Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 19:04:33 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2254) 2254 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4999 Bonus ------- None Cogmind --------- Core Integrity 379/700 Matter 280/300 Energy 259/300 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Huge Storage Unit Large Battery Advanced Targeting Computer Microactuators Hardlight Generator > --- WEAPON (2) ------- Chainsword > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Large Matter Pod (150) Improved Terrain Scanner Targeting Computer Target Analyzer Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Reactive Plating Reflective Plating Hacking Suite Arc Projector Arc Projector Particle Gun Particle Gun Spread Laser Spread Laser Gatling Laser Faulty Enhanced Autogun Enhanced Autogun Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- Cooling System Huge Storage Unit Large Battery Advanced Weight Redist. System Matter Filter > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Large Matter Pod Improved Terrain Scanner Targeting Computer Advanced Targeting Computer Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Reactive Plating Reflective Plating Hardlight Generator Hacking Suite Arc Projector Arc Projector Beam Rifle Particle Gun Particle Gun Spread Laser Spread Laser Enhanced Autogun Enhanced Autogun Chainsword Chainsword [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 53 | 1 9 16 11 16 Power 4 | . 1 2 . 1 Engine 4 | . 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | . . 10 . 9 Treads 6 | . . 4 . 2 Leg 13 | . . 6 . 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 3 7 4 Device 10 | 1 1 2 3 3 Storage 3 | . 1 1 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 13 | . 6 1 4 2 Energy Gun 10 | . 6 1 3 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 24 | . 1 5 3 15 Power 3 | . . 1 . 2 Propulsion 12 | . . 2 . 10 Utility 4 | . . 1 1 2 Weapon 5 | . 1 1 2 1 Highest Loss Streak 6 | . 1 2 3 6 To Critical Strikes 1 | . . . . 1 Average Backups 18 | 6 8 16 24 24 Power 1 | 1 1 . 1 2 Propulsion . | 4 1 . . . Utility 9 | . 4 8 13 11 Weapon 6 | 1 1 6 8 10 Tool/Special . | . . . . . Unused Backups 47 | 6 11 5 4 21 Power 7 | 1 2 1 . 3 Propulsion 8 | 2 4 2 . . Utility 12 | 1 2 . 1 8 Weapon 20 | 2 3 2 3 10 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 97 99 99 90 Engine 9 | . 14 11 9 5 Treads 18 | . . 18 35 16 Leg 16 | . 28 24 . 15 Device 15 | . 14 10 14 20 Storage 12 | . 14 11 10 15 Protection 3 | . . . 11 . Energy Gun 15 | . 23 22 16 . Slashing Weapon 2 | . . . . 12 Peak Build Rating 42 | 8 14 27 35 42 Average Rating 24 | 6 12 19 32 35 On Entrance 17 | 6 8 13 27 32 Avg Prop Armor Cover (%) 9 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 113 | 12 34 93 113 106 Greatest Support 97 | 20 20 88 97 97 Greatest Overweight (x) 9 | . 1 1 2 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 19 | 8 12 17 25 25 Most Carried 25 | 8 11 25 25 25 Average Carried 18 | 6 8 16 24 24 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 8 11 25 25 24 Class Distribution -------------------- 82% | Mutant 10% | Scavenger-Mutant 7% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 923 | 270 213 112 208 120 Remotely . | . . . . . Salvage Created 2645 | 208 396 545 947 549 Parts 155 | 15 31 33 46 30 Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed 3 | . 1 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 12 16 18 9 Melee 9 | . . . . 9 Guns 43 | . 12 16 15 . AOE 2 | . . . 2 . Classes Destroyed 13 | 3 4 2 3 1 Worker 3 | 2 . . 1 . Builder 2 | . . . 2 . Tunneler 3 | 3 . . . . Hauler 4 | . 1 2 1 . Recycler 3 | 1 1 . . 1 Mechanic 1 | . . . 1 . Watcher 6 | . 1 1 4 . Swarmer 12 | . 6 3 3 . Grunt 30 | . 6 9 10 5 Duelist 3 | . . 1 1 1 Sentry 7 | . . 3 3 1 Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 12 | 3 4 12 5 3 Combat Bots Only 11 | . 3 11 4 3 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 418 | . 42 71 99 206 Missed 119 | . 10 20 25 64 Hits 299 | . 32 51 74 142 Melee 6 | . . 2 1 3 Projectile 293 | . 32 49 73 139 Critical Strikes 7 | . . . 3 4 Damage Taken 3904 | . 