Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.11 @ 03:14:36 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (104) 520 Value Destroyed (3130) 3130 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (28327) 28327 TOTAL SCORE: 40057 Bonus ------- Inhibited Evolution 18000 High Alert Combat Kills 27 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1411/1600 Matter 232/300 Energy 4/100 System Corruption 5% Temperature Cool (449) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (7) ------ Large Storage Unit Improved Propulsion Shielding Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Heavy Shock Bomb Launcher Plasma Sword > --- INVENTORY (10) --- Field Propulsion Array Impulse Thruster Array Superbattery (2000) Transmission Jammer Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Field Propulsion Array Impulse Thruster Array Superbattery Transmission Jammer Improved Propulsion Shielding Improved Medium Armor Plating Heavy Shock Bomb Launcher [Rating: 114] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 9 | . . . 1 . . . 1 1 1 1 1 1 1 1 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 1 . 1 . 1 . . . Utility 5 | . . . 1 . . . . 1 . 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 129 | 6 6 . 23 2 1 4 23 14 17 7 6 3 9 8 Power 20 | 1 2 . 3 . . . 3 2 2 1 . 1 4 1 Engine 8 | 1 1 . 3 . . . 2 1 . . . . . . Core 6 | . 1 . . . . . 1 . 2 1 . . 1 . Reactor 6 | . . . . . . . . 1 . . . 1 3 1 Propulsion 32 | 2 . . 5 . . . 7 4 6 . 3 1 3 1 Treads 10 | 1 . . 3 . . . 4 1 1 . . . . . Leg 6 | . . . . . . . 3 2 1 . . . . . Wheel 4 | 1 . . 2 . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . 4 . 3 1 3 1 Utility 32 | 1 2 . 6 . 1 . 4 4 4 2 2 1 1 4 Device 3 | . 1 . . . . . 1 . . . . 1 . . Storage 7 | 1 . . 1 . 1 . . . 3 . 1 . . . Processor 1 | . . . . . . . 1 . . . . . . . Hackware 9 | . . . . . . . . 2 1 2 1 . 1 2 Protection 12 | . 1 . 5 . . . 2 2 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 2 . 9 2 . 4 9 4 5 4 1 . 1 2 Energy Gun 15 | 1 2 . 2 . . . 4 4 1 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 1 Ballistic Gun 14 | 1 . . 5 1 . 2 2 . 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . . . 2 1 . 2 3 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . 1 1 2 . . 1 . Parts Lost 19 | . . . 3 . . . 11 . 1 1 . . . 3 Power 4 | . . . . . . . 1 . . . . . . 3 Propulsion 5 | . . . . . . . 5 . . . . . . . Utility 3 | . . . 1 . . . 2 . . . . . . . Weapon 7 | . . . 2 . . . 3 . 1 1 . . . . Highest Loss Streak 6 | . . . 1 . . . 6 . 1 1 . . . 2 Average Slot Usage (%) 95 | . 96 100 99 100 100 100 93 97 93 99 92 86 86 86 Engine 6 | . 12 . 10 12 12 12 9 7 . . . . . . Core 1 | . 1 14 1 . . . . . 4 8 7 . 1 . Reactor 2 | . . . . . . . . 2 4 . . 6 11 11 Treads 7 | . 14 14 12 12 12 12 16 1 8 . . . . . Leg 4 | . . . . . . . 5 24 . . . . . . Wheel 6 | . 14 14 12 12 12 12 7 1 4 . . . . . Flight 7 | . . . . . . . . . 16 33 30 22 20 18 Storage 10 | . 14 14 12 12 12 12 11 10 8 8 7 7 6 6 Hackware 12 | . . . . . . . . 19 22 33 30 28 26 35 Protection 12 | . 7 14 24 25 25 25 10 9 4 . . . . 1 Energy Gun 8 | . 26 28 15 . . . 2 20 9 3 . . . . Ballistic Gun 7 | . 1 . 9 24 25 20 15 . 3 . . . . . Impact Weapon 1 | . . . . . . . . . 4 7 6 . . . Slashing Weapon 1 | . . . . . . . . . . 