Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 23:54:22 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (177) 885 Value Destroyed (5511) 5511 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (1763) 1763 TOTAL SCORE: 12299 Bonus ------- High Alert Combat Kills 763 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 441/700 Matter 22/300 Energy 100/100 System Corruption 2% Temperature Hot (210) Movement Core (1150) Ox22 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Targeting Computer Hardened Heavy Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Gauss Cannon > --- INVENTORY (20) --- Improved Cooling System Advanced Visual Processing Unit Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding System Shield Relay Coupler [Brawler] (31) Relay Coupler [Sentry] (22) Relay Coupler [Specialist] (17) YOLO Cannon Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Improved Remote Datajack Improved Plasma Cutter Impact Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Targeting Computer Improved Utility Shielding > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Advanced Visual Processing Unit Seismic Detector Core Analyzer ECM Suite Improved Utility Shielding Hacking Suite Hacking Suite System Shield Advanced Assault Cannon Advanced Assault Cannon Mass Driver Enhanced Gauss Cannon Hypervelocity Gauss Cannon Rocket Launcher Improved Grenade Launcher Improved Datajack Improved Plasma Cutter Impact Mace [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 151 | 7 15 . 8 12 49 28 10 22 Power 16 | 1 2 . . 1 6 5 . 1 Engine 8 | 1 2 . . 1 3 . . 1 Core 8 | . . . . . 3 5 . . Reactor . | . . . . . . . . . Propulsion 33 | 2 4 . . 2 10 8 4 3 Treads 30 | . 4 . . 2 10 8 4 2 Leg 1 | . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 2 5 . 2 . 12 5 1 6 Device 11 | 1 3 . 1 . 3 2 1 . Storage 4 | 1 2 . 1 . . . . . Processor 5 | . . . . . 4 1 . . Hackware 3 | . . . . . . . . 3 Protection 10 | . . . . . 5 2 . 3 Artifact . | . . . . . . . . . Weapon 69 | 2 4 . 6 9 21 10 5 12 Energy Gun 6 | . . . . . 3 1 . 2 Energy Cannon 9 | . 1 . 2 4 . 2 . . Ballistic Gun 16 | 2 3 . 2 1 3 2 . 3 Ballistic Cannon 19 | . . . . . 8 4 2 5 Launcher 8 | . . . . 2 3 . 1 2 Special Weapon 1 | . . . . 1 . . . . Impact Weapon 5 | . . . . . 3 . 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 5 | . . . 2 1 1 1 . . Unidentified Prototypes 7 | . . . . . 3 . . 4 Parts Lost 29 | . 2 . . 5 10 4 1 7 Power 5 | . 1 . . 1 2 . . 1 Propulsion 14 | . . . . 2 4 2 1 5 Utility 5 | . . . . 1 2 2 . . Weapon 5 | . 1 . . 1 2 . . 1 Highest Loss Streak 5 | . 1 . . 5 5 3 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 93 90 90 97 99 85 Engine 6 | . 10 14 14 12 3 . . 3 Core 3 | . . . . . 4 9 9 1 Treads 27 | . 26 28 28 27 28 35 35 19 Device 8 | . 14 14 8 9 7 9 9 . Storage 10 | . 14 14 14 14 9 9 9 7 Processor 6 | . . . . . 12 9 9 7 Hackware 3 | . . . . . . . . 21 Protection 4 | . . . . . 5 8 9 6 Energy Gun 1 | . . . . . 2 2 . . Energy Cannon 4 | . 5 14 14 11 1 1 . . Ballistic Gun 9 | . 19 14 7 12 4 7 9 3 Ballistic Cannon 4 | . . . . . 8 4 6 10 Naked Turns . | . . . . . . . . . Heaviest Build 89 | 15 51 51 89 51 61 73 64 79 Greatest Support 99 | 32 40 40 40 40 80 90 99 89 Greatest Overweight (x) 26 | . 1 1 2 1 2 1 . 