Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.03 @ 19:15:47 Player: Olga Result: Destroyed self with YOLO Cannon Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (419) 419 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2114 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 144/250 System Corruption 0% Temperature Cool (20) Movement Rolling (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Lightpack 2.0 > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (24) --- Heat Sink Targeting Computer Targeting Computer Cloak of Protection Core Shielding Utility Shielding Light Armor Plating Medium Laser Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Lightpack 2.0 > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Targeting Computer Targeting Computer Cloak of Protection Core Shielding Core Shielding Light Armor Plating Medium Laser Assault Rifle [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 6 3 7 3 . Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device . | . . . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 9 | 2 2 4 1 . Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 7 | . . 7 . . Power 1 | . . 1 . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 4 | . . 4 . . Highest Loss Streak 7 | . . 7 . . Average Slot Usage (%) 89 | . 92 95 87 71 Engine 13 | . 14 13 14 14 Leg 9 | . 28 18 . . Wheel 17 | . . 6 28 28 Storage 14 | . 14 14 14 14 Protection 9 | . 7 14 7 . Energy Gun 5 | . . 4 7 . Energy Cannon 3 | . . . 6 14 Ballistic Gun 5 | . 3 4 7 . Launcher 9 | . 24 18 . . Naked Turns . | . . . . . Heaviest Build 28 | 12 12 14 28 28 Greatest Support 26 | 20 20 26 26 26 Greatest Overweight (x) 4 | 1 . 4 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 24 | 6 6 6 24 24 Average Capacity 10 | 5 6 6 13 24 Most Carried 11 | 6 6 6 11 9 Average Carried 6 | 3 5 4 7 9 Final Capacity 24 | 6 6 6 24 24 Final Carried 9 | 6 6 6 9 9 Class Distribution -------------------- 74% | Mutant 25% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 584 | 156 90 319 . 19 Remotely . | . . . . . Salvage Created 266 | . 136 115 . 15 Parts 24 | . 11 10 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 15 | . 8 5 . 2 Guns 2 | . . 2 . . AOE 13 | . 8 3 . 2 Classes Destroyed 6 | . 4 2 . . Worker 1 | . 1 . . . Builder 2 | . 1 1 . . Recycler 1 | . . 1 . . Swarmer 8 | . 3 3 . 2 Grunt 5 | . 5 . . . Demolisher 2 | . . 2 . . Best Kill Streak 4 | . 4 4 . 2 Combat Bots Only 3 | . 3 3 . 2 Max Kills in Single Turn 3 | . 3 3 . 2 Gunslinging . | . . . . . Exploded 3 | . 3 3 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 880 | . 111 617 . 152 Core 256 | . 22 147 . 87 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 28 | . 13 11 1 3 Largest 2 | . 2 2 2 1 Hottest 100 | . 60 70 70 100 Shots Fired 51 | . 26 20 2 3 Gun 29 | . 14 13 2 . Cannon 3 | . . . . 3 Launcher 19 | . 12 7 . . Special . | . . . . . Kinetic 23 | . 14 8 1 . Thermal 9 | . . 5 1 3 Explosive 19 | . 12 7 . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 3 7 . . Robot Miss Streak 1 | . 1 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 16 | . 4 12 . . Core Hits 33 | . 13 18 . 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1615 | . 995 483 . 137 Guns 101 | . . 101 . . Cannons . | . . . . . Explosions 1514 | . 995 382 . 137 Melee . | . . . . . Ramming . | . . . . . Kinetic 77 | . . 77 . . Thermal 161 | . . 24 . 137 Explosive 1377 | . 995 382 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 65 | . 51 . . 14 Projectiles . | . . . . . Explosions 65 | . 51 . . 14 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 184 | . 28 87 . 69 Shots 4 | . 1 2 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 27 | . 6 27 9 20 Average Temperature 10 | . 6 11 6 12 Received Heat Transfer 6 | . 6 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 234 | . . 74 . 160 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 284 | . 284 180 . 40 Initial 110 | . . 110 . . Average 76 | . 79 95 . 5 Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 90 100 . 100 Level 1 2 | . 9 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 11 7 . 3 Peak Tracking Total 3 | . 3 3 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 4 | . 2 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 2 . 5 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 54 | . 4 . 50 . Successful 53 | . 3 . 