Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.13 @ 18:42:47 Player: Grimbling Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (187) 935 Value Destroyed (7202) 7202 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (2250) 2250 TOTAL SCORE: 16307 Bonus ------- High Alert Combat Kills 8 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1242 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Treading (250) Ox1 Location -5/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Signal Interpreter Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Neutrino Core Heavy Antimatter Reactor Heavy Antimatter Reactor Advanced Heat Sink Coolant Network 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Experimental Targeting Computer Authchip [Armor] Variable Charge Gun Variable Charge Gun Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Cold Fusion Reactor Neutrino Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Improved Medium Armor Plating Experimental Shock Absorption System Advanced Shield Generator > --- WEAPON ----------- Vortex Cannon Vortex Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Neutrino Core Light Antimatter Reactor Heavy Antimatter Reactor Heavy Antimatter Reactor Improved Treads Improved Treads Improved Treads Advanced Heat Sink 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Experimental Targeting Computer Weapon Shielding Authchip [Armor] Variable Charge Gun Variable Charge Gun Advanced Beam Cannon Advanced Beam Cannon [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Slots Evolved 11 | . 1 2 2 . 2 2 2 . . . . . Power 2 | . . . 1 . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . Utility 7 | . 1 1 . . 2 2 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 152 | 10 12 15 11 3 22 15 10 5 23 3 3 20 Power 22 | 1 2 2 2 . 3 4 1 . 7 . . . Engine 12 | 1 2 2 1 . 1 2 . . 3 . . . Core 6 | . . . 1 . 1 2 1 . 1 . . . Reactor 4 | . . . . . 1 . . . 3 . . . Propulsion 45 | 4 1 8 5 . 9 3 3 4 2 2 . 4 Treads 38 | 2 . 4 5 . 9 3 3 4 2 2 . 4 Leg 7 | 2 1 4 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | 2 3 2 4 . 8 6 4 . 8 1 3 6 Device 27 | . 1 1 2 . 6 3 2 . 5 1 2 4 Storage 3 | 1 . 1 1 . . . . . . . . . Processor 6 | . 2 . 1 . 1 1 . . 1 . . . Hackware 2 | . . . . . 1 1 . . . . . . Protection 9 | 1 . . . . . 1 2 . 2 . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 38 | 3 6 3 . 3 2 2 2 1 6 . . 10 Energy Gun 19 | 2 6 . . 2 1 1 2 . . . . 5 Energy Cannon 13 | . . 3 . 1 1 1 . . 4 . . 3 Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . . . 1 2 . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 2 3 . 1 . 5 . . 6 Parts Lost 35 | . . . 1 . 10 7 . 5 1 . . 11 Power 6 | . . . . . 1 1 . 2 1 . . 1 Propulsion 12 | . . . . . 5 3 . 2 . . . 2 Utility 12 | . . . 1 . 3 2 . . . . . 6 Weapon 5 | . . . . . 1 1 . 1 . . . 2 Highest Loss Streak 9 | . . . 1 . 2 3 . 5 1 . . 9 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 98 99 97 100 97 94 90 77 83 88 92 89 Engine 6 | . 12 10 11 8 5 6 5 3 3 5 5 4 Core 4 | . . . 3 8 6 5 8 7 3 5 5 4 Reactor 2 | . . . . . 1 . . . 5 5 5 4 Treads 20 | . . 15 33 33 27 24 21 19 16 16 16 15 Leg 2 | . 25 14 . . . . . . . . . . Device 17 | . 6 19 14 16 17 22 16 14 15 16 20 21 Storage 6 | . 12 10 8 8 7 6 5 5 5 5 5 5 Processor 12 | . 11 10 8 8 14 12 11 11 13 16 16 14 Hackware 1 | . . . . . 1 4 5 5 2 . . . Protection 2 | . 6 . . . . . 4 3 4 5 4 4 Energy Gun 5 | . 22 5 . 5 8 7 9 4 . . . 8 Energy Cannon 7 | . . 14 16 10 5 3 . . 