Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.16 @ 18:39:53 // Winter2019/RPGLIKE Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (3274) 3274 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1058) 1058 TOTAL SCORE: 8192 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 61 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 258/600 Matter 85/400 Energy 480/480 System Corruption 0% Temperature Cool (-200) Movement Flying (26) Location -7/Garrison Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Advanced Cryofiber Web Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite Relay Coupler [NC] (64) Relay Coupler [Sentry] (52) > --- WEAPON (3) ------- Enhanced Autogun Gauss Cannon Improved Datajack > --- INVENTORY (3) ---- Core Analyzer System Backup Module Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Cryofiber Web Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Autogun Gauss Cannon Improved Datajack > --- INVENTORY -------- Core Analyzer System Backup Module Gauss Cannon [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Spear Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Slots Evolved 12 | 4 . 5 . 1 1 1 . . Power 1 | . . 1 . . . . . . Propulsion 3 | 1 . 2 . . . . . . Utility 6 | 2 . 2 . 1 . 1 . . Weapon 2 | 1 . . . . 1 . . . Parts Attached 83 | 5 6 32 3 14 3 15 5 . Power 12 | 1 1 5 1 . . 4 . . Engine 10 | 1 1 5 1 . . 2 . . Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 26 | 2 2 15 . 3 . 4 . . Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . . 1 . 1 . . . . Flight 22 | . 2 14 . 2 . 4 . . Utility 17 | . 2 4 1 4 1 2 3 . Device 12 | . 1 3 1 3 . 1 3 . Storage . | . . . . . . . . . Processor 2 | . 1 . . 1 . . . . Hackware 3 | . . 1 . . 1 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 1 8 1 7 2 5 2 . Energy Gun 4 | 1 . 2 1 . . . . . Energy Cannon 3 | . . 3 . . . . . . Ballistic Gun 8 | 1 1 2 . . 1 2 1 . Ballistic Cannon 4 | . . . . 1 1 1 1 . Launcher . | . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon 4 | . . . . 3 . 1 . . Special Melee Weapon 2 | . . . . 1 . 1 . . Unidentified Prototypes 4 | . . 2 . 1 . . 1 . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 92 | . 60 84 98 98 96 99 99 100 Engine 12 | . 12 15 15 14 13 2 12 12 Core 1 | . . . . . . 9 . . Leg 1 | . 14 . . . . . . . Flight 24 | . 10 28 30 23 26 25 25 25 Device 17 | . 1 14 21 27 23 18 17 18 Processor 6 | . 2 8 7 7 6 6 6 6 Hackware 8 | . . 1 7 7 6 17 18 18 Energy Gun 2 | . 2 2 15 4 . . . . Energy Cannon 1 | . . 5 . . . . . . Ballistic Gun 4 | . 16 7 . . 3 5 2 6 Ballistic Cannon 2 | . . . . . . 6 6 6 Piercing Weapon 3 | . . . . 6 13 4 3 . Special Melee Weapon 1 | . . . . 2 . 2 6 6 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 8 9 27 28 29 29 34 34 34 Greatest Support 43 | 20 20 28 28 43 43 43 34 34 Greatest Overweight (x) 1 | . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 2 2 2 3 3 Average Capacity 1 | 1 1 1 1 1 2 2 2 3 Most Carried 3 | . 1 1 1 2 2 2 3 3 Average Carried 1 | . . . . 1 1 1 2 3 Final Capacity 3 | 1 1 1 1 2 2 2 3 3 Final Carried 3 | . 1 1 1 2 1 2 3 3 Class Distribution -------------------- 44% | Hacker-Scout 18% | Hacker-Ninja 14% | Scavenger-Mutant 10% | Mutant 7% | Hacker-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Ninja | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Matter Collected 1587 | 227 124 515 50 190 52 413 16 . Remotely . | . . . . . . . . . Salvage Created 3299 | . 106 1032 196 826 360 644 95 40 Parts 218 | . 