Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 21:03:36 Player: Jahimaih Green Turtle Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (92) 460 Value Destroyed (3708) 3708 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 10534 Bonus ------- High Alert Combat Kills 86 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 279/300 Energy 84/100 System Corruption 5% Temperature Cool (0) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Q-thruster > --- UTILITY (7) ------ Improved Signal Interpreter Launcher Guidance Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Improved Medium Armor Plating Improved Arc Projector Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Gravity Neutralizer Improved Signal Interpreter Launcher Guidance Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer System Shield Advanced System Restoration Module > --- WEAPON ----------- Gamma Rifle Dispersion Rifle > --- INVENTORY -------- Backup Power III Impulse Thruster Array Improved Medium Armor Plating [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun High-powered Shock Rifle Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . . . . . 2 Utility 5 | . . . . . 3 . 1 . . 1 . . Weapon 4 | . . . . . . 1 1 . . . 2 . Parts Attached 120 | 7 2 . 2 1 20 8 4 3 . 19 23 31 Power 15 | 1 . . 1 . 2 . 1 . . 3 3 4 Engine 4 | 1 . . . . . . . . . . 2 1 Core 8 | . . . 1 . 2 . 1 . . 3 . 1 Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 23 | 2 . . . 1 5 1 . . . 4 4 6 Treads 2 | . . . . . 1 . . . . 1 . . Leg 7 | 2 . . . 1 2 . . . . . 2 . Wheel 6 | . . . . . 2 1 . . . 3 . . Hover . | . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . 2 6 Utility 52 | 2 1 . 1 . 8 5 1 2 . 7 11 14 Device 30 | 1 . . . . 5 2 1 1 . 5 5 10 Storage 4 | 1 . . . . 2 . . . . . . 1 Processor 9 | . . . 1 . . 3 . . . . 4 1 Hackware 2 | . 1 . . . . . . . . . . 1 Protection 7 | . . . . . 1 . . 1 . 2 2 1 Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 1 . . . 5 2 2 1 . 5 5 7 Energy Gun 6 | 1 . . . . . . . . . 1 . 4 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 7 | 1 . . . . 1 . 1 . . 3 1 . Ballistic Cannon 2 | . . . . . 1 . 1 . . . . . Launcher 12 | . 1 . . . 1 2 . 1 . 1 4 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . 1 Parts Lost 49 | . . . . . 8 1 2 1 . 14 1 22 Power 9 | . . . . . 1 . . . . 3 . 5 Propulsion 12 | . . . . . 3 . . 1 . 3 . 5 Utility 15 | . . . . . 2 . 1 . . 4 1 7 Weapon 13 | . . . . . 2 1 1 . . 4 . 5 Highest Loss Streak 15 | . . . . . 4 1 2 1 . 8 1 15 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 100 100 100 79 83 77 69 66 70 51 53 Engine 2 | . 14 14 2 . . . . . . . 4 1 Core 6 | . . . 11 14 5 7 6 6 6 8 . 2 Leg 9 | . 28 28 28 28 13 . . . . . 3 . Wheel 5 | . . . . . 4 15 13 9 6 11 . . Flight 1 | . . . . . . . . . . . 6 11 Device 10 | . 2 . . . 18 10 20 14 13 20 8 3 Storage 7 | . 14 14 14 14 9 7 6 6 6 5 . 1 Processor 9 | . . . 2 14 9 19 10 6 6 5 19 17 Hackware 2 | . 11 14 11 . . . . . . . . 2 Protection 1 | . . . . . 2 . . 4 6 4 . . Ballistic Gun 6 | . 14 14 14 14 4 . 6 6 6 4 2 . Ballistic Cannon 1 | . . . . . 4 7 1 1 . . . . Launcher 6 | . 12 14 14 14 3 6 4 4 6 1 5 2 Slashing Weapon 2 | . . . . . 2 7 6 6 6 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 12 14 13 15 15 25 31 42 42 40 49 28 41 Greatest Support 60 | 20 20 20 20 20 38 56 56 56 28 60 28 56 Greatest Overweight (x) 4 | 3 . . . . 1 . . 1 1 4 . 