9 11 11 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 116 | 20 22 38 61 62 75 78 79 82 116 110 110 113 Greatest Support 125 | 40 20 60 89 89 97 88 112 112 116 125 125 125 Greatest Overweight (x) 1 | 1 1 1 . . 1 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 9 10 14 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 15 20 20 20 20 20 19 20 20 20 20 Average Carried 17 | 1 7 13 15 19 19 18 18 17 14 19 18 19 Final Capacity 20 | 10 10 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 9 15 20 20 18 19 19 15 20 20 18 17 Class Distribution -------------------- 57% | Scavenger-Mutant 32% | Hacker-Mutant 10% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Matter Collected 2138 | 242 184 150 105 30 225 154 73 27 537 132 84 195 Remotely . | . . . . . . . . . . . . . Salvage Created 9089 | . 253 1015 1006 1232 1682 1442 73 549 839 528 120 350 Parts 399 | . 16 48 57 64 82 62 2 2 32 22 5 7 Haulers Intercepted 10 | . . 3 3 3 . . . . 1 . . . Recyclers Shooed 8 | . . 2 2 2 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Combat Hostiles Destroyed 137 | . 6 11 18 22 26 15 1 3 12 12 2 9 Guns 43 | . 6 1 . 8 19 8 1 . . . . . Cannons 81 | . . 9 16 14 5 6 . . 11 10 1 9 AOE 3 | . . . . . . . . 3 . . . . Classes Destroyed 18 | . 5 4 2 1 3 . . 1 . . . 2 Worker 8 | . 1 . . . 7 . . . . . . . Builder 5 | . 1 . . 1 1 2 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 10 | . . 3 3 3 . . . . 1 . . . Recycler 12 | . . 6 . 1 2 3 . . . . . . Operator 3 | . . . . 1 1 1 . . . . . . Watcher 11 | . 1 1 2 . 6 1 . . . . . . Swarmer 18 | . 2 2 3 5 . . . . . 6 . . Grunt 64 | . 4 6 7 8 16 7 . . 8 4 . 4 Brawler 2 | . . 1 1 . . . . . . . . . Duelist 2 | . . . 1 . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . 1 Sentry 23 | . . 2 5 9 1 3 1 . 1 1 . . Hunter 11 | . . . 1 . 2 4 . . 1 . . 3 Programmer 10 | . . . . . 5 1 . . 2 . 2 . Heavy 2 | . . . . . 2 . . . . . . . Compactor 3 | . . . . . . . . 3 . . . . Executioner 1 | . . . . . . . . . . . . 1 Best Kill Streak 13 | . 3 13 6 6 7 9 1 3 5 4 2 9 Combat Bots Only 9 | . 3 3 3 5 5 5 1 3 5 4 2 9 Max Kills in Single Turn 7 | . 1 2 1 2 7 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Damage Taken 8050 | . 84 139 232 573 1494 1096 146 174 895 367 148 2702 Core 1607 | . 29 31 55 102 305 85 15 30 85 21 . 849 Absorbed by Shields 472 | . . . . . . . . . . . . 472 Redirected to Shielding 9 | . . . . . . . . . . . . 9 Core Remaining (%) 82 | 100 88 92 . 71 56 90 . . . . . . Volleys Fired 424 | . 27 34 48 51 97 48 8 14 46 29 6 16 Largest 2 | . 2 2 2 2 2 2 2 1 2 2 2 2 Hottest 162 | . 105 136 136 136 145 155 162 43 136 136 136 150 Shots Fired 815 | . 53 68 94 101 186 93 16 14 88 58 12 32 Gun 303 | . 53 13 . 44 124 49 16 . . . . 4 Cannon 498 | . . 55 94 57 62 44 . . 88 58 12 28 Launcher 14 | . . . . . . . . 14 . . . . Special . | . . . . . . . . . . . . . Kinetic 6 | . 6 . . . . . . . . . . . Thermal 767 | . 47 68 94 101 186 93 16 . 88 58 12 4 Explosive 14 | . . . . . . . . 14 . . . . Electromagnetic . | . . . . . . . . . . . . . Entropic 28 | . . . . . . . . . . . . 28 Robot Hit Streak 69 | . 9 28 13 29 30 37 14 17 45 69 10 18 Robot Miss Streak 3 | . 3 2 2 1 3 2 1 . 1 1 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 644 | . 35 50 67 80 145 76 15 14 78 47 9 28 Core Hits 299 | . 16 18 33 35 79 35 5 8 36 19 3 12 Critical Kills 8 | . . 1 2 . 1 1 . . 1 1 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 39 | . 1 2 2 2 7 6 2 . 1 1 1 14 Burn 17 | . 1 1 . 