Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 15:41:07 Player: Sgt. SmokeWeed Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (2212) 2212 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 7174 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 33/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Particle Charger Improved Weapon Shielding > --- WEAPON ----------- Heavy Laser Firepult > --- INVENTORY -------- Beam Rifle Beam Rifle Beam Rifle Beam Rifle Missile Launcher [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Heat Sink Device Heat Sink Protection Improved Weapon Shielding Weapon Firepult Energy Gun Beam Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 2 . . . 4 Weapon 1 | . . . . . 1 . . . . Parts Attached 39 | 5 8 1 1 . 4 1 2 2 15 Power 8 | 1 . . . . 2 1 . 1 3 Engine 5 | 1 . . . . 2 . . 1 1 Core 3 | . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 10 | 2 3 . . . 1 . 1 . 3 Treads 7 | 2 3 . . . 1 . 1 . . Leg 1 | . . . . . . . . . 1 Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 5 | . 2 1 . . . . . 1 1 Device 4 | . 2 1 . . . . . . 1 Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 16 | 2 3 . 1 . 1 . 1 . 8 Energy Gun 9 | 1 2 . . . 1 . . . 5 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . 1 . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 22 | . . . . . . 2 . . 20 Power 6 | . . . . . . 1 . . 5 Propulsion 4 | . . . . . . 1 . . 3 Utility 4 | . . . . . . . . . 4 Weapon 8 | . . . . . . . . . 8 Highest Loss Streak 9 | . . . . . . 2 . . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 76 | . 84 100 92 85 69 68 69 80 53 Engine 14 | . 14 14 14 14 15 14 9 16 9 Core 1 | . . . . . . 2 9 1 1 Treads 18 | . 28 28 28 28 18 15 15 18 8 Device 18 | . 14 28 28 28 18 18 18 18 12 Protection 4 | . . . . . . . . 8 3 Energy Gun 7 | . 26 28 14 . 9 9 2 . 6 Energy Cannon 6 | . . . 6 14 9 9 9 9 4 Launcher 4 | . . . . . . . 6 9 2 Peak Build Rating 49 | 5 9 11 28 28 37 37 37 43 49 Average Rating 32 | 4 7 9 19 28 33 36 36 41 37 On Entrance 23 | . 5 9 11 28 28 37 36 37 42 Naked Turns 4 | . . . . . . . . . 4 Heaviest Build 55 | 8 13 13 29 29 40 40 43 53 55 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 13 | . . . . . . 1 2 1 13 Average Overweight (x) . | . . . . . . . 1 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 5 4 5 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 4 4 . Class Distribution -------------------- 38% | Tank 36% | Skirmisher 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Tank | -8/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 779 | 248 42 . . 70 40 10 75 61 233 Remotely . | . . . . . . . . . . Salvage Created 3196 | . 424 . . 255 50 1048 11 . 1408 Parts 118 | . 26 . . 13 4 17 3 . 55 Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 50 | . 9 . . 6 1 16 . . 18 Guns 15 | . 9 . . . . 3 . . 3 Cannons 3 | . . . . 1 . 1 . . 1 AOE 24 | . . . . 5 1 6 . . 12 Classes Destroyed 12 | . 5 . . 1 1 4 . . 1 Worker 5 | . . . . . . 1 . . 4 Builder 5 | . 1 . . . . 1 1 . 2 Hauler 2 | . 2 . . . . . . . . Recycler 7 | . . . . . . 3 . . 4 Mechanic 1 | . . . . . . 1 . . . Watcher 2 | . 1 . . . . 1 . . . Swarmer 13 | . 3 . . . . 3 . . 7 Grunt 27 | . 6 . . 5 . 11 . . 5 Brawler 1 | . . . . 1 . . . . . Sentry 2 | . . . . . 1 1 . . . Hunter 5 | . . . . . . 1 . . 4 Programmer 2 | . . . . . . . . . 2 Best Kill Streak 18 | . 5 . . 3 1 18 1 . 8 Combat Bots Only 12 | . 3 . . 3 1 12 . . 5 Max Kills in Single Turn 5 | . 1 . . 2 1 5 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 1 2 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 285 | . 26 6 . 5 2 71 . . 175 Missed 84 | . 7 1 . 1 . 19 . . 56 Damage Taken 3531 | . 213 55 . 73 29 889 . . 2272 Core 1069 | . 69 22 . . . 112 . . 866 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 63 | . . . . . . . . . 63 Regen/Repaired (Parts) 98 | . . . . . . 98 . . . Core Remaining (%) 80 | 100 . . . 63 . . . 79 . Volleys Fired 108 | . 31 2 . 4 1 22 2 . 46 Largest 3 | . 2 2 . 1 2 2 1 . 3 Hottest 319 | . 112 112 . 250 306 306 36 . 319 Shots Fired 190 | . 58 4 . 4 2 34 2 . 86 Gun 146 | . 57 4 . . 1 22 . . 62 Cannon 28 | . . . . 4 1 12 . . 11 Launcher 16 | . 1 . . . . . 2 . 13 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 174 | . 57 4 . 4 2 34 . . 73 Explosive 9 | . 1 . . . . . 2 . 6 Electromagnetic 7 | . . . . . . . . . 