Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 18:29:09 Player: Maelyn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1519) 1519 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5509 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 100/100 System Corruption 20% Temperature Warm (197) Movement Treading (250) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ Large Storage Unit Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (15) --- Light Angular Momentum Engine Makeshift Flight Unit Cryofiber Web Cooling System Coolant Injector ECM Suite Cloak of Protection Component Analysis Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Airjet Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scan Processor Launcher Guidance Computer Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Angular Momentum Engine Cryofiber Web Cooling System Coolant Injector ECM Suite Cloak of Protection Light Armor Plating Component Analysis Suite Proton Missile Launcher Axe [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 45 | 9 5 . . 2 19 2 8 Power 6 | 1 1 . . . 3 . 1 Engine 4 | 1 1 . . . 2 . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 11 | 3 1 . . . 6 . 1 Treads 4 | 2 1 . . . . . 1 Leg 1 | 1 . . . . . . . Wheel . | . . . . . . . . Hover 6 | . . . . . 6 . . Flight . | . . . . . . . . Utility 10 | 2 1 . . . 4 1 2 Device 2 | 1 . . . . 1 . . Storage 2 | 1 1 . . . . . . Processor 2 | . . . . . 1 . 1 Hackware 1 | . . . . . . 1 . Protection 3 | . . . . . 2 . 1 Artifact . | . . . . . . . . Weapon 18 | 3 2 . . 2 6 1 4 Energy Gun 10 | 2 2 . . . 4 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 3 | . . . . 1 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 11 | . . . . . . . 11 Parts Lost 23 | . 1 . . . 8 . 14 Power 3 | . 1 . . . . . 2 Propulsion 9 | . . . . . 6 . 3 Utility 3 | . . . . . . . 3 Weapon 8 | . . . . . 2 . 6 Highest Loss Streak 12 | . 1 . . . 4 . 12 To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 10 14 14 13 12 10 9 Power 1 | . . 1 1 1 1 2 1 Propulsion 2 | 1 2 3 3 3 3 . . Utility 5 | . 3 6 6 7 6 7 6 Weapon 2 | . 3 4 4 2 1 1 . Tool/Special . | . . . . . . . . Unused Backups 14 | . . . 1 . 5 . 8 Power 2 | . . . . . 1 . 1 Propulsion 2 | . . . . . 1 . 1 Utility 9 | . . . . . 3 . 6 Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 99 100 71 97 89 84 59 Engine 7 | . 13 14 14 14 5 . . Core 2 | . . . . . 3 7 5 Treads 17 | . 28 28 28 28 19 . 4 Hover 5 | . . . . . 7 23 7 Device 8 | . 14 14 14 14 9 7 2 Storage 10 | . 14 14 14 14 9 7 7 Processor 4 | . . . . . 8 7 7 Hackware 2 | . . . . . . 7 7 Protection 3 | . . . . . 8 7 4 Energy Gun 12 | . 24 28 . . 9 12 4 Ballistic Gun 2 | . 3 . . . . . 4 Peak Build Rating 39 | 7 8 8 7 9 37 35 39 Average Rating 17 | 4 7 7 6 8 24 34 23 On Entrance 12 | . 7 8 6 7 9 32 34 Avg Prop Armor Cover (%) 4 | 24 . . . . 3 . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 13 28 28 24 30 37 36 39 Greatest Support 60 | 40 40 40 40 40 60 26 26 Greatest Overweight (x) 11 | . . . . . 11 1 9 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 14 15 11 12 Average Carried 11 | 2 10 14 14 13 12 10 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 14 15 15 13 11 11 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1281 | 185 212 92 . 41 348 . 403 Remotely . | . . . . . . . . Salvage Created 1768 | 80 484 130 . 53 742 . 279 Parts 94 | 5 28 6 . 3 43 . 9 Haulers Intercepted 3 | . 2 . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 30 | . 4 2 . 2 17 . 5 Guns 15 | . 3 2 . . 5 . 5 Cannons 2 | . . . . . 2 . . AOE 12 | . . . . 2 10 . . Classes Destroyed 12 | 2 5 1 . . 2 . 2 Worker 2 | . 1 . . . 1 . . Builder 5 | . . 1 . 1 3 . . Tunneler 3 | 1 2 . . . . . . Hauler 3 | . 2 . . . 1 . . Recycler 4 | 1 1 1 . . 1 . . Operator 1 | . 1 . . . . . . Watcher 6 | . 3 . . . 3 . . Swarmer 3 | . . . . . 3 . . Grunt 21 | . 4 2 . 2 11 . 2 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 4 | . . . . . 3 . 1 Best Kill Streak 8 | 1 5 2 . 3 8 . 2 Combat Bots Only 6 | . 2 2 . 2 6 . 2 Max Kills in Single Turn 3 | 1 2 1 . 2 3 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . 1 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 439 | . 53 9 . 17 100 4 256 Missed 158 | . 