Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 00:53:17 Player: JackZewap Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (4700) 4700 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (440) 440 TOTAL SCORE: 13575 Bonus ------- High Alert Combat Kills 140 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 188/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Heavy Armored Exoskeleton > --- UTILITY (13) ----- Improved Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Treads Makeshift Trap Scanner Experimental Field Recycling Unit (0) Helical Railgun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Improved Surge Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Energy Well Advanced Gravity Neutralizer Makeshift Trap Scanner Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Melee Analysis Suite Improved Launcher Guidance Computer Advanced Transmission Jammer Advanced ECM Suite Makeshift Hacking Suite > --- WEAPON ----------- Tesla Bomb Launcher Advanced Datajack Plasma Sword > --- INVENTORY -------- Q-thruster Improved Matter Compressor Advanced Gravity Neutralizer Fusion Bomb Launcher [Rating: 159] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Armored Exoskeleton Hover Unit Gyrokinetic Inverter Flight Unit Cooled Field Propulsion Drive Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Tesla Bomb Launcher Special Weapon CPS Tube Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . . . . 1 1 . Utility 11 | . . 2 1 2 1 2 . . . . . 1 2 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 258 | 6 4 19 37 37 21 20 8 6 7 28 21 21 23 Power 17 | . 1 2 1 1 . 1 . . 1 1 2 6 1 Engine 6 | . 1 2 1 1 . . . . . 1 . . . Core 2 | . . . . . . 1 . . . . . 1 . Reactor 9 | . . . . . . . . . 1 . 2 5 1 Propulsion 57 | 2 . 4 10 8 2 2 2 3 . 5 3 3 13 Treads 36 | 2 . 4 10 8 2 2 2 3 . 2 . . 1 Leg 3 | . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight 16 | . . . . . . . . . . 3 3 3 7 Utility 96 | 1 3 5 13 13 3 8 2 1 4 18 11 9 5 Device 50 | . . 3 8 6 2 3 1 1 1 7 8 8 2 Storage 18 | 1 3 1 1 . . 2 . . 1 7 1 . 1 Processor 8 | . . . . 1 . 1 . . . 2 2 1 1 Hackware 2 | . . . . . . . . . . 1 . . 1 Protection 18 | . . 1 4 6 1 2 1 . 2 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 88 | 3 . 8 13 15 16 9 4 2 2 4 5 3 4 Energy Gun 36 | . . 2 6 12 8 6 2 . . . . . . Energy Cannon 3 | . . 1 2 . . . . . . . . . . Ballistic Gun 15 | 3 . 5 1 . 4 . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 11 | . . . 3 . 1 . 1 . . 1 1 2 2 Special Weapon 2 | . . . . . . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 18 | . . . 1 2 3 3 1 . 1 3 2 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . . 2 . . Unidentified Prototypes 24 | . . 2 1 1 . 1 . . 4 7 . 6 2 Parts Lost 67 | . . 2 8 2 . 1 2 4 . 15 . 3 30 Power 5 | . . . . . . . . . . 2 . . 3 Propulsion 24 | . . . 3 2 . 1 1 . . 5 . 1 11 Utility 28 | . . 1 5 . . . 1 2 . 6 . 1 12 Weapon 10 | . . 1 . . . . . 2 . 2 . 1 4 Highest Loss Streak 28 | . . 1 2 1 . 1 1 4 . 13 . 2 28 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 75 96 96 99 100 94 97 98 96 40 88 94 67 Engine 4 | . 2 11 9 6 6 3 . . . . . . . Core 1 | . . . . . . 1 5 5 1 . . 3 2 Treads 18 | . 28 22 26 22 20 17 16 17 17 1 . . . Flight 2 | . . . . . . . . . . 4 21 22 13 Device 23 | . . 16 22 26 33 26 26 28 23 1 18 22 15 Storage 9 | . 15 22 11 7 6 11 11 11 11 6 7 4 3 Processor 6 | . . . . 