Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 21:02:22 Player: Zaje Result: Core melted Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1977) 1977 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1290) 1290 TOTAL SCORE: 6837 Bonus ------- Follower Combat Kills 698 Met Imprinter 300 Was Imprinted 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 160/160 System Corruption 5% Temperature Critical (841) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Zionite Light DM Reactor > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Nuclear Pulse Thruster > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Hacking Suite > --- WEAPON (2) ------- Coil Gun Coil Gun > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Zionite Light DM Reactor Improved Heat Sink Gatling Laser Autogun Gauss Rifle Coil Gun Coil Gun Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Zionite Light DM Reactor Improved Heat Sink Gatling Laser Autogun Gauss Rifle Coil Gun Coil Gun Assault Cannon Rocket Launcher [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 . . . 2 Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Parts Attached 73 | 7 3 14 . . 18 31 Power 12 | 1 1 2 . . 2 6 Engine 6 | 1 1 2 . . . 2 Core 4 | . . . . . 2 2 Reactor 2 | . . . . . . 2 Propulsion 26 | 2 1 7 . . 7 9 Treads 12 | 2 1 6 . . . 3 Leg 13 | . . 1 . . 7 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 16 | 2 1 2 . . 3 8 Device 7 | 1 . . . . 1 5 Storage 3 | 1 1 . . . 1 . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 5 | . . 2 . . 1 2 Artifact . | . . . . . . . Weapon 19 | 2 . 3 . . 6 8 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 . 3 . . 4 4 Ballistic Cannon 2 | . . . . . . 2 Launcher 3 | . . . . . 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 7 | . . . . . 6 1 System Corruption 31 | . . . . . 30 1 Parts Lost 27 | . . 2 1 . 5 19 Power 3 | . . . . . 1 2 Propulsion 13 | . . 1 1 . 2 9 Utility 6 | . . 1 . . 1 4 Weapon 5 | . . . . . 1 4 Highest Loss Streak 7 | . . 1 1 . 3 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 13 | 1 5 12 15 14 14 13 Power 2 | . 1 4 2 2 1 1 Propulsion 3 | 1 2 2 3 2 3 4 Utility 1 | . . 2 2 2 1 1 Weapon 5 | . . 2 6 7 6 6 Tool/Special . | . . . . . . . Unused Backups 18 | . . 3 2 . 4 9 Power 3 | . . . 1 . 1 1 Propulsion 4 | . . 2 . . . 2 Utility 2 | . . 1 . . . 1 Weapon 8 | . . . 1 . 2 5 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 97 | . 100 95 99 100 97 92 Engine 8 | . 14 11 11 11 . 7 Core 2 | . . . . . 9 3 Treads 30 | . 28 38 43 44 33 2 Leg 10 | . . 2 . . 9 36 Device 4 | . 14 . . . 5 9 Storage 10 | . 14 11 11 11 11 6 Protection 7 | . . 9 11 11 3 7 Ballistic Gun 18 | . 28 22 22 22 19 5 Ballistic Cannon 1 | . . . . . . 6 Peak Build Rating 61 | 9 10 14 14 14 34 61 Average Rating 21 | 5 9 11 13 13 16 54 On Entrance 13 | . 9 10 14 13 14 34 Avg Prop Armor Cover (%) 5 | . . 5 . . 18 6 Naked Turns . | . . . . . . . Heaviest Build 70 | 14 29 38 38 38 38 70 Greatest Support 100 | 40 40 80 80 80 80 100 Greatest Overweight (x) 10 | . . 10 . . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 Most Carried 15 | 3 9 15 15 15 15 15 Average Carried 13 | 1 5 12 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 9 15 15 15 14 11 Class Distribution -------------------- 85% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2163 | 256 148 653 99 14 217 776 Remotely . | . . . . . . . Salvage Created 2266 | 10 341 854 273 . 75 713 Parts 155 | 3 19 54 27 . 4 48 Haulers Intercepted 4 | . 1 3 . . . . Recyclers Shooed 8 | . . 2 . . . 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 22 | . . . . 2 20 . Prevented 10 | . . . . . 10 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 57 | . 6 20 11 . 3 17 Melee 1 | . . . . . . 1 Guns 44 | . 6 20 11 . 3 4 Cannons 4 | . . . . . . 4 AOE 8 | . . . . . . 8 Classes Destroyed 11 | 1 3 4 . . . 3 Worker 2 | . . 1 . . . 1 Builder 2 | . . . . . . 2 Tunneler 1 | 1 . . . . . . Hauler 4 | . 1 3 . . . . Recycler 3 | . . 1 1 . . 1 Watcher 1 | . 1 . . . . . Swarmer 25 | . . 11 9 . 