Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 22:04:05 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (660) 3300 Value Destroyed (37760) 37760 Prototype IDs (114) 2280 Alien Tech Used (2) 400 Bonus (49011) 49011 TOTAL SCORE: 104051 Bonus ------- Triggered High Security 500 High Alert Combat Kills 15671 Follower Combat Kills 659 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 94 Found Hidden Lab 3000 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Pursued by Intercept 1500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Win 3000 Friendly Fire -2013 Cogmind --------- Core Integrity 416/800 Matter 500/500 Energy 364/700 System Corruption 5% Temperature Cool (15) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Cooled Field Propulsion Drive Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (12) ----- Experimental Signal Interpreter Long-range Terrain Scanner Advanced Salvage Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Matter Filter Advanced Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Deep Network Scanner Experimental System Shield Long-range Tractor Beam > --- WEAPON (6) ------- Linked Autogun Linked Autogun Linked Autogun > --- INVENTORY (5) ---- Improved Stasis Canceller AEGIS Remote Shield Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Signal Interpreter Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Nanoactuators Experimental Phase Shifter Advanced Force Field System Mapper Deep Network Scanner Experimental System Shield > --- WEAPON ----------- Linked Autogun Linked Autogun Linked Autogun > --- INVENTORY -------- Improved Stasis Canceller Advanced Reaction Control System Improved Focal Shield Point Defense Array Enhanced Nova Cannon [Rating: 211] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Q-thruster Treads High-density Centrium Heavy Treads Leg Myomer Exoskeleton Hover Unit Cooled Antigrav System Flight Unit Q-thruster Utility Experimental Target Analyzer Device Advanced Terrain Scanner Storage YI-UF0's Bottomless Matter Pit Processor Experimental Target Analyzer Hackware System Mapper Protection Centrium Heavy Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Segregator Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Slots Evolved 21 | 3 . . . 2 . 5 . 1 . 2 2 . . . 1 1 . . . . . . . . . . 1 1 . . 1 1 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Utility 11 | 1 . . . 1 . 2 . 1 . 2 1 . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Weapon 5 | 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 306 | 3 5 1 . 5 12 22 3 4 . 2 7 1 . 15 1 3 5 13 . . 19 4 2 . 2 6 6 19 8 6 30 36 7 59 Power 19 | 1 1 . . 2 2 1 . 1 . . 1 . . . . 1 2 2 . . 1 2 . . . . . . . . . . . 2 Engine 6 | 1 1 . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 2 2 . . 1 2 . . . . . . . . . . . 2 Propulsion 41 | . 2 . . 1 . 4 1 . . . . . . . . . 1 3 . . 6 . . . . . . 9 . . . 4 2 8 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Leg 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . 2 Flight 32 | . 2 . . 1 . 4 1 . . . . . . . . . 1 2 . . 4 . . . . . . 7 . . . 3 2 5 Utility 111 | . 1 1 . 1 4 6 2 1 . . 3 1 . 8 1 2 . . . . 6 2 . . . 4 2 3 4 3 13 11 3 29 Device 76 | . . . . . . 3 2 . . . 3 . . 3 1 1 . . . . 4 1 . . . 3 2 2 3 . 11 10 3 24 Storage 6 | . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Processor 18 | . 1 1 . . 4 . . 1 . . . . . 5 . . . . . . 1 1 . . . . . . 1 . 2 1 . . Hackware 7 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 . 3 . . . . Protection 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 2 1 . . 1 6 11 . 2 . 2 3 . . 7 . . 2 8 . . 6 . 2 . 2 2 4 7 4 3 17 21 2 20 Energy Gun 18 | 1 1 . . . 2 1 . . . . . . . 1 . . . 2 . . . . 1 . 1 . 1 1 2 . 2 1 . 1 Energy Cannon 18 | . . . . . 3 1 . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 1 4 1 5 Ballistic Gun 72 | 1 . . . . 1 7 . 1 . 1 2 . . 5 . . 1 4 . . 3 . 1 . 1 1 2 3 2 1 10 14 1 10 Ballistic Cannon 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Launcher 5 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Special Weapon 10 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 1 . . 2 2 . . 1 Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 72 | . . . . 1 2 4 . . . . . . . 6 . . . 2 . . 10 . . . . 3 1 2 1 1 9 10 1 19 Parts Lost 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 93 | . 70 91 100 88 98 99 98 99 100 93 97 100 100 99 97 95 97 100 100 100 97 95 95 95 95 94 95 93 94 93 94 94 83 83 Engine 2 | . 14 14 14 8 11 3 . 1 6 5 5 5 5 5 5 4 4 1 . . . . . . . . . . . . . . . . Core 1 | . . . . 3 . 5 7 4 . . 4 5 5 5 5 3 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 4 7 9 9 7 4 4 4 4 4 4 4 4 4 4 4 4 3 Flight 20 | . 19 28 28 27 33 26 20 20 20 18 15 15 15 15 15 14 16 19 19 19 18 19 19 19 19 19 19 20 21 21 20 19 20 19 Device 14 | . . . . . . . 7 13 13 11 22 26 26 15 17 19 19 19 19 19 17 14 14 14 14 13 14 16 13 13 16 17 15 20 Processor 18 | . 8 20 28 17 21 17 14 19 20 18 15 15 15 25 25 23 23 23 23 23 23 23 23 23 23 23 23 17 20 21 17 18 20 17 Hackware 8 | . . . . . . 5 7 6 6 5 5 5 5 5 5 4 4 4 4 4 5 9 9 9 9 9 9 11 13 13 12 12 12 10 Energy Gun 1 | . 21 28 28 22 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . 6 . . . 2 26 35 32 33 30 26 26 26 25 25 23 23 22 23 23 22 23 22 23 23 22 23 21 20 19 20 18 12 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 7 9 9 9 23 31 33 33 29 29 29 38 38 38 38 37 43 53 48 46 46 56 56 58 56 58 58 68 74 72 68 72 91 90 98 Greatest Support 96 | 13 18 18 18 32 32 39 39 39 39 39 39 39 39 39 39 44 52 55 55 55 64 64 64 64 64 64 64 85 85 85 85 90 90 96 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . 1 1 . . 2 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 1 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 . . 1 2 4 4 4 4 4 4 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . . . 1 1 3 4 4 4 3 3 3 3 3 3 3 3 4 4 4 5 5 5 5 4 4 4 4 3 4 4 2 3 Final Capacity 5 | 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 2 4 4 4 4 4 3 3 4 4 3 4 4 4 4 5 5 5 5 5 5 5 5 5 3 5 5 5 3 3 Class Distribution -------------------- 42% | Wizard-Scout 20% | Hacker-Scout 12% | Wizard-Sprinter 7% | Hacker-Sprinter 5% | Mutant 5% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Armory Wizard-Scout | -3/Lab Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Matter Collected 26349 | 230 104 10 . 154 318 1751 508 569 . 700 670 340 165 70 860 465 210 507 287 337 212 520 752 420 477 . 387 490 195 . 1497 2556 1730 8858 Remotely 19031 | . . . . . . . . . . . 555 340 165 70 860 465 210 507 287 337 212 520 752 420 477 . 387 490 195 . 725 1384 1538 8135 Salvage Created 39370 | . 704 51 . 172 302 2040 454 614 . 670 879 315 203 . 957 722 1093 635 784 350 112 1433 1295 1142 909 . 1391 1634 197 . 1291 2715 2280 14026 Parts 2489 | . 50 2 . 23 49 90 25 49 . 55 108 46 22 . 95 45 15 39 30 43 4 74 100 47 66 . 99 81 17 13 93 171 146 792 Haulers Intercepted 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 7 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 654 | . . . . . . . 20 57 . 65 . 46 22 . 107 . . . 30 42 2 72 . 31 62 . 98 . . . . . . . Prevented 10 | . . . . . . . . 2 . . . . . . . . . . . . 8 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 591 | . 18 1 . 15 18 35 9 14 . 14 19 12 4 . 25 12 4 10 12 6 1 19 18 17 20 . 21 19 3 1 19 34 27 164 Guns 564 | . 15 1 . 10 9 25 9 14 . 14 19 12 4 . 25 12 4 10 12 6 1 19 18 17 20 . 21 19 3 1 19 34 27 164 Cannons 15 | . . . . . 