Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.13 @ 22:50:11 Player: dwarfinator Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (769) 3845 Value Destroyed (31486) 31486 Prototype IDs (96) 1920 Alien Tech Used (1) 200 Bonus (8036) 8036 TOTAL SCORE: 56787 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9727 Follower Combat Kills 843 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Friendly Fire -8134 Cogmind --------- Core Integrity 1509/1600 Matter 254/300 Energy 1258/1300 System Corruption 36% Temperature Cool (27) Movement Treading (164) Location To Epsilon Eridani Parts ------- > --- POWER (6) -------- Cold Fusion Reactor Cold Fusion Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (12) -- Armored Heavy Treads Armored Heavy Treads (fused) Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (4) ------ Advanced Cooling System (fused) Advanced Coolant Injector Huge Storage Unit Advanced Force Field > --- WEAPON (3) ------- Enhanced Nova Cannon Firepult > --- INVENTORY (25) --- Armored Heavy Treads Armored Heavy Treads Advanced Cooling System Advanced Cooling System Advanced Cooling System Improved Matter Compressor (300) Improved Matter Compressor (300) Experimental EM Disruption Field High-powered Tractor Beam Transdimensional Reconstructor HERF Cannon HERF Cannon Nova Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Shock Bomb Launcher Neutron Missile Launcher Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor Reinforced Antimatter Reactor Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Improved Force Field > --- WEAPON ----------- Firepult Multirail > --- INVENTORY -------- Quantum Reactor Armored Heavy Treads Advanced Cooling System Advanced Cooling System Improved Matter Compressor Improved Matter Compressor Experimental EM Disruption Field High-powered Tractor Beam Transdimensional Reconstructor Improved Lightning Gun HERF Cannon HERF Cannon Matter Neutralizer Long-range Phase Cannon Nova Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Shock Bomb Launcher Neutron Missile Launcher Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 219] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Armored Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Diametric Drive Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Phase Cannon Energy Gun Force Rifle Energy Cannon Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . . . . . 2 2 2 Power 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . Propulsion 10 | . . . . . 1 . . 2 . . . . . . 1 . . . . . . 2 . . . . . . . . . . 2 2 Utility 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1113 | 6 31 19 6 9 23 39 48 38 8 51 14 19 4 44 74 41 106 18 1 . 22 83 7 37 78 9 80 8 8 8 7 31 29 107 Power 49 | . 3 . . . 1 2 . 1 1 . . 1 . . 7 3 2 1 . . . 6 . . 8 . . . . 2 . 2 . 9 Engine 8 | . 3 . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . . . . . Core 20 | . . . . . . 2 . 1 . . . 1 . . 6 2 1 1 . . . 3 . . 3 . . . . . . . . . Reactor 21 | . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . 4 . . . . 2 . 2 . 9 Propulsion 105 | 2 2 1 . . 6 5 7 5 . 4 1 3 . 6 19 11 11 . . . 3 6 . . 1 . 2 . . . 1 2 5 2 Treads 88 | 2 2 1 . . 5 5 7 5 . 4 1 3 . 6 10 7 9 . . . 2 6 . . 1 . 2 . . . 1 2 5 2 Leg 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Wheel 12 | . . . . . 1 . . . . . . . . . 8 3 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 623 | 2 13 11 . . 10 16 30 20 5 35 9 9 . 22 30 15 58 10 1 . 11 53 4 25 60 6 61 2 8 4 6 22 19 46 Device 482 | 1 12 9 . . 5 10 15 12 3 21 7 3 . 11 15 9 52 9 . . 9 45 4 20 53 6 55 2 7 2 6 21 17 41 Storage 16 | 1 1 1 . . . . . 1 . . . 1 . . . 1 1 . . . 1 1 . . 2 . 2 . . 2 . . . 1 Processor 17 | . . . . . . 1 . . . 1 . . . 1 4 1 . 1 . . 1 1 . . . . 2 . 1 . . 1 1 1 Hackware 41 | . . . . . . . 6 3 1 4 1 . . . 3 . 3 . . . . 6 . 5 4 . 2 . . . . . 1 2 Protection 67 | . . 1 . . 5 5 9 4 1 9 1 5 . 10 8 4 2 . 1 . . . . . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 336 | 2 13 7 6 9 6 16 11 12 2 12 4 6 4 16 18 12 35 7 . . 8 18 3 12 9 3 17 6 . 2 . 5 5 50 Energy Gun 15 | 2 . . . . . . . . . . . . . . . 3 2 . . . 2 4 . . . . . . . . . . . 2 Energy Cannon 168 | . 6 2 2 . . 7 5 9 1 7 3 2 3 11 12 6 14 . . . 1 8 2 4 4 3 12 3 . 1 . 4 4 32 Ballistic Gun 20 | . . . 1 . . . . . . . . . . . . . 7 5 . . 3 1 1 . 1 . . . . . . . . 1 Ballistic Cannon 36 | . 2 3 1 5 4 6 3 . . . . . . . 1 1 . . . . . . . 4 3 . 1 . . . . . . 2 Launcher 29 | . 2 1 1 2 . . . . . . . . . 1 . 2 4 1 . . 1 1 . 3 . . 1 3 . . . 1 . 5 Special Weapon 47 | . 3 1 . . . 2 3 3 1 4 . 3 1 4 5 . 6 . . . . 1 . 1 1 . . . . . . . 1 7 Impact Weapon 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 8 | . . . . . 2 . . . . . 1 1 . . . . 2 1 . . . . . . . . . . . . . . . 1 Piercing Weapon 8 | . . . . . . 1 . . . . . . . . . . . . . . 1 3 . . . . 2 . . 1 . . . . Special Melee Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . . 4 . . 1 8 Parts Lost 54 | . 2 4 . . 2 11 1 1 . 2 . 1 . 5 14 . 6 . 1 . 2 . . . 1 . . . . . . . . 1 Power 7 | . . . . . . . . . . . . . . . 2 . 2 . . . 1 . . . 1 . . . . . . . . 1 Propulsion 23 | . 1 1 . . 2 4 . 1 . . . 1 . 3 7 . 2 . . . 1 . . . . . . . . . . . . . Utility 12 | . 1 1 . . . 5 1 . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . Weapon 12 | . . 2 . . . 2 . . . 2 . . . . 4 . 2 . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . 1 3 . . 1 7 1 1 . 1 . 1 . 3 8 . 6 . 1 . 1 . . . 1 . . . . . . . . 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 92 100 99 96 85 91 88 91 91 91 71 96 97 87 81 92 91 86 86 81 70 74 76 73 77 78 77 76 78 76 77 72 Engine 2 | . 13 14 14 14 9 5 . . . . . . . . 1 . . 3 . . . 1 . . 1 . . . . . . . . . Core 3 | . . . . . . 3 9 7 4 . . . 7 7 10 6 5 8 13 13 6 5 . . 2 . . . . . . . . . Reactor 7 | . . . . . . . . . 3 7 7 6 . . . 5 5 . . . . 4 11 11 15 21 21 21 21 21 21 24 26 23 Treads 25 | . 28 27 28 28 25 24 18 30 30 29 30 30 30 34 33 25 21 26 26 26 20 24 23 23 21 21 20 21 21 21 21 19 21 24 Device 12 | . 13 13 14 14 8 12 13 11 14 15 14 15 15 10 8 8 12 19 17 6 16 7 11 7 12 15 14 15 14 13 15 11 12 11 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 7 5 5 5 5 5 5 5 5 5 5 4 4 4 Hackware 1 | . . . . . . . 3 3 3 2 . . . . 2 . . . . . . 8 5 8 2 . . . . . . . . . Protection 2 | . . . . . 18 13 9 6 1 4 7 6 7 10 5 2 . . 1 6 . . . . . . . . . . . . . . Energy Gun 1 | . 7 . . . . . . . . . . . . . . 2 1 13 13 13 12 6 . . . . . . . . . . . . Energy Cannon 12 | . 17 23 . . . 5 13 21 19 21 23 22 . 21 19 16 14 . . . . 4 11 10 9 5 14 14 15 13 15 13 12 8 Ballistic Cannon 3 | . . 4 11 24 25 18 7 . . . . . . . . . . . . . . . . 4 5 5 . . . . . . . . Peak Build Rating 219 | 7 9 9 27 11 24 60 60 67 64 67 70 70 64 74 64 91 103 92 90 83 86 122 129 125 143 149 147 147 146 148 148 164 186 219 Average Rating 89 | 5 8 8 9 11 20 33 55 62 60 64 68 68 53 58 57 81 97 88 88 82 70 109 126 120 135 145 143 145 145 143 147 155 178 204 On Entrance 83 | . 7 9 9 11 11 21 54 56 63 62 60 70 68 64 54 62 88 87 90 83 83 73 119 122 123 143 140 146 146 146 147 147 163 185 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 277 | 9 52 94 92 92 115 134 133 136 125 132 148 149 136 143 148 143 142 115 119 119 126 132 139 135 175 173 176 175 176 175 178 209 209 277 Greatest Support 395 | 40 46 40 40 40 60 90 92 134 132 132 140 138 130 130 142 180 190 146 146 146 146 250 250 250 250 250 250 250 250 250 250 250 335 395 Greatest Overweight (x) 12 | . 1 2 2 2 9 2 1 1 . 1 1 1 1 1 12 4 1 . . . 2 . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 2 2 2 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 14 22 23 25 24 23 24 24 24 24 24 24 24 24 23 24 24 24 25 24 24 24 24 24 24 24 24 25 25 24 25 24 24 22 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 20 25 25 25 25 25 25 25 25 25 25 23 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 20% | Generator-Skirmisher 15% | Mutant 14% | Scavenger-Skirmisher 9% | Skirmisher 7% | Tank 5% | Hacker-Skirmisher 5% | Scavenger-Tank 4% | Bothacker-Skirmisher 3% | Generator-Tank 3% | Infiltrator-Skirmisher 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Skirmisher | -8/Materials Bothacker-Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Bothacker-Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Infiltrator-Gunner | -6/Lower Caves Infiltrator-Gunner | -6/Lower Caves Tank | -6/Zion Infiltrator-Gunner | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Pyromaniac-Skirmisher | -5/Waste Hacker-Skirmisher | -5/Factory Generator-Skirmisher | -4/Factory Generator-Skirmisher | -4/Waste Generator-Skirmisher | -4/Factory Generator-Tank | -4/Upper Caves Generator-Tank | -4/Upper Caves Generator-Tank | -4/Zhirov Generator-Tank | -3/Proximity Caves Generator-Skirmisher | -3/Research Generator-Skirmisher | -2/Research Generator-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 20171 | 260 754 362 80 172 1201 920 1119 321 215 764 249 222 . 