7 Robot Hit Streak 12 | . 12 1 . 7 2 6 . . 5 Robot Miss Streak 6 | . 3 3 . 6 1 6 . . 6 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 107 | . 35 1 . 2 2 21 . . 46 Core Hits 127 | . 18 . . 8 2 41 2 . 56 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . 2 . . . . 1 . . 1 Burn 4 | . 2 . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5225 | . 539 15 . 138 50 1701 74 . 2708 Guns 1263 | . 539 15 . . 14 175 . . 520 Cannons 616 | . . . . 22 19 293 . . 282 Explosions 3336 | . . . . 116 17 1233 64 . 1906 Melee . | . . . . . . . . . . Ramming 10 | . . . . . . . 10 . . Kinetic . | . . . . . . . . . . Thermal 3814 | . 539 15 . 138 50 1623 . . 1449 Explosive 757 | . . . . . . 78 64 . 615 Electromagnetic 644 | . . . . . . . . . 644 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . . . 3 Message Errors 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 113 | . . . . . . 26 . . 87 Projectiles . | . . . . . . . . . . Explosions 113 | . . . . . . 26 . . 87 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 248 | . 21 . . 14 . 116 . . 97 Shots 15 | . 1 . . 2 . 8 . . 4 Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 462 | . 291 12 . 256 174 386 . . 462 Average Temperature 129 | . 83 7 . 125 88 158 . . 147 Received Heat Transfer 957 | . 90 30 . 51 9 360 . . 417 Effects 8 | . . . . . . 3 . . 5 Shutdowns 3 | . . . . . . 2 . . 1 Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . . . 6 . . . Combat Hostiles 6 | . . . . . . 6 . . . Parts Melted 51 | . 4 . . . 1 31 . . 15 Heat Transferred 16247 | . 1517 37 . 800 197 7958 . . 5738 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Peak Influence 465 | . 312 . . 191 122 465 221 . 221 Initial 181 | . . . . . 74 51 181 . . Average 112 | . 164 . . 93 94 192 206 . 63 Maximum Alert Level 2 | . 1 . . . . 2 1 . 1 Low Security (%) 77 | 100 59 100 . 100 100 67 25 . 94 Level 1 21 | . 40 . . . . 25 74 . 5 Level 2 1 | . . . . . . 7 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 3 1 . . . 2 . . 5 Investigation 4 | . 2 1 . . . 1 . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 6 | . 1 . . . . 1 . . 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 6 | . 3 . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . 16 2 . 5 1 21 . . 24 Peak Tracking Total 11 | . 4 2 . 3 . 11 . . 6 Tactical Retreats 7 | . . . . . . 1 . . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 8 | . . . . 1 . 3 1 . 3 Max in Single Turn 3 | . . . . 1 . 1 1 . 3 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 10 | . 3 1 1 . . 3 1 . 1 Terminals 5 | . 3 . . . . 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 Total Hacks 18 | . 9 1 1 . . 4 1 . 2 Successful 8 | . 2 1 1 . . 3 1 . . Failed 10 | . 7 . . . . 1 . . 2 Catastrophic 3 | . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 8 . 1 . . 4 1 . . Terminals 11 | . 9 . . . . 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . 2 Terminal Hacks 6 | . 2 1 1 . . 1 1 . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Patch 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 3 . . . . 2 . . 1 Full Trace Events 2 | . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 6142 | 87 457 474 355 109 155 693 406 2383 1023 Spaces Moved 2622 | 52 215 292 219 56 90 211 158 972 357 Core 24 | 2 . . . . . . . . 22 Treads 2517 | 50 215 292 219 56 90 211 158 972 254 Legs 70 | . . . . . . . . . 70 Wheels 11 | . . . . . . . . . 11 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 165 245 245 50 Average Speed 210 | 155 160 160 160 160 163 196 252 245 235 Slowest Speed 700 | 160 160 160 160 160 165 250 330 245 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 43 52 60 13 8 34 37 56 13 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . . . . 2 . Spaces Dug 28 | . . . . . . . 28 . . Terrain Destroyed 191 | . 3 . . 43 4 90 28 . 23 Melee . | . . . . . . . . . . Projectile 6 | . . . . 3 . 2 . . 1 AOE 185 | . 3 . . 40 4 88 28 . 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total 3060 | 56 270 297 225 72 95 456 162 974 453 Wait 272 | . 7 . . 13 . 223 . . 29 Move 2613 | 51 214 291 218 55 89 210 157 971 357 Hop . | . . . . . . . . . . Pick Up 10 | . 5 1 2 . . . . . 2 Fast Attach 22 | 5 3 . 1 . 2 1 . 1 9 Attach 8 | . . . . . 1 . 1 . 6 Detach . | . . . . . . . . . . Swap 9 | . 5 1 . . 1 . 1 1 . Drop 17 | . 