8 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 11 | . 3 . . 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 30 | . 2 . . 2 3 6 1 . . 1 2 . . . 1 . 2 . . . 1 . . . . . . . 1 . 2 1 . 5 Worker 15 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 8 Builder 6 | . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Tunneler 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . Watcher 24 | . . . . . . 2 . . . . 3 . . . . . . 1 . . . . 3 . . . . 3 1 . 1 . 2 8 Swarmer 127 | . 3 . . 6 5 4 . 2 . 9 11 4 . . 11 . . 1 6 . . 4 4 9 9 . 6 7 . . 3 4 4 15 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Grunt 188 | . 15 1 . 3 8 20 5 9 . 1 3 6 . . 7 9 . 5 4 . . 12 6 3 7 . 6 1 . . 4 . 7 46 Brawler 19 | . . . . . . 1 1 . . . . . 1 . 1 . . . 1 . . . . 1 . . 1 . . . . . . 12 Duelist 19 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 2 . . . 2 . . . . . . 12 Protector 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 8 Sentry 55 | . . . . . 4 6 1 2 . 1 4 2 1 . . . . 1 1 1 . 1 5 . 2 . 2 7 1 . 1 1 6 5 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Hunter 34 | . . . . . 1 2 . . . 2 . . . . 6 3 . 1 . . . . . . 2 . 2 4 . . 1 . 4 6 Programmer 48 | . . . . . . 1 . 1 . . . . . . . . . 2 . 4 . 2 1 . . . 2 . . . 2 14 4 15 Behemoth 7 | . . . . . . . . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 3 Compactor 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 2 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 7 Executioner 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 7 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Thief 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Savage 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Butcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Martyr 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guerrilla 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Mutant 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Best Kill Streak 34 | . 6 1 . 5 8 6 7 7 . 4 8 11 3 . 14 7 4 4 5 3 1 7 8 5 13 . 9 11 2 1 8 9 9 34 Combat Bots Only 33 | . 6 1 . 5 7 6 7 7 . 4 8 11 3 . 13 7 4 4 5 3 1 7 5 5 13 . 9 7 2 1 7 9 9 33 Max Kills in Single Turn 4 | . 1 1 . 3 4 2 2 1 . 2 3 2 1 . 2 2 1 2 2 1 1 2 3 2 3 . 2 2 1 1 2 2 3 4 Gunslinging 3 | . . . . 1 . . 1 . . 1 1 1 . . 1 1 . 1 1 . . 1 2 1 2 . 1 1 . . . 1 1 3 Exploded 3 | . 1 . . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 YI-UF0 (-9/Mines) A5 (-3/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Damage Taken 13569 | . 497 76 . 476 574 901 21 415 . 525 515 376 32 . 559 471 . 379 90 241 . 599 832 161 443 . 609 593 40 131 920 1330 229 1534 Core 10875 | . 409 65 . 399 467 737 16 337 . 432 413 298 25 . 446 405 . 305 79 193 . 475 660 128 358 . 486 465 31 101 723 1025 179 1218 Absorbed by Shields 4157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 523 46 135 958 1325 241 929 Redirected to Core 9107 | . 284 34 . 246 381 559 16 276 . 323 353 286 25 . 397 230 . 266 40 174 . 421 592 114 289 . 443 412 27 101 618 951 158 1091 Core Remaining (%) 82 | 100 . . . 92 94 . . . . 57 . . . . 100 . . . . . . 96 . . . . 100 . . 100 . 33 . 52 Volleys Fired 1384 | . 43 5 . 37 37 88 18 32 . 38 40 22 11 . 50 29 11 28 19 20 2 32 50 28 35 3 36 61 9 24 66 105 53 352 Largest 5 | . 2 2 . 2 2 5 5 5 . 5 5 5 5 . 5 5 5 5 5 5 5 5 5 5 5 1 5 5 5 5 5 5 3 3 Hottest 155 | . 80 80 . 80 155 125 125 125 . 125 125 125 125 . 125 125 125 125 125 125 125 125 125 125 125 40 125 125 125 125 125 130 120 150 Shots Fired 5424 | . 86 10 . 63 72 308 90 160 . 186 200 110 55 . 250 145 51 118 94 100 6 160 245 140 168 3 178 301 37 111 299 489 157 1032 Gun 5325 | . 86 10 . 61 31 283 90 160 . 185 200 110 55 . 250 145 50 117 94 100 5 160 245 140 168 . 178 301 37 110 293 482 156 1023 Cannon 85 | . . . . . 41 25 . . . . . . . . . . 1 1 . . . . . . . . . . . . . 7 1 9 Launcher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 12 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . 1 6 . . . Kinetic 5151 | . 18 . . . 5 283 90 160 . 185 200 110 55 . 250 145 50 113 94 100 5 160 244 140 167 . 178 300 35 110 293 482 156 1023 Thermal 69 | . . . . . 41 . . . . . . . . . . . 1 5 . . . . 1 . 1 . . 1 2 . . 7 1 9 Explosive 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 190 | . 68 10 . 61 26 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 88 | . 12 6 . 21 17 21 14 14 . 24 12 22 14 . 15 13 16 17 13 16 6 36 40 30 38 18 35 22 29 10 65 39 60 88 Robot Miss Streak 5 | . 3 2 . 4 3 3 3 3 . 4 5 4 2 . 5 2 3 2 3 2 . 2 2 3 3 . 2 3 1 3 3 5 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 156 | . 1 . . 3 . 3 3 5 . 6 4 3 2 . 6 4 3 5 4 1 . 4 5 7 6 . 7 5 . . 3 9 6 51 Max Gunslinging Chain 2 | . 1 . . 1 . 1 1 1 . 1 1 1 1 . 2 1 1 2 1 1 . 2 2 2 2 . 1 2 . . 1 2 1 2 Shots Hit Robots 4071 | . 58 8 . 47 52 235 54 99 . 121 117 79 44 . 178 109 40 82 61 72 2 118 178 102 119 3 139 205 24 84 230 363 141 907 Core Hits 1850 | . 28 2 . 24 33 80 21 32 . 29 54 29 12 . 62 37 16 27 22 18 1 47 68 29 49 . 60 77 14 24 75 136 101 643 Critical Hits 460 | . . . . . 1 3 1 1 . 1 3 . . . 28 14 6 13 8 6 1 11 12 10 10 . 13 21 2 4 23 44 32 192 Critical Kills 159 | . . . . . . 2 1 . . 1 1 . . . 11 6 4 4 3 . 1 7 3 5 5 . 7 9 . . 6 6 11 66 Critical Parts Destroyed 263 | . . . . . 1 . . 1 . . 2 . . . 17 8 1 9 4 4 . 4 8 5 5 . 6 12 2 4 15 29 20 106 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 90330 | . 966 151 . 829 1348 4120 922 1600 . 1864 2134 1275 802 . 2818 1871 869 1448 883 1260 18 1988 3256 1525 1884 . 2228 2827 446 946 3883 6780 5007 34382 Guns 87786 | . 736 105 . 516 299 3327 922 1600 . 1864 2134 1275 802 . 2818 1871 869 1448 883 1260 18 1988 3256 1525 1884 . 2228 2827 446 946 3835 6780 5007 34317 Cannons 1557 | . . . . . 853 704 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 939 | . 230 46 . 313 196 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . Kinetic 86296 | . 149 . . . 17 3327 922 1600 . 1864 2134 1275 802 . 2818 1871 869 1448 883 1260 18 1988 3256 1525 1884 . 2228 2827 446 946 3835 6780 5007 34317 Thermal 1514 | . 230 46 . 100 1049 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 278 | . . . . 213 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Electromagnetic 2194 | . 587 105 . 516 282 704 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . 1 1 2 2 2 . . . . . . 10 12 12 12 13 1 3 3 3 3 5 . . 4 34 26 . 5 Average Corruption 10 | . . . . . . 1 1 1 2 2 . . . . . . 10 11 12 12 12 1 2 3 3 3 4 . . 3 26 10 . 3 Corruption Purged 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 17 . . Effects 524 | . . . . . . . 3 1 1 7 . . . . . . 12 50 24 33 1 . 4 9 11 . 13 . . 10 161 147 . 37 Message Errors 47 | . . . . . . . . . . . . . . . . . . 2 3 1 . . 1 . 1 . . . . 1 23 14 . 1 Matter Fused 53 | . . . . . . . . . . . . . . . . . 1 3 3 3 . . . . 2 . 1 . . 1 13 19 . 7 Heat Flow Errors 24 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . . . 9 9 . 2 Energy Discharges 28 | . . . . . . . . . . 1 . . . . . . 1 3 1 . . . 1 1 . . 1 . . . 6 11 . 2 Data Loss (minor) 25 | . . . . . . . . . 1 . . . . . . . 1 1 . 1 1 . . . . . . . . . 8 9 . 3 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 2 . . . Misfires 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 5 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 50 | . . . . . . . . . . . . . . . . . 4 12 7 5 . . . . . . . . . . 11 11 . . Targeting Errors 247 | . . . . . . . 3 1 . 6 . . . . . . 5 23 8 19 . . 1 7 5 . 8 . . 7 71 66 . 17 Weapon Failures 36 | . . . . . . . . . . . . . . . . . . 