2 6 5 2 . . . . . Meltdown 8 | . . 1 2 . 1 1 . . 1 1 1 . Sunder 14 | . . . . . . . . . . . . 14 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19059 | . 475 1307 1390 1944 4659 2388 362 1988 1682 925 229 1710 Guns 6145 | . 475 188 . 1019 2839 1168 362 . . . . 94 Cannons 9658 | . . 797 1390 925 874 1220 . . 1682 925 229 1616 Explosions 3256 | . . 322 . . 946 . . 1988 . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 31 | . 31 . . . . . . . . . . . Thermal 15102 | . 444 985 1390 1944 4659 2388 362 . 1682 925 229 94 Explosive 2267 | . . 279 . . . . . 1988 . . . . Electromagnetic 43 | . . 43 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 1616 | . . . . . . . . . . . . 1616 Highest Corruption 14 | . 1 . . . 4 . . 8 11 11 14 14 Average Corruption 8 | . 1 . . . 2 . . 6 9 11 13 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . 8 . . . . . . 6 Effects 147 | . 1 . . . 21 . . 5 30 63 24 3 Message Errors 34 | . 1 . . . 4 . . . 10 13 4 2 Matter Fused 35 | . . . . . 5 . . 2 6 13 9 . Heat Flow Errors 13 | . . . . . 2 . . . . 8 3 . Energy Discharges 24 | . . . . . 5 . . 3 5 7 3 1 Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 20 | . . . . . 2 . . . 3 11 4 . Data Loss (major) 9 | . . . . . 1 . . . 3 4 1 . Misfires 4 | . . . . . 1 . . . 1 2 . . Alerts 3 | . . . . . . . . . . 3 . . Weapon Failures 4 | . . . . . . . . . 2 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 626 | . . 173 . 10 293 104 . . . 17 . 29 Projectiles 221 | . . 27 . 10 34 104 . . . 17 . 29 Explosions 405 | . . 146 . . 259 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . 79 . . 19 . . . . Shots 3 | . . . . . 2 . . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 386 | . 342 21 144 255 360 99 80 . 386 186 202 2 Average Temperature 61 | . 83 11 39 73 68 21 31 . 162 73 109 2 Received Heat Transfer 3051 | . 72 57 171 396 630 351 66 . 390 93 . 825 Effects 2 | . 1 . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Interference 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 12 | . . 1 2 . 3 2 . . 1 2 1 . Combat Hostiles 10 | . . 1 2 . 2 1 . . 1 2 1 . Parts Melted 66 | . . 5 6 9 20 4 3 . 8 9 2 . Heat Transferred 25639 | . 1104 1961 2516 3293 7350 3717 703 . 2923 1665 333 74 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Peak Influence 423 | . 130 423 373 372 272 278 130 85 307 . . . Initial 122 | . . 39 73 20 122 23 60 31 18 . . . Average 89 | . 51 150 134 104 72 78 95 50 73 . . . Maximum Alert Level 2 | . . 2 1 1 1 1 . . 1 . . . Low Security (%) 89 | 100 100 82 77 83 93 91 100 100 90 . . . Level 1 10 | . . 16 22 16 6 8 . . 9 . . . Level 2 . | . . 1 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 34 | . . 1 2 6 13 6 2 . 4 . . . Investigation 15 | . . 1 2 3 5 1 1 . 2 . . . Extermination 6 | . . . . . 3 1 1 . 1 . . . Reinforcement 10 | . . . . 1 5 3 . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 2 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Distress Signals 9 | . 1 . 3 . 2 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 206 | . 10 14 25 26 39 22 2 6 13 15 2 32 Peak Tracking Total 15 | . 5 3 4 4 6 6 1 4 5 4 2 15 Tactical Retreats 10 | . . 1 1 . 1 1 . . 1 1 . 4 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Traps Triggered 8 | . 4 1 . . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 17 | . . . . . 1 . . . . . . 16 Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Machines Disabled 33 | . . 6 . 1 25 1 . . . . . . Max in Single Turn 15 | . . 2 . 