Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 11:41:07 Player: Wisp Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1533) 1533 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 5255 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 237 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 110/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Treads Medium Treads Heavy Ion Cannon Flak Gun Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Mace > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . 2 1 . 2 . Weapon . | . . . . . . . Parts Attached 67 | 6 1 14 9 16 . 21 Power 4 | 1 . 2 . . . 1 Engine 3 | 1 . 2 . . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 . 3 2 5 . 8 Treads 3 | . . . . . . 3 Leg 11 | 2 . . . 4 . 5 Wheel 6 | . . 3 2 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 1 4 5 5 . 7 Device 11 | . . 4 2 2 . 3 Storage 5 | 1 . . 1 1 . 2 Processor 2 | . . . 1 1 . . Hackware 2 | . 1 . . . . 1 Protection 3 | . . . 1 1 . 1 Artifact . | . . . . . . . Weapon 20 | 2 . 5 2 6 . 5 Energy Gun 5 | 2 . 2 1 . . . Energy Cannon 3 | . . 2 . . . 1 Ballistic Gun 5 | . . 1 . 3 . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 3 . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 32 | . . 3 3 7 . 19 Power 2 | . . 1 . . . 1 Propulsion 11 | . . . 1 3 . 7 Utility 12 | . . . 2 3 . 7 Weapon 7 | . . 2 . 1 . 4 Highest Loss Streak 17 | . . 2 3 4 . 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 95 99 99 94 . 71 Engine 8 | . 14 10 9 9 . 1 Treads 1 | . . . . . . 8 Leg 4 | . 28 . . 5 . 11 Wheel 17 | . . 21 27 17 . . Device 17 | . . 24 23 16 . 5 Storage 5 | . 14 8 2 5 . 4 Processor 7 | . . . 9 10 . 14 Hackware 9 | . 10 11 9 9 . 7 Protection 1 | . . . . 3 . 1 Energy Gun 7 | . 28 8 6 4 . . Energy Cannon 3 | . . 10 . . . 1 Ballistic Gun 5 | . . 2 9 9 . 1 Launcher 1 | . . . . 3 . 6 Naked Turns 11 | . . . . . . 11 Heaviest Build 26 | 12 12 22 21 26 17 24 Greatest Support 84 | 20 20 24 40 40 39 84 Greatest Overweight (x) 2 | 2 . 1 . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 6 | 7 8 7 5 6 8 6 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 6 | 4 7 6 5 6 8 5 Final Capacity 8 | 8 8 5 5 8 8 5 Final Carried 8 | 6 8 5 5 8 8 5 Class Distribution -------------------- 37% | Mutant 30% | Scavenger-Skirmisher 12% | Scavenger-Mutant 11% | Scavenger-Assassin 7% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac DSF Matter Collected 816 | 183 87 110 85 257 . 94 Remotely . | . . . . . . . Salvage Created 1433 | 30 137 412 224 539 . 91 Parts 94 | 3 9 37 15 25 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Combat Hostiles Destroyed 39 | . 2 13 9 10 . 5 Melee 2 | . . . 1 . . 1 Guns 13 | . 2 3 2 6 . . Cannons 10 | . . 10 . . . . AOE 14 | . . . 6 4 . 4 Classes Destroyed 10 | 1 3 2 1 2 . 1 Worker 3 | . . . . 3 . . Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Operator 1 | . 1 . . . . . Watcher 1 | . . . . 1 . . Swarmer 11 | . . 7 4 . . . Grunt 16 | . 2 2 3 7 . 2 Sentry 7 | . . 4 1 2 . . Specialist 2 | . . . . . . 2 Hunter 3 | . . . 1 1 . 1 Best Kill Streak 7 | 1 4 7 7 5 . 4 Combat Bots Only 7 | . 2 7 7 3 . 4 Max Kills in Single Turn 6 | 1 1 1 6 3 . 3 Gunslinging . | . . . . . . . Exploded 6 | . . . 6 1 . 3 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac DSF Damage Taken 4561 | . 88 690 545 653 . 2585 Core 1178 | . . 188 172 110 . 708 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 100 53 . 48 . . Volleys Fired 94 | 3 9 23 12 37 . 10 Largest 2 | 2 2 2 2 2 . 2 Hottest 136 | 80 80 136 68 73 . 65 Shots Fired 159 | 6 18 40 20 62 . 13 Gun 116 | 6 18 12 20 55 . 5 Cannon 29 | . . 28 . . . 1 Launcher 14 | . . . . 7 . 7 Special . | . . . . . . . Kinetic 54 | . . . 12 37 . 