3 1 1 . . 1 . 3 . 2 . . 1 12 7 . 5 Overload Shots 11 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 2 . . . . 4 Overflow Damage 52 | . 8 . . . 28 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles 21 | . . . . . 5 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 31 | . 8 . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 214 | . 35 16 . 48 93 . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . Shots 6 | . 1 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 442 | . 60 72 . 84 263 149 218 362 . 349 338 442 228 . 305 317 201 267 261 352 54 113 113 139 104 . 75 66 44 58 202 368 262 342 Average Temperature 82 | . 22 39 . 29 110 44 73 114 . 118 108 177 105 . 98 107 120 95 113 138 54 54 51 54 48 . 34 36 33 34 46 92 92 99 Received Heat Transfer 2094 | . 228 36 . 111 108 237 . 159 . 30 81 114 . . 108 84 . 117 27 18 . 165 174 . 63 . 81 40 4 . 20 4 16 69 Effects 8 | . . . . . . . . . . . . 2 . . . 3 . . . 1 . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Heat Transferred 1960 | . 150 50 . 150 1460 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 4 1 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Peak Influence 3999 | . 596 182 . 312 604 874 . . . . 1171 . . . . 897 413 1080 . . . . 540 . . . . 936 333 . 396 784 1439 3999 Average Influence 589 | . 284 174 . 175 375 567 . . . . 836 . . . . 643 372 789 . . . . 275 . . . . 666 248 . 127 139 994 1796 Maximum Alert Level 5 | . 2 . . 1 2 3 . . . . 4 . . . . 3 2 3 . . . . 2 . . . . 3 1 . 1 3 4 5 Low Security (%) 39 | 100 34 100 . 63 15 . . . . . . . . . . . . . . . . . 26 . . . . . 24 . 80 78 . 19 Level 1 15 | . 38 . . 36 30 24 . . . . 9 . . . . 19 58 12 . . . . 53 . . . . 18 75 . 19 8 . . Level 2 15 | . 27 . . . 53 49 . . . . 24 . . . . 36 41 18 . . . . 20 . . . . 24 . . . 9 17 6 Level 3 16 | . . . . . . 26 . . . . 46 . . . . 43 . 68 . . . . . . . . . 56 . . . 3 47 19 Level 4 4 | . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . 34 13 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 5 . . . 2 8 . . . . 7 . . . . 3 . 10 . . . . 2 . . . 1 2 . . 5 14 4 28 Investigation 27 | . 4 . . . 1 5 . . . . 6 . . . . 3 . 5 . . . . 1 . . . . 1 . . . . . 1 Extermination 10 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 5 . 2 Reinforcement 10 | . 1 . . . 1 1 . . . . . . . . . . . 3 . . . . . . . . . . . . 2 1 1 . Assault 28 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 25 Garrison 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Distress Signals 31 | . 3 . . 1 4 . . . . . 3 . . . . . . 1 . . . . 2 . . . . 1 . . 11 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 794 | . 31 2 . 26 27 37 10 16 . 18 35 12 4 . 26 17 6 26 12 6 2 19 25 13 20 . 23 35 4 1 44 43 43 211 Peak Tracking Total 17 | . 8 2 . 11 5 4 6 7 . 5 6 11 3 . 4 5 6 9 4 2 2 4 7 4 6 . 7 8 2 1 9 8 15 17 Tactical Retreats 39 | . 8 . . . 2 . . 1 . . 5 . . . 2 . . 1 . . . . 1 . 1 . . 7 . . 3 1 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Traps Triggered 11 | . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . 1 . . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Machines Disabled 21 | . . . . 2 . . . 1 . . 3 . . . . 1 . 1 . . . . . . 1 . . . 1 1 . 6 . 4 Max in Single Turn 2 | . . . . 1 . . . 1 . . 1 . . . . 1 . 1 . . . . . . 1 . . . 1 1 . 1 . 2 Garrison Access 9 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . 1 1 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Machines Accessed 114 | . 7 . . . 4 12 . 2 3 . 18 1 1 . 1 8 . 8 1 . 2 1 7 . 1 6 . 7 2 2 2 3 5 10 Terminals 64 | . 5 . . . 3 6 . 1 . . 8 1 . . 1 4 . 3 1 . . 1 7 . 1 . . 5 2 . 1 2 2 10 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 2 . . . 1 5 . . . . 6 . . . . 3 . 5 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 10 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . 1 1 2 . Total Hacks 309 | . 14 . . . 12 22 . 8 20 . 35 7 1 . 9 18 . 11 4 . 2 8 24 . 10 19 . 17 8 3 3 7 9 38 Successful 231 | . 8 . . . 6 12 . 8 20 . 20 7 1 . 9 9 . 9 2 . 2 8 16 . 10 19 . 13 7 3 3 5 8 26 Failed 76 | . 6 . . . 6 10 . . . . 15 . . . . 9 . 2 2 . . . 7 . . . . 3 1 . . 2 1 12 Catastrophic 20 | . 3 . . . 2 4 . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 4 Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Manual 177 | . 8 . . . 12 19 . . . . 25 . . . 1 16 . 11 3 . 1 . 26 . . . . 15 7 1 1 4 4 23 Terminals 219 | . 12 . . . 11 13 . 7 . . 22 7 . . 9 12 . 6 4 . . 8 24 . 10 . . 15 8 . 2 6 5 38 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 2 . . . 1 7 . . . . 6 . . . . 5 . 5 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 11 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . 1 1 2 . Terminal Hacks 177 | . 6 . . . 4 4 . 8 20 . 6 7 1 . 9 4 . 3 2 . 2 8 12 . 10 19 . 9 6 3 2 2 4 26 Record 56 | . . . . . . . . 7 2 . . 7 . . 8 . . . 1 . . 8 . . 10 7 . . . 3 1 . . 2 Part Schematic 14 | . . . . . . . . . 8 . . . . . . 1 . . . . . . . . . 4 . . 1 . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 18 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . 4 2 . . 2 3 . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . 1 Open Door 6 | . . . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . 1 . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 9 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . 1 . . . 1 . . . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 5 | . 1 . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Alert Level 19 | . 1 . . . 1 1 . . . . 3 . . . 1 1 . 1 . . . . 3 . . . . 1 1 . . . . 5 Unreport Threat 20 | . 2 . . . 1 2 . . . . 1 . . . . . . 1 . . . . 4 . . . . 2 1 . . . . 6 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Insert Component 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 9 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . 1 1 2 . Seal Access 9 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . 1 1 2 . Unauthorized Hacks 84 | . 4 . . . 4 17 . . . . 17 . . . . 10 . 13 . . . . 9 . . . . 4 2 . . 4 . . Terminals 16 | . . . . . 1 2 . . . . 2 . . . . 1 . 1 . . . . 4 . . . . 2 1 . . 2 . . Assimilate 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Botnet 10 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 3 . . . . 2 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . 2 . . . 1 6 . . . . 6 . . . . 3 . 5 . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 22 | . 2 . . . 1 5 . . . . 6 . . . . 3 . 5 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . Used 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . Hacking Detections 54 | . 4 . . . 3 5 . . . . 9 . . . . 4 . 2 1 . . . 6 . . . . 6 1 . 1 2 3 7 Full Trace Events 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 8 . 1 . . . . 1 . . . . . . . . . 4 . . 1 . . . 1 . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Matter 219 | . . . . . . . . . . . 219 . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . 1 5 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . 1 4 . . . Robot Hacks Applied 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . 1 5 . . . parse_system 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . 1 5 . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Total Allies 40 | . . 1 . 3 1 1 2 . . 1 1 . . 5 . 1 19 . . . . . . . . . . . . . . 1 3 1 Largest Group 19 | . . 1 . 3 1 1 3 3 . 1 2 . . 5 5 4 19 13 . . . . . . . . . . . . . 1 3 . Highest-Rated Group 696 | . . 31 . 40 10 26 58 58 . 94 104 . . 119 119 105 696 513 . . . . . . . . . . . . . 