Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 11:05:11 Player: Zeldest Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (860) 860 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2830 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Hardened Light Armor Plating Reactive Plating > --- WEAPON ----------- Datajack Heavy Flail > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Maneuvering Thrusters Datajack Datajack [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Maneuvering Thrusters Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Datajack Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 55 | 5 8 27 15 Power 11 | 1 . 6 4 Engine 10 | 1 . 6 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 2 8 3 Treads 4 | . . 3 1 Leg 2 | 2 . . . Wheel 1 | . . . 1 Hover . | . . . . Flight 8 | . 2 5 1 Utility 16 | 1 5 6 4 Device 2 | . 1 . 1 Storage 3 | 1 . 2 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 9 | . 3 4 2 Artifact . | . . . . Weapon 13 | 1 1 7 4 Energy Gun 5 | 1 . 4 . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . 1 . 3 Unidentified Prototypes 1 | . . 1 . Parts Lost 30 | . . 15 15 Power 8 | . . 3 5 Propulsion 8 | . . 5 3 Utility 4 | . . 1 3 Weapon 10 | . . 6 4 Highest Loss Streak 8 | . . 6 8 Average Slot Usage (%) 73 | . 90 72 71 Engine 14 | . 14 15 13 Core 1 | . . . 3 Treads 6 | . . 8 7 Leg 2 | . 25 . . Wheel 1 | . . . 3 Flight 6 | . 2 13 . Storage 4 | . 1 1 9 Processor 6 | . 12 3 9 Protection 13 | . 12 16 10 Energy Gun 5 | . 14 7 . Ballistic Gun 1 | . . 2 2 Impact Weapon 2 | . . . 6 Special Melee Weapon 3 | . 5 2 5 Naked Turns . | . . . . Heaviest Build 49 | 11 13 36 49 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 9 | 1 . 4 9 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 6 | 5 4 4 10 Most Carried 8 | 4 4 7 8 Average Carried 3 | 1 3 3 3 Final Capacity 10 | 6 4 10 10 Final Carried 7 | 1 4 7 . Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 643 | 250 . 292 101 Remotely . | . . . . Salvage Created 1071 | . . 755 316 Parts 53 | . . 51 2 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . . 20 6 Melee 2 | . . 1 1 Guns 16 | . . 16 . Cannons 2 | . . 2 . AOE 1 | . . 1 . Classes Destroyed 7 | . . 6 1 Worker 1 | . . . 1 Builder 1 | . . 1 . Hauler 1 | . . 1 . Operator 1 | . . 1 . Swarmer 9 | . . 9 . Grunt 13 | . . 7 6 Sentry 4 | . . 4 . Best Kill Streak 4 | . . 4 3 Combat Bots Only 4 | . . 4 4 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3220 | . 14 1597 1609 Core 913 | . . 348 565 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 100 13 . Volleys Fired 92 | . . 92 . Largest 2 | . . 2 . Hottest 133 | . . 133 . Shots Fired 96 | . . 96 . Gun 76 | . . 76 . Cannon 4 | . . 4 . Launcher . | . . . . Special 16 | . . 16 . Kinetic 23 | . . 23 . Thermal 34 | . . 34 . Explosive . | . . . . Electromagnetic 39 | . . 39 . Robot Hit Streak 9 | . . 9 . Robot Miss Streak 6 | . . 6 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 113 | . . 77 36 Core Hits 65 | . . 62 3 Critical Hits 2 | . . 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 49 | . . . 49 Impact 49 | . . . 49 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2196 | . . 1063 1133 Guns 762 | . . 762 . Cannons 42 | . . 42 . Explosions 129 | . . 129 . Melee 1129 | . . . 1129 Ramming 9 | . . 5 4 Kinetic 137 | . . 137 . Thermal 413 | . . 413 . Explosive 55 | . . 55 . Electromagnetic 453 | . . 453 . Impact 1129 | . . . 1129 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 262 | . . 25 237 Projectiles 9 | . . 1 8 Explosions 24 | . . 24 . Melee 229 | . . . 229 Knockbacks 4 | . . 1 3 Impact 3 | . . 1 2 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 121 | . . 120 1 Shots 2 | . . 2 . Rammed 6 | . . 3 3 Targets Rammed 6 | . . 3 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | . . 306 6 Average Temperature 73 | . . 78 2 Received Heat Transfer 1248 | . 9 348 891 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 14 | . . 6 8 Impact Corruptions 13 | . . . 13 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 751 | . . 751 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 225 | . . 225 77 Average Influence 61 | . . 94 43 Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 97 100 Level 1 1 | . . 2 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 2 35 23 Peak Tracking Total 8 | . 5 6 8 Tactical Retreats 18 | . . 10 8 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2084 | 60 238 993 793 Spaces Moved 1210 | 57 212 615 326 Core 119 | 28 . 51 40 Treads 255 | . . 133 122 Legs 191 | 29 162 . . Wheels 164 | . . . 164 Hover . | . . . . Flight 481 | . 50 431 . Fastest Speed 34 | 50 37 34 120 Average Speed 126 | 87 100 110 181 Slowest Speed 500 | 120 120 280 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . . 7 . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 29 44 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . . 23 . Melee . | . . . . Projectile . | . . . . AOE 23 | . . 23 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1530 | 66 235 804 425 Wait 77 | . . 55 22 Move 1193 | 56 211 600 326 Hop 7 | . . 7 . Pick Up 35 | 5 10 14 6 Fast Attach 13 | 1 1 11 . Attach 26 | 4 1 9 12 Detach . | . . . . Swap 16 | . 6 7 3 Drop 16 | . 6 6 4 Fire 92 | . . 92 . Melee 49 | . . . 49 Ram 4 | . . 1 3 Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 3) 298 | -10/Materials | Identified exit to Materials 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 327 | -9/Materials | Build established: Mutant 567 | -9/Materials | Lost 6 parts (2p2n2w) 921 | -9/Materials | Core integrity fell below 50% 1077 | -9/Materials | Core integrity fell below 20% 1209 | -9/Materials | Discovered new exit (range 8) 1292 | -9/Materials | Entered another Materials area 1292 | -8/Materials | Evolved 2 slots: Utility x2 1468 | -8/Materials | Build established: Scavenger-Mutant 1777 | -8/Materials | Build established: Mutant 1880 | -8/Materials | Lost 8 parts (2p3n2u1w) 2018 | -8/Materials | Core integrity fell below 50% 2051 | -8/Materials | Core integrity fell below 20% 2062 | -8/Materials | Discovered new exit (range 6) 2073 | -8/Materials | Lost 3 parts (2p1w) 2085 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- W-25 Informer sends out distress signal. Lgt. Ion Engine destroyed. Datajack destroyed. R-06 Scavenger destroyed. Sneak attack on K-01 Serf. Destroyed Lgt. Ion Engine. K-01 Serf system corrupted by crushing effect. K-01 Serf system terminally corrupted. Med. Matter Pod fried. Wheel fried. Imp. Ion Engine destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Com. Wheel. R-06 Scavenger collects Lgt. Ion Engine. Destroyed Particle Gun. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. EXIT=FOUND Hvy. Flail destroyed. Slammed into G-47 Trooper. 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