7 6 5 5 5 5 10 20 19 15 Protection 7 | . . 2 7 10 6 7 10 11 15 5 . . . Energy Gun 12 | . . 9 15 14 13 16 16 15 5 . . . . Ballistic Gun 1 | . 28 12 1 . 4 . . . 5 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 9 17 28 39 47 46 64 64 55 59 38 40 45 48 Greatest Support 90 | 40 40 40 63 78 80 81 71 86 86 53 32 64 90 Greatest Overweight (x) 5 | . . . . . . . 1 . . 5 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 30 10 10 10 10 10 10 10 10 30 5 5 5 Average Capacity 9 | 7 7 8 10 10 10 10 10 10 10 6 5 5 5 Most Carried 10 | 1 4 10 10 10 10 10 10 10 10 10 5 5 5 Average Carried 8 | . 3 7 9 9 8 9 9 9 9 5 4 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 1 3 10 10 10 10 10 10 9 10 5 5 5 5 Class Distribution -------------------- 31% | Scavenger-Mutant 21% | Skirmisher 19% | Scavenger-Skirmisher 8% | Ninja 7% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Mutant | -4/Proximity Caves Ninja | -4/Factory Ninja | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 3652 | 232 77 505 555 534 161 149 340 112 365 284 119 173 46 Remotely . | . . . . . . . . . . . . . . Salvage Created 5283 | . 77 593 1121 1306 263 444 479 150 435 218 71 29 97 Parts 227 | . 4 44 60 53 14 6 12 13 3 4 4 3 7 Haulers Intercepted 8 | . . 1 3 4 . . . . . . . . . Recyclers Shooed 3 | . 1 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 12 12 . 2 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 101 | . 2 15 25 22 5 9 13 2 . 2 . 1 5 Melee 1 | . . . . . . . . . . . . 1 . Guns 73 | . 2 15 15 22 4 6 8 1 . . . . . AOE 20 | . . . 9 . . . 4 . . 2 . . 5 Classes Destroyed 16 | . 1 4 5 2 . 2 1 . . . . 1 . Builder 2 | . . . 2 . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 8 | . . 1 3 4 . . . . . . . . . Recycler 5 | . . . 3 2 . . . . . . . . . Operator 2 | . . . . . . 1 . . . . 1 . . Watcher 4 | . . . 1 2 . . . . . . 1 . . Swarmer 29 | . . 6 7 5 . . 7 . . . . . 4 Cutter 1 | . . . . . . . . . . . . 1 . Grunt 30 | . 2 3 9 6 1 3 5 . . . . . 1 Brawler 4 | . . 1 2 . . 1 . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 16 | . . 5 5 1 3 . 1 1 . . . . . Hunter 8 | . . . 1 3 . 2 . . . 2 . . . Programmer 10 | . . . . 7 1 2 . . . . . . . Behemoth 2 | . . . . . . 1 . 1 . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . Best Kill Streak 5 | . 1 3 5 4 2 3 5 1 . 2 1 1 5 Combat Bots Only 5 | . 1 3 5 3 2 3 5 1 . 2 . 1 5 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 3 1 . 2 1 1 3 Gunslinging 2 | . . . 1 1 . . 2 . . . . . . Exploded 3 | . . . 3 . . . 2 . . 2 . . 3 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Hostile Shots Fired 1168 | . 17 95 142 156 83 87 53 40 . 112 12 34 337 Missed 417 | . 8 20 47 52 45 23 16 13 . 24 9 20 140 Damage Taken 13533 | . 101 932 1597 1288 320 1126 622 631 . 1543 58 406 4909 Core 2361 | . 34 166 101 125 42 104 . 46 . 190 24 68 1461 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 217 | . . . 106 . . . . . . 111 . . . Ignored by Resistances 164 | . . . 63 101 . . . . . . . . . Regen/Repaired (Parts) 117 | . . . . 117 . . . . . . . . . Core Remaining (%) 83 | 100 86 58 81 82 95 . . . . 61 97 94 . Volleys Fired 314 | . 14 55 78 76 12 23 16 18 1 10 . . 11 Largest 3 | . 2 2 2 2 3 3 3 3 1 2 . . 1 Hottest 255 | . 40 79 134 160 229 255 255 255 . 118 . . 52 Shots Fired 641 | . 28 109 140 153 34 69 41 43 1 12 . . 11 Gun 611 | . 28 109 122 153 34 69 38 42 . 10 . . 6 Cannon 9 | . . . 