warlord checkpoint 20348 | -5/Upper Caves | Identified exit to Zhirov 20349 | -5/Upper Caves | Entered Zhirov 20349 | -5/Zhirov | Discovered new exit (range 3) 20355 | -5/Zhirov | Met Zhirov 20361 | -5/Zhirov | Learned location of Quarantine (-2) 20361 | -5/Zhirov | Learned location of Command (-1) 20361 | -5/Zhirov | Learned location of Testing (-3) 20363 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20372 | -5/Zhirov | Found Alien Artifact 20373 | -5/Zhirov | Identified Integrated Reactor 20373 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20379 | -5/Zhirov | Found Alien Artifact 20429 | -5/Zhirov | Identified exit to Proximity Caves 20430 | -5/Zhirov | Entered Proximity Caves 20475 | -4/Proximity Caves | Build established: Hacker-Sprinter 20479 | -4/Proximity Caves | Learned Research stockpile data 20655 | -4/Proximity Caves | Discovered exit to Factory (range 13) 20689 | -4/Proximity Caves | Entered Factory 20689 | -4/Factory | Evolved 2 slots: Utility x2 20690 | -4/Factory | Identified exit to Research 20690 | -4/Factory | Identified exit to Upper Caves 20752 | -4/Factory | Identified Transdimensional Reconstructor 20757 | -4/Factory | Spotted B-86 Titan 20993 | -4/Factory | Build established: Wizard-Sprinter 21114 | -4/Factory | Fabricated Cld. Gravmag System? 21177 | -4/Factory | Lost 3 parts (2n1u) 21411 | -4/Factory | Fabricated Cld. Gravmag System (x1) 21454 | -4/Factory | Fabricated Cld. Gravmag System (x1) 21581 | -4/Factory | Repaired Mni. Fusion Reactor 22078 | -4/Factory | Local fabrication network quarantined 22099 | -4/Factory | Discovered exit to Research (range 7) 22164 | -4/Factory | Spotted B-86 Titan 22195 | -4/Factory | Discovered exit to Upper Caves (range 4) 22240 | -4/Factory | Repaired Cld. Airjet 22285 | -4/Factory | Repaired Cld. Gravmag System? 22319 | -4/Factory | Discovered exit to Research (range 3) 22321 | -4/Factory | Sucked down chute 22321 | -4/Factory | Entered Waste 22324 | -4/Waste | Spotted C-40 Crusher 22324 | -4/Waste | Spotted C-40 Crusher 22327 | -4/Waste | Spotted C-40 Crusher 22329 | -4/Waste | Spotted C-40 Crusher 22333 | -4/Waste | Spotted C-40 Crusher 22334 | -4/Waste | Discovered new exit (range 10) 22334 | -4/Waste | Spotted C-40 Crusher 22336 | -4/Waste | EMP discharged 22336 | -4/Waste | System corruption reached 10% 22353 | -4/Waste | Identified exit to Factory 22359 | -4/Waste | Entered Factory 22459 | -4/Factory | Discovered exit to Research (range 20) 22756 | -4/Factory | Fabricated Lrn. Sensor Array? 22763 | -4/Factory | Build established: Hacker-Sprinter 22816 | -4/Factory | Spotted B-86 Titan 22845 | -4/Factory | Entered Upper Caves 22980 | -4/Upper Caves | Learned location of 1 exit from Factory 22980 | -4/Upper Caves | Learned Armory trap positions 22980 | -4/Upper Caves | Learned Factory emergency access door positions 23033 | -4/Upper Caves | Learned 8 Research zone layouts 23074 | -4/Upper Caves | Discovered new exit (range 12) 23131 | -4/Upper Caves | Identified exit to Upper Caves 23131 | -4/Upper Caves | Entered another Upper Caves area 23243 | -4/Upper Caves | Learned 8 Factory zone layouts 23243 | -4/Upper Caves | Learned Factory emergency access door positions 23243 | -4/Upper Caves | Learned Extension terminal intel 23243 | -4/Upper Caves | Learned Extension garrison access intel 23243 | -4/Upper Caves | Learned Armory emergency access door positions 23287 | -4/Upper Caves | Learned Research stockpile data 23291 | -4/Upper Caves | Learned Research stockpile data 23307 | -4/Upper Caves | Discovered new exit (range 13) 23309 | -4/Upper Caves | Identified exit to Warlord 23344 | -4/Upper Caves | Entered Warlord 23377 | -4/Warlord | Met Warlord 23380 | -4/Warlord | Opened Warlord's prototype stash 23384 | -4/Warlord | Found Prototype Device 23385 | -4/Warlord | Identified System Purifier 23385 | -4/Warlord | Found Prototype Processor 23387 | -4/Warlord | Found Prototype Hackware 23391 | -4/Warlord | Found Prototype Processor 23402 | -4/Warlord | Warlord's base attacked by MAIN.C 23420 | -4/Warlord | Found Prototype Energy Gun 23420 | -4/Warlord | Identified Vortex Shotgun 23446 | -4/Warlord | Identified Exp. Targeting Computer 23453 | -4/Warlord | Identified Exp. Core Analyzer 23473 | -4/Warlord | Identified System Mapper 23673 | -4/Warlord | Opened side exit 23691 | -4/Warlord | Discovered new exit (range 9) 23693 | -4/Warlord | Identified exit to Proximity Caves 23694 | -4/Warlord | Entered Proximity Caves 24063 | -3/Proximity Caves | Spotted B-86 Titan 24154 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 24185 | -3/Proximity Caves | Discovered exit to Research (range 3) 24185 | -3/Proximity Caves | Entered Research 24185 | -3/Research | Evolved 2 slots: Utility x2 24282 | -3/Research | Fabricated Exp. Utility Shielding? 