50 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 53 | . 3 . 50 . Record 49 | . . . 49 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2057 | 82 325 571 992 87 Spaces Moved 1840 | 56 229 443 1033 79 Core 22 | 6 . 16 . . Treads . | . . . . . Legs 564 | 50 229 285 . . Wheels 1254 | . . 142 1033 79 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 90 100 Average Speed 102 | 113 120 113 94 100 Slowest Speed 250 | 150 120 250 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 47 84 95 28 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 177 | . 80 49 . 48 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 174 | . 80 49 . 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1955 | 74 256 489 1054 82 Wait 23 | 1 . 22 . . Move 1836 | 55 228 442 1032 79 Hop . | . . . . . Pick Up 34 | 12 6 7 9 . Fast Attach 2 | . 1 . 1 . Attach 15 | 6 . 7 2 . Detach 2 | . . . 2 . Swap 2 | . 2 . . . Drop 13 | . 6 . 7 . Fire 28 | . 13 11 1 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 12) 408 | -10/Materials | Entered Mines 665 | -10/Mines | Discovered new exit (range 11) 758 | -10/Mines | Assembled infested the area 790 | -10/Mines | Core integrity fell below 50% 818 | -10/Mines | Lost 7 parts (1p2n4w) 870 | -10/Mines | Learned location of Mines (-9) 907 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 975 | -10/Mines | Discovered new exit (range 5) 979 | -10/Mines | Entered Exiles 1005 | -10/Exiles | Discovered new exit (range 15) 1032 | -10/Exiles | Met 8R-AWN 1047 | -10/Exiles | Met EX-HEX 1106 | -10/Exiles | Met EX-DEC 1139 | -10/Exiles | Visited The Gauntlet 1348 | -10/Exiles | Discovered new exit (range 11) 1381 | -10/Exiles | Learned location of Zion (-7) 1413 | -10/Exiles | Met EX-BIN 1458 | -10/Exiles | Aligned with FarCom system 1459 | -10/Exiles | Given EX-Vault access code 1525 | -10/Exiles | Opened EX-Vault 1532 | -10/Exiles | Found Prototype Storage 1534 | -10/Exiles | Identified Lightpack 2.0 1538 | -10/Exiles | Found Prototype Energy Cannon 1540 | -10/Exiles | Identified YOLO Cannon 1550 | -10/Exiles | Found Prototype Device 1563 | -10/Exiles | Identified Cloak of Protection 1587 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1825 | -10/Exiles | Build established: Hauler-Mutant 1971 | -10/Exiles | Stole three prototypes: Lightpack 2.0, YOLO Cannon, Cloak of Protection 1971 | -10/Exiles | Entered Mines 1975 | -9/Mines | Met a Derelict bent on vengeance 2058 | -9/Mines | Destroyed self with YOLO Cannon Last Messages --------------- branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. Connecting with EX-Message Board... LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... Searching scrap... Found Med. Armor Plating. Found 19 Matter. Acquired 19 matter. K-01 Serf collects debris. S-10 Pest destroyed. Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?? #????# #??????????????????????????????????? | | ??? #????# #??????????????????????????????????? | | ????# #????# #??????????????????????????????????? | | ????# ##???# #???####?????#####?????????????????? | | ##### ##### ##### ##???? #?????????????????? | | # #??? ?????????????????? | | ## #??# ?????????????????? | | ##### !## #?? ???????????????????? | | # ##???# ## #? #????????????????????? | | #### ###???## # #?# #?????????????????????? | | ???# #????## ## ##????????????????????? | | ??## #???## #????????????????????? | | ??# #?### #######??????????????? | | ??# ###?# ## ?????????????? | | ??# #??# #### ?????????????? | | ### #??# ##?## #######??????????????? | | #??## ######## ##????????????????????? | | #####???###????## #?????????????????????? | | ???????????????# ##?????????????????????? | | ???????????????# ######??????????????????????? | | ???????????????## ##???????###?????????????????? | | ?????????????#### *% ???????# ##????????????????? | | ????????????## [ ?????;# ##???????????????? | | ???????????## #### ##??????????????? | | ???????????# ;#; ???????????????? | | ???????????# s @;??????????????????????? | | ???????????# ; [ ##??????????????????????? | | ???????????## #; ##???????????????????????? | | ????????????#####??######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentProcessingPrototype Manual? 0 Play Time 00:37:59 Cumulative 7.8 hours Start 2021.08.03 @ 18:29:03 End 2021.08.03 @ 19:15:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dcdcd187-7b13-465e-9f94-5603766b2645