9 74 10 54 25 32 9 5 Haulers Intercepted 12 | . . 5 . 4 . 3 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Combat Hostiles Destroyed 70 | . 3 20 6 15 11 9 3 3 Melee 22 | . . . . 11 10 1 . . Guns 31 | . 3 13 6 4 1 3 . 1 Cannons 12 | . . 6 . . . 3 1 2 AOE 4 | . . . . . . 2 2 . Classes Destroyed 11 | . 3 5 . 2 . . 1 . Tunneler 1 | . . 1 . . . . . . Hauler 12 | . . 5 . 4 . 3 . . Recycler 1 | . 1 . . . . . . . Operator 2 | . . 2 . . . . . . Watcher 14 | . 2 5 . 3 . 2 2 . Swarmer 20 | . 3 6 . . 9 . . 2 Grunt 28 | . . 10 6 6 2 2 2 . Duelist 1 | . . . . 1 . . . . Sentry 17 | . . 4 . 7 . 6 . . Hunter 3 | . . . . 1 . 1 . 1 Programmer 1 | . . . . . . . 1 . Best Kill Streak 7 | . 4 5 3 7 7 4 2 3 Combat Bots Only 7 | . 3 3 3 4 7 4 2 3 Max Kills in Single Turn 2 | . 2 2 2 1 1 2 2 1 Gunslinging 1 | . 1 1 1 . . . . . Exploded 2 | . . . . . . 2 2 . Melee 1 | . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Damage Taken 2000 | . 41 666 153 293 201 259 24 363 Core 1607 | . 31 530 111 252 167 207 18 291 Absorbed by Shields 193 | . . 50 61 82 . . . . Redirected to Core 1162 | . 31 365 93 134 107 171 18 243 Core Remaining (%) 93 | 100 100 . 96 . . 77 . . Volleys Fired 216 | . 10 97 13 29 9 27 10 21 Largest 2 | . 2 2 2 1 1 2 2 2 Hottest 136 | . 40 136 126 75 48 76 73 73 Shots Fired 346 | . 17 166 26 29 9 54 16 29 Gun 258 | . 17 127 26 29 8 27 6 18 Cannon 88 | . . 39 . . 1 27 10 11 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 214 | . 17 89 . . 9 54 16 29 Thermal 132 | . . 77 26 29 . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 34 | . 12 34 22 26 3 9 11 9 Robot Miss Streak 6 | . 2 2 . 2 6 1 1 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 6 | . 1 3 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 305 | . 14 128 21 50 30 31 14 17 Core Hits 122 | . 7 40 8 26 15 14 7 5 Critical Hits 15 | . . 7 . 3 1 2 2 . Critical Kills 6 | . . 3 . 2 . . 1 . Critical Parts Destroyed 8 | . . 4 . 1 1 1 1 . Melee Attacks 84 | . . . . 33 43 5 3 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 84 | . . . . 33 43 5 3 . Sneak Attacks 5 | . . . . 3 1 1 . . Combat Hostiles 3 | . . . . 2 1 . . . Follow-up Attacks 9 | . . . . 6 3 . . . Damage Inflicted 7330 | . 171 1864 359 1509 1325 1138 625 339 Guns 3015 | . 171 1351 359 457 79 319 95 184 Cannons 992 | . . 430 . . . 218 189 155 Explosions 709 | . . 83 . . . 362 264 . Melee 2614 | . . . . 1052 1246 239 77 . Ramming . | . . . . . . . . . Kinetic 2213 | . 171 803 . . 79 537 284 339 Thermal 2239 | . . 1061 359 457 . 362 . . Explosive 264 | . . . . . . . 264 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 2614 | . . . . 1052 1246 239 77 . Highest Corruption 2 | . . 2 2 . . . . . Average Corruption 1 | . . 1 2 . . . . . Corruption Purged . | . . . . . . . . . Effects 12 | . . 9 3 . . . . . Message Errors 4 | . . 2 2 . . . . . Energy Discharges 2 | . . 1 1 . . . . . Data Loss (minor) 3 | . . 3 . . . . . . Targeting Errors 2 | . . 2 . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 257 | . . 54 . 30 133 30 10 . Projectiles 13 | . . 11 . . . . 2 . Explosions 80 | . . 43 . . . 30 7 . Melee 164 | . . . . 30 133 . 1 . Knockbacks 3 | . . . . . . . 2 1 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . 2 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 113 | . . 32 . . . 56 25 . Shots 3 | . . 1 . . . 1 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 6 | . . 6 1 . . . . . Average Temperature 3 | . . 