2 Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 5 8 7 8 8 8 8 8 8 8 8 5 5 Average Carried 6 | 2 6 7 7 7 6 6 5 7 8 7 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 7 7 7 8 8 6 6 8 8 5 5 4 Class Distribution -------------------- 53% | Mutant 17% | Gunner 9% | Scavenger-Skirmisher 6% | Scavenger-Assassin 4% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Assassin | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Matter Collected 2428 | 288 62 . . 121 662 53 243 126 . 209 227 437 Remotely . | . . . . . . . . . . . . . Salvage Created 4109 | 90 34 18 . 74 1211 97 806 162 . 476 414 727 Parts 232 | 7 6 3 . 3 61 12 37 8 . 33 14 48 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 5 | 1 . . . . 2 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 65 | . . 1 . 9 17 4 11 5 . 8 4 6 Melee 6 | . . . . . 3 . . 1 . 2 . . Guns 26 | . . 1 . 3 2 . 10 1 . 6 . 3 Cannons 5 | . . . . . 4 1 . . . . . . AOE 26 | . . . . 6 8 3 1 3 . . 3 2 Classes Destroyed 17 | 2 2 1 . 1 7 1 1 1 . . 1 . Worker 4 | . . . . . 1 2 1 . . . . . Builder 8 | . . . . . 3 . 3 . . . . 2 Tunneler 2 | 1 . . . 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 8 | 1 . . . . 6 . . . . . . 1 Operator 3 | . 1 . . . . . . . . 1 . 1 Watcher 10 | . 1 . . . 2 1 1 . . 1 1 3 Swarmer 6 | . . 1 . . . 3 . . . 2 . . Grunt 23 | . . . . . 13 . 7 . . . . 3 Brawler 1 | . . . . . . . . . . . 1 . Duelist 1 | . . . . . 1 . . . . . . . Sentry 7 | . . . . . 2 . 3 . . 1 1 . Hunter 4 | . . . . . . . 1 . . 1 2 . Programmer 8 | . . . . . . 1 . . . 4 . 3 Heavy 1 | . . . . . 1 . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . Wasp 3 | . . . . . . . . 3 . . . . Thug 1 | . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 14 | 2 1 1 . 8 5 3 14 4 . 2 2 4 Combat Bots Only 10 | . . 1 . 8 3 2 10 4 . 2 2 3 Max Kills in Single Turn 3 | 1 1 1 . 2 2 1 3 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 2 1 1 2 . . 1 1 Melee 1 | . . . . . 1 . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Hostile Shots Fired 586 | . . 1 . 12 95 18 71 9 . 120 40 220 Missed 222 | . . 1 . 5 34 5 29 . . 39 20 89 Damage Taken 7735 | . . . . 222 1164 218 902 188 . 1564 370 3107 Core 2396 | . . . . 38 233 . 186 24 . 554 45 1316 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 44 | . . . . . 44 . . . . . . . Core Remaining (%) 79 | 100 . . . 84 57 100 . . 75 44 96 . Volleys Fired 200 | 6 4 2 . 19 65 8 16 5 . 18 15 42 Largest 2 | 2 2 1 . 1 2 2 1 1 . 2 1 2 Hottest 163 | 60 60 20 . 30 57 90 57 57 . 88 43 163 Shots Fired 316 | 12 8 2 . 19 78 12 57 14 . 45 15 54 Gun 188 | 12 5 2 . 15 21 . 41 8 . 45 2 37 Cannon 57 | . . . . . 42 6 5 3 . . . 1 Launcher 71 | . 3 . . 4 15 6 11 3 . . 13 16 Special . | . . . . . . . . . . . . . Kinetic 183 | 6 4 2 . 15 63 6 46 11 . 28 2 . Thermal 29 | 6 1 . . . . . . . . . . 22 Explosive 31 | . 3 . . 4 15 6 . 3 . . . . Electromagnetic 73 | . . . . . . . 11 . . 17 13 32 Robot Hit Streak 22 | 4 6 1 . 5 12 3 22 8 . 13 10 9 Robot Miss Streak 10 | 2 2 1 . 5 10 3 1 1 . 2 1 5 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Autonomous 72 | . . . . . 5 . 41 8 . 18 . . Shots Hit Robots 230 | 7 5 1 . 9 50 8 44 15 . 45 10 36 Core Hits 181 | 3 4 1 . 17 56 11 28 8 . 19 9 25 Critical Kills 11 | . . . . 1 7 1 1 . . . . 1 Critical Parts Destroyed 10 | . . . . . 7 1 1 1 . . . . Critical Strikes 26 | . . . . 1 14 2 2 3 . 3 . 1 Destroy 21 | . . . . 1 14 2 2 1 . . . 1 Corrupt 1 | . . . . . . . . . . 1 . . Sever 4 | . . . . . . . . 2 . 2 . . Melee Attacks 47 | . . . . . 17 3 1 6 . 20 . . Impact . | . . . . . . . . . . . . . Slashing 47 | . . . . . 17 3 1 6 . 20 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9181 | 76 128 10 . 438 1960 557 2062 723 . 1199 600 1428 Guns 3292 | 76 47 10 . 97 349 . 1106 222 . 813 . 572 Cannons 594 | . . . . . 459 83 31 21 . . . . Explosions 4133 | . 