Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.13 @ 06:26:41 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (542) 542 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1577 Bonus ------- None Cogmind --------- Core Integrity 365/400 Matter 41/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1050) Ox20 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (18) --- EM Pulse Gun Small Laser Ion Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Assault Rifle Rocket Launcher Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Ion Cannon > --- INVENTORY -------- EM Pulse Gun Small Laser Ion Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Assault Rifle Rocket Launcher Rocket Launcher Great Maul [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 6 7 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | . . 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 6 | 2 3 1 Energy Cannon 3 | . . 3 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 5 | . 3 2 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 93 | . 97 82 Engine 12 | . 14 10 Treads 24 | . 28 15 Device 1 | . . 4 Storage 26 | . 27 22 Protection 2 | . . 9 Energy Gun 22 | . 25 13 Energy Cannon 1 | . . 5 Naked Turns . | . . . Heaviest Build 66 | 12 56 66 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 21 | . 1 21 Average Overweight (x) . | . . 2 Largest Inventory Capacity 18 | 6 18 18 Average Capacity 16 | 5 16 18 Most Carried 14 | . 7 14 Average Carried 5 | . 3 12 Final Capacity 18 | 6 18 18 Final Carried 12 | . 6 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 305 | 161 144 . Remotely . | . . . Salvage Created 633 | . 373 260 Parts 43 | . 15 28 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 4 13 Guns 4 | . 4 . Cannons 3 | . . 3 AOE 10 | . . 10 Classes Destroyed 9 | . 4 5 Worker 1 | . . 1 Builder 3 | . . 3 Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . . 1 Watcher 2 | . 1 1 Swarmer 7 | . . 7 Grunt 8 | . 4 4 Sentry 2 | . . 2 Best Kill Streak 9 | . 2 9 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 5 | . 1 5 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1304 | . 581 723 Core 158 | . 123 35 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 63 | . 32 31 Largest 2 | . 2 2 Hottest 120 | . 90 120 Shots Fired 89 | . 50 39 Gun 59 | . 50 9 Cannon 14 | . . 14 Launcher 16 | . . 16 Special . | . . . Kinetic . | . . . Thermal 73 | . 50 23 Explosive 16 | . . 16 Electromagnetic . | . . . Robot Hit Streak 17 | . 17 11 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 65 | . 40 25 Core Hits 40 | . 16 24 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1953 | . 450 1503 Guns 480 | . 450 30 Cannons 248 | . . 248 Explosions 1225 | . . 1225 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 728 | . 450 278 Explosive 1225 | . . 1225 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 35 | . . 35 Projectiles . | . . . Explosions 35 | . . 35 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 119 | . . 119 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 389 | . 177 389 Average Temperature 91 | . 49 167 Received Heat Transfer 273 | . 186 87 Effects 3 | . . 3 Interference 2 | . . 2 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 1 3 Heat Transferred 1542 | . 1060 482 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 386 | . 94 386 Initial 9 | . . 9 Average 63 | . 44 132 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 69 Level 1 7 | . . 30 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 13 30 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1384 | 63 982 339 Spaces Moved 667 | 36 523 108 Core 7 | 2 . 5 Treads 660 | 34 523 103 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 175 | 153 166 229 Slowest Speed 1100 | 160 180 1100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 38 | 3 97 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 70 | . . 70 Melee . | . . . Projectile 2 | . . 2 AOE 68 | . . 68 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 785 | 41 586 158 Wait 17 | . 14 3 Move 665 | 35 522 108 Hop . | . . . Pick Up 18 | . 9 9 Fast Attach 9 | 6 2 1 Attach 6 | . 3 3 Detach . | . . . Swap 5 | . 2 3 Drop 2 | . 2 . Fire 63 | . 32 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 779 | -10/Materials | Discovered new exit (range 5) 852 | -10/Materials | Discovered new exit (range 16) 1017 | -10/Materials | Discovered new exit (range 5) 1046 | -10/Materials | Entered another Materials area 1046 | -9/Materials | Evolved 2 slots: Utility x2 1355 | -9/Materials | Lost 3 parts (1n1u1w) 1357 | -9/Materials | Crushed by falling debris 1385 | -9/Materials | Self-destructed Last Messages --------------- 01366_ U-05 Engineer lays Concrete. 01368_ U-05 Engineer builds a Wall. 01369_ U-05 Engineer lays Concrete. 01372_ U-05 Engineer builds a Wall. 01373_ U-05 Engineer lays Concrete. 01373_ U-05 Engineer builds a Wall. 01374_ U-05 Engineer lays Concrete. 01374_ U-05 Engineer builds a Wall. 01374_ U-05 Engineer lays Concrete. 01376_ U-05 Engineer builds a Wall. 01376_ U-05 Engineer lays Concrete. 01377_ W-16 Scout sends out distress signal. 01377_ U-05 Engineer builds a Wall. 01378_ U-05 Engineer lays Concrete. 01379_ U-05 Engineer builds a Wall. 01379_ U-05 Engineer lays Concrete. 01381_ U-05 Engineer builds a Wall. 01382_ U-05 Engineer lays Concrete. 01382_ R-06 Scavenger collects Wheel. 01383_ U-05 Engineer lays Concrete. 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