1141 842 494 1496 365 17 . 288 1110 40 961 1398 219 895 182 164 350 130 671 131 2638 Remotely 1626 | . . . . . . 347 687 . . . . . . . 10 . . . . . 40 . . . 308 . . . . . . . . 234 Salvage Created 47337 | 167 1043 714 . 46 417 943 1622 1339 311 1340 606 619 . 2024 2750 1634 2974 439 70 . 503 1659 1552 1244 2095 1678 1953 204 425 90 318 1040 114 15404 Parts 1527 | 9 46 49 . 13 29 34 84 73 3 67 21 24 . 61 107 53 144 18 3 . 12 78 14 47 80 15 120 5 12 1 9 37 2 257 Haulers Intercepted 25 | . 2 . . . . . 2 5 . . . . . . 3 . 2 . . . . 1 . 2 . . 1 . . . . . . 7 Recyclers Shooed 36 | . 2 . . . . . 1 . . . . . . . 7 . 2 . . . . 6 . 2 4 . 3 . . . . 1 . 8 Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Retrieved Matter 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . Parts Self-Destructed 138 | . . . . . . . . . . . 18 11 . 84 . . . . . . 10 . . . . . . 10 1 1 3 . . . Prevented 25 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 11 . 8 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 554 | . 17 11 . 7 15 26 36 15 1 24 7 5 . 24 32 . 43 6 1 . 8 15 6 16 22 6 31 10 5 . 4 12 2 147 Melee 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 22 | . 3 . . . . . . . . . . . . . . . 8 4 1 . 2 4 . . . . . . . . . . . . Cannons 305 | . 8 8 . 1 15 22 32 13 . 17 6 4 . 21 29 . 20 . . . 1 7 . 7 21 . 27 1 2 . 3 6 2 32 AOE 71 | . 2 2 . 6 . . . . . 5 . . . . . . 12 2 . . 3 3 . 9 . . . 9 . . . 4 . 14 Classes Destroyed 31 | 2 5 4 . 1 3 2 2 1 1 1 2 1 . . . 1 . 1 . . . . . . . . . . . . . . . 4 Worker 47 | . 1 6 . . . . . . . 2 . . . . 5 . 4 . . . . 3 . 2 2 . 4 . . . . 3 . 15 Builder 53 | . . 1 . . . . 2 . . 1 . . . . 2 . 13 . . . . 3 . 3 2 . 5 . . . . 2 . 19 Tunneler 15 | 3 1 4 . 1 . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 Hauler 25 | . 2 . . . . . 2 5 . . . . . . 3 . 2 . . . . 1 . 2 . . 1 . . . . . . 7 Recycler 49 | 1 2 2 . . . . . 2 . 2 . . . 2 2 . 6 . . . . 4 . 3 8 . . . . . . 3 . 12 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 15 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . . . . . 10 Operator 7 | . 1 . . . . . . . . 2 . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . Watcher 38 | . 3 . . . 1 1 3 5 . 3 . . . 1 3 . 4 . . . . 4 . 4 2 . 2 . . . . . . 2 Swarmer 64 | . . 3 . 7 3 3 4 . . 8 . . . 7 . . 4 . . . . 4 . 5 1 . 5 6 . . . 4 . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 215 | . 17 5 . . 5 13 16 6 . 5 6 3 . 10 21 . 18 . . . 3 2 . 6 6 . 1 1 2 . 4 . . 65 Brawler 18 | . . . . . 1 . 2 . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . 11 Duelist 25 | . . . . . 2 3 6 . . . . . . . 1 . 5 . . . . . . . . . . 1 . . . . . 7 Protector 9 | . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 5 Sentry 46 | . . 2 . . 3 3 6 3 . 3 1 . . 4 2 . 4 . . . 1 2 . 1 3 . 5 1 1 . . . . 1 Specialist 7 | . . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Hunter 33 | . . . . . 1 1 . 1 . 2 . . . 1 . . 4 . . . 1 . . . 5 . 2 . 2 . . . . 13 Programmer 95 | . . . . . . . . 2 . 3 . . . . 5 . 6 . . . 2 6 . 5 7 . 18 . . . . 6 2 33 Heavy 5 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Behemoth 9 | . . . . . . 2 . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . . . 3 Compactor 13 | . . . . . . . . . 1 . . . . . . . . . . . . . 6 . . 6 . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . . . . 1 1 . . . . . 4 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Thug 15 | . . . . . . . . . . . . . . . . 12 . 1 1 . . . . . . . 1 . . . . . . . Savage 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 17 | 2 4 3 . 4 5 6 5 4 1 7 2 4 . 4 17 . 14 5 1 . 4 6 3 6 5 4 11 5 3 . 3 7 1 14 Combat Bots Only 13 | . 3 3 . 4 5 6 4 3 1 5 2 4 . 4 9 . 7 5 1 . 4 5 3 5 4 4 7 5 3 . 3 4 1 13 Max Kills in Single Turn 6 | 1 1 2 . 3 2 2 2 2 1 5 1 1 . 2 2 1 6 2 1 . 2 3 1 5 1 2 2 5 1 . 1 3 1 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 . 2 . . . . . 4 . . . . . . 5 1 . . 2 3 . 4 . . . 5 . . . 2 . 1 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2546 | . 80 61 . 15 63 172 124 106 . 165 38 25 . 120 208 . 236 10 5 33 56 39 . 73 156 . 129 15 53 . 18 64 10 472 Missed 649 | . 21 18 . 5 20 42 39 43 . 46 6 3 . 33 49 . 56 . . 12 11 4 . 15 35 . 30 7 11 . 2 18 1 122 Damage Taken 26022 | . 777 547 . 86 566 1936 1419 725 . 1536 300 343 . 1216 2705 44 2825 173 105 195 717 786 . 1088 1282 14 853 86 718 . 168 520 104 4188 Core 1809 | . 97 125 . 10 54 149 177 91 . 200 26 18 . 165 110 . 175 . . 16 . 35 . 106 35 . 29 6 24 . 10 60 . 91 Absorbed by Shields 6330 | . . . . . . . . . . . . . . . . . . . . . . . . 39 864 . 532 89 163 . 178 432 107 3926 Reduced by Siege Mode 2405 | . . . . . . 17 61 14 . 43 17 19 . 3 . . 314 12 . . 43 118 . 212 247 . 169 19 122 . 7 66 12 890 Ignored by Resistances 1284 | . . . . . 72 149 . 34 . 34 26 14 . 174 . . . . . . . . . . 94 . 286 . . . . . . 401 Regen/Repaired (Parts) 4026 | . . . . . . . 595 . . 274 . . . . 329 252 142 . . . . 1354 . . 20 . 549 . . . . 511 . . Core Remaining (%) 69 | 100 . . . 7 . . 30 . . . . . . 28 . . . . . . 64 . . 85 . . . . . . 90 95 100 94 Volleys Fired 2269 | 9 85 55 . 6 42 66 141 91 25 101 23 39 1 113 144 120 243 15 3 . 16 102 5 90 156 8 174 9 17 2 5 77 18 268 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 3 1 3 3 3 3 3 3 . 3 3 1 3 3 1 3 2 2 1 3 3 3 3 Hottest 370 | 90 160 135 . 70 105 285 268 268 268 268 278 278 7 330 268 255 255 175 175 . 250 259 250 245 252 250 315 176 176 105 281 323 323 370 Shots Fired 4201 | 18 152 106 . 8 126 177 253 176 49 190 61 62 1 225 346 256 390 37 9 . 31 170 5 177 258 7 263 13 28 2 15 104 26 460 Gun 472 | 18 58 . . . . . . . . . . . . . . 199 52 35 9 . 25 70 . 3 . . . . . . . . . 3 Cannon 3560 | . 74 100 . 4 126 177 232 174 40 190 61 55 . 196 340 56 324 . . . 4 98 5 166 257 7 263 3 28 2 15 100 24 439 Launcher 53 | . 3 1 . 4 . . . . . . . . . . . 1 7 2 . . 2 1 . 6 . . . 10 . . . 4 . 12 Special 116 | . 17 5 . . . . 21 2 9 . . 7 1 29 6 . 7 . . . . 1 . 2 1 . . . . . . . 2 6 Kinetic 558 | . . 19 . 4 126 140 69 . . . . . . . . . 44 9 3 . 5 26 . 38 75 . . . . . . . . . Thermal 3414 | 18 149 86 . . . 37 163 174 40 190 61 55 . 196 340 255 332 26 6 . 24 142 5 131 182 7 251 1 6 2 5 100 24 406 Explosive 39 | . 3 1 . 4 . . . . . . . . . . . 1 7 2 . . 2 1 . 6 . . . 7 . . . 4 . 1 Electromagnetic 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 5 22 . 10 . . 46 Robot Hit Streak 52 | 3 11 14 . 7 11 11 25 16 12 13 8 13 14 21 52 12 26 13 5 . 8 37 4 14 52 7 16 22 9 1 7 14 17 25 Robot Miss Streak 12 | 3 2 6 . . 3 4 3 3 2 7 3 1 . 12 4 2 4 2 2 . 3 4 3 4 1 2 3 . 1 1 1 3 1 6 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 2385 | 10 92 64 4 3 83 110 142 78 35 79 30 32 1 131 213 185 162 29 7 . 19 93 5 97 136 7 105 6 16 2 10 43 11 345 Core Hits 1364 | 5 37 27 . 9 30 43 44 28 2 41 15 12 . 52 83 99 117 18 2 . 19 44 5 45 54 8 48 17 5 1 6 27 4 417 Critical Kills 33 | . 1 1 . . . 1 2 2 1 2 . 1 . . 1 . 3 . . . 1 1 . 1 3 . 2 . . . . 1 . 9 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . 2 . . 1 3 . . . . . . . . . . . . Critical Strikes 96 | 1 7 2 . . 5 5 7 2 1 2 . 1 . . 1 18 3 2 . . 2 7 . 5 11 . 3 . . . . 1 . 10 Burn 27 | 1 6 . . . . . . . . . . . . . . 18 . . . . . 2 . . . . . . . . . . . . Meltdown 31 | . 1 1 . . . 1 2 2 1 2 . 1 . . 1 . 3 . . . . . . 1 3 . 2 . . . . 1 . 9 Destroy 9 | . . . . . . . . . . . . . . . . . . 2 . . 2 5 . . . . . . . . . . . . Blast 27 | . . 1 . . 5 4 5 . . . . . . . . . . . . . . . . 4 8 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 42 | . . . 4 2 3 4 . . . 