9 . . . . . . . . . . Launcher 19 | . . . 9 . . . 3 . . 2 . . 5 Special 2 | . . . . . . . . 1 1 . . . . Kinetic 140 | . 28 57 19 . 11 . . 11 . 8 . . 6 Thermal 480 | . . 52 112 153 23 69 38 31 . 2 . . . Explosive 19 | . . . 9 . . . 3 . . 2 . . 5 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 21 | . 4 9 13 21 15 14 6 13 13 2 . . 3 Robot Miss Streak 8 | . 4 3 8 3 1 3 1 1 . 2 . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 14 | . . 1 2 2 . 5 4 . . . . . . Max Gunslinging Chain 2 | . . 1 1 1 . 1 2 . . . . . . Shots Hit Robots 511 | . 14 71 119 120 21 62 26 36 9 13 9 6 5 Core Hits 316 | . 4 24 97 70 19 41 24 9 7 7 2 1 11 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . Critical Strikes 34 | . . 1 6 8 . . 6 11 . 1 1 . . Burn 30 | . . 1 6 8 . . 6 9 . . . . . Destroy 2 | . . . . . . . . 2 . . . . . Sever 2 | . . . . . . . . . . 1 1 . . Melee Attacks 96 | . . . 4 6 4 3 . . 8 13 25 19 14 Impact . | . . . . . . . . . . . . . . Slashing 90 | . . . 4 2 4 3 . . 8 13 23 19 14 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 1 6 . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13847 | . 172 999 2809 2723 607 1779 1003 728 598 606 302 236 1285 Guns 9242 | . 172 999 1735 2593 607 1779 432 728 . 83 . . 114 Cannons 164 | . . . 164 . . . . . . . . . . Explosions 2676 | . . . 829 . . . 571 . . 114 . . 1162 Melee 1747 | . . . 72 130 . . . . 598 409 302 236 . Ramming 18 | . . . 9 . . . . . . . . . 9 Kinetic 1424 | . 172 418 244 . 128 . . 283 . 65 . . 114 Thermal 7982 | . . 581 1655 2593 479 1779 432 445 . 18 . . . Explosive 2676 | . . . 829 . . . 571 . . 114 . . 1162 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1747 | . . . 72 130 . . . . 598 409 302 236 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . 2 7 8 . 2 2 2 2 2 . . 13 Average Corruption 4 | . . 2 4 6 . 1 2 2 2 1 . . 7 Corruption Purged 2 | . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 160 | . . 8 13 95 . 2 18 11 5 1 . . 7 Message Errors 37 | . . 4 3 17 . 1 6 4 . . . . 2 Matter Fused 46 | . . 2 3 29 . 1 6 3 1 1 . . . Heat Flow Errors 21 | . . . 2 13 . . 2 2 2 . . . . Energy Discharges 19 | . . 1 1 13 . . 2 1 1 . . . . Parts Rejected 3 | . . . 1 1 . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 18 | . . . 3 11 . . 1 1 1 . . . 1 Data Loss (major) 6 | . . . . 4 . . 1 . . . . . 1 Misfires 5 | . . 1 . 4 . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 327 | . . . 50 16 . . . . 28 50 18 6 159 Projectiles 26 | . . . 26 . . . . . . . . . . Explosions 183 | . . . 24 . . . . . . . . . 159 Melee 118 | . . . . 16 . . . . 28 50 18 6 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 178 | . . . 21 . . . . . . 10 . . 147 Shots 4 | . . . 1 . . . . . . 1 . . 2 Rammed 4 | . . . 2 . . . . . . . . . 2 Targets Rammed 10 | . . . 2 . . . . . . . . . 8 Kicked 6 | . . . . . . . . . . . . . 6 Crushed . | . . . . . . . . . . . . . . Highest Temperature 339 | . . 45 267 230 . 6 183 134 135 . . 302 339 Average Temperature 97 | . . 16 103 95 . 6 132 78 64 . . 121 112 Received Heat Transfer 2747 | . 54 267 531 180 66 180 141 90 . . . 30 1208 Effects 3 | . . . 2 . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 2 | . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 9 | . . . 1 1 1 3 2 1 . . . . . Combat Hostiles 7 | . . . 1 . 1 3 1 1 . . . . . Parts Melted 54 | . . 1 3 21 5 12 6 6 . . . . . Heat Transferred 19196 | . . 