5 2 4 . 1 . . 1 4 Fire 108 | . 31 2 . 4 1 22 2 . 46 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 458 | -10/Materials | Identified exit to Mines 545 | -10/Materials | Entered Mines 597 | -10/Mines | Learned Materials terminal intel 652 | -10/Mines | Learned location of Storage (-8) 808 | -10/Mines | Discovered new exit (range 9) 839 | -10/Mines | Met a Derelict shopkeep closing up shop 1011 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1013 | -10/Mines | Discovered new exit (range 5) 1019 | -10/Mines | Entered Exiles 1058 | -10/Exiles | Met 8R-AWN 1087 | -10/Exiles | Met EX-HEX 1133 | -10/Exiles | Met EX-BIN 1152 | -10/Exiles | Aligned with FarCom system 1154 | -10/Exiles | Given EX-Vault access code 1194 | -10/Exiles | Opened EX-Vault 1205 | -10/Exiles | Found Firepult 1252 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1264 | -10/Exiles | Exiles lab attacked by MAIN.C 1361 | -10/Exiles | Discovered new exit (range 10) 1374 | -10/Exiles | Left Exiles lab with Firepult 1374 | -10/Exiles | Entered Mines 1461 | -9/Mines | Discovered new exit (range 9) 1483 | -9/Mines | Entered Materials 1483 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1484 | -8/Materials | Loaded intel: 12 terminal locations 1571 | -8/Materials | Discovered new exit (range 16) 1638 | -8/Materials | Entered Storage 1777 | -8/Storage | Build established: Skirmisher 2035 | -8/Storage | Identified exit to Recycling 2171 | -8/Storage | Destroyed 12 combat bots 2321 | -8/Storage | Used back door to open Recycling access 2331 | -8/Storage | Entered Recycling 2668 | -8/Recycling | Scanned before Scraplab entrance 2702 | -8/Recycling | Entered Scraplab 2732 | -8/Recycling | Discovered new exit (range 2) 2737 | -8/Recycling | Entered Scraptown 3085 | -8/Scraptown | Build established: Tank 3255 | -8/Scraptown | Discovered new exit (range 11) 3417 | -8/Scraptown | Visited Symbiants 3476 | -8/Scraptown | Visited Awakened 4326 | -8/Scraptown | Visited Cave Peace 4385 | -8/Scraptown | Visited TADAMA 4434 | -8/Scraptown | Turned away by UFD registrar 5120 | -8/Scraptown | Entered Factory 5120 | -6/Factory | Evolved 4 slots: Utility x4 5421 | -6/Factory | Build established: Skirmisher 5836 | -6/Factory | Lost 6 parts (1p2n3u) 6064 | -6/Factory | Lost 3 parts (1p2w) 6101 | -6/Factory | Core integrity fell below 50% 6136 | -6/Factory | Core integrity fell below 20% 6143 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Acquired 10 matter. Slug penetrates R-10 Processor. U-05 Engineer lays Concrete. Slug penetrates Wall. R-10 Processor collects Gauss Rifle. U-05 Engineer lays Concrete. Destroyed Welding Torch. H-66 Slayer destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. Penetrated by Slug. K-01 Serf destroyed. Chain reaction triggered in Lgt. Fission Core. Imp. Proton Missile Launcher destroyed. Destroyed Imp. Proton Missile Launcher. R-10 Processor destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. 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"##????? | | ????????????????????????# k/%% = " #????? | | ????????????????????????# k u# =!! "##????? | | ????????????###+######### #[%[[ ##?????? | | ????????????? ; #### """""""#??????? | | ??????????????????# % #??###########??????? | | ??????????????????# ;@ #??? #?????????? | | ??????????????????# ; %[#?? """" #?????????? | | ??????????????????# ;%== ##? """"?#?????????? | | ??????????????????# # """"???????????? | | ??????????????????# # """" ??????????? | | ??????????????????# + """" ??????????? | | ??????????????????# # """" ??????????? | | ??????????????????# # """"???????????? | | ??????????????????# ###? ??????????? | | ??????????????????# u #???########?????????? | | ??????????????????# #????????????????????? | | ???????????????? k +????????????????????? | | ?????????????? =!h #????????????????????? | | ?????????????###### %[k #????????????????????? | | ??????????????????# k! #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????+ #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticOmegaDesublimator Manual? 0 Play Time 00:24:20 Cumulative 74.0 hours Start 2024.08.13 @ 15:17:34 End 2024.08.13 @ 15:41:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 108 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d11e9eb4-0808-42c1-9778-075608a86cab