1 . . . . . . 5 3 . . 5 8 . . . . 6 . . 1 . . . . Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . 3 . . . . . . . . . . . 5 3 . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . 4 . . . . . . . . . . . . . . 5 8 . . . . 6 . . 1 . . . . Sneak Attacks 17 | . . . 4 . . . . . . 1 . . . . . . . 3 . . . 5 . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 97611 | 119 1617 1251 . 484 1299 2612 4916 2572 921 3445 933 857 . 3545 6959 5160 8075 1318 169 . 1220 3544 587 4834 5127 728 4943 1613 617 93 412 2611 411 24619 Guns 7801 | 119 561 . . . . . . . . . . . . . . 3623 874 613 169 . 413 1353 . 25 . . . . . . . . . 51 Cannons 63581 | . 770 1162 . 51 1298 2372 4724 2554 921 2559 933 857 . 3397 6737 1252 3654 . . . 149 1112 258 3373 4848 295 4533 104 617 27 412 1819 403 12390 Explosions 23970 | . 257 83 . 433 . 233 182 . . 858 . . . 148 173 285 3367 489 . . 658 359 329 1383 110 433 . 1509 . . . 629 . 12052 Melee 894 | . . . . . . . . . . . . . . . . . . 216 . . . 335 . . . . 277 . . 66 . . . . Ramming 1365 | . 29 6 . . 1 7 10 18 . 28 . . . . 49 . 180 . . . . 385 . 53 169 . 133 . . . . 163 8 126 Kinetic 9836 | . . 223 . 51 1298 1518 2113 . . . . . . . . . 753 162 52 . 53 440 . 1080 2093 . . . . . . . . . Thermal 72228 | 119 1331 939 . . . 1087 2611 2554 921 2559 933 857 . 3545 6737 4875 4605 451 117 . 835 2069 587 2318 2755 728 4096 36 . 27 76 1819 403 22238 Explosive 9420 | . 257 83 . 433 . . 182 . . 858 . . . . 173 285 2537 489 . . 332 315 . 1383 110 . . 1298 . . . 629 . 56 Electromagnetic 3868 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 437 279 617 . 336 . . 2199 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 216 | . . . . . . . . . . . . . . . . . . 216 . . . . . . . . . . . . . . . . Piercing 678 | . . . . . . . . . . . . . . . . . . . . . . 335 . . . . 277 . . 66 . . . . Highest Corruption 36 | . . . . . . 1 1 . 29 32 28 28 28 30 7 7 10 1 . . 1 2 28 29 2 6 5 2 . . . 5 3 36 Average Corruption 14 | . . . . . . 1 1 . 15 28 28 28 28 28 2 7 6 1 . . 1 1 17 25 1 4 2 1 . . . 3 2 27 Corruption Purged 40 | . . . . . . . . . 5 5 . . . . . . 10 1 . . . . . 5 2 1 9 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1213 | . . . . . . 5 16 . 17 188 39 48 8 228 41 45 112 6 . . 9 18 11 103 7 5 23 . . . . 30 2 252 Message Errors 259 | . . . . . . 1 6 . 6 34 7 10 2 45 11 7 32 2 . . . 4 3 24 2 2 4 . . . . 7 . 50 Matter Fused 268 | . . . . . . 1 3 . 1 41 6 2 1 58 13 9 32 1 . . 4 8 2 16 2 1 7 . . . . 5 . 55 Heat Flow Errors 139 | . . . . . . . 1 . 3 18 9 8 1 24 1 4 15 1 . . 2 1 1 11 . 1 1 . . . . 7 1 29 Energy Discharges 168 | . . . . . . 2 3 . 2 23 5 11 2 35 5 6 15 1 . . 2 . 3 16 1 . 5 . . . . 3 . 28 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Parts Fused 14 | . . . . . . . 1 . . 2 3 . . 2 . 1 . . . . . . . 2 . . . . . . . . . 3 Data Loss (minor) 157 | . . . . . . 1 . . 1 25 4 8 2 34 5 7 6 1 . . . 3 2 16 2 . 1 . . . . 3 1 35 Data Loss (major) 59 | . . . . . . . 1 . 2 13 1 2 . 12 2 2 6 . . . 1 . . 2 . . 1 . . . . 3 . 11 Misfires 46 | . . . . . . . 1 . . 8 2 2 . 9 1 4 1 . . . . . . 4 . . . . . . . 1 . 13 Alerts 15 | . . . . . . . . . . 2 1 . . 2 1 1 3 . . . . . . . . . 1 . . . . . . 4 Misdirections 5 | . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . Weapon Failures 80 | . . . . . . . . . 2 19 1 5 . 5 2 4 2 . . . . 2 . 12 . 1 2 . . . . 1 . 22 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3161 | . 13 42 . 21 1 28 359 21 . 59 21 60 . 75 197 7 452 108 . . . 119 . 240 147 . 376 22 16 58 . 77 . 642 Projectiles 2185 | . 13 42 . . 1 26 319 21 . 21 21 60 . 75 192 7 62 . . . . 58 . 232 136 . 268 . 16 . . 58 . 557 Explosions 615 | . . . . 21 . 2 40 . . 35 . . . . 5 . 361 49 . . . . . 8 5 . . 22 . . . . . 67 Melee 361 | . . . . . . . . . . 3 . . . . . . 29 59 . . . 61 . . 6 . 108 . . 58 . 19 . 18 Knockbacks 124 | . 1 6 . . 23 26 22 1 . . . . . . . . 1 . . . . 4 . 8 29 . 1 . . . . . . 2 Impact 11 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . 3 . . 2 . 1 . . . . . . 2 Kinetic 101 | . . 5 . . 20 25 21 . . . . . . . . . . . . . . . . 8 22 . . . . . . . . . Secondary 12 | . . 1 . . 3 1 1 . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . Self-Inflicted Damage 1047 | . 25 20 . 5 . 97 . 79 . 171 . . . 9 . 45 403 18 . . 8 . . . 61 14 . . . . . . . 92 Shots 45 | . 3 1 . 1 . 8 . 2 . 3 . . . 1 . 1 7 1 . . 1 . . . 1 1 . . . . . . . 14 Rammed 82 | . 5 1 . 1 1 1 1 1 . 1 . . . . 3 . 10 . . . . 24 . 5 8 . 5 . . . . 7 2 6 Targets Rammed 96 | . 7 1 . 1 1 1 1 1 . 1 . . . . 6 . 10 . . . . 25 . 5 9 . 9 . . . . 10 2 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 14 | . 2 . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 . 4 . . . . 3 . . Highest Temperature 526 | 45 344 240 . 18 303 296 526 308 220 369 394 234 215 371 414 324 291 240 225 . 288 397 224 438 398 126 372 63 108 36 171 307 243 495 Average Temperature 86 | 18 87 77 . 10 90 81 100 82 61 107 92 102 123 91 96 84 71 56 106 . 112 72 94 98 67 67 75 33 46 21 70 77 52 122 Received Heat Transfer 5792 | . 423 201 . . 207 666 630 156 . 231 144 218 . 365 897 . 429 89 45 . 27 138 . 126 179 . 25 5 208 . 32 . . 351 Effects 38 | . 2 3 . . . 2 7 . . 1 . . 1 . 3 1 3 . . . . 1 . 1 4 . 2 . . . . . . 7 Shutdowns 7 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 Energy Bleed 9 | . . 3 . . . . 1 . . 1 . . . . . 1 2 . . . . . . 1 . . . . . . . . . . Interference 14 | . 2 . . . . 2 . . . . . . 1 . 2 . 1 . . . . . . . 4 . 2 . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 147 | . . . . . . 1 11 12 . 8 4 3 . 3 . . 20 2 1 . 1 9 . 5 12 . 13 1 3 . 3 6 2 27 Total Turns 4769 | . . . . . . 36 240 94 . 90 75 31 . 38 . . 414 37 18 . 16 155 . 111 241 . 239 18 39 . 135 61 13 2668 Longest Duration 1160 | . . . . . . 36 51 17 . 21 55 15 . 18 . . 195 28 18 . 16 54 . 37 40 . 40 18 23 . 72 19 11 1160 Robots Corrupted 18 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . 3 . 1 1 . 9 Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 1 . . 8 Parts Fried 57 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 . 4 . 3 . 5 2 . 35 Impact Corruptions 9 | . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . 2 . . . . . . 1 . 1 Robots Melted 161 | . 3 1 . . . 4 4 3 1 2 . 1 . 3 4 1 3 . . . 2 1 6 1 3 6 2 . . . . 2 . 108 Combat Hostiles 139 | . 3 1 . . . 4 4 2 1 2 . 1 . 3 3 . 3 . . . 2 1 6 . 1 6 2 . . . . 2 . 92 Parts Melted 702 | 1 10 4 . . . 14 9 14 1 15 1 2 . 21 25 3 16 1 . . 14 19 15 8 8 18 10 . . . . 8 1 464 Heat Transferred 144144 | 384 3522 1961 . . . 2409 3576 3233 1240 3218 1459 1300 . 6282 8742 8695 5090 703 185 . 2678 3198 2640 2773 2701 3360 3774 37 . 37 74 1628 333 68912 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 3452 | 20 162 111 . 104 297 1108 782 646 220 723 . . . . 1020 253 1167 . . . . 253 58 474 642 214 947 . . . . 396 204 3452 Initial 540 | . 13 47 . . 22 87 540 355 210 154 . . . . 258 246 . . . . . . 43 40 191 214 149 . . . . 60 153 13 Average 369 | 9 97 42 . 25 126 539 545 491 214 284 . . . . 375 79 330 . . . . 71 56 231 309 214 279 . . . . 165 82 1422 Maximum Alert Level 5 | . . . . . 1 4 3 2 1 3 . . . . 3 1 4 . . . . 1 . 2 2 1 3 . . . . 1 1 5 Low Security (%) 49 | 100 100 100 . 100 75 12 1 . . 32 . . . . 38 74 39 . . . . 94 100 41 35 . 44 . . . . 65 90 13 Level 1 21 | . . . . . 24 29 16 10 100 48 . . . . 23 25 31 . . . . 5 . 47 23 100 34 . . . . 34 9 10 Level 2 18 | . . . . . . 38 67 89 . 18 . . . . 13 . 17 . . . . . . 11 40 . 16 . . . . . . 10 Level 3 5 | . . . . . . 18 15 . . . . . . . 24 . 6 . . . . . . . . . 4 . . . . . . 19 Level 4 1 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 149 | . 7 . . . 5 . 9 8 . 14 . . . 3 18 . 15 . . . . 6 . 8 8 . 9 . . . . 4 1 34 Investigation 38 | . 6 . . . 2 . . 4 . 5 . . . 2 6 . 5 . . . . 3 . 4 1 . . . . . . . . . Extermination 44 | . . . . . . . . 2 . 3 . . . . 4 . 5 . . . . 3 . 3 4 . 7 . . . . 2 1 10 Reinforcement 31 | . 1 . . . . . 4 1 . 4 . . . 1 6 . 3 . . . . . . 1 1 . 1 . . . . 2 . 6 Assault 29 | . . . . . . . 2 1 . 2 . . . . 1 . 2 . . . . . . . 2 . 1 . . . . . . 18 Garrison 7 | . . . . . 3 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . 3 . 3 . . . . . . . 1 . . . . . . . . 1 Construction Impeded 7 | . . . . . . . 