3 7 14 11 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 63 | 10 16 16 38 38 54 54 54 58 58 20 27 35 63 63 Greatest Support 75 | 16 16 16 16 12 12 12 63 54 28 26 38 53 64 75 Greatest Overweight (x) 4 | . . . 3 3 4 4 4 2 2 . . . . . Average Overweight (x) . | . . . 1 3 3 4 3 . . . . . . . Largest Inventory Capacity 12 | 6 6 6 10 10 12 12 12 12 12 8 10 10 10 10 Average Capacity 10 | 5 6 6 8 10 11 12 12 12 9 8 9 10 10 10 Most Carried 12 | 5 6 6 10 10 11 11 12 12 12 8 10 10 10 10 Average Carried 9 | 3 5 6 7 10 10 11 11 11 8 7 9 9 9 9 Final Capacity 12 | 6 6 6 10 10 12 12 12 12 8 8 10 10 10 10 Final Carried 12 | 5 6 6 10 10 11 11 12 12 8 8 10 10 10 7 Class Distribution -------------------- 51% | Mutant 24% | Hacker-Sprinter 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1960 | 264 62 . 353 4 39 116 347 167 339 45 90 . 92 42 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4011 | 62 606 . 1232 10 . 145 688 196 367 178 199 . 98 230 Parts 260 | 3 41 . 98 4 . 15 35 10 13 3 8 . 11 19 Haulers Intercepted 8 | . . . 5 . . . 2 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 68 | . 11 . 23 3 . 7 15 2 4 . . . . 3 Guns 44 | . 11 . 18 . . 1 9 2 3 . . . . . Cannons 3 | . . . . . . . . . . . . . . 3 AOE 21 | . . . 5 3 . 6 6 . 1 . . . . . Classes Destroyed 13 | 1 4 . 5 . . . 2 1 . . . . . . Worker 5 | . 1 . 2 . . 1 1 . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . Hauler 8 | . . . 5 . . . 2 1 . . . . . . Recycler 6 | 1 2 . . . . . . . 1 1 1 . . . Operator 4 | . 2 . 1 . . . . . . . . . 1 . Watcher 11 | . . . 3 . . . 1 1 1 1 1 . 2 1 Swarmer 16 | . 3 . 6 3 . 4 . . . . . . . . Grunt 30 | . 8 . 9 . . 3 10 . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . Sentry 12 | . . . 6 . . . 4 1 1 . . . . . Hunter 2 | . . . . . . . 1 . 1 . . . . . Programmer 6 | . . . . . . . . 1 2 . . . . 3 Best Kill Streak 7 | 1 4 . 7 3 . 4 7 1 1 1 1 . 1 3 Combat Bots Only 6 | . 3 . 3 3 . 4 6 1 1 . . . . 3 Max Kills in Single Turn 3 | 1 2 . 2 3 . 2 2 1 1 1 1 . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . Exploded 3 | . . . 2 3 . 2 1 . 1 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 4735 | . 228 . 789 32 . 335 1277 210 683 . . 67 110 1004 Core 739 | . 52 . 200 16 . 13 178 16 54 . . 21 . 189 Absorbed by Shields 90 | . . . . . . . 90 . . . . . . . Core Remaining (%) 87 | 100 . 79 . . . 42 67 97 93 100 100 98 100 88 Volleys Fired 200 | 4 28 . 66 1 . 9 51 13 16 2 . . . 10 Largest 2 | 2 2 . 2 2 . 2 2 2 2 1 . . . 1 Hottest 120 | 60 90 . 90 53 . 46 101 110 95 40 . . . 120 Shots Fired 354 | 8 56 . 127 2 . 12 81 26 30 2 . . . 10 Gun 322 | 8 56 . 123 1 . 6 70 26 30 2 . . . . Cannon 9 | . . . . . . . . . . . . . . 9 Launcher 23 | . . . 4 1 . 6 11 . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 125 | 4 2 . 31 1 . 6 58 . 23 . . . . . Thermal 29 | . . . . . . . 2 16 . 2 . . . 9 Explosive 22 | . . . 4 1 . 6 11 . . . . . . . Electromagnetic 178 | 4 54 . 92 . . . 10 10 7 . . . . 1 Robot Hit Streak 32 | 2 12 . 14 . . 10 32 19 14 11 . . . 12 Robot Miss Streak 5 | 2 5 . 4 . . . 2 2 1 . . . . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 7 | . 4 . 2 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . Shots Hit Robots 257 | 4 28 . 87 . . 6 66 18 28 3 4 1 5 7 Core Hits 165 | 1 19 . 50 3 . 14 46 9 10 2 2 . 3 6 Critical Hits 1 | . . . . . . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Melee Attacks 99 | . . . . . . . . . 8 7 22 9 35 18 Impact 15 | . . . . . . . . . 8 4 3 . . . Slashing 84 | . . . . . . . . . . 3 19 9 35 18 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 1 1 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . Damage Inflicted 7723 | 66 514 . 1749 205 . 477 1934 400 800 164 293 158 345 618 Guns 3697 | 36 514 . 1240 . . 78 902 366 537 24 . . . . Cannons 380 | . . . . . . . . . . . . . . 380 Explosions 2501 | 30 . . 509 205 . 399 1032 34 105 . . . . 187 Melee 1145 | . . . . . . . . . 158 140 293 158 345 51 Ramming . | . . . . . . . . . . . . . . . Kinetic 1603 | 9 17 . 339 . . 78 741 . 419 . . . . . Thermal 896 | 30 . . 36 87 . . . 234 105 24 . . . 380 Explosive 2022 | . . . 473 118 . 399 1032 . . . . . . . Electromagnetic 2057 | 27 497 . 901 . . . 161 166 118 . . . . 187 Impact 298 | . . . . . . . . . 158 140 . . . . Slashing 847 | . . . . . . . . . . . 293 158 345 51 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 2 4 . . . . 5 Average Corruption 2 | . . . . . . . . 1 3 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . 6 11 . . . . 4 Message Errors 8 | . . . . . . . . 4 3 . . . . 1 Matter Fused 1 | . . . . . . . . . 1 . . . . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . . . Energy Discharges 2 | . . . . . . . . 1 1 . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . Targeting Errors 6 | . . . . . . . . . 3 . . . . 3 Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 383 | . . . . 15 . . 17 . 114 110 . 88 39 . Projectiles . | . . . . . . . . . . . . . . . Explosions 53 | . . . . 15 . . 17 . 21 . . . . . Melee 330 | . . . . . . . . . 93 110 . 88 39 . Knockbacks 3 | . . . . . . . . . 2 1 . . . . Impact 3 | . . . . . . . . . 2 1 . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 254 | . . . 74 26 . 25 62 . 67 . . . . . Shots 10 | . . . 3 2 . 1 3 . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 486 | 40 270 . 306 12 . 19 84 210 217 . . . . 486 Average Temperature 81 | 20 77 . 82 12 . 8 22 77 83 . . . . 244 Received Heat Transfer 1029 | . 69 . 222 . . 162 408 48 12 . . . 18 90 Effects 2 | . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 17 | . 3 . 4 . . . 1 1 5 3 . . . . Impact Corruptions 7 | . . . . . . . . . 3 4 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . . . 1 Heat Transferred 953 | . . . 50 100 . . . 420 50 74 . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 . . 1 . . . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 458 | 5 458 100 326 101 . 213 204 136 133 64 114 28 145 238 Average Influence 84 | 1 232 100 119 79 . 82 62 75 44 27 50 22 73 101 Maximum Alert Level 2 | . 2 . 1 . . 1 1 . . . . . . 1 Low Security (%) 87 | 100 29 100 76 100 . 75 92 100 100 100 100 100 100 94 Level 1 11 | . 58 . 23 . . 24 7 . . . . . . 5 Level 2 . | . 11 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 3 . . . . 5 3 1 1 . 3 1 Investigation 8 | . 2 . 1 . . . . 2 2 . . . 1 . Extermination 3 | . . . . . . . . 1 . . 1 . 1 . Reinforcement 9 | . 1 . 2 . . . . 2 1 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . 3 . 2 . . . 2 . 1 . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 166 | . 20 . 35 3 . 15 24 6 11 3 7 3 7 32 Peak Tracking Total 19 | . 5 . 5 3 . 