3 2 Grunt 19 | . 6 4 2 . . 7 Sentry 6 | . . 5 . . . 1 Hunter 3 | . . . . . . 3 Programmer 4 | . . . . . . 4 Best Kill Streak 11 | 1 2 10 6 . 1 11 Combat Bots Only 8 | . 2 4 5 . 1 8 Max Kills in Single Turn 3 | 1 1 2 1 . 1 3 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 523 | . 26 104 69 . 63 261 Missed 160 | . 10 29 16 . 27 78 Hits 363 | . 16 75 53 . 36 183 Projectile 363 | . 16 75 53 . 36 183 AOE 1 | . . . . . . 1 Critical Strikes 7 | . . 2 . . . 5 Damage Taken 5701 | . 196 803 455 . 680 3567 Core 1230 | . 25 87 68 . 59 991 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 90 . . . 46 . Volleys Fired 190 | 1 25 64 27 . 12 61 Largest 2 | 2 2 2 2 . 2 2 Hottest 103 | 40 40 43 43 . 46 103 Shots Fired 362 | 2 50 128 54 . 25 103 Gun 322 | 2 50 128 54 . 25 63 Cannon 28 | . . . . . . 28 Launcher 12 | . . . . . . 12 Special . | . . . . . . . Kinetic 345 | 2 50 128 54 . 25 86 Thermal 5 | . . . . . . 5 Explosive 12 | . . . . . . 12 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 1 9 11 22 . 6 16 Robot Miss Streak 7 | 1 2 4 3 . 2 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . 2 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 252 | 1 31 96 41 . 18 65 Core Hits 142 | 1 17 38 21 . 10 55 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 3 | . . 1 . . . 2 Critical Strikes 4 | . 1 1 . . . 2 Destroy 4 | . 1 1 . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5041 | 19 320 1297 485 . 226 2694 Guns 3065 | 19 320 1282 485 . 226 733 Cannons 524 | . . . . . . 524 Explosions 1376 | . . . . . . 1376 Melee . | . . . . . . . Ramming 76 | . . 15 . . . 61 Kinetic 3554 | 19 320 1282 485 . 226 1222 Thermal 35 | . . . . . . 35 Explosive 1376 | . . . . . . 1376 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 30 | . . . . . 30 5 Average Corruption 3 | . . . . . 5 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . . 6 16 Message Errors 6 | . . . . . 1 5 Matter Fused 3 | . . . . . 1 2 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . 3 2 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . . . 41 Projectiles 4 | . . . . . . 4 Explosions 37 | . . . . . . 37 Melee . | . . . . . . . Knockbacks 8 | . . . . . . 8 Impact 2 | . . . . . . 2 Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . . . . 49 Shots 2 | . . . . . . 2 Rammed 3 | . . 3 . . . . Targets Rammed 11 | . . 3 . . . 8 Kicked 8 | . . . . . . 8 Crushed . | . . . . . . . Highest Temperature 1135 | . 18 24 32 . 20 1135 Average Temperature 297 | . 8 3 5 . 7 531 Received Heat Transfer 837 | . 111 249 72 . 90 315 Effects 47 | . . . . . . 47 Shutdowns 2 | . . . . . . 2 Energy Bleed 6 | . . . . . . 6 Interference 4 | . . . . . . 4 Matter Decay 12 | . . . . . . 12 Short Circuit 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (major) 11 | . . . . . . 11 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 75 | . . . . . . 75 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 93 | 100 100 95 100 . . 86 Level 1 6 | . . 4 . . . 13 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 365 | 5 125 212 158 . . 365 Initial 70 | . . 25 68 . . 70 Average 67 | . 54 67 101 . . 68 Influence Increases 2600 | 5 199 548 265 . 715 868 Destroy 0b10 Robot/C 1600 | . 120 400 220 . 400 460 Destroy 0b10 Robot/NC 100 | 5 10 25 5 . . 55 Destroy Leader 364 | . 24 106 40 . 50 144 Allied During Kill 327 | . . . . . 265 62 Disable Machine 75 | . . . . . . 75 Destroy Structure 59 | . . 2 . . . 57 Lose Combat Pursuer 75 | . 45 15 . . . 15 Influence Decreases 2265 | 5 138 433 298 143 603 645 Entered New Map 329 | . . 36 108 143 . 42 Time Decay 1516 | 5 138 377 180 . 453 363 Lost Part 220 | . . 20 10 . 30 160 Lost Ally 200 | . . . . . 120 80 Squads Dispatched 12 | . . 2 . . . 10 Investigation 2 | . . . . . . 2 Extermination 3 | . . . . . . 3 Reinforcement 3 | . . 2 . . . 1 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 4 | . 2 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 12 32 11 . 20 29 Peak Tracking Total 5 | . 5 5 4 . 4 5 Tactical Retreats 4 | . 