26 359 . Highest-Rated Ally 124 | . . 31 . 16 10 26 26 26 . 94 94 . . 31 31 31 50 50 . . . . . . . . . . . . . 26 124 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 189 | . . 3 . 6 . . . 3 . 12 16 . . . 12 18 79 36 . . . . . . . . . . . . . . 4 . Total Damage 6147 | . . 63 . 51 . . . 32 . 371 592 . . . 307 319 3135 1113 . . . . . . . . . . . . . . 164 . Kills 29 | . . 1 . 1 . . . 1 . 3 2 . . . 3 3 4 10 . . . . . . . . . . . . . . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Robot Analysis Total 18 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . 4 2 . . 2 3 . Derelict Logs Recovered 13 | . . 1 . . . . 2 . . . . 2 1 . 1 . . . 1 1 . 1 . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Turns Passed 14186 | 25 367 286 63 253 348 853 215 244 27 307 600 201 159 359 413 281 113 333 177 188 364 229 322 161 208 61 240 451 151 191 1568 2139 301 1988 Spaces Moved 21249 | 41 409 511 169 260 458 1374 439 458 90 432 1293 349 408 662 532 527 165 824 410 431 1002 307 601 323 325 151 325 999 297 297 752 1023 745 3860 Core 238 | 41 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 69 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21011 | . 313 511 169 260 458 1374 439 458 90 432 1293 349 408 662 532 527 165 824 410 431 1002 307 601 323 325 151 325 999 297 297 720 954 745 3860 Fastest Speed 21 | 50 37 37 37 34 34 30 30 30 30 30 30 30 30 30 30 30 28 28 29 29 28 28 28 28 28 28 28 26 26 26 26 21 21 25 Average Speed 29 | 50 40 37 37 35 34 33 30 30 30 30 30 30 30 30 30 30 30 28 29 29 29 28 28 28 28 28 28 26 26 26 30 36 26 25 Slowest Speed 150 | 50 50 37 37 37 34 34 34 30 30 30 30 30 30 30 30 30 103 103 29 29 108 28 28 28 28 28 103 117 26 26 150 150 103 103 Overloaded Moves 232 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 94 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 286 | . 7 7 . 4 6 38 . 2 . . 24 2 4 . . 6 . 7 1 2 . . 20 2 3 . . 13 . . 10 18 13 97 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 56 | 3 78 98 55 59 38 38 69 64 65 64 38 58 70 82 70 21 86 20 75 66 90 52 25 47 58 62 54 34 18 99 22 73 27 87 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 32 | . 2 1 . . 1 5 . 1 . . 6 1 1 . . 3 . 5 . . . 1 . . 2 3 . . . . . . . . Known Exits Taken 28 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . . . 4 . 2 . 2 2 2 1 . . . 2 3 . 2 . 4 1 . 1 . . . . . . . Spaces Dug 12 | . . . . . 1 . . . . . . . . . . . 1 2 . . . . 1 . . . . 1 1 . . 1 1 3 Terrain Destroyed 153 | . 15 11 . 18 18 7 . . . . . . . . . . 2 2 1 . . . 1 . . . . 1 1 . . 1 1 74 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 25 | . . . . . 7 . . . . . . . . . . . 2 2 1 . . . 1 . . . . 1 1 . . 1 1 8 AOE 128 | . 15 11 . 18 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Total 28328 | 43 516 589 168 351 570 1619 507 544 89 588 1459 431 434 821 754 629 222 895 457 481 1073 425 695 369 410 167 444 1121 361 393 2037 2764 877 5025 Wait 4613 | . 42 80 . 23 30 106 31 27 . 103 110 34 16 125 139 32 34 8 23 10 24 51 27 9 26 1 42 23 31 49 1122 1538 33 664 Move 20704 | 40 395 496 168 251 445 1304 438 453 89 431 1245 344 399 661 531 515 164 809 407 426 1001 306 562 318 318 150 324 972 296 296 733 986 719 3712 Hop 225 | . 6 7 . 4 6 31 . 2 . . 23 2 4 . . 6 . 7 1 2 . . 18 2 3 . . 13 . . 8 18 12 50 Pick Up 43 | . . . . 1 1 5 1 . . . 1 . 1 2 1 1 2 . . 1 6 . . . . 1 1 1 . 3 3 3 2 6 Fast Attach 221 | 3 4 1 . 4 10 18 3 4 . . 6 1 . 16 . 3 3 10 . . 15 4 . . . 5 2 16 3 2 23 28 2 35 Attach 42 | . . . . 1 . 2 . . . . 1 . . . 1 . . . . . 1 . . . . . . 1 2 1 3 1 4 24 Detach 36 | . . . . . 1 . . . . . 1 . . . . . . 1 . . 1 . . . . . . . 1 2 3 1 3 22 Swap 48 | . 1 . . . 2 2 . . . 2 . . . 1 . . 2 4 . . 3 . 2 . 2 2 4 2 4 3 4 7 1 . Drop 231 | . 2 . . 3 8 18 2 3 . . 3 1 . 16 1 3 6 9 . . 20 4 . . . 5 3 14 4 4 24 34 4 40 Fire 1384 | . 43 5 . 37 37 88 18 32 . 38 40 22 11 . 50 29 11 28 19 20 2 32 50 28 35 3 36 61 9 24 66 105 53 352 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . . . . . . . . . 18 . 10 . . . . . . . . . . . . . . . 59 Rewire 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 678 | . 23 . . 27 30 45 5 23 . 14 29 27 3 . 31 22 . 9 7 22 . 28 36 12 26 . 32 18 11 9 41 43 44 61 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Qua x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Utility slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Identified exit to Mines 225 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Reached level 2 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 3) 393 | -10/Materials | Entered Mines 395 | -10/Mines | Reached level 3 408 | -10/Mines | Discovered new exit (range 12) 412 | -10/Mines | Received a Mining Laser from a helpful Derelict 465 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 465 | -10/Mines | Discovered new exit (range 5) 574 | -10/Mines | Discovered new exit (range 8) 679 | -10/Mines | Entered Exiles 688 | -10/Exiles | Met 8R-AWN 695 | -10/Exiles | Met EX-HEX 705 | -10/Exiles | Met EX-BIN 725 | -10/Exiles | Met EX-DEC 738 | -10/Exiles | Discovered new exit (range 12) 742 | -10/Exiles | Entered Mines 780 | -9/Mines | Reached level 4 808 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 834 | -9/Mines | Destroyed YI-UF0 838 | -9/Mines | Found Prototype Storage 838 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 847 | -9/Mines | Upgraded with Propulsion slot (x1) 847 | -9/Mines | Upgraded with Utility slot (x1) 865 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 925 | -9/Mines | Discovered new exit (range 5) 962 | -9/Mines | Assembled infested the area 967 | -9/Mines | Assisted by a Guerilla fighting off Assembled 995 | -9/Mines | Entered Materials 997 | -8/Materials | Reached level 5 1049 | -8/Materials | Reached level 6 1065 | -8/Materials | Identified exit to Storage 1130 | -8/Materials | Build established: Scavenger-Mutant 1177 | -8/Materials | Destroyed 7 combat bots 1232 | -8/Materials | Reached level 7 1287 | -8/Materials | Discovered new exit (range 12) 1336 | -8/Materials | Identified exit to Factory 1343 | -8/Materials | Entered Factory 1343 | -7/Factory | Accompanied by 1 ally 1345 | -7/Factory | Reached level 8 1509 | -7/Factory | Reached level 9 1525 | -7/Factory | Discovered new exit (range 12) 1564 | -7/Factory | Discovered new exit (range 17) 1572 | -7/Factory | Upgraded with Utility slot (x1) 1572 | -7/Factory | Upgraded with Weapon slot (x2) 1623 | -7/Factory | Identified exit to Factory 1731 | -7/Factory | Reached level 10 1793 | -7/Factory | Identified exit to Lower Caves 1937 | -7/Factory | Reached level 11 1938 | -7/Factory | Build established: Hacker-Gunner 2128 | -7/Factory | Upgraded with Utility slot (x1) 2128 | -7/Factory | Upgraded with Weapon slot (x1) 2162 | -7/Factory | Garrison activated, responded to threat 2175 | -7/Factory | Reached level 12 2196 | -7/Factory | Entered Lower Caves 2196 | -7/Lower Caves | Accompanied by 1 ally 2197 | -7/Lower Caves | Encountered a Warlord checkpoint 2202 | -7/Lower Caves | Learned Factory terminal intel 2218 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2264 | -7/Lower Caves | Destroyed 7 combat bots 2306 | -7/Lower Caves | Learned Factory garrison access intel 2347 | -7/Lower Caves | Discovered new exit (range 15) 2365 | -7/Lower Caves | Imp. VTOL Module stolen by Master Thief 2366 | -7/Lower Caves | YI-UF0's Bottomless Matter Pit stolen by Master Thief 2399 | -7/Lower Caves | Identified exit to Lower Caves 2411 | -7/Lower