9 7 1 3 1 4 4 2 19 Tactical Retreats 15 | . 2 . 1 . . 1 2 . 1 . . 2 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . . . . . 2 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . Reused 1 | . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . 2 . . 1 . 1 . . . . . . 1 1 Max in Single Turn 1 | . 1 . . 1 . 1 . . . . . . 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 64 | . 4 . 10 . 2 1 3 8 8 8 9 . 7 4 Terminals 37 | . 2 . 8 . . 1 3 3 4 5 5 . 3 3 Fabricators 5 | . . . . . . . . 1 1 2 1 . . . Repair Stations 3 | . . . 1 . . . . . 1 . . . 1 . Recycling Units 11 | . 2 . . . . . . 3 2 1 2 . 1 . Scanalyzers 3 | . . . 1 . . . . . . . 1 . 1 . Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 Total Hacks 186 | . 9 . 39 . 2 5 6 20 21 30 29 . 14 11 Successful 133 | . 6 . 31 . 2 1 5 9 15 27 24 . 6 7 Failed 53 | . 3 . 8 . . 4 1 11 6 3 5 . 8 4 Catastrophic 10 | . 1 . 1 . . 2 . 1 1 . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 82 | . 4 . 12 . 1 5 5 7 13 15 10 . 5 5 Terminals 117 | . 4 . 24 . . 5 6 8 13 23 19 . 7 8 Fabricators 18 | . . . . . . . . 4 3 6 5 . . . Repair Stations 8 | . . . 3 . . . . . 3 . . . 2 . Recycling Units 18 | . 5 . . . . . . 6 2 1 3 . 1 . Scanalyzers 16 | . . . 12 . . . . . . . 2 . 2 . Garrison Access 7 | . . . . . . . . 2 . . . . 2 3 Terminal Hacks 53 | . 2 . 13 . 2 1 3 1 3 13 11 . 1 3 Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 3 | . . . . . . 1 . . . 2 . . . . Robot Analysis 6 | . 2 . 1 . . . . . . 1 2 . . . Prototype ID Bank 4 | . . . 2 . . . 1 . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . . . . 1 1 1 1 . 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 3 | . . . 2 . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Unreport Threat 7 | . . . 3 . . . . . 1 1 2 . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . Reprogram Traps 2 | . . . . . . . . . . . 2 . . . Security Status 1 | . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . Zone Layout 8 | . . . 1 . . . 1 . 1 2 2 . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 2 2 4 3 . . . Load Schematic 4 | . . . . . . . . 1 . 2 1 . . . Build 7 | . . . . . . . . 1 2 2 2 . . . Repair Station Hacks 6 | . . . 1 . . . . . 3 . . . 2 . Scan Component 3 | . . . 1 . . . . . 1 . . . 1 . Repair 2 | . . . . . . . . . 1 . . . 1 . Refit 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 9 | . 2 . . . . . . 1 2 1 2 . 1 . Retrieve Components 9 | . 2 . . . . . . 1 2 1 2 . 1 . Scanalyzer 15 | . . . 12 . . . . . . . 2 . 1 . Insert Component 7 | . . . 5 . . . . . . . 1 . 1 . Analyze 8 | . . . 7 . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 1 Seal Access 3 | . . . . . . . . 1 . . . . 1 1 Unauthorized Hacks 78 | . 4 . 11 . . . 5 9 13 18 12 . . 6 Terminals 26 | . . . 5 . . . 2 2 4 7 3 . . 3 Track 4 | . . . 3 . . . . . . 1 . . . . Assimilate 9 | . . . . . . . . 2 2 2 2 . . 1 Botnet 9 | . . . 2 . . . 1 . 2 2 1 . . 1 Disrupt 4 | . . . . . . . 1 . . 2 . . . 1 Fabricators 7 | . . . . . . . . 2 1 2 2 . . . Prioritize 2 | . . . . . . . . 1 . . 1 . . . Siphon 4 | . . . . . . . . 1 . 2 1 . . . Download 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . 1 . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 47 | . 4 . 9 . . 1 2 7 7 4 4 . 5 4 Full Trace Events 5 | . 1 . 1 . . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 5 . . 