Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.01 @ 17:58:00 Player: Ro3ert Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (2903) 2903 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7298 Bonus ------- None Cogmind --------- Core Integrity 78/850 Matter 20/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Medium Treads Armored Leg Advanced Drone Bay (2/2) Field Laser Phase Cannon Magnetic Acceleration Cannon Mining Laser Greatsword Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Nuclear Core Light Nuclear Core Visual Processing Unit Improved Sensor Array EM Pulse Gun EM Pulse Gun Improved EM Shotgun Particle Gun Mining Laser [Rating: 33] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . . . 2 2 2 . Power 2 | . . 1 . . . . . 1 . Propulsion 2 | . . . . . . 1 1 . . Utility 4 | . . 1 . . . 1 1 1 . Weapon . | . . . . . . . . . . Parts Attached 74 | 7 5 9 . . 3 18 24 8 . Power 11 | 1 . 2 . . 1 3 4 . . Engine 5 | 1 . 2 . . 1 1 . . . Core 6 | . . . . . . 2 4 . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 3 . . 1 3 3 2 . Treads 8 | 2 . 3 . . 1 . 2 . . Leg 4 | . . . . . . 3 . 1 . Wheel 1 | . . . . . . . 1 . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 22 | 2 2 2 . . 1 6 6 3 . Device 9 | 1 . 1 . . . 1 4 2 . Storage 5 | 1 2 . . . . 1 1 . . Processor 4 | . . 1 . . . 2 1 . . Hackware 1 | . . . . . . . . 1 . Protection 3 | . . . . . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 3 2 . . . 6 11 3 . Energy Gun 12 | . 3 1 . . . 2 4 2 . Energy Cannon 7 | . . 1 . . . 2 3 1 . Ballistic Gun 7 | 2 . . . . . 2 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 2 1 . Parts Lost 42 | . . 7 . . . 12 15 7 1 Power 10 | . . 2 . . . 3 5 . . Propulsion 8 | . . 2 . . . 2 2 2 . Utility 10 | . . 1 . . . 4 1 3 1 Weapon 14 | . . 2 . . . 3 7 2 . Highest Loss Streak 9 | . . 2 . . . 9 3 3 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 72 | . 100 89 66 66 92 70 71 50 24 Engine 7 | . 14 18 11 11 22 5 . . . Core 5 | . . . . . . 11 10 . . Treads 8 | . 28 17 11 11 21 3 2 . . Leg 2 | . . . . . . 6 5 1 . Device 11 | . 14 12 11 11 11 3 14 11 . Storage 8 | . 14 11 11 11 11 8 7 6 6 Processor 6 | . . 7 . . . 7 11 13 13 Protection 1 | . . . . . 4 4 3 . . Energy Gun 8 | . 21 19 11 11 11 7 2 5 . Energy Cannon 4 | . . 2 11 11 11 3 2 3 . Ballistic Gun 4 | . 7 . . . . 6 7 . . Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 11 48 55 52 52 65 68 69 54 40 Greatest Support 48 | 40 40 43 20 20 43 43 48 28 3 Greatest Overweight (x) 20 | . 1 17 2 2 2 18 20 17 13 Average Overweight (x) 2 | . . 1 2 2 1 4 4 6 13 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 16 20 20 20 20 17 19 20 20 Most Carried 16 | 5 12 11 11 11 12 16 13 12 10 Average Carried 8 | 2 9 9 10 11 10 9 7 7 10 Final Capacity 20 | 8 20 20 20 20 20 15 20 20 20 Final Carried 12 | 3 12 10 11 11 10 11 6 10 10 Class Distribution -------------------- 68% | Mutant 20% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Matter Collected 1335 | 288 56 60 10 . 30 260 581 50 . Remotely . | . . . . . . . . . . Salvage Created 3294 | 87 251 559 . . 145 815 1387 50 . Parts 192 | 8 13 32 . . 14 46 76 3 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | 1 . 1 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 70 | . 5 17 . . 12 11 24 1 . Guns 49 | . 5 16 . . 6 7 15 . . Cannons 16 | . . 1 . . 6 3 6 . . AOE 3 | . . . . . . . 2 1 . Classes Destroyed 14 | 2 2 5 . . . 2 3 . . Worker 6 | . . 1 . . . 2 3 . . Builder 2 | . . . . . . 2 . . . Tunneler 2 | 2 . . . . . . . . . Recycler 5 | 1 . . . . . 1 3 . . Mechanic 1 | . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . Watcher 8 | . 1 . . . . 3 4 . . Swarmer 25 | . . 8 . . 12 . 5 . . Grunt 25 | . 5 5 . . . 9 6 . . Brawler 2 | . . 1 . . . . 1 . . Duelist 2 | . . 1 . . . . 1 . . Sentry 4 | . . 