Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.22 @ 18:39:07 Player: NQH Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1872) 1872 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-45) -45 TOTAL SCORE: 4007 Bonus ------- Friendly Fire -45 Cogmind --------- Core Integrity 0/550 Matter 405/450 Energy 410/410 System Corruption 15% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (4) ------ Medium Storage Unit High-capacity Battery Large Matter Pod > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (10) --- Signal Interpreter Signal Interpreter Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Hardlight Generator > --- WEAPON ----------- Field Laser Shock Bomb Launcher > --- INVENTORY -------- Advanced Treads Large Matter Pod Signal Interpreter Signal Interpreter Signal Interpreter [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Large Matter Pod Device Hardlight Generator Storage Large Matter Pod Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 52 | 6 8 2 20 16 Power 12 | 1 2 . 4 5 Engine 11 | 1 2 . 4 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 2 1 3 4 Treads 6 | 2 . . 3 1 Leg 2 | . . . . 2 Wheel . | . . . . . Hover 4 | . 2 1 . 1 Flight . | . . . . . Utility 12 | 1 1 . 7 3 Device 3 | . . . 2 1 Storage 5 | 1 1 . 1 2 Processor 3 | . . . 3 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 16 | 2 3 1 6 4 Energy Gun 6 | 1 3 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 8 | . . 1 4 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 26 | . . . 8 18 Power 5 | . . . . 5 Propulsion 8 | . . . 2 6 Utility 6 | . . . 2 4 Weapon 7 | . . . 4 3 Highest Loss Streak 8 | . . . 3 8 To Critical Strikes . | . . . . . Average Backups 5 | . 6 4 5 4 Power . | . . . . . Propulsion . | . . . 1 . Utility 1 | . . . . 4 Weapon 2 | . 5 3 2 . Tool/Special . | . . . . . Unused Backups 13 | . 3 4 3 3 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 4 | . 1 . . 3 Weapon 6 | . 2 3 1 . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 84 | . 93 85 91 69 Engine 10 | . 14 14 11 6 Treads 11 | . 23 . 12 8 Leg 1 | . . . . 4 Hover 8 | . 3 28 8 2 Device 2 | . . . 2 4 Storage 15 | . 24 14 11 19 Processor 13 | . . . 21 8 Protection 1 | . . . 2 . Energy Gun 7 | . 26 26 3 1 Launcher 10 | . . 1 13 10 Slashing Weapon 1 | . . . 3 . Peak Build Rating 31 | 6 10 12 24 31 Average Rating 17 | 4 9 9 20 17 On Entrance 9 | . 6 8 12 20 Naked Turns . | . . . . . Heaviest Build 40 | 13 19 12 31 40 Greatest Support 66 | 40 40 18 44 66 Greatest Overweight (x) 7 | . 6 . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 5 10 10 Average Capacity 7 | 6 7 5 6 10 Most Carried 9 | . 8 5 9 7 Average Carried 5 | . 6 4 5 4 Final Capacity 10 | 8 5 5 10 10 Final Carried 7 | . 5 5 7 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1467 | 205 175 160 509 418 Remotely . | . . . . . Salvage Created 1975 | . 175 49 1364 387 Parts 127 | . 13 1 90 23 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 5 | . . 1 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 41 | . 4 2 23 12 Melee 8 | . . . 6 2 Guns 4 | . 4 . . . AOE 29 | . . 2 17 10 Classes Destroyed 12 | . 2 . 7 3 Worker 5 | . . . 5 . Builder 5 | . . . 4 1 Hauler 2 | . . . 2 . Recycler 4 | . . . 3 1 Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 5 | . 1 . 3 1 Swarmer 4 | . . . 4 . Grunt 29 | . 4 2 15 8 Sentry 5 | . . . 4 1 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 10 | . 2 2 10 5 Combat Bots Only 6 | . 2 2 6 4 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 229 | . 21 7 105 96 Missed 58 | . 5 4 30 19 Hits 171 | . 16 3 75 77 Melee 4 | . . . 4 . Projectile 167 | . 16 3 71 77 Critical Strikes 4 | . 1 . 1 2 Damage Taken 3313 | . 267 43 1147 1856 Core 895 | . 106 7 220 562 Absorbed by Shields 268 | . . . . 268 Core Remaining (%) 66 | 100 . 54 45 . Volleys Fired 90 | . 13 6 32 39 Largest 2 | . 2 2 2 2 Hottest 130 | . 130 130 130 99 Shots Fired 139 | . 26 12 51 50 Gun 55 | . 26 8 6 15 Cannon . | . . . . . Launcher 84 | . . 4 45 35 Special . | . . . . . Kinetic . | . . . . . Thermal 53 | . 