1 15 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Machines Accessed 35 | . 3 6 6 5 6 2 2 . 2 1 . 2 Terminals 32 | . 3 6 6 5 6 2 2 . 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 130 | . 9 22 31 16 20 12 7 . 7 1 . 5 Successful 92 | . 7 18 23 14 10 8 2 . 4 1 . 5 Failed 38 | . 2 4 8 2 10 4 5 . 3 . . . Catastrophic 8 | . 1 1 1 . 2 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 111 | . 7 16 31 13 20 12 7 . 5 . . . Terminals 124 | . 9 22 31 16 20 12 7 . 7 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 57 | . 4 6 17 11 5 6 . . 2 1 . 5 Record 2 | . . . . 1 . . . . 1 . . . Prototype ID Bank 27 | . . 4 11 3 2 3 . . . . . 4 Open Door 4 | . . . . 2 . . . . . 1 . 1 Level Access Points 7 | . 1 1 2 1 1 1 . . . . . . Branch Access Points 6 | . 1 . 1 1 1 1 . . 1 . . . Unreport Threat 6 | . . . 1 3 1 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Registered Prototypes 2 | . . 1 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 35 | . 3 12 6 3 5 2 2 . 2 . . . Terminals 35 | . 3 12 6 3 5 2 2 . 2 . . . Track 2 | . . 2 . . . . . . . . . . Botnet 26 | . 1 5 6 3 5 2 2 . 2 . . . Detonate 5 | . 1 4 . . . . . . . . . . Disrupt 2 | . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 2 6 5 3 6 2 2 . 2 . . . Full Trace Events 16 | . . 1 3 3 5 1 1 . 2 . . . Feedback Events 2 | . . . . . 1 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Turns Passed 10898 | 179 679 769 968 796 2111 746 287 181 818 1555 523 1286 Spaces Moved 5848 | 106 441 449 497 357 1101 341 148 89 394 895 308 722 Core 3 | 3 . . . . . . . . . . . . Treads 5161 | 84 . 225 497 357 1101 341 148 89 394 895 308 722 Legs 684 | 19 441 224 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 162 162 160 160 163 163 163 Average Speed 157 | 150 125 140 160 160 160 166 168 163 160 163 163 165 Slowest Speed 250 | 190 190 240 160 160 243 246 240 165 160 163 163 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 6 57 41 34 54 33 8 4 73 8 88 52 82 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 3 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 204 | . . 33 . 4 89 12 . 64 . 1 . 1 Melee . | . . . . . . . . . . . . . Projectile 18 | . . . . 4 . 12 . . . 1 . 1 AOE 186 | . . 33 . . 89 . . 64 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp War Total 6706 | 122 514 520 580 481 1255 426 174 109 492 935 318 780 Wait 118 | . 22 . . 66 16 8 . . 6 . . . Move 5836 | 105 440 448 496 356 1100 340 148 88 393 894 307 721 Hop . | . . . . . . . . . . . . . Pick Up 69 | 4 7 9 12 2 8 6 2 . 10 4 . 5 Fast Attach 76 | 10 6 6 4 1 9 7 5 1 14 . 1 12 Attach 43 | . 4 2 2 . 9 4 3 4 8 . 2 5 Detach 15 | . 3 1 1 . 1 2 1 1 3 . . 2 Swap 33 | . 2 7 5 2 4 4 2 . 1 3 . 3 Drop 91 | 3 3 13 12 3 11 7 5 1 11 5 2 15 Fire 424 | . 27 34 48 51 97 48 8 14 46 29 6 16 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 16) 180 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 595 | -10/Materials | Identified exit to Materials 595 | -10/Materials | Identified exit to Mines 859 | -10/Materials | Entered another Materials area 859 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1144 | -9/Materials | Identified exit to Mines 1144 | -9/Materials | Discovered exit to Mines (range 10) 1183 | -9/Materials | Identified exit to Materials 1547 | -9/Materials | Build established: Scavenger-Mutant 1628 | -9/Materials | Entered another Materials area 1628 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1641 | -8/Materials | Identified exit to Factory 