1369 3165 5837 1075 3800 1800 2100 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Peak Influence 681 | . 95 367 577 377 203 184 . . . . 159 324 681 Initial 262 | . . 39 154 262 105 45 . . . . . 56 130 Average 151 | . 31 209 229 146 92 70 . . . . 59 162 265 Maximum Alert Level 2 | . . 1 2 1 1 . . . . . . 1 2 Low Security (%) 73 | 100 100 56 48 76 86 100 . . . . 100 63 36 Level 1 23 | . . 43 37 23 13 . . . . . . 36 48 Level 2 2 | . . . 13 . . . . . . . . . 15 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 1 5 10 2 5 . . . . 4 6 3 Investigation 8 | . . 1 1 1 . 1 . . . . 2 1 1 Extermination 12 | . . . . 7 1 1 . . . . 1 1 1 Reinforcement 14 | . 1 . 2 2 1 2 . . . . 1 4 1 Assault 1 | . . . 1 . . . . . . . . . . Garrison 2 | . . . 1 . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 7 | . . 1 1 . . 2 . . . . 2 . 1 Communications Jammed 5 | . . . . . . . . . . . . 2 3 Distress Signals 3 | . . . . . . . . . . . . . 3 Times Spotted 220 | . 4 23 34 34 5 13 13 2 . 7 12 20 53 Peak Tracking Total 15 | . 4 5 6 4 2 4 5 1 . 4 6 7 15 Tactical Retreats 23 | . 1 1 . 3 . . . . . . 2 7 9 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 6 | . . . . 1 . 3 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 5 | . 1 . 2 . . . . 1 . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . 1 . . . . 1 Garrison Access 2 | . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 47 | . 1 3 7 14 1 1 1 . 2 . 8 6 3 Terminals 28 | . . 3 6 6 . 1 . . . . 6 3 3 Fabricators 5 | . . . . 2 1 . . . . . 1 1 . Repair Stations 3 | . . . . 3 . . . . . . . . . Recycling Units 4 | . 1 . . 1 . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 2 . . . . . . . 1 . Total Hacks 107 | . 4 7 20 30 2 2 1 . 2 . 16 14 9 Successful 53 | . 2 5 10 18 1 . 1 . 2 . 5 5 4 Failed 54 | . 2 2 10 12 1 2 . . . . 11 9 5 Catastrophic 13 | . . 1 2 2 1 2 . . . . 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 47 | . 1 4 15 9 2 2 . . . . 9 5 . Terminals 72 | . . 7 19 14 . 2 . . . . 12 9 9 Fabricators 8 | . . . . 3 2 . . . . . 2 1 . Repair Stations 9 | . . . . 9 . . . . . . . . . Recycling Units 10 | . 4 . . 1 . . . . . . 2 3 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 3 . . . . . . . 1 . Terminal Hacks 22 | . . 2 4 4 . . 1 . 2 . 3 2 4 Record 5 | . . . . 1 . . . . 2 . 2 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 9 | . . 1 1 2 . . . . . . 1 2 2 Open Door 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . 1 Recall Assault 1 | . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . . . 1 . . Network Status 3 | . . . . 2 . . . . . . 1 . . Repair Station Hacks 7 | . . . . 7 . . . . . . . . . Scan Component 4 | . . . . 4 . . . . . . . . . Repair 3 | . . . . 3 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 19 | . 1 3 6 4 1 . . . . . 1 3 . Terminals 12 | . . 3 5 3 . . . . . . . 1 . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 8 | . . 3 3 2 . . . . . . . . . Operators 3 | . . . 1 1 . . . . . . . 1 . Fabricators 2 | . . . . 1 1 . . . . . . . . Report 2 | . . . . 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 1 1 . Reject 3 | . 1 . . . . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . 1 . Watchers 2 | . . . 1 . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 1 2 5 11 1 1 . . . . 8 6 3 Full Trace Events 7 | . . 1 1 1 . . . . . . 2 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . . . Time 126 | . . . . 