3 1 . . . . . Received Heat Transfer 513 | . . 172 104 120 36 81 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 7 | . . 3 1 3 . . . . Heat Transferred 3802 | . . 2011 777 814 . 200 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Peak Influence 658 | . 133 593 250 291 368 413 658 379 Initial 309 | . . 47 105 82 3 154 39 309 Average 213 | . 71 343 218 118 194 112 325 316 Maximum Alert Level 2 | . . 2 1 1 1 2 2 1 Low Security (%) 51 | 100 100 10 27 78 44 86 46 . Level 1 33 | . . 60 72 21 55 7 . 100 Level 2 14 | . . 29 . . . 6 53 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 3 . 2 . . 2 . Investigation 4 | . 1 1 . 1 . . 1 . Extermination . | . . . . . . . . . Reinforcement 3 | . . 2 . 1 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Distress Signals 6 | . 1 1 . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 6 37 6 24 15 10 7 12 Peak Tracking Total 8 | . 4 5 3 6 4 4 4 8 Tactical Retreats 8 | . . 3 . 1 1 . 3 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Traps Triggered 6 | . 1 4 . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Machines Disabled 13 | . . 5 . . 2 5 1 . Max in Single Turn 3 | . . 1 . . 1 3 1 . Garrison Relay 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Machines Accessed 34 | . 7 8 1 8 . 6 4 . Terminals 26 | . 6 7 1 7 . 5 . . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers 2 | . . 1 . . . 1 . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 124 | . 26 23 3 37 . 28 7 . Successful 103 | . 15 17 2 37 . 25 7 . Failed 21 | . 11 6 1 . . 3 . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 27 | . 6 10 1 5 . 4 1 . Terminals 111 | . 25 22 3 35 . 26 . . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . . . 2 . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers 3 | . . 1 . . . 2 . . Garrison Access 4 | . . . . 2 . . 2 . Terminal Hacks 70 | . 11 9 1 30 . 19 . . Record 8 | . . . 1 7 . . . . Prototype ID Bank 6 | . 3 1 . . . 2 . . Level Access Points 2 | . 1 . . . . 1 . . Branch Access Points 2 | . . . . 1 . 1 . . Emergency Access Points 6 | . . 2 . 3 . 1 . . Alert Level 2 | . . . . 1 . 1 . . Unreport Threat 12 | . . 3 . 5 . 4 . . Locate Traps 3 | . 1 . . 1 . 1 . . Reprogram Traps 2 | . . . . 2 . . . . Dispatch Records 4 | . . . . 2 . 2 . . Maintenance Status 1 | . . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . Transport Status 2 | . 1 . . . . 1 . . Reinforcement Status 1 | . . . . 1 . . . . Hauler Manifests 7 | . 1 1 . 3 . 2 . . Registered Components 3 | . . 1 . 1 . 1 . . Registered Prototypes 3 | . 1 . . 1 . 1 . . Zone Layout 5 | . 2 1 . 1 . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Report Inventory 2 | . 1 . . . . . 1 . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 4 | . . . . 2 . . 2 . Unlock Access 2 | . . . . 1 . . 1 . Coupler Status 2 | . . . . 1 . . 1 . Unauthorized Hacks 20 | . 3 8 1 5 . 2 1 . Terminals 18 | . 3 7 1 5 . 2 . . Assimilate 3 | . . 3 . . . . . . Botnet 15 | . 3 4 1 5 . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Tunnel 1 | . . . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . . Extract 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 19 | . 5 4 . 5 . 3 2 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . 14 . . . 1 . . Parts Built 1 | . . . . . . . 1 . Matter 234 | . . . . . . . 234 . Time 58 | . . . . . . . 58 . Total Part Build Rating 7 | . . . . . . . 7 . Parts Repaired 1 | . . . . . . . 1 . Time 12 | . . . . . . . 