Caves | Entered another Lower Caves area 2411 | -7/Lower Caves | Accompanied by 3 allies 2412 | -7/Lower Caves | Encountered a Warlord checkpoint 2413 | -7/Lower Caves | Reached level 13 2423 | -7/Lower Caves | Upgraded with Utility slot (x1) 2437 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2491 | -7/Lower Caves | Attracted the attention of an 0b10 base 2542 | -7/Lower Caves | Learned Armory terminal intel 2542 | -7/Lower Caves | Learned Extension emergency access door positions 2542 | -7/Lower Caves | Learned Research emergency access door positions 2542 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 2548 | -7/Lower Caves | Destroyed 7 combat bots 2551 | -7/Lower Caves | Reached level 14 2644 | -7/Lower Caves | Discovered new exit (range 7) 2645 | -7/Lower Caves | Identified exit to Data Miner 2655 | -7/Lower Caves | Entered Data Miner 2655 | -7/Data Miner | Discovered new exit (range 6) 2661 | -7/Data Miner | Met Data Miner 2671 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2674 | -7/Data Miner | Received God Mode back door access code from Data Miner 2682 | -7/Data Miner | Identified exit to Proximity Caves 2682 | -7/Data Miner | Entered Proximity Caves 2684 | -6/Proximity Caves | Reached level 15 2687 | -6/Proximity Caves | Build established: Hacker-Sprinter 2690 | -6/Proximity Caves | Escorted by Enhanced Grunt 2724 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2803 | -6/Proximity Caves | Reached level 16 2810 | -6/Proximity Caves | Upgraded with Utility slot (x2) 2928 | -6/Proximity Caves | Spotted B-75 Beast 2942 | -6/Proximity Caves | Reached level 17 2942 | -6/Proximity Caves | Destroyed B-75 Beast 2958 | -6/Proximity Caves | Discovered exit to Factory (range 10) 2989 | -6/Proximity Caves | Entered Factory 2989 | -6/Factory | Accompanied by 1 ally 2990 | -6/Factory | Identified exit to Lower Caves 2991 | -6/Factory | Loaded intel: 20 terminal locations 2992 | -6/Factory | Loaded intel: 4 garrison access locations 3033 | -6/Factory | Upgraded with Power slot (x1) 3052 | -6/Factory | Reached level 18 3133 | -6/Factory | Spotted B-75 Beast 3164 | -6/Factory | Destroyed B-75 Beast 3227 | -6/Factory | Upgraded with Utility slot (x1) 3228 | -6/Factory | Destroyed 8 combat bots 3293 | -6/Factory | Fabricated Enh. Autogun (x1) 3336 | -6/Factory | Incoming investigation squad redirected 3356 | -6/Factory | Garrison activated, responded to threat 3380 | -6/Factory | Reached level 19 3400 | -6/Factory | Incoming investigation squad redirected 3430 | -6/Factory | Incoming investigation squad redirected 3443 | -6/Factory | Discovered new exit (range 19) 3485 | -6/Factory | Incoming investigation squad redirected 3533 | -6/Factory | Build established: Hacker-Scout 3589 | -6/Factory | Entered Lower Caves 3622 | -6/Lower Caves | Encountered a Warlord checkpoint 3658 | -6/Lower Caves | Core integrity fell below 50% 3706 | -6/Lower Caves | Destroyed 11 combat bots 3718 | -6/Lower Caves | Learned 4 Factory zone layouts 3719 | -6/Lower Caves | Learned location of Extension (-5) 3719 | -6/Lower Caves | Learned 8 Factory zone layouts 3719 | -6/Lower Caves | Learned Research terminal intel 3719 | -6/Lower Caves | Learned Extension terminal intel 3719 | -6/Lower Caves | Learned Armory terminal intel 3719 | -6/Lower Caves | Learned Research garrison access intel 3732 | -6/Lower Caves | Learned Factory emergency access door positions 3735 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3738 | -6/Lower Caves | Discovered new exit (range 16) 3789 | -6/Lower Caves | Identified exit to Lower Caves 3790 | -6/Lower Caves | Entered another Lower Caves area 3799 | -6/Lower Caves | Discovered new exit (range 19) 3819 | -6/Lower Caves | Encountered a Warlord checkpoint 3831 | -6/Lower Caves | Spotted B-75 Beast 3847 | -6/Lower Caves | Destroyed B-75 Beast 3863 | -6/Lower Caves | Learned location of Zion (-6) 3902 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3940 | -6/Lower Caves | Discovered new exit (range 14) 3944 | -6/Lower Caves | Identified exit to Zion 3949 | -6/Lower Caves | Entered Zion 3966 | -6/Zion | Found Prototype Processor 3966 | -6/Zion | Identified Exp. Targeting Computer 3968 | -6/Zion | Found Prototype Processor 3968 | -6/Zion | Identified Exp. Melee Analysis Suite 3971 | -6/Zion | Found Prototype Processor 3971 | -6/Zion | Identified Exp. Target Analyzer 3973 | -6/Zion | Found Prototype Processor 3973 | -6/Zion | Identified Exp. Signal Interpreter 4034 | -6/Zion | Gained Derelict followers 4057 | -6/Zion | Found Prototype Energy Gun 4057 | -6/Zion | Identified Storm Laser 4170 | -6/Zion | Discovered new exit (range 18) 4185 | -6/Zion | Identified exit to Proximity Caves 4308 | -6/Zion | Entered Proximity Caves 4308 | -5/Proximity Caves | Accompanied by 5 allies 4310 | -5/Proximity Caves | Reached level 20 4311 | -5/Proximity Caves | Upgraded with Utility slot (x1) 4357 | -5/Proximity Caves | Learned Factory stockpile data 4357 | -5/Proximity Caves | Learned Armory emergency access door positions 4357 | -5/Proximity Caves | Learned Research emergency access door positions 4357 | -5/Proximity Caves | Learned 8 Factory zone layouts 4375 | -5/Proximity Caves | Attracted the attention of an 0b10 base 4381 | -5/Proximity Caves | Reached level 21 4487 | -5/Proximity Caves | Spotted B-75 Beast 4495 | -5/Proximity Caves | Allies destroyed B-75 Beast 4595 | -5/Proximity Caves | Learned Factory emergency access door positions 4603 | -5/Proximity Caves | Discovered new exit (range 19) 4648 | -5/Proximity Caves | Destroyed 13 combat bots 4650 | -5/Proximity Caves | Identified exit to Factory 4721 | -5/Proximity Caves | Entered Factory 4721 | -5/Factory | Accompanied by 3 allies 4722 | -5/Factory | Identified exit to Extension 4722 | -5/Factory | Identified exit to Upper Caves 4723 | -5/Factory | Reached level 22 4724 | -5/Factory | Upgraded with Propulsion slot (x1) 4797 | -5/Factory | Incoming investigation squad redirected 4802 | -5/Factory | Incoming investigation squad redirected 4907 | -5/Factory | Destroyed 7 combat bots 4915 | -5/Factory | Reached level 23 5002 | -5/Factory | Sucked down chute 5002 | -5/Factory | Entered Waste 5007 | -5/Waste | Spotted C-40 Crusher 5017 | -5/Waste | EMP discharged 5017 | -5/Waste | System corruption reached 10% 5020 | -5/Waste | Spotted C-40 Crusher 5021 | -5/Waste | Spotted C-40 Crusher 5023 | -5/Waste | Spotted C-40 Crusher 5026 | -5/Waste | Spotted C-40 Crusher 5036 | -5/Waste | Discovered new exit (range 13) 5038 | -5/Waste | Spotted C-40 Crusher 5046 | -5/Waste | Met Warlord forces unprepared to attack 5050 | -5/Waste | Destroyed C-40 Crusher 5054 | -5/Waste | Destroyed C-40 Crusher 5056 | -5/Waste | Destroyed C-40 Crusher 5064 | -5/Waste | Allies destroyed C-40 Crusher 5065 | -5/Waste | Destroyed C-40 Crusher 5072 | -5/Waste | Found Damper Plating 5073 | -5/Waste | Allies destroyed C-40 Crusher 5083 | -5/Waste | Identified exit to Factory 5115 | -5/Waste | Entered Factory 5115 | -5/Factory | Accompanied by 13 allies 5231 | -5/Factory | Incoming investigation squad redirected 5246 | -5/Factory | Discovered exit to Extension (range 13) 5265 | -5/Factory | Discovered exit to Upper Caves (range 16) 5357 | -5/Factory | Spotted B-75 Beast 5415 | -5/Factory | First assault squad dispatched 5427 | -5/Factory | Incoming investigation squad redirected 5432 | -5/Factory | Incoming assault squad redirected 