Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 18:06:31 Player: Julie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (186) 930 Value Destroyed (5703) 5703 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 10999 Bonus ------- High Alert Combat Kills 126 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (8) ------ IFF Parser > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web High-capacity Storage Unit Energy Well (300) Weapon Cycler Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Advanced Sensor Array Advanced Terrain Scan Processor Improved Targeting Computer Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Cryofiber Web Improved Heat Sink Improved Heat Sink Compact Battery Medium Matter Pod High-capacity Matter Pod Improved Signal Interpreter Advanced Terrain Scanner Target Analyzer Weapon Cycler Advanced ECM Suite EM Disruption Field Hacking Suite Improved Hacking Suite Component Analysis Suite Shock Rifle Thermic Laser Power Maul [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Special Weapon Flamer Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 6 | . . 2 . . 2 . . 2 . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 148 | 7 9 19 9 20 48 . . 19 14 3 Power 17 | 1 2 4 1 2 4 . . 1 1 1 Engine 12 | 1 2 4 1 1 2 . . . 1 . Core 5 | . . . . 1 2 . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 37 | 2 2 4 1 7 15 . . 5 . 1 Treads 3 | . . . . . 3 . . . . . Leg 16 | . . . 1 4 7 . . 3 . 1 Wheel 17 | 2 2 3 . 3 5 . . 2 . . Hover . | . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . Utility 48 | 1 3 6 1 4 15 . . 9 8 1 Device 16 | . 1 1 . 1 5 . . 3 4 1 Storage 8 | 1 1 1 . 1 2 . . 1 1 . Processor 9 | . 1 1 . . 5 . . 1 1 . Hackware 1 | . . . . . . . . . 1 . Protection 14 | . . 3 1 2 3 . . 4 1 . Artifact . | . . . . . . . . . . . Weapon 46 | 3 2 5 6 7 14 . . 4 5 . Energy Gun 15 | 1 . . 2 4 6 . . 1 1 . Energy Cannon 6 | . . 1 2 1 1 . . . 1 . Ballistic Gun 14 | 2 . 4 2 1 2 . . 2 1 . Ballistic Cannon 5 | . 1 . . 1 2 . . 1 . . Launcher 2 | . 1 . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 4 3 1 2 . . . . . Corrupted Parts 5 | . . . . 1 2 . . 1 . 1 System Corruption 25 | . . . . 2 14 . . 7 . 2 Parts Lost 63 | . . 2 3 8 19 . . 11 12 8 Power 9 | . . . . 2 3 . . 2 1 1 Propulsion 20 | . . . 2 4 9 . . 2 3 . Utility 19 | . . 2 . . 5 . . 4 4 4 Weapon 15 | . . . 1 2 2 . . 3 4 3 Highest Loss Streak 8 | . . 1 2 4 4 . . 6 6 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 1 8 14 14 14 13 19 20 19 11 7 Power 1 | . . . 1 1 1 2 2 2 1 . Propulsion . | 1 2 2 . . . . . . . . Utility 10 | . 3 7 9 10 10 16 17 14 9 7 Weapon 1 | . 1 4 3 2 1 1 1 2 . . Tool/Special . | . . . . . . . . . . . Unused Backups 39 | . 5 2 7 1 8 . . 1 6 9 Power 3 | . . . 1 . 2 . . . . . Propulsion 4 | . 2 2 . . . . . . . . Utility 27 | . 2 . 2 1 6 . . 1 6 9 Weapon 5 | . 1 . 4 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 97 96 82 93 83 84 86 61 28 Engine 5 | . 14 11 11 3 2 7 7 1 1 . Core 1 | . . . . 3 4 . . 4 . . Leg 5 | . . . 1 9 13 . . 4 5 2 Wheel 8 | . 28 21 17 6 4 7 7 3 . . Device 10 | . 4 . 4 4 10 15 15 19 11 10 Storage 8 | . 14 12 11 9 6 7 7 9 7 3 Processor 15 | . 8 22 22 11 19 15 15 14 10 . Protection 5 | . . 