2 . . . . 2 . . Hunter 4 | . . . . . . 2 2 . . Programmer 8 | . . . . . . . 7 1 . Best Kill Streak 8 | 3 3 6 . . 3 3 8 1 . Combat Bots Only 6 | . 2 6 . . 3 3 6 1 . Max Kills in Single Turn 3 | 1 1 2 . . 1 1 3 1 . Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . . . . . 1 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 746 | . 25 83 . . 37 94 255 207 45 Missed 208 | . 5 16 . . 10 16 73 76 12 Damage Taken 5726 | . 229 663 . . 161 1014 2370 804 485 Core 1798 | . 52 171 . . 11 175 617 337 435 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1737 | . 69 196 . . 54 328 685 266 139 Core Remaining (%) 62 | 100 79 . . . 54 68 11 . . Volleys Fired 219 | 9 15 46 . . 15 48 82 4 . Largest 2 | 2 2 2 . . 2 2 2 2 . Hottest 125 | 40 100 115 . . 125 125 103 120 . Shots Fired 425 | 18 30 83 . . 30 94 162 8 . Gun 356 | 18 30 79 . . 15 71 138 5 . Cannon 69 | . . 4 . . 15 23 24 3 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 157 | 18 6 . . . . 28 105 . . Thermal 222 | . 17 83 . . 30 62 26 4 . Explosive . | . . . . . . . . . . Electromagnetic 46 | . 7 . . . . 4 31 4 . Robot Hit Streak 40 | 15 17 18 . . 17 11 40 24 . Robot Miss Streak 3 | 1 1 3 . . 2 3 3 . . Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 6 | . 1 2 . . . . 3 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . Shots Hit Robots 334 | 15 26 61 . . 19 68 138 7 . Core Hits 162 | 7 13 28 . . 12 35 64 3 . Critical Kills 2 | . . . . . . 1 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 . . Critical Strikes 14 | . 4 4 . . 1 1 4 . . Burn 9 | . 3 4 . . 1 . 1 . . Destroy 4 | . . . . . . 1 3 . . Corrupt 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6505 | 122 328 822 . . 343 1286 3422 182 . Guns 4671 | 122 328 753 . . 186 956 2297 29 . Cannons 1181 | . . 69 . . 157 330 560 65 . Explosions 645 | . . . . . . . 557 88 . Melee . | . . . . . . . . . . Ramming 8 | . . . . . . . 8 . . Kinetic 2540 | 122 34 . . . . 484 1900 . . Thermal 3326 | . 189 822 . . 343 750 1069 153 . Explosive . | . . . . . . . . . . Electromagnetic 631 | . 105 . . . . 52 445 29 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . 14 3 3 Average Corruption 6 | . . . . . . . 6 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . . . . . . 82 8 1 Message Errors 21 | . . . . . . . 17 4 . Matter Fused 21 | . . . . . . . 19 2 . Heat Flow Errors 13 | . . . . . . . 12 . 1 Energy Discharges 11 | . . . . . . . 11 . . Parts Rejected 3 | . . . . . . . 3 . . Parts Fused 2 | . . . . . . . 2 . . Data Loss (minor) 7 | . . . . . . . 6 1 . Data Loss (major) 4 | . . . . . . . 4 . . Misfires 6 | . . . . . . . 5 1 . Alerts 3 | . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 280 | . . . . . . . 251 29 . Projectiles 36 | . . . . . . . 36 . . Explosions 244 | . . . . . . . 215 29 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 585 | . . . . . . . 569 16 . Shots 9 | . . . . . . . 8 1 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 827 | . 258 449 . . 216 827 214 21 96 Average Temperature 178 | . 118 180 . . 75 243 67 18 49 Received Heat Transfer 1993 | . 150 99 . . . 657 582 198 307 Effects 49 | . . 13 . . . 36 . . . Shutdowns 13 | . . 4 . . . 9 . . . Energy Bleed 5 | . . 2 . . . 3 . . . Interference 7 | . . 3 . . . 4 . . . Matter Decay 4 | . . . . . . 4 . . . Short Circuit 1 | . . 1 . . . . . . . Damage (minor) 7 | . . . . . . 7 . . . Damage (major) 11 | . . 3 . . . 8 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 3 | . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 16 | . 3 7 . . 4 1 1 . . Heat Transferred 7336 | . 777 2627 . . 851 1632 1325 124 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Peak Influence 298 | 15 81 298 78 . 155 179 295 39 . Initial 78 | . . 18 78 . . 46 40 . . Average 64 | 3 48 153 78 . 101 69 80 5 . Maximum Alert Level 1 | . . 