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 8 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . 1 . . 1 . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 20 | . 2 . . 1 . 1 4 1 . . . . . 1 . . 1 . . . . 1 . . . . 4 . . . . . . 4 Communications Jammed 211 | . . . . . . . . 4 . 6 . . . 21 . . 28 . . . . 14 . 39 8 . 47 . . . . . . 44 Distress Signals 205 | . . . . . . . . . . 5 . . . 21 . . 28 . . . . 14 . 39 7 . 47 . . . . . . 44 Times Spotted 748 | . 28 11 . 7 17 26 50 22 2 40 9 5 . 42 46 . 55 6 1 3 8 26 4 27 24 5 58 6 9 . 9 19 2 181 Peak Tracking Total 14 | . 4 3 . 4 5 5 5 4 1 5 4 4 . 5 9 . 6 5 1 3 4 5 2 5 3 3 7 4 4 . 3 6 1 14 Tactical Retreats 26 | . 1 . . 1 2 . 4 . . 1 2 . . . 3 . . . . 1 . . . . 1 . 3 1 . . 2 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 32 | . 3 . . . 1 6 . 2 . 4 . . . 1 4 . 2 . . . . 4 . 1 3 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 40 | . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Traps Extracted 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . Triggered 14 | . . . . . . . 3 . . 2 2 . . . . . . . 1 . . 4 . . . . . 1 . . 1 . . . Most Traps Carried 6 | . . . . . . . . . . 6 3 3 3 3 3 3 3 3 3 3 3 3 1 1 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 91 | . . . . . . 5 4 6 . 14 . 2 . 5 18 . 18 . . . . 1 . 4 2 . 3 . . 1 . 3 . 5 Max in Single Turn 12 | . . . . . . 1 2 5 . 4 . 1 . 1 12 . 6 . . . . 1 . 1 1 . 1 . . 1 . 1 . 1 Garrison Access 20 | . . . . . . . 1 2 . 4 . . . . 1 . 2 . . . . 3 . 1 2 . 2 . . . . 1 1 . Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 9 | . . . . . . 2 . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 230 | . 11 . 2 . 7 3 10 20 . 21 1 1 4 3 17 . 24 . . . . 23 . 14 19 . 21 2 . 9 . 10 3 5 Terminals 104 | . 8 . . . 5 3 8 9 . 8 . . . 1 10 . 10 . . . . 10 . 8 7 . 10 . . . . 4 . 3 Fabricators 29 | . . . . . . . . 4 . 3 . . . 1 2 . 3 . . . . 5 . 4 2 . 1 . . . . 2 1 1 Repair Stations 27 | . 1 . . . . . 1 2 . 4 . . . . 2 . 4 . . . . 2 . . 3 . 5 . . . . 1 1 1 Recycling Units 25 | . 2 . . . 1 . . 3 . 2 . . . 1 2 . 4 . . . . 2 . 1 3 . 3 . . . . 1 . . Scanalyzers 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 2 . . . . . . 1 . . Garrison Access 20 | . . . . . 1 . . 2 . 4 . . . . 1 . 2 . . . . 3 . 1 2 . 2 . . . . 1 1 . Total Hacks 714 | . 40 . 2 . 21 11 47 48 . 51 1 1 31 5 53 . 78 . . . . 73 . 45 54 . 60 7 . 48 . 23 4 11 Successful 417 | . 19 . 2 . 11 2 29 23 . 20 1 1 31 2 23 . 43 . . . . 47 . 28 34 . 27 7 . 48 . 13 2 4 Failed 297 | . 21 . . . 10 9 18 25 . 31 . . . 3 30 . 35 . . . . 26 . 17 20 . 33 . . . . 10 2 7 Catastrophic 51 | . 2 . . . . 2 1 6 . 6 . . . 1 12 . 4 . . . . 2 . 2 2 . 6 . . . . 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 327 | . 29 . 1 . 17 6 23 23 . 19 . . . . 32 . 41 . . . . 36 . 23 24 . 35 . . . . 12 1 5 Terminals 309 | . 31 . . . 16 11 29 24 . 17 . . . 1 24 . 28 . . . . 33 . 28 19 . 30 . . . . 11 . 7 Fabricators 88 | . . . . . . . . 11 . 10 . . . 3 7 . 12 . . . . 16 . 12 9 . 1 . . . . 3 1 3 Repair Stations 83 | . 2 . . . . . 11 4 . 13 . . . . 9 . 8 . . . . 8 . . 7 . 16 . . . . 3 1 1 Recycling Units 84 | . 7 . . . 4 . . 5 . 4 . . . 1 11 . 22 . . . . 8 . 3 8 . 9 . . . . 2 . . Scanalyzers 23 | . . . . . . . 7 . . . . . . . . . 5 . . . . 2 . . 7 . . . . . . 2 . . Garrison Access 37 | . . . . . 1 . . 4 . 7 . . . . 2 . 3 . . . . 6 . 2 4 . 4 . . . . 2 2 . Terminal Hacks 137 | . 6 . 2 . 1 2 5 2 . . 1 1 31 1 3 . 4 . . . . 7 . 4 3 . 4 7 . 48 . 3 . 2 Record 55 | . . . 1 . . . . . . . . 1 11 . . . . . . . . . . . . . . 6 . 36 . . . . Part Schematic 14 | . 1 . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . 4 . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 3 . . . . . 2 1 . . . . . . 1 . . . . . . 4 . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . 1 Open Door 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 7 | . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . 1 . . . . . . 1 . . Locate Traps 5 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . 1 Hauler Manifests 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 38 | . . . . . . . . 6 . 3 . . . 1 2 . 4 . . . . 9 . 7 5 . . . . . . . . 1 Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 27 | . . . . . . . . 4 . 3 . . . 1 2 . 3 . . . . 6 . 5 3 . . . . . . . . . Build 9 | . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . 2 2 . . . . . . . . . Repair Station Hacks 42 | . . . . . . . 9 1 . 6 . . . . 6 . 2 . . . . 6 . . 3 . 7 . . . . 2 . . Scan Component 25 | . . . . . . . 5 1 . 4 . . . . 3 . 2 . . . . 3 . . 2 . 4 . . . . 1 . . Repair 17 | . . . . . . . 4 . . 2 . . . . 3 . . . . . . 3 . . 1 . 3 . . . . 1 . . Recycling Unit Hacks 14 | . 1 . . . 1 . . 2 . 1 . . . . 1 . 4 . . . . 2 . 1 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 13 | . 1 . . . 1 . . 2 . 1 . . . . 1 . 3 . . . . 2 . 1 1 . . . . . . . . . Scanalyzer 17 | . . . . . . . 6 . . . . . . . . . 5 . . . . 1 . . 4 . . . . . . 1 . . Insert Component 9 | . . . . . . . 3 . . . . . . . . . 2 . . . . 1 . . 2 . . . . . . 1 . . Analyze 8 | . . . . . . . 3 . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 37 | . . . . . 1 . . 4 . 7 . . . . 2 . 3 . . . . 6 . 2 4 . 4 . . . . 2 2 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 19 | . . . . . . . . 2 . 4 . . . . 1 . 2 . . . . 3 . 1 2 . 2 . . . . 1 1 . Coupler Status 17 | . . . . . . . . 2 . 3 . . . . 1 . 1 . . . . 3 . 1 2 . 2 . . . . 1 1 . Unauthorized Hacks 132 | . 12 . . . 8 . 9 8 . 3 . . . . 9 . 21 . . . . 16 . 14 14 . 12 . . . . 5 . 1 Terminals 86 | . 10 . . . 7 . 9 7 . 2 . . . . 5 . 11 . . . . 8 . 9 7 . 7 . . . . 3 . 1 Assimilate 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 22 | . 2 . . . 2 . 2 2 . 1 . . . . . . 3 . . . . 2 . 2 1 . 2 . . . . 2 . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 7 | . 2 . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Skim 53 | . 6 . . . 5 . 5 3 . . . . . . 5 . 8 . . . . 5 . 6 5 . 5 . . . . . . . Fabricators 12 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . 4 3 . . . . . . 1 . . Liberate 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 8 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . 3 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Mechanics 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Units 31 | . 2 . . . 1 . . . . 1 . . . . 4 . 9 . . . . 4 . 1 4 . 4 . . . . 1 . . Monitor 6 | . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . 1 . 1 . . . . . . . Reject 8 | . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . 1 1 . 1 . . . . . . . Recyclers 7 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . . 1 . . Mask 7 | . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . 1 . 1 . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 188 | . 11 . . . 6 3 10 19 . 18 . . . 2 16 . 21 . . . . 20 . 9 18 . 19 . . . . 8 3 5 Full Trace Events 25 | . 2 . . . . 3 . 4 . 5 . . . 1 5 . 4 . . . . . . 1 . . . . . . . . . . Feedback Events 4 | . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption 4 | . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . . . 3 . . . . . 9 . . . 2 . . . . . . . 1 . . . . 4 . . . . Parts Built 10 | . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . 2 3 . . . . . . . . . Authchips 8 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . 2 2 . . . . . . . . . Time 577 | . . . . . . . . 51 . . . . . . . . 64 . . . . 148 . 192 122 . . . . . . . . . Total Part Build Rating 71 | . . . . . . . . 1 . . . . . . . . 8 . . . . 24 . 16 22 . . . . . . . . . Parts Repaired 16 | . . . . . . . 4 . . 2 . . . . 2 . . . . . . 3 . . 1 . 3 . . . . 1 . . Time 965 | . . . . . . . 228 . . 97 . . . . 120 . . . . . . 204 . . 62 . 186 . . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 62 | . 6 . . . 2 . . 11 . 2 . . . . 9 . 11 . . . . 11 . 10 . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 33 | . . . 4 . . . 4 2 6 . . . 1 1 5 . 3 . . . . 1 . 1 1 . . . . . . . 1 3 Non-combat 20 | . . . 3 . . . 2 2 . . . . . . 5 . 3 . . . . 1 . 1 1 . . . . . . . . 2 Combat 13 | . . . 1 . . . 2 . 6 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 Robot Hacks Applied 50 | . . . 4 . . . 12 2 7 . . . 1 1 6 . 7 . . . . 1 . 2 1 . . . . . . . 1 5 parse_system 10 | . . . 