1 . . 1 2 1 . . . Parts Built 8 | . . . . . . . . 1 2 3 2 . . . Matter 1071 | . . . . . . . . 109 380 298 284 . . . Time 326 | . . . . . . . . 36 94 102 94 . . . Total Part Build Rating 37 | . . . . . . . . 3 10 14 10 . . . Parts Repaired 2 | . . . . . . . . . 1 . . . 1 . Time 81 | . . . . . . . . . 13 . . . 68 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 33 | . 13 . . . . . . 5 8 3 4 . . . Parts Scanalyzed 6 | . . . 5 . . . . . . . 1 . . . Part Schematics Acquired 6 | . . . 5 . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . . . 1 . . . 1 1 1 2 . . 1 Largest Group 1 | . . . . 1 1 . . 1 1 1 1 1 . 1 Highest-Rated Group 31 | . . . . 31 31 . . 10 26 26 26 26 . 26 Highest-Rated Ally 31 | . . . . 31 31 . . 10 26 26 26 26 . 26 Total Orders 3 | . . . . . . . . . 2 1 . . . . STAY 1 | . . . . . . . . . . 1 . . . . GOTO 1 | . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 6 | . 2 . 1 . . . . . . 1 2 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7242 | 70 454 33 1078 186 381 790 682 1211 729 305 508 141 449 225 Spaces Moved 7268 | 46 339 34 695 141 296 520 323 733 824 655 877 340 953 492 Core 1 | 1 . . . . . . . . . . . . . . Treads 30 | . . . . . . . 30 . . . . . . . Legs 638 | . . . . . . . 52 586 . . . . . . Wheels 2731 | 45 339 34 695 141 296 520 241 147 273 . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3868 | . . . . . . . . . 551 655 877 340 953 492 Fastest Speed 26 | 50 100 100 100 120 120 130 120 120 27 27 26 27 30 26 Average Speed 73 | 98 100 100 115 120 127 130 134 139 55 29 26 30 30 29 Slowest Speed 200 | 100 100 100 120 120 130 130 200 160 120 30 27 32 32 37 Overloaded Moves 24 | . . . . . . . . . . . . . . 24 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . 1 . 3 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 59 12 66 31 69 77 29 17 25 13 17 13 28 18 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 4 | . 2 1 . . 1 . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . 1 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . . . 1 . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . Spaces Dug 65 | . . . . . . . . . 5 4 10 6 24 16 Terrain Destroyed 216 | 5 . . 32 19 . 38 50 1 9 4 10 6 24 18 Melee 65 | . . . . . . . . . 5 4 10 6 24 16 Projectile 2 | . . . . . . . . . . . . . . 2 AOE 149 | 5 . . 32 19 . 38 50 1 4 . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8666 | 60 398 33 845 155 301 620 485 898 1054 752 1119 364 1061 521 Wait 807 | . 15 . 34 12 1 88 72 120 146 70 201 8 39 1 Move 7230 | 45 338 33 694 140 295 519 322 732 823 654 874 339 946 476 Hop 9 | . . . . . . . . . . . 1 . 3 5 Pick Up 73 | 5 4 . 11 . 2 . 7 6 18 5 8 1 6 . Fast Attach 59 | 6 5 . 9 . . . 11 7 8 3 2 2 5 1 Attach 24 | . . . 2 . . . 6 2 6 1 2 1 2 2 Detach 17 | . . . . . . . 5 1 6 . 2 1 1 1 Swap 47 | . 1 . 12 2 1 4 6 5 3 4 2 . 2 5 Drop 93 | . 7 . 17 . 2 . 5 12 20 6 8 4 10 2 Fire 200 | 4 28 . 66 1 . 9 51 13 16 2 . . . 10 Melee 91 | . . . . . . . . . 