1 . . . . 1 . . Low Security (%) 94 | 100 100 60 100 . 100 100 94 100 . Level 1 5 | . . 39 . . . . 5 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . 1 . . . 1 12 1 . Investigation 3 | . . 1 . . . . 2 . . Extermination 8 | . . . . . . . 7 1 . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 1 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Distress Signals 4 | . . 1 . . . 1 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 7 21 . . 12 17 36 5 6 Peak Tracking Total 8 | . 2 8 . . 3 4 4 2 4 Tactical Retreats 4 | . . 2 . . . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Traps Triggered 2 | . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Machines Disabled 12 | . . . . . . 2 10 . . Max in Single Turn 5 | . . . . . . 1 5 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Machines Accessed 18 | . 4 2 . 1 . 3 7 1 . Terminals 14 | . 4 2 . . . 3 4 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 53 | . 10 4 . 14 . 6 17 2 . Successful 35 | . 6 2 . 14 . 3 8 2 . Failed 18 | . 4 2 . . . 3 9 . . Catastrophic 2 | . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . . 3 . . . . 5 1 . Terminals 33 | . 10 4 . . . 6 11 2 . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 3 | . . . . . . . 3 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 32 | . 6 2 . 14 . 3 5 2 . Record 16 | . 1 . . 14 . . 1 . . Part Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . Locate Traps 4 | . . 1 . . . 1 1 1 . Zone Layout 7 | . 3 1 . . . 1 1 1 . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . 1 . . Insert Component 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 1 . . . 2 6 . . Full Trace Events 3 | . 1 . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 106 | . . . . . . . 106 . . Total Part Build Rating 6 | . . . . . . . 6 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Turns Passed 10417 | 1369 686 761 193 1284 782 1176 2998 1063 105 Spaces Moved 3001 | 409 307 231 61 402 297 283 768 228 15 Core 267 | 14 . 1 . . . 64 103 70 15 Treads 1958 | 395 307 230 61 402 297 70 196 . . Legs 560 | . . . . . . 149 289 122 . Wheels 192 | . . . . . . . 180 12 . Hover 24 | . . . . . . . . 24 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 320 320 240 193 115 115 700 Average Speed 292 | 156 197 267 320 320 244 346 337 454 700 Slowest Speed 1050 | 160 240 900 320 320 320 950 1050 900 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 32 40 30 11 76 59 31 21 4 2 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 79 | . . . . . . . 76 3 . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 78 | . . . . . . . 75 3 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Total 4229 | 1124 357 292 61 401 323 385 1016 255 15 Wait 843 | 692 20 . . . 7 6 116 2 . Move 2992 | 408 306 230 60 401 296 282 767 227 15 Hop . | . . . . . . . . . . Pick Up 80 | 8 10 6 1 . 2 27 17 9 . Fast Attach 2 | 2 . . . . . . . . . Attach 55 | 5 . 8 . . 3 14 18 7 . Detach 4 | . . . . . . . 2 2 . Swap 17 | . 5 1 . . . 4 6 1 . Drop 16 | . 1 1 . . . 4 7 3 . Fire 219 | 9 15 46 . . 15 48 82 4 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . 1 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 1370 | -11/Scrapyard | Entered Materials 1371 | -10/Materials | Build established: Mutant 1739 | -10/Materials | Discovered new exit (range 15) 1929 | -10/Materials | Discovered new exit (range 15) 2056 | -10/Materials | Entered another Materials area 2056 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2776 | -9/Materials | Discovered new exit (range 7) 2817 | -9/Materials | Entered Mines 2830 | -9/Mines | Met a Derelict bent on vengeance 2853 | -9/Mines | Learned location of 1 exit from Materials 2994 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2994 | -9/Mines | Discovered new exit (range 5) 3010 | -9/Mines | Entered Exiles 3097 | -9/Exiles | Met 8R-AWN 3138 | -9/Exiles | Met EX-HEX 3302 | -9/Exiles | Met EX-DEC 3394 | -9/Exiles | Learned location of Zion (-6) 3554 | -9/Exiles | Discovered new exit (range 14) 3779 | -9/Exiles | Visited The Gauntlet 4294 | -9/Exiles | Entered Mines 5043 | -8/Mines | Discovered new exit (range 5) 5076 | -8/Mines | Entered Materials 5076 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5077 | -8/Materials | Identified exit to Factory 5373 | -8/Materials | Lost 9 parts (2p2n3u2w) 5653 | -8/Materials | Lost 3 parts (1p1u1w) 5934 | -8/Materials | Garrison activated, responded to threat 6252 | -8/Materials | Entered Factory 6252 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6307 | -7/Factory | Build established: Scavenger-Mutant 7140 | -7/Factory | Garrison activated, responded to threat 7358 | -7/Factory | Lost 3 parts (1p2w) 7612 | -7/Factory | Lost 3 parts (1p1u1w) 7806 | -7/Factory | Core integrity fell below 50% 7836 | -7/Factory | Lost 3 parts (2n1w) 8058 | -7/Factory | System corruption reached 10% 8596 | -7/Factory | Core integrity fell below 20% 8626 | -7/Factory | Build established: Mutant 9188 | -7/Factory | Fabricated Adv. Drone Bay (x1) 9239 | -7/Factory | Discovered new exit (range 8) 9250 | -7/Factory | Entered another Factory area 9250 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9551 | -6/Factory | Build established: Hacker-Mutant 10282 | -6/Factory | Discovered new exit (range 10) 10313 | -6/Factory | Entered Lower Caves 10336 | -6/Lower Caves | Lost 3 parts (1n2u) 10388 | -6/Lower Caves | Core integrity fell below 50% 10411 | -6/Lower Caves | Core integrity fell below 20% 10418 | -6/Lower Caves | Self-destructed Last Messages --------------- EOVQY1,L#XP=WLA%TNMCIC7YSKB System corrupted: Matter fused (-8). >EXM0KYZI9DXUWIFRR#ILU%BTZ0Q KEVOF0A System corrupted: FCS attempts to trigger Field Laser. System corrupted: Field Laser misfires. Acquired Unknown Slashing Weapon. Acquired Arm. Leg. H K7:%FQRQB#Z> S HYM3YMZQ,,QWJJ EXIT=FOUND Cryofiber Web destroyed. Imp. Sensor Array destroyed. Imp. Titanium Leg destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Critical hit (Burn: +37). Hacking Suite destroyed. Critical hit (Burn: +37). System corrupted: Heat flow error (+133). Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????##??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# ?????????????????????? | | ???????????????????## ###??????????????????? | | ???????????????????# ####???????????????? | | ???????????????????# ##??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????## # #??????????????? | | ??????????????????????# g# #??????????????? | | ??????????????????????##g #???????????????? | | ???????????????????????## #???????????????? | | ????????????????????????#@ #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????#gg#???????????????? | | ??????????????????????? #???????????????? | | ?????????????????????? #???????????????? | | ????????????????????? #####???????????????? | | ??????????????????? #????????????????????? | | ?????????????????? ?????????????????????? | | ????????????????? ??????????????????????? | | ???????????????# ???????????????????????? | | ?????????????? ????????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????? ??????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 40 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hvy. Machine Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Drone Bay | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed PlasmaDispersionExtractor Manual? 0 Play Time 00:54:30 Cumulative 8.3 hours Start 2024.07.01 @ 17:03:25 End 2024.07.01 @ 17:58:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1cc64e89-9b55-46d6-b012-8df19e48ba5f