81 . . 341 749 297 925 284 . . 600 856 Melee 1162 | . . . . . 403 177 . 196 . 386 . . Ramming . | . . . . . . . . . . . . . Kinetic 3096 | 22 37 10 . 97 808 83 1137 243 . 659 . . Thermal 730 | 54 10 . . . . . 78 . . . 94 494 Explosive 2211 | . 81 . . 341 749 297 200 284 . . . 259 Electromagnetic 1982 | . . . . . . . 647 . . 154 506 675 Impact . | . . . . . . . . . . . . . Slashing 1162 | . . . . . 403 177 . 196 . 386 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 2 2 11 . 5 Average Corruption 2 | . . . . . . . . 1 2 4 . 2 Corruption Purged 2 | . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . Effects 34 | . . . . . . . . 14 . 15 . 5 Message Errors 4 | . . . . . . . . 2 . 2 . . Matter Fused 11 | . . . . . . . . 4 . 6 . 1 Heat Flow Errors 4 | . . . . . . . . 2 . 1 . 1 Energy Discharges 2 | . . . . . . . . 1 . . . 1 Parts Fused 2 | . . . . . . . . . . 2 . . Data Loss (minor) 7 | . . . . . . . . 3 . 2 . 2 Data Loss (major) 2 | . . . . . . . . 1 . 1 . . Misfires 1 | . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 290 | . . . . 18 11 43 23 43 . 4 . 148 Projectiles 10 | . . . . . . 10 . . . . . . Explosions 243 | . . . . 18 11 . 23 43 . . . 148 Melee 37 | . . . . . . 33 . . . 4 . . Knockbacks 5 | . . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 759 | . . . . 38 53 25 387 62 . . 25 169 Shots 17 | . . . . 2 3 1 4 1 . . 2 4 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 306 | . . . . . 112 45 99 253 . 93 6 306 Average Temperature 69 | . . . . . 33 21 28 92 . 31 2 113 Received Heat Transfer 688 | . . . . . 333 . 165 9 . 9 9 163 Effects 3 | . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 2 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Parts Fried 10 | . . . . . . . 1 . . 1 5 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 Heat Transferred 881 | 125 25 . . . . . 100 . . . 100 531 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 . . . 2 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Peak Influence 718 | 10 54 22 . 17 455 337 718 . . 181 207 367 Initial 179 | . 6 . . . 1 179 128 . . 48 . 108 Average 130 | 2 32 1 . 1 193 216 300 . . 66 61 265 Maximum Alert Level 3 | . . . . . 2 1 3 . . . 1 1 Low Security (%) 68 | 100 100 100 . 100 49 49 66 . . 100 76 6 Level 1 29 | . . . . . 45 50 5 . . . 23 93 Level 2 1 | . . . . . 5 . 9 . . . . . Level 3 . | . . . . . . . 18 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 3 3 4 . . 3 1 3 Investigation 3 | . . . . . 1 . . . . . 1 1 Extermination 4 | . . . . . . 1 . . . 2 . 1 Reinforcement 8 | . 1 . . . 2 1 2 . . 1 . 1 Assault 1 | . . . . . . . 1 . . . . . Garrison 2 | . . . . . . 1 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Distress Signals 5 | . 1 . . . . . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 1 3 . 13 32 14 13 4 . 19 6 27 Peak Tracking Total 12 | . 1 3 . 11 7 4 6 3 . 4 2 12 Tactical Retreats 16 | . . . . 2 5 2 1 . . 1 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Traps Triggered 3 | . . . . . . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Machines Disabled 22 | . . . . . 2 2 5 1 . 1 5 6 Max in Single Turn 4 | . . . . . 1 2 4 1 . 1 2 1 Garrison Access 3 | . . . . . . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Machines Accessed 30 | . 2 . 4 . 5 4 . . . 4 7 4 Terminals 9 | . 1 . . . 2 3 . . . 2 1 . Fabricators 3 | . . . . . . . . . . . 2 1 Repair Stations 2 | . . . . . 1 . . . . . 1 . Recycling Units 5 | . 1 . . . 1 . . . . 1 1 1 Scanalyzers 5 | . . . . . 1 1 . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . 1 1 Total Hacks 106 | . 5 . 49 . 12 7 . . . 