26 8 4 15 Explosive 52 | . . 4 19 29 Electromagnetic 34 | . . . 28 6 Robot Hit Streak 7 | . 7 1 6 5 Robot Miss Streak 6 | . 2 1 5 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 92 | . 13 3 55 21 Core Hits 96 | . 8 5 47 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 3 . Burn 1 | . 1 . . . Sever 3 | . . . 3 . Melee Attacks 38 | . . . 38 . Impact . | . . . . . Slashing 38 | . . . 38 . Piercing . | . . . . . Sneak Attacks 11 | . . . 11 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5370 | . 222 266 3301 1581 Guns 478 | . 222 65 69 122 Cannons . | . . . . . Explosions 3234 | . . 186 1668 1380 Melee 1521 | . . . 1521 . Ramming 137 | . . 15 43 79 Kinetic . | . . . . . Thermal 556 | . 222 65 147 122 Explosive 2181 | . . 186 753 1242 Electromagnetic 975 | . . . 837 138 Impact . | . . . . . Slashing 1521 | . . . 1521 . Piercing . | . . . . . Highest Corruption 15 | . 1 1 . 15 Average Corruption 7 | . 1 1 . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . 1 3 . 29 Message Errors 13 | . . 2 . 11 Matter Fused 6 | . . . . 6 Heat Flow Errors 7 | . . 1 . 6 Energy Discharges 4 | . 1 . . 3 Data Loss (minor) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 359 | . . . 339 20 Projectiles . | . . . . . Explosions 199 | . . . 179 20 Melee 160 | . . . 160 . Knockbacks 2 | . . 1 . 1 Impact 2 | . . 1 . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 518 | . . 7 230 281 Shots 27 | . . . 15 12 Rammed 31 | 1 1 1 13 15 Targets Rammed 46 | 1 1 1 13 30 Kicked 13 | . . . . 13 Crushed 2 | . . . . 2 Highest Temperature 526 | . 526 168 66 439 Average Temperature 143 | . 225 85 15 168 Received Heat Transfer 892 | . 129 21 420 322 Effects 12 | . 5 . . 7 Shutdowns 2 | . 1 . . 1 Energy Bleed 3 | . 1 . . 2 Short Circuit 1 | . 1 . . . Damage (major) 4 | . . . . 4 Damage (core) 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 1160 | . 592 148 161 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 78 100 Level 1 11 | . . . 21 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 357 | . 70 57 357 183 Initial 141 | . . 14 22 141 Average 73 | . 19 3 100 72 Influence Increases 1676 | . 107 82 950 537 Destroy 0b10 Robot/C 820 | . 80 40 460 240 Destroy 0b10 Robot/NC 115 | . 5 . 90 20 Destroy Leader 194 | . 22 10 100 62 Successful Hack 5 | . . . 5 . Disable Machine 180 | . . . 105 75 Destroy Structure 272 | . . 17 130 125 Lose Combat Pursuer 90 | . . 15 60 15 Influence Decreases 1513 | . 70 62 673 708 Entered New Map 251 | . . 23 35 193 Time Decay 801 | . 70 39 458 234 Lost Part 220 | . . . 80 140 Purge Threat 241 | . . . 100 141 Squads Dispatched 11 | . 1 . 5 5 Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 7 | . . . 2 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 6 6 34 19 Peak Tracking Total 5 | . 3 4 5 4 Tactical Retreats 6 | . . 1 4 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 12 | . . . 7 5 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . . . 4 2 Terminals 6 | . . . 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . . 9 5 Successful 5 | . . . 4 1 Failed 9 | . . . 5 4 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 14 | . . . 9 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 4 1 Alert Level 2 | . . . 2 . Unreport Threat 2 | . . . 1 1 Investigation Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 3 2 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 335 | . . . 335 . Terrain 335 | . . . 335 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3454 | 101 347 293 1805 908 Spaces Moved 2620 | 58 204 447 1477 434 Core 20 | 1 2 . . 17 Treads 1058 | 57 130 . 674 197 Legs 220 | . . . . 220 Wheels . | . . . . . Hover 1322 | . 72 447 803 . Flight . | . . . . . Fastest Speed 50 | 50 56 56 66 120 Average Speed 109 | 158 126 57 104 166 Slowest Speed 400 | 160 350 66 150 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 34 | 5 30 71 44 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 10 | . . . 10 . Terrain Destroyed 331 | . . 23 144 164 Melee . | . . . . . Projectile . | . . . . . AOE 331 | . . 