2 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 5 | . . . . . . 5 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 6 | . 2 3 . . . 1 Terminals 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 4 9 . . . 1 Successful 8 | . 2 6 . . . . Failed 5 | . 2 2 . . . 1 Catastrophic 2 | . 1 . . . . 1 Database Lockouts 1 | . . 1 . . . . Manual 15 | . 4 5 . 1 . 5 Terminals 6 | . 3 3 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 1 . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Retrieve Study 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . Terminals 3 | . 1 2 . . . . Botnet 2 | . 1 1 . . . . Skim 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 1 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 4 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 12 | . . . . 9 . 3 Largest Group 9 | . . . . 9 9 3 Highest-Rated Group 305 | . . . . 305 305 210 Highest-Rated Ally 70 | . . . . 40 40 70 Zionite Dispatches 1 | . . . . . . 1 Light 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 108 | . . . . . 68 40 Total Damage 3207 | . . . . . 1779 1428 Kills 30 | . . . . . 17 13 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 1262 | 32 516 37 . . 677 . Terrain 585 | 32 516 37 . . . . Structural 677 | . . . . . 677 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 1 | . . . . . . 1 Unaware Analyses 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6307 | 108 516 1014 378 1770 1214 1307 Spaces Moved 3667 | 63 259 450 182 1106 750 857 Core 11 | 7 . 4 . . . . Treads 2624 | 56 259 446 182 1106 553 22 Legs 1032 | . . . . . 197 835 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 Average Speed 149 | 147 160 163 160 160 149 122 Slowest Speed 550 | 160 160 550 160 160 190 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 38 34 25 89 80 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . . . . . . 47 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 46 | . . . . . . 46 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4159 | 73 314 606 222 1107 831 1006 Wait 110 | . 25 53 6 . 21 5 Move 3661 | 62 258 449 181 1105 749 857 Hop . | . . . . . . . Pick Up 54 | 3 3 9 4 1 13 21 Fast Attach 24 | 7 . 2 . . 6 9 Attach 26 | . . 2 . 1 5 18 Detach 2 | . . . . . 1 1 Swap 36 | . 3 12 . . 9 12 Drop 45 | . . 12 4 . 15 14 Fire 190 | 1 25 64 27 . 12 61 Melee . | . . . . . . . Ram . | . . . . . . . Kick 8 | . . . . . . 8 Crush 3 | . . 3 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 13) 585 | -10/Materials | Discovered new exit (range 10) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Propulsion x2 1115 | -9/Materials | Central database locked down 1116 | -9/Materials | Build established: Scavenger-Mutant 1346 | -9/Materials | Discovered new exit (range 16) 1639 | -9/Materials | Entered Mines 1668 | -9/Mines | Discovered new exit (range 5) 1677 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1983 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2017 | -9/Mines | Entered Zion 2272 | -7/Zion | Gained Derelict followers 2722 | -7/Zion | Learned location of Warlord (-5) 2728 | -7/Zion | Learned Factory terminal intel 2899 | -7/Zion | Met Imprinter 2930 | -7/Zion | Imprinted 2933 | -7/Zion | Declared Zion's savior 3109 | -7/Zion | Learned location of Quarantine (-3) 3683 | -7/Zion | Discovered new exit (range 15) 3787 | -7/Zion | Entered Proximity Caves 3787 | -6/Proximity Caves | Accompanied by 9 allies 4080 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 4252 | -6/Proximity Caves | Lost 3 allies 4517 | -6/Proximity Caves | Learned Factory security intel 4700 | -6/Proximity Caves | Core integrity fell below 50% 4761 | -6/Proximity Caves | Lost 4 allies 4836 | -6/Proximity Caves | Learned Factory security intel 4874 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4953 | -6/Proximity Caves | Discovered new exit (range 12) 4994 | -6/Proximity Caves | System corruption reached 10% 5001 | -6/Proximity Caves | System corruption reached 30% 5001 | -6/Proximity Caves | Entered Factory 5001 | -6/Factory | Accompanied by 2 allies 5001 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5002 | -6/Factory | Identified exit to Lower Caves 5004 | -6/Factory | Loaded intel: 26 terminal locations 5406 | -6/Factory | Garrison activated, responded to threat 5439 | -6/Factory | Lost 3 parts (2n1u) 5707 | -6/Factory | Zion Light squad teleported in 5981 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 6125 | -6/Factory | Garrison activated, responded to threat 6187 | -6/Factory | Lost 3 allies 6226 | -6/Factory | Destroyed 8 combat bots 6227 | -6/Factory | Lost 7 parts (2p3n2w) 6236 | -6/Factory | Core integrity fell below 50% 6249 | -6/Factory | Core integrity fell below 20% 6287 | -6/Factory | Terminal network hard line cut 6309 | -6/Factory | Core melted Last Messages --------------- 06295_ Kicked S-27 Virus. 06295_ U-05 Engineer builds a Door. 06296_ Flexi-carbon Leg broken. 06296_ Overheating: Short circuit. 06296_ Kicked S-27 Virus. 06296_ S-27 Virus destroyed. 06297_ Acquired 4 matter. 06297_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06298_ Acquired Lgt. Nuclear Core. 06299_ Overheating: Matter decay (-4). 06300_ Power failure, Lgt. Nuclear Core shutdown. 06300_ Overheating: Matter decay (-2). 06301_ Overheating: Core damaged (-127). 06302_ Overheating: Energy bleed (-32). 06303_ Overheating: Matter decay (-1). 06305_ Overheating: System interference. 06305_ Coil Gun temporarily disabled. 06308_ Power failure, Lgt. Nuclear Core shutdown. 06308_ ALERT: Security rotation in progress. 06309_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | ????????????????????????????# ** ## # | | ????????????????????????????#! ## ###### | | ????????????????????????????# ## ###### | | ????????????????????????????# / ########/## | | ????????????????????????????# # | | ????????????????????????????# + | | ????????????????????????????#"" # | | ????????????????????????????#""" ########### | | ????????????????????????????#"R #?????????## | | ??????????????????????? #""" #??????????# | | ?????????????????????? #"" #??????????# | | ?????????????????????? # #??????????# | | ?????????????????????? ########?????????## | | ??????????????????????# #???????????????## % | | ??????????????????????# #???????????????## | | ?????????????""???????# #???????????????## | | ?????????????""???????# +???????????????## | | ?????????????T"???????# #????????????????# | | ?????????????""???????# #????????????????# # | | ?????????????""???????# #????????????????# # | | ??????????????????????# #????????????????### | | ??????????????????????# #############?????##+# | | ??????????????????""" # # ????# | | ??????????????????""" + R # ???# | | ??????????????????????# # ??# | | ??????????????????????# @ [ # " " # | | ??????????????????????# o R # ""G"" #### | | ??????????????????????######## # ??# | | ?????????????????????????????# ## # ##??# " | | ?????????????????????????????# #??# " | | ?????????????????????????????# ##?# " | | ?????????????????????????????# #?# | | ?????????????????????????????# % # ### | | ?????????????????????????? #% %## ## | | ???????????????????" # ### | | ???????????????????" #### ### | | ??????????????????F % % % | | ??????????????????"" ! | | ???????????????????" % | | ??????????????????? | | ???????????????????"""""""" # % % | | ????????????????????? # ##### # # ## | | ??????????????????????""""" # # !=# ## | | ??????????????????????? + #""" #?#? | | ???????????????????????? *?### #"R #??? | | ????????????????????????####???# #""" """ #??? | | ???????????????????????????????# # """"" #??? | | ???????????????????????????????# # """"" #??? | | ???????????????????????????????? # #??? | | ???????????????????????????????? # """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 49 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumAlloyPurifier Manual? 0 Play Time 00:50:39 Cumulative 26.9 hours Start 2026.09.24 @ 14:01:47 End 2026.09.28 @ 21:02:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b81557dc-1201-48d7-877b-3f247b7fd53a