126 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 2 . . . . . . 2 . . Non-combat 4 | . . . . 2 . . . . . . 2 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . 4 . . . . . . 2 . . parse_system 1 | . . . . 1 . . . . . . . . . no_distress 3 | . . . . 2 . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . 1 . . find_recycling 1 | . . . . 1 . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . 6 9 8 Traps 13 | . . . . . . . . . . . 6 5 2 Emergency Access 10 | . . . . . . . . . . . . 4 6 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 14056 | 63 216 678 1769 4644 733 1124 1255 996 375 461 646 531 565 Spaces Moved 9522 | 38 105 279 762 2049 332 475 725 523 210 573 1244 1305 902 Core 568 | 7 . . . . . . . . . 337 . . 224 Treads 5521 | 31 105 279 762 2049 332 475 725 523 210 29 . . 1 Legs 6 | . . . . . . . . . . . . . 6 Wheels . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 Flight 3423 | . . . . . . . . . . 207 1244 1305 667 Fastest Speed 15 | 50 160 160 160 155 155 155 160 160 160 28 31 15 15 Average Speed 106 | 139 160 160 160 159 155 157 161 160 160 56 33 26 32 Slowest Speed 300 | 160 160 160 160 160 155 160 240 160 160 300 93 28 145 Overloaded Moves 144 | . . . . . . . . . . 5 . 109 30 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . 4 10 1 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 3 23 32 40 48 9 13 78 72 62 70 34 35 26 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . 3 . . 4 . . . Spaces Dug 87 | . . . 3 . 4 3 . . . 4 14 12 47 Terrain Destroyed 259 | . . . 81 . 4 3 23 . . 26 14 12 96 Melee 54 | . . . 3 . 4 3 . . . 4 14 12 14 Projectile 12 | . . . 5 . . . . . . 2 . . 5 AOE 193 | . . . 73 . . . 23 . . 20 . . 77 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Total 12660 | 45 125 407 1167 3276 509 783 776 646 234 676 1432 1452 1132 Wait 2266 | 2 1 39 248 1059 132 246 21 95 . 31 128 99 165 Move 9481 | 37 104 278 761 2048 331 474 724 522 209 572 1235 1286 900 Hop 13 | . . . . . . . . . . . 4 8 1 Pick Up 60 | . . 4 13 17 3 5 4 1 3 3 3 4 . Fast Attach 107 | 5 3 7 12 13 1 3 1 . 5 16 11 12 18 Attach 49 | . 1 1 6 3 2 3 2 2 2 12 2 8 5 Detach 31 | . 2 2 1 . . 3 . . 1 7 2 7 6 Swap 104 | 1 . 11 19 21 18 14 5 4 1 1 8 1 . Drop 127 | . . 10 23 33 6 9 3 3 4 11 14 8 3 Fire 314 | . 14 55 78 76 12 23 16 18 1 10 . . 11 Melee 96 | . . . 4 6 4 3 . . 8 13 25 19 14 Ram 3 | . . . . . . . . . . . . . 3 Kick 6 | . . . . . . . . . . . . . 6 Crush 2 | . . . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Arm) -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 8) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 629 | -9/Materials | Build established: Scavenger-Mutant 869 | -9/Materials | Discovered new exit (range 14) 907 | -9/Materials | Discovered new exit (range 8) 958 | -9/Materials | Entered another Materials area 958 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2448 | -8/Materials | Discovered new exit (range 21) 2650 | -8/Materials | Crushed by falling debris 2727 | -8/Materials | Entered Factory 2727 | -7/Factory | Evolved 2 slots: Utility x2 3769 | -7/Factory | Repaired Imp. Heat Sink 5083 | -7/Factory | Build established: Skirmisher 5364 | -7/Factory | Discovered new exit (range 15) 5519 | -7/Factory | Identified exit to Lower Caves 5568 | -7/Factory | Repaired Imp. Sensor Array 5620 | -7/Factory | Repaired Lgt. Angular Momentum Engine 6705 | -7/Factory | Discovered exit to Lower Caves (range 10) 7138 | -7/Factory | Discovered new exit (range 5) 7143 | -7/Factory | Identified exit to Factory 7339 | -7/Factory | Discovered exit to Factory (range 5) 7371 | -7/Factory | Entered another Factory area 7371 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8003 | -6/Factory | Discovered new exit (range 15) 8034 | -6/Factory | Identified exit to Factory 8104 | -6/Factory | Entered another Factory area 8104 | -5/Factory | Evolved 2 slots: Utility x2 8293 | -5/Factory | Build established: Scavenger-Skirmisher 8795 | -5/Factory | Spotted B-75 Beast 8817 | -5/Factory | Destroyed B-75 Beast 9132 | -5/Factory | Discovered new exit (range 15) 9154 | -5/Factory | Identified exit to Upper Caves 9207 | -5/Factory | Garrison activated, responded to threat 9228 | -5/Factory | Entered Upper Caves 9333 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9577 | -5/Upper Caves | Learned location of 2 exits from Factory 9816 | -5/Upper Caves | Learned Factory emergency access door positions 10058 | -5/Upper Caves | Discovered new exit (range 14) 10121 | -5/Upper Caves | Identified exit to Upper Caves 10483 | -5/Upper Caves | Entered another Upper Caves area 10927 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11288 | -5/Upper Caves | Discovered new exit (range 14) 11309 | -5/Upper Caves | Identified exit to Zhirov 11312 | -5/Upper Caves | Spotted B-75 Beast 11380 | -5/Upper Caves | Destroyed B-75 Beast 11390 | -5/Upper Caves | Lost 4 parts (2u2w) 11479 | -5/Upper Caves | Entered Zhirov 11479 | -5/Zhirov | Discovered new exit (range 3) 11508 | -5/Zhirov | Met Zhirov 11736 | -5/Zhirov | Found Alien Artifact 11755 | -5/Zhirov | Found Alien Artifact 11755 | -5/Zhirov | Identified Integrated Reactor 11755 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11811 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11853 | -5/Zhirov | Identified exit to Proximity Caves 11854 | -5/Zhirov | Entered Proximity Caves 11888 | -4/Proximity Caves | Identified Transdimensional Reconstructor 11888 | -4/Proximity Caves | Warped through subspace 11916 | -4/Proximity Caves | Lost 13 parts (1p4n6u2w) 12166 | -4/Proximity Caves | Build established: Mutant 12237 | -4/Proximity Caves | Found Prototype Processor 12237 | -4/Proximity Caves | Identified Exp. Melee Analysis Suite 12310 | -4/Proximity Caves | Discovered new exit (range 8) 12314 | -4/Proximity Caves | Identified exit to Factory 12315 | -4/Proximity Caves | Entered Factory 12315 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12316 | -4/Factory | Identified exit to Armory 12316 | -4/Factory | Identified exit to Research 12593 | -4/Factory | Spotted B-86 Titan 12952 | -4/Factory | Discovered exit to Research (range 15) 12961 | -4/Factory | Entered Research 12961 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12985 | -3/Research | Build established: Ninja 13235 | -3/Research | Spotted B-86 Titan 13393 | -3/Research | Found Prototype Launcher 13393 | -3/Research | Identified Tesla Bomb Launcher 13438 | -3/Research | Discovered new exit (range 16) 13447 | -3/Research | Found Fusion Bomb Launcher 13467 | -3/Research | Spotted B-86 Titan 13492 | -3/Research | Identified exit to Research 13492 | -3/Research | Entered another Research area 13492 | -2/Research | Evolved 2 slots: Utility x2 13642 | -2/Research | Spotted B-90 Cyclops 13844 | -2/Research | Spotted B-90 Cyclops 13905 | -2/Research | Core integrity fell below 50% 13936 | -2/Research | Lost 28 parts (3p10n11u4w) 13992 | -2/Research | Search patrols dispatched 13995 | -2/Research | Core integrity fell below 20% 14001 | -2/Research | System corruption reached 10% 14057 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 14001_ U-05 Engineer lays Concrete. 