24425 | -3/Research | Identified exit to Armory 24425 | -3/Research | Identified exit to Testing 24484 | -3/Research | Build established: Wizard-Sprinter 24533 | -3/Research | Entered Testing 24608 | -3/Testing | Spotted PL-MQE3H3XDY8 24617 | -3/Testing | Identified exit to Research 24717 | -3/Testing | Found Prototype Energy Cannon 24717 | -3/Testing | Identified Cld. Nova Cannon 24774 | -3/Testing | Entered Research 24774 | -2/Research | Warlord forces began assault on 0b10 24774 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24775 | -2/Research | Identified exit to Quarantine 24778 | -2/Research | Spotted B-90 Cyclops 24884 | -2/Research | Research machine network offline 24886 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 24933 | -2/Research | Met up with Warlord 24968 | -2/Research | Found Quantum Capacitor 25096 | -2/Research | Spotted B-90 Cyclops 25099 | -2/Research | Entered Quarantine 25119 | -2/Quarantine | Identified exit to Access 25125 | -2/Quarantine | Found Alien Artifact 25195 | -2/Quarantine | Found Transdimensional Reconstructor 25236 | -2/Quarantine | Identified Core Reset Matrix 25251 | -2/Quarantine | Found Alien Artifact 25302 | -2/Quarantine | Spotted Fortress 25317 | -2/Quarantine | Discovered new exit (range 5) 25318 | -2/Quarantine | Identified exit to Section 7 25318 | -2/Quarantine | Entered Section 7 25324 | -2/Section 7 | Found Alien Artifact 25430 | -2/Section 7 | Repaired Mni. Fusion Reactor 25491 | -2/Section 7 | Identified Integrity Redistributor 25491 | -2/Section 7 | Identified Subatomic Replicator 25522 | -2/Section 7 | Spotted B-90 Cyclops 25524 | -2/Section 7 | Spotted S7 Guard 25631 | -2/Section 7 | Spotted B-99 Colossus 25648 | -2/Section 7 | Found Alien Artifact 25648 | -2/Section 7 | Identified LRC Matter Compressor 25648 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 25652 | -2/Section 7 | Found Alien Artifact 25652 | -2/Section 7 | Identified LRC Energy Well 25652 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25688 | -2/Section 7 | Found Integrity Redistributor 25761 | -2/Section 7 | Found Alien Energy Gun 25761 | -2/Section 7 | Identified Sigix Quantum Sheargun 25806 | -2/Section 7 | Entered Access 25806 | -1/Access | Evolved 2 slots: Utility x2 25891 | -1/Access | Garrison activated, responded to threat 25903 | -1/Access | Spotted B-99 Colossus 25941 | -1/Access | Identified exit to Surface 25998 | -1/Access | Spotted B-99 Colossus 26009 | -1/Access | Lost 4 parts (1p1n2u) 26018 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-66) 26055 | -1/Access | Spotted B-99 Colossus 26119 | -1/Access | Warped through subspace 26125 | -1/Access | Warped through subspace 26138 | -1/Access | Core integrity fell below 50% 26155 | -1/Access | Lost 8 parts (1p3n3u1w) 26171 | *** | Escaped! Last Messages --------------- 26134_ Cld. Gravmag System severed. 26134_ Lrn. Sensor Array severed. 26134_ Cld. Antigrav System severed. 26134_ Dropped Quantum Capacitor. 26134_ U-05 Engineer lays Concrete. 26135_ Dropped Lrg. Storage Unit. 26135_ Dropped Cmb. Linear Gravjet. 26145_ Sneak attack on K-01 Serf. 26145_ Destroyed Wheel. 26145_ Destroyed Lgt. Ion Engine. 26149_ Slug penetrates Wall. 26165_ Exp. Optical Array destroyed. 26166_ Connecting with Terminal... >>Open Sealed Barrier opened. Feedback: System corruption (+1%). 26166_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 26167_ S-43 Plague destroyed. 26168_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | #????????????????????? """"" #?????????????????? | | #?????????????????????? 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Airjet | -7/Factory | Hacked Adv. System Shield | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Powered Armor | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Scanalyzed Imp. Antigrav System | -6/Factory | Hacked Smartbomb Launcher | -6/Factory | Hacked Hyp. Railgun | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Prc. Matter Filter | -5/Factory | Hacked Cld. Airjet | -5/Factory | Scanalyzed Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Quantum Capacitor | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Gravmag System | -4/Factory | Hacked Adv. Component Analysis Suite | -4/Factory | Hacked Cmb. Linear Gravjet | -3/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Powered Armor | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Cld. Airjet | x1 | -5/Factory Cld. Airjet | x1 | -5/Factory Cld. Gravmag System | x1 | -4/Factory Cld. Gravmag System | x1 | -4/Factory Cld. Gravmag System | x1 | -4/Factory Lrn. Sensor Array | x1 | -4/Factory Exp. Utility Shielding | x1 | -3/Research Cmb. Linear Gravjet | x2 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Reactor LRC Matter Compressor LRC Energy Well Sigix Quantum Sheargun Integrity Redistributor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultCloakingProcessor Manual? 0 Play Time 07:57:25 Cumulative 824.7 hours Start 2021.07.24 @ 20:07:39 End 2021.07.31 @ 16:13:20 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 436 Adventurer 0 Explorer 0 Win Type 0 Total 65 Types 36/5/13/6/1/1/3/0/0 Lore% 89 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6e8be740-8e5d-407d-9d14-08ead9f62793