12 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . Machine Destruction 4 | . . . . . 4 . . . Attached 2 | . . . . . 1 1 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Total Allies 7 | . . 3 4 . . . . . Largest Group 5 | . . 3 5 5 1 . . . Highest-Rated Group 80 | . . 30 80 80 9 . . . Highest-Rated Ally 31 | . . 10 31 31 9 . . . Total Orders . | . . . . . . . . . Ally Attacks 38 | . . . . 38 . . . . Total Damage 500 | . . . . 500 . . . . Kills 7 | . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Turns Passed 3461 | 76 286 789 256 623 232 547 448 204 Spaces Moved 4750 | 49 354 1074 570 954 280 784 600 85 Core 2 | 2 . . . . . . . . Treads . | . . . . . . . . . Legs 155 | 47 108 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4593 | . 246 1074 570 954 280 784 600 85 Fastest Speed 26 | 50 37 27 27 27 27 26 26 26 Average Speed 31 | 117 62 31 27 28 27 26 26 26 Slowest Speed 120 | 120 120 99 27 29 27 27 26 26 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . 6 1 1 . 2 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 61 77 88 77 54 63 16 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . . 3 . . . . . Spaces Dug 4 | . . . . 1 . 3 . . Terrain Destroyed 126 | . . 9 . 1 . 110 6 . Melee 1 | . . . . 1 . . . . Projectile 18 | . . . . . . 18 . . AOE 107 | . . 9 . . . 92 6 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Total 6255 | 65 400 1361 644 1237 372 1058 873 245 Wait 968 | 12 20 109 48 179 30 203 228 139 Move 4722 | 48 353 1062 567 951 279 779 598 85 Hop 10 | . . 5 1 1 . 2 1 . Pick Up 23 | . 2 2 1 8 4 5 1 . Fast Attach 48 | 5 6 15 2 10 . 7 3 . Attach 10 | . . 2 . 2 4 2 . . Detach 1 | . . . . . . 1 . . Swap 26 | . . 15 1 2 . 6 2 . Drop 71 | . 6 26 3 15 3 14 4 . Fire 216 | . 10 97 13 29 9 27 10 21 Melee 69 | . . . . 25 36 5 3 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 73 | . 3 28 8 15 7 7 5 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 17) 77 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 4) 277 | -10/Materials | Identified exit to Materials 339 | -10/Materials | Discovered new exit (range 14) 344 | -10/Materials | Identified exit to Mines 357 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered another Materials area 365 | -9/Materials | Reached level 2 365 | -9/Materials | Reached level 3 365 | -9/Materials | Upgraded with Propulsion slot (x1) 365 | -9/Materials | Upgraded with Utility slot (x1) 421 | -9/Materials | Reached level 4 455 | -9/Materials | Upgraded with Power slot (x1) 520 | -9/Materials | Core integrity fell below 50% 673 | -9/Materials | Build established: Scavenger-Mutant 762 | -9/Materials | Discovered new exit (range 17) 798 | -9/Materials | Discovered new exit (range 4) 808 | -9/Materials | Discovered new exit (range 13) 826 | -9/Materials | Identified exit to Mines 862 | -9/Materials | Reached level 5 865 | -9/Materials | Upgraded with Propulsion slot (x1) 865 | -9/Materials | Upgraded with Utility slot (x1) 874 | -9/Materials | Discovered new exit (range 10) 1152 | -9/Materials | Entered Mines 1152 | -9/Mines | Accompanied by 2 allies 1154 | -9/Mines | Reached level 6 1155 | -9/Mines | Met a Derelict bent on vengeance 1273 | -9/Mines | Learned Materials trap positions 1293 | -9/Mines | Received a Mining Laser from a helpful Derelict 1323 | -9/Mines | Learned 4 Materials zone layouts 1324 | -9/Mines | Discovered new exit (range 4) 1326 | -9/Mines | Identified exit to Materials 1329 