26 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 20 20 20 20 20 20 20 Most Carried 20 | 8 14 17 20 20 20 20 20 20 Average Carried 17 | 4 9 15 18 18 19 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 7 14 17 19 17 20 20 20 18 Class Distribution -------------------- 46% | Mutant 34% | Scavenger-Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Matter Collected 4457 | 120 683 34 . 113 1659 566 453 829 Remotely . | . . . . . . . . . Salvage Created 5704 | 66 699 177 . 320 1812 1065 601 964 Parts 345 | 9 51 10 . 17 98 58 36 66 Haulers Intercepted 11 | . 2 . . . 5 . 2 2 Recyclers Shooed 12 | . 7 . . 1 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 106 | . 10 2 . 4 32 22 14 22 Guns 35 | . 9 . . . 5 16 3 2 Cannons 52 | . 1 2 . 2 20 5 6 16 AOE 17 | . . . . 2 6 . 5 4 Classes Destroyed 17 | 1 8 . . . 3 3 2 . Worker 12 | . 1 1 . 1 1 . . 8 Builder 15 | . 3 . . 1 4 . . 7 Tunneler 6 | 3 1 . . 2 . . . . Hauler 11 | . 2 . . . 5 . 2 2 Recycler 14 | . 1 1 . 2 8 . 1 1 Operator 5 | . 2 . . . 2 . 1 . Watcher 8 | . 3 . . . 4 . 1 . Swarmer 15 | . 3 . . . 5 . 3 4 Grunt 57 | . 7 2 . 3 19 8 5 13 Brawler 4 | . . . . . . 2 2 . Duelist 2 | . . . . . . . 1 1 Protector 1 | . . . . . . . 1 . Sentry 16 | . . . . . 6 6 2 2 Hunter 3 | . . . . . 1 2 . . Programmer 5 | . . . . . . 3 . 2 Heavy 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 9 | 3 3 2 . 8 7 4 6 9 Combat Bots Only 5 | . 2 2 . 3 4 4 5 4 Max Kills in Single Turn 8 | 1 2 1 . 3 5 1 3 8 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 1 4 . 2 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 624 | . 67 4 . 52 146 105 45 205 Missed 164 | . 15 1 . 14 41 29 11 53 Damage Taken 7703 | . 556 34 . 914 1924 1422 536 2317 Core 924 | . 85 . . 132 218 138 92 259 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 143 | . . . . . 38 9 34 62 Regen/Repaired (Parts) 87 | . 87 . . . . . . . Core Remaining (%) 43 | 100 . . . 13 . . 18 . Volleys Fired 394 | 8 91 8 . 18 115 54 32 68 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 159 | 40 80 80 . 100 109 159 90 118 Shots Fired 743 | 16 151 16 . 31 226 106 62 135 Gun 372 | 16 140 8 . 13 47 85 32 31 Cannon 357 | . 11 8 . 14 174 21 26 103 Launcher 13 | . . . . 3 5 . 4 1 Special 1 | . . . . 1 . . . . Kinetic 617 | 16 140 8 . 13 185 63 58 134 Thermal 113 | . 11 8 . 15 36 43 . . Explosive 13 | . . . . 3 5 . 4 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 4 8 3 . 18 12 13 8 11 Robot Miss Streak 5 | 2 4 2 . 1 4 2 4 5 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 6 | . 1 . . . 1 4 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . Shots Hit Robots 456 | 8 86 8 4 24 141 74 35 76 Core Hits 242 | 4 36 6 . 12 76 33 27 48 Critical Kills 4 | . 1 . . . . . . 3 Critical Parts Destroyed 9 | . 1 . . . . . 2 6 Critical Strikes 31 | . 2 . . . 5 4 3 17 Burn 5 | . . . . . 1 4 . . Destroy 14 | . 2 . . . . . 2 10 Blast 12 | . . . . . 4 . 1 7 Melee Attacks 18 | . . . 4 1 6 3 4 . Impact 10 | . . . . . 4 2 4 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . 4 1 1 1 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14286 | 102 1139 127 . 997 4352 2096 1657 3816 Guns 4207 | 102 980 24 . 95 474 1278 622 632 Cannons 6731 | . 157 103 . 353 2919 665 707 1827 Explosions 3172 | . . . . 549 791 153 322 1357 Melee 168 | . . . . . 168 . . . Ramming 8 | . 2 . . . . . 6 . Kinetic 9079 | 102 980 24 . 95 2968 1122 1329 2459 Thermal 2988 | . 157 103 . 353 819 974 . 582 Explosive 2043 | . . . . 