535 649 1066 1654 Core 641 | . 191 57 72 321 Absorbed by Shields 104 | . . . . 104 Ignored by Resistances 84 | . . . 84 . Core Remaining (%) 73 | 100 23 85 86 . Volleys Fired 167 | 21 38 40 68 . Largest 2 | 2 2 2 2 . Hottest 130 | 70 130 130 115 . Shots Fired 319 | 42 63 80 134 . Gun 319 | 42 63 80 134 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 31 | 21 10 . . . Thermal 256 | 21 46 80 109 . Explosive . | . . . . . Electromagnetic 32 | . 7 . 25 . Robot Hit Streak 13 | 9 9 10 13 . Robot Miss Streak 11 | 2 11 7 5 . Penetration Max . | . . . . . Secondary Targets 10 | . 1 4 5 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 287 | 31 51 72 106 27 Core Hits 233 | 11 44 93 73 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . . . 9 4 Burn 9 | . . . 9 . Sever 4 | . . . . 4 Melee Attacks 49 | . . . 13 36 Impact 13 | . . . 13 . Slashing 36 | . . . . 36 Piercing . | . . . . . Sneak Attacks 5 | . . . 2 3 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 5043 | 315 737 944 2029 1018 Guns 3482 | 315 577 944 1646 . Cannons . | . . . . . Explosions 397 | . 160 . 237 . Melee 1164 | . . . 146 1018 Ramming . | . . . . . Kinetic 175 | 126 49 . . . Thermal 3087 | 189 607 944 1347 . Explosive 207 | . . . 207 . Electromagnetic 410 | . 81 . 329 . Impact 146 | . . . 146 . Slashing 1018 | . . . . 1018 Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 3 . Message Errors 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 216 | . 70 . 104 42 Projectiles . | . . . . . Explosions 73 | . 70 . 3 . Melee 143 | . . . 101 42 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 368 | . 218 . 150 . Shots 6 | . 4 . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 312 | 130 279 197 312 . Average Temperature 54 | 57 44 62 52 . Received Heat Transfer 1068 | . 105 219 369 375 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions 4 | . . . 4 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 12 | 2 2 . 8 . Heat Transferred 6178 | 555 837 1210 3576 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 83 | 100 100 66 66 100 Level 1 16 | . . 33 33 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 308 | 15 188 281 308 127 Initial 127 | . . 42 42 127 Average 112 | 2 87 156 171 48 Influence Increases 1877 | 30 426 452 661 308 Destroy 0b10 Robot/C 1100 | . 240 320 360 180 Destroy 0b10 Robot/NC 110 | 30 15 15 45 5 Destroy Leader 260 | . 44 86 90 40 Successful Hack 66 | . 19 16 24 7 Disable Machine 75 | . 45 . 30 . Destroy Structure 86 | . 48 . 37 1 Partial Spotted 30 | . . 15 . 15 Lose Combat Pursuer 150 | . 15 . 75 60 Influence Decreases 1850 | 30 326 450 483 561 Entered New Map 271 | . . 58 60 153 Time Decay 1389 | 30 316 342 393 308 Lost Part 190 | . 10 50 30 100 Squads Dispatched 9 | . 1 2 4 2 Investigation 3 | . 1 1 1 . Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 20 24 31 24 Peak Tracking Total 10 | . 4 10 6 6 Tactical Retreats 6 | . 1 . 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 3 . 2 . Max in Single Turn 3 | . 3 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 2 3 2 Terminals 5 | . 2 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 1 1 1 Garrison Access 1 | . . . 1 . Total Hacks 21 | . 5 3 8 5 Successful 12 | . 5 2 3 2 Failed 9 | . . 1 5 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 5 1 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . 2 3 1 Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . 5 1 1 1 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Locate Traps 2 | . 1 . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 1 2 1 Retrieve Study 4 | . . 1 2 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 3 1 Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 1 2 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 276 | 97 51 . 128 . Terrain 127 | . . . 127 . Seismic 274 | 97 51 . 126 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3624 | 145 900 769 974 836 Spaces Moved 1591 | 42 499 421 366 263 Core . | . . . . . Treads 676 | . . 183 366 127 Legs 915 | 42 499 238 . 