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1336 | -9/Mines | Discovered exit to Materials (range 10) 1408 | -9/Mines | Entered Materials 1408 | -8/Materials | Accompanied by 5 allies 1409 | -8/Materials | Identified exit to Factory 1410 | -8/Materials | Loaded intel: 20 trap records 1410 | -8/Materials | Reached level 7 1410 | -8/Materials | Reached level 8 1425 | -8/Materials | Upgraded with Utility slot (x1) 1455 | -8/Materials | Identified exit to Storage 1573 | -8/Materials | Build established: Hacker-Scout 1583 | -8/Materials | Discovered exit to Factory (range 17) 1630 | -8/Materials | Reached level 9 1856 | -8/Materials | Discovered exit to Factory (range 7) 1882 | -8/Materials | Reached level 10 2025 | -8/Materials | Identified exit to Garrison 2031 | -8/Materials | Entered Garrison 2031 | -8/Garrison | Accompanied by 1 ally 2092 | -8/Garrison | Triggered checkpoint 2103 | -8/Garrison | Reached level 11 2106 | -8/Garrison | Upgraded with Weapon slot (x1) 2134 | -8/Garrison | Garrison Relay disabled 2138 | -8/Garrison | Destroyed 7 combat bots 2206 | -8/Garrison | Triggered checkpoint 2232 | -8/Garrison | Garrison Relay disabled 2245 | -8/Garrison | Discovered new exit (range 17) 2258 | -8/Garrison | Identified exit to Materials 2260 | -8/Garrison | Installed Relay Interface Framework 2263 | -8/Garrison | Entered Materials 2291 | -8/Materials | Discovered exit to Factory (range 19) 2352 | -8/Materials | Reached level 12 2355 | -8/Materials | Upgraded with Utility slot (x1) 2631 | -8/Materials | Discovered exit to Factory (range 20) 2670 | -8/Materials | Build established: Hacker-Ninja 2810 | -8/Materials | Entered Factory 2812 | -7/Factory | Reached level 13 3017 | -7/Factory | Local fabrication network quarantined 3032 | -7/Factory | Fabricated Adv. Cryofiber Web (x1) 3200 | -7/Factory | Garrison activated, responded to threat 3236 | -7/Factory | Repaired Adv. Terrain Scanner 3258 | -7/Factory | Identified exit to Garrison 3258 | -7/Factory | Entered Garrison 3258 | -7/Garrison | Reached level 14 3314 | -7/Garrison | Build established: Hacker-Scout 3461 | -7/Garrison | Core integrity fell below 50% 3462 | -7/Garrison | Self-destructed Last Messages --------------- 03258_ Connecting with Garrison Access... >>Couplers Installed: Relay Coupler [NC] (50) >>Unlock Access door unlocked. 03258_ EXIT=UNLOCKED: GARRISON 03258_ Reached level 14. LOCATION=GARRISON GOAL=ESCAPE 03329_ Slug penetrates Wall. 03428_ Penetrated by Slug. 03432_ Destroyed Lgt. Nuclear Core. 03432_ H-55 Commando destroyed. 03436_ S-27 Virus destroyed. 03439_ S-27 Virus knocked back. 03441_ Slug penetrates Wall. 03452_ S-27 Virus destroyed. 03459_ G-47 Trooper destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ############################ ????????????????????? | | ############################ ???#????????????????? | | ############################ #????#??????????????? | | ############################ #?#?????????????????? | | ########?################### ##????#?????????????? | | ############################ ###????#????????????? | | ############################ ###?????????????????? | | ########################## " #####????#??????????? | | ######## ######### # " ######??????????????? | | ######## ############### " #########???????????? | | ######## ####### ##########??????????? | | ######## ####### ###########?????????? | | #############"##### ####### ########??