549 397 . 322 775 Electromagnetic . | . . . . . . . . . Impact 168 | . . . . . 168 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . . . . . 10 Message Errors 2 | . . . . . . . . 2 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 527 | . . . . 70 116 61 5 275 Projectiles 121 | . . . . . 39 33 5 44 Explosions 353 | . . . . 70 24 28 . 231 Melee 53 | . . . . . 53 . . . Knockbacks 38 | . . . . . 19 2 4 13 Impact 1 | . . . . . 1 . . . Kinetic 36 | . . . . . 17 2 4 13 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 719 | . . . . 45 96 279 20 279 Shots 10 | . . . . 1 1 3 1 4 Rammed 3 | . 2 . . . . . 1 . Targets Rammed 3 | . 2 . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 376 | . 18 93 . 164 376 258 6 371 Average Temperature 73 | . 4 34 . 55 75 53 6 96 Received Heat Transfer 2607 | . 261 21 . 102 756 348 261 858 Effects 4 | . . . . . 4 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 4 | . 1 . . . 1 2 . . Heat Transferred 4284 | . 333 222 . 524 1225 1630 . 350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Peak Influence 1126 | 15 187 50 . 116 596 1126 773 714 Initial 548 | . 9 3 . . . 364 548 233 Average 280 | 5 46 12 . 23 272 850 587 271 Maximum Alert Level 4 | . . . . . 2 4 3 3 Low Security (%) 55 | 100 100 100 . 100 49 . . 38 Level 1 10 | . . . . . 11 2 . 40 Level 2 23 | . . . . . 39 14 82 19 Level 3 10 | . . . . . . 80 17 . Level 4 . | . . . . . . 2 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 . . . 5 . 2 9 Investigation 3 | . 1 . . . 1 . . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 10 | . 1 . . . 4 . 1 4 Assault 2 | . . . . . . . 1 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Distress Signals 9 | . 1 . . . 5 . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 19 2 . 7 49 21 19 40 Peak Tracking Total 7 | . 3 2 . 2 5 5 7 7 Tactical Retreats 7 | . 2 . . 1 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 6 | . 2 . . . . 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 36 | . . . . . 36 . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . Reused 2 | . . . . . 2 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . 2 . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 27 | . 1 . . . 7 6 1 12 Max in Single Turn 10 | . 1 . . . 1 2 1 10 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 31 | . 9 1 2 . 10 2 1 6 Terminals 20 | . 6 1 . . 6 2 1 4 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 3 | . . . . . 2 . . 1 Garrison Access 1 | . . . . . 1 . . . Total Hacks 83 | . 21 3 2 . 26 4 2 25 Successful 43 | . 8 . 2 . 17 . 1 15 Failed 40 | . 13 3 . . 9 4 1 10 Catastrophic 8 | . 3 3 . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 27 | . 7 3 1 . 5 . 2 9 Terminals 61 | . 13 3 . . 16 4 2 23 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . 2 . . . 2 . . . Recycling Units 6 | . 6 . . . . . . . Scanalyzers 8 | . . . . . 7 . . 1 Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 30 | . 5 . 2 . 9 . 1 13 Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . . . . . . 1 Robot Analysis 4 | . 1 . . . . . . 3 Prototype ID Bank 4 | . . . . . 3 . . 1 Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . Terminal Index 1 | . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . 1 Garrison Index 1 | . . . . . . . . 1 Unreport Threat 2 | . . . . . 1 . 1 . Locate Traps 4 | . 1 . . . 2 . . 