4 . . . . 1 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 no_distress 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . purge_threat 4 | . . . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . locate_traps 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . reprogram_traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . summon_haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . map_route 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 mark_security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 ignore_targets 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . spike_heat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 38 | . . . . . . 19 2 2 . 6 . . . . . . 2 . . . . 2 . . . . 1 . . . . 3 1 . Machine Destruction 38 | . . . . . . 19 2 2 . 6 . . . . . . 2 . . . . 2 . . . . 1 . . . . 3 1 . Attached 12 | . . . . . . . 3 . 1 . 1 . . . 1 . 2 . . . . . . 1 . . . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . 3 . 12 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 50 | . . . . . . . . 1 . . . 3 . 13 4 20 2 . . . . . . 3 . 1 . 2 . . . . 1 . Largest Group 20 | . . . . . . . . 1 1 . . 3 3 6 4 20 2 . . . . . . 3 . 1 1 2 . . . . 1 1 Highest-Rated Group 808 | . . . . . . . . 26 26 . . 93 93 220 116 808 32 . . . . . . 87 . 46 34 84 . . . . 64 64 Highest-Rated Ally 96 | . . . . . . . . 26 26 . . 31 31 96 96 50 26 . . . . . . 29 . 46 34 46 . . . . 64 64 Total Orders 23 | . . . . . . . . 2 . . . . . 9 . . 6 . . . . 2 . . . . . . . . . . 1 3 STAY 13 | . . . . . . . . 1 . . . . . 6 . . 3 . . . . . . . . . . . . . . . 1 2 ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 7 | . . . . . . . . 1 . . . . . 3 . . 2 . . . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 174 | . . . . . . . . . . . . . . 139 25 . . . . . . . . . . 3 . . . . . . . 7 Total Damage 4077 | . . . . . . . . . . . . . . 3065 652 . . . . . . . . . . 62 . . . . . . . 298 Kills 27 | . . . . . . . . . . . . . . 22 5 . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 15 | . 3 . . . . . 2 1 . . . . . . 1 . . . . . . 4 . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . . 1 2 . 1 . . . 1 . . 1 . . . . . . 1 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 64244 | 174 2531 1715 1300 3895 1345 1488 2397 2540 351 3207 745 1099 181 4421 3024 1570 4926 1269 446 256 1471 3528 278 1976 3251 205 4262 815 805 376 625 1586 894 5292 Spaces Moved 24115 | 83 893 433 400 632 416 449 644 1196 176 1480 348 394 103 1621 1308 714 1990 608 259 158 550 1555 145 808 1429 93 1842 437 404 203 258 690 413 983 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 23565 | 81 893 433 400 632 366 449 644 1196 176 1480 348 394 103 1621 930 594 1990 608 259 158 550 1555 145 808 1429 93 1842 437 404 203 258 690 413 983 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 548 | . . . . . 50 . . . . . . . . . 378 120 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 320 320 225 240 230 152 158 156 158 162 167 244 115 126 161 162 162 162 160 160 170 170 170 172 170 172 172 172 172 172 158 158 Average Speed 189 | 157 216 288 320 320 245 240 235 160 158 158 165 239 167 245 165 155 165 162 162 162 240 168 171 171 171 172 171 172 172 172 172 172 170 163 Slowest Speed 405 | 160 240 320 320 320 320 320 240 238 158 238 238 247 247 247 405 165 245 162 162 162 320 172 172 172 172 172 172 172 172 172 173 172 172 241 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 97 75 67 84 24 61 58 44 85 45 54 63 75 92 29 96 54 68 24 13 55 52 86 27 31 83 40 55 47 62 46 25 10 16 Regions Visited 34 Branch Regions 15 Pre-discovered Areas 25 | . 4 . 1 . 2 . 4 . . . . . 1 1 1 . . . . . . 3 . 1 1 . . 1 2 3 . . . . Known Exits Taken 15 | . 1 . . . 1 . 1 . . 1 . . . 1 . . 1 1 . . 1 . . 1 . . 1 1 1 . 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 . . . . . . 1 1 1 . . . . . 1 1 . . . . . . . . . 1 . . . . Scrap Searched 22 | . . 2 . 2 . . . . . . 2 3 . 3 . . . 4 . . 2 . . . . . . 1 1 . 2 . . . Spaces Dug 800 | . 17 8 . 32 3 . 33 102 3 47 2 16 . 4 29 2 183 20 . . 5 48 . 30 76 . 78 . 2 . . 33 10 17 Terrain Destroyed 1927 | . 38 8 . 32 3 2 123 136 10 133 22 22 . 17 199 20 320 30 . . 49 82 . 104 140 . 135 90 6 . 3 77 11 115 Melee 19 | . . . . 1 3 . . . . . . . . . . . 5 . . . 5 3 . . . . 2 . . . . . . . Projectile 1149 | . 17 4 . . . 1 97 82 10 87 22 22 . 17 79 14 194 . . . . 63 . 67 108 . 133 . 6 . 3 52 11 60 AOE 759 | . 21 4 . 31 . 1 26 54 . 46 . . . . 120 6 121 30 . . 44 16 . 37 32 . . 90 . . . 25 . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 38491 | 106 1296 778 426 2490 644 705 1286 1660 212 2124 468 498 114 1906 1879 930 3236 857 279 159 658 2276 169 1236 1991 129 2666 483 484 226 426 976 579 4139 Wait 9627 | . 234 248 . 1837 119 93 406 283 1 372 72 30 2 81 260 9 751 201 17 . 54 434 5 269 250 14 497 28 52 . 155 154 93 2606 Move 24084 | 82 892 432 399 631 415 448 643 1196 175 1479 347 393 102 1620 1308 713 1989 607 258 157 549 1555 144 807 1429 92 1841 436 403 202 257 689 412 982 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 396 | 9 28 15 5 2 22 24 21 24 2 16 5 9 1 23 32 7 32 2 . 1 3 25 4 12 15 3 17 . . 3 . 7 6 21 Fast Attach 257 | 5 2 . 3 . 1 1 3 1 . 4 1 . . 6 27 24 35 6 . . 4 13 . 5 38 . 28 2 3 6 1 5 11 22 Attach 202 | 1 3 4 2 . 6 17 11 8 1 11 4 5 4 13 22 3 13 4 . . 5 13 3 5 6 3 4 . . . . 3 4 24 Detach 135 | . . . 3 . . 4 8 2 . 4 3 2 3 6 11 10 6 6 . . 4 9 . 3 10 . 6 1 2 . 1 2 5 24 Swap 655 | . 26 15 1 9 16 21 34 29 7 36 9 14 . 25 25 14 58 8 1 . 13 57 4 27 34 6 48 6 5 3 6 23 14 61 Drop 483 | . 19 8 9 2 19 16 18 17 1 10 4 6 1 19 38 29 54 5 . 1 5 33 4 13 44 3 36 1 2 8 1 6 14 37 Fire 2269 | 9 85 55 . 6 42 66 141 91 25 101 23 39 1 113 144 120 243 15 3 . 16 102 5 90 156 8 174 9 17 2 5 77 18 268 Melee 42 | . . . 4 2 3 4 . . . 1 . . . . . . 5 3 . . 5 8 . . . . 6 . . 1 . . . . Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 96 | . 7 1 . 1 1 1 1 1 . 1 . . . . 6 . 10 . . . . 25 . 5 9 . 9 . . . . 10 2 6 Escape Stasis 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Trap 46 | . . . . . . . . . . 44 . . . . . . . . . . . 2 . . . . . . . . . . . . Miscellaneous 191 | . . . . . . 6 . 8 . 44 . . . . 6 . 40 . . . . . . . . . . . . . . . . 87 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 4 exits: *Res / *Upp / Ext x2) -4/Waste -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 5) 847 | -10/Materials | Discovered new exit (range 16) 1114 | -10/Materials | Discovered new exit (range 4) 1303 | -10/Materials | Learned location of 2 exits from Mines 1343 | -10/Materials | Identified exit to Materials 1343 | -10/Materials | Identified exit to Mines 1343 | -10/Materials | Identified exit to Subcaves 1399 | -10/Materials | Learned 2 Materials zone layouts 1412 | -10/Materials | Learned 2 Mines zone layouts 1417 | -10/Materials | Learned location of 1 exit from Recycling 1418 | -10/Materials | Learned location of Mines (-10) 1421 | -10/Materials | Learned location of 2 exits from Materials 1455 | -10/Materials | Learned location of 1 exit from Storage 2706 | -10/Materials | Entered Mines 2730 | -10/Mines | Discovered exit to Materials (range 13) 2745 | -10/Mines | Met a Derelict bent on vengeance 2865 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2865 | -10/Mines | Discovered new exit (range 5) 3031 | -10/Mines | Excavation squad dispatched 3031 | -10/Mines | A large section of the Mines collapsed 3346 | -10/Mines | Found DCF Scrap (17 items) 3608 | -10/Mines | Learned 4 Materials zone layouts 4133 | -10/Mines | Core integrity fell below 50% 4187 | -10/Mines | Lost 3 parts (1u2w) 4202 | -10/Mines | Core integrity fell below 20% 4421 | -10/Mines | Entered Exiles 4463 | -10/Exiles | Discovered new exit (range 15) 4498 | -10/Exiles | Met 8R-AWN 4553 | -10/Exiles | Met EX-HEX 4730 | -10/Exiles | Met EX-DEC 4815 | -10/Exiles | Learned location of Zion (-6) 5020 | -10/Exiles | Discovered new exit (range 14) 5241 | -10/Exiles | Met EX-BIN 5287 | -10/Exiles | Aligned with FarCom system 5290 | -10/Exiles | Given EX-Vault access code 5364 | -10/Exiles | Opened EX-Vault 5387 | -10/Exiles | Found YOLO Cannon 5408 | -10/Exiles | Found AWS/Gauss 5420 | -10/Exiles | Found Firepult 