##????????? | | ############# ##### ########### ???????? | | ############# ##### ################### ???????? | | ############# ##### #### ##############? ??????? | | ############# ##### #### ############## ??????? | | ############# ##### #### ############## #?????? | | ############# ##### #### ############## ??????? | | ############# # " ######### ##????? | | ################### #### #### ######### # ????? | | ################### #### #### ######### ##????? | | ################### #### #### ### ## ##????? | | ################### #### ####+### "## ##????? | | ################### ######## s%= ##????? | | ################### @ ss% s # ???? | | ################# # %gs[s # ???? | | #############################g ## ## ##????? | | ?########################?### ## ## #?????? | | ??######################### "?????? | | ??######################### " ????? | | ?########################## "?????? | | ??######################### "?????? | | ??########################### ## ## #?????? | | ??########################### ## ## ??????? | | ????################ # ??? ??????? | | ????################ # ???????? | | ????################ ####### ???????? | | ?????############### ####### ##""""?##????????? | | ??????#############? ####### ## #??????????? | | ???????############# ####### #######? ????????? | | ????????############ # ######???????????? | | ?????????########### ####### #####????????????? | | ???????????######### ####### ##??#????????????? | | ?????????????####### ####### ##???????????????? | | ???????????????#############?? ?#????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 47 Energy Capacity 480 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 510 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 35 Defensive Hacking 15 Relay Coupler Types 116 Relay Coupler Value 2 Item Schematics ----------------- Mining Claw | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Assault Rifle | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Imp. Sensor Array | -9/Materials | Extracted Mace | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cryofiber Web | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency This Is Interesting... Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Levels Raised 13 | . . 4 1 4 1 1 1 1 XP Earned 24183 | 4000 450 7046 1200 5067 2277 945 2507 691 XP Spent 21600 | 4000 . 6000 1500 5940 800 2225 1135 . Upgrades 45 | 14 . 9 4 11 1 2 4 . Power Slot 1 | . . 1 . . . . . . Propulsion Slot 3 | 1 . 2 . . . . . . Utility Slot 6 | 2 . 2 . 1 . 1 . . Weapon Slot 2 | 1 . . . . 1 . . . Heat Dissipation 6 | 5 . 1 . . . . . . Energy Generation 4 | 2 . 1 . 1 . . . . Matter Storage 2 | . . . . 1 . 1 . . Mass Support 2 | . . 1 . 1 . . . . Inventory Capacity 3 | 1 . . . 1 . . 1 . Sight Range 2 | 1 . . 1 . . . . . Sensor Range 3 | 1 . . . . . . 2 . Terrain Scan Density 5 | . . 1 . 3 . . 1 . Hack Attack % 3 | . . . 3 . . . . . Hack Defense % 3 | . . . . 3 . . . . Protomatter Created 842 | . 36 172 47 359 83 51 65 29 Integrity Restored 1383 | . 38 552 129 250 156 153 105 . Core 1265 | . 31 530 91 199 156 153 105 . Parts 118 | . 7 22 38 51 . . . . Protomatter Decayed 428 | . 21 6 63 290 18 . 30 . Game ------ Seed AerolevLinearMembrane Manual? 0 Play Time 01:46:37 Cumulative 49.0 hours Start 2021.01.16 @ 12:41:47 End 2021.01.16 @ 18:39:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 0 Adventurer 48 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11370acc-e362-4661-b7a7-c5f7b013bc68