14005_ Critical hit (Meltdown: +370). 14007_ U-05 Engineer lays Concrete. 14010_ Meson Extractor disabled. 14015_ System corrupted: Substantial component data lost. 14036_ K-01 Serf cleans the Repair Station. 14038_ System corrupted: Hvy. Armored Exoskeleton rejected. 14038_ Acquired Hvy. Armored Exoskeleton. 14045_ Kicked P-80 Master. 14047_ Kicked P-80 Master out of the way. 14047_ Slug penetrates Wall. 14047_ Y-72 Warden suffers critical hit (Destroy). 14048_ Kicked Y-72 Warden out of the way. 14049_ Slug penetrates Wall. 14049_ Penetrated by Slug. 14049_ Kicked H-88 Terminator out of the way. 14051_ Penetrated by Slug. 14052_ Kicked H-88 Terminator out of the way. 14054_ Slug penetrates Wall. 14054_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????######????????? | | ??????????????????????????????????? ????????? | | ??????????????????????????????????? ????????? | | ?????????????????????????########?? ???????? | | ?????????????????????????# #?? ????????? | | ?????????????????????????# #?? ??#???? | | ?????????????????????????# # ? ? #???? | | ?????????????????????????#!= ] # """ #???? | | ?????????????????????????#!= # """ """ =#???? | | ?????????????????????????# # """ R" ##??? | | ?????????????????????????######/# """ """ ???? | | ??????????????????????#######?# #?? ?????? | | ??????????????????????# #?# #???? ???????? | | ?????????????????### ## h ### #######+##???????? | | ????????????+ o @ gph p Y ######### | | ???????????????##" #### k ###h##+## | | ??????????????????????# #?# # | | ????????????????????########### # ^ | | ????????????????????# ## = #^ ^ | | ????????????????????# ## # "" "" " | | ????????????????????# "" ######## "F "" " | | ????????????????????# "" # """"" " | | ????????????????????#! T" # | | ????????????????????# "" # | | ????????????????????# "" +^ ^^^^ | | ????????????????????# # ########## ## | | ????????????????????# # # # #? | | ???????????????????#####+##### # # ## | | ???????????????????#] ==] # # # | | ???????????????????# ==] # # * + | | ???????????????????# =]] # # # | | ???????????????????# + + ! # | | ???????????????????# # # ####### | | ???????????????????#= # # ! #?????? | | ???????????????????# # # #?????? | | ???????????????????# # #######+##?????? | | ???????????????????########### #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 74 Energy Capacity 2200 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 825 Resistance: KI 20 Core Shielding 40 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 76 Melee Accuracy 12 Launcher Accuracy 30 Recoil Reduction 3 Offensive Hacking 11 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMakeshiftFlamer Manual? 0 Play Time 01:57:28 Cumulative 123.0 hours Start 2024.07.10 @ 19:46:42 End 2024.07.12 @ 00:53:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 142 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 64 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1a32af6-0a57-4a43-b5f4-e859376098eb