12 14 7 Successful 72 | . 1 . 49 . 5 5 . . . 5 4 3 Failed 34 | . 4 . . . 7 2 . . . 7 10 4 Catastrophic 7 | . . . . . 2 2 . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 20 | . 4 . . . 4 4 . . . 6 2 . Fabricators 7 | . . . . . . . . . . . 3 4 Repair Stations 8 | . . . . . 5 . . . . . 3 . Recycling Units 10 | . 1 . . . 2 . . . . 4 2 1 Scanalyzers 9 | . . . . . 1 3 . . . 2 2 1 Garrison Access 3 | . . . . . . . . . . . 2 1 Terminal Hacks 55 | . 1 . 49 . 1 2 . . . 2 . . Record 51 | . . . 49 . . 1 . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 2 . . . . . 2 . Scan Component 2 | . . . . . 1 . . . . . 1 . Repair 1 | . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . 1 . . . . 1 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . 1 . . . . 1 . . Scanalyzer 6 | . . . . . 1 3 . . . 2 . . Insert Component 4 | . . . . . 1 2 . . . 1 . . Analyze 2 | . . . . . . 1 . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . 1 . 1 Used 1 | . . . . . . . . . . 1 . . Hacking Detections 22 | . 2 . . . 4 3 . . . 4 6 3 Full Trace Events 3 | . . . . . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . 1 . . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . . . . . 5 Parts Repaired 1 | . . . . . 1 . . . . . . . Time 26 | . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 10 . . . . 2 . . Parts Scanalyzed 2 | . . . . . . 1 . . . 1 . . Part Schematics Acquired 2 | . . . . . . 1 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Total Allies 3 | . . 2 . 1 . . . . . . . . Largest Group 2 | . . 2 1 1 . . . . . . . . Highest-Rated Group 41 | . . 41 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 10 | . . 8 . 2 . . . . . . . . Total Damage 64 | . . 22 . 42 . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 3 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Turns Passed 7206 | 128 459 120 910 376 978 490 228 1168 42 947 693 667 Spaces Moved 6375 | 80 358 85 755 201 509 380 168 1055 37 821 929 997 Core 158 | 11 . . . . . . . . . 36 70 41 Treads 46 | . . . . . 46 . . . . . . . Legs 1884 | 69 358 85 755 201 288 . . . . . 128 . Wheels 2600 | . . . . . 175 380 168 1055 37 785 . . Hover . | . . . . . . . . . . . . . Flight 1687 | . . . . . . . . . . . 731 956 Fastest Speed 31 | 50 120 120 120 120 90 100 100 100 115 50 37 31 Average Speed 90 | 115 120 120 120 120 120 100 100 107 115 96 53 36 Slowest Speed 250 | 200 120 120 120 120 190 100 100 115 115 250 120 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . 2 9 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 54 30 93 50 27 15 6 94 7 20 22 17 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . . . Spaces Dug 1 | . . . . . . . 1 . . . . . Terrain Destroyed 349 | . 20 . . 23 89 62 61 50 . 6 4 34 Melee . | . . . . . . . . . . . . . Projectile 51 | . . . . . 20 2 15 7 . 6 . 1 AOE 298 | . 20 . . 23 69 60 46 43 . . 4 33 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Total 7520 | 103 382 101 759 317 778 477 214 1074 36 931 1109 1239 Wait 643 | . 7 15 . 95 142 72 16 . . 32 123 141 Move 6342 | 79 357 84 754 200 508 379 167 1054 36 820 924 980 Hop 10 | . . . . . . . . . . . 2 8 Pick Up 89 | 11 7 . 1 1 18 4 6 4 . 9 7 21 Fast Attach 25 | . . . . . 1 . . . . 6 14 4 Attach 81 | 7 2 . 1 . 15 6 3 2 . 12 9 24 Detach 16 | . 1 . . . . 1 1 . . 5 3 5 Swap 14 | . . . 1 1 4 2 1 1 . 1 . 3 Drop 53 | . 4 . 2 1 8 2 3 2 . 8 12 11 Fire 200 | 6 4 2 . 19 65 8 16 5 . 18 15 42 Melee 47 | . . . . . 17 3 1 6 . 