7 6 9 5 7 7 8 5 2 Energy Gun 5 | . 8 . 3 12 8 7 7 1 2 . Energy Cannon 2 | . . 7 10 6 1 . . . 1 2 Ballistic Gun 4 | . . 12 7 4 3 . . 7 1 2 Ballistic Cannon 2 | . 13 1 . . 5 . . 3 . . Launcher 1 | . 5 . . . . 6 7 3 . . Impact Weapon 2 | . . . . . 2 7 7 2 2 . Peak Build Rating 55 | 6 9 22 23 29 42 37 37 55 46 38 Average Rating 30 | 4 8 18 20 23 34 36 37 48 32 18 On Entrance 23 | . 6 9 22 18 28 36 37 37 35 35 Avg Prop Armor Cover (%) 13 | . . . . . 8 . . 3 . 28 Naked Turns 73 | . . . . . . . . . 55 18 Heaviest Build 84 | 11 29 42 36 43 71 68 68 84 69 47 Greatest Support 38 | 26 32 32 28 30 38 10 10 30 30 3 Greatest Overweight (x) 25 | . . 1 11 10 18 6 6 25 16 15 Average Overweight (x) 2 | . . . 1 1 1 6 6 6 3 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 15 Average Capacity 16 | 6 9 15 15 15 15 20 20 20 17 9 Most Carried 20 | 5 12 15 15 15 20 20 20 20 18 10 Average Carried 14 | 1 8 14 14 14 13 19 20 19 11 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 15 5 Final Carried 20 | 5 12 15 13 15 20 20 20 19 10 5 Class Distribution -------------------- 55% | Mutant 15% | Scavenger-Gunner 9% | Scavenger-Mutant 6% | Derelict-Mutant 4% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Matter Collected 4325 | 266 203 740 422 308 1371 200 15 299 375 126 Remotely . | . . . . . . . . . . . Salvage Created 6615 | . 322 1230 1289 947 2099 30 . 437 191 70 Parts 367 | . 28 65 74 50 108 2 . 30 7 3 Haulers Intercepted 12 | . 1 3 4 4 . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 1 . . 7 2 Prevented 3 | . . . . . . . . . 1 2 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 127 | . 12 21 22 14 41 1 . 11 4 1 Guns 67 | . 3 13 8 7 27 . . 6 2 1 Cannons 45 | . 4 7 11 7 13 . . 3 . . AOE 9 | . 5 . 1 . . 1 . 2 . . Classes Destroyed 17 | . 7 4 1 . 5 . . . . . Worker 14 | . . 1 4 2 5 . . 2 . . Builder 7 | . 1 . . 2 2 . . 2 . . Tunneler 1 | . 1 . . . . . . . . . Hauler 12 | . 1 3 4 4 . . . . . . Recycler 4 | . . 1 . . 3 . . . . . Mechanic 1 | . . . 1 . . . . . . . Operator 7 | . 1 2 1 . 3 . . . . . Watcher 13 | . 3 4 2 2 2 . . . . . Swarmer 31 | . 9 . 3 3 10 . . 4 2 . Grunt 61 | . 3 14 11 8 17 . . 5 2 1 Brawler 3 | . . 1 . . 2 . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 20 | . . 6 8 3 3 . . . . . Specialist 2 | . . . . . 2 . . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 6 | . . . . . 3 1 . 2 . . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 8 | . 5 7 8 5 6 1 . 7 2 1 Combat Bots Only 6 | . 3 4 4 3 6 1 . 5 2 1 Max Kills in Single Turn 2 | . 2 1 2 1 2 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . 1 . . 1 . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Hostile Shots Fired 935 | . 42 79 77 98 288 9 . 173 102 67 Missed 270 | . 13 18 16 29 82 3 . 61 29 19 Hits 665 | . 29 61 61 69 206 6 . 112 73 48 Melee 11 | . . . . . 10 1 . . . . Projectile 654 | . 29 61 61 69 196 5 . 112 73 48 Critical Strikes 21 | . . 1 . 6 9 . . . 2 3 Damage Taken 10188 | . 333 763 923 995 3445 136 . 1594 1140 859 Core 1981 | . 66 97 167 210 590 . . 223 311 317 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 71 | . . . 35 36 . . . . . . Ignored by Resistances 46 | . . . . . . . . . . 