1661 | -8/Materials | Identified exit to Storage 2596 | -8/Materials | Entered Storage 2627 | -8/Storage | Identified exit to Recycling 2641 | -8/Storage | Build established: Hacker-Mutant 3256 | -8/Storage | Garrison activated, responded to threat 3322 | -8/Storage | Learned location of Armory (-4) 3392 | -8/Storage | Entered Factory 3392 | -7/Factory | Evolved 2 slots: Utility x2 3690 | -7/Factory | Build established: Hacker-Skirmisher 3932 | -7/Factory | Identified exit to Factory 3932 | -7/Factory | Discovered exit to Factory (range 9) 4418 | -7/Factory | Identified exit to Lower Caves 4795 | -7/Factory | Build established: Hacker-Mutant 4946 | -7/Factory | Cargo convoy interrupted 4995 | -7/Factory | Found Prototype Hackware 4995 | -7/Factory | Identified Exp. Hacking Suite 5503 | -7/Factory | Entered another Factory area 5503 | -6/Factory | Evolved 2 slots: Utility x2 5689 | -6/Factory | Exp. Hacking Suite fried by hacking feedback 5926 | -6/Factory | Identified exit to Factory 5926 | -6/Factory | Discovered exit to Factory (range 9) 5962 | -6/Factory | Garrison activated, responded to threat 6005 | -6/Factory | Identified exit to Lower Caves 6009 | -6/Factory | Build established: Scavenger-Mutant 6242 | -6/Factory | Lost 3 parts (1n1u1w) 6249 | -6/Factory | Entered another Factory area 6249 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6536 | -5/Factory | Sucked down chute 6536 | -5/Factory | Entered Waste 6551 | -5/Waste | EMP discharged 6580 | -5/Waste | Spotted C-40 Crusher 6583 | -5/Waste | Spotted C-40 Crusher 6592 | -5/Waste | Destroyed C-40 Crusher 6592 | -5/Waste | Spotted C-40 Crusher 6599 | -5/Waste | Destroyed C-40 Crusher 6603 | -5/Waste | Spotted C-40 Crusher 6610 | -5/Waste | Destroyed C-40 Crusher 6610 | -5/Waste | Spotted C-40 Crusher 6636 | -5/Waste | Spotted C-40 Crusher 6644 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6648 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6651 | -5/Waste | EMP discharged 6659 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6663 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6666 | -5/Waste | Crushed by Compactor (1 part destroyed) 6693 | -5/Waste | Identified exit to Factory 6693 | -5/Waste | Discovered exit to Factory (range 16) 6697 | -5/Waste | Lost 5 parts (2p2n1w) 6717 | -5/Waste | Entered Factory 6862 | -5/Factory | Found Prototype Launcher 6862 | -5/Factory | Identified Scatter Rocket Array 7067 | -5/Factory | System corruption reached 10% 7158 | -5/Factory | Found Prototype Processor 7158 | -5/Factory | Identified Exp. Targeting Computer 7165 | -5/Factory | Found Exp. Targeting Computer 7297 | -5/Factory | Found Prototype Launcher 7297 | -5/Factory | Identified Mni. Smartbomb Launcher 7441 | -5/Factory | Identified exit to Upper Caves 7535 | -5/Factory | Entered Upper Caves 8340 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8432 | -5/Upper Caves | Identified exit to Upper Caves 8432 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 9090 | -5/Upper Caves | Entered another Upper Caves area 9582 | -5/Upper Caves | Identified exit to Warlord 9582 | -5/Upper Caves | Discovered exit to Warlord (range 14) 9613 | -5/Upper Caves | Entered Warlord 9685 | -5/Warlord | System corruption cleaned by Quarantine Array 9811 | -5/Warlord | Visited the Vortex Lab 9823 | -5/Warlord | Warlord's base attacked by MAIN.C 9827 | -5/Warlord | Found Prototype Energy Cannon 9827 | -5/Warlord | Identified