5448 | -5/Factory | Entered Upper Caves 5449 | -5/Upper Caves | Identified exit to Upper Caves 5469 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5597 | -5/Upper Caves | Learned location of 1 exit from Factory 5625 | -5/Upper Caves | Entered another Upper Caves area 5626 | -5/Upper Caves | Encountered a Warlord checkpoint 5626 | -5/Upper Caves | Identified exit to Factory 5627 | -5/Upper Caves | Reached level 24 5642 | -5/Upper Caves | Learned Factory interactive machine intel 5698 | -5/Upper Caves | Spotted B-75 Beast 5716 | -5/Upper Caves | Destroyed B-75 Beast 5728 | -5/Upper Caves | P-70 Sage assimilated allied VZ-3R0(k) 5754 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5810 | -5/Upper Caves | Discovered new exit (range 10) 5813 | -5/Upper Caves | Identified exit to Warlord 5813 | -5/Upper Caves | Entered Warlord 5823 | -5/Warlord | System corruption cleaned by Quarantine Array 5942 | -5/Warlord | Visited the Vortex Lab 5944 | -5/Warlord | Found Prototype Piercing Weapon 5945 | -5/Warlord | Identified Vortex Lance 5964 | -5/Warlord | Warlord's base attacked by MAIN.C 6059 | -5/Warlord | Met Warlord 6064 | -5/Warlord | Opened Warlord's prototype stash 6069 | -5/Warlord | Found Prototype Reactor 6069 | -5/Warlord | Identified Vortex Chain Reactor 6092 | -5/Warlord | Found Prototype Hackware 6092 | -5/Warlord | Identified System Mapper 6097 | -5/Warlord | Found Prototype Device 6097 | -5/Warlord | Identified System Purifier 6099 | -5/Warlord | Found Prototype Processor 6099 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 6138 | -5/Warlord | Opened side exit 6143 | -5/Warlord | Discovered new exit (range 14) 6162 | -5/Warlord | Identified exit to Proximity Caves 6177 | -5/Warlord | Entered Proximity Caves 6259 | -4/Proximity Caves | Attracted the attention of an 0b10 base 6266 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts 6266 | -4/Proximity Caves | Learned Factory garrison access intel 6266 | -4/Proximity Caves | Learned Extension garrison access intel 6266 | -4/Proximity Caves | Learned Armory garrison access intel 6280 | -4/Proximity Caves | Destroyed 7 combat bots 6317 | -4/Proximity Caves | Reached level 25 6367 | -4/Proximity Caves | Build established: Wizard-Scout 6379 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6392 | -4/Proximity Caves | Learned Research stockpile data 6406 | -4/Proximity Caves | Entered Factory 6407 | -4/Factory | Identified exit to Research 6407 | -4/Factory | Identified exit to Upper Caves 6409 | -4/Factory | Loaded intel: 46 interactive machine locations 6410 | -4/Factory | Loaded intel: 4 garrison access locations 6549 | -4/Factory | Spotted B-86 Titan 6625 | -4/Factory | Central database locked down 6640 | -4/Factory | Incoming investigation squad redirected 6689 | -4/Factory | Reached level 26 6721 | -4/Factory | Spotted B-86 Titan 6728 | -4/Factory | Entered Upper Caves 6729 | -4/Upper Caves | Encountered a Warlord checkpoint 6746 | -4/Upper Caves | Ambushed by wild Derelicts 6797 | -4/Upper Caves | Identified exit to Upper Caves 6834 | -4/Upper Caves | Learned Research stockpile data 6889 | -4/Upper Caves | Entered another Upper Caves area 6889 | -4/Upper Caves | Discovered exit to Research (range 13) 7031 | -4/Upper Caves | Attracted the attention of an 0b10 base 7047 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 7047 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7047 | -4/Upper Caves | Learned Extension security intel 7054 | -4/Upper Caves | Destroyed 13 combat bots 7067 | -4/Upper Caves | Spotted B-86 Titan 7078 | -4/Upper Caves | Discovered new exit (range 9) 7080 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7096 | -4/Upper Caves | Identified exit to Zhirov 7097 | -4/Upper Caves | Entered Zhirov 7097 | -4/Zhirov | Discovered new exit (range 3) 7103 | -4/Zhirov | Met Zhirov 7114 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7120 | -4/Zhirov | Found Alien Artifact 7120 | -4/Zhirov | Identified Integrated Dissipator 7120 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 7128 | -4/Zhirov | Found Alien Artifact 7158 | -4/Zhirov | Identified exit to Proximity Caves 7158 | -4/Zhirov | Entered Proximity Caves 7160 | -3/Proximity Caves | Reached level 27 7201 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7263 | -3/Proximity Caves | Destroyed 7 combat bots 7329 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7334 | -3/Proximity Caves | Reached level 28 7356 | -3/Proximity Caves | Destroyed 9 combat bots 7395 | -3/Proximity Caves | Upgraded with Utility slot (x1) 7398 | -3/Proximity Caves | Entered Research 7401 | -3/Research | Loaded intel: 20 terminal locations 7402 | -3/Research | Loaded intel: 3 garrison access locations 7480 | -3/Research | Upgraded with Propulsion slot (x1) 7500 | -3/Research | Garrison activated, responded to threat 7599 | -3/Research | Found Prototype Slashing Weapon 7599 | -3/Research | Identified Molecular Scythe 7639 | -3/Research | Discovered new exit (range 19) 7649 | -3/Research | Identified exit to Research 7724 | -3/Research | Discovered exit to Research (range 16) 7729 | -3/Research | Identified exit to Armory 7729 | -3/Research | Identified exit to Quarantine 7729 | -3/Research | Central database locked down 7748 | -3/Research | Incoming investigation squad redirected 7772 | -3/Research | Spotted B-86 Titan 7806 | -3/Research | Reached level 29 7849 | -3/Research | Entered Armory 7851 | -3/Armory | Loaded intel: 13 terminal locations 7854 | -3/Armory | Destroyed 7 combat bots 7929 | -3/Armory | Identified Transdimensional Reconstructor 7929 | -3/Armory | Warped through subspace to slip node 7929 | -3/Armory | Discovered new exit (range 1) 7929 | -3/Armory | Identified exit to Lab 7952 | -3/Armory | Discovered exit to Research (range 13) 8000 | -3/Armory | Entered Lab 8000 | -3/Lab | Discovered exit to Research (range 9) 8005 | -3/Lab | Unable to decrypt terminal 8005 | -3/Lab | Opened the door to a hidden lab 8006 | -3/Lab | Gained access to the hidden lab's interior 8006 | -3/Lab | Reached level 30 8050 | -3/Lab | Detected by scanners 8059 | -3/Lab | Confronted by A5 8098 | -3/Lab | Destroyed A5 8100 | -3/Lab | Found Exp. Hacking Suite 8112 | -3/Lab | Found Exp. System Shield 8120 | -3/Lab | Found Prototype Special Weapon 8121 | -3/Lab | Identified Gui. Remote Datajack 8126 | -3/Lab | Unable to decrypt terminal 8131 | -3/Lab | Found Deep Network Scanner 8160 | -3/Lab | Unable to decrypt terminal 8167 | -3/Lab | Unable to decrypt terminal 8179 | -3/Lab | Found Prototype Energy Gun 8191 | -3/Lab | Entered Research 8191 | -2/Research | Warlord forces began assault on 0b10 8202 | -2/Research | Identified Hyp. EM Gauss Rifle 8226 | -2/Research | Identified exit to Testing 8294 | -2/Research | Found Prototype Device 8294 | -2/Research | Identified Exp. Shock Absorption System 8301 | -2/Research | Research machine network offline 8307 | -2/Research | Destroyed 7 combat bots 8309 | -2/Research | Reached level 31 8309 | -2/Research | Met up with Warlord 8325 | -2/Research | Hacked God Mode, triggering a massive explosion 8327 | -2/Research | System corruption reached 10% 8327 | -2/Research | System corruption reached 30% 8411 | -2/Research | Discovered new exit (range 19) 8412 | -2/Research | Borebot progress halted 8416 | -2/Research | Identified exit to Access 8419 | -2/Research | Found Exp. Armor Integrity Analyzer 