Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.22 @ 20:04:44 Player: Demise Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (240) 240 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1230 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 224/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Flight Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- (None) > --- INVENTORY -------- Hacking Suite Hacking Suite Hacking Suite Hacking Suite Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 17 | 4 8 5 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads . | . . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight 3 | . 2 1 Utility 3 | 2 . 1 Device 2 | 2 . . Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 60 | . 60 59 Engine 3 | . . 11 Wheel 1 | . . 6 Flight 20 | . 20 20 Device 13 | . 14 11 Storage 1 | . . 6 Energy Gun 10 | . 14 . Ballistic Gun 7 | . 9 3 Launcher 1 | . 1 1 Naked Turns . | . . . Heaviest Build 9 | 4 6 9 Greatest Support 20 | 3 8 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 5 8 Average Capacity 5 | 5 5 6 Most Carried 8 | 5 5 8 Average Carried 4 | 3 4 5 Final Capacity 8 | 5 5 8 Final Carried 8 | 3 5 8 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 373 | 240 133 . Remotely . | . . . Salvage Created 443 | 231 151 61 Parts 37 | 22 11 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 7 2 Guns 1 | . 1 . AOE 8 | . 6 2 Classes Destroyed 6 | 2 3 1 Builder 1 | . . 1 Tunneler 5 | 5 . . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 3 | . 1 2 Best Kill Streak 6 | 6 4 3 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 156 | . 102 54 Core 63 | . 63 . Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 35 | 13 20 2 Largest 2 | 2 2 1 Hottest 90 | 90 70 30 Shots Fired 53 | 26 25 2 Gun 45 | 26 19 . Cannon . | . . . Launcher 8 | . 6 2 Special . | . . . Kinetic 14 | . 14 . Thermal 31 | 26 5 . Explosive 8 | . 6 2 Electromagnetic . | . . . Robot Hit Streak 8 | 8 5 5 Robot Miss Streak 3 | 3 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | 16 14 2 Core Hits 25 | 7 13 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 3 . . Burn 3 | 3 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 893 | 190 551 152 Guns 300 | 190 110 . Cannons . | . . . Explosions 593 | . 441 152 Melee . | . . . Ramming . | . . . Kinetic 73 | . 73 . Thermal 227 | 190 37 . Explosive 593 | . 441 152 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 16 | . 15 1 Projectiles . | . . . Explosions 16 | . 15 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . 25 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 85 | 85 32 . Average Temperature 34 | 40 16 . Received Heat Transfer 36 | . 6 30 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 853 | 742 111 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 334 | 30 334 239 Initial 141 | . 19 141 Average 167 | 12 213 199 Maximum Alert Level 1 | . 1 1 Low Security (%) 56 | 100 48 36 Level 1 43 | . 51 63 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 9 5 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 14 7 Successful 8 | . 5 3 Failed 13 | . 9 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 21 | . 14 7 Terminals 21 | . 14 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Robot Analysis 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 5 2 Terminals 7 | . 5 2 Botnet 5 | . 4 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 369 | 78 209 82 Spaces Moved 472 | 38 309 125 Core 82 | 38 44 . Treads . | . . . Legs . | . . . Wheels 34 | . . 34 Hover . | . . . Flight 356 | . 265 91 Fastest Speed 34 | 50 37 34 Average Speed 49 | 71 46 51 Slowest Speed 120 | 100 120 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 51 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 5 . Terrain Destroyed 52 | . 44 8 Melee . | . . . Projectile . | . . . AOE 52 | . 44 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 553 | 63 349 141 Wait 9 | . 9 . Move 470 | 37 308 125 Hop . | . . . Pick Up 13 | 6 2 5 Fast Attach 9 | 3 4 2 Attach 3 | 1 . 2 Detach 3 | . 1 2 Swap 5 | . 4 1 Drop 6 | 3 1 2 Fire 35 | 13 20 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 9) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Propulsion x2 334 | -9/Materials | Discovered new exit (range 15) 370 | -9/Materials | Self-destructed Last Messages --------------- 00318_ Terminal disabled. 00318_ Destroyed Welding Torch. 00319_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00320_ U-05 Engineer destroyed. 00323_ Dropped EM Pulse Gun. 00324_ Dropped Sml. Laser. 00324_ Acquired Hacking Suite. 00333_ U-05 Engineer lays Concrete. 00334_ EXIT=FOUND 00334_ U-05 Engineer lays Concrete. 00338_ The unstable cave ceiling collapses. 00338_ U-05 Engineer lays Concrete. 00338_ Acquired Wheel. 00340_ U-05 Engineer lays Concrete. 00341_ Acquired Wheel. 00342_ U-05 Engineer lays Concrete. 00352_ Wheel destroyed. 00353_ Acquired Flight Unit. 00354_ Flight Unit destroyed. 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""""" ## # !# | | ????????????????##########+## # | | ???????????? # | | ???????????? % %[ # | | ???????????? # | | ????????????? ############### # # | | ?????????????????????????#### # # | | ?????????????????????????#!! ###########? | | ?????????????????????????#!! #??????????? | | ?????????????????????????# [ #??????????? | | ?????????????????????????# [ ####???????? | | ?????????????????????????#]] ## #???????? | | ?????????????????????????#]] ## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointAerolevNanoactuators Manual? 0 Play Time 00:08:35 Cumulative 635.4 hours Start 2022.06.22 @ 19:58:05 End 2022.06.22 @ 20:04:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 508 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 321ac29b-c77a-4f9d-b662-1915dc1fab12