5 Thermal 29 | . . 28 . . . 1 Explosive 14 | . . . . 7 . 7 Electromagnetic 62 | 6 18 12 8 18 . . Robot Hit Streak 18 | 2 4 6 6 18 . 5 Robot Miss Streak 5 | 1 2 5 3 2 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 115 | 4 11 20 16 47 . 17 Core Hits 75 | 1 8 13 14 25 . 14 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Smash 1 | . . . . . . 1 Melee Attacks 11 | . . . 1 . . 10 Impact 10 | . . . . . . 10 Slashing 1 | . . . 1 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3663 | 52 194 409 909 1225 . 874 Guns 1209 | 52 172 54 194 692 . 45 Cannons 378 | . . 351 . . . 27 Explosions 1868 | . 22 . 689 530 . 627 Melee 195 | . . . 26 . . 169 Ramming 13 | . . 4 . 3 . 6 Kinetic 548 | . . . 111 392 . 45 Thermal 1047 | . 22 351 647 . . 27 Explosive 1199 | . . . 42 530 . 627 Electromagnetic 661 | 52 172 54 83 300 . . Impact 169 | . . . . . . 169 Slashing 26 | . . . 26 . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 290 | . . . 252 22 . 16 Projectiles . | . . . . . . . Explosions 290 | . . . 252 22 . 16 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 450 | . 26 2 257 117 . 48 Shots 10 | . 1 . 4 4 . 1 Rammed 2 | . . 1 . 1 . . Targets Rammed 5 | . . 1 . 1 . 3 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 673 | 54 126 673 33 89 . . Average Temperature 121 | 29 51 220 23 30 . . Received Heat Transfer 570 | . 36 93 72 261 . 108 Effects 17 | . . 17 . . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 3 | . . 3 . . . . Interference 2 | . . 2 . . . . Short Circuit 2 | . . 2 . . . . Damage (minor) 3 | . . 3 . . . . Damage (major) 5 | . . 5 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 2 . . . Heat Transferred 1316 | . 50 629 600 . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Peak Influence 506 | 5 140 234 278 506 153 157 Initial 153 | . 3 59 98 53 153 107 Average 147 | 1 93 126 117 261 153 103 Maximum Alert Level 2 | . . 1 1 2 . . Low Security (%) 70 | 100 100 66 81 34 100 100 Level 1 25 | . . 33 18 50 . . Level 2 3 | . . . . 15 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 1 1 3 . 3 Investigation 3 | . . . . 3 . . Extermination . | . . . . . . . Reinforcement 5 | . . 1 1 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac DSF Distress Signals 4 | . . 1 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 4 24 15 23 . 16 Peak Tracking Total 9 | . 2 9 7 7 . 5 Tactical Retreats 11 | . . 3 2 2 . 4 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Traps Triggered 3 | . . . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 12 | . 6 . . 6 . . Reused 2 | . 1 . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 1 . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac DSF Machines Disabled 5 | . 1 . 3 1 . . Max in Single Turn 3 | . 1 . 3 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac DSF Machines Accessed 15 | . 2 5 3 4 1 . Terminals 12 | . 2 3 2 4 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 6 19 10 7 1 . Successful 31 | . 4 15 6 5 1 . Failed 12 | . 2 4 4 2 . . Catastrophic 3 | . . 1 2 . . . Database Lockouts . | . . . . . . . Manual 18 | . 5 6 3 4 . . Terminals 36 | . 6 14 8 7 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 25 | . 4 10 5 5 1 . Record 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 2 | . . 1 1 . . . Locate Traps 3 | . . 1 2 . . . Reprogram Traps 2 | . 1 . . 1 . . Maintenance Status 1 | . . 1 . . . . Surveillance Status 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 2 | . . 1 . 1 . . Zone Layout 7 | . 2 2 1 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 5 3 3 . . Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac DSF Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 173 | . . . . 