Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 02:58:46 Player: Mogwok Wargfriend Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (131) 655 Value Destroyed (3368) 3368 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 6745 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Transmission Jammer Hacking Suite Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Energy Well Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Precision Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Cooling System High-capacity Battery Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Improved Assault Rifle Gauss Rifle Grenade Launcher Scythe [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 132 | 6 21 32 20 51 2 Power 18 | 1 4 2 4 6 1 Engine 14 | 1 4 2 2 4 1 Core 4 | . . . 2 2 . Reactor . | . . . . . . Propulsion 39 | 2 5 9 3 19 1 Treads 4 | . . 1 . 3 . Leg 22 | . . 4 3 14 1 Wheel 13 | 2 5 4 . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 40 | 2 5 8 9 16 . Device 17 | 1 3 5 1 7 . Storage 7 | 1 1 1 1 3 . Processor 4 | . . 1 3 . . Hackware 1 | . 1 . . . . Protection 11 | . . 1 4 6 . Artifact . | . . . . . . Weapon 35 | 1 7 13 4 10 . Energy Gun 9 | . . 5 2 2 . Energy Cannon 5 | . 3 1 1 . . Ballistic Gun 15 | 1 3 3 1 7 . Ballistic Cannon 4 | . 1 2 . 1 . Launcher . | . . . . . . Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 4 2 3 . Parts Lost 29 | . 3 6 1 13 6 Power 4 | . 1 1 . 1 1 Propulsion 13 | . 1 3 1 6 2 Utility 8 | . 1 2 . 3 2 Weapon 4 | . . . . 3 1 Highest Loss Streak 6 | . 3 5 1 6 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 97 94 97 90 Engine 8 | . 13 11 7 5 . Treads 1 | . . . . 3 . Leg 15 | . . 6 23 24 26 Wheel 8 | . 26 15 . . . Device 13 | . 12 23 9 8 . Storage 11 | . 14 11 9 11 13 Processor 9 | . . 3 14 15 13 Protection 6 | . . 3 10 8 13 Energy Gun 4 | . . 6 2 5 . Energy Cannon 3 | . 10 4 6 . . Ballistic Gun 7 | . 15 7 . 8 6 Ballistic Cannon 2 | . . 3 8 . 6 Naked Turns 8 | . . . . . 8 Heaviest Build 40 | 12 17 29 34 40 39 Greatest Support 48 | 26 32 32 38 48 48 Greatest Overweight (x) 13 | 3 . 7 1 13 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 9 Most Carried 10 | 8 8 10 10 10 10 Average Carried 9 | 5 7 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 7 8 10 10 10 5 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 3136 | 287 530 518 501 1300 . Remotely . | . . . . . . Salvage Created 5250 | 156 754 1119 1095 2126 . Parts 302 | 9 46 57 82 108 . Haulers Intercepted 11 | . 2 3 3 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 72 | . 11 17 18 26 . Guns 52 | . 9 14 5 24 . Cannons 18 | . 2 3 13 . . Classes Destroyed 14 | 2 6 4 1 1 . Worker 10 | . . 1 6 3 . Builder 2 | . 1 . 1 . . Tunneler 4 | 3 1 . . . . Hauler 11 | . 2 3 3 3 . Recycler 15 | 1 3 3 1 7 . Mechanic 2 | . . 1 1 . . Operator 2 | . 2 . . . . Watcher 13 | . 3 2 4 4 . Swarmer 16 | . 6 4 3 3 . Grunt 33 | . 5 5 9 14 . Duelist 2 | . . 1 . 1 . Sentry 15 | . . 7 5 3 . Hunter 2 | . . . 1 1 . Programmer 4 | . . . . 4 . Best Kill Streak 7 | 4 5 4 7 5 . Combat Bots Only 7 | . 4 4 7 4 . Max Kills in Single Turn 2 | 1 1 1 1 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 602 | . 58 125 73 330 16 Missed 199 | . 14 36 28 119 2 Damage Taken 5261 | . 521 1203 626 2208 703 Core 1216 | . 64 284 136 180 552 Absorbed by Shields 145 | . . . . 145 . Regen/Repaired (Parts) 81 | . 81 . . . . Core Remaining (%) 69 | 100 74 29 75 . . Volleys Fired 398 | 27 72 78 81 139 1 Largest 2 | 1 2 2 2 2 1 Hottest 107 | 20 80 107 107 89 48 Shots Fired 747 | 27 137 149 154 278 2 Gun 518 | 27 97 100 23 271 . Cannon 222 | . 40 42 131 7 2 Launcher . | . . . . . . Special 7 | . . 7 . . . Kinetic 453 | 27 98 71 73 182 2 Thermal 294 | . 39 78 81 96 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 5 8 18 10 22 6 Robot Miss Streak 6 | 4 4 2 3 6 . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 495 | 17 79 102 100 195 2 Core Hits 202 | 8 34 36 49 75 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 19 | . . 5 7 7 . Burn 14 | . . 5 2 7 . Meltdown 1 | . . . 1 . . Blast 4 | . . . 4 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8902 | 148 1085 1729 2039 3816 85 Guns 5975 | 148 645 1212 293 3677 . Cannons 2882 | . 436 517 1731 139 59 Explosions . | . . . . . . Melee . | . . . . . . Ramming 45 | . 4 . 15 . 26 Kinetic 5224 | 148 645 860 861 2651 59 Thermal 3633 | . 436 869 1163 1165 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 26 | . 1 3 4 7 26 Average Corruption 4 | . 1 2 4 4 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 70 | . 4 1 19 40 6 Message Errors 15 | . 