46 Regen/Repaired (Parts) 79 | . . 79 . . . . . . . . Core Remaining (%) 56 | 100 73 . 34 61 . . 15 . . . Volleys Fired 479 | . 29 75 77 74 138 8 . 42 22 14 Largest 3 | . 2 2 2 3 3 2 . 3 2 2 Hottest 200 | . 70 91 113 174 200 91 . 129 135 99 Shots Fired 946 | . 57 150 147 144 296 11 . 88 34 19 Gun 561 | . 20 91 70 84 177 8 . 63 34 14 Cannon 367 | . 29 58 77 60 118 . . 20 . 5 Launcher 18 | . 8 1 . . 1 3 . 5 . . Special . | . . . . . . . . . . . Kinetic 467 | . 29 108 60 36 134 . . 80 6 14 Thermal 346 | . . 41 77 94 115 . . 3 16 . Explosive 18 | . 8 1 . . 1 3 . 5 . . Electromagnetic 115 | . 20 . 10 14 46 8 . . 12 5 Robot Hit Streak 19 | . 9 19 19 13 18 3 . 9 3 4 Robot Miss Streak 12 | . 5 2 4 5 12 4 . 4 4 3 Penetration Max 1 | . . . . . 1 . . 1 . . Secondary Targets 3 | . . 1 . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 . Shots Hit Robots 616 | . 31 109 105 88 198 4 . 54 15 12 Core Hits 333 | . 21 51 42 38 129 4 . 33 10 5 Critical Kills 12 | . . 2 2 . . . . 7 1 . Critical Parts Destroyed 10 | . . . . . 1 . . 8 1 . Critical Strikes 38 | . 1 4 2 3 8 . . 18 2 . Burn 11 | . . . . 3 6 . . 2 . . Meltdown 3 | . . 1 2 . . . . . . . Destroy 18 | . . 1 . . . . . 15 2 . Blast 3 | . . 2 . . . . . 1 . . Corrupt 2 | . 1 . . . 1 . . . . . Smash 1 | . . . . . 1 . . . . . Melee Attacks 8 | . . . . . 3 . . 3 1 1 Impact 7 | . . . . . 3 . . 3 1 . Slashing 1 | . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12974 | . 843 1878 2066 1927 4240 60 . 1409 277 274 Guns 6088 | . 163 1014 849 931 2375 11 . 324 233 188 Cannons 5407 | . 292 802 1130 929 1672 . . 523 . 59 Explosions 1324 | . 388 37 87 67 134 49 . 562 . . Melee 129 | . . . . . 58 . . . 44 27 Ramming 26 | . . 25 . . 1 . . . . . Kinetic 5288 | . 292 1181 691 394 1735 . . 793 14 188 Thermal 5353 | . 99 635 1217 1371 1807 . . 116 108 . Explosive 873 | . 289 37 . . 59 49 . 439 . . Electromagnetic 1305 | . 163 . 158 162 580 11 . 61 111 59 Impact 102 | . . . . . 58 . . . 44 . Slashing 27 | . . . . . . . . . . 27 Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . 3 3 2 19 19 19 9 9 11 Average Corruption 8 | . . 3 3 2 10 19 19 3 9 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 224 | . . 12 15 9 53 51 3 8 61 12 Message Errors 52 | . . 1 4 2 10 14 1 1 17 2 Matter Fused 49 | . . 2 3 4 10 12 . 3 13 2 Heat Flow Errors 25 | . . 2 2 . 5 7 1 1 7 . Energy Discharges 35 | . . 1 2 2 10 3 . 2 12 3 Parts Rejected 2 | . . . . . 1 . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 22 | . . 3 . 1 2 7 1 . 7 1 Data Loss (major) 12 | . . . 2 . 6 3 . . 1 . Misfires 9 | . . 1 1 . 2 2 . . 2 1 Alerts 5 | . . . . . . 2 . 1 2 . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 11 | . . 1 1 . 7 1 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 204 | . 19 . . . 79 . . 87 19 . Projectiles 62 | . 5 . . . 21 . . 36 . . Explosions 65 | . 14 . . . . . . 51 . . Melee 77 | . . . . . 58 . . . 19 . Knockbacks 15 | . 3 2 . 1 4 . . 4 1 . Impact 2 | . . 1 . . . . . . 1 . Kinetic 12 | . 3 . . 1 4 . . 4 . . Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 244 | . 82 48 52 . . 62 . . . . Shots 7 | . 3 1 1 . . 2 . . . . Rammed 4 | . . 1 . . 2 . . . . 1 Targets Rammed 4 | . . 1 . . 2 . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 690 | . 36 326 254 348 589 145 . 218 690 105 Average Temperature 124 | . 11 113 77 93 163 56 . 86 166 44 Received Heat Transfer 2590 | . 27 342 267 585 564 . . 366 135 304 Effects 42 | . . . 2 3 27 . . . 10 . Shutdowns 8 | . . . . . 7 . . . 1 . Energy Bleed 4 | . . . . . 4 . . . . . Interference 19 | . . . 2 3 8 . . . 6 . Matter Decay 3 | . . . . . 2 . . . 1 . Short Circuit 2 | . . . . . 2 . . . . . Damage (minor) 3 | . . . . . 2 . . . 1 . Damage (core) 3 | . . . . . 2 . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Robots Corrupted 2 | . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . 1 . Parts Fried 9 | . . . 1 . 7 . . . 1 . Impact Corruptions 3 | . . . . . 2 . . . 1 . Robots Melted 4 | . . 1 2 . . . . . 1 . Combat Hostiles 4 | . . 1 2 . . . . . 1 . Parts Melted 19 | . . 2 4 6 4 . . 1 2 . Heat Transferred 9728 | . 100 1147 2035 2690 3056 . . 400 300 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . 2 . 1 2 1 . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Maximum Alert Level 2 | . 1 1 1 1 2 . . 1 . . Low Security (%) 72 | 100 95 79 89 88 52 . . 70 . . Level 1 17 | . 4 20 10 11 18 . . 29 . . Level 2 10 | . . . . . 28 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 651 | . 214 235 244 219 651 . . 357 . . Initial 91 | . . 84 52 91 79 . . . . . Average 164 | . 94 135 115 149 228 . . 147 . . Influence Increases 4588 | . 474 644 714 483 1302 30 . 686 190 65 Destroy 0b10 Robot/C 2540 | . 240 420 440 280 820 20 . 220 80 20 Destroy 0b10 Robot/NC 295 | . 35 55 60 50 75 . . 20 . . Destroy Leader 660 | . 58 124 132 72 194 10 . 50 20 . Successful Hack 35 | . 19 5 11 . . . . . . . Disable Machine 435 | . 45 15 45 30 90 . . 210 . . Destroy Structure 173 | . 32 10 11 6 18 . . 96 . . Lose Combat Pursuer 450 | . 45 15 15 45 105 . . 90 90 45 Influence Decreases 4573 | . 274 720 620 525 831 677 . 497 379 50 Entered New Map 724 | . . 116 72 127 97 241 . . 71 . Time Decay 3043 | . 274 434 368 318 524 436 . 406 243 40 Lost Part 476 | . . 20 30 80 180 . . 91 65 10 Purge Threat 330 | . . 150 150 . 30 . . . . . Squads Dispatched 28 | . 1 4 3 1 13 . . 6 . . Investigation 6 | . 1 3 1 . 1 . . . . . Extermination 6 | . . . . . 4 . . 2 . . Reinforcement 13 | . . 1 2 1 5 . . 4 . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Distress Signals 8 | . . 1 2 3 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 205 | . 17 32 27 26 60 2 . 20 11 10 Peak Tracking Total 9 | . 3 5 4 7 6 1 . 9 3 7 Tactical Retreats 21 | . 1 1 1 2 4 . . 4 6 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Traps Triggered 8 | . 1 1 2 . 4 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Machines Disabled 30 | . 3 2 3 2 6 . . 14 . . Max in Single Turn 5 | . 2 1 1 1 3 . . 5 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Machines Accessed 27 | . 5 9 6 . 4 . . 2 1 . Terminals 18 | . 5 5 5 . 1 . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . . Recycling Units 3 | . . 2 1 . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 54 | . 11 20 11 . 9 . . 2 1 . Successful 25 | . 3 12 5 . 3 . . 1 1 . Failed 29 | . 8 8 6 . 6 . . 1 . . Catastrophic 6 | . 1 . 