Vortex Cannon 9830 | -5/Warlord | Found Vortex Cannon 9948 | -5/Warlord | Met Warlord 10173 | -5/Warlord | Warlord forces counterattacked 10358 | -5/Warlord | Found Prototype Device 10358 | -5/Warlord | Identified Minesniffer Drone Bay 10390 | -5/Warlord | Found Prototype Special Weapon 10390 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 10498 | -5/Warlord | Warlord base infiltrated, sounded retreat 10758 | -5/Warlord | Found Prototype Device 10758 | -5/Warlord | Identified Exp. Shock Absorption System 10787 | -5/Warlord | Spotted Executioner 10795 | -5/Warlord | Destroyed Executioner 10799 | -5/Warlord | Spotted Striker 10822 | -5/Warlord | Destroyed 9 combat bots 10852 | -5/Warlord | Core integrity fell below 50% 10865 | -5/Warlord | Crushed by falling debris 10871 | -5/Warlord | Lost 9 parts (1p2n4u2w) 10875 | -5/Warlord | Core integrity fell below 20% 10888 | -5/Warlord | Identified exit to Proximity Caves 10888 | -5/Warlord | Discovered exit to Proximity Caves (range 13) 10899 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10841_ Imp. Treads blown off. 10844_ Arm. Medium Treads blown off. 10844_ Cold Fusion Reactor blown off. 10844_ E-15 Imp destroyed. 10844_ Dropped Angular Momentum Engine. 10846_ Imp. Treads blown off. 10846_ E-15 Imp destroyed. 10847_ Acquired Arm. Medium Treads. 10848_ Critical hit (Impale). 10850_ Acquired 35 matter. 10855_ Critical hit (Burn: +37). 10861_ E-15 Imp destroyed. 10865_ The unstable cave ceiling collapses. 10865_ Crushed by falling debris. 10879_ S-27 Virus destroyed. 10879_ Exp. Targeting Computer destroyed. 10879_ System corrupted by crushing effect (+1). 10884_ S-27 Virus destroyed. 10888_ EXIT=FOUND: PROXIMITY CAVES 10898_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????####????? | | ???????????????????????## ###??? | | ??????????????????????## ##?? | | ?????????????????????## > #?? | | ?????????????????????# ??? | | ?????????????????????# ???? | | ?????????????????????? #???? | | ????????????? ???##??? #???? | | ?????????????? ??## ?### #????? | | ??????????????# ?# ##;; #?????? | | ??????????????# #;;;; @ ###?##? | | ??????????????# lb ;;"## | | ??????????????## ##;]g K#; ;;# | | ????#####???????# % g# ; g #? | | #?### ##??????##; g;# ;g% #? | | #?# # #???###?## #?; gi ;#? | | #?# ####### ####; ##" #? | | ### ## #### %#"; ? | | = #####% *[#!# ## | | [ !*!%= *=%!= ###=% %## #? | | %%[!= *=[ %&/== " !%% * #? | | **=![[!!=*=**==%! # =/ %*%%! " | | *%/=%[%![%%=%===%]/*%/* %%!% = " | | =%=!%!*%[==!*!%=%%%&%!% #= ! ## | | %![[! %!=% / &=%=!%# #[ /###? | | %==%* % "### " ?? | | !%= [ #?? ""#? | | ! " # #?? "#? | | %= # # # ####?? ? | | ##" " # ##### #????? | | ### # ### ##?## #???? ??# | | #?#####?## ####??# ##???? ???? | | ?????????###????## ##????? ???? | | ????????????????# #?????? #???? | | ????????????????# #?????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Energy Generation 52 Energy Capacity 755 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 100 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 36 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Quantum Hacking Challenges ------------ None Game ------ Seed AnalysisWardroneTearclaws Manual? 0 Play Time 01:45:25 Cumulative 73.9 hours Start 2022.04.13 @ 16:17:33 End 2022.04.13 @ 18:42:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 0 Adventurer 1 Explorer 18 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edd5dcb5-c91c-46a5-9ae4-68e2de34d778