Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 15:24:18 Player: Oldman Pu Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (770) 770 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1880 Bonus ------- None Cogmind --------- Core Integrity 275/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (30) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Heat Sink Heat Sink High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Targeting Computer Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Heat Sink Heat Sink High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Targeting Computer Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 11 7 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 3 | . 3 . Wheel 2 | 2 . . Hover 1 | . . 1 Flight . | . . . Utility 6 | 1 3 2 Device . | . . . Storage 4 | 1 1 2 Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 3 | . 2 1 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 5 | . 1 4 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 7 | . 6 10 Power 1 | . 1 2 Propulsion . | . . . Utility 4 | . 3 6 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 12 | . . 12 Power 2 | . . 2 Propulsion . | . . . Utility 6 | . . 6 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 91 | . 98 78 Engine 12 | . 14 10 Leg 22 | . 23 21 Wheel 2 | . 4 . Hover 1 | . . 2 Storage 12 | . 14 11 Processor 9 | . 7 11 Protection 3 | . 5 . Energy Gun 7 | . 11 1 Energy Cannon 3 | . . 9 Ballistic Gun 13 | . 15 11 Peak Build Rating 15 | 6 8 15 Average Rating 9 | 4 7 12 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 6 | 18 . 5 Naked Turns . | . . . Heaviest Build 54 | 12 18 54 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 8 | 3 1 8 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 10 20 Average Capacity 10 | 6 9 12 Most Carried 12 | . 10 12 Average Carried 7 | . 6 10 Final Capacity 15 | 8 10 15 Final Carried 11 | . 10 11 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 600 | 225 204 171 Remotely . | . . . Salvage Created 1109 | . 403 706 Parts 65 | . 28 37 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 11 16 Guns 17 | . 11 6 Cannons 10 | . . 10 Classes Destroyed 6 | . 4 2 Hauler 4 | . 1 3 Watcher 3 | . 2 1 Swarmer 12 | . 6 6 Grunt 11 | . 5 6 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 6 | . 3 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 149 | . 57 92 Missed 46 | . 16 30 Hits 103 | . 41 62 Melee 1 | . . 1 Projectile 102 | . 41 61 Damage Taken 1125 | . 437 688 Core 182 | . 57 125 Absorbed by Shields . | . . . Redirected to Shielding 15 | . 15 . Core Remaining (%) 88 | 100 77 . Volleys Fired 92 | . 54 38 Largest 2 | . 2 2 Hottest 91 | . 70 91 Shots Fired 174 | . 99 75 Gun 139 | . 99 40 Cannon 35 | . . 35 Launcher . | . . . Special . | . . . Kinetic 101 | . 64 37 Thermal 73 | . 35 38 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 8 13 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 105 | . 53 52 Core Hits 54 | . 27 27 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Critical Strikes 4 | . 1 3 Burn 1 | . 1 . Destroy 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1420 | . 498 922 Guns 878 | . 498 380 Cannons 534 | . . 534 Explosions . | . . . Melee . | . . . Ramming 8 | . . 8 Kinetic 619 | . 277 342 Thermal 793 | . 221 572 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles 1 | . . 1 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 171 | . 110 171 Average Temperature 43 | . 29 56 Received Heat Transfer 348 | . 153 195 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 2 3 Heat Transferred 1688 | . 681 1007 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 179 | . 121 179 Initial 14 | . . 14 Average 52 | . 45 67 Influence Increases 804 | . 349 455 Destroy 0b10 Robot/C 540 | . 220 320 Destroy 0b10 Robot/NC 35 | . 15 20 Destroy Leader 164 | . 66 98 Successful Hack 2 | . 2 . Disable Machine 15 | . . 15 Destroy Structure 3 | . 1 2 Lose Combat Pursuer 45 | . 45 . Influence Decreases 625 | . 313 312 Entered New Map 22 | . . 22 Time Decay 533 | . 293 240 Lost Part 70 | . 20 50 Squads Dispatched 4 | . 3 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 20 21 Peak Tracking Total 6 | . 6 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1657 | 41 997 619 Spaces Moved 992 | 34 710 248 Core 17 | 14 . 3 Treads . | . . . Legs 849 | . 605 244 Wheels 125 | 20 105 . Hover 1 | . . 1 Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 128 | 95 114 175 Slowest Speed 450 | 200 190 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 95 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1205 | 39 808 358 Wait 68 | . 16 52 Move 990 | 33 709 248 Hop . | . . . Pick Up 14 | . 10 4 Fast Attach 14 | 6 5 3 Attach 1 | . . 1 Detach . | . . . Swap 10 | . 6 4 Drop 15 | . 8 7 Fire 92 | . 54 38 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Discovered new exit (range 9) 423 | -10/Materials | Discovered new exit (range 10) 674 | -10/Materials | Discovered new exit (range 11) 755 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 14) 1039 | -10/Materials | Entered another Materials area 1039 | -9/Materials | Evolved 2 slots: Propulsion x2 1210 | -9/Materials | Discovered new exit (range 5) 1653 | -9/Materials | Lost 4 parts (1p3n) 1658 | -9/Materials | Self-destructed Last Messages --------------- 01585_ K-01 Serf cleans the Atomic Centrifuge. 01611_ Aluminum Leg destroyed. 01612_ G-47 Trooper destroyed. 01618_ Aluminum Leg destroyed. 01620_ Imp. Ion Engine destroyed. 01620_ System corrupted by crushing effect (+5). 01621_ B-36 Bruiser destroyed. 01622_ Imp. Hover Unit destroyed. 01624_ G-34 Mercenary destroyed. 01630_ Acquired 6 matter. 01643_ Destroyed Flight Unit. 01643_ S-10 Pest destroyed. 01644_ Acquired 3 matter. 01646_ System corrupted: Imp. Assault Rifle jammed. 01649_ S-10 Pest suffers critical hit (Destroy). 01649_ S-10 Pest destroyed. 01650_ Acquired 3 matter. 01654_ S-10 Pest destroyed. 01655_ System corrupted: Component data lost. 01656_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ####+##?????????????????????????????????????? | | #?????????????????????????????????????? | | " """ #?????????????????????????????????????? | | " """ #?????????????????????????????????????? | | " """ #?????????????????????????????????????? | | " """ #?????????????????????????????????????? | | " """ #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????#####???????????????? | | ######################??# ???????????????? | | ######## ! #??# ????????????????? | | # # #??# #????????????????? | | # # #??#[%#????????????????? | | # """ """ #??#[*###### ??????? | | / """ """ ####*!!%g[ / "?????????? | | # # """ """ ! +!%[@!#????????????????? | | # ##################/##????????????????? | | ###+########???????????? = ?????????????????? | | #????????????" ?????????????????? | | #???????????""" ????????????????? | | #???????????""" ????????????????? | | """"" #??????????"""" ???????????????? | | """"""""" #???????????"" ???????????????? | | """ """ #???????????? ??????????????? | | ############?????????????#####??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityTerrainKatana Manual? 0 Play Time 00:18:48 Cumulative 313.4 hours Start 2026.01.06 @ 15:06:32 End 2026.01.06 @ 15:24:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 264 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15afd0bf-8847-4b38-ba3e-7cc4b20e2e07