19 2 . 7 35 . 95 Hits 281 | . 34 7 . 10 65 4 161 Melee 5 | . . . . . 3 . 2 Projectile 276 | . 34 7 . 10 62 4 159 Critical Strikes 8 | . . 1 . . 3 . 4 Actively Blocked 1 | . . . . . 1 . . Damage Taken 3601 | . 426 90 . 121 1085 59 1820 Core 1037 | . 123 35 . 24 152 14 689 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 101 | . . . . . 73 . 28 Core Remaining (%) 66 | 100 . . . 27 72 . . Volleys Fired 157 | 8 44 5 . 11 51 5 33 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 121 | 70 90 100 . 60 108 121 121 Shots Fired 256 | 16 88 11 . 14 74 8 45 Gun 211 | 16 88 11 . . 43 8 45 Cannon 19 | . . . . 11 8 . . Launcher 26 | . . . . 3 23 . . Special . | . . . . . . . . Kinetic 63 | 8 17 . . 11 8 . 19 Thermal 144 | 8 71 11 . . 20 8 26 Explosive 26 | . . . . 3 23 . . Electromagnetic 23 | . . . . . 23 . . Robot Hit Streak 10 | 4 10 7 . 4 8 1 7 Robot Miss Streak 5 | 3 3 2 . 2 4 3 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 Shots Hit Robots 152 | 8 56 8 . 5 48 3 24 Core Hits 100 | 3 24 5 . 6 49 1 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | 1 2 . . . 1 1 . Burn 5 | 1 2 . . . 1 1 . Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3882 | 102 670 127 . 264 2230 47 442 Guns 1895 | 102 670 99 . . 535 47 442 Cannons 161 | . . . . 71 90 . . Explosions 1722 | . . . . 193 1529 . . Melee 76 | . . . . . 76 . . Ramming 28 | . . 28 . . . . . Kinetic 502 | 52 131 . . 71 90 . 158 Thermal 1643 | 50 539 99 . . 624 47 284 Explosive 1315 | . . . . 193 1122 . . Electromagnetic 318 | . . . . . 318 . . Impact . | . . . . . . . . Slashing 76 | . . . . . 76 . . Piercing . | . . . . . . . . Highest Corruption 20 | . 4 4 4 4 . 2 20 Average Corruption 8 | . 3 4 4 4 . 2 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 107 | . 8 21 14 1 . 1 62 Message Errors 25 | . 1 3 7 . . 1 13 Matter Fused 27 | . 1 9 2 . . . 15 Heat Flow Errors 11 | . 2 2 1 . . . 6 Energy Discharges 14 | . 1 1 1 1 . . 10 Parts Fused 4 | . . 3 . . . . 1 Data Loss (minor) 10 | . . 1 1 . . . 8 Data Loss (major) 9 | . 3 1 1 . . . 4 Misfires 4 | . . 1 . . . . 3 Alerts 2 | . . . 1 . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 104 | . . . . . 104 . . Projectiles . | . . . . . . . . Explosions 104 | . . . . . 104 . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 185 | . . . . . 185 . . Shots 4 | . . . . . 4 . . Rammed 3 | . . 2 . . 1 . . Targets Rammed 5 | . . 4 . . 1 . . Kicked . | . . . . . . . . Crushed 2 | . . 2 . . . . . Highest Temperature 436 | 27 262 436 132 15 204 15 265 Average Temperature 85 | 11 81 195 75 7 47 8 85 Received Heat Transfer 1662 | . 231 69 . 66 405 36 855 Effects 2 | . . 1 . . . . 1 Shutdowns 1 | . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 5 | . 4 . . . 1 . . Heat Transferred 3883 | 222 1609 296 . . 905 185 666 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 94 | 100 100 100 . 100 83 100 . Level 1 5 | . . . . . 16 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 369 | 5 57 70 . 65 369 162 . Initial 162 | . . . . . 21 162 . Average 43 | . 10 5 . 31 98 108 . Influence Increases 1155 | 10 161 90 . 71 693 30 100 Destroy 0b10 Robot/C 600 | . 80 40 . 40 340 . 100 Destroy 0b10 Robot/NC 120 | 10 50 10 . 5 45 . . Destroy Leader 128 | . 30 10 . 10 78 . . Disable Machine 90 | . . . . . 90 . . Destroy Structure 112 | . 1 . . 16 95 . . Lose Combat Pursuer 105 | . . 30 . . 45 30 . Influence Decreases 1155 | 10 161 90 . 16 391 315 172 Entered New Map 256 | . . . . . 34 195 27 Time Decay 750 | 10 161 90 . 16 277 120 76 Lost Part 149 | . . . . . 80 . 69 Squads Dispatched 7 | . 2 . . . 4 1 . Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . . 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 10 3 . 2 31 5 9 Peak Tracking Total 6 | . 4 2 . 2 6 2 5 Tactical Retreats 3 | . . 1 . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 6 | . 3 . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 6 | . . . . . 6 . . Max in Single Turn 5 | . . . . . 5 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 1 | . . . 1 . . . . Successful 1 | . . . 1 . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 2547 | 17 845 947 412 53 273 . . Seismic 2547 | 17 845 947 412 53 273 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 5443 | 150 847 947 412 53 1003 245 1786 Spaces Moved 3062 | 74 431 573 257 17 578 205 927 Core 31 | 7 . . . . 1 . 23 Treads 2165 | 59 431 573 257 17 401 . 427 Legs 8 | 8 . . . . . . . Wheels . | . . . . . . . . Hover 858 | . . . . . 176 205 477 Flight . | . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 48 112 112 Average Speed 159 | 145 160 160 160 160 142 112 182 Slowest Speed 600 | 160 160 160 160 160 600 112 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 54 95 52 12 44 6 80 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . 4 Spaces Dug . | . . . . . . . . Terrain Destroyed 126 | . . . . 20 106 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 126 | . . . . 20 106 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 3349 | 96 499 592 258 29 685 212 978 Wait 14 | . 6 6 . . . . 2 Move 3055 | 73 430 572 256 16 577 204 927 Hop . | . . . . . . . . Pick Up 43 | 5 11 2 1 . 18 1 5 Fast Attach 13 | 6 1 . . . 3 . 3 Attach 21 | 1 1 . . 2 11 1 5 Detach 3 | . . . . . 3 . . Swap 16 | 3 4 . . . 7 1 1 Drop 21 | . 2 3 1 . 13 . 2 Fire 157 | 8 44 5 . 11 51 5 33 Melee 1 | . . . . . 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . 4 . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 11) 600 | -10/Materials | Discovered new exit (range 9) 998 | -10/Materials | Entered Mines 1101 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1127 | -10/Mines | Discovered new exit (range 8) 1316 | -10/Mines | Discovered new exit (range 6) 1323 | -10/Mines | Core integrity fell below 50% 1414 | -10/Mines | Discovered new exit (range 13) 1442 | -10/Mines | Learned location of Storage (-9) 1710 | -10/Mines | Learned Materials interactive machine intel 1937 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1937 | -10/Mines | Discovered new exit (range 5) 1945 | -10/Mines | Entered Exiles 1985 | -10/Exiles | Met 8R-AWN 2013 | -10/Exiles | Met EX-HEX 2057 | -10/Exiles | Met EX-BIN 2080 | -10/Exiles | Aligned with FarCom system 2081 | -10/Exiles | Given EX-Vault access code 2128 | -10/Exiles | Opened EX-Vault 2146 | -10/Exiles | Found Cloak of Protection 2179 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2225 | -10/Exiles | Met EX-DEC 2336 | -10/Exiles | Discovered new exit (range 15) 2357 | -10/Exiles | Left Exiles lab with Cloak of Protection 2357 | -10/Exiles | Entered Mines 2377 | -9/Mines | Discovered new exit (range 13) 2410 | -9/Mines | Entered Materials 2410 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2411 | -8/Materials | Loaded intel: 19 interactive machine locations 3210 | -8/Materials | Lost 4 parts (2n2w) 3355 | -8/Materials | Discovered new exit (range 16) 3413 | -8/Materials | Entered Factory 3413 | -7/Factory | Evolved 2 slots: Utility x2 3530 | -7/Factory | Discovered new exit (range 16) 3658 | -7/Factory | Entered Lower Caves 3677 | -7/Lower Caves | Entered a destroyed Warlord outpost 3991 | -7/Lower Caves | Learned 4 Factory zone layouts 4057 | -7/Lower Caves | Encountered a Warlord checkpoint 4147 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4248 | -7/Lower Caves | Core integrity fell below 50% 4272 | -7/Lower Caves | Core integrity fell below 20% 4272 | -7/Lower Caves | System corruption reached 10% 4302 | -7/Lower Caves | Lost 12 parts (1p3n3u5w) 5406 | -7/Lower Caves | Discovered new exit (range 12) 5444 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05357_ System corrupted: Component data lost. 05378_ M>NIZXPHMV|QVBPYR ANE9 05398_ Searching scrap... 05398_ Found Chainsword. 05398_ Found 33 Matter. 05398_ Found 70 Matter. 05399_ Acquired 41 matter. 05403_ Acquired Chainsword. 05406_ EXIT=FOUND 05409_ System corrupted: FCS attempts to trigger Battle Rifle. 05409_ System corrupted: Battle Rifle misfires. 05414_ System corrupted: Battle Rifle jammed. 05417_ Critical hit (Burn: +37). 05424_ G-47 Trooper destroyed. 05432_ System corrupted: Heat flow error (+267). 05435_ Imp. Heat Sink fries itself beyond repair. 05438_ Aluminum Leg fries itself beyond repair. 05440_ Battle Rifle destroyed. 05443_ Overheating: Energy bleed (-20). 05443_ Lgt. Nuclear Core destroyed. 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