1 1 5 6 2 Matter Fused 19 | . 1 . 4 13 1 Heat Flow Errors 8 | . 1 . 1 6 . Energy Discharges 9 | . . . 4 5 . Data Loss (minor) 9 | . . . 2 6 1 Data Loss (major) 3 | . . . 1 2 . Misfires 4 | . 1 . 1 1 1 Alerts 1 | . . . . 1 . Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . 20 . . Projectiles 20 | . . . 20 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . . . 9 2 . Impact . | . . . . . . Kinetic 11 | . . . 9 2 . Secondary . | . . . . . . Self-Inflicted Damage 13 | . 2 . . . 11 Shots . | . . . . . . Rammed 10 | . 1 . . . 9 Targets Rammed 14 | . 1 . 3 . 10 Kicked 4 | . . . 3 . 1 Crushed . | . . . . . . Highest Temperature 312 | . 248 105 312 246 6 Average Temperature 54 | . 98 31 65 44 3 Received Heat Transfer 1678 | . 237 462 261 718 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 1 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 12 | . 1 3 2 6 . Heat Transferred 8288 | . 925 2183 2405 2775 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 454 | 20 281 239 381 454 156 Initial 172 | . 13 . 26 172 156 Average 108 | 8 155 45 184 115 150 Maximum Alert Level 2 | . 1 1 1 2 . Low Security (%) 81 | 100 57 96 49 88 100 Level 1 16 | . 42 3 50 7 . Level 2 1 | . . . . 4 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 2 1 3 9 . Investigation 1 | . . . . 1 . Extermination 4 | . . . . 4 . Reinforcement 7 | . 2 1 1 3 . Assault . | . . . . . . Garrison 3 | . . . 2 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 8 | . 3 1 4 . . Communications Jammed 6 | . . . . 6 . Distress Signals 6 | . . . . 6 . Times Spotted 120 | . 20 23 29 44 4 Peak Tracking Total 6 | . 4 5 6 5 4 Tactical Retreats 6 | . 3 1 1 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 12 | . 4 2 . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 6 | . 2 2 . 2 . Max in Single Turn 1 | . 1 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 40 | . 8 11 9 12 . Terminals 27 | . 6 10 6 5 . Fabricators 2 | . . . . 2 . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 1 . . 2 . Scanalyzers 3 | . . 1 2 . . Garrison Access 4 | . . . 1 3 . Total Hacks 134 | . 37 43 24 30 . Successful 71 | . 17 26 13 15 . Failed 61 | . 19 16 11 15 . Catastrophic 9 | . 1 3 1 4 . Database Lockouts 2 | . 1 1 . . . Manual 97 | . 31 35 15 16 . Terminals 96 | . 30 38 14 14 . Fabricators 6 | . . . . 6 . Repair Stations 2 | . 2 . . . . Recycling Units 8 | . 5 . . 3 . Scanalyzers 11 | . . 5 6 . . Garrison Access 11 | . . . 4 7 . Terminal Hacks 24 | . 7 11 2 4 . Robot Analysis 7 | . 2 2 2 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Unreport Threat 4 | . 1 3 . . . Locate Traps 7 | . 1 3 . 3 . Registered Components 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . Fabricator Hacks 2 | . . . . 2 . Build 2 | . . . . 2 . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 2 | . 1 . . 1 . Scanalyzer 10 | . . 4 6 . . Insert Component 5 | . . 2 3 . . Analyze 5 | . . 2 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 31 | . 7 11 5 8 . Terminals 26 | . 6 11 5 4 . Track 2 | . . 2 . . . Botnet 23 | . 6 8 5 4 . Operators 1 | . . 1 . . . Fabricators 1 | . . . . 1 . Report 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Reject 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Intercept 1 | . . . . 1 . Watchers 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 38 | . 8 11 9 10 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 2 2 . . Parts Built 3 | . . . . 3 . Authchips . | . . . . . . Time 253 | . . . . 253 . Total Part Build Rating 14 | . . . . 14 . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 2 3 . . Part Schematics Acquired 4 | . . 2 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total 6 | . 2 2 1 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 9744 | 154 1252 3019 1476 3726 117 Spaces Moved 5398 | 80 978 996 805 2462 77 Core 21 | 14 . 3 . 4 . Treads 24 | . . 24 . . . Legs 3734 | . . 413 805 2439 77 Wheels 1619 | 66 978 556 . 19 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 120 115 120 Average Speed 123 | 102 98 137 141 123 120 Slowest Speed 700 | 200 100 400 190 700 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 96 67 61 43 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . 5 . . . Terrain Destroyed 13 | . . 7 4 2 . Melee . | . . . . . . Projectile 13 | . . 7 4 2 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 7729 | 130 1139 2489 995 2877 99 Wait 1626 | . 47 1346 50 174 9 Move 5394 | 79 977 995 804 2462 77 Hop . | . . . . . . Pick Up 53 | 13 8 10 11 11 . Fast Attach 81 | 5 10 16 12 38 . Attach 20 | 1 5 5 2 5 2 Detach 11 | . 1 5 3 2 . Swap 32 | . 