Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.05 @ 00:26:44 Player: BlackCaro Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (233) 233 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2883 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 118/300 Energy 99/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Weight Redist. System Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Spread Laser Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Weight Redist. System Assault Rifle Mining Laser [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 49 | 7 7 3 10 15 7 Power 6 | 1 1 . 2 2 . Engine 6 | 1 1 . 2 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 2 1 3 5 3 Treads . | . . . . . . Leg 9 | 2 . . . 4 3 Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 6 | . 2 1 3 . . Utility 8 | 2 . 2 1 3 . Device 5 | 1 . 2 . 2 . Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 4 . 4 5 4 Energy Gun 6 | 1 2 . 1 2 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 1 2 . 1 1 1 Ballistic Cannon 4 | . . . 2 1 1 Launcher . | . . . . . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . 2 . 7 10 8 Power 3 | . . . 1 2 . Propulsion 11 | . . . 4 4 3 Utility 4 | . . . 1 2 1 Weapon 9 | . 2 . 1 2 4 Highest Loss Streak 10 | . 2 . 5 10 7 Average Slot Usage (%) 71 | . 88 68 71 79 35 Engine 8 | . 13 11 6 9 . Leg 9 | . 11 . . 16 8 Flight 14 | . 16 33 28 7 . Device 8 | . 9 2 14 9 . Storage 8 | . 14 11 9 7 3 Processor 8 | . . . 8 13 15 Energy Gun 3 | . 8 . . 3 . Ballistic Gun 4 | . 12 11 1 2 . Ballistic Cannon 1 | . . . 2 2 1 Special Weapon 1 | . . . . 1 4 Naked Turns . | . . . . . . Heaviest Build 26 | 14 14 9 15 26 7 Greatest Support 63 | 20 20 14 16 63 45 Greatest Overweight (x) 3 | . 3 2 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 6 6 6 6 6 6 Average Carried 4 | 2 5 5 5 5 2 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 6 6 5 6 6 1 Class Distribution -------------------- 89% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 546 | 138 59 . 61 162 126 Remotely . | . . . . . . Salvage Created 405 | 55 132 . . 162 56 Parts 27 | 7 11 . . 6 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 7 | . 5 . . . 2 Melee 1 | . . . . . 1 Guns 5 | . 5 . . . . Cannons 1 | . . . . . 1 Classes Destroyed 5 | 1 2 . . 2 . Worker 1 | . . . . 1 . Tunneler 4 | 3 . . . 1 . Recycler 2 | . . . . 2 . Swarmer 4 | . 3 . . . 1 Grunt 3 | . 2 . . . 1 Best Kill Streak 3 | 3 3 . . 3 1 Combat Bots Only 3 | . 3 . . . 1 Max Kills in Single Turn 1 | 1 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3188 | 50 259 32 598 1074 1175 Core 950 | . 35 . 210 213 492 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 86 100 61 . . Volleys Fired 96 | 4 22 . 6 36 28 Largest 2 | 2 2 . 1 2 2 Hottest 168 | 60 60 . 44 165 168 Shots Fired 123 | 8 38 . 6 42 29 Gun 88 | 8 38 . . 36 6 Cannon 22 | . . . 6 4 12 Launcher . | . . . . . . Special 13 | . . . . 2 11 Kinetic 63 | 4 21 . 6 15 17 Thermal 51 | . 12 . . 27 12 Explosive . | . . . . . . Electromagnetic 9 | 4 5 . . . . Robot Hit Streak 7 | 3 4 . . 7 6 Robot Miss Streak 5 | 2 4 . . 5 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 70 | 5 18 . . 32 15 Core Hits 49 | 4 9 . . 27 9 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1303 | 205 234 . . 397 467 Guns 599 | 77 234 . . 245 43 Cannons 247 | . . . . . 247 Explosions 238 | 126 . . . 112 . Melee . | . . . . . . Ramming 51 | 2 . . . 16 33 Kinetic 454 | 25 119 . . 40 270 Thermal 588 | 126 69 . . 229 164 Explosive 112 | . . . . 112 . Electromagnetic 98 | 52 46 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 3 4 Average Corruption 2 | . . . 5 1 3 Corruption Purged . | . . . . . . Effects 5 | . . . 2 2 1 Message Errors 1 | . . . 1 . . Matter Fused 2 | . . . . 1 1 Heat Flow Errors 1 | . . . 1 . . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 67 | 6 . . . . 61 Projectiles 61 | . . . . . 61 Explosions 6 | 6 . . . . . Melee . | . . . . . . Knockbacks 5 | 1 . . . . 4 Impact 1 | 1 . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 117 | 50 . . . 55 12 Shots 3 | 2 . . . 1 . Rammed 17 | 1 . . . 4 12 Targets Rammed 23 | 1 . . . 6 16 Kicked 6 | . . . . 2 4 Crushed . | . . . . . . Highest Temperature 208 | 12 118 . 186 208 8 Average Temperature 67 | 12 57 . 64 80 4 Received Heat Transfer 678 | . 78 9 117 234 240 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 907 | 100 150 . . 320 337 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 2 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 165 | 15 165 129 108 162 . Average Influence 79 | 4 103 88 82 81 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 1 2 3 . Investigation 5 | . 1 . 2 2 . Extermination . | . . . . . . Reinforcement 3 | . 1 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 4 | . 1 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 20 6 25 9 5 Peak Tracking Total 11 | . 8 7 11 5 5 Tactical Retreats 9 | . 1 1 5 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 11 | . 2 1 6 2 . Terminals 7 | . 2 1 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Total Hacks 23 | . 3 2 10 8 . Successful 12 | . 2 . 4 6 . Failed 11 | . 1 2 6 2 . Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 3 2 7 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . . . 1 . . Scanalyzers 8 | . . . . 8 . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 3 . . Prototype ID Bank 2 | . . . 2 . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 6 | . . . . 6 . Insert Component 3 | . . . . 3 . Analyze 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 3 2 . Full Trace Events 4 | . . 1 1 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1205 | 107 232 95 217 386 168 Spaces Moved 1340 | 66 253 168 466 303 84 Core 98 | 7 . 25 . . 66 Treads . | . . . . . . Legs 315 | 59 62 . . 176 18 Wheels . | . . . . . . Hover 24 | . . . . 24 . Flight 903 | . 191 143 466 103 . Fastest Speed 34 | 50 37 37 34 37 50 Average Speed 60 | 112 58 53 37 87 77 Slowest Speed 280 | 120 280 150 117 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . 1 . 11 . . Cave-ins Triggered 2 | . . . 2 . . Exploration Rate (%) 20 | 4 34 22 42 11 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 5 | . . . 5 . . Terrain Destroyed 18 | 8 . . 5 4 1 Melee . | . . . . . . Projectile 6 | . . . 5 . 1 AOE 12 | 8 . . . 4 . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1566 | 87 303 171 494 375 136 Wait 17 | 2 1 . 11 3 . Move 1315 | 66 250 167 445 303 84 Hop 8 | . 1 . 7 . . Pick Up 26 | 7 7 1 5 5 1 Fast Attach 23 | 7 3 1 2 9 1 Attach 22 | . 3 2 6 5 6 Detach 12 | . 4 . 5 3 . Swap 4 | . 1 . 2 1 . Drop 20 | 1 11 . 3 5 . Fire 96 | 4 22 . 6 36 28 Melee . | . . . . . . Ram 10 | . . . . . 10 Kick 11 | . . . . 5 6 Crush . | . . . . . . Escape Stasis 2 | . . . 2 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 7) 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 432 | -9/Materials | Discovered new exit (range 10) 435 | -9/Materials | Entered another Materials area 435 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 588 | -8/Materials | Crushed by falling debris 602 | -8/Materials | Crushed by falling debris 637 | -8/Materials | Lost 5 parts (1p3n1u) 648 | -8/Materials | Discovered new exit (range 9) 652 | -8/Materials | Entered Factory 652 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1033 | -7/Factory | Discovered new exit (range 4) 1038 | -7/Factory | Entered Lower Caves 1068 | -7/Lower Caves | Lost 10 parts (2p4n2u2w) 1132 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1161 | -7/Lower Caves | Core integrity fell below 50% 1192 | -7/Lower Caves | Lost 7 parts (3n1u3w) 1201 | -7/Lower Caves | Core integrity fell below 20% 1206 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01146_ Acquired 22 matter. 01146_ Kicked Y-54 Guardian out of the way. 01147_ Acquired 28 matter. 01147_ Kicked Y-54 Guardian out of the way. 01149_ Slammed into Y-54 Guardian. 01150_ Kicked Y-54 Guardian out of the way. 01155_ Carbon-fiber Leg destroyed. 01155_ Adv. Assault Cannon destroyed. 01156_ Carbon-fiber Leg destroyed. 01178_ Slammed into S-27 Virus. 01182_ S-27 Virus destroyed. 01183_ Acquired 28 matter. 01183_ Acquired Autogun. 01200_ Autogun destroyed. 01200_ Slammed into Y-54 Guardian. 01202_ Destabilizing: System corrupted (+1). 01203_ Slammed into Y-54 Guardian. 01203_ Destabilizing: Short circuit. 01203_ Broken Adv. Terrain Scan Processor permanently disabled. 01204_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????## ##??????????????????? | | ??????????????????????### ##?????????????????? | | ????????????????????????### ##????????????????? | | ??????????????????????????## #????????????????? | | ???????????????????????###?### #????????????????? | | ??????????????????????## #??## ##???????????????? | | ????????? ????????#### #?## ###?????????????? | | ?????????? ###????# #?# #?????????????? | | ?????????? ????# ### #?????????????? | | ???????? ?? ##### ## #?????????????? | | ????????# ?????# # #?????????????? | | ???????## ??## #?????????????? | | ???????? ## #?????????????? | | ????????????# #?????????????? | | ????????????# ######?????????????? | | ????????????# ###??????????????????? | | ????????????## ##????????????????????? | | ???????????### #?????????????????????? | | ??????????? # ## Y##?????????????????????? | | ???????????# #??## ## @#?????????#????????????? | | ???????????# #???####?## #??####?? ##???????????? | | ???????????# #?????????# ### ## #???????????? | | ???????????# #?????????# ## #???????????? | | ???????????# #??????#### #???????????? | | ??????????## ##?????# ##???????????? | | ?????????## ######## ##????????????? | | ????????## ## #?????????????? | | ????????# #; # ###???????????? | | ???????# ## ### #???????????? | | ???? ??## ##?# ##### #??????????? | | ???#### ????###??##########????# ##??????????? | | ??????#??????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 300 Matter Stores 172 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Evasion (%) 62 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Weight Redist. System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed PotentialContainmentWand Manual? 0 Play Time 00:36:32 Cumulative 9.4 hours Start 2020.03.04 @ 22:54:41 End 2020.03.05 @ 00:26:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7d31c7c8-7f1e-4034-8ea2-f34a044fb438