23 144 164 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2972 | 64 268 471 1631 538 Wait 51 | . 20 2 19 10 Move 2617 | 58 203 446 1476 434 Hop . | . . . . . Pick Up 26 | . 9 6 10 1 Fast Attach 40 | 6 8 . 13 13 Attach 13 | . . . 5 8 Detach 8 | . 2 . 3 3 Swap 11 | . . 3 8 . Drop 33 | . 12 7 14 . Fire 90 | . 13 6 32 39 Melee 38 | . . . 38 . Ram 7 | . 1 1 2 3 Kick 13 | . . . . 13 Crush 25 | . . . 11 14 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 449 | -10/Materials | Entered Mines 483 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 500 | -10/Mines | Assembled infested the area 505 | -10/Mines | Assisted by a Guerilla fighting off Assembled 542 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 628 | -10/Mines | Found a hidden stash of uninstalled traps 726 | -10/Mines | Discovered new exit (range 8) 742 | -10/Mines | Entered Materials 742 | -9/Materials | Evolved 2 slots: Utility x2 1459 | -9/Materials | Lost 3 parts (1n1u1w) 2125 | -9/Materials | Discovered new exit (range 12) 2236 | -9/Materials | Identified exit to Materials 2536 | -9/Materials | Core integrity fell below 50% 2547 | -9/Materials | Entered another Materials area 2547 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2720 | -8/Materials | Core integrity fell below 50% 2792 | -8/Materials | Lost 8 parts (3p3n2w) 2946 | -8/Materials | Crushed by falling debris 2946 | -8/Materials | Core integrity fell below 20% 2946 | -8/Materials | System corruption reached 10% 2977 | -8/Materials | Lost 5 parts (1p1n2u1w) 3045 | -8/Materials | Lost 3 parts (1p1n1u) 3455 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- dispatching Specialist reinforcements to area. 03304_ Acquired 2 matter. 03306_ Acquired 3 matter. 03322_ System corrupted: Matter fused (-7). 03329_ Acquired Mni. Grenade Launcher. 03339_ System corrupted: Matter fused (-6). 03359_ Acquired 199 matter. 03372_ DPMEPF&RZ9P B=CYSNWCZ|B,FUL5| FZU 03400_ TE=%7KOYF2PJEM MUA/B3%2KHVKWLAY5AYI 03401_ Connecting with Terminal... 03417_ System corrupted: Energy discharge (-135). 03437_ Electrolysis Chamber disabled. 03438_ Sml. Matter Pod destroyed. 03440_ G-47 Trooper destroyed. 03446_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 03452_ System corrupted: Matter fused (-10). 03454_ Carbon-fiber Leg destroyed. 03454_ Destroyed Carbon-fiber Leg. 03454_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ???????? #????#?????????????????????????????????? | | ??????? !??? ##????????????????????????????????? | | #######+### #????????????????????????????????? | | # ???????????????????????????????? | | #% H ???????????????????????????????? | | #% % ???????????????????????????????? | | #%%%#######??????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # ########???????????????""????????????????????? | | # #???????????????"""???????????????????? | | + #???????????????"""?#?????????????????? | | # #??????????????? #?????????????????? | | ## ##### #?????????????? """ #????????? #??????? | | ## #???# ###########???? """ #??????? # ???? | | ##+##### # ! #???? """ #????? ???? | | # # # ##### #??? ??? | | # [ # # # # g [ ??? | | # [ # + """ ! + @ % % ??? | | # [ # # """ # # ??? | | # ! + # """ "Y" # # ###?????# "??? | | # # # """ # ###?????????? ! ???? | | ######## # # #??????????????? ???? | | ???????# ########### ########??????????? ????? | | ???????# # T #????????????????? | | ???????# # #????????????????? | | ???????# # #????????????????? | | ???????####+########## + """ #????????????????? | | ????????#% #?????# # """ #????????????????? | | ????????# #?????# # """ #????????????????? | | ????????#""" #?????# ########????????????????? | | ????????#""" #?????#####???????????????????????? | | ????????#""" #?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ????????########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeSpectralJetlance Manual? 0 Play Time 00:29:58 Cumulative 16.5 hours Start 2025.08.22 @ 15:12:30 End 2025.08.22 @ 18:39:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4218942-1eb1-4a9f-9e6c-3ab2961328d9