20 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 10) 362 | -10/Materials | Met 8R-AWN 588 | -10/Materials | Entered Mines 590 | -10/Mines | Followed 8R-AWN into the Mines 688 | -10/Mines | Discovered new exit (range 5) 708 | -10/Mines | Entered Exiles 708 | -10/Exiles | Accompanied by 1 ally 737 | -10/Exiles | Welcomed by 8R-AWN 738 | -10/Exiles | Led the pair of lost Derelicts to a safe place 759 | -10/Exiles | Met EX-HEX 796 | -10/Exiles | Met EX-BIN 848 | -10/Exiles | Aligned with FarCom system 849 | -10/Exiles | Given EX-Vault access code 886 | -10/Exiles | Opened EX-Vault 895 | -10/Exiles | Found Prototype Ballistic Gun 932 | -10/Exiles | Warned to stay clear of 0b10 Research branches 968 | -10/Exiles | Met EX-DEC 977 | -10/Exiles | Learned location of Zion (-7) 1062 | -10/Exiles | Discovered new exit (range 14) 1173 | -10/Exiles | Visited The Gauntlet 1435 | -10/Exiles | Learned about 8R-AWN's background 1461 | -10/Exiles | Discovered new exit (range 14) 1476 | -10/Exiles | Identified exit to Mines 1618 | -10/Exiles | Left Exiles lab with AWS/Gauss 1618 | -10/Exiles | Entered Mines 1624 | -9/Mines | Learned location of 1 exit from Materials 1691 | -9/Mines | Assembled infested the area 1696 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1709 | -9/Mines | Learned Materials terminal intel 1724 | -9/Mines | Escorted by a lone wolf Derelict 1800 | -9/Mines | Destroyed 8 combat bots 1923 | -9/Mines | Discovered new exit (range 9) 1935 | -9/Mines | Learned Materials emergency access door positions 1970 | -9/Mines | Identified exit to Materials 1994 | -9/Mines | Entered Materials 1994 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1995 | -8/Materials | Identified exit to Factory 1997 | -8/Materials | Loaded intel: 12 terminal locations 2143 | -8/Materials | Repaired Grenade Launcher 2332 | -8/Materials | Identified AWS/Gauss 2473 | -8/Materials | Lost 4 parts (2n1u1w) 2947 | -8/Materials | Discovered exit to Factory (range 16) 2972 | -8/Materials | Entered Factory 2972 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3246 | -7/Factory | Garrison activated, responded to threat 3446 | -7/Factory | Discovered new exit (range 14) 3461 | -7/Factory | Identified exit to Factory 3462 | -7/Factory | Entered another Factory area 3462 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3612 | -6/Factory | Garrison activated, responded to threat 3658 | -6/Factory | Discovered new exit (range 15) 3669 | -6/Factory | Destroyed 10 combat bots 3689 | -6/Factory | Identified exit to Lower Caves 3690 | -6/Factory | Entered Lower Caves 3788 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3984 | -6/Lower Caves | Build established: Gunner 4084 | -6/Lower Caves | Spotted B-75 Beast 4228 | -6/Lower Caves | Ambushed by wild Derelicts 4551 | -6/Lower Caves | Learned 4 Factory zone layouts 4601 | -6/Lower Caves | Encountered a Warlord checkpoint 4621 | -6/Lower Caves | Discovered new exit (range 11) 4640 | -6/Lower Caves | Identified exit to Lower Caves 4858 | -6/Lower Caves | Entered another Lower Caves area 4891 | -6/Lower Caves | Discovered new exit (range 9) 4899 | -6/Lower Caves | Identified exit to Factory 4900 | -6/Lower Caves | Entered Factory 4900 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5194 | -5/Factory | Build established: Scavenger-Assassin 5307 | -5/Factory | Lost 3 parts (1p1u1w) 5732 | -5/Factory | Build established: Scavenger-Skirmisher 5822 | -5/Factory | System corruption reached 10% 5836 | -5/Factory | Discovered new exit (range 15) 5843 | -5/Factory | Core integrity fell below 50% 5847 | -5/Factory | Identified exit to Factory 5847 | -5/Factory | Entered another Factory area 5847 | -4/Factory | Evolved 2 slots: Weapon x2 5860 | -4/Factory | Lost 8 parts (2p2n2u2w) 6104 | -4/Factory | Build established: Mutant 6354 | -4/Factory | Discovered new exit (range 12) 6540 | -4/Factory | Identified exit to Research 6540 | -4/Factory | Entered Research 6540 | -3/Research | Evolved 2 slots: Propulsion x2 6600 | -3/Research | Lost 3 parts (1p2u) 6917 | -3/Research | Fabricated Gravity Neutralizer? 