5483 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5500 | -10/Exiles | Exiles lab attacked by MAIN.C 5721 | -10/Exiles | Left Exiles lab with Firepult 5721 | -10/Exiles | Entered Mines 6815 | -9/Mines | Assembled infested the area 9543 | -9/Mines | Learned Materials stockpile data 9581 | -9/Mines | Discovered new exit (range 7) 9616 | -9/Mines | Entered Materials 9616 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9617 | -8/Materials | Identified exit to Factory 9975 | -8/Materials | Build established: Tank 10139 | -8/Materials | Garrison activated, responded to threat 10628 | -8/Materials | Build established: Scavenger-Tank 10637 | -8/Materials | Learned Factory emergency access door positions 10688 | -8/Materials | Learned location of 1 exit from Recycling 10701 | -8/Materials | Identified exit to Garrison 10727 | -8/Materials | Learned location of 1 exit from Storage 10848 | -8/Materials | Learned location of 3 exits from Factory 10961 | -8/Materials | Entered Garrison 11199 | -8/Garrison | Triggered checkpoint 11210 | -8/Garrison | Garrison Relay disabled 11319 | -8/Garrison | Triggered checkpoint 11377 | -8/Garrison | Triggered checkpoint 11432 | -8/Garrison | Spotted B-75 Beast 11436 | -8/Garrison | Discovered new exit (range 14) 11465 | -8/Garrison | Triggered checkpoint 11470 | -8/Garrison | Destroyed B-75 Beast 11501 | -8/Garrison | Lost 7 parts (3n3u1w) 11573 | -8/Garrison | Learned Materials security intel 11642 | -8/Garrison | Lost 3 parts (1n2u) 11720 | -8/Garrison | Garrison Relay disabled 11769 | -8/Garrison | Discovered new exit (range 16) 11769 | -8/Garrison | Discovered new exit (range 52) 11769 | -8/Garrison | Discovered new exit (range 78) 11903 | -8/Garrison | Build established: Scavenger-Skirmisher 11950 | -8/Garrison | Spotted B-75 Beast 11951 | -8/Garrison | Destroyed B-75 Beast 12063 | -8/Garrison | Triggered checkpoint 12143 | -8/Garrison | Triggered checkpoint 12155 | -8/Garrison | Garrison Relay disabled 12203 | -8/Garrison | Triggered checkpoint 12263 | -8/Garrison | Installed Relay Interface Framework 12303 | -8/Garrison | Garrison Relay disabled 12351 | -8/Garrison | Garrison Relay disabled 12449 | -8/Garrison | Entered Materials 12706 | -8/Materials | Build established: Bothacker-Skirmisher 12993 | -8/Materials | Garrison activated, responded to threat 13224 | -8/Materials | Build established: Skirmisher 13253 | -8/Materials | Discovered exit to Factory (range 16) 13288 | -8/Materials | Learned Factory trap positions 13320 | -8/Materials | Learned Factory security intel 13354 | -8/Materials | Learned Storage stockpile data 13414 | -8/Materials | Learned location of Lower Caves (-6) 13496 | -8/Materials | Core integrity fell below 50% 13914 | -8/Materials | Build established: Tank 14449 | -8/Materials | First assault squad dispatched 14459 | -8/Materials | Build established: Skirmisher 14547 | -8/Materials | Repaired Broken Adv. Cooling System 14613 | -8/Materials | Repaired Hvy. Treads? 14663 | -8/Materials | Repaired Hrd. Medium Armor Plating? 14732 | -8/Materials | Repaired Adv. Plasma Cannon? 14846 | -8/Materials | Entered Factory 14846 | -7/Factory | Evolved 2 slots: Propulsion x2 14847 | -7/Factory | Identified exit to Lower Caves 14848 | -7/Factory | Identified exit to Factory 14849 | -7/Factory | Loaded intel: 100 trap records 14894 | -7/Factory | Build established: Hacker-Skirmisher 15118 | -7/Factory | Fabricated Huge Storage Unit (x1) 15501 | -7/Factory | Build established: Bothacker-Skirmisher 16075 | -7/Factory | Discovered exit to Factory (range 5) 17246 | -7/Factory | First assault squad dispatched 17386 | -7/Factory | Sucked down chute 17386 | -7/Factory | Entered Waste 17391 | -7/Waste | 1 allies followed down the chute 17394 | -7/Waste | Spotted C-40 Crusher 17401 | -7/Waste | EMP discharged 17403 | -7/Waste | Spotted C-40 Crusher 17403 | -7/Waste | Spotted C-40 Crusher 17470 | -7/Waste | Spotted C-40 Crusher 17501 | -7/Waste | EMP discharged 17501 | -7/Waste | System corruption reached 10% 17505 | -7/Waste | Spotted C-40 Crusher 17534 | -7/Waste | Spotted C-40 Crusher 17547 | -7/Waste | Destroyed C-40 Crusher 17601 | -7/Waste | EMP discharged 17644 | -7/Waste | Discovered new exit (range 16) 17701 | -7/Waste | EMP discharged 17737 | -7/Waste | Entered Factory 17840 | -7/Factory | Build established: Skirmisher 17973 | -7/Factory | System corruption reached 30% 18362 | -7/Factory | Discovered exit to Factory (range 9) 18916 | -7/Factory | Discovered exit to Lower Caves (range 11) 19539 | -7/Factory | Cargo convoy interrupted 19607 | -7/Factory | Repaired Broken Adv. Plasma Cannon 19913 | -7/Factory | Found PL-3XN's Ring of Power 20186 | -7/Factory | Repaired Arm. Treads? 20537 | -7/Factory | First assault squad dispatched 20833 | -7/Factory | Build established: Bothacker-Skirmisher 20944 | -7/Factory | Entered Lower Caves 20954 | -7/Lower Caves | Learned 4 Factory zone layouts 21246 | -7/Lower Caves | Build established: Bothacker-Tank 21571 | -7/Lower Caves | Discovered new exit (range 7) 21596 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 21667 | -7/Lower Caves | Build established: Tank 21689 | -7/Lower Caves | Entered another Lower Caves area 22041 | -7/Lower Caves | Encountered a Warlord checkpoint 22193 | -7/Lower Caves | Learned 4 Factory zone layouts 22671 | -7/Lower Caves | Discovered new exit (range 8) 22717 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 22788 | -7/Lower Caves | Entered Data Miner 22788 | -7/Data Miner | Accompanied by 3 allies 22789 | -7/Data Miner | Discovered new exit (range 6) 22822 | -7/Data Miner | Met Data Miner 22873 | -7/Data Miner | Learned location of Section 7 (-2) 22873 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22900 | -7/Data Miner | Received God Mode back door access code from Data Miner 22969 | -7/Data Miner | Entered Proximity Caves 22969 | -6/Proximity Caves | Accompanied by 3 allies 23278 | -6/Proximity Caves | Spotted B-75 Beast 23339 | -6/Proximity Caves | Destroyed B-75 Beast 23795 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 24522 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 24692 | -6/Proximity Caves | Core integrity fell below 50% 24876 | -6/Proximity Caves | Lost 3 allies 24876 | -6/Proximity Caves | Discovered exit to Factory (range 4) 24878 | -6/Proximity Caves | Lost 3 parts (1n2u) 25214 | -6/Proximity Caves | Lost 3 allies 25465 | -6/Proximity Caves | Build established: Scavenger-Tank 25551 | -6/Proximity Caves | Spotted B-75 Beast 25556 | -6/Proximity Caves | Destroyed B-75 Beast 26565 | -6/Proximity Caves | Escorted by Enhanced Grunt 27390 | -6/Proximity Caves | Entered Factory 27390 | -6/Factory | Accompanied by 1 ally 27390 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 27681 | -6/Factory | Garrison activated, responded to threat 27822 | -6/Factory | Found Exp. Thermal Shield 28008 | -6/Factory | Discovered new exit (range 6) 28110 | -6/Factory | Build established: Scavenger-Skirmisher 28190 | -6/Factory | Allied Derelicts emerged from ambush trap array 28559 | -6/Factory | Lost 4 allies 28616 | -6/Factory | Repaired Arm. Treads? 28677 | -6/Factory | Repaired Hvy. Ion Cannon 28911 | -6/Factory | Incoming investigation squad redirected 29381 | -6/Factory | Incoming investigation squad redirected 29806 | -6/Factory | Lost 8 parts (5n1u2w) 29840 | -6/Factory | Destroyed 9 combat bots 30186 | -6/Factory | Learned location of 1 exit from Proximity Caves 30190 | -6/Factory | First assault squad dispatched 30209 | -6/Factory | Incoming assault squad redirected 30248 | -6/Factory | Learned 2 Extension zone layouts 30301 | -6/Factory | Learned location of 1 exit from Proximity Caves 30346 | -6/Factory | Learned location of Warlord (-5) 30379 | -6/Factory | Identified exit to Factory 30414 | -6/Factory | Sucked down chute 30414 | -6/Factory | Entered Waste 30415 | -6/Waste | Joined by Warlord forces that had cleared the area 30470 | -6/Waste | Murdered 3 allies 30852 | -6/Waste | Discovered new exit (range 15) 31670 | -6/Waste | Murdered 8 allies 31984 | -6/Waste | Entered Factory 31984 | -6/Factory | Accompanied by 1 ally 32024 | -6/Factory | Incoming investigation squad redirected 32072 | -6/Factory | Discovered exit to Factory (range 10) 32376 | -6/Factory | Identified exit to Lower Caves 32503 | -6/Factory | Fabricated Arm. Heavy Treads? 