8 7 19 8 31 18 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 16 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [Ext]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 12) 426 | -10/Materials | Discovered new exit (range 3) 525 | -10/Materials | Entered Mines 526 | -10/Mines | Learned location of Storage (-9) 553 | -10/Mines | Discovered new exit (range 5) 558 | -10/Mines | Entered Materials 558 | -9/Materials | Evolved 1 slot: Utility x1 567 | -9/Materials | Identified exit to Mines 567 | -9/Materials | Identified exit to Storage 737 | -9/Materials | Discovered new exit (range 16) 1389 | -9/Materials | Discovered new exit (range 16) 1636 | -9/Materials | Entered Mines 1684 | -9/Mines | Core integrity fell below 50% 1720 | -9/Mines | Discovered new exit (range 9) 1730 | -9/Mines | Received a Mining Laser from a helpful Derelict 1815 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1815 | -9/Mines | Discovered new exit (range 5) 1822 | -9/Mines | Entered Exiles 1822 | -9/Exiles | Accompanied by 1 ally 1857 | -9/Exiles | Met 8R-AWN 1875 | -9/Exiles | Met EX-HEX 1946 | -9/Exiles | Met EX-DEC 1968 | -9/Exiles | Learned location of Zion (-7) 1999 | -9/Exiles | Met EX-BIN 2014 | -9/Exiles | Aligned with FarCom system 2015 | -9/Exiles | Given EX-Vault access code 2046 | -9/Exiles | Opened EX-Vault 2063 | -9/Exiles | Found Superbattery 2089 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2190 | -9/Exiles | Discovered new exit (range 10) 2203 | -9/Exiles | Left Exiles lab with Superbattery 2203 | -9/Exiles | Entered Mines 2988 | -8/Mines | Discovered new exit (range 5) 2993 | -8/Mines | Entered Materials 2993 | -8/Materials | Evolved 1 slot: Propulsion x1 3501 | -8/Materials | Lost 6 parts (1p2n2u1w) 3566 | -8/Materials | Discovered new exit (range 11) 3567 | -8/Materials | Lost 4 parts (2n2w) 3675 | -8/Materials | Entered Factory 3675 | -7/Factory | Evolved 1 slot: Utility x1 3796 | -7/Factory | Fabricated System Shield (x1) 4032 | -7/Factory | Build established: Hacker-Mutant 4123 | -7/Factory | Identified exit to Factory 4817 | -7/Factory | Found Prototype Launcher 4886 | -7/Factory | Entered another Factory area 4886 | -6/Factory | Evolved 1 slot: Propulsion x1 4917 | -6/Factory | Identified Rocket Array 5356 | -6/Factory | Repaired Med. Storage Unit 5413 | -6/Factory | Discovered new exit (range 10) 5413 | -6/Factory | Identified exit to Factory 5538 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5564 | -6/Factory | Build established: Hacker-Sprinter 5586 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5615 | -6/Factory | Entered another Factory area 5615 | -5/Factory | Accompanied by 1 ally 5615 | -5/Factory | Evolved 1 slot: Utility x1 5658 | -5/Factory | Identified exit to Factory 5723 | -5/Factory | Fabricated Mic. Fission Core (x2) 5797 | -5/Factory | Fabricated Imp. Flight Unit (x1) 5851 | -5/Factory | Discovered new exit (range 4) 5920 | -5/Factory | Entered another Factory area 5920 | -4/Factory | Evolved 1 slot: Propulsion x1 6027 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 6076 | -4/Factory | Fabricated Imp. Hacking Suite? 6214 | -4/Factory | Identified exit to Research 6428 | -4/Factory | Entered Research 6428 | -3/Research | Accompanied by 1 ally 6428 | -3/Research | Evolved 1 slot: Utility x1 6487 | -3/Research | Discovered new exit (range 11) 6569 | -3/Research | Entered another Research area 6569 | -2/Research | Evolved 1 slot: Power x1 6807 | -2/Research | Found Prototype Device 6818 | -2/Research | Identified Thermal Barrier 6832 | -2/Research | Repaired Impulse Thruster Array 6985 | -2/Research | Identified exit to Access 7018 | -2/Research | Entered Access 7018 | -1/Access | Evolved 1 slot: Utility x1 7097 | -1/Access | Identified exit to Surface 7243 | *** | Escaped! Last Messages --------------- 07230_ P-80 Master destroyed. 