8422 | -2/Research | Spotted Tracker 8422 | -2/Research | Spotted Tracker 8422 | -2/Research | Found Adv. Force Booster 8426 | -2/Research | Destroyed Tracker 8435 | -2/Research | Reached level 32 8435 | -2/Research | Destroyed Tracker 8439 | -2/Research | Borebot progress halted 8440 | -2/Research | Spotted Combat Programmer 8441 | -2/Research | Spotted Executioner 8455 | -2/Research | Destroyed Executioner 8461 | -2/Research | Spotted Executioner 8469 | -2/Research | Destroyed Combat Programmer 8472 | -2/Research | Destroyed Executioner 8494 | -2/Research | Found Prototype Processor 8494 | -2/Research | Identified Exp. Core Analyzer 8504 | -2/Research | Found Prototype Device 8504 | -2/Research | Identified Exp. Phase Shifter 8509 | -2/Research | Found Prototype Energy Gun 8509 | -2/Research | Identified Immobilizer 8516 | -2/Research | Found Prototype Device 8516 | -2/Research | Identified Adv. Kinecellerator 8605 | -2/Research | Borebot progress halted 8912 | -2/Research | Warlord destroyed during the assault 9362 | -2/Research | Spotted Striker 9364 | -2/Research | Spotted Striker 9366 | -2/Research | Destroyed Striker 9374 | -2/Research | Destroyed Striker 9648 | -2/Research | Upgraded with Utility slot (x1) 9651 | -2/Research | Spotted Striker 9693 | -2/Research | Spotted Striker 9718 | -2/Research | Destroyed Striker 9739 | -2/Research | Spotted Executioner 9756 | -2/Research | Spotted Executioner 9759 | -2/Research | Entered Testing 10752 | -2/Testing | Found Prototype Ballistic Cannon 10752 | -2/Testing | Identified Perforator 11363 | -2/Testing | Discovered exit to Access (range 17) 11370 | -2/Testing | Found Prototype Ballistic Cannon 11370 | -2/Testing | Identified Omega Cannon 11395 | -2/Testing | Found Prototype Ballistic Gun 11395 | -2/Testing | Identified Hyp. Multirail 11398 | -2/Testing | Upgraded with Weapon slot (x1) 11417 | -2/Testing | Intercept squad dispatched 11423 | -2/Testing | Spotted Tracker 11423 | -2/Testing | Spotted Tracker 11425 | -2/Testing | Destroyed Tracker 11447 | -2/Testing | Spotted Combat Programmer 11451 | -2/Testing | Destroyed Combat Programmer 11452 | -2/Testing | Spotted Combat Programmer 11460 | -2/Testing | Destroyed Combat Programmer 11461 | -2/Testing | Destroyed Tracker 11498 | -2/Testing | Destroyed 9 combat bots 11505 | -2/Testing | Unstable Terrabomb Derivative detonated 11558 | -2/Testing | Found Prototype Leg 11558 | -2/Testing | Identified Myomer Exoskeleton 11620 | -2/Testing | Spotted Striker 11638 | -2/Testing | Spotted Striker 11662 | -2/Testing | Destroyed Striker 11663 | -2/Testing | Destroyed Striker 11663 | -2/Testing | Spotted Alpha 7 11682 | -2/Testing | Destroyed Alpha 7 11684 | -2/Testing | Found Prototype Ballistic Gun 11684 | -2/Testing | Identified Multirail 11687 | -2/Testing | Found Prototype Energy Gun 11687 | -2/Testing | Identified Enh. Gamma Rifle 11691 | -2/Testing | Found Prototype Device 11691 | -2/Testing | Identified Exp. ECM Suite 11700 | -2/Testing | Stole the SGEMP Prototype 11700 | -2/Testing | Reached level 33 11751 | -2/Testing | Found Prototype Device 11751 | -2/Testing | Identified Exp. Hardlight Generator 11759 | -2/Testing | First assault squad dispatched 11782 | -2/Testing | Intercept squad dispatched 11785 | -2/Testing | Incoming assault squad redirected 11787 | -2/Testing | Spotted Tracker 11789 | -2/Testing | Spotted Tracker 11795 | -2/Testing | Destroyed Tracker 11799 | -2/Testing | Destroyed Tracker 11799 | -2/Testing | Spotted Tracker 11807 | -2/Testing | Destroyed Tracker 11813 | -2/Testing | Spotted Combat Programmer 11826 | -2/Testing | Destroyed Combat Programmer 11827 | -2/Testing | Spotted Combat Programmer 11828 | -2/Testing | Spotted Combat Programmer 11829 | -2/Testing | Core integrity fell below 50% 11831 | -2/Testing | Destroyed Combat Programmer 11833 | -2/Testing | Destroyed Combat Programmer 11898 | -2/Testing | Entered Access 11899 | -1/Access | Loaded intel: 107 machine locations 11899 | -1/Access | Loaded intel: 79 trap records 11899 | -1/Access | Identified exit to Surface 11899 | -1/Access | Discovered exit to Surface (range 120) 11899 | -1/Access | Identified exit to Command 11899 | -1/Access | Discovered exit to Command (range 228) 11899 | -1/Access | Core integrity fell below 50% 11899 | -1/Access | Delivered the SGEMP Prototype to Zhirov 11899 | -1/Access | Zhirov transferred Access data 11900 | -1/Access | Reached level 34 11987 | -1/Access | Destroyed 7 combat bots 12053 | -1/Access | Zhirov warped through subspace 12066 | -1/Access | Intercept squad dispatched 12076 | -1/Access | Reached level 35 12106 | -1/Access | Spotted Tracker 12107 | -1/Access | Spotted Tracker 12108 | -1/Access | Destroyed Tracker 12109 | -1/Access | Destroyed Tracker 12174 | -1/Access | Destroyed 9 combat bots 12189 | -1/Access | Garrison activated, responded to threat 12199 | -1/Access | Entered Command 12281 | -1/Command | Spotted Alpha 7 12281 | -1/Command | Spotted Striker 12281 | -1/Command | Spotted Executioner 12281 | -1/Command | Spotted Executioner 12281 | -1/Command | Spotted Alpha 7 12281 | -1/Command | Spotted Striker 12281 | -1/Command | Spotted Executioner 12281 | -1/Command | Spotted Executioner 12288 | -1/Command | Destroyed Striker 12289 | -1/Command | Destroyed Striker 12297 | -1/Command | Destroyed Executioner 12300 | -1/Command | Destroyed Executioner 12306 | -1/Command | Destroyed Executioner 12306 | -1/Command | Destroyed Alpha 7 12318 | -1/Command | Destroyed Alpha 7 12330 | -1/Command | Spotted B-99 Colossus 12331 | -1/Command | Destroyed B-99 Colossus 12352 | -1/Command | Destroyed 9 combat bots 12357 | -1/Command | Destroyed Executioner 12417 | -1/Command | Build established: Wizard-Sprinter 12432 | -1/Command | Reached level 36 12617 | -1/Command | Disengaged cave seal 12682 | -1/Command | Spotted B-99 Colossus 12686 | -1/Command | Destroyed B-99 Colossus 12689 | -1/Command | Spotted B-99 Colossus 12699 | -1/Command | First assault squad dispatched 12727 | -1/Command | Destroyed 7 combat bots 12751 | -1/Command | Destroyed B-99 Colossus 12969 | -1/Command | Phase Generator disabled 13026 | -1/Command | Incoming assault squad redirected 13089 | -1/Command | High security lockdown imminent 13169 | -1/Command | High security lockdown engaged 13195 | -1/Command | Spotted M Guard 13195 | -1/Command | Spotted M Guard 13328 | -1/Command | Destroyed 14 combat bots 13356 | -1/Command | Spotted Investigator 13357 | -1/Command | Scanned by Researcher 13357 | -1/Command | Destroyed Investigator 13363 | -1/Command | Reached level 37 13409 | -1/Command | Destroyed 15 combat bots 13430 | -1/Command | Found Prototype Launcher 13433 | -1/Command | Identified Containment Facilitator 13482 | -1/Command | Spotted Combat Programmer 13492 | -1/Command | Destroyed 8 combat bots 13498 | -1/Command | Destroyed Combat Programmer 13498 | -1/Command | Spotted Combat Programmer 13501 | -1/Command | Destroyed Combat Programmer 13522 | -1/Command | Spotted Striker 13536 | -1/Command | Destroyed 12 combat bots 13551 | -1/Command | Destroyed Striker 13569 | -1/Command | Destroyed M Guard 13573 | -1/Command | Destroyed M Guard 13573 | -1/Command | Destroyed all MAIN.C guards 13574 | -1/Command | Found Prototype Energy Cannon 13574 | -1/Command | Identified Cld. Nova Cannon 13599 | -1/Command | Found Prototype Launcher 13599 | -1/Command | Identified Ragnarok Missile