7159 | -3/Research | Core integrity fell below 50% 7181 | -3/Research | Core integrity fell below 20% 7204 | -3/Research | Lost 15 parts (4p5n3u3w) 7207 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Dropped Disruptor Cannon. Backup Power III destroyed. Acquired Prototype Launcher. System Shield destroyed. Identified Hvy. Proton Missile Launcher. Critical hit (Burn: +37). Adv. Heat Sink destroyed. Hvy. Proton Missile Launcher destroyed. S-43 Plague destroyed. Acquired Faulty Hvy. Proton Missile Launcher. K-01 Serf collects debris. Acquired Arm. Heavy Treads. Faulty integration triggers energy drain (-62). Acquired Q-thruster. Dropped Faulty Hvy. Proton Missile Launcher. System corrupted: Heat flow error (+193). U-05 Engineer destroyed. Acquired 22 matter. Acquired Imp. Arc Projector. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????##""" | | ???????????????????????????????????????????#"""S"" | | ???????????????????????????????????????????#"""""" | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##+###+#??????? | | ???????????????????????????????????# ??????? | | ???????????????????????????????????# ??????? | | ???????????????????????????????????+ ???????? | | ????????????????????????????######## ##+##?????? | | ????????#############+####### # #?????? | | ??????? # #?????? | | ??????? # #?????? | | ??????? sssss ! # = #?????? | | ??????????????#######+#######* g # #?##### | | ????????????????# s @#?### # #?# | | ????????????????# ! ! #???# gg / #?# | | ????????????????# #???# ##/###+##?# | | ????????????????# #???# # ## #### | | ????????????????###########???# # ## # | | ??????????????????????????????# # + # | | ??????????????????????????????# # ## # ] | | ??????????????????????????????#C # ## / | | ??????????????????????????????# # ## # | | ??????????????????????????????# # ## # | | ??????????????????????????????# ###### ##### | | ??????????????????????????????# #????# | | ??????????????????????????????# #????# | | ??????????????????????????????# #????# | | ??????????????????????????????# #????# ! | | ??????????????????????????????# #????# !] | | ??????????????????????????????# #????# ]] | | ??????????????????????????????? ?????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ??????????????????????????????????????? ### | | ??????????????????????????????????????########?### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 48 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 50 Additional Mass Support 12 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 16 Launcher Accuracy 80 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Weapon Cycler | -7/Factory | Scanalyzed Gravity Neutralizer | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravity Neutralizer | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Dynamic Key Hey, That's Mine! I Survived The Infestation Just What I Needed Maybe Next Time I'll Detach My Launcher Please Form A Line Power Corrupts Remodeling Respectable Loadout Challenges ------------ None Game ------ Seed DynamicRecyclingTrap Manual? 0 Play Time 02:30:27 Cumulative 10.4 hours Start 2024.05.19 @ 18:29:19 End 2024.05.19 @ 21:03:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dbd4da78-cae4-43b0-a753-a31e300fe8ea