07232_ Penetrated by Slug. 07236_ Power failure, Lgt. Quantum Reactor shutdown. 07237_ Overheating: Short circuit. 07237_ Broken Cld. Q-thruster permanently disabled. 07237_ Slug penetrates Sealed Heavy Doors. 07237_ Lgt. Quantum Reactor destroyed. 07237_ Slug penetrates Sealed Heavy Doors. 07237_ Slug penetrates Reinforced Barrier. 07238_ System corrupted: Enh. Nova Cannon targeting data glitched. 07238_ Prototype Energy Gun melted. 07238_ P-80 Master destroyed. 07240_ Penetrated by Slug. 07241_ Lgt. Antimatter Reactor destroyed. 07241_ System corrupted: Hvy. Shock Bomb Launcher targeting data glitched. 07241_ Terminal disabled. 07242_ Slug penetrates Sealed Heavy Doors. 07243_ H-88 Terminator misfires. 07243_ Slug penetrates Reinforced Barrier. [Achievement: Stunt Win] Map ----- +----------------------------------------------------+ | ???????????????# # #?????????????????????? | | ???????????????# # #?????????????????????? | | ???????????????# # #?????????????????????? | | ??????????#########+###+# ###### #??????????????? | | ??????????# #??????????????? | | ??????????# +??????????????? | | ??????????# ##########+#########????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# h #????????????????????? | | ???????????????????# h #????????????????????? | | ???????????????????# h #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ??????????????????## #????????????????????? | | ?????????????????##"#########????????????????????? | | ????????????????## ##????????????????????????????? | | ???????????????## h##???????????????????????????? | | ???????????????#"### ##########??????????????????? | | ??????????????""T"" gg "??????????????????? | | ??????????? =""" """g h "????BB????????????? | | ??????????#%[%* ghg "????BB????????????? | | ??????????# [!* "??????????????????? | | ??????????# = "" "??????????????????? | | ??????????; @" "??????????????????? | | ??????????#! "??????????????????? | | ??????????#%!! "????BB????????????? | | ??????????#==| "????BB????????????? | | ??????????#!%* "??????????????????? | | ??????????# [##;#### ##########??????????????????? | | ??????????# ?#????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 60 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed System Shield | -8/Mines | Hacked Imp. Hacking Suite | -6/Factory | Downloaded Mic. Fission Core | -5/Factory | Hacked Imp. Powered Armor | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory | Preloaded Mic. Fission Core | x2 | -5/Factory Imp. Flight Unit | x1 | -5/Factory Imp. Hacking Suite | x1 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Stunt Win Challenges ------------ Inhibited Evolution Game ------ Seed PhasingMicroScythe Manual? 0 Play Time 01:17:36 Cumulative 465.1 hours Start 2020.03.11 @ 02:01:22 End 2020.03.11 @ 03:14:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 358 Adventurer 4 Explorer 0 Win Type 0 Total 52 Types 44/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aecd91ae-b571-480c-a99c-9a0b6fdf4a15