Launcher 13604 | -1/Command | Found Prototype Device 13604 | -1/Command | Identified AEGIS Remote Shield 13606 | -1/Command | Found Prototype Device 13606 | -1/Command | Identified Thermal Barrier 13610 | -1/Command | Destroyed 10 combat bots 13613 | -1/Command | Found Prototype Protection 13613 | -1/Command | Identified Hvy. Regenerative Plating 13655 | -1/Command | Found Cld. Nova Cannon 13686 | -1/Command | Met MAIN.C 13708 | -1/Command | Destroyed Striker 13717 | -1/Command | Spotted Striker 13721 | -1/Command | Spotted Striker 13723 | -1/Command | Spotted Executioner 13723 | -1/Command | Spotted Executioner 13724 | -1/Command | Destroyed Striker 13725 | -1/Command | Destroyed Striker 13737 | -1/Command | Destroyed Executioner 13737 | -1/Command | Destroyed Executioner 13738 | -1/Command | Spotted Striker 13738 | -1/Command | Spotted Executioner 13754 | -1/Command | Destroyed Striker 13766 | -1/Command | Destroyed Executioner 13790 | -1/Command | Reached level 38 13790 | -1/Command | Destroyed MAIN.C Shell 13790 | -1/Command | MAIN.C activated Command garrisons 13797 | -1/Command | Zhirov used SGEMP to disable MAIN.C 13811 | -1/Command | Destroyed 33 combat bots 13813 | -1/Command | Found Prototype Protection 13813 | -1/Command | Identified Centrium Heavy Armor Plating 13829 | -1/Command | Found Prototype Device 13829 | -1/Command | Identified Beam Splitter 13831 | -1/Command | Found Prototype Protection 13831 | -1/Command | Identified Exp. Powered Armor 14187 | *** | Escaped! Last Messages --------------- 13987_ System corrupted: Energy discharge (-154). 14012_ System corrupted: Matter fused (-6). 14018_ Acquired 54 matter. 14029_ System corrupted: Heat flow error (+217). 14055_ System corrupted: Component data lost. 14106_ System corrupted: Matter fused (-10). 14107_ Acquired 10 matter. 14123_ System corrupted: Matter fused (-9). 14124_ Acquired 9 matter. 14158_ Acquired Unknown Reactor. 14158_ Identified Lgt. Quantum Reactor. 14159_ Acquired 10 matter. 14159_ Dropped Lgt. Quantum Reactor. 14161_ System corrupted: Matter fused (-9). 14163_ Acquired 19 matter. 14185_ Triggered Gamma Bomb Trap. 14185_ A bubble of electromagnetic force engulfs the area. [Achievement: Punisher] [Achievement: Rambo] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ######?#### # ######## #####?#???####?### | | ########?## #############?#?# ##?#?##?##??##???# | | ########### ################# #########?##?#??#? | | ######?#### ##########??##??## | | #?####?#### ## #####??#### | | ########### "" #?######### | | ########### s "T ###?####### | | ########### #??######## | | ########### ########## #########?# | | ""# ######## ########### ############ | | + ######## "" ## ### #####?##### | | + ######## """" ## ### ########### | | + ## # """" # ### ########### | | ""# ## # ""R # ### #########?? | | ### ## | + + ## #####"""""" | | ## ## # # ## ##?##"" | | ## ## # ######### #####""""" | | ## ## + ##?##"""""" | | ## ## # #####" " | | ?# # # k##### ########## #####"" "" | | + #= # k ##### #### # #####"" "" | | # # # ##### #### + #???# " "" | | # # # ##### #### # ##### " | | ## ## = # ##### #### # ##### " | | ## ######## ##### ## # #####"""""" | | ## ######## ##### @ ## # #####"" | | ## ######## ##### ## !# ##### | | ### ######## ################# ##### | | # ####### ################?### ##### | | / # #?###?# | | # ] # ? #####?# | | # p # """" """####### | | #### ^ # """" """################ """ | | #### + """" R?################ " " | | #### """ # """" """############?#?# " | | #### Y" # "" ###################### | | #### """ # ####?##?###?##?####?#? | | #### # ###?################## | | #### # ###########?##?####### | | #### # ############?#######?? | | ##### ######## # ######?######?#?#?#### | | ##### # ! ### #####################?##??#?####?## | | # ### ### ##########?#??#####?###### | | # # # ?#####?###??##?########### | | # # # ########?###?#########???# | | ? # + + ? ###?########?#?##??####### | | ####### # # ? ##?############?#??####??? | | ###??## # # ? #####?#?###?#?#?##?###??#? | | # ## #####?######?##?###?##?#??#??##### | | #?##### ## ####??###??##?##?######???#?????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 60 Energy Capacity 700 Matter Stores 1536 Matter Capacity 1800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 810 Resistance: EX 75 Resistance: EM 25 Point Defense Rating 80 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 90 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 4 Stasis Canceling 2 Offensive Hacking 70 Defensive Hacking 31 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Enh. Autogun | -6/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Salvage Targeting Computer | -3/Armory | Hacked Cld. Q-thruster | -1/Access | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Corridor Of Doom Equal Opportunity Bot Giant Slayer Meet Your Maker Punisher Rambo Sorry Old Pal Victory By Combat Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Levels Raised 37 | . 1 1 . 1 3 5 . 2 . 3 2 . . . 2 2 . . . 1 . 1 1 . . . 2 1 . 1 2 1 2 3 XP Earned 58834 | 3000 2505 782 200 2072 4009 7084 1241 2200 453 3526 3242 594 334 170 2983 1654 50 949 421 242 168 1378 1308 450 602 152 1797 1558 343 1078 3255 1647 2966 4421 XP Spent 55445 | 3000 . . . 4095 840 9410 . 1700 . 6225 3100 210 . . 2900 2080 1700 . . 1520 700 . 800 . . . 3200 2000 . . 3500 3330 2475 2660 Upgrades 95 | 10 . . . 16 6 17 . 1 . 7 2 1 . . 1 4 3 . . 2 1 . 1 . . . 1 2 . . 1 5 7 7 Power Slot 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Utility Slot 11 | 1 . . . 1 . 2 . 1 . 2 1 . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Weapon Slot 5 | 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Core Integrity 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heat Dissipation 20 | 1 . . . 1 6 . . . . . . 1 . . . 2 . . . 1 . . . . . . . . . . . 3 5 . Energy Generation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Matter Storage 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Mass Support 8 | 2 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 Inventory Capacity 5 | 2 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sight Range 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . . . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 2 Hack Attack % 4 | 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Hack Defense % 3 | 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Protomatter Created 12617 | . 171 . . 252 540 623 103 360 . 131 431 411 162 . 608 296 151 173 53 158 . 281 445 97 491 . 511 308 175 87 596 509 663 3831 Integrity Restored 13471 | . 470 . . 531 587 833 86 411 . 248 616 590 38 . 559 441 . 191 159 451 . 594 771 236 514 . 669 379 224 192 850 894 917 1020 Core 10529 | . 398 . . 429 479 707 64 353 . 174 513 456 25 . 446 405 . 147 159 214 . 510 640 121 407 . 486 326 151 158 668 680 579 834 Parts 2942 | . 72 . . 102 108 126 22 58 . 74 103 134 13 . 113 36 . 44 . 237 . 84 131 115 107 . 183 53 73 34 182 214 338 186 Protomatter Decayed 13103 | . 13 . . 66 260 285 71 250 . 43 348 210 79 . 498 290 . 392 . . 130 76 151 14 135 . 282 180 96 22 4763 351 272 3826 Game ------ Seed MetafieldGaussShockpuncher Manual? 0 Play Time 03:59:38 Cumulative 105.8 hours Start 2019.12.20 @ 18:01:07 End 2019.12.20 @ 22:04:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0 Lore% 88 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b61bf64-0446-47b3-bc1c-50e27478f489