4 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 3 3 5 . . . . 1 . . Terminals 31 | . 11 8 8 . 2 . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . 2 . . 3 . . . . . Recycling Units 9 | . . 6 3 . . . . . . . Scanalyzers 6 | . . 4 . . 2 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 11 | . 3 2 3 . 1 . . 1 1 . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 3 | . . . 2 . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Unreport Threat 3 | . . 1 1 . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . 2 . . 1 . . . . . Scan Component 2 | . . 1 . . 1 . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . 4 2 . . . . . . . Report Inventory 3 | . . 2 1 . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Retrieve Components 2 | . . 1 1 . . . . . . . Scanalyzer 5 | . . 4 . . 1 . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Retrieve Study 2 | . . 1 . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . 1 2 . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 7 3 . 2 . . 1 . . Full Trace Events 4 | . . 2 1 . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . 1 . . 1 . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 32 | . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . 6 3 . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Active Infowar (turns) 3038 | . . . . . 724 . . 1223 1013 78 Sensors 1109 | . . . . . . . . 1109 . . IFF 78 | . . . . . . . . . . 78 Terrain 1754 | . . . . . . . . 741 1013 . Structural 724 | . . . . . 724 . . . . . Jamming 252 | . . . . . . . . 252 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Turns Passed 10821 | 57 802 1060 847 713 2714 1181 113 1370 1671 293 Spaces Moved 5097 | 48 670 661 425 229 1146 685 67 409 453 304 Core 518 | 7 . . 2 4 7 . . 7 187 304 Treads 21 | . . . . . 21 . . . . . Legs 1223 | . . . 34 145 660 . . 119 265 . Wheels 3335 | 41 670 661 389 80 458 685 67 283 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 105 80 80 170 170 140 50 50 Average Speed 163 | 84 94 107 125 181 180 170 170 269 293 79 Slowest Speed 1300 | 100 100 115 600 550 950 170 170 1300 850 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 88 66 76 20 30 80 14 9 68 39 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 3 1 . 5 1 Spaces Dug 4 | . . . . . 1 . . 3 . . Terrain Destroyed 216 | . 34 8 7 6 18 24 . 116 . 3 Melee 4 | . . . . . 1 . . 3 . . Projectile 12 | . . . . 1 7 . . 1 . 3 AOE 199 | . 34 8 7 5 10 24 . 111 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Total 6695 | 61 788 865 593 393 1552 694 66 587 764 332 Wait 793 | 1 56 86 56 54 170 . . 98 266 6 Move 5087 | 47 669 660 424 228 1145 684 66 408 452 304 Hop . | . . . . . . . . . . . Pick Up 85 | 6 14 8 11 7 23 1 . 8 6 1 Fast Attach 61 | 5 1 5 2 9 22 . . 5 9 3 Attach 33 | 1 1 2 1 4 9 1 . 5 8 1 Detach 5 | . . . . 1 4 . . . . . Swap 82 | 1 7 16 9 11 26 . . 12 . . Drop 57 | . 11 11 13 5 10 . . 6 . 1 Fire 479 | . 29 75 77 74 138 8 . 42 22 14 Melee 8 | . . . . . 3 . . 3 1 1 Ram 2 | . . 1 . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 343 | -10/Materials | Identified exit to Mines 404 | -10/Materials | Discovered new exit (range 14) 758 | -10/Materials | Derelicts attacked the area 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Utility x2 1119 | -9/Materials | Discovered new exit (range 5) 1321 | -9/Materials | Discovered new exit (range 7) 1788 | -9/Materials | Repaired Arm. Wheel+ 1912 | -9/Materials | Discovered new exit (range 5) 1920 | -9/Materials | Entered Storage 2039 | -9/Storage | Learned location of Armory (-3) 2552 | -9/Storage | Core integrity fell below 50% 2686 | -9/Storage | Discovered new exit (range 16) 2767 | -9/Storage | Entered Materials 2767 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3185 | -8/Materials | Lost 4 parts (1p3n) 3429 | -8/Materials | Discovered new exit (range 7) 3480 | -8/Materials | Entered Factory 3480 | -7/Factory | Evolved 2 slots: Utility x2 3694 | -7/Factory | Discovered new exit (range 8) 3946 | -7/Factory | Build established: Scavenger-Mutant 4693 | -7/Factory | Build established: Scavenger-Gunner 4813 | -7/Factory | Garrison activated, responded to threat 4920 | -7/Factory | Lost 4 parts (1p1n2u) 5259 | -7/Factory | System corruption reached 10% 5272 | -7/Factory | Lost 4 parts (2n2u) 5450 | -7/Factory | Lost 3 parts (1p1n1w) 5597 | -7/Factory | Core integrity fell below 50% 5708 | -7/Factory | Lost 3 parts (2n1w) 5914 | -7/Factory | Build established: Mutant 6175 | -7/Factory | Core integrity fell below 20% 6187 | -7/Factory | Discovered new exit (range 6) 6194 | -7/Factory | Entered Lower Caves 7006 | -7/Lower Caves | Learned Factory terminal intel 7364 | -7/Lower Caves | Discovered new exit (range 7) 7375 | -7/Lower Caves | Entered another Lower Caves area 7476 | -7/Lower Caves | Discovered new exit (range 9) 7488 | -7/Lower Caves | Entered Factory 7488 | -6/Factory | Evolved 2 slots: Utility x2 7489 | -6/Factory | Loaded intel: 25 terminal locations 7510 | -6/Factory | Identified exit to DSF 7982 | -6/Factory | Build established: Skirmisher 8438 | -6/Factory | Spotted B-75 Beast 8772 | -6/Factory | Discovered new exit (range 12) 8858 | -6/Factory | Entered Lower Caves 8863 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 9201 | -6/Lower Caves | Build established: Scavenger-Mutant 9310 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 9503 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9574 | -6/Lower Caves | Build established: Mutant 9923 | -6/Lower Caves | Spotted B-75 Beast 9930 | -6/Lower Caves | Core integrity fell below 50% 9954 | -6/Lower Caves | Released all parts (7) 9963 | -6/Lower Caves | Learned Factory stockpile data 9982 | -6/Lower Caves | Lost 4 parts (1n2u1w) 10298 | -6/Lower Caves | Build established: Derelict-Mutant 10480 | -6/Lower Caves | Discovered new exit (range 8) 10529 | -6/Lower Caves | Entered another Lower Caves area 10665 | -6/Lower Caves | Core integrity fell below 20% 10671 | -6/Lower Caves | Released all parts (1) 10690 | -6/Lower Caves | System corruption reached 10% 10701 | -6/Lower Caves | Lost 8 parts (1p4u3w) 10702 | -6/Lower Caves | Identified exit to Factory 10822 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10707_ System corrupted: Component data lost. 10710_ Acquired 3 matter. 10711_ Acquired 5 matter. 10712_ Acquired 1 matter. 10713_ Acquired 5 matter. 10727_ CBY<4HS9T<|LQ&NIFGCXFGD9ZP