32559 | -6/Factory | Incoming investigation squad redirected 32624 | -6/Factory | System corruption reached 10% 33329 | -6/Factory | Learned Extension emergency access door positions 33431 | -6/Factory | Learned location of 1 exit from Lower Caves 33467 | -6/Factory | Learned 2 Lower Caves zone layouts 33495 | -6/Factory | Learned location of 1 exit from Hub_04(d) 33531 | -6/Factory | Learned 4 Proximity Caves zone layouts 33661 | -6/Factory | Found Prototype Launcher 33686 | -6/Factory | Identified Scatter Rocket Array 34122 | -6/Factory | Incoming investigation squad redirected 36184 | -6/Factory | First assault squad dispatched 36494 | -6/Factory | Lost 6 parts (2p2n2w) 36708 | -6/Factory | Destroyed 7 combat bots 36879 | -6/Factory | Build established: Infiltrator-Mutant 36910 | -6/Factory | Entered Lower Caves 36911 | -6/Lower Caves | Identified exit to Lower Caves 36999 | -6/Lower Caves | Attacked by a faux Warlord 37240 | -6/Lower Caves | Learned Factory interactive machine intel 37323 | -6/Lower Caves | Build established: Infiltrator-Gunner 38179 | -6/Lower Caves | Entered another Lower Caves area 38494 | -6/Lower Caves | Discovered new exit (range 11) 38538 | -6/Lower Caves | Ambushed by wild Derelicts 38625 | -6/Lower Caves | Entered Zion 38707 | -6/Zion | Found CR-A16's Pointy Stick 38766 | -6/Zion | Discovered new exit (range 15) 38822 | -6/Zion | Build established: Tank 38830 | -6/Zion | RIF detected upon attempting to enter Zion 38830 | -6/Zion | Attacked by Zionites 38830 | -6/Zion | Spotted 3A-3EH(B) 38830 | -6/Zion | Spotted WZ-BGX(B) 38881 | -6/Zion | Entered Proximity Caves 38971 | -5/Proximity Caves | Spotted B-75 Beast 39297 | -5/Proximity Caves | Build established: Infiltrator-Mutant 39606 | -5/Proximity Caves | Destroyed B-75 Beast 39939 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40052 | -5/Proximity Caves | Learned 4 Factory zone layouts 40282 | -5/Proximity Caves | Build established: Infiltrator-Gunner 40352 | -5/Proximity Caves | Entered Factory 40352 | -5/Factory | Evolved 2 slots: Propulsion x2 40354 | -5/Factory | Loaded intel: 52 interactive machine locations 40503 | -5/Factory | Repaired Arm. Heavy Treads 40601 | -5/Factory | Repaired Broken Hvy. Siege Treads 40660 | -5/Factory | Repaired Fission Core 40876 | -5/Factory | Spotted B-75 Beast 40879 | -5/Factory | Destroyed B-75 Beast 41087 | -5/Factory | Build established: Hacker-Skirmisher 41535 | -5/Factory | Fabricated Arm. Heavy Treads? 41645 | -5/Factory | Cargo convoy interrupted 42379 | -5/Factory | Fabricated Arm. Heavy Treads? 42725 | -5/Factory | Build established: Infiltrator-Skirmisher 42796 | -5/Factory | Fabricated Arm. Heavy Treads (x1) 43043 | -5/Factory | Learned location of Proximity Caves (-3) 43107 | -5/Factory | Learned Extension stockpile data 43136 | -5/Factory | Learned Testing emergency access door positions 43137 | -5/Factory | Identified exit to Factory 43137 | -5/Factory | Identified exit to Upper Caves 43139 | -5/Factory | Loaded intel: 80 trap records 43145 | -5/Factory | Learned Armory terminal intel 43162 | -5/Factory | Learned Research emergency access door positions 43880 | -5/Factory | Sucked down chute 43880 | -5/Factory | Entered Waste 43892 | -5/Waste | Spotted C-40 Crusher 43893 | -5/Waste | Spotted C-40 Crusher 43895 | -5/Waste | EMP discharged 43895 | -5/Waste | System corruption reached 10% 43899 | -5/Waste | Destroyed C-40 Crusher 43901 | -5/Waste | Destroyed C-40 Crusher 43908 | -5/Waste | Spotted C-40 Crusher 43911 | -5/Waste | Destroyed C-40 Crusher 43973 | -5/Waste | Spotted C-40 Crusher 43973 | -5/Waste | Spotted C-40 Crusher 43976 | -5/Waste | Destroyed C-40 Crusher 43977 | -5/Waste | Destroyed C-40 Crusher 43995 | -5/Waste | EMP discharged 44046 | -5/Waste | Spotted C-40 Crusher 44048 | -5/Waste | Destroyed C-40 Crusher 44095 | -5/Waste | EMP discharged 44136 | -5/Waste | Discovered new exit (range 10) 44158 | -5/Waste | Entered Factory 44640 | -5/Factory | Build established: Hacker-Skirmisher 44757 | -5/Factory | Lost 3 allies 45187 | -5/Factory | Fabricated Arm. Heavy Treads (x1) 45319 | -5/Factory | Learned Research stockpile data 45405 | -5/Factory | Learned Extension security intel 45450 | -5/Factory | Learned location of 1 exit from Upper Caves 45457 | -5/Factory | Loaded intel: 6 recycling unit locations 45465 | -5/Factory | Learned location of 2 exits from Upper Caves 45515 | -5/Factory | Learned Testing terminal intel 45695 | -5/Factory | Build established: Infiltrator-Skirmisher 45938 | -5/Factory | Fabricated Arm. Heavy Treads (x1) 46134 | -5/Factory | Entered another Factory area 46134 | -4/Factory | Evolved 2 slots: Power x2 46135 | -4/Factory | Identified exit to Extension 46539 | -4/Factory | Build established: Skirmisher 47016 | -4/Factory | Found Prototype Device 47020 | -4/Factory | Identified Adv. EM Disruption Field 47289 | -4/Factory | Fabricated Arm. Heavy Treads? 47950 | -4/Factory | Fabricated Imp. Cloaking Device (x2) 48043 | -4/Factory | Build established: Generator-Skirmisher 48043 | -4/Factory | Discovered new exit (range 16) 48289 | -4/Factory | Repaired Adv. Transmission Jammer 48634 | -4/Factory | First assault squad dispatched 48663 | -4/Factory | Incoming assault squad redirected 48758 | -4/Factory | Learned location of 1 exit from Upper Caves 48801 | -4/Factory | Discovered new exit (range 15) 48816 | -4/Factory | Learned 4 Research zone layouts 48863 | -4/Factory | Learned 4 Proximity Caves zone layouts 48902 | -4/Factory | Learned 4 Research zone layouts 48930 | -4/Factory | Learned 2 Upper Caves zone layouts 48966 | -4/Factory | Learned location of Testing (-3) 49011 | -4/Factory | Learned Testing emergency access door positions 49385 | -4/Factory | Sucked down chute 49385 | -4/Factory | Entered Waste 49386 | -4/Waste | Met a frightened Derelict 49400 | -4/Waste | EMP discharged 49404 | -4/Waste | Spotted C-40 Crusher 49412 | -4/Waste | Destroyed C-40 Crusher 49443 | -4/Waste | Spotted C-40 Crusher 49448 | -4/Waste | Destroyed C-40 Crusher 49448 | -4/Waste | Spotted C-40 Crusher 49454 | -4/Waste | Destroyed C-40 Crusher 49456 | -4/Waste | Spotted C-40 Crusher 49458 | -4/Waste | Spotted C-40 Crusher 49461 | -4/Waste | Destroyed C-40 Crusher 49461 | -4/Waste | Destroyed C-40 Crusher 49480 | -4/Waste | Spotted C-40 Crusher 49484 | -4/Waste | Destroyed C-40 Crusher 49500 | -4/Waste | EMP discharged 49501 | -4/Waste | Discovered new exit (range 15) 49590 | -4/Waste | Entered Factory 49590 | -4/Factory | Accompanied by 1 ally 49605 | -4/Factory | Found Prototype Hackware 49854 | -4/Factory | Identified exit to DSF 49904 | -4/Factory | Build established: Generator-Mutant 50099 | -4/Factory | Identified Exp. Hacking Suite 50208 | -4/Factory | Build established: Generator-Skirmisher 50761 | -4/Factory | Found Adv. EM Disruption Field 51055 | -4/Factory | Discovered new exit (range 5) 52854 | -4/Factory | Discovered exit to Extension (range 16) 53047 | -4/Factory | Identified exit to Upper Caves 53047 | -4/Factory | Identified exit to Armory 53240 | -4/Factory | Repaired Hvy. Siege Treads 53313 | -4/Factory | Repaired Arm. Heavy Treads 53370 | -4/Factory | Repaired Hvy. Shock Bomb Launcher 53726 | -4/Factory | Destroyed 7 combat bots 53822 | -4/Factory | Discovered new exit (range 11) 53840 | -4/Factory | First assault squad dispatched 53852 | -4/Factory | Entered Upper Caves 53853 | -4/Upper Caves | Identified exit to Upper Caves 54153 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 54259 | -4/Upper Caves | Learned location of Quarantine (-2) 54360 | -4/Upper Caves | Build established: Generator-Tank 54478 | -4/Upper Caves | A Commander dispatched an escort 54498 | -4/Upper Caves | Learned location of 1 exit from Factory 54498 | -4/Upper Caves | Learned Armory trap positions 54667 | -4/Upper Caves | Entered another Upper Caves area 54667 | -4/Upper Caves | Accompanied by 2 allies 54668 | -4/Upper Caves | Commander's escort returned to base 54668 | -4/Upper Caves | Commander's escort returned to base 54668 | -4/Upper Caves | Identified exit to Zhirov 54668 | -4/Upper Caves | Identified exit to Research 54669 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 55472 | -4/Upper Caves | Entered Zhirov 55472 | -4/Zhirov | Discovered new exit (range 3) 55503 | -4/Zhirov | Met Zhirov 55536 | -4/Zhirov | Learned location of Command (-1) 55570 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 55640 | -4/Zhirov | Found Alien Artifact 55660 | -4/Zhirov | Found Alien Artifact 55660 | -4/Zhirov | Identified Integrated Reactor 55660 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 55848 | -4/Zhirov | Entered Proximity Caves 56473 | -3/Proximity Caves | Entered Research 56473 | -3/Research | Evolved 2 slots: Power x2 56600 | -3/Research | Identified Transdimensional Reconstructor 56644 | -3/Research | Repaired Arm. Heavy Treads 56779 | -3/Research | Build established: Generator-Skirmisher 57396 | -3/Research | Identified exit to Testing 57396 | -3/Research | Identified exit to Research 58059 | -3/Research | Entered another Research area 58059 | -2/Research | Evolved 2 slots: Propulsion x2 58702 | -2/Research | Discovered new exit (range 15) 58790 | -2/Research | Identified exit to Access 58953 | -2/Research | Entered Access 58953 | -1/Access | Accompanied by 1 ally 58953 | -1/Access | Evolved 2 slots: Propulsion x2 59638 | -1/Access | Discovered new exit (range 4) 59826 | -1/Access | Spotted B-99 Colossus 59829 | -1/Access | Destroyed B-99 Colossus 59849 | -1/Access | Found Unknown Protection 59849 | -1/Access | Identified Imp. Powered Armor 59858 | -1/Access | Found Prototype Launcher 59858 | -1/Access | Identified Ragnarok Missile Launcher 59955 | -1/Access | Found Prototype Processor 59955 | -1/Access | Identified Spectral Analyzer 59958 | -1/Access | Found Spectral Analyzer 60000 | -1/Access | System corruption reached 10% 60075 | -1/Access | Found Fusion Bomb Launcher 60078 | -1/Access | Found Fusion Bomb Launcher 60596 | -1/Access | Found Prototype Device 60596 | -1/Access | Identified Exp. EM Disruption Field 60797 | -1/Access | System corruption reached 30% 61139 | -1/Access | Found Prototype Device 61139 | -1/Access | Identified Exp. Terrain Scanner 61453 | -1/Access | First assault squad dispatched 61861 | -1/Access | Destroyed 8 combat bots 62265 | -1/Access | Incoming assault squad redirected 62733 | -1/Access | High security lockdown imminent 62813 | -1/Access | High security lockdown engaged 62861 | -1/Access | Destroyed 10 combat bots 63009 | -1/Access | Destroyed 13 combat bots 63009 | -1/Access | Destroyed Executioner 63009 | -1/Access | Spotted Striker 63013 | -1/Access | Destroyed Striker 63033 | -1/Access | Sterilization system engaged 63049 | -1/Access | Destroyed 11 combat bots 63118 | -1/Access | Scanned by Researcher 63121 | -1/Access | Destroyed Investigator 63151 | -1/Access | Destroyed 9 combat bots 63156 | -1/Access | Found Prototype Launcher 63156 | -1/Access | Identified Containment Facilitator 63333 | -1/Access | Ambient heat levels rising (+10) 63483 | -1/Access | Ambient heat levels rising (+10) 63633 | -1/Access | Ambient heat levels rising (+10) 63709 | -1/Access | Spotted B-99 Colossus 63720 | -1/Access | Destroyed B-99 Colossus 63731 | -1/Access | Spotted B-99 Colossus 63735 | -1/Access | Destroyed B-99 Colossus 63748 | -1/Access | Found Prototype Ballistic Gun 63748 | -1/Access | Identified Multirail 63783 | -1/Access | Ambient heat levels rising (+10) 63933 | -1/Access | Ambient heat levels rising (+10) 64083 | -1/Access | Ambient heat levels rising (+10) 64233 | -1/Access | Ambient heat levels rising (+10) 64245 | *** | Escaped! Last Messages --------------- 64033_ System corrupted: Enh. Nova Cannon misfires. 64041_ Activated siege mode. 64046_ Ended siege mode. 64049_ System corrupted: Matter fused (-5). 64064_ System corrupted: Matter fused (-7). Linear Accelerator melts. 64080_ System corrupted: Matter fused (-7). 64083_ ALERT: Ambient heat levels +10. 64099_ M =APGSX8UKECXQITMK43V 64119_ System corrupted: Component data lost. 64135_ System corrupted: Heat flow error (+263). 64175_ System corrupted: Matter fused (-5). 64193_ System corrupted: Component data lost. 64213_ System corrupted: Substantial component data lost. 64228_ System corrupted: Matter fused (-6). 64233_ ALERT: Ambient heat levels +10. 64244_ System corrupted: Matter fused (-6). [Achievement: Torch] [Achievement: Victory By Combat] [Achievement: Hardcore] Map ----- +----------------------------------------------------+ | # # ############ #??# #???? | | # # " # ##### #??# #???? | | ### # "" ### #??# ##### | | # """" #?# #######??# | | # """" #?# | #####+#######???# ##### | | # """" #?## ## ! #####+##### | | +[|! """" #??# ## ## | | #=%= """" #??# ## = ## | | #!!% "" #??# ##! ## | | # ! #??# ## ## | | # * #??# ## ## | | # ! #??# ######+#####"## | | ##############??# # "" | | #???????????????# # "" | | ### #???????????????###############*%# F | | ??# #?????????????????????????????# + " | | ??# #?????????????????????????????# %# | | ??# % #?????????????????????????????# %# | | ### #?????????????????????????#####% ########## | | # #?????????????????????###?### # |# #??? | | + #?##################### ####;##%% ##??? | | # %#?# [ "" " %% # #??? | | # #?# % " % % # #??? | | # ### % # #???? | | # " % % # #???? | | # """ % "@ %#! #???? | | # "?"" "" = = ##???? | | # % % !] "?"" % # ###????? | | ??# ### "?" % % #? #?????? | | ??# #?# ][ "?"" ####?????? | | ??# #?# "??" % %# #??????? | | ??# #?#########??########## ####### #???????? | | #?# #????????????????????# # #? # # #??????? | | #?# #???????????????????## # ###### ###??????? | | ### ###?????????????????# # #????????? | | # #?????????????????# # #????????? | | # % #?????????????????## % % + #?????#### | | # #?????????????????# # %####### | | + * #?????????????????## | | # ][ #??????????????????# # | | # #??????????????????# ######### | | # #??????????????????# ##???????## | | # #??????????????????# #?????????# | | ## ##??????????????????##########?????????#% | | ## #??????????????????????????????????????# | | # #??????????????????????????????????????# | | # #??????????????????????????????????????# | | # #??????????????????????????????????????# | | # #??????????????????????????????????????# | | # % #??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 100 Energy Generation 107 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 6 Base Temperature (-) 100 EM Shielding 4 Armor Coverage 900 Resistance: KI 30 Resistance: EX 50 Resistance: EM 75 Utility Shielding 90 Phase Shifting 5 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 12 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 37 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Treads | -8/Materials | Scanalyzed Adv. Plasma Cannon | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Arm. Heavy Treads | -6/Factory | Scanalyzed Hvy. Siege Treads | -6/Factory | Scanalyzed Imp. Cloaking Device | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Arm. Heavy Treads | x1 | -6/Factory | Authchip Arm. Heavy Treads | x1 | -5/Factory | Authchip Arm. Heavy Treads | x1 | -5/Factory | Preloaded, Authchip Arm. Heavy Treads | x1 | -5/Factory | Authchip Arm. Heavy Treads | x1 | -5/Factory | Authchip Arm. Heavy Treads | x1 | -5/Factory | Authchip Arm. Heavy Treads | x1 | -4/Factory | Authchip Imp. Cloaking Device | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Cannon Specialist Error 47 Giant Slayer Hardcore Maybe Next Time I'll Detach My Launcher Pyromaniac The Science Guy Torch Victory By Combat Challenges ------------ None Game ------ Seed GravityDynamicAirjet Manual? 0 Play Time 28:32:04 Cumulative 201.3 hours Start 2024.08.25 @ 16:57:51 End 2024.12.13 @ 22:50:11 Sessions 46 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 28 Adventurer 3 Explorer 0 Win Type 0 Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 70 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aa1e7ae-7f57-4f2a-b05f-5e381e9318c8