1 Recall Investigation 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 Zone Layout 3 | . 1 . . . 1 . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 4 | . 2 . . . 2 . . . Scan Component 2 | . 1 . . . 1 . . . Repair 2 | . 1 . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 5 | . . . . . 5 . . . Insert Component 3 | . . . . . 3 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . 1 Terminals 1 | . . . . . . . . 1 Botnet 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 25 | . 8 1 . . 8 2 1 5 Full Trace Events 5 | . 1 1 . . 1 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . Time 87 | . 26 . . . 61 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 6 | . . . 4 1 1 . . . Non-combat 4 | . . . 3 . 1 . . . Combat 2 | . . . 1 1 . . . . Robot Hacks Applied 6 | . . . 4 1 1 . . . parse_system 6 | . . . 4 1 1 . . . Relay Couplers Released 7 | . . . . . . 4 . 3 Machine Destruction 7 | . . . . . . 4 . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 4 | . 1 . . . . . . 3 Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Turns Passed 11818 | 87 2108 1110 809 422 3198 1231 876 1977 Spaces Moved 5212 | 50 1107 422 328 141 1369 591 439 765 Core 15 | 14 . . . . . . . 1 Treads 5094 | . 1040 422 328 141 1369 591 439 764 Legs . | . . . . . . . . . Wheels 103 | 36 67 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 240 240 240 160 160 160 160 Average Speed 189 | 86 164 240 240 240 184 163 160 218 Slowest Speed 1350 | 100 240 240 320 240 320 240 160 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 3 97 73 70 30 85 61 29 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 7 | . . . . . 1 . 6 . Terrain Destroyed 392 | . . . . 19 116 85 64 108 Melee 5 | . . . . . 1 . 4 . Projectile 98 | . . . . . 35 5 25 33 AOE 289 | . . . . 19 80 80 35 75 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total 6421 | 77 1257 504 348 191 1810 751 543 940 Wait 393 | . 10 72 . 13 163 33 52 50 Move 5204 | 49 1106 421 327 140 1368 590 438 765 Hop . | . . . . . . . . . Pick Up 106 | 13 18 3 3 3 34 17 1 14 Fast Attach 32 | 1 2 . 2 . 14 5 1 7 Attach 45 | 6 3 . 3 8 11 7 . 7 Detach 7 | . . . 2 3 1 . . 1 Swap 74 | . 10 . 3 4 24 16 9 8 Drop 109 | . 15 . 4 1 38 26 5 20 Fire 394 | 8 91 8 . 18 115 54 32 68 Melee 18 | . . . 4 1 6 3 4 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 2 . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 36 | . . . . . 36 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 9) 261 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Discovered new exit (range 5) 809 | -10/Materials | Discovered new exit (range 4) 963 | -10/Materials | Repaired Assault Rifle 1628 | -10/Materials | Identified exit to Mines 2196 | -10/Materials | Entered Mines 2320 | -10/Mines | Discovered new exit (range 16) 2526 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2746 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2746 | -10/Mines | Discovered new exit (range 5) 3306 | -10/Mines | Entered Exiles 3307 | -10/Exiles | Identified exit to Mines 3371 | -10/Exiles | Met 8R-AWN 3422 | -10/Exiles | Met EX-HEX 3496 | -10/Exiles | Met EX-BIN 3531 | -10/Exiles | Aligned with FarCom system 3533 | -10/Exiles | Given EX-Vault access code 3598 | -10/Exiles | Opened EX-Vault 3618 | -10/Exiles | Found Lightpack 2.0 3629 | -10/Exiles | Found YOLO Cannon 3689 