136 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 145 145 Average Speed 171 | 120 154 141 180 246 Slowest Speed 750 | 120 190 190 225 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 84 49 35 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . . . 10 1 Terrain Destroyed 90 | . 52 . 37 1 Melee 11 | . . . 10 1 Projectile . | . . . . . AOE 79 | . 52 . 27 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2117 | 98 571 514 526 408 Wait 167 | 33 5 5 43 81 Move 1587 | 41 498 420 365 263 Hop . | . . . . . Pick Up 52 | 2 9 23 13 5 Fast Attach 24 | 1 2 4 3 14 Attach 14 | . 1 6 5 2 Detach 1 | . 1 . . . Swap 22 | . 6 6 8 2 Drop 36 | . 11 10 8 7 Fire 167 | 21 38 40 68 . Melee 42 | . . . 13 29 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 2) 146 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 5) 506 | -10/Materials | Discovered new exit (range 3) 512 | -10/Materials | Core integrity fell below 50% 614 | -10/Materials | Discovered new exit (range 8) 1046 | -10/Materials | Entered another Materials area 1046 | -9/Materials | Evolved 2 slots: Propulsion x2 1183 | -9/Materials | Discovered new exit (range 7) 1347 | -9/Materials | Destroyed 11 combat bots 1423 | -9/Materials | Discovered new exit (range 3) 1815 | -9/Materials | Entered another Materials area 1815 | -8/Materials | Evolved 2 slots: Utility x2 1952 | -8/Materials | Garrison activated, responded to threat 2152 | -8/Materials | Garrison activated, responded to threat 2206 | -8/Materials | Lost 3 parts (1u2w) 2628 | -8/Materials | Discovered new exit (range 8) 2789 | -8/Materials | Entered Factory 2789 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2815 | -7/Factory | Discovered new exit (range 9) 3087 | -7/Factory | Lost 4 parts (1p3n) 3531 | -7/Factory | Lost 6 parts (1p3n1u1w) 3625 | -7/Factory | Self-destructed Last Messages --------------- 03523_ Penetrated by Slug. 03527_ H-55 Commando Assault Rifle severed. 03529_ H-55 Commando destroyed. 03531_ Acquired Carbon-fiber Leg. 03539_ R-06 Scavenger collects Gauss Rifle. 03539_ Sneak attack on R-06 Scavenger. 03539_ Destroyed Lgt. Ion Engine. 03541_ Sneak attack on R-06 Scavenger. 03559_ R-06 Scavenger collects Assault Rifle. 03563_ R-06 Scavenger collects Targeting Computer. 03597_ K-01 Serf cleans the Garrison Access. 03606_ Slug penetrates Wall. 03609_ K-01 Serf collects debris. 03612_ K-01 Serf cleans the Garrison Access. 03613_ Aluminum Leg destroyed. 03615_ Lgt. Treads destroyed. 03616_ Slug penetrates Wall. 03619_ Penetrated by Slug. 03621_ S-27 Virus destroyed. 03624_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????# # ???????????? | | ?????????????????????# + ?????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ????????????????????########## ##??????????????? | | ????????????????????# # #???????????????? | | ????????????????????# """ %+ #???????????????? | | ????????????????????# """ # #???????????????? | | ????????????????????# """ # #???????????????? | | ????????????????????# # #???????????????? | | ????????????????????# """ # #???????????????? | | ????????????????????# """ ! # #???????????????? | | ????????????????????# """ # #???#######?????? | | ????????????????????# # #?? #?????? | | ????????????????????######+### #? =!= ??????? | | ??????????????############ ### # "%"=!= #?????? | | ???????????? # "" =! #?????? | | ???????????? + G #?????? | | ???????????? r # "" ] #?????? | | ???????????? #?? ??????? | | ???????????? uk kh #???? ??????? | | ??????????? skY #?????? ##??????? | | ??????????? =%= #???????????????? | | ?????????? * #???????????????? | | ?????????? ######???????????????? | | ?????????? @ #????????????????????? | | ?????????????# ### k #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ######????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Treads | -9/Materials | Hacked Beam Rifle | -8/Materials | Hacked Spread Laser | -8/Materials | Hacked Chainsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipNuclearSystem Manual? 0 Play Time 00:39:31 Cumulative 182.8 hours Start 2026.01.27 @ 13:32:29 End 2026.01.27 @ 19:04:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 300 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e43c02e-ebf0-4be3-b7f4-4745d907a8d5