173 . . Highest-Rated Ally 29 | . . . . 29 . . Total Orders 1 | . . . . 1 . . GUARD 1 | . . . . 1 . . Ally Attacks 57 | . . . . 57 . . Total Damage 702 | . . . . 702 . . Kills 9 | . . . . 9 . . Allies Corrupted 2 | . . . . 2 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac DSF Turns Passed 2263 | 89 147 624 523 557 2 321 Spaces Moved 1538 | 55 95 506 393 292 2 195 Core 66 | 17 . . . . . 49 Treads 51 | . . . . . . 51 Legs 324 | 38 95 5 . 89 2 95 Wheels 1097 | . . 501 393 203 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 90 85 120 50 Average Speed 98 | 116 120 90 91 105 120 109 Slowest Speed 190 | 150 120 120 93 190 120 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 28 38 39 47 . 94 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 154 | . 2 . 48 71 . 33 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 154 | . 2 . 48 71 . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac DSF Total 2106 | 73 110 636 536 484 1 266 Wait 311 | . 2 71 105 115 . 18 Move 1532 | 54 94 505 392 291 1 195 Hop . | . . . . . . . Pick Up 44 | 10 3 6 9 10 . 6 Fast Attach 28 | 2 1 7 2 6 . 10 Attach 27 | 4 . 5 5 4 . 9 Detach 6 | . . 4 1 1 . . Swap 12 | . . 2 2 6 . 2 Drop 34 | . 1 12 7 11 . 3 Fire 94 | 3 9 23 12 37 . 10 Melee 11 | . . . 1 . . 10 Ram 2 | . . 1 . 1 . . Kick 3 | . . . . . . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 13) 213 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 373 | -9/Materials | Identified exit to Mines 703 | -9/Materials | Destroyed 7 combat bots 805 | -9/Materials | Discovered new exit (range 16) 861 | -9/Materials | Entered another Materials area 861 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 978 | -8/Materials | Build established: Scavenger-Skirmisher 1185 | -8/Materials | Destroyed 7 combat bots 1195 | -8/Materials | Lost 3 parts (1n2u) 1371 | -8/Materials | Discovered new exit (range 5) 1384 | -8/Materials | Entered Storage 1429 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1761 | -8/Storage | Lost 4 parts (1n2u1w) 1770 | -8/Storage | Discovered new exit (range 17) 1787 | -8/Storage | Core integrity fell below 50% 1874 | -8/Storage | Identified exit to Factory 1941 | -8/Storage | Entered Factory 1941 | -7/Factory | Evolved 2 slots: Utility x2 1943 | -7/Factory | Identified exit to DSF 1943 | -7/Factory | Entered DSF 1977 | -7/DSF | Additional patrols routed to DSF 2011 | -7/DSF | Discovered new exit (range 18) 2119 | -7/DSF | Core integrity fell below 50% 2148 | -7/DSF | Lost 17 parts (1p7n7u2w) 2253 | -7/DSF | Released all parts (8) 2254 | -7/DSF | Core integrity fell below 20% 2264 | -7/DSF | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02197_ Acquired Imp. Cooling System. 02198_ Mni. Grenade Launcher destroyed. 02203_ Imp. Cooling System blasted off. 02206_ Acquired Imp. Cooling System. 02225_ Acquired Flak Gun. 02250_ Dropped Med. Treads. 02253_ Released Visual Processing Unit. 02253_ Released Mni. Grenade Launcher. 02253_ Released Imp. Signal Interpreter. 02253_ Released Hacking Suite. 02253_ Released Med. Treads. 02253_ Released Hvy. Ion Cannon. 02253_ Released Imp. Cooling System. 02254_ Knocked back. 02255_ Triggered Alarm Trap. 02255_ An alarm sounds. 02261_ C-30 ARC bursts open, deploying its payload. 02261_ P-60 Hacker unfolds itself. 02261_ Chain reaction triggered in Rnf. Deuterium Engine. 02262_ Acquired 38 matter. 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Wheel | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed DrainedMiningCompactor Manual? 0 Play Time 00:50:03 Cumulative 36.4 hours Start 2022.04.07 @ 10:51:25 End 2022.04.07 @ 11:41:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9f0a22b-1266-47f0-850e-c50dbe5810bc