6 11 6 9 . Drop 95 | 5 12 23 23 32 . Fire 398 | 27 72 78 81 139 1 Melee . | . . . . . . Ram 10 | . 1 . . . 9 Kick 4 | . . . 3 . 1 Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 13) 508 | -10/Materials | Lost 3 parts (1p1n1u) 651 | -10/Materials | Discovered new exit (range 15) 906 | -10/Materials | Central database locked down 932 | -10/Materials | Discovered new exit (range 11) 1253 | -10/Materials | Identified exit to Mines 1367 | -10/Materials | Repaired Beam Cannon 1407 | -10/Materials | Entered another Materials area 1407 | -9/Materials | Evolved 2 slots: Utility x2 1808 | -9/Materials | Central database locked down 1896 | -9/Materials | Build established: Scavenger-Mutant 3358 | -9/Materials | Discovered new exit (range 9) 3478 | -9/Materials | Core integrity fell below 50% 3506 | -9/Materials | Lost 5 parts (3n2u) 4322 | -9/Materials | Discovered new exit (range 18) 4426 | -9/Materials | Entered another Materials area 4426 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5725 | -8/Materials | Garrison activated, responded to threat 5770 | -8/Materials | Destroyed 7 combat bots 5791 | -8/Materials | Discovered new exit (range 16) 5899 | -8/Materials | Identified exit to Factory 5902 | -8/Materials | Entered Factory 5902 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6656 | -7/Factory | Discovered new exit (range 16) 6675 | -7/Factory | Identified exit to Storage 6986 | -7/Factory | Discovered new exit (range 10) 7005 | -7/Factory | Identified exit to Lower Caves 7322 | -7/Factory | Fabricated Imp. Trap Extractor (x2) 7694 | -7/Factory | Fabricated Imp. Energy Well (x1) 8010 | -7/Factory | Build established: Mutant 8939 | -7/Factory | Garrison activated, responded to threat 9030 | -7/Factory | Lost 6 parts (1p4n1u) 9400 | -7/Factory | Build established: Scavenger-Mutant 9628 | -7/Factory | Sucked down chute 9628 | -7/Factory | Entered Waste 9643 | -7/Waste | EMP discharged 9643 | -7/Waste | System corruption reached 10% 9666 | -7/Waste | Spotted C-40 Crusher 9669 | -7/Waste | Spotted C-40 Crusher 9669 | -7/Waste | Spotted C-40 Crusher 9669 | -7/Waste | Spotted C-40 Crusher 9729 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9732 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9733 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9735 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9736 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9737 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9739 | -7/Waste | Core integrity fell below 50% 9743 | -7/Waste | EMP discharged 9743 | -7/Waste | Core integrity fell below 20% 9745 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 09735_ 3 Matter crushed. 09736_ Aluminum Leg crushed. 09736_ Particle Gun crushed. 09736_ Mni. Assault Cannon crushed. 09736_ Imp. Energy Well crushed. 09736_ Slammed into C-40 Crusher. 09737_ Imp. Cooling System crushed. 09737_ Adv. Targeting Computer crushed. 09737_ Imp. Signal Interpreter crushed. 09737_ Slammed into C-40 Crusher. 09738_ Prc. Assault Rifle crushed. 09738_ Med. Storage Unit crushed. 09738_ Aluminum Leg crushed. 09738_ Slammed into C-40 Crusher. 09739_ Imp. Energy Well crushed. 09739_ Slammed into C-40 Crusher. 09743_ Imp. Light Armor Plating fried beyond repair. 09743_ System corrupted (+9). 09743_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##########?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# CC#?????????????????????? | | ??????????????????# CCCCCC#?????????????????????? | | ??????????????????# CCCC@[#?????????????????????? | | ??????????????????### CC###?????????????????????? | | ??????############??# CC#???????????????????????? | | ??????# #??# #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????# #### #???????????????????????? | | ??????# [ #???????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# #### #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????############??# #???????????????????????? | | ??????????????????### #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????### #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ??????????????????### ######## #???????????? | | ??????????????????# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Battery | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory | Preloaded Imp. Energy Well | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonSensorFalx Manual? 0 Play Time 00:58:21 Cumulative 173.9 hours Start 2024.04.16 @ 19:20:23 End 2024.04.17 @ 02:58:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17a8d9cb-7811-41c0-9661-3ba9a3566588