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3763 | -10/Exiles | Met EX-DEC 3828 | -10/Exiles | Learned location of Zion (-6) 4115 | -10/Exiles | Left Exiles lab with YOLO Cannon 4115 | -10/Exiles | Entered Mines 4184 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4348 | -9/Mines | Excavation squad dispatched 4348 | -9/Mines | A large section of the Mines collapsed 4383 | -9/Mines | Core integrity fell below 50% 4395 | -9/Mines | Destroyed YI-UF0 4401 | -9/Mines | Core integrity fell below 20% 4421 | -9/Mines | Lost 5 parts (1p2n1u1w) 4522 | -9/Mines | Discovered new exit (range 5) 4537 | -9/Mines | Entered Materials 4537 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5115 | -8/Materials | Discovered new exit (range 8) 5177 | -8/Materials | Identified exit to Garrison 5341 | -8/Materials | Build established: Scavenger-Mutant 5667 | -8/Materials | Discovered new exit (range 16) 6373 | -8/Materials | Discovered new exit (range 3) 6439 | -8/Materials | Lost 5 parts (1p2n2u) 6714 | -8/Materials | Lost 4 parts (1p1n2w) 7481 | -8/Materials | Repaired Broken Adv. Assault Cannon 7611 | -8/Materials | Discovered new exit (range 6) 7735 | -8/Materials | Entered Garrison 7767 | -8/Garrison | Phase Generator disabled 7843 | -8/Garrison | Triggered checkpoint 7938 | -8/Garrison | Triggered checkpoint 7991 | -8/Garrison | Core integrity fell below 50% 8101 | -8/Garrison | Installed Relay Interface Framework 8153 | -8/Garrison | Triggered checkpoint 8225 | -8/Garrison | Spotted B-75 Beast 8252 | -8/Garrison | Destroyed B-75 Beast 8283 | -8/Garrison | Lost 3 parts (2n1u) 8483 | -8/Garrison | Triggered checkpoint 8483 | -8/Garrison | Garrison Relay disabled 8829 | -8/Garrison | Discovered new exit (range 10) 8907 | -8/Garrison | Triggered checkpoint 8955 | -8/Garrison | Discovered new exit (range 7) 8966 | -8/Garrison | Entered Materials 9446 | -8/Materials | Discovered new exit (range 5) 9534 | -8/Materials | Build established: Mutant 9766 | -8/Materials | First assault squad dispatched 9799 | -8/Materials | Core integrity fell below 20% 9842 | -8/Materials | Entered Factory 9842 | -7/Factory | Evolved 2 slots: Utility x2 10136 | -7/Factory | Build established: Hacker-Mutant 10872 | -7/Factory | Cargo convoy interrupted 11819 | -7/Factory | Self-destructed Last Messages --------------- 11793_ G-47 Trooper knocked back. 11796_ G-47 Trooper destroyed. 11799_ System corrupted: Hrd. Heavy Armor Plating rejected. 11799_ Critical hit (Burn: +37). 11799_ Slug penetrates G-47 Trooper. 11799_ G-47 Trooper destroyed. 11799_ U-05 Engineer builds a Wall. 11799_ U-05 Engineer builds a Door. 11803_ Lgt. Treads destroyed. 11803_ U-05 Engineer destroyed. 11805_ R-06 Scavenger collects Lgt. Nuclear Core. 11807_ Hyp. Gauss Cannon destroyed. 11809_ Critical hit (Burn: +37). 11814_ U-05 Engineer builds a Wall. 11816_ Penetrated by Slug. 11819_ U-05 Engineer builds a Wall. 11819_ R-06 Scavenger collects Hrd. Heavy Armor Plating. 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Assault Cannon | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumComponentKit Manual? 0 Play Time 01:31:04 Cumulative 77.5 hours Start 2024.05